| // | |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| #ifndef COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ | |
| #define COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ | |
| #include "GLSLANG/ShaderLang.h" | |
| class BuiltInFunctionEmulator; | |
| void InitBuiltInFunctionEmulatorForHLSL(BuiltInFunctionEmulator *emu); | |
| #endif // COMPILER_TRANSLATOR_BUILTINFUNCTIONEMULATORHLSL_H_ |