| // | |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // BlobCache: Stores keyed blobs in memory to support EGL_ANDROID_blob_cache. | |
| // Can be used in conjunction with the platform layer to warm up the cache from | |
| // disk. MemoryProgramCache uses this to handle caching of compiled programs. | |
| #include "libANGLE/BlobCache.h" | |
| #include "common/utilities.h" | |
| #include "libANGLE/Context.h" | |
| #include "libANGLE/Display.h" | |
| #include "libANGLE/histogram_macros.h" | |
| #include "platform/PlatformMethods.h" | |
| namespace egl | |
| { | |
| BlobCache::BlobCache(size_t maxCacheSizeBytes) | |
| : mBlobCache(maxCacheSizeBytes), mSetBlobFunc(nullptr), mGetBlobFunc(nullptr) | |
| {} | |
| BlobCache::~BlobCache() {} | |
| void BlobCache::put(const gl::Context *context, | |
| const BlobCache::Key &key, | |
| angle::MemoryBuffer &&value) | |
| { | |
| if (areBlobCacheFuncsSet() || (context && context->areBlobCacheFuncsSet())) | |
| { | |
| putApplication(context, key, value); | |
| } | |
| else | |
| { | |
| populate(key, std::move(value), CacheSource::Memory); | |
| } | |
| } | |
| bool BlobCache::compressAndPut(const gl::Context *context, | |
| const BlobCache::Key &key, | |
| angle::MemoryBuffer &&uncompressedValue, | |
| size_t *compressedSize) | |
| { | |
| angle::MemoryBuffer compressedValue; | |
| if (!angle::CompressBlob(uncompressedValue.size(), uncompressedValue.data(), &compressedValue)) | |
| { | |
| return false; | |
| } | |
| if (compressedSize != nullptr) | |
| *compressedSize = compressedValue.size(); | |
| put(context, key, std::move(compressedValue)); | |
| return true; | |
| } | |
| void BlobCache::putApplication(const gl::Context *context, | |
| const BlobCache::Key &key, | |
| const angle::MemoryBuffer &value) | |
| { | |
| if (context && context->areBlobCacheFuncsSet()) | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| const gl::BlobCacheCallbacks &contextCallbacks = | |
| context->getState().getBlobCacheCallbacks(); | |
| contextCallbacks.setFunction(key.data(), key.size(), value.data(), value.size(), | |
| contextCallbacks.userParam); | |
| } | |
| else if (areBlobCacheFuncsSet()) | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| mSetBlobFunc(key.data(), key.size(), value.data(), value.size()); | |
| } | |
| } | |
| void BlobCache::populate(const BlobCache::Key &key, angle::MemoryBuffer &&value, CacheSource source) | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| CacheEntry newEntry; | |
| newEntry.first = std::move(value); | |
| newEntry.second = source; | |
| // Cache it inside blob cache only if caching inside the application is not possible. | |
| mBlobCache.put(key, std::move(newEntry), newEntry.first.size()); | |
| } | |
| bool BlobCache::get(const gl::Context *context, | |
| angle::ScratchBuffer *scratchBuffer, | |
| const BlobCache::Key &key, | |
| BlobCache::Value *valueOut) | |
| { | |
| // Look into the application's cache, if there is such a cache | |
| if (areBlobCacheFuncsSet() || (context && context->areBlobCacheFuncsSet())) | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| EGLsizeiANDROID valueSize = | |
| callBlobGetCallback(context, key.data(), key.size(), nullptr, 0); | |
| if (valueSize <= 0) | |
| { | |
| return false; | |
| } | |
| angle::MemoryBuffer *scratchMemory; | |
| bool result = scratchBuffer->get(valueSize, &scratchMemory); | |
| if (!result) | |
| { | |
| ERR() << "Failed to allocate memory for binary blob"; | |
| return false; | |
| } | |
| EGLsizeiANDROID originalValueSize = valueSize; | |
| valueSize = | |
| callBlobGetCallback(context, key.data(), key.size(), scratchMemory->data(), valueSize); | |
