| // | |
| // Copyright (c) 2013-2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // validationES.h: Validation functions for generic OpenGL ES entry point parameters | |
| #include "libANGLE/validationES.h" | |
| #include "libANGLE/Context.h" | |
| #include "libANGLE/Display.h" | |
| #include "libANGLE/ErrorStrings.h" | |
| #include "libANGLE/Framebuffer.h" | |
| #include "libANGLE/FramebufferAttachment.h" | |
| #include "libANGLE/Image.h" | |
| #include "libANGLE/Program.h" | |
| #include "libANGLE/Query.h" | |
| #include "libANGLE/Texture.h" | |
| #include "libANGLE/TransformFeedback.h" | |
| #include "libANGLE/angletypes.h" | |
| #include "libANGLE/formatutils.h" | |
| #include "libANGLE/queryconversions.h" | |
| #include "libANGLE/queryutils.h" | |
| #include "libANGLE/validationES2.h" | |
| #include "libANGLE/validationES3.h" | |
| #include "common/mathutil.h" | |
| #include "common/utilities.h" | |
| using namespace angle; | |
| namespace gl | |
| { | |
| using namespace err; | |
| namespace | |
| { | |
| bool CompressedTextureFormatRequiresExactSize(GLenum internalFormat) | |
| { | |
| // List of compressed format that require that the texture size is smaller than or a multiple of | |
| // the compressed block size. | |
| switch (internalFormat) | |
| { | |
| case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: | |
| case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: | |
| case GL_ETC1_RGB8_LOSSY_DECODE_ANGLE: | |
| case GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE: | |
| case GL_COMPRESSED_RGBA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool CompressedSubTextureFormatRequiresExactSize(GLenum internalFormat) | |
| { | |
| // Compressed sub textures have additional formats that requires exact size. | |
| // ES 3.1, Section 8.7, Page 171 | |
| return CompressedTextureFormatRequiresExactSize(internalFormat) || | |
| IsETC2EACFormat(internalFormat); | |
| } | |
| bool DifferenceCanOverflow(GLint a, GLint b) | |
| { | |
| CheckedNumeric<GLint> checkedA(a); | |
| checkedA -= b; | |
| // Use negation to make sure that the difference can't overflow regardless of the order. | |
| checkedA = -checkedA; | |
| return !checkedA.IsValid(); | |
| } | |
| bool ValidReadPixelsTypeEnum(Context *context, GLenum type) | |
| { | |
| switch (type) | |
| { | |
| // Types referenced in Table 3.4 of the ES 2.0.25 spec | |
| case GL_UNSIGNED_BYTE: | |
| case GL_UNSIGNED_SHORT_4_4_4_4: | |
| case GL_UNSIGNED_SHORT_5_5_5_1: | |
| case GL_UNSIGNED_SHORT_5_6_5: | |
| return context->getClientVersion() >= ES_2_0; | |
| // Types referenced in Table 3.2 of the ES 3.0.5 spec (Except depth stencil) | |
| case GL_BYTE: | |
| case GL_INT: | |
| case GL_SHORT: | |
| case GL_UNSIGNED_INT: | |
| case GL_UNSIGNED_INT_10F_11F_11F_REV: | |
| case GL_UNSIGNED_INT_24_8: | |
| case GL_UNSIGNED_INT_2_10_10_10_REV: | |
| case GL_UNSIGNED_INT_5_9_9_9_REV: | |
| case GL_UNSIGNED_SHORT: | |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: | |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: | |
| return context->getClientVersion() >= ES_3_0; | |
| case GL_FLOAT: | |
| return context->getClientVersion() >= ES_3_0 || context->getExtensions().textureFloat || | |
| context->getExtensions().colorBufferHalfFloat; | |
| case GL_HALF_FLOAT: | |
| return context->getClientVersion() >= ES_3_0 || | |
| context->getExtensions().textureHalfFloat; | |
| case GL_HALF_FLOAT_OES: | |
| return context->getExtensions().colorBufferHalfFloat; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidReadPixelsFormatEnum(Context *context, GLenum format) | |
| { | |
| switch (format) | |
| { | |
| // Formats referenced in Table 3.4 of the ES 2.0.25 spec (Except luminance) | |
| case GL_RGBA: | |
| case GL_RGB: | |
| case GL_ALPHA: | |
| return context->getClientVersion() >= ES_2_0; | |
| // Formats referenced in Table 3.2 of the ES 3.0.5 spec | |
| case GL_RG: | |
| case GL_RED: | |
| case GL_RGBA_INTEGER: | |
| case GL_RGB_INTEGER: | |
| case GL_RG_INTEGER: | |
| case GL_RED_INTEGER: | |
| return context->getClientVersion() >= ES_3_0; | |
| case GL_SRGB_ALPHA_EXT: | |
| case GL_SRGB_EXT: | |
| return context->getExtensions().sRGB; | |
| case GL_BGRA_EXT: | |
| return context->getExtensions().readFormatBGRA; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidReadPixelsFormatType(Context *context, | |
| GLenum framebufferComponentType, | |
| GLenum format, | |
| GLenum type) | |
| { | |
| switch (framebufferComponentType) | |
| { | |
| case GL_UNSIGNED_NORMALIZED: | |
| // TODO(geofflang): Don't accept BGRA here. Some chrome internals appear to try to use | |
| // ReadPixels with BGRA even if the extension is not present | |
| return (format == GL_RGBA && type == GL_UNSIGNED_BYTE) || | |
| (context->getExtensions().readFormatBGRA && format == GL_BGRA_EXT && | |
| type == GL_UNSIGNED_BYTE); | |
| case GL_SIGNED_NORMALIZED: | |
| return (format == GL_RGBA && type == GL_UNSIGNED_BYTE); | |
| case GL_INT: | |
| return (format == GL_RGBA_INTEGER && type == GL_INT); | |
| case GL_UNSIGNED_INT: | |
| return (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT); | |
| case GL_FLOAT: | |
| return (format == GL_RGBA && type == GL_FLOAT); | |
| default: | |
| UNREACHABLE(); | |
| return false; | |
| } | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureWrapModeValue(Context *context, | |
| const ParamType *params, | |
| bool restrictedWrapModes) | |
| { | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_CLAMP_TO_EDGE: | |
| break; | |
| case GL_CLAMP_TO_BORDER: | |
| if (!context->getExtensions().textureBorderClamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_REPEAT: | |
| case GL_MIRRORED_REPEAT: | |
| if (restrictedWrapModes) | |
| { | |
| // OES_EGL_image_external and ANGLE_texture_rectangle specifies this error. | |
| context->validationError(GL_INVALID_ENUM, kInvalidWrapModeTexture); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureWrap); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureMinFilterValue(Context *context, | |
| const ParamType *params, | |
| bool restrictedMinFilter) | |
| { | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NEAREST: | |
| case GL_LINEAR: | |
| break; | |
| case GL_NEAREST_MIPMAP_NEAREST: | |
| case GL_LINEAR_MIPMAP_NEAREST: | |
| case GL_NEAREST_MIPMAP_LINEAR: | |
| case GL_LINEAR_MIPMAP_LINEAR: | |
| if (restrictedMinFilter) | |
| { | |
| // OES_EGL_image_external specifies this error. | |
| context->validationError(GL_INVALID_ENUM, kInvalidFilterTexture); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureMagFilterValue(Context *context, const ParamType *params) | |
| { | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NEAREST: | |
| case GL_LINEAR: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureFilterParam); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureCompareModeValue(Context *context, const ParamType *params) | |
| { | |
| // Acceptable mode parameters from GLES 3.0.2 spec, table 3.17 | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NONE: | |
| case GL_COMPARE_REF_TO_TEXTURE: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kUnknownParameter); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureCompareFuncValue(Context *context, const ParamType *params) | |
| { | |
| // Acceptable function parameters from GLES 3.0.2 spec, table 3.17 | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_LEQUAL: | |
| case GL_GEQUAL: | |
| case GL_LESS: | |
| case GL_GREATER: | |
| case GL_EQUAL: | |
| case GL_NOTEQUAL: | |
| case GL_ALWAYS: | |
| case GL_NEVER: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kUnknownParameter); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureSRGBDecodeValue(Context *context, const ParamType *params) | |
| { | |
| if (!context->getExtensions().textureSRGBDecode) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_DECODE_EXT: | |
| case GL_SKIP_DECODE_EXT: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kUnknownParameter); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTextureMaxAnisotropyExtensionEnabled(Context *context) | |
| { | |
| if (!context->getExtensions().textureFilterAnisotropic) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTextureMaxAnisotropyValue(Context *context, GLfloat paramValue) | |
| { | |
| if (!ValidateTextureMaxAnisotropyExtensionEnabled(context)) | |
| { | |
| return false; | |
| } | |
| GLfloat largest = context->getExtensions().maxTextureAnisotropy; | |
| if (paramValue < 1 || paramValue > largest) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kOutsideOfBounds); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateFragmentShaderColorBufferMaskMatch(Context *context) | |
| { | |
| const Program *program = context->getState().getLinkedProgram(context); | |
| const Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); | |
| auto drawBufferMask = framebuffer->getDrawBufferMask().to_ulong(); | |
| auto fragmentOutputMask = program->getActiveOutputVariables().to_ulong(); | |
| return drawBufferMask == (drawBufferMask & fragmentOutputMask); | |
| } | |
| bool ValidateFragmentShaderColorBufferTypeMatch(Context *context) | |
| { | |
| const Program *program = context->getState().getLinkedProgram(context); | |
| const Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); | |
| return ValidateComponentTypeMasks(program->getDrawBufferTypeMask().to_ulong(), | |
| framebuffer->getDrawBufferTypeMask().to_ulong(), | |
| program->getActiveOutputVariables().to_ulong(), | |
| framebuffer->getDrawBufferMask().to_ulong()); | |
| } | |
| bool ValidateVertexShaderAttributeTypeMatch(Context *context) | |
| { | |
| const auto &glState = context->getState(); | |
| const Program *program = context->getState().getLinkedProgram(context); | |
| const VertexArray *vao = context->getState().getVertexArray(); | |
| unsigned long stateCurrentValuesTypeBits = glState.getCurrentValuesTypeMask().to_ulong(); | |
| unsigned long vaoAttribTypeBits = vao->getAttributesTypeMask().to_ulong(); | |
| unsigned long vaoAttribEnabledMask = vao->getAttributesMask().to_ulong(); | |
| vaoAttribEnabledMask |= vaoAttribEnabledMask << kMaxComponentTypeMaskIndex; | |
| vaoAttribTypeBits = (vaoAttribEnabledMask & vaoAttribTypeBits); | |
| vaoAttribTypeBits |= (~vaoAttribEnabledMask & stateCurrentValuesTypeBits); | |
| return ValidateComponentTypeMasks(program->getAttributesTypeMask().to_ulong(), | |
| vaoAttribTypeBits, program->getAttributesMask().to_ulong(), | |
| 0xFFFF); | |
| } | |
| bool IsCompatibleDrawModeWithGeometryShader(PrimitiveMode drawMode, | |
| PrimitiveMode geometryShaderInputPrimitiveType) | |
| { | |
| // [EXT_geometry_shader] Section 11.1gs.1, Geometry Shader Input Primitives | |
| switch (drawMode) | |
| { | |
| case PrimitiveMode::Points: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::Points; | |
| case PrimitiveMode::Lines: | |
| case PrimitiveMode::LineStrip: | |
| case PrimitiveMode::LineLoop: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::Lines; | |
| case PrimitiveMode::LinesAdjacency: | |
| case PrimitiveMode::LineStripAdjacency: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::LinesAdjacency; | |
| case PrimitiveMode::Triangles: | |
| case PrimitiveMode::TriangleFan: | |
| case PrimitiveMode::TriangleStrip: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::Triangles; | |
| case PrimitiveMode::TrianglesAdjacency: | |
| case PrimitiveMode::TriangleStripAdjacency: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::TrianglesAdjacency; | |
| default: | |
| UNREACHABLE(); | |
| return false; | |
| } | |
| } | |
| // GLES1 texture parameters are a small subset of the others | |
| bool IsValidGLES1TextureParameter(GLenum pname) | |
| { | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_GENERATE_MIPMAP: | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| unsigned int GetSamplerParameterCount(GLenum pname) | |
| { | |
| return pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1; | |
| } | |
| } // anonymous namespace | |
| void SetRobustLengthParam(GLsizei *length, GLsizei value) | |
| { | |
| if (length) | |
| { | |
| *length = value; | |
| } | |
| } | |
| bool IsETC2EACFormat(const GLenum format) | |
| { | |
| // ES 3.1, Table 8.19 | |
| switch (format) | |
| { | |
| case GL_COMPRESSED_R11_EAC: | |
| case GL_COMPRESSED_SIGNED_R11_EAC: | |
| case GL_COMPRESSED_RG11_EAC: | |
| case GL_COMPRESSED_SIGNED_RG11_EAC: | |
| case GL_COMPRESSED_RGB8_ETC2: | |
| case GL_COMPRESSED_SRGB8_ETC2: | |
| case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: | |
| case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: | |
| case GL_COMPRESSED_RGBA8_ETC2_EAC: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidTextureTarget(const Context *context, TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::CubeMap: | |
| return true; | |
| case TextureType::Rectangle: | |
| return context->getExtensions().textureRectangle; | |
| case TextureType::_3D: | |
| return ((context->getClientMajorVersion() >= 3) || | |
| context->getExtensions().texture3DOES); | |
| case TextureType::_2DArray: | |
| return (context->getClientMajorVersion() >= 3); | |
| case TextureType::_2DMultisample: | |
| return (context->getClientVersion() >= Version(3, 1) || | |
| context->getExtensions().textureMultisample); | |
| case TextureType::_2DMultisampleArray: | |
| return context->getExtensions().textureStorageMultisample2DArray; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidTexture2DTarget(const Context *context, TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::CubeMap: | |
| return true; | |
| case TextureType::Rectangle: | |
| return context->getExtensions().textureRectangle; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidTexture3DTarget(const Context *context, TextureType target) | |
| { | |
| switch (target) | |
| { | |
| case TextureType::_3D: | |
| case TextureType::_2DArray: | |
| return (context->getClientMajorVersion() >= 3); | |
| default: | |
| return false; | |
| } | |
| } | |
| // Most texture GL calls are not compatible with external textures, so we have a separate validation | |
| // function for use in the GL calls that do | |
| bool ValidTextureExternalTarget(const Context *context, TextureType target) | |
| { | |
| return (target == TextureType::External) && | |
| (context->getExtensions().eglImageExternal || | |
| context->getExtensions().eglStreamConsumerExternal); | |
| } | |
| bool ValidTextureExternalTarget(const Context *context, TextureTarget target) | |
| { | |
| return (target == TextureTarget::External) && | |
| ValidTextureExternalTarget(context, TextureType::External); | |
| } | |
| // This function differs from ValidTextureTarget in that the target must be | |
| // usable as the destination of a 2D operation-- so a cube face is valid, but | |
| // GL_TEXTURE_CUBE_MAP is not. | |
| // Note: duplicate of IsInternalTextureTarget | |
| bool ValidTexture2DDestinationTarget(const Context *context, TextureTarget target) | |
| { | |
| switch (target) | |
| { | |
| case TextureTarget::_2D: | |
| case TextureTarget::CubeMapNegativeX: | |
| case TextureTarget::CubeMapNegativeY: | |
| case TextureTarget::CubeMapNegativeZ: | |
| case TextureTarget::CubeMapPositiveX: | |
| case TextureTarget::CubeMapPositiveY: | |
| case TextureTarget::CubeMapPositiveZ: | |
| return true; | |
| case TextureTarget::Rectangle: | |
| return context->getExtensions().textureRectangle; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidateTransformFeedbackPrimitiveMode(const Context *context, | |
| PrimitiveMode transformFeedbackPrimitiveMode, | |
| PrimitiveMode renderPrimitiveMode) | |
| { | |
| ASSERT(context); | |
| if (!context->getExtensions().geometryShader) | |
| { | |
| // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode | |
| // that does not match the current transform feedback object's draw mode (if transform | |
| // feedback is active), (3.0.2, section 2.14, pg 86) | |
| return transformFeedbackPrimitiveMode == renderPrimitiveMode; | |
| } | |
| // [GL_EXT_geometry_shader] Table 12.1gs | |
| switch (renderPrimitiveMode) | |
| { | |
| case PrimitiveMode::Points: | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Points; | |
| case PrimitiveMode::Lines: | |
| case PrimitiveMode::LineStrip: | |
| case PrimitiveMode::LineLoop: | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Lines; | |
| case PrimitiveMode::Triangles: | |
| case PrimitiveMode::TriangleFan: | |
| case PrimitiveMode::TriangleStrip: | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Triangles; | |
| default: | |
| UNREACHABLE(); | |
| return false; | |
| } | |
| } | |
| bool ValidateDrawElementsInstancedBase(Context *context, | |
| PrimitiveMode mode, | |
| GLsizei count, | |
| DrawElementsType type, | |
| const GLvoid *indices, | |
| GLsizei primcount) | |
| { | |
| if (primcount <= 0) | |
| { | |
| if (primcount < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativePrimcount); | |
| return false; | |
| } | |
| // Early exit. | |
| return ValidateDrawElementsCommon(context, mode, count, type, indices, primcount); | |
| } | |
| if (!ValidateDrawElementsCommon(context, mode, count, type, indices, primcount)) | |
| { | |
| return false; | |
| } | |
| if (count == 0) | |
| { | |
| // Early exit. | |
| return true; | |
| } | |
| return ValidateDrawInstancedAttribs(context, primcount); | |
| } | |
| bool ValidateDrawArraysInstancedBase(Context *context, | |
| PrimitiveMode mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount) | |
| { | |
