| // GENERATED FILE - DO NOT EDIT. | |
| // Generated by gen_proc_table.py using data from gl.xml, gl_angle_ext.xml, egl.xml, | |
| // egl_angle_ext.xml. | |
| // | |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // getProcAddress loader table: | |
| // Mapping from a string entry point name to function address. | |
| // | |
| #include "libGLESv2/proc_table_egl.h" | |
| #include "libGLESv2/entry_points_egl_autogen.h" | |
| #include "libGLESv2/entry_points_egl_ext_autogen.h" | |
| #include "libGLESv2/entry_points_gles_1_0_autogen.h" | |
| #include "libGLESv2/entry_points_gles_2_0_autogen.h" | |
| #include "libGLESv2/entry_points_gles_3_0_autogen.h" | |
| #include "libGLESv2/entry_points_gles_3_1_autogen.h" | |
| #include "libGLESv2/entry_points_gles_3_2_autogen.h" | |
| #include "libGLESv2/entry_points_gles_ext_autogen.h" | |
| #include "platform/PlatformMethods.h" | |
| #define P(FUNC) reinterpret_cast<__eglMustCastToProperFunctionPointerType>(FUNC) | |
| namespace egl | |
| { | |
| const ProcEntry g_procTable[] = { | |
| {"ANGLEGetDisplayPlatform", P(ANGLEGetDisplayPlatform)}, | |
| {"ANGLEResetDisplayPlatform", P(ANGLEResetDisplayPlatform)}, | |
| {"eglBindAPI", P(EGL_BindAPI)}, | |
| {"eglBindTexImage", P(EGL_BindTexImage)}, | |
| {"eglChooseConfig", P(EGL_ChooseConfig)}, | |
| {"eglClientWaitSync", P(EGL_ClientWaitSync)}, | |
| {"eglClientWaitSyncKHR", P(EGL_ClientWaitSyncKHR)}, | |
| {"eglCopyBuffers", P(EGL_CopyBuffers)}, | |
| {"eglCreateContext", P(EGL_CreateContext)}, | |
| {"eglCreateDeviceANGLE", P(EGL_CreateDeviceANGLE)}, | |
| {"eglCreateImage", P(EGL_CreateImage)}, | |
| {"eglCreateImageKHR", P(EGL_CreateImageKHR)}, | |
| {"eglCreateNativeClientBufferANDROID", P(EGL_CreateNativeClientBufferANDROID)}, | |
| {"eglCreatePbufferFromClientBuffer", P(EGL_CreatePbufferFromClientBuffer)}, | |
| {"eglCreatePbufferSurface", P(EGL_CreatePbufferSurface)}, | |
| {"eglCreatePixmapSurface", P(EGL_CreatePixmapSurface)}, | |
| {"eglCreatePlatformPixmapSurface", P(EGL_CreatePlatformPixmapSurface)}, | |
| {"eglCreatePlatformPixmapSurfaceEXT", P(EGL_CreatePlatformPixmapSurfaceEXT)}, | |
| {"eglCreatePlatformWindowSurface", P(EGL_CreatePlatformWindowSurface)}, | |
| {"eglCreatePlatformWindowSurfaceEXT", P(EGL_CreatePlatformWindowSurfaceEXT)}, | |
| {"eglCreateStreamKHR", P(EGL_CreateStreamKHR)}, | |
| {"eglCreateStreamProducerD3DTextureANGLE", P(EGL_CreateStreamProducerD3DTextureANGLE)}, | |
| {"eglCreateSync", P(EGL_CreateSync)}, | |
| {"eglCreateSyncKHR", P(EGL_CreateSyncKHR)}, | |
| {"eglCreateWindowSurface", P(EGL_CreateWindowSurface)}, | |
| {"eglDebugMessageControlKHR", P(EGL_DebugMessageControlKHR)}, | |
| {"eglDestroyContext", P(EGL_DestroyContext)}, | |
| {"eglDestroyImage", P(EGL_DestroyImage)}, | |
| {"eglDestroyImageKHR", P(EGL_DestroyImageKHR)}, | |
| {"eglDestroyStreamKHR", P(EGL_DestroyStreamKHR)}, | |
| {"eglDestroySurface", P(EGL_DestroySurface)}, | |