| // Make sure the key/value pair still exists/is unchanged after the second call | |
| // (modifications to the application cache by another thread are a possibility) | |
| if (valueSize != originalValueSize) | |
| { | |
| // This warning serves to find issues with the application cache, none of which are | |
| // currently known to be thread-safe. If such a use ever arises, this WARN can be | |
| // removed. | |
| WARN() << "Binary blob no longer available in cache (removed by a thread?)"; | |
| return false; | |
| } | |
| *valueOut = BlobCache::Value(scratchMemory->data(), valueSize); | |
| return true; | |
| } | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| // Otherwise we are doing caching internally, so try to find it there | |
| const CacheEntry *entry; | |
| bool result = mBlobCache.get(key, &entry); | |
| if (result) | |
| { | |
| *valueOut = BlobCache::Value(entry->first.data(), entry->first.size()); | |
| } | |
| return result; | |
| } | |
| bool BlobCache::getAt(size_t index, const BlobCache::Key **keyOut, BlobCache::Value *valueOut) | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| const CacheEntry *valueBuf; | |
| bool result = mBlobCache.getAt(index, keyOut, &valueBuf); | |
| if (result) | |
| { | |
| *valueOut = BlobCache::Value(valueBuf->first.data(), valueBuf->first.size()); | |
| } | |
| return result; | |
| } | |
| BlobCache::GetAndDecompressResult BlobCache::getAndDecompress( | |
| const gl::Context *context, | |
| angle::ScratchBuffer *scratchBuffer, | |
| const BlobCache::Key &key, | |
| size_t maxUncompressedDataSize, | |
| angle::MemoryBuffer *uncompressedValueOut) | |
| { | |
| ASSERT(uncompressedValueOut); | |
| Value compressedValue; | |
| if (!get(context, scratchBuffer, key, &compressedValue)) | |
| { | |
| return GetAndDecompressResult::NotFound; | |
| } | |
| { | |
| // This needs to be locked because `DecompressBlob` is reading shared memory from | |
| // `compressedValue.data()`. | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| if (!angle::DecompressBlob(compressedValue.data(), compressedValue.size(), | |
| maxUncompressedDataSize, uncompressedValueOut)) | |
| { | |
| return GetAndDecompressResult::DecompressFailure; | |
| } | |
| } | |
| return GetAndDecompressResult::Success; | |
| } | |
| void BlobCache::remove(const BlobCache::Key &key) | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| mBlobCache.eraseByKey(key); | |
| } | |
| void BlobCache::setBlobCacheFuncs(EGLSetBlobFuncANDROID set, EGLGetBlobFuncANDROID get) | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| mSetBlobFunc = set; | |
| mGetBlobFunc = get; | |
| } | |
| bool BlobCache::areBlobCacheFuncsSet() const | |
| { | |
| std::scoped_lock<angle::SimpleMutex> lock(mBlobCacheMutex); | |
| // Either none or both of the callbacks should be set. | |
| ASSERT((mSetBlobFunc != nullptr) == (mGetBlobFunc != nullptr)); | |
| return mSetBlobFunc != nullptr && mGetBlobFunc != nullptr; | |
| } | |
| bool BlobCache::isCachingEnabled(const gl::Context *context) const | |
| { | |
| return areBlobCacheFuncsSet() || (context && context->areBlobCacheFuncsSet()) || maxSize() > 0; | |
| } | |
| size_t BlobCache::callBlobGetCallback(const gl::Context *context, | |
| const void *key, | |
| size_t keySize, | |
| void *value, | |
| size_t valueSize) | |
| { | |
| if (context && context->areBlobCacheFuncsSet()) | |
| { | |
| const gl::BlobCacheCallbacks &contextCallbacks = | |
| context->getState().getBlobCacheCallbacks(); | |
| return contextCallbacks.getFunction(key, keySize, value, valueSize, | |
| contextCallbacks.userParam); | |
| } | |
| else | |
| { | |
| ASSERT(mGetBlobFunc); | |
| return mGetBlobFunc(key, keySize, value, valueSize); | |
| } | |
| } | |
| } // namespace egl |