| if (primcount <= 0) | |
| { | |
| if (primcount < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativePrimcount); | |
| return false; | |
| } | |
| // Early exit. | |
| return ValidateDrawArraysCommon(context, mode, first, count, primcount); | |
| } | |
| if (!ValidateDrawArraysCommon(context, mode, first, count, primcount)) | |
| { | |
| return false; | |
| } | |
| if (count == 0) | |
| { | |
| // Early exit. | |
| return true; | |
| } | |
| return ValidateDrawInstancedAttribs(context, primcount); | |
| } | |
| bool ValidateDrawInstancedANGLE(Context *context) | |
| { | |
| // Verify there is at least one active attribute with a divisor of zero | |
| const State &state = context->getState(); | |
| Program *program = state.getLinkedProgram(context); | |
| const auto &attribs = state.getVertexArray()->getVertexAttributes(); | |
| const auto &bindings = state.getVertexArray()->getVertexBindings(); | |
| for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) | |
| { | |
| const VertexAttribute &attrib = attribs[attributeIndex]; | |
| const VertexBinding &binding = bindings[attrib.bindingIndex]; | |
| if (program->isAttribLocationActive(attributeIndex) && binding.getDivisor() == 0) | |
| { | |
| return true; | |
| } | |
| } | |
| context->validationError(GL_INVALID_OPERATION, kNoZeroDivisor); | |
| return false; | |
| } | |
| bool ValidTexture3DDestinationTarget(const Context *context, TextureTarget target) | |
| { | |
| switch (target) | |
| { | |
| case TextureTarget::_3D: | |
| case TextureTarget::_2DArray: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidTexLevelDestinationTarget(const Context *context, TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::_2DArray: | |
| case TextureType::_2DMultisample: | |
| case TextureType::CubeMap: | |
| case TextureType::_3D: | |
| return true; | |
| case TextureType::Rectangle: | |
| return context->getExtensions().textureRectangle; | |
| case TextureType::_2DMultisampleArray: | |
| return context->getExtensions().textureStorageMultisample2DArray; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidFramebufferTarget(const Context *context, GLenum target) | |
| { | |
| static_assert(GL_DRAW_FRAMEBUFFER_ANGLE == GL_DRAW_FRAMEBUFFER && | |
| GL_READ_FRAMEBUFFER_ANGLE == GL_READ_FRAMEBUFFER, | |
| "ANGLE framebuffer enums must equal the ES3 framebuffer enums."); | |
| switch (target) | |
| { | |
| case GL_FRAMEBUFFER: | |
| return true; | |
| case GL_READ_FRAMEBUFFER: | |
| case GL_DRAW_FRAMEBUFFER: | |
| return (context->getExtensions().framebufferBlit || | |
| context->getClientMajorVersion() >= 3); | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidMipLevel(const Context *context, TextureType type, GLint level) | |
| { | |
| const auto &caps = context->getCaps(); | |
| size_t maxDimension = 0; | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::_2DArray: | |
| case TextureType::_2DMultisample: | |
| case TextureType::_2DMultisampleArray: | |
| // TODO(http://anglebug.com/2775): It's a bit unclear what the "maximum allowable | |
| // level-of-detail" for multisample textures should be. Could maybe make it zero. | |
| maxDimension = caps.max2DTextureSize; | |
| break; | |
| case TextureType::CubeMap: | |
| maxDimension = caps.maxCubeMapTextureSize; | |
| break; | |
| case TextureType::External: | |
| case TextureType::Rectangle: | |
| return level == 0; | |
| case TextureType::_3D: | |
| maxDimension = caps.max3DTextureSize; | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| return level <= log2(static_cast<int>(maxDimension)) && level >= 0; | |
| } | |
| bool ValidImageSizeParameters(Context *context, | |
| TextureType target, | |
| GLint level, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| bool isSubImage) | |
| { | |
| if (width < 0 || height < 0 || depth < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeSize); | |
| return false; | |
| } | |
| // TexSubImage parameters can be NPOT without textureNPOT extension, | |
| // as long as the destination texture is POT. | |
| bool hasNPOTSupport = | |
| context->getExtensions().textureNPOT || context->getClientVersion() >= Version(3, 0); | |
| if (!isSubImage && !hasNPOTSupport && | |
| (level != 0 && (!isPow2(width) || !isPow2(height) || !isPow2(depth)))) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kTextureNotPow2); | |
| return false; | |
| } | |
| if (!ValidMipLevel(context, target, level)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidCompressedDimension(GLsizei size, GLuint blockSize, bool smallerThanBlockSizeAllowed) | |
| { | |
| return (smallerThanBlockSizeAllowed && (size > 0) && (blockSize % size == 0)) || | |
| (size % blockSize == 0); | |
| } | |
| bool ValidCompressedImageSize(const Context *context, | |
| GLenum internalFormat, | |
| GLint level, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth) | |
| { | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat); | |
| if (!formatInfo.compressed) | |
| { | |
| return false; | |
| } | |
| if (width < 0 || height < 0) | |
| { | |
| return false; | |
| } | |
| if (CompressedTextureFormatRequiresExactSize(internalFormat)) | |
| { | |
| // The ANGLE extensions allow specifying compressed textures with sizes smaller than the | |
| // block size for level 0 but WebGL disallows this. | |
| bool smallerThanBlockSizeAllowed = | |
| level > 0 || !context->getExtensions().webglCompatibility; | |
| if (!ValidCompressedDimension(width, formatInfo.compressedBlockWidth, | |
| smallerThanBlockSizeAllowed) || | |
| !ValidCompressedDimension(height, formatInfo.compressedBlockHeight, | |
| smallerThanBlockSizeAllowed) || | |
| !ValidCompressedDimension(depth, formatInfo.compressedBlockDepth, | |
| smallerThanBlockSizeAllowed)) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidCompressedSubImageSize(const Context *context, | |
| GLenum internalFormat, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint zoffset, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| size_t textureWidth, | |
| size_t textureHeight, | |
| size_t textureDepth) | |
| { | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat); | |
| if (!formatInfo.compressed) | |
| { | |
| return false; | |
| } | |
| if (xoffset < 0 || yoffset < 0 || zoffset < 0 || width < 0 || height < 0 || depth < 0) | |
| { | |
| return false; | |
| } | |
| if (CompressedSubTextureFormatRequiresExactSize(internalFormat)) | |
| { | |
| if (xoffset % formatInfo.compressedBlockWidth != 0 || | |
| yoffset % formatInfo.compressedBlockHeight != 0 || | |
| zoffset % formatInfo.compressedBlockDepth != 0) | |
| { | |
| return false; | |
| } | |
| // Allowed to either have data that is a multiple of block size or is smaller than the block | |
| // size but fills the entire mip | |
| bool fillsEntireMip = xoffset == 0 && yoffset == 0 && | |
| static_cast<size_t>(width) == textureWidth && | |
| static_cast<size_t>(height) == textureHeight && | |
| static_cast<size_t>(depth) == textureDepth; | |
| bool sizeMultipleOfBlockSize = (width % formatInfo.compressedBlockWidth) == 0 && | |
| (height % formatInfo.compressedBlockHeight) == 0 && | |
| (depth % formatInfo.compressedBlockDepth) == 0; | |
| if (!sizeMultipleOfBlockSize && !fillsEntireMip) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidImageDataSize(Context *context, | |
| TextureType texType, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| GLenum format, | |
| GLenum type, | |
| const void *pixels, | |
| GLsizei imageSize) | |
| { | |
| Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); | |
| if (pixelUnpackBuffer == nullptr && imageSize < 0) | |
| { | |
| // Checks are not required | |
| return true; | |
| } | |
| // ...the data would be unpacked from the buffer object such that the memory reads required | |
| // would exceed the data store size. | |
| const InternalFormat &formatInfo = GetInternalFormatInfo(format, type); | |
| ASSERT(formatInfo.internalFormat != GL_NONE); | |
| const Extents size(width, height, depth); | |
| const auto &unpack = context->getState().getUnpackState(); | |
| bool targetIs3D = texType == TextureType::_3D || texType == TextureType::_2DArray; | |
| GLuint endByte = 0; | |
| if (!formatInfo.computePackUnpackEndByte(type, size, unpack, targetIs3D, &endByte)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (pixelUnpackBuffer) | |
| { | |
| CheckedNumeric<size_t> checkedEndByte(endByte); | |
| CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(pixels)); | |
| checkedEndByte += checkedOffset; | |
| if (!checkedEndByte.IsValid() || | |
| (checkedEndByte.ValueOrDie() > static_cast<size_t>(pixelUnpackBuffer->getSize()))) | |
| { | |
| // Overflow past the end of the buffer | |
| context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (context->getExtensions().webglCompatibility && | |
| pixelUnpackBuffer->isBoundForTransformFeedbackAndOtherUse()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kPixelUnpackBufferBoundForTransformFeedback); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| ASSERT(imageSize >= 0); | |
| if (pixels == nullptr && imageSize != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kImageSizeMustBeZero); | |
| return false; | |
| } | |
| if (pixels != nullptr && endByte > static_cast<GLuint>(imageSize)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kImageSizeTooSmall); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidQueryType(const Context *context, QueryType queryType) | |
| { | |
| switch (queryType) | |
| { | |
| case QueryType::AnySamples: | |
| case QueryType::AnySamplesConservative: | |
| return context->getClientMajorVersion() >= 3 || | |
| context->getExtensions().occlusionQueryBoolean; | |
| case QueryType::TransformFeedbackPrimitivesWritten: | |
| return (context->getClientMajorVersion() >= 3); | |
| case QueryType::TimeElapsed: | |
| return context->getExtensions().disjointTimerQuery; | |
| case QueryType::CommandsCompleted: | |
| return context->getExtensions().syncQuery; | |
| case QueryType::PrimitivesGenerated: | |
| return context->getExtensions().geometryShader; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidateWebGLVertexAttribPointer(Context *context, | |
| VertexAttribType type, | |
| GLboolean normalized, | |
| GLsizei stride, | |
| const void *ptr, | |
| bool pureInteger) | |
| { | |
| ASSERT(context->getExtensions().webglCompatibility); | |
| // WebGL 1.0 [Section 6.11] Vertex Attribute Data Stride | |
| // The WebGL API supports vertex attribute data strides up to 255 bytes. A call to | |
| // vertexAttribPointer will generate an INVALID_VALUE error if the value for the stride | |
| // parameter exceeds 255. | |
| constexpr GLsizei kMaxWebGLStride = 255; | |
| if (stride > kMaxWebGLStride) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kStrideExceedsWebGLLimit); | |
| return false; | |
| } | |
| // WebGL 1.0 [Section 6.4] Buffer Offset and Stride Requirements | |
| // The offset arguments to drawElements and vertexAttribPointer, and the stride argument to | |
| // vertexAttribPointer, must be a multiple of the size of the data type passed to the call, | |
| // or an INVALID_OPERATION error is generated. | |
| angle::FormatID internalType = GetVertexFormatID(type, normalized, 1, pureInteger); | |
| size_t typeSize = GetVertexFormatSize(internalType); | |
| ASSERT(isPow2(typeSize) && typeSize > 0); | |
| size_t sizeMask = (typeSize - 1); | |
| if ((reinterpret_cast<intptr_t>(ptr) & sizeMask) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kOffsetMustBeMultipleOfType); | |
| return false; | |
| } | |
| if ((stride & sizeMask) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kStrideMustBeMultipleOfType); | |
| return false; | |
| } | |
| return true; | |
| } | |
| Program *GetValidProgramNoResolve(Context *context, GLuint id) | |
| { | |
| // ES3 spec (section 2.11.1) -- "Commands that accept shader or program object names will | |
| // generate the error INVALID_VALUE if the provided name is not the name of either a shader | |
| // or program object and INVALID_OPERATION if the provided name identifies an object | |
| // that is not the expected type." | |
| Program *validProgram = context->getProgramNoResolveLink(id); | |
| if (!validProgram) | |
| { | |
| if (context->getShader(id)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExpectedProgramName); | |
| } | |
| else | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidProgramName); | |
| } | |
| } | |
| return validProgram; | |
| } | |
| Program *GetValidProgram(Context *context, GLuint id) | |
| { | |
| Program *program = GetValidProgramNoResolve(context, id); | |
| if (program) | |
| { | |
| program->resolveLink(context); | |
| } | |
| return program; | |
| } | |
| Shader *GetValidShader(Context *context, GLuint id) | |
| { | |
| // See ValidProgram for spec details. | |
| Shader *validShader = context->getShader(id); | |
| if (!validShader) | |
| { | |
| if (context->getProgramNoResolveLink(id)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExpectedShaderName); | |
| } | |
| else | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidShaderName); | |
| } | |
| } | |
| return validShader; | |
| } | |
| bool ValidateAttachmentTarget(Context *context, GLenum attachment) | |
| { | |
| if (attachment >= GL_COLOR_ATTACHMENT1_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| if (context->getClientMajorVersion() < 3 && !context->getExtensions().drawBuffers) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| // Color attachment 0 is validated below because it is always valid | |
| const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); | |
| if (colorAttachment >= context->getCaps().maxColorAttachments) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_COLOR_ATTACHMENT0: | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (!context->getExtensions().webglCompatibility && | |
| context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateRenderbufferStorageParametersBase(Context *context, | |
| GLenum target, | |
| GLsizei samples, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height) | |
| { | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| if (width < 0 || height < 0 || samples < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidRenderbufferWidthHeight); | |
| return false; | |
| } | |
| // Hack for the special WebGL 1 "DEPTH_STENCIL" internal format. | |
| GLenum convertedInternalFormat = context->getConvertedRenderbufferFormat(internalformat); | |
| const TextureCaps &formatCaps = context->getTextureCaps().get(convertedInternalFormat); | |
| if (!formatCaps.renderbuffer) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferInternalFormat); | |
| return false; | |
| } | |
| // ANGLE_framebuffer_multisample does not explicitly state that the internal format must be | |
| // sized but it does state that the format must be in the ES2.0 spec table 4.5 which contains | |
| // only sized internal formats. | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(convertedInternalFormat); | |
| if (formatInfo.internalFormat == GL_NONE) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferInternalFormat); | |
| return false; | |
| } | |
| if (static_cast<GLuint>(std::max(width, height)) > context->getCaps().maxRenderbufferSize) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kResourceMaxRenderbufferSize); | |
| return false; | |
| } | |
| GLuint handle = context->getState().getRenderbufferId(); | |
| if (handle == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateFramebufferRenderbufferParameters(Context *context, | |
| GLenum target, | |
| GLenum attachment, | |
| GLenum renderbuffertarget, | |
| GLuint renderbuffer) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->id() == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferTarget); | |
| return false; | |
| } | |
| if (!ValidateAttachmentTarget(context, attachment)) | |
| { | |
| return false; | |
| } | |
| // [OpenGL ES 2.0.25] Section 4.4.3 page 112 | |
| // [OpenGL ES 3.0.2] Section 4.4.2 page 201 | |
| // 'renderbuffer' must be either zero or the name of an existing renderbuffer object of | |
| // type 'renderbuffertarget', otherwise an INVALID_OPERATION error is generated. | |
| if (renderbuffer != 0) | |
| { | |
| if (!context->getRenderbuffer(renderbuffer)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateBlitFramebufferParameters(Context *context, | |
| GLint srcX0, | |
| GLint srcY0, | |
| GLint srcX1, | |
| GLint srcY1, | |
| GLint dstX0, | |
| GLint dstY0, | |
| GLint dstX1, | |
| GLint dstY1, | |
| GLbitfield mask, | |
| GLenum filter) | |
| { | |
| switch (filter) | |
| { | |
| case GL_NEAREST: | |
| break; | |
| case GL_LINEAR: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kBlitInvalidFilter); | |
| return false; | |
| } | |
| if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kBlitInvalidMask); | |
| return false; | |
| } | |
| // ES3.0 spec, section 4.3.2 states that linear filtering is only available for the | |
| // color buffer, leaving only nearest being unfiltered from above | |
| if ((mask & ~GL_COLOR_BUFFER_BIT) != 0 && filter != GL_NEAREST) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitOnlyNearestForNonColor); | |
| return false; | |
| } | |
| const auto &glState = context->getState(); | |
| Framebuffer *readFramebuffer = glState.getReadFramebuffer(); | |
| Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); | |
| if (!readFramebuffer || !drawFramebuffer) | |
| { | |
| context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kBlitFramebufferMissing); | |