| {"eglDestroySync", P(EGL_DestroySync)}, | |
| {"eglDestroySyncKHR", P(EGL_DestroySyncKHR)}, | |
| {"eglDupNativeFenceFDANDROID", P(EGL_DupNativeFenceFDANDROID)}, | |
| {"eglGetCompositorTimingANDROID", P(EGL_GetCompositorTimingANDROID)}, | |
| {"eglGetCompositorTimingSupportedANDROID", P(EGL_GetCompositorTimingSupportedANDROID)}, | |
| {"eglGetConfigAttrib", P(EGL_GetConfigAttrib)}, | |
| {"eglGetConfigs", P(EGL_GetConfigs)}, | |
| {"eglGetCurrentContext", P(EGL_GetCurrentContext)}, | |
| {"eglGetCurrentDisplay", P(EGL_GetCurrentDisplay)}, | |
| {"eglGetCurrentSurface", P(EGL_GetCurrentSurface)}, | |
| {"eglGetDisplay", P(EGL_GetDisplay)}, | |
| {"eglGetError", P(EGL_GetError)}, | |
| {"eglGetFrameTimestampSupportedANDROID", P(EGL_GetFrameTimestampSupportedANDROID)}, | |
| {"eglGetFrameTimestampsANDROID", P(EGL_GetFrameTimestampsANDROID)}, | |
| {"eglGetMscRateANGLE", P(EGL_GetMscRateANGLE)}, | |
| {"eglGetNativeClientBufferANDROID", P(EGL_GetNativeClientBufferANDROID)}, | |
| {"eglGetNextFrameIdANDROID", P(EGL_GetNextFrameIdANDROID)}, | |
| {"eglGetPlatformDisplay", P(EGL_GetPlatformDisplay)}, | |
| {"eglGetPlatformDisplayEXT", P(EGL_GetPlatformDisplayEXT)}, | |
| {"eglGetProcAddress", P(EGL_GetProcAddress)}, | |
| {"eglGetSyncAttrib", P(EGL_GetSyncAttrib)}, | |
| {"eglGetSyncAttribKHR", P(EGL_GetSyncAttribKHR)}, | |
| {"eglGetSyncValuesCHROMIUM", P(EGL_GetSyncValuesCHROMIUM)}, | |
| {"eglHandleGPUSwitchANGLE", P(EGL_HandleGPUSwitchANGLE)}, | |
| {"eglInitialize", P(EGL_Initialize)}, | |
| {"eglLabelObjectKHR", P(EGL_LabelObjectKHR)}, | |
| {"eglMakeCurrent", P(EGL_MakeCurrent)}, | |
| {"eglPostSubBufferNV", P(EGL_PostSubBufferNV)}, | |
| {"eglPresentationTimeANDROID", P(EGL_PresentationTimeANDROID)}, | |
| {"eglProgramCacheGetAttribANGLE", P(EGL_ProgramCacheGetAttribANGLE)}, | |
| {"eglProgramCachePopulateANGLE", P(EGL_ProgramCachePopulateANGLE)}, | |
| {"eglProgramCacheQueryANGLE", P(EGL_ProgramCacheQueryANGLE)}, | |
| {"eglProgramCacheResizeANGLE", P(EGL_ProgramCacheResizeANGLE)}, | |
| {"eglQueryAPI", P(EGL_QueryAPI)}, | |
| {"eglQueryContext", P(EGL_QueryContext)}, | |
| {"eglQueryDebugKHR", P(EGL_QueryDebugKHR)}, | |
| {"eglQueryDeviceAttribEXT", P(EGL_QueryDeviceAttribEXT)}, | |
| {"eglQueryDeviceStringEXT", P(EGL_QueryDeviceStringEXT)}, | |
| {"eglQueryDisplayAttribANGLE", P(EGL_QueryDisplayAttribANGLE)}, | |
| {"eglQueryDisplayAttribEXT", P(EGL_QueryDisplayAttribEXT)}, | |
| {"eglQueryStreamKHR", P(EGL_QueryStreamKHR)}, | |
| {"eglQueryStreamu64KHR", P(EGL_QueryStreamu64KHR)}, | |
| {"eglQueryString", P(EGL_QueryString)}, | |
| {"eglQueryStringiANGLE", P(EGL_QueryStringiANGLE)}, | |
| {"eglQuerySurface", P(EGL_QuerySurface)}, | |
| {"eglQuerySurfacePointerANGLE", P(EGL_QuerySurfacePointerANGLE)}, | |
| {"eglReacquireHighPowerGPUANGLE", P(EGL_ReacquireHighPowerGPUANGLE)}, | |
| {"eglReleaseDeviceANGLE", P(EGL_ReleaseDeviceANGLE)}, | |
