| // | |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // validationGL15.cpp: Validation functions for OpenGL 1.5 entry point parameters | |
| #include "libANGLE/validationGL15_autogen.h" | |
| namespace gl | |
| { | |
| bool ValidateGetBufferSubData(Context *context, | |
| GLenum target, | |
| GLintptr offset, | |
| GLsizeiptr size, | |
| void *data) | |
| { | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectiv(Context *context, GLuint id, GLenum pname, GLint *params) | |
| { | |
| return true; | |
| } | |
| bool ValidateMapBuffer(Context *context, BufferBinding targetPacked, GLenum access) | |
| { | |
| return true; | |
| } | |
| } // namespace gl |