| return false; | |
| } | |
| if (!ValidateFramebufferComplete(context, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateFramebufferComplete(context, drawFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->id() == drawFramebuffer->id()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitFeedbackLoop); | |
| return false; | |
| } | |
| if (!ValidateFramebufferNotMultisampled(context, drawFramebuffer)) | |
| { | |
| return false; | |
| } | |
| // This validation is specified in the WebGL 2.0 spec and not in the GLES 3.0.5 spec, but we | |
| // always run it in order to avoid triggering driver bugs. | |
| if (DifferenceCanOverflow(srcX0, srcX1) || DifferenceCanOverflow(srcY0, srcY1) || | |
| DifferenceCanOverflow(dstX0, dstX1) || DifferenceCanOverflow(dstY0, dstY1)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kBlitDimensionsOutOfRange); | |
| return false; | |
| } | |
| bool sameBounds = srcX0 == dstX0 && srcY0 == dstY0 && srcX1 == dstX1 && srcY1 == dstY1; | |
| if (mask & GL_COLOR_BUFFER_BIT) | |
| { | |
| const FramebufferAttachment *readColorBuffer = readFramebuffer->getReadColorAttachment(); | |
| const Extensions &extensions = context->getExtensions(); | |
| if (readColorBuffer) | |
| { | |
| const Format &readFormat = readColorBuffer->getFormat(); | |
| for (size_t drawbufferIdx = 0; | |
| drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) | |
| { | |
| const FramebufferAttachment *attachment = | |
| drawFramebuffer->getDrawBuffer(drawbufferIdx); | |
| if (attachment) | |
| { | |
| const Format &drawFormat = attachment->getFormat(); | |
| // The GL ES 3.0.2 spec (pg 193) states that: | |
| // 1) If the read buffer is fixed point format, the draw buffer must be as well | |
| // 2) If the read buffer is an unsigned integer format, the draw buffer must be | |
| // as well | |
| // 3) If the read buffer is a signed integer format, the draw buffer must be as | |
| // well | |
| // Changes with EXT_color_buffer_float: | |
| // Case 1) is changed to fixed point OR floating point | |
| GLenum readComponentType = readFormat.info->componentType; | |
| GLenum drawComponentType = drawFormat.info->componentType; | |
| bool readFixedPoint = (readComponentType == GL_UNSIGNED_NORMALIZED || | |
| readComponentType == GL_SIGNED_NORMALIZED); | |
| bool drawFixedPoint = (drawComponentType == GL_UNSIGNED_NORMALIZED || | |
| drawComponentType == GL_SIGNED_NORMALIZED); | |
| if (extensions.colorBufferFloat) | |
| { | |
| bool readFixedOrFloat = (readFixedPoint || readComponentType == GL_FLOAT); | |
| bool drawFixedOrFloat = (drawFixedPoint || drawComponentType == GL_FLOAT); | |
| if (readFixedOrFloat != drawFixedOrFloat) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kBlitTypeMismatchFixedOrFloat); | |
| return false; | |
| } | |
| } | |
| else if (readFixedPoint != drawFixedPoint) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitTypeMismatchFixedPoint); | |
| return false; | |
| } | |
| if (readComponentType == GL_UNSIGNED_INT && | |
| drawComponentType != GL_UNSIGNED_INT) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kBlitTypeMismatchUnsignedInteger); | |
| return false; | |
| } | |
| if (readComponentType == GL_INT && drawComponentType != GL_INT) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kBlitTypeMismatchSignedInteger); | |
| return false; | |
| } | |
| if (readColorBuffer->getSamples() > 0 && | |
| (!Format::EquivalentForBlit(readFormat, drawFormat) || !sameBounds)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kBlitMultisampledFormatOrBoundsMismatch); | |
| return false; | |
| } | |
| if (context->getExtensions().webglCompatibility && | |
| *readColorBuffer == *attachment) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitSameImageColor); | |
| return false; | |
| } | |
| } | |
| } | |
| if ((readFormat.info->componentType == GL_INT || | |
| readFormat.info->componentType == GL_UNSIGNED_INT) && | |
| filter == GL_LINEAR) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitIntegerWithLinearFilter); | |
| return false; | |
| } | |
| } | |
| // WebGL 2.0 BlitFramebuffer when blitting from a missing attachment | |
| // In OpenGL ES it is undefined what happens when an operation tries to blit from a missing | |
| // attachment and WebGL defines it to be an error. We do the check unconditionally as the | |
| // situation is an application error that would lead to a crash in ANGLE. | |
| else if (drawFramebuffer->hasEnabledDrawBuffer()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitMissingColor); | |
| return false; | |
| } | |
| } | |
| GLenum masks[] = {GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT}; | |
| GLenum attachments[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; | |
| for (size_t i = 0; i < 2; i++) | |
| { | |
| if (mask & masks[i]) | |
| { | |
| const FramebufferAttachment *readBuffer = | |
| readFramebuffer->getAttachment(context, attachments[i]); | |
| const FramebufferAttachment *drawBuffer = | |
| drawFramebuffer->getAttachment(context, attachments[i]); | |
| if (readBuffer && drawBuffer) | |
| { | |
| if (!Format::EquivalentForBlit(readBuffer->getFormat(), drawBuffer->getFormat())) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kBlitDepthOrStencilFormatMismatch); | |
| return false; | |
| } | |
| if (readBuffer->getSamples() > 0 && !sameBounds) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitMultisampledBoundsMismatch); | |
| return false; | |
| } | |
| if (context->getExtensions().webglCompatibility && *readBuffer == *drawBuffer) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitSameImageDepthOrStencil); | |
| return false; | |
| } | |
| } | |
| // WebGL 2.0 BlitFramebuffer when blitting from a missing attachment | |
| else if (drawBuffer) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBlitMissingDepthOrStencil); | |
| return false; | |
| } | |
| } | |
| } | |
| // OVR_multiview2: | |
| // Calling BlitFramebuffer will result in an INVALID_FRAMEBUFFER_OPERATION error if the | |
| // current draw framebuffer isMultiview() or the number of | |
| // views in the current read framebuffer is more than one. | |
| if (readFramebuffer->readDisallowedByMultiview()) | |
| { | |
| context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kBlitFromMultiview); | |
| return false; | |
| } | |
| if (drawFramebuffer->isMultiview()) | |
| { | |
| context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kBlitToMultiview); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateReadPixelsRobustANGLE(Context *context, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLsizei *columns, | |
| GLsizei *rows, | |
| void *pixels) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| GLsizei writeColumns = 0; | |
| GLsizei writeRows = 0; | |
| if (!ValidateReadPixelsBase(context, x, y, width, height, format, type, bufSize, &writeLength, | |
| &writeColumns, &writeRows, pixels)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| SetRobustLengthParam(columns, writeColumns); | |
| SetRobustLengthParam(rows, writeRows); | |
| return true; | |
| } | |
| bool ValidateReadnPixelsEXT(Context *context, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| void *pixels) | |
| { | |
| if (bufSize < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeBufferSize); | |
| return false; | |
| } | |
| return ValidateReadPixelsBase(context, x, y, width, height, format, type, bufSize, nullptr, | |
| nullptr, nullptr, pixels); | |
| } | |
| bool ValidateReadnPixelsRobustANGLE(Context *context, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLsizei *columns, | |
| GLsizei *rows, | |
| void *data) | |
| { | |
| GLsizei writeLength = 0; | |
| GLsizei writeColumns = 0; | |
| GLsizei writeRows = 0; | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateReadPixelsBase(context, x, y, width, height, format, type, bufSize, &writeLength, | |
| &writeColumns, &writeRows, data)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| SetRobustLengthParam(columns, writeColumns); | |
| SetRobustLengthParam(rows, writeRows); | |
| return true; | |
| } | |
| bool ValidateGenQueriesEXT(Context *context, GLsizei n, GLuint *ids) | |
| { | |
| if (!context->getExtensions().occlusionQueryBoolean && | |
| !context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGenOrDelete(context, n); | |
| } | |
| bool ValidateDeleteQueriesEXT(Context *context, GLsizei n, const GLuint *ids) | |
| { | |
| if (!context->getExtensions().occlusionQueryBoolean && | |
| !context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGenOrDelete(context, n); | |
| } | |
| bool ValidateIsQueryEXT(Context *context, GLuint id) | |
| { | |
| if (!context->getExtensions().occlusionQueryBoolean && | |
| !context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBeginQueryBase(Context *context, QueryType target, GLuint id) | |
| { | |
| if (!ValidQueryType(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidQueryType); | |
| return false; | |
| } | |
| if (id == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| // From EXT_occlusion_query_boolean: If BeginQueryEXT is called with an <id> | |
| // of zero, if the active query object name for <target> is non-zero (for the | |
| // targets ANY_SAMPLES_PASSED_EXT and ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, if | |
| // the active query for either target is non-zero), if <id> is the name of an | |
| // existing query object whose type does not match <target>, or if <id> is the | |
| // active query object name for any query type, the error INVALID_OPERATION is | |
| // generated. | |
| // Ensure no other queries are active | |
| // NOTE: If other queries than occlusion are supported, we will need to check | |
| // separately that: | |
| // a) The query ID passed is not the current active query for any target/type | |
| // b) There are no active queries for the requested target (and in the case | |
| // of GL_ANY_SAMPLES_PASSED_EXT and GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, | |
| // no query may be active for either if glBeginQuery targets either. | |
| if (context->getState().isQueryActive(target)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kOtherQueryActive); | |
| return false; | |
| } | |
| Query *queryObject = context->getQuery(id, true, target); | |
| // check that name was obtained with glGenQueries | |
| if (!queryObject) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| // check for type mismatch | |
| if (queryObject->getType() != target) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryTargetMismatch); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBeginQueryEXT(Context *context, QueryType target, GLuint id) | |
| { | |
| if (!context->getExtensions().occlusionQueryBoolean && | |
| !context->getExtensions().disjointTimerQuery && !context->getExtensions().syncQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateBeginQueryBase(context, target, id); | |
| } | |
| bool ValidateEndQueryBase(Context *context, QueryType target) | |
| { | |
| if (!ValidQueryType(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidQueryType); | |
| return false; | |
| } | |
| const Query *queryObject = context->getState().getActiveQuery(target); | |
| if (queryObject == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryInactive); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateEndQueryEXT(Context *context, QueryType target) | |
| { | |
| if (!context->getExtensions().occlusionQueryBoolean && | |
| !context->getExtensions().disjointTimerQuery && !context->getExtensions().syncQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateEndQueryBase(context, target); | |
| } | |
| bool ValidateQueryCounterEXT(Context *context, GLuint id, QueryType target) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (target != QueryType::Timestamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidQueryTarget); | |
| return false; | |
| } | |
| Query *queryObject = context->getQuery(id, true, target); | |
| if (queryObject == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| if (context->getState().isQueryActive(queryObject)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryActive); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetQueryivBase(Context *context, QueryType target, GLenum pname, GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 0; | |
| } | |
| if (!ValidQueryType(context, target) && target != QueryType::Timestamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidQueryType); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_CURRENT_QUERY_EXT: | |
| if (target == QueryType::Timestamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidQueryTarget); | |
| return false; | |
| } | |
| break; | |
| case GL_QUERY_COUNTER_BITS_EXT: | |
| if (!context->getExtensions().disjointTimerQuery || | |
| (target != QueryType::Timestamp && target != QueryType::TimeElapsed)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| if (numParams) | |
| { | |
| // All queries return only one value | |
| *numParams = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetQueryivEXT(Context *context, QueryType target, GLenum pname, GLint *params) | |
| { | |
| if (!context->getExtensions().occlusionQueryBoolean && | |
| !context->getExtensions().disjointTimerQuery && !context->getExtensions().syncQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryivBase(context, target, pname, nullptr); | |
| } | |
| bool ValidateGetQueryivRobustANGLE(Context *context, | |
| QueryType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryivBase(context, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectValueBase(Context *context, GLuint id, GLenum pname, GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| if (context->isContextLost()) | |
| { | |
| context->validationError(GL_CONTEXT_LOST, kContextLost); | |
| if (pname == GL_QUERY_RESULT_AVAILABLE_EXT) | |
| { | |
| // Generate an error but still return true, the context still needs to return a | |
| // value in this case. | |
| return true; | |
| } | |
| else | |
| { | |
| return false; | |
| } | |
| } | |
| Query *queryObject = context->getQuery(id, false, QueryType::InvalidEnum); | |
| if (!queryObject) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| if (context->getState().isQueryActive(queryObject)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kQueryActive); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_QUERY_RESULT_EXT: | |
| case GL_QUERY_RESULT_AVAILABLE_EXT: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectivEXT(Context *context, GLuint id, GLenum pname, GLint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjectivRobustANGLE(Context *context, | |
| GLuint id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectuivEXT(Context *context, GLuint id, GLenum pname, GLuint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery && | |
| !context->getExtensions().occlusionQueryBoolean && !context->getExtensions().syncQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjectuivRobustANGLE(Context *context, | |
| GLuint id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLuint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery && | |
| !context->getExtensions().occlusionQueryBoolean && !context->getExtensions().syncQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjecti64vEXT(Context *context, GLuint id, GLenum pname, GLint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjecti64vRobustANGLE(Context *context, | |
| GLuint id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectui64vEXT(Context *context, GLuint id, GLenum pname, GLuint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjectui64vRobustANGLE(Context *context, | |
| GLuint id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLuint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQuery) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateUniformCommonBase(Context *context, | |
| Program *program, | |
| GLint location, | |
| GLsizei count, | |
| const LinkedUniform **uniformOut) | |
| { | |
| // TODO(Jiajia): Add image uniform check in future. | |
| if (count < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeCount); | |
| return false; | |
| } | |
| if (!program) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidProgramName); | |
| return false; | |
| } | |
| if (!program->isLinked()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (location == -1) | |
| { | |
| // Silently ignore the uniform command | |
| return false; | |
| } | |
| const auto &uniformLocations = program->getUniformLocations(); | |
| size_t castedLocation = static_cast<size_t>(location); | |
| if (castedLocation >= uniformLocations.size()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidUniformLocation); | |
| return false; | |
| } | |
| const auto &uniformLocation = uniformLocations[castedLocation]; | |
| if (uniformLocation.ignored) | |
| { | |
| // Silently ignore the uniform command | |
| return false; | |
| } | |
| if (!uniformLocation.used()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidUniformLocation); | |
| return false; | |
| } | |
| const auto &uniform = program->getUniformByIndex(uniformLocation.index); | |
| // attempting to write an array to a non-array uniform is an INVALID_OPERATION | |
| if (count > 1 && !uniform.isArray()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidUniformCount); | |
| return false; | |
| } | |
| *uniformOut = &uniform; | |
| return true; | |
| } | |
| bool ValidateUniform1ivValue(Context *context, | |
| GLenum uniformType, | |
| GLsizei count, | |
| const GLint *value) | |