| {"eglReleaseHighPowerGPUANGLE", P(EGL_ReleaseHighPowerGPUANGLE)}, | |
| {"eglReleaseTexImage", P(EGL_ReleaseTexImage)}, | |
| {"eglReleaseThread", P(EGL_ReleaseThread)}, | |
| {"eglSetBlobCacheFuncsANDROID", P(EGL_SetBlobCacheFuncsANDROID)}, | |
| {"eglSignalSyncKHR", P(EGL_SignalSyncKHR)}, | |
| {"eglStreamAttribKHR", P(EGL_StreamAttribKHR)}, | |
| {"eglStreamConsumerAcquireKHR", P(EGL_StreamConsumerAcquireKHR)}, | |
| {"eglStreamConsumerGLTextureExternalAttribsNV", | |
| P(EGL_StreamConsumerGLTextureExternalAttribsNV)}, | |
| {"eglStreamConsumerGLTextureExternalKHR", P(EGL_StreamConsumerGLTextureExternalKHR)}, | |
| {"eglStreamConsumerReleaseKHR", P(EGL_StreamConsumerReleaseKHR)}, | |
| {"eglStreamPostD3DTextureANGLE", P(EGL_StreamPostD3DTextureANGLE)}, | |
| {"eglSurfaceAttrib", P(EGL_SurfaceAttrib)}, | |
| {"eglSwapBuffers", P(EGL_SwapBuffers)}, | |
| {"eglSwapBuffersWithDamageKHR", P(EGL_SwapBuffersWithDamageKHR)}, | |
| {"eglSwapBuffersWithFrameTokenANGLE", P(EGL_SwapBuffersWithFrameTokenANGLE)}, | |
| {"eglSwapInterval", P(EGL_SwapInterval)}, | |
| {"eglTerminate", P(EGL_Terminate)}, | |
| {"eglWaitClient", P(EGL_WaitClient)}, | |
| {"eglWaitGL", P(EGL_WaitGL)}, | |
| {"eglWaitNative", P(EGL_WaitNative)}, | |
| {"eglWaitSync", P(EGL_WaitSync)}, | |
| {"eglWaitSyncKHR", P(EGL_WaitSyncKHR)}, | |
| {"glActiveShaderProgram", P(GL_ActiveShaderProgram)}, | |
| {"glActiveShaderProgramContextANGLE", P(GL_ActiveShaderProgramContextANGLE)}, | |
| {"glActiveShaderProgramEXT", P(GL_ActiveShaderProgramEXT)}, | |
| {"glActiveShaderProgramEXTContextANGLE", P(GL_ActiveShaderProgramEXTContextANGLE)}, | |
| {"glActiveTexture", P(GL_ActiveTexture)}, | |
| {"glActiveTextureContextANGLE", P(GL_ActiveTextureContextANGLE)}, | |
| {"glAlphaFunc", P(GL_AlphaFunc)}, | |
| {"glAlphaFuncContextANGLE", P(GL_AlphaFuncContextANGLE)}, | |
| {"glAlphaFuncx", P(GL_AlphaFuncx)}, | |
| {"glAlphaFuncxContextANGLE", P(GL_AlphaFuncxContextANGLE)}, | |
| {"glAttachShader", P(GL_AttachShader)}, | |
| {"glAttachShaderContextANGLE", P(GL_AttachShaderContextANGLE)}, | |
| {"glBeginQuery", P(GL_BeginQuery)}, | |
| {"glBeginQueryContextANGLE", P(GL_BeginQueryContextANGLE)}, | |
| {"glBeginQueryEXT", P(GL_BeginQueryEXT)}, | |
| {"glBeginQueryEXTContextANGLE", P(GL_BeginQueryEXTContextANGLE)}, | |
| {"glBeginTransformFeedback", P(GL_BeginTransformFeedback)}, | |
| {"glBeginTransformFeedbackContextANGLE", P(GL_BeginTransformFeedbackContextANGLE)}, | |
| {"glBindAttribLocation", P(GL_BindAttribLocation)}, | |
| {"glBindAttribLocationContextANGLE", P(GL_BindAttribLocationContextANGLE)}, | |
| {"glBindBuffer", P(GL_BindBuffer)}, | |
| {"glBindBufferBase", P(GL_BindBufferBase)}, | |
| {"glBindBufferBaseContextANGLE", P(GL_BindBufferBaseContextANGLE)}, | |
| {"glBindBufferContextANGLE", P(GL_BindBufferContextANGLE)}, | |
| {"glBindBufferRange", P(GL_BindBufferRange)}, | |
