| // | |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // validationGL11.cpp: Validation functions for OpenGL 1.1 entry point parameters | |
| #include "libANGLE/validationGL11_autogen.h" | |
| namespace gl | |
| { | |
| bool ValidateAreTexturesResident(Context *context, | |
| GLsizei n, | |
| const GLuint *textures, | |
| GLboolean *residences) | |
| { | |
| return true; | |
| } | |
| bool ValidateArrayElement(Context *context, GLint i) | |
| { | |
| return true; | |
| } | |
| bool ValidateCopyTexImage1D(Context *context, | |
| GLenum target, | |
| GLint level, | |
| GLenum internalformat, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLint border) | |
| { | |
| return true; | |
| } | |
| bool ValidateCopyTexSubImage1D(Context *context, | |
| GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLint x, | |
| GLint y, | |
| GLsizei width) | |
| { | |
| return true; | |
| } | |
| bool ValidateEdgeFlagPointer(Context *context, GLsizei stride, const void *pointer) | |
| { | |
| return true; | |
| } | |
| bool ValidateIndexPointer(Context *context, GLenum type, GLsizei stride, const void *pointer) | |
| { | |
| return true; | |
| } | |
| bool ValidateIndexub(Context *context, GLubyte c) | |
| { | |
| return true; | |
| } | |
| bool ValidateIndexubv(Context *context, const GLubyte *c) | |
| { | |
| return true; | |
| } | |
| bool ValidateInterleavedArrays(Context *context, GLenum format, GLsizei stride, const void *pointer) | |
| { | |
| return true; | |
| } | |
| bool ValidatePopClientAttrib(Context *context) | |
| { | |
| return true; | |
| } | |
| bool ValidatePrioritizeTextures(Context *context, | |
| GLsizei n, | |
| const GLuint *textures, | |
| const GLfloat *priorities) | |
| { | |
| return true; | |
| } | |
| bool ValidatePushClientAttrib(Context *context, GLbitfield mask) | |
| { | |
| return true; | |
| } | |
| bool ValidateTexSubImage1D(Context *context, | |
| GLenum target, | |
| GLint level, | |
| GLint xoffset, | |
| GLsizei width, | |
| GLenum format, | |
| GLenum type, | |
| const void *pixels) | |
| { | |
| return true; | |
| } | |
| } // namespace gl |