| { | |
| // Value type is GL_INT, because we only get here from glUniform1i{v}. | |
| // It is compatible with INT or BOOL. | |
| // Do these cheap tests first, for a little extra speed. | |
| if (GL_INT == uniformType || GL_BOOL == uniformType) | |
| { | |
| return true; | |
| } | |
| if (IsSamplerType(uniformType)) | |
| { | |
| // Check that the values are in range. | |
| const GLint max = context->getCaps().maxCombinedTextureImageUnits; | |
| for (GLsizei i = 0; i < count; ++i) | |
| { | |
| if (value[i] < 0 || value[i] >= max) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kSamplerUniformValueOutOfRange); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| context->validationError(GL_INVALID_OPERATION, kUniformTypeMismatch); | |
| return false; | |
| } | |
| bool ValidateUniformMatrixValue(Context *context, GLenum valueType, GLenum uniformType) | |
| { | |
| // Check that the value type is compatible with uniform type. | |
| if (valueType == uniformType) | |
| { | |
| return true; | |
| } | |
| context->validationError(GL_INVALID_OPERATION, kUniformTypeMismatch); | |
| return false; | |
| } | |
| bool ValidateUniform(Context *context, GLenum valueType, GLint location, GLsizei count) | |
| { | |
| const LinkedUniform *uniform = nullptr; | |
| Program *programObject = context->getState().getLinkedProgram(context); | |
| return ValidateUniformCommonBase(context, programObject, location, count, &uniform) && | |
| ValidateUniformValue(context, valueType, uniform->type); | |
| } | |
| bool ValidateUniform1iv(Context *context, GLint location, GLsizei count, const GLint *value) | |
| { | |
| const LinkedUniform *uniform = nullptr; | |
| Program *programObject = context->getState().getLinkedProgram(context); | |
| return ValidateUniformCommonBase(context, programObject, location, count, &uniform) && | |
| ValidateUniform1ivValue(context, uniform->type, count, value); | |
| } | |
| bool ValidateUniformMatrix(Context *context, | |
| GLenum valueType, | |
| GLint location, | |
| GLsizei count, | |
| GLboolean transpose) | |
| { | |
| if (ConvertToBool(transpose) && context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kES3Required); | |
| return false; | |
| } | |
| const LinkedUniform *uniform = nullptr; | |
| Program *programObject = context->getState().getLinkedProgram(context); | |
| return ValidateUniformCommonBase(context, programObject, location, count, &uniform) && | |
| ValidateUniformMatrixValue(context, valueType, uniform->type); | |
| } | |
| bool ValidateStateQuery(Context *context, GLenum pname, GLenum *nativeType, unsigned int *numParams) | |
| { | |
| if (!context->getQueryParameterInfo(pname, nativeType, numParams)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| const Caps &caps = context->getCaps(); | |
| if (pname >= GL_DRAW_BUFFER0 && pname <= GL_DRAW_BUFFER15) | |
| { | |
| unsigned int colorAttachment = (pname - GL_DRAW_BUFFER0); | |
| if (colorAttachment >= caps.maxDrawBuffers) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kIndexExceedsMaxDrawBuffer); | |
| return false; | |
| } | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_BINDING_2D: | |
| case GL_TEXTURE_BINDING_CUBE_MAP: | |
| case GL_TEXTURE_BINDING_3D: | |
| case GL_TEXTURE_BINDING_2D_ARRAY: | |
| case GL_TEXTURE_BINDING_2D_MULTISAMPLE: | |
| break; | |
| case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY: | |
| if (!context->getExtensions().textureStorageMultisample2DArray) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kMultisampleArrayExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BINDING_RECTANGLE_ANGLE: | |
| if (!context->getExtensions().textureRectangle) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BINDING_EXTERNAL_OES: | |
| if (!context->getExtensions().eglStreamConsumerExternal && | |
| !context->getExtensions().eglImageExternal) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_IMPLEMENTATION_COLOR_READ_TYPE: | |
| case GL_IMPLEMENTATION_COLOR_READ_FORMAT: | |
| { | |
| Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); | |
| ASSERT(readFramebuffer); | |
| if (!ValidateFramebufferComplete<GL_INVALID_OPERATION>(context, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->getReadBufferState() == GL_NONE) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kReadBufferNone); | |
| return false; | |
| } | |
| const FramebufferAttachment *attachment = readFramebuffer->getReadColorAttachment(); | |
| if (!attachment) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kReadBufferNotAttached); | |
| return false; | |
| } | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| // pname is valid, but there are no parameters to return | |
| if (*numParams == 0) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetBooleanvRobustANGLE(Context *context, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLboolean *params) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetFloatvRobustANGLE(Context *context, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLfloat *params) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetIntegervRobustANGLE(Context *context, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *data) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetInteger64vRobustANGLE(Context *context, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint64 *data) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (nativeType == GL_INT_64_ANGLEX) | |
| { | |
| CastStateValues(context, nativeType, pname, numParams, data); | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateRobustStateQuery(Context *context, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLenum *nativeType, | |
| unsigned int *numParams) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateStateQuery(context, pname, nativeType, numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, *numParams)) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateCopyTexImageParametersBase(Context *context, | |
| TextureTarget target, | |
| GLint level, | |
| GLenum internalformat, | |
| bool isSubImage, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint zoffset, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLint border, | |
| Format *textureFormatOut) | |
| { | |
| TextureType texType = TextureTargetToType(target); | |
| if (xoffset < 0 || yoffset < 0 || zoffset < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeOffset); | |
| return false; | |
| } | |
| if (width < 0 || height < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeSize); | |
| return false; | |
| } | |
| if (std::numeric_limits<GLsizei>::max() - xoffset < width || | |
| std::numeric_limits<GLsizei>::max() - yoffset < height) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kOffsetOverflow); | |
| return false; | |
| } | |
| if (border != 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidBorder); | |
| return false; | |
| } | |
| if (!ValidMipLevel(context, texType, level)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| const State &state = context->getState(); | |
| Framebuffer *readFramebuffer = state.getReadFramebuffer(); | |
| if (!ValidateFramebufferComplete(context, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->id() != 0 && !ValidateFramebufferNotMultisampled(context, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->getReadBufferState() == GL_NONE) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kReadBufferNone); | |
| return false; | |
| } | |
| // WebGL 1.0 [Section 6.26] Reading From a Missing Attachment | |
| // In OpenGL ES it is undefined what happens when an operation tries to read from a missing | |
| // attachment and WebGL defines it to be an error. We do the check unconditionally as the | |
| // situation is an application error that would lead to a crash in ANGLE. | |
| const FramebufferAttachment *source = readFramebuffer->getReadColorAttachment(); | |
| if (source == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kMissingReadAttachment); | |
| return false; | |
| } | |
| // ANGLE_multiview spec, Revision 1: | |
| // Calling CopyTexSubImage3D, CopyTexImage2D, or CopyTexSubImage2D will result in an | |
| // INVALID_FRAMEBUFFER_OPERATION error if the multi-view layout of the current read framebuffer | |
| // is FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE or the number of views in the current read | |
| // framebuffer is more than one. | |
| if (readFramebuffer->readDisallowedByMultiview()) | |
| { | |
| context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kMultiviewReadFramebuffer); | |
| return false; | |
| } | |
| const Caps &caps = context->getCaps(); | |
| GLuint maxDimension = 0; | |
| switch (texType) | |
| { | |
| case TextureType::_2D: | |
| maxDimension = caps.max2DTextureSize; | |
| break; | |
| case TextureType::CubeMap: | |
| maxDimension = caps.maxCubeMapTextureSize; | |
| break; | |
| case TextureType::Rectangle: | |
| maxDimension = caps.maxRectangleTextureSize; | |
| break; | |
| case TextureType::_2DArray: | |
| maxDimension = caps.max2DTextureSize; | |
| break; | |
| case TextureType::_3D: | |
| maxDimension = caps.max3DTextureSize; | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| Texture *texture = state.getTargetTexture(texType); | |
| if (!texture) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kTextureNotBound); | |
| return false; | |
| } | |
| if (texture->getImmutableFormat() && !isSubImage) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kTextureIsImmutable); | |
| return false; | |
| } | |
| const InternalFormat &formatInfo = | |
| isSubImage ? *texture->getFormat(target, level).info | |
| : GetInternalFormatInfo(internalformat, GL_UNSIGNED_BYTE); | |
| if (formatInfo.depthBits > 0 || formatInfo.compressed) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidFormat); | |
| return false; | |
| } | |
| if (isSubImage) | |
| { | |
| if (static_cast<size_t>(xoffset + width) > texture->getWidth(target, level) || | |
| static_cast<size_t>(yoffset + height) > texture->getHeight(target, level) || | |
| static_cast<size_t>(zoffset) >= texture->getDepth(target, level)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kOffsetOverflow); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| if (texType == TextureType::CubeMap && width != height) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kCubemapIncomplete); | |
| return false; | |
| } | |
| if (!formatInfo.textureSupport(context->getClientVersion(), context->getExtensions())) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| int maxLevelDimension = (maxDimension >> level); | |
| if (static_cast<int>(width) > maxLevelDimension || | |
| static_cast<int>(height) > maxLevelDimension) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kResourceMaxTextureSize); | |
| return false; | |
| } | |
| } | |
| if (textureFormatOut) | |
| { | |
| *textureFormatOut = texture->getFormat(target, level); | |
| } | |
| // Detect texture copying feedback loops for WebGL. | |
| if (context->getExtensions().webglCompatibility) | |
| { | |
| if (readFramebuffer->formsCopyingFeedbackLoopWith(texture->id(), level, zoffset)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kFeedbackLoop); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| // Note all errors returned from this function are INVALID_OPERATION except for the draw framebuffer | |
| // completeness check. | |
| const char *ValidateDrawStates(Context *context) | |
| { | |
| const Extensions &extensions = context->getExtensions(); | |
| const State &state = context->getState(); | |
| // WebGL buffers cannot be mapped/unmapped because the MapBufferRange, FlushMappedBufferRange, | |
| // and UnmapBuffer entry points are removed from the WebGL 2.0 API. | |
| // https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.14 | |
| VertexArray *vertexArray = state.getVertexArray(); | |
| ASSERT(vertexArray); | |
| if (!extensions.webglCompatibility && vertexArray->hasMappedEnabledArrayBuffer()) | |
| { | |
| return kBufferMapped; | |
| } | |
| // Note: these separate values are not supported in WebGL, due to D3D's limitations. See | |
| // Section 6.10 of the WebGL 1.0 spec. | |
| Framebuffer *framebuffer = state.getDrawFramebuffer(); | |
| ASSERT(framebuffer); | |
| if (context->getLimitations().noSeparateStencilRefsAndMasks || extensions.webglCompatibility) | |
| { | |
| ASSERT(framebuffer); | |
| const FramebufferAttachment *dsAttachment = | |
| framebuffer->getStencilOrDepthStencilAttachment(); | |
| const GLuint stencilBits = dsAttachment ? dsAttachment->getStencilSize() : 0; | |
| ASSERT(stencilBits <= 8); | |
| const DepthStencilState &depthStencilState = state.getDepthStencilState(); | |
| if (depthStencilState.stencilTest && stencilBits > 0) | |
| { | |
| GLuint maxStencilValue = (1 << stencilBits) - 1; | |
| bool differentRefs = | |
| clamp(state.getStencilRef(), 0, static_cast<GLint>(maxStencilValue)) != | |
| clamp(state.getStencilBackRef(), 0, static_cast<GLint>(maxStencilValue)); | |
| bool differentWritemasks = (depthStencilState.stencilWritemask & maxStencilValue) != | |
| (depthStencilState.stencilBackWritemask & maxStencilValue); | |
| bool differentMasks = (depthStencilState.stencilMask & maxStencilValue) != | |
| (depthStencilState.stencilBackMask & maxStencilValue); | |
| if (differentRefs || differentWritemasks || differentMasks) | |
| { | |
| if (!extensions.webglCompatibility) | |
| { | |
| WARN() << "This ANGLE implementation does not support separate front/back " | |
| "stencil writemasks, reference values, or stencil mask values."; | |
| } | |
| return kStencilReferenceMaskOrMismatch; | |
| } | |
| } | |
| } | |
| if (!extensions.floatBlend && context->getState().isBlendEnabled() && | |
| framebuffer->hasActiveFloat32ColorAttachment()) | |
| { | |
| return kUnsupportedFloatBlending; | |
| } | |
| if (!framebuffer->isComplete(context)) | |
| { | |
| // Note: this error should be generated as INVALID_FRAMEBUFFER_OPERATION. | |
| return kDrawFramebufferIncomplete; | |
| } | |
| if (context->getStateCache().hasAnyEnabledClientAttrib()) | |
| { | |
| if (context->getExtensions().webglCompatibility || !state.areClientArraysEnabled()) | |
| { | |
| // [WebGL 1.0] Section 6.5 Enabled Vertex Attributes and Range Checking | |
| // If a vertex attribute is enabled as an array via enableVertexAttribArray but no | |
| // buffer is bound to that attribute via bindBuffer and vertexAttribPointer, then calls | |
| // to drawArrays or drawElements will generate an INVALID_OPERATION error. | |
| return kVertexArrayNoBuffer; | |
| } | |
| if (state.getVertexArray()->hasEnabledNullPointerClientArray()) | |
| { | |
| // This is an application error that would normally result in a crash, but we catch it | |
| // and return an error | |
| return kVertexArrayNoBufferPointer; | |
| } | |
| } | |
| // If we are running GLES1, there is no current program. | |
| if (context->getClientVersion() >= Version(2, 0)) | |
| { | |
| Program *program = state.getLinkedProgram(context); | |
| if (!program) | |
| { | |
| return kProgramNotBound; | |
| } | |
| // In OpenGL ES spec for UseProgram at section 7.3, trying to render without | |
| // vertex shader stage or fragment shader stage is a undefined behaviour. | |
| // But ANGLE should clearly generate an INVALID_OPERATION error instead of | |
| // produce undefined result. | |
| if (!program->hasLinkedShaderStage(ShaderType::Vertex) || | |
| !program->hasLinkedShaderStage(ShaderType::Fragment)) | |
| { | |
| return kNoActiveGraphicsShaderStage; | |
| } | |
| if (!program->validateSamplers(nullptr, context->getCaps())) | |
| { | |
| return kTextureTypeConflict; | |
| } | |
| if (extensions.multiview || extensions.multiview2) | |
| { | |
| const int programNumViews = program->usesMultiview() ? program->getNumViews() : 1; | |
| const int framebufferNumViews = framebuffer->getNumViews(); | |
| if (framebufferNumViews != programNumViews) | |
| { | |
| return kMultiviewMismatch; | |
| } | |
| if (state.isTransformFeedbackActiveUnpaused() && framebufferNumViews > 1) | |
| { | |
| return kMultiviewTransformFeedback; | |
| } | |
| if (extensions.disjointTimerQuery && framebufferNumViews > 1 && | |
| state.isQueryActive(QueryType::TimeElapsed)) | |
| { | |
| return kMultiviewTimerQuery; | |
| } | |
| } | |
| // Uniform buffer validation | |
| for (unsigned int uniformBlockIndex = 0; | |
| uniformBlockIndex < program->getActiveUniformBlockCount(); uniformBlockIndex++) | |
| { | |
| const InterfaceBlock &uniformBlock = program->getUniformBlockByIndex(uniformBlockIndex); | |
| GLuint blockBinding = program->getUniformBlockBinding(uniformBlockIndex); | |
| const OffsetBindingPointer<Buffer> &uniformBuffer = | |
| state.getIndexedUniformBuffer(blockBinding); | |
| if (uniformBuffer.get() == nullptr) | |
| { | |
| // undefined behaviour | |
| return kUniformBufferUnbound; | |
| } | |
| size_t uniformBufferSize = GetBoundBufferAvailableSize(uniformBuffer); | |
| if (uniformBufferSize < uniformBlock.dataSize) | |
| { | |
| // undefined behaviour | |
| return kUniformBufferTooSmall; | |
| } | |
| if (extensions.webglCompatibility && | |
| uniformBuffer->isBoundForTransformFeedbackAndOtherUse()) | |
| { | |
| return kUniformBufferBoundForTransformFeedback; | |
| } | |
| } | |
| // Do some additonal WebGL-specific validation | |
| if (extensions.webglCompatibility) | |
| { | |
| if (!state.validateSamplerFormats()) | |
| { | |
| return kSamplerFormatMismatch; | |
| } | |
| const TransformFeedback *transformFeedbackObject = state.getCurrentTransformFeedback(); | |