| {"glBindBufferRangeContextANGLE", P(GL_BindBufferRangeContextANGLE)}, | |
| {"glBindFragDataLocationEXT", P(GL_BindFragDataLocationEXT)}, | |
| {"glBindFragDataLocationEXTContextANGLE", P(GL_BindFragDataLocationEXTContextANGLE)}, | |
| {"glBindFragDataLocationIndexedEXT", P(GL_BindFragDataLocationIndexedEXT)}, | |
| {"glBindFragDataLocationIndexedEXTContextANGLE", | |
| P(GL_BindFragDataLocationIndexedEXTContextANGLE)}, | |
| {"glBindFramebuffer", P(GL_BindFramebuffer)}, | |
| {"glBindFramebufferContextANGLE", P(GL_BindFramebufferContextANGLE)}, | |
| {"glBindFramebufferOES", P(GL_BindFramebufferOES)}, | |
| {"glBindFramebufferOESContextANGLE", P(GL_BindFramebufferOESContextANGLE)}, | |
| {"glBindImageTexture", P(GL_BindImageTexture)}, | |
| {"glBindImageTextureContextANGLE", P(GL_BindImageTextureContextANGLE)}, | |
| {"glBindProgramPipeline", P(GL_BindProgramPipeline)}, | |
| {"glBindProgramPipelineContextANGLE", P(GL_BindProgramPipelineContextANGLE)}, | |
| {"glBindProgramPipelineEXT", P(GL_BindProgramPipelineEXT)}, | |
| {"glBindProgramPipelineEXTContextANGLE", P(GL_BindProgramPipelineEXTContextANGLE)}, | |
| {"glBindRenderbuffer", P(GL_BindRenderbuffer)}, | |
| {"glBindRenderbufferContextANGLE", P(GL_BindRenderbufferContextANGLE)}, | |
| {"glBindRenderbufferOES", P(GL_BindRenderbufferOES)}, | |
| {"glBindRenderbufferOESContextANGLE", P(GL_BindRenderbufferOESContextANGLE)}, | |
| {"glBindSampler", P(GL_BindSampler)}, | |
| {"glBindSamplerContextANGLE", P(GL_BindSamplerContextANGLE)}, | |
| {"glBindTexture", P(GL_BindTexture)}, | |
| {"glBindTextureContextANGLE", P(GL_BindTextureContextANGLE)}, | |
| {"glBindTransformFeedback", P(GL_BindTransformFeedback)}, | |
| {"glBindTransformFeedbackContextANGLE", P(GL_BindTransformFeedbackContextANGLE)}, | |
| {"glBindUniformLocationCHROMIUM", P(GL_BindUniformLocationCHROMIUM)}, | |
| {"glBindUniformLocationCHROMIUMContextANGLE", P(GL_BindUniformLocationCHROMIUMContextANGLE)}, | |
| {"glBindVertexArray", P(GL_BindVertexArray)}, | |
| {"glBindVertexArrayContextANGLE", P(GL_BindVertexArrayContextANGLE)}, | |
| {"glBindVertexArrayOES", P(GL_BindVertexArrayOES)}, | |
| {"glBindVertexArrayOESContextANGLE", P(GL_BindVertexArrayOESContextANGLE)}, | |
| {"glBindVertexBuffer", P(GL_BindVertexBuffer)}, | |
| {"glBindVertexBufferContextANGLE", P(GL_BindVertexBufferContextANGLE)}, | |
| {"glBlendBarrier", P(GL_BlendBarrier)}, | |
| {"glBlendBarrierContextANGLE", P(GL_BlendBarrierContextANGLE)}, | |
| {"glBlendBarrierKHR", P(GL_BlendBarrierKHR)}, | |
| {"glBlendBarrierKHRContextANGLE", P(GL_BlendBarrierKHRContextANGLE)}, | |
| {"glBlendColor", P(GL_BlendColor)}, | |
| {"glBlendColorContextANGLE", P(GL_BlendColorContextANGLE)}, | |
| {"glBlendEquation", P(GL_BlendEquation)}, | |
| {"glBlendEquationContextANGLE", P(GL_BlendEquationContextANGLE)}, | |
| {"glBlendEquationSeparate", P(GL_BlendEquationSeparate)}, | |