| if (state.isTransformFeedbackActive() && | |
| transformFeedbackObject->buffersBoundForOtherUse()) | |
| { | |
| return kTransformFeedbackBufferDoubleBound; | |
| } | |
| // Detect rendering feedback loops for WebGL. | |
| if (framebuffer->formsRenderingFeedbackLoopWith(context)) | |
| { | |
| return kFeedbackLoop; | |
| } | |
| // Detect that the vertex shader input types match the attribute types | |
| if (!ValidateVertexShaderAttributeTypeMatch(context)) | |
| { | |
| return kVertexShaderTypeMismatch; | |
| } | |
| if (!context->getState().getRasterizerState().rasterizerDiscard && | |
| !context->getState().getBlendState().allChannelsMasked()) | |
| { | |
| // Detect that if there's active color buffer without fragment shader output | |
| if (!ValidateFragmentShaderColorBufferMaskMatch(context)) | |
| { | |
| return kDrawBufferMaskMismatch; | |
| } | |
| // Detect that the color buffer types match the fragment shader output types | |
| if (!ValidateFragmentShaderColorBufferTypeMatch(context)) | |
| { | |
| return kDrawBufferTypeMismatch; | |
| } | |
| } | |
| const VertexArray *vao = context->getState().getVertexArray(); | |
| if (vao->hasTransformFeedbackBindingConflict(context)) | |
| { | |
| return kVertexBufferBoundForTransformFeedback; | |
| } | |
| } | |
| } | |
| return nullptr; | |
| } | |
| void RecordDrawModeError(Context *context, PrimitiveMode mode) | |
| { | |
| const State &state = context->getState(); | |
| TransformFeedback *curTransformFeedback = state.getCurrentTransformFeedback(); | |
| if (state.isTransformFeedbackActiveUnpaused()) | |
| { | |
| if (!ValidateTransformFeedbackPrimitiveMode(context, | |
| curTransformFeedback->getPrimitiveMode(), mode)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidDrawModeTransformFeedback); | |
| return; | |
| } | |
| } | |
| const Extensions &extensions = context->getExtensions(); | |
| switch (mode) | |
| { | |
| case PrimitiveMode::Points: | |
| case PrimitiveMode::Lines: | |
| case PrimitiveMode::LineLoop: | |
| case PrimitiveMode::LineStrip: | |
| case PrimitiveMode::Triangles: | |
| case PrimitiveMode::TriangleStrip: | |
| case PrimitiveMode::TriangleFan: | |
| break; | |
| case PrimitiveMode::LinesAdjacency: | |
| case PrimitiveMode::LineStripAdjacency: | |
| case PrimitiveMode::TrianglesAdjacency: | |
| case PrimitiveMode::TriangleStripAdjacency: | |
| if (!extensions.geometryShader) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kGeometryShaderExtensionNotEnabled); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidDrawMode); | |
| return; | |
| } | |
| // If we are running GLES1, there is no current program. | |
| if (context->getClientVersion() >= Version(2, 0)) | |
| { | |
| Program *program = state.getLinkedProgram(context); | |
| ASSERT(program); | |
| // Do geometry shader specific validations | |
| if (program->hasLinkedShaderStage(ShaderType::Geometry)) | |
| { | |
| if (!IsCompatibleDrawModeWithGeometryShader( | |
| mode, program->getGeometryShaderInputPrimitiveType())) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kIncompatibleDrawModeAgainstGeometryShader); | |
| return; | |
| } | |
| } | |
| } | |
| // An error should be recorded. | |
| UNREACHABLE(); | |
| } | |
| bool ValidateDrawArraysInstancedANGLE(Context *context, | |
| PrimitiveMode mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysANGLE) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawArraysInstancedBase(context, mode, first, count, primcount)) | |
| { | |
| return false; | |
| } | |
| return ValidateDrawInstancedANGLE(context); | |
| } | |
| bool ValidateDrawArraysInstancedEXT(Context *context, | |
| PrimitiveMode mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysEXT) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawArraysInstancedBase(context, mode, first, count, primcount)) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| const char *ValidateDrawElementsStates(Context *context) | |
| { | |
| const State &state = context->getState(); | |
| if (context->getStateCache().isTransformFeedbackActiveUnpaused()) | |
| { | |
| // EXT_geometry_shader allows transform feedback to work with all draw commands. | |
| // [EXT_geometry_shader] Section 12.1, "Transform Feedback" | |
| if (!context->getExtensions().geometryShader) | |
| { | |
| // It is an invalid operation to call DrawElements, DrawRangeElements or | |
| // DrawElementsInstanced while transform feedback is active, (3.0.2, section 2.14, pg | |
| // 86) | |
| return kUnsupportedDrawModeForTransformFeedback; | |
| } | |
| } | |
| const VertexArray *vao = state.getVertexArray(); | |
| Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); | |
| if (elementArrayBuffer) | |
| { | |
| if (context->getExtensions().webglCompatibility) | |
| { | |
| if (elementArrayBuffer->isBoundForTransformFeedbackAndOtherUse()) | |
| { | |
| return kElementArrayBufferBoundForTransformFeedback; | |
| } | |
| } | |
| else if (elementArrayBuffer->isMapped()) | |
| { | |
| // WebGL buffers cannot be mapped/unmapped because the MapBufferRange, | |
| // FlushMappedBufferRange, and UnmapBuffer entry points are removed from the | |
| // WebGL 2.0 API. https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.14 | |
| return kBufferMapped; | |
| } | |
| } | |
| else | |
| { | |
| // [WebGL 1.0] Section 6.2 No Client Side Arrays | |
| // If an indexed draw command (drawElements) is called and no WebGLBuffer is bound to | |
| // the ELEMENT_ARRAY_BUFFER binding point, an INVALID_OPERATION error is generated. | |
| if (!context->getState().areClientArraysEnabled() || | |
| context->getExtensions().webglCompatibility) | |
| { | |
| return kMustHaveElementArrayBinding; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| bool ValidateDrawElementsInstancedANGLE(Context *context, | |
| PrimitiveMode mode, | |
| GLsizei count, | |
| DrawElementsType type, | |
| const void *indices, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysANGLE) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawElementsInstancedBase(context, mode, count, type, indices, primcount)) | |
| { | |
| return false; | |
| } | |
| return ValidateDrawInstancedANGLE(context); | |
| } | |
| bool ValidateDrawElementsInstancedEXT(Context *context, | |
| PrimitiveMode mode, | |
| GLsizei count, | |
| DrawElementsType type, | |
| const void *indices, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysEXT) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawElementsInstancedBase(context, mode, count, type, indices, primcount)) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateFramebufferTextureBase(Context *context, | |
| GLenum target, | |
| GLenum attachment, | |
| GLuint texture, | |
| GLint level) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| if (!ValidateAttachmentTarget(context, attachment)) | |
| { | |
| return false; | |
| } | |
| if (texture != 0) | |
| { | |
| Texture *tex = context->getTexture(texture); | |
| if (tex == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kMissingTexture); | |
| return false; | |
| } | |
| if (level < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| } | |
| const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->id() == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetUniformBase(Context *context, GLuint program, GLint location) | |
| { | |
| if (program == 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kProgramDoesNotExist); | |
| return false; | |
| } | |
| Program *programObject = GetValidProgram(context, program); | |
| if (!programObject) | |
| { | |
| return false; | |
| } | |
| if (!programObject || !programObject->isLinked()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (!programObject->isValidUniformLocation(location)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidUniformLocation); | |
| return false; | |
| } | |
| return true; | |
| } | |
| static bool ValidateSizedGetUniform(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (!ValidateGetUniformBase(context, program, location)) | |
| { | |
| return false; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeBufferSize); | |
| return false; | |
| } | |
| Program *programObject = context->getProgramResolveLink(program); | |
| ASSERT(programObject); | |
| // sized queries -- ensure the provided buffer is large enough | |
| const LinkedUniform &uniform = programObject->getUniformByLocation(location); | |
| size_t requiredBytes = VariableExternalSize(uniform.type); | |
| if (static_cast<size_t>(bufSize) < requiredBytes) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = VariableComponentCount(uniform.type); | |
| } | |
| return true; | |
| } | |
| bool ValidateGetnUniformfvEXT(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLfloat *params) | |
| { | |
| return ValidateSizedGetUniform(context, program, location, bufSize, nullptr); | |
| } | |
| bool ValidateGetnUniformfvRobustANGLE(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLfloat *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetnUniformivEXT(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLint *params) | |
| { | |
| return ValidateSizedGetUniform(context, program, location, bufSize, nullptr); | |
| } | |
| bool ValidateGetnUniformivRobustANGLE(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetnUniformuivRobustANGLE(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetUniformfvRobustANGLE(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| // bufSize is validated in ValidateSizedGetUniform | |
| if (!ValidateSizedGetUniform(context, program, location, bufSize, &writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetUniformivRobustANGLE(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| // bufSize is validated in ValidateSizedGetUniform | |
| if (!ValidateSizedGetUniform(context, program, location, bufSize, &writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetUniformuivRobustANGLE(Context *context, | |
| GLuint program, | |
| GLint location, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLuint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| // bufSize is validated in ValidateSizedGetUniform | |
| if (!ValidateSizedGetUniform(context, program, location, bufSize, &writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateDiscardFramebufferBase(Context *context, | |
| GLenum target, | |
| GLsizei numAttachments, | |
| const GLenum *attachments, | |
| bool defaultFramebuffer) | |
| { | |
| if (numAttachments < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeAttachments); | |
| return false; | |
| } | |
| for (GLsizei i = 0; i < numAttachments; ++i) | |
| { | |
| if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT31) | |
| { | |
| if (defaultFramebuffer) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kDefaultFramebufferInvalidAttachment); | |
| return false; | |
| } | |
| if (attachments[i] >= GL_COLOR_ATTACHMENT0 + context->getCaps().maxColorAttachments) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExceedsMaxColorAttachments); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| switch (attachments[i]) | |
| { | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (defaultFramebuffer) | |
| { | |
| context->validationError(GL_INVALID_ENUM, | |
| kDefaultFramebufferInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_COLOR: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| if (!defaultFramebuffer) | |
| { | |
| context->validationError(GL_INVALID_ENUM, | |
| kDefaultFramebufferInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateInsertEventMarkerEXT(Context *context, GLsizei length, const char *marker) | |
| { | |
| if (!context->getExtensions().debugMarker) | |
| { | |
| // The debug marker calls should not set error state | |
| // However, it seems reasonable to set an error state if the extension is not enabled | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| // Note that debug marker calls must not set error state | |
| if (length < 0) | |
| { | |
| return false; | |
| } | |
| if (marker == nullptr) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidatePushGroupMarkerEXT(Context *context, GLsizei length, const char *marker) | |
| { | |
| if (!context->getExtensions().debugMarker) | |
| { | |
| // The debug marker calls should not set error state | |
| // However, it seems reasonable to set an error state if the extension is not enabled | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| // Note that debug marker calls must not set error state | |
| if (length < 0) | |
| { | |
| return false; | |
| } | |
| if (length > 0 && marker == nullptr) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateEGLImageTargetTexture2DOES(Context *context, TextureType type, GLeglImageOES image) | |
| { | |
| if (!context->getExtensions().eglImage && !context->getExtensions().eglImageExternal) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| if (!context->getExtensions().eglImage) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| } | |
| break; | |
| case TextureType::External: | |
| if (!context->getExtensions().eglImageExternal) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| egl::Image *imageObject = static_cast<egl::Image *>(image); | |
| ASSERT(context->getDisplay()); | |
| if (!context->getDisplay()->isValidImage(imageObject)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidEGLImage); | |
| return false; | |
| } | |
| if (imageObject->getSamples() > 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kEGLImageCannotCreate2DMultisampled); | |
| return false; | |
| } | |
| if (!imageObject->isTexturable(context)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kEGLImageTextureFormatNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateEGLImageTargetRenderbufferStorageOES(Context *context, | |
| GLenum target, | |
| GLeglImageOES image) | |
| { | |
| if (!context->getExtensions().eglImage) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| egl::Image *imageObject = static_cast<egl::Image *>(image); | |
| ASSERT(context->getDisplay()); | |
| if (!context->getDisplay()->isValidImage(imageObject)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidEGLImage); | |
| return false; | |
| } | |
| if (!imageObject->isRenderable(context)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kEGLImageRenderbufferFormatNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBindVertexArrayBase(Context *context, GLuint array) | |
| { | |
| if (!context->isVertexArrayGenerated(array)) | |
| { | |
| // The default VAO should always exist | |
| ASSERT(array != 0); | |
| context->validationError(GL_INVALID_OPERATION, kInvalidVertexArray); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateProgramBinaryBase(Context *context, | |
| GLuint program, | |
| GLenum binaryFormat, | |
| const void *binary, | |
| GLint length) | |
| { | |
| Program *programObject = GetValidProgram(context, program); | |
| if (programObject == nullptr) | |
| { | |
| return false; | |
| } | |
| const std::vector<GLenum> &programBinaryFormats = context->getCaps().programBinaryFormats; | |
| if (std::find(programBinaryFormats.begin(), programBinaryFormats.end(), binaryFormat) == | |
| programBinaryFormats.end()) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidProgramBinaryFormat); | |
| return false; | |
| } | |
| if (context->hasActiveTransformFeedback(program)) | |
| { | |
| // ES 3.0.4 section 2.15 page 91 | |
| context->validationError(GL_INVALID_OPERATION, kTransformFeedbackProgramBinary); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetProgramBinaryBase(Context *context, | |
| GLuint program, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLenum *binaryFormat, | |
| void *binary) | |
| { | |
| Program *programObject = GetValidProgram(context, program); | |
| if (programObject == nullptr) | |
| { | |
| return false; | |
| } | |
| if (!programObject->isLinked()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (context->getCaps().programBinaryFormats.empty()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kNoProgramBinaryFormats); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateDrawBuffersBase(Context *context, GLsizei n, const GLenum *bufs) | |
| { | |
| // INVALID_VALUE is generated if n is negative or greater than value of MAX_DRAW_BUFFERS | |
| if (n < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeCount); | |
| return false; | |
| } | |
| if (static_cast<GLuint>(n) > context->getCaps().maxDrawBuffers) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); | |
| return false; | |
| } | |
| ASSERT(context->getState().getDrawFramebuffer()); | |
| GLuint frameBufferId = context->getState().getDrawFramebuffer()->id(); | |
| GLuint maxColorAttachment = GL_COLOR_ATTACHMENT0_EXT + context->getCaps().maxColorAttachments; | |
| // This should come first before the check for the default frame buffer | |
| // because when we switch to ES3.1+, invalid enums will return INVALID_ENUM | |
| // rather than INVALID_OPERATION | |
| for (int colorAttachment = 0; colorAttachment < n; colorAttachment++) | |
| { | |
| const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment; | |
| if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != GL_BACK && | |
| (bufs[colorAttachment] < GL_COLOR_ATTACHMENT0 || | |
| bufs[colorAttachment] > GL_COLOR_ATTACHMENT31)) | |
| { | |
| // Value in bufs is not NONE, BACK, or GL_COLOR_ATTACHMENTi | |
| // The 3.0.4 spec says to generate GL_INVALID_OPERATION here, but this | |
| // was changed to GL_INVALID_ENUM in 3.1, which dEQP also expects. | |
| // 3.1 is still a bit ambiguous about the error, but future specs are | |
| // expected to clarify that GL_INVALID_ENUM is the correct error. | |
| context->validationError(GL_INVALID_ENUM, kInvalidDrawBuffer); | |
| return false; | |
| } | |
| else if (bufs[colorAttachment] >= maxColorAttachment) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExceedsMaxColorAttachments); | |
| return false; | |
| } | |
| else if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment && | |
| frameBufferId != 0) | |
| { | |
| // INVALID_OPERATION-GL is bound to buffer and ith argument | |
| // is not COLOR_ATTACHMENTi or NONE | |
| context->validationError(GL_INVALID_OPERATION, kInvalidDrawBufferValue); | |
| return false; | |
| } | |
| } | |
| // INVALID_OPERATION is generated if GL is bound to the default framebuffer | |
| // and n is not 1 or bufs is bound to value other than BACK and NONE | |
| if (frameBufferId == 0) | |
| { | |
| if (n != 1) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidDrawBufferCountForDefault); | |
| return false; | |
| } | |
| if (bufs[0] != GL_NONE && bufs[0] != GL_BACK) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferInvalidDrawBuffer); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateGetBufferPointervBase(Context *context, | |
| BufferBinding target, | |
| GLenum pname, | |
| GLsizei *length, | |
| void **params) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_BUFFER_MAP_POINTER: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| // GLES 3.0 section 2.10.1: "Attempts to attempts to modify or query buffer object state for a | |
| // target bound to zero generate an INVALID_OPERATION error." | |
| // GLES 3.1 section 6.6 explicitly specifies this error. | |
| if (context->getState().getTargetBuffer(target) == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBufferPointerNotAvailable); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateUnmapBufferBase(Context *context, BufferBinding target) | |
| { | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == nullptr || !buffer->isMapped()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBufferNotMapped); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateMapBufferRangeBase(Context *context, | |
| BufferBinding target, | |
| GLintptr offset, | |
| GLsizeiptr length, | |
| GLbitfield access) | |
| { | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| if (offset < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeOffset); | |
| return false; | |
| } | |
| if (length < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeLength); | |
| return false; | |
| } | |
| Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBufferNotMappable); | |
| return false; | |
| } | |
| // Check for buffer overflow | |
| CheckedNumeric<size_t> checkedOffset(offset); | |
| auto checkedSize = checkedOffset + length; | |
| if (!checkedSize.IsValid() || checkedSize.ValueOrDie() > static_cast<size_t>(buffer->getSize())) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kMapOutOfRange); | |
| return false; | |
| } | |
| // Check for invalid bits in the mask | |
| GLbitfield allAccessBits = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | | |
| GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | | |
| GL_MAP_UNSYNCHRONIZED_BIT; | |
| if (access & ~(allAccessBits)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidAccessBits); | |
| return false; | |
| } | |
| if (length == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kLengthZero); | |
| return false; | |
| } | |
| if (buffer->isMapped()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBufferAlreadyMapped); | |
| return false; | |
| } | |
| // Check for invalid bit combinations | |
| if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAccessBitsReadWrite); | |
| return false; | |
| } | |
| GLbitfield writeOnlyBits = | |
| GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT; | |
| if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAccessBitsRead); | |
| return false; | |
| } | |
| if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAccessBitsFlush); | |
| return false; | |
| } | |
| return ValidateMapBufferBase(context, target); | |
| } | |
| bool ValidateFlushMappedBufferRangeBase(Context *context, | |
| BufferBinding target, | |
| GLintptr offset, | |
| GLsizeiptr length) | |
| { | |
| if (offset < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeOffset); | |
| return false; | |
| } | |
| if (length < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeLength); | |
| return false; | |
| } | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidFlushZero); | |
| return false; | |
| } | |
| if (!buffer->isMapped() || (buffer->getAccessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidFlushTarget); | |
| return false; | |
| } | |
| // Check for buffer overflow | |
| CheckedNumeric<size_t> checkedOffset(offset); | |
| auto checkedSize = checkedOffset + length; | |
| if (!checkedSize.IsValid() || | |
| checkedSize.ValueOrDie() > static_cast<size_t>(buffer->getMapLength())) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidFlushOutOfRange); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGenOrDelete(Context *context, GLint n) | |
| { | |
| if (n < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeCount); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateRobustEntryPoint(Context *context, GLsizei bufSize) | |
| { | |
| if (!context->getExtensions().robustClientMemory) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeBufferSize); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateRobustBufferSize(Context *context, GLsizei bufSize, GLsizei numParams) | |
| { | |
| if (bufSize < numParams) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInsufficientParams); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetFramebufferAttachmentParameterivBase(Context *context, | |
| GLenum target, | |
| GLenum attachment, | |
| GLenum pname, | |
| GLsizei *numParams) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| int clientVersion = context->getClientMajorVersion(); | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: | |
| if (clientVersion < 3 || | |
| !(context->getExtensions().multiview || context->getExtensions().multiview2)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: | |
| if (clientVersion < 3 && !context->getExtensions().sRGB) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kES3Required); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT: | |
| if (!context->getExtensions().geometryShader) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kGeometryShaderExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| // Determine if the attachment is a valid enum | |
| switch (attachment) | |
| { | |
| case GL_BACK: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (clientVersion < 3 && !context->isWebGL1()) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_COLOR_ATTACHMENT0: | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| default: | |
| if ((clientVersion < 3 && !context->getExtensions().drawBuffers) || | |
| attachment < GL_COLOR_ATTACHMENT0_EXT || | |
| (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getCaps().maxColorAttachments) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| } | |
| const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->id() == 0) | |
| { | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kDefaultFramebufferTarget); | |
| return false; | |
| } | |
| switch (attachment) | |
| { | |
| case GL_BACK: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| // Valid attachment query | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (!framebuffer->hasValidDepthStencil() && !context->isWebGL1()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| } | |
| const FramebufferAttachment *attachmentObject = framebuffer->getAttachment(context, attachment); | |
| if (attachmentObject) | |
| { | |
| ASSERT(attachmentObject->type() == GL_RENDERBUFFER || | |
| attachmentObject->type() == GL_TEXTURE || | |
| attachmentObject->type() == GL_FRAMEBUFFER_DEFAULT); | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| if (attachmentObject->type() != GL_RENDERBUFFER && | |
| attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: | |
| if (attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: | |
| if (attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: | |
| if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: | |
| if (attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| else | |
| { | |
| // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | |
| // is NONE, then querying any other pname will generate INVALID_ENUM. | |
| // ES 3.0.2 spec pg 235 states that if the attachment type is none, | |
| // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an | |
| // INVALID_OPERATION for all other pnames | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, | |
| kInvalidFramebufferAttachmentParameter); | |
| return false; | |
| } | |
| break; | |
| default: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, | |
| kInvalidFramebufferAttachmentParameter); | |
| return false; | |
| } | |
| else | |
| { | |
| context->validationError(GL_INVALID_OPERATION, | |
| kInvalidFramebufferAttachmentParameter); | |
| return false; | |
| } | |
| } | |
| } | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetFramebufferAttachmentParameterivRobustANGLE(Context *context, | |
| GLenum target, | |
| GLenum attachment, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetFramebufferAttachmentParameterivBase(context, target, attachment, pname, | |
| &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetBufferParameterivRobustANGLE(Context *context, | |
| BufferBinding target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetBufferParameterBase(context, target, pname, false, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetBufferParameteri64vRobustANGLE(Context *context, | |
| BufferBinding target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint64 *params) | |
| { | |
| GLsizei numParams = 0; | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateGetBufferParameterBase(context, target, pname, false, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetProgramivBase(Context *context, GLuint program, GLenum pname, GLsizei *numParams) | |
| { | |
| // Currently, all GetProgramiv queries return 1 parameter | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| if (context->isContextLost()) | |
| { | |
| context->validationError(GL_CONTEXT_LOST, kContextLost); | |
| if (context->getExtensions().parallelShaderCompile && pname == GL_COMPLETION_STATUS_KHR) | |
| { | |
| // Generate an error but still return true, the context still needs to return a | |
| // value in this case. | |
| return true; | |
| } | |
| else | |
| { | |
| return false; | |
| } | |
| } | |
| // Special case for GL_COMPLETION_STATUS_KHR: don't resolve the link. Otherwise resolve it now. | |
| Program *programObject = (pname == GL_COMPLETION_STATUS_KHR) | |
| ? GetValidProgramNoResolve(context, program) | |
| : GetValidProgram(context, program); | |
| if (!programObject) | |
| { | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_DELETE_STATUS: | |
| case GL_LINK_STATUS: | |
| case GL_VALIDATE_STATUS: | |
| case GL_INFO_LOG_LENGTH: | |
| case GL_ATTACHED_SHADERS: | |
| case GL_ACTIVE_ATTRIBUTES: | |
| case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: | |
| case GL_ACTIVE_UNIFORMS: | |
| case GL_ACTIVE_UNIFORM_MAX_LENGTH: | |
| break; | |
| case GL_PROGRAM_BINARY_LENGTH: | |
| if (context->getClientMajorVersion() < 3 && !context->getExtensions().getProgramBinary) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_ACTIVE_UNIFORM_BLOCKS: | |
| case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: | |
| case GL_TRANSFORM_FEEDBACK_VARYINGS: | |
| case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: | |
| case GL_PROGRAM_BINARY_RETRIEVABLE_HINT: | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES30); | |
| return false; | |
| } | |
| break; | |
| case GL_PROGRAM_SEPARABLE: | |
| case GL_ACTIVE_ATOMIC_COUNTER_BUFFERS: | |
| if (context->getClientVersion() < Version(3, 1)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| break; | |
| case GL_COMPUTE_WORK_GROUP_SIZE: | |
| if (context->getClientVersion() < Version(3, 1)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| // [OpenGL ES 3.1] Chapter 7.12 Page 122 | |
| // An INVALID_OPERATION error is generated if COMPUTE_WORK_GROUP_SIZE is queried for a | |
| // program which has not been linked successfully, or which does not contain objects to | |
| // form a compute shader. | |
| if (!programObject->isLinked()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (!programObject->hasLinkedShaderStage(ShaderType::Compute)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kNoActiveComputeShaderStage); | |
| return false; | |
| } | |
| break; | |
| case GL_GEOMETRY_LINKED_INPUT_TYPE_EXT: | |
| case GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT: | |
| case GL_GEOMETRY_LINKED_VERTICES_OUT_EXT: | |
| case GL_GEOMETRY_SHADER_INVOCATIONS_EXT: | |
| if (!context->getExtensions().geometryShader) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kGeometryShaderExtensionNotEnabled); | |
| return false; | |
| } | |
| // [EXT_geometry_shader] Chapter 7.12 | |
| // An INVALID_OPERATION error is generated if GEOMETRY_LINKED_VERTICES_OUT_EXT, | |
| // GEOMETRY_LINKED_INPUT_TYPE_EXT, GEOMETRY_LINKED_OUTPUT_TYPE_EXT, or | |
| // GEOMETRY_SHADER_INVOCATIONS_EXT are queried for a program which has not been linked | |
| // successfully, or which does not contain objects to form a geometry shader. | |
| if (!programObject->isLinked()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (!programObject->hasLinkedShaderStage(ShaderType::Geometry)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kNoActiveGeometryShaderStage); | |
| return false; | |
| } | |
| break; | |
| case GL_COMPLETION_STATUS_KHR: | |
| if (!context->getExtensions().parallelShaderCompile) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetProgramivRobustANGLE(Context *context, | |
| GLuint program, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetProgramivBase(context, program, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetRenderbufferParameterivRobustANGLE(Context *context, | |
| GLenum target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetRenderbufferParameterivBase(context, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetShaderivRobustANGLE(Context *context, | |
| GLuint shader, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetShaderivBase(context, shader, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetTexParameterfvRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetTexParameterBase(context, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetTexParameterivRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetTexParameterBase(context, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetTexParameterIivRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetTexParameterIuivRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateTexParameterfvRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateTexParameterBase(context, target, pname, bufSize, true, params); | |
| } | |
| bool ValidateTexParameterivRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateTexParameterBase(context, target, pname, bufSize, true, params); | |
| } | |
| bool ValidateTexParameterIivRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateTexParameterIuivRobustANGLE(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetSamplerParameterfvRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetSamplerParameterBase(context, sampler, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetSamplerParameterivRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetSamplerParameterBase(context, sampler, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetSamplerParameterIivRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetSamplerParameterIuivRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateSamplerParameterfvRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateSamplerParameterBase(context, sampler, pname, bufSize, true, params); | |
| } | |
| bool ValidateSamplerParameterivRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateSamplerParameterBase(context, sampler, pname, bufSize, true, params); | |
| } | |
| bool ValidateSamplerParameterIivRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *param) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateSamplerParameterIuivRobustANGLE(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLuint *param) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetVertexAttribfvRobustANGLE(Context *context, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, index, pname, &writeLength, false, false)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribivRobustANGLE(Context *context, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, index, pname, &writeLength, false, false)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribPointervRobustANGLE(Context *context, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| void **pointer) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, index, pname, &writeLength, true, false)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribIivRobustANGLE(Context *context, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, index, pname, &writeLength, false, true)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribIuivRobustANGLE(Context *context, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLuint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, index, pname, &writeLength, false, true)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetActiveUniformBlockivRobustANGLE(Context *context, | |
| GLuint program, | |
| GLuint uniformBlockIndex, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetActiveUniformBlockivBase(context, program, uniformBlockIndex, pname, | |
| &writeLength)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetInternalformativRobustANGLE(Context *context, | |
| GLenum target, | |
| GLenum internalformat, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetInternalFormativBase(context, target, internalformat, pname, bufSize, | |
| &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| // Perform validation from WebGL 2 section 5.10 "Invalid Clears": | |
| // In the WebGL 2 API, trying to perform a clear when there is a mismatch between the type of the | |
| // specified clear value and the type of a buffer that is being cleared generates an | |
| // INVALID_OPERATION error instead of producing undefined results | |
| bool ValidateWebGLFramebufferAttachmentClearType(Context *context, | |
| GLint drawbuffer, | |
| const GLenum *validComponentTypes, | |
| size_t validComponentTypeCount) | |
| { | |
| const FramebufferAttachment *attachment = | |
| context->getState().getDrawFramebuffer()->getDrawBuffer(drawbuffer); | |
| if (attachment) | |
| { | |
| GLenum componentType = attachment->getFormat().info->componentType; | |
| const GLenum *end = validComponentTypes + validComponentTypeCount; | |
| if (std::find(validComponentTypes, end, componentType) == end) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kNoDefinedClearConversion); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateRobustCompressedTexImageBase(Context *context, GLsizei imageSize, GLsizei dataSize) | |
| { | |
| if (!ValidateRobustEntryPoint(context, dataSize)) | |
| { | |
| return false; | |
| } | |
| Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); | |
| if (pixelUnpackBuffer == nullptr) | |
| { | |
| if (dataSize < imageSize) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kCompressedDataSizeTooSmall); | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateGetBufferParameterBase(Context *context, | |
| BufferBinding target, | |
| GLenum pname, | |
| bool pointerVersion, | |
| GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 0; | |
| } | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| const Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| // A null buffer means that "0" is bound to the requested buffer target | |
| context->validationError(GL_INVALID_OPERATION, kBufferNotBound); | |
| return false; | |
| } | |
| const Extensions &extensions = context->getExtensions(); | |
| switch (pname) | |
| { | |
| case GL_BUFFER_USAGE: | |
| case GL_BUFFER_SIZE: | |
| break; | |
| case GL_BUFFER_ACCESS_OES: | |
| if (!extensions.mapBuffer) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_BUFFER_MAPPED: | |
| static_assert(GL_BUFFER_MAPPED == GL_BUFFER_MAPPED_OES, "GL enums should be equal."); | |
| if (context->getClientMajorVersion() < 3 && !extensions.mapBuffer && | |
| !extensions.mapBufferRange) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_BUFFER_MAP_POINTER: | |
| if (!pointerVersion) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidMapPointerQuery); | |
| return false; | |
| } | |
| break; | |
| case GL_BUFFER_ACCESS_FLAGS: | |
| case GL_BUFFER_MAP_OFFSET: | |
| case GL_BUFFER_MAP_LENGTH: | |
| if (context->getClientMajorVersion() < 3 && !extensions.mapBufferRange) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_MEMORY_SIZE_ANGLE: | |
| if (!context->getExtensions().memorySize) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| // All buffer parameter queries return one value. | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetRenderbufferParameterivBase(Context *context, | |
| GLenum target, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (target != GL_RENDERBUFFER) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer(); | |
| if (renderbuffer == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kRenderbufferNotBound); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_RENDERBUFFER_WIDTH: | |
| case GL_RENDERBUFFER_HEIGHT: | |
| case GL_RENDERBUFFER_INTERNAL_FORMAT: | |
| case GL_RENDERBUFFER_RED_SIZE: | |
| case GL_RENDERBUFFER_GREEN_SIZE: | |
| case GL_RENDERBUFFER_BLUE_SIZE: | |
| case GL_RENDERBUFFER_ALPHA_SIZE: | |
| case GL_RENDERBUFFER_DEPTH_SIZE: | |
| case GL_RENDERBUFFER_STENCIL_SIZE: | |
| break; | |
| case GL_RENDERBUFFER_SAMPLES_ANGLE: | |
| if (!context->getExtensions().framebufferMultisample) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_MEMORY_SIZE_ANGLE: | |
| if (!context->getExtensions().memorySize) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetShaderivBase(Context *context, GLuint shader, GLenum pname, GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (context->isContextLost()) | |
| { | |
| context->validationError(GL_CONTEXT_LOST, kContextLost); | |
| if (context->getExtensions().parallelShaderCompile && pname == GL_COMPLETION_STATUS_KHR) | |
| { | |
| // Generate an error but still return true, the context still needs to return a | |
| // value in this case. | |
| return true; | |
| } | |
| else | |
| { | |
| return false; | |
| } | |
| } | |
| if (GetValidShader(context, shader) == nullptr) | |
| { | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_SHADER_TYPE: | |
| case GL_DELETE_STATUS: | |
| case GL_COMPILE_STATUS: | |
| case GL_INFO_LOG_LENGTH: | |
| case GL_SHADER_SOURCE_LENGTH: | |
| break; | |
| case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: | |
| if (!context->getExtensions().translatedShaderSource) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_COMPLETION_STATUS_KHR: | |
| if (!context->getExtensions().parallelShaderCompile) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetTexParameterBase(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (!ValidTextureTarget(context, target) && !ValidTextureExternalTarget(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getTextureByType(target) == nullptr) | |
| { | |
| // Should only be possible for external textures | |
| context->validationError(GL_INVALID_ENUM, kTextureNotBound); | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() == 1 && !IsValidGLES1TextureParameter(pname)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| break; | |
| case GL_TEXTURE_USAGE_ANGLE: | |
| if (!context->getExtensions().textureUsage) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| if (!ValidateTextureMaxAnisotropyExtensionEnabled(context)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_IMMUTABLE_FORMAT: | |
| if (context->getClientMajorVersion() < 3 && !context->getExtensions().textureStorage) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_IMMUTABLE_LEVELS: | |
| case GL_TEXTURE_SWIZZLE_R: | |
| case GL_TEXTURE_SWIZZLE_G: | |
| case GL_TEXTURE_SWIZZLE_B: | |
| case GL_TEXTURE_SWIZZLE_A: | |
| case GL_TEXTURE_BASE_LEVEL: | |
| case GL_TEXTURE_MAX_LEVEL: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES30); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!context->getExtensions().textureSRGBDecode) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_DEPTH_STENCIL_TEXTURE_MODE: | |
| if (context->getClientVersion() < Version(3, 1)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| break; | |
| case GL_GENERATE_MIPMAP: | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| // TODO(lfy@google.com): Restrict to GL_OES_draw_texture | |
| // after GL_OES_draw_texture functionality implemented | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| break; | |
| case GL_MEMORY_SIZE_ANGLE: | |
| if (!context->getExtensions().memorySize) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_NATIVE_ID_ANGLE: | |
| if (!context->getExtensions().textureExternalUpdateANGLE) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = GetTexParameterCount(pname); | |
| } | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribBase(Context *context, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei *length, | |
| bool pointer, | |
| bool pureIntegerEntryPoint) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (pureIntegerEntryPoint && context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| if (index >= context->getCaps().maxVertexAttributes) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); | |
| return false; | |
| } | |
| if (pointer) | |
| { | |
| if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| switch (pname) | |
| { | |
| case GL_VERTEX_ATTRIB_ARRAY_ENABLED: | |
| case GL_VERTEX_ATTRIB_ARRAY_SIZE: | |
| case GL_VERTEX_ATTRIB_ARRAY_STRIDE: | |
| case GL_VERTEX_ATTRIB_ARRAY_TYPE: | |
| case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: | |
| case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: | |
| case GL_CURRENT_VERTEX_ATTRIB: | |
| break; | |
| case GL_VERTEX_ATTRIB_ARRAY_DIVISOR: | |
| static_assert( | |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR == GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE, | |
| "ANGLE extension enums not equal to GL enums."); | |
| if (context->getClientMajorVersion() < 3 && | |
| !context->getExtensions().instancedArraysAny()) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_VERTEX_ATTRIB_ARRAY_INTEGER: | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_VERTEX_ATTRIB_BINDING: | |
| case GL_VERTEX_ATTRIB_RELATIVE_OFFSET: | |
| if (context->getClientVersion() < ES_3_1) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| } | |
| if (length) | |
| { | |
| if (pname == GL_CURRENT_VERTEX_ATTRIB) | |
| { | |
| *length = 4; | |
| } | |
| else | |
| { | |
| *length = 1; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateReadPixelsBase(Context *context, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLsizei *columns, | |
| GLsizei *rows, | |
| void *pixels) | |
| { | |
| if (length != nullptr) | |
| { | |
| *length = 0; | |
| } | |
| if (rows != nullptr) | |
| { | |
| *rows = 0; | |
| } | |
| if (columns != nullptr) | |
| { | |
| *columns = 0; | |
| } | |
| if (width < 0 || height < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kNegativeSize); | |
| return false; | |
| } | |
| Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); | |
| if (!ValidateFramebufferComplete(context, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->id() != 0 && !ValidateFramebufferNotMultisampled(context, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| Framebuffer *framebuffer = context->getState().getReadFramebuffer(); | |
| ASSERT(framebuffer); | |
| if (framebuffer->getReadBufferState() == GL_NONE) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kReadBufferNone); | |
| return false; | |
| } | |
| const FramebufferAttachment *readBuffer = framebuffer->getReadColorAttachment(); | |
| // WebGL 1.0 [Section 6.26] Reading From a Missing Attachment | |
| // In OpenGL ES it is undefined what happens when an operation tries to read from a missing | |
| // attachment and WebGL defines it to be an error. We do the check unconditionnaly as the | |
| // situation is an application error that would lead to a crash in ANGLE. | |
| if (readBuffer == nullptr) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kMissingReadAttachment); | |
| return false; | |
| } | |
| // OVR_multiview2, Revision 1: | |
| // ReadPixels generates an INVALID_FRAMEBUFFER_OPERATION error if | |
| // the number of views in the current read framebuffer is more than one. | |
| if (framebuffer->readDisallowedByMultiview()) | |
| { | |
| context->validationError(GL_INVALID_FRAMEBUFFER_OPERATION, kMultiviewReadFramebuffer); | |
| return false; | |
| } | |
| if (context->getExtensions().webglCompatibility) | |
| { | |
| // The ES 2.0 spec states that the format must be "among those defined in table 3.4, | |
| // excluding formats LUMINANCE and LUMINANCE_ALPHA.". This requires validating the format | |
| // and type before validating the combination of format and type. However, the | |
| // dEQP-GLES3.functional.negative_api.buffer.read_pixels passes GL_LUMINANCE as a format and | |
| // verifies that GL_INVALID_OPERATION is generated. | |
| // TODO(geofflang): Update this check to be done in all/no cases once this is resolved in | |
| // dEQP/WebGL. | |
| if (!ValidReadPixelsFormatEnum(context, format)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidFormat); | |
| return false; | |
| } | |
| if (!ValidReadPixelsTypeEnum(context, type)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidType); | |
| return false; | |
| } | |
| } | |
| GLenum currentFormat = GL_NONE; | |
| ANGLE_VALIDATION_TRY(framebuffer->getImplementationColorReadFormat(context, ¤tFormat)); | |
| GLenum currentType = GL_NONE; | |
| ANGLE_VALIDATION_TRY(framebuffer->getImplementationColorReadType(context, ¤tType)); | |
| GLenum currentComponentType = readBuffer->getFormat().info->componentType; | |
| bool validFormatTypeCombination = | |
| ValidReadPixelsFormatType(context, currentComponentType, format, type); | |
| if (!(currentFormat == format && currentType == type) && !validFormatTypeCombination) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kMismatchedTypeAndFormat); | |
| return false; | |
| } | |
| // Check for pixel pack buffer related API errors | |
| Buffer *pixelPackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelPack); | |
| if (pixelPackBuffer != nullptr && pixelPackBuffer->isMapped()) | |
| { | |
| // ...the buffer object's data store is currently mapped. | |
| context->validationError(GL_INVALID_OPERATION, kBufferMapped); | |
| return false; | |
| } | |
| if (context->getExtensions().webglCompatibility && pixelPackBuffer != nullptr && | |
| pixelPackBuffer->isBoundForTransformFeedbackAndOtherUse()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kPixelPackBufferBoundForTransformFeedback); | |
| return false; | |
| } | |
| // .. the data would be packed to the buffer object such that the memory writes required | |
| // would exceed the data store size. | |
| const InternalFormat &formatInfo = GetInternalFormatInfo(format, type); | |
| const Extents size(width, height, 1); | |
| const auto &pack = context->getState().getPackState(); | |
| GLuint endByte = 0; | |
| if (!formatInfo.computePackUnpackEndByte(type, size, pack, false, &endByte)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (bufSize >= 0) | |
| { | |
| if (pixelPackBuffer == nullptr && static_cast<size_t>(bufSize) < endByte) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| } | |
| if (pixelPackBuffer != nullptr) | |
| { | |
| CheckedNumeric<size_t> checkedEndByte(endByte); | |
| CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(pixels)); | |
| checkedEndByte += checkedOffset; | |
| if (checkedEndByte.ValueOrDie() > static_cast<size_t>(pixelPackBuffer->getSize())) | |
| { | |
| // Overflow past the end of the buffer | |
| context->validationError(GL_INVALID_OPERATION, kParamOverflow); | |
| return false; | |
| } | |
| } | |
| if (pixelPackBuffer == nullptr && length != nullptr) | |
| { | |
| if (endByte > static_cast<size_t>(std::numeric_limits<GLsizei>::max())) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| *length = static_cast<GLsizei>(endByte); | |
| } | |
| auto getClippedExtent = [](GLint start, GLsizei length, int bufferSize, GLsizei *outExtent) { | |
| angle::CheckedNumeric<int> clippedExtent(length); | |
| if (start < 0) | |
| { | |
| // "subtract" the area that is less than 0 | |
| clippedExtent += start; | |
| } | |
| angle::CheckedNumeric<int> readExtent = start; | |
| readExtent += length; | |
| if (!readExtent.IsValid()) | |
| { | |
| return false; | |
| } | |
| if (readExtent.ValueOrDie() > bufferSize) | |
| { | |
| // Subtract the region to the right of the read buffer | |
| clippedExtent -= (readExtent - bufferSize); | |
| } | |
| if (!clippedExtent.IsValid()) | |
| { | |
| return false; | |
| } | |
| *outExtent = std::max(clippedExtent.ValueOrDie(), 0); | |
| return true; | |
| }; | |
| GLsizei writtenColumns = 0; | |
| if (!getClippedExtent(x, width, readBuffer->getSize().width, &writtenColumns)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| GLsizei writtenRows = 0; | |
| if (!getClippedExtent(y, height, readBuffer->getSize().height, &writtenRows)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (columns != nullptr) | |
| { | |
| *columns = writtenColumns; | |
| } | |
| if (rows != nullptr) | |
| { | |
| *rows = writtenRows; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTexParameterBase(Context *context, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| bool vectorParams, | |
| const ParamType *params) | |
| { | |
| if (!ValidTextureTarget(context, target) && !ValidTextureExternalTarget(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getTextureByType(target) == nullptr) | |
| { | |
| // Should only be possible for external textures | |
| context->validationError(GL_INVALID_ENUM, kTextureNotBound); | |
| return false; | |
| } | |
| const GLsizei minBufSize = GetTexParameterCount(pname); | |
| if (bufSize >= 0 && bufSize < minBufSize) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() == 1 && !IsValidGLES1TextureParameter(pname)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_SWIZZLE_R: | |
| case GL_TEXTURE_SWIZZLE_G: | |
| case GL_TEXTURE_SWIZZLE_B: | |
| case GL_TEXTURE_SWIZZLE_A: | |
| case GL_TEXTURE_BASE_LEVEL: | |
| case GL_TEXTURE_MAX_LEVEL: | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| if (context->getClientMajorVersion() < 3 && | |
| !(pname == GL_TEXTURE_WRAP_R && context->getExtensions().texture3DOES)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kES3Required); | |
| return false; | |
| } | |
| if (target == TextureType::External && !context->getExtensions().eglImageExternalEssl3) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_GENERATE_MIPMAP: | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| if (target == TextureType::_2DMultisample || target == TextureType::_2DMultisampleArray) | |
| { | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| case GL_TEXTURE_BORDER_COLOR: | |
| context->validationError(GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| { | |
| bool restrictedWrapModes = | |
| target == TextureType::External || target == TextureType::Rectangle; | |
| if (!ValidateTextureWrapModeValue(context, params, restrictedWrapModes)) | |
| { | |
| return false; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_FILTER: | |
| { | |
| bool restrictedMinFilter = | |
| target == TextureType::External || target == TextureType::Rectangle; | |
| if (!ValidateTextureMinFilterValue(context, params, restrictedMinFilter)) | |
| { | |
| return false; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_MAG_FILTER: | |
| if (!ValidateTextureMagFilterValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_USAGE_ANGLE: | |
| if (!context->getExtensions().textureUsage) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NONE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| { | |
| GLfloat paramValue = static_cast<GLfloat>(params[0]); | |
| if (!ValidateTextureMaxAnisotropyValue(context, paramValue)) | |
| { | |
| return false; | |
| } | |
| ASSERT(static_cast<ParamType>(paramValue) == params[0]); | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| // any value is permissible | |
| break; | |
| case GL_TEXTURE_COMPARE_MODE: | |
| if (!ValidateTextureCompareModeValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| if (!ValidateTextureCompareFuncValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SWIZZLE_R: | |
| case GL_TEXTURE_SWIZZLE_G: | |
| case GL_TEXTURE_SWIZZLE_B: | |
| case GL_TEXTURE_SWIZZLE_A: | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_RED: | |
| case GL_GREEN: | |
| case GL_BLUE: | |
| case GL_ALPHA: | |
| case GL_ZERO: | |
| case GL_ONE: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BASE_LEVEL: | |
| if (ConvertToGLint(params[0]) < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kBaseLevelNegative); | |
| return false; | |
| } | |
| if (target == TextureType::External && static_cast<GLuint>(params[0]) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBaseLevelNonZero); | |
| return false; | |
| } | |
| if ((target == TextureType::_2DMultisample || | |
| target == TextureType::_2DMultisampleArray) && | |
| static_cast<GLuint>(params[0]) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBaseLevelNonZero); | |
| return false; | |
| } | |
| if (target == TextureType::Rectangle && static_cast<GLuint>(params[0]) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kBaseLevelNonZero); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_LEVEL: | |
| if (ConvertToGLint(params[0]) < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| break; | |
| case GL_DEPTH_STENCIL_TEXTURE_MODE: | |
| if (context->getClientVersion() < Version(3, 1)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_DEPTH_COMPONENT: | |
| case GL_STENCIL_INDEX: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!ValidateTextureSRGBDecodeValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_GENERATE_MIPMAP: | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| if (!vectorParams) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!vectorParams) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInsufficientBufferSize); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template bool ValidateTexParameterBase(Context *, | |
| TextureType, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLfloat *); | |
| template bool ValidateTexParameterBase(Context *, | |
| TextureType, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLint *); | |
| template bool ValidateTexParameterBase(Context *, | |
| TextureType, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLuint *); | |
| bool ValidateVertexAttribIndex(Context *context, GLuint index) | |
| { | |
| if (index >= MAX_VERTEX_ATTRIBS) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetActiveUniformBlockivBase(Context *context, | |
| GLuint program, | |
| GLuint uniformBlockIndex, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| Program *programObject = GetValidProgram(context, program); | |
| if (!programObject) | |
| { | |
| return false; | |
| } | |
| if (uniformBlockIndex >= programObject->getActiveUniformBlockCount()) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kIndexExceedsActiveUniformBlockCount); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_UNIFORM_BLOCK_BINDING: | |
| case GL_UNIFORM_BLOCK_DATA_SIZE: | |
| case GL_UNIFORM_BLOCK_NAME_LENGTH: | |
| case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: | |
| case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: | |
| case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: | |
| case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| if (pname == GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) | |
| { | |
| const InterfaceBlock &uniformBlock = | |
| programObject->getUniformBlockByIndex(uniformBlockIndex); | |
| *length = static_cast<GLsizei>(uniformBlock.memberIndexes.size()); | |
| } | |
| else | |
| { | |
| *length = 1; | |
| } | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateSamplerParameterBase(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| bool vectorParams, | |
| const ParamType *params) | |
| { | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidSampler); | |
| return false; | |
| } | |
| const GLsizei minBufSize = GetSamplerParameterCount(pname); | |
| if (bufSize >= 0 && bufSize < minBufSize) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| if (!ValidateTextureWrapModeValue(context, params, false)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_FILTER: | |
| if (!ValidateTextureMinFilterValue(context, params, false)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAG_FILTER: | |
| if (!ValidateTextureMagFilterValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| // any value is permissible | |
| break; | |
| case GL_TEXTURE_COMPARE_MODE: | |
| if (!ValidateTextureCompareModeValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| if (!ValidateTextureCompareFuncValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!ValidateTextureSRGBDecodeValue(context, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| { | |
| GLfloat paramValue = static_cast<GLfloat>(params[0]); | |
| if (!ValidateTextureMaxAnisotropyValue(context, paramValue)) | |
| { | |
| return false; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!vectorParams) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInsufficientBufferSize); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template bool ValidateSamplerParameterBase(Context *, | |
| GLuint, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLfloat *); | |
| template bool ValidateSamplerParameterBase(Context *, GLuint, GLenum, GLsizei, bool, const GLint *); | |
| template bool ValidateSamplerParameterBase(Context *, | |
| GLuint, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLuint *); | |
| bool ValidateGetSamplerParameterBase(Context *context, | |
| GLuint sampler, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidSampler); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| if (!ValidateTextureMaxAnisotropyExtensionEnabled(context)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!context->getExtensions().textureSRGBDecode) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClamp) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = GetSamplerParameterCount(pname); | |
| } | |
| return true; | |
| } | |
| bool ValidateGetInternalFormativBase(Context *context, | |
| GLenum target, | |
| GLenum internalformat, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 0; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); | |
| if (!formatCaps.renderbuffer) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kFormatNotRenderable); | |
| return false; | |
| } | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| break; | |
| case GL_TEXTURE_2D_MULTISAMPLE: | |
| if (context->getClientVersion() < ES_3_1 && | |
| !context->getExtensions().textureMultisample) | |
| { | |
| context->validationError(GL_INVALID_ENUM, | |
| kMultisampleTextureExtensionOrES31Required); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES: | |
| if (!context->getExtensions().textureStorageMultisample2DArray) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kMultisampleArrayExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidTarget); | |
| return false; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInsufficientBufferSize); | |
| return false; | |
| } | |
| GLsizei maxWriteParams = 0; | |
| switch (pname) | |
| { | |
| case GL_NUM_SAMPLE_COUNTS: | |
| maxWriteParams = 1; | |
| break; | |
| case GL_SAMPLES: | |
| maxWriteParams = static_cast<GLsizei>(formatCaps.sampleCounts.size()); | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (numParams) | |
| { | |
| // glGetInternalFormativ will not overflow bufSize | |
| *numParams = std::min(bufSize, maxWriteParams); | |
| } | |
| return true; | |
| } | |
| bool ValidateFramebufferNotMultisampled(Context *context, Framebuffer *framebuffer) | |
| { | |
| if (framebuffer->getSamples(context) != 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kInvalidMultisampledFramebufferOperation); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateMultitextureUnit(Context *context, GLenum texture) | |
| { | |
| if (texture < GL_TEXTURE0 || texture >= GL_TEXTURE0 + context->getCaps().maxMultitextureUnits) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidMultitextureUnit); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTexStorageMultisample(Context *context, | |
| TextureType target, | |
| GLsizei samples, | |
| GLint internalFormat, | |
| GLsizei width, | |
| GLsizei height) | |
| { | |
| const Caps &caps = context->getCaps(); | |
| if (static_cast<GLuint>(width) > caps.max2DTextureSize || | |
| static_cast<GLuint>(height) > caps.max2DTextureSize) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kTextureWidthOrHeightOutOfRange); | |
| return false; | |
| } | |
| if (samples == 0) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kSamplesZero); | |
| return false; | |
| } | |
| const TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat); | |
| if (!formatCaps.textureAttachment) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kRenderableInternalFormat); | |
| return false; | |
| } | |
| // The ES3.1 spec(section 8.8) states that an INVALID_ENUM error is generated if internalformat | |
| // is one of the unsized base internalformats listed in table 8.11. | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat); | |
| if (formatInfo.internalFormat == GL_NONE) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kUnsizedInternalFormatUnsupported); | |
| return false; | |
| } | |
| if (static_cast<GLuint>(samples) > formatCaps.getMaxSamples()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kSamplesOutOfRange); | |
| return false; | |
| } | |
| Texture *texture = context->getTextureByType(target); | |
| if (!texture || texture->id() == 0) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kZeroBoundToTarget); | |
| return false; | |
| } | |
| if (texture->getImmutableFormat()) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kImmutableTextureBound); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTexStorage2DMultisampleBase(Context *context, | |
| TextureType target, | |
| GLsizei samples, | |
| GLint internalFormat, | |
| GLsizei width, | |
| GLsizei height) | |
| { | |
| if (target != TextureType::_2DMultisample) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidTarget); | |
| return false; | |
| } | |
| if (width < 1 || height < 1) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kTextureSizeTooSmall); | |
| return false; | |
| } | |
| return ValidateTexStorageMultisample(context, target, samples, internalFormat, width, height); | |
| } | |
| bool ValidateGetTexLevelParameterBase(Context *context, | |
| TextureTarget target, | |
| GLint level, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| TextureType type = TextureTargetToType(target); | |
| if (!ValidTexLevelDestinationTarget(context, type)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getTextureByType(type) == nullptr) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kTextureNotBound); | |
| return false; | |
| } | |
| if (!ValidMipLevel(context, type, level)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_RED_TYPE: | |
| case GL_TEXTURE_GREEN_TYPE: | |
| case GL_TEXTURE_BLUE_TYPE: | |
| case GL_TEXTURE_ALPHA_TYPE: | |
| case GL_TEXTURE_DEPTH_TYPE: | |
| break; | |
| case GL_TEXTURE_RED_SIZE: | |
| case GL_TEXTURE_GREEN_SIZE: | |
| case GL_TEXTURE_BLUE_SIZE: | |
| case GL_TEXTURE_ALPHA_SIZE: | |
| case GL_TEXTURE_DEPTH_SIZE: | |
| case GL_TEXTURE_STENCIL_SIZE: | |
| case GL_TEXTURE_SHARED_SIZE: | |
| break; | |
| case GL_TEXTURE_INTERNAL_FORMAT: | |
| case GL_TEXTURE_WIDTH: | |
| case GL_TEXTURE_HEIGHT: | |
| case GL_TEXTURE_DEPTH: | |
| break; | |
| case GL_TEXTURE_SAMPLES: | |
| case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS: | |
| break; | |
| case GL_TEXTURE_COMPRESSED: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetMultisamplefvBase(Context *context, GLenum pname, GLuint index, GLfloat *val) | |
| { | |
| if (pname != GL_SAMPLE_POSITION) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); | |
| GLint samples = framebuffer->getSamples(context); | |
| if (index >= static_cast<GLuint>(samples)) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kIndexExceedsSamples); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateSampleMaskiBase(Context *context, GLuint maskNumber, GLbitfield mask) | |
| { | |
| if (maskNumber >= context->getCaps().maxSampleMaskWords) | |
| { | |
| context->validationError(GL_INVALID_VALUE, kInvalidSampleMaskNumber); | |
| return false; | |
| } | |
| return true; | |
| } | |
| void RecordDrawAttribsError(Context *context) | |
| { | |
| // An overflow can happen when adding the offset. Check against a special constant. | |
| if (context->getStateCache().getNonInstancedVertexElementLimit() == | |
| VertexAttribute::kIntegerOverflow || | |
| context->getStateCache().getInstancedVertexElementLimit() == | |
| VertexAttribute::kIntegerOverflow) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kIntegerOverflow); | |
| } | |
| else | |
| { | |
| // [OpenGL ES 3.0.2] section 2.9.4 page 40: | |
| // We can return INVALID_OPERATION if our buffer does not have enough backing data. | |
| context->validationError(GL_INVALID_OPERATION, kInsufficientVertexBufferSize); | |
| } | |
| } | |
| bool ValidateLoseContextCHROMIUM(Context *context, | |
| GraphicsResetStatus current, | |
| GraphicsResetStatus other) | |
| { | |
| if (!context->getExtensions().loseContextCHROMIUM) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (current) | |
| { | |
| case GraphicsResetStatus::GuiltyContextReset: | |
| case GraphicsResetStatus::InnocentContextReset: | |
| case GraphicsResetStatus::UnknownContextReset: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidResetStatus); | |
| } | |
| switch (other) | |
| { | |
| case GraphicsResetStatus::GuiltyContextReset: | |
| case GraphicsResetStatus::InnocentContextReset: | |
| case GraphicsResetStatus::UnknownContextReset: | |
| break; | |
| default: | |
| context->validationError(GL_INVALID_ENUM, kInvalidResetStatus); | |
| } | |
| return true; | |
| } | |
| // GL_ANGLE_texture_storage_external | |
| bool ValidateTexImage2DExternalANGLE(Context *context, | |
| TextureTarget target, | |
| GLint level, | |
| GLint internalformat, | |
| GLsizei width, | |
| GLsizei height, | |
| GLint border, | |
| GLenum format, | |
| GLenum type) | |
| { | |
| if (!context->getExtensions().textureExternalUpdateANGLE) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidTexture2DDestinationTarget(context, target) && | |
| !ValidTextureExternalTarget(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() <= 2) | |
| { | |
| if (!ValidateES2TexImageParametersBase(context, target, level, internalformat, false, false, | |
| 0, 0, width, height, border, format, type, -1, | |
| nullptr)) | |
| { | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| if (!ValidateES3TexImageParametersBase(context, target, level, internalformat, false, false, | |
| 0, 0, 0, width, height, 1, border, format, type, -1, | |
| nullptr)) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateInvalidateTextureANGLE(Context *context, TextureType target) | |
| { | |
| if (!context->getExtensions().textureExternalUpdateANGLE) | |
| { | |
| context->validationError(GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidTextureTarget(context, target) && !ValidTextureExternalTarget(context, target)) | |
| { | |
| context->validationError(GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| } // namespace gl |