| {"glBlendEquationSeparateContextANGLE", P(GL_BlendEquationSeparateContextANGLE)}, | |
| {"glBlendEquationSeparatei", P(GL_BlendEquationSeparatei)}, | |
| {"glBlendEquationSeparateiContextANGLE", P(GL_BlendEquationSeparateiContextANGLE)}, | |
| {"glBlendEquationSeparateiEXT", P(GL_BlendEquationSeparateiEXT)}, | |
| {"glBlendEquationSeparateiEXTContextANGLE", P(GL_BlendEquationSeparateiEXTContextANGLE)}, | |
| {"glBlendEquationSeparateiOES", P(GL_BlendEquationSeparateiOES)}, | |
| {"glBlendEquationSeparateiOESContextANGLE", P(GL_BlendEquationSeparateiOESContextANGLE)}, | |
| {"glBlendEquationi", P(GL_BlendEquationi)}, | |
| {"glBlendEquationiContextANGLE", P(GL_BlendEquationiContextANGLE)}, | |
| {"glBlendEquationiEXT", P(GL_BlendEquationiEXT)}, | |
| {"glBlendEquationiEXTContextANGLE", P(GL_BlendEquationiEXTContextANGLE)}, | |
| {"glBlendEquationiOES", P(GL_BlendEquationiOES)}, | |
| {"glBlendEquationiOESContextANGLE", P(GL_BlendEquationiOESContextANGLE)}, | |
| {"glBlendFunc", P(GL_BlendFunc)}, | |
| {"glBlendFuncContextANGLE", P(GL_BlendFuncContextANGLE)}, | |
| {"glBlendFuncSeparate", P(GL_BlendFuncSeparate)}, | |
| {"glBlendFuncSeparateContextANGLE", P(GL_BlendFuncSeparateContextANGLE)}, | |
| {"glBlendFuncSeparatei", P(GL_BlendFuncSeparatei)}, | |
| {"glBlendFuncSeparateiContextANGLE", P(GL_BlendFuncSeparateiContextANGLE)}, | |
| {"glBlendFuncSeparateiEXT", P(GL_BlendFuncSeparateiEXT)}, | |
| {"glBlendFuncSeparateiEXTContextANGLE", P(GL_BlendFuncSeparateiEXTContextANGLE)}, | |
| {"glBlendFuncSeparateiOES", P(GL_BlendFuncSeparateiOES)}, | |
| {"glBlendFuncSeparateiOESContextANGLE", P(GL_BlendFuncSeparateiOESContextANGLE)}, | |
| {"glBlendFunci", P(GL_BlendFunci)}, | |
| {"glBlendFunciContextANGLE", P(GL_BlendFunciContextANGLE)}, | |
| {"glBlendFunciEXT", P(GL_BlendFunciEXT)}, | |
| {"glBlendFunciEXTContextANGLE", P(GL_BlendFunciEXTContextANGLE)}, | |
| {"glBlendFunciOES", P(GL_BlendFunciOES)}, | |
| {"glBlendFunciOESContextANGLE", P(GL_BlendFunciOESContextANGLE)}, | |
| {"glBlitFramebuffer", P(GL_BlitFramebuffer)}, | |
| {"glBlitFramebufferANGLE", P(GL_BlitFramebufferANGLE)}, | |
| {"glBlitFramebufferANGLEContextANGLE", P(GL_BlitFramebufferANGLEContextANGLE)}, | |
| {"glBlitFramebufferContextANGLE", P(GL_BlitFramebufferContextANGLE)}, | |
| {"glBlitFramebufferNV", P(GL_BlitFramebufferNV)}, | |
| {"glBlitFramebufferNVContextANGLE", P(GL_BlitFramebufferNVContextANGLE)}, | |
| {"glBufferData", P(GL_BufferData)}, | |
| {"glBufferDataContextANGLE", P(GL_BufferDataContextANGLE)}, | |
| {"glBufferStorageEXT", P(GL_BufferStorageEXT)}, | |
| {"glBufferStorageEXTContextANGLE", P(GL_BufferStorageEXTContextANGLE)}, | |
| {"glBufferStorageExternalEXT", P(GL_BufferStorageExternalEXT)}, | |
| {"glBufferStorageExternalEXTContextANGLE", P(GL_BufferStorageExternalEXTContextANGLE)}, | |
| {"glBufferStorageMemEXT", P(GL_BufferStorageMemEXT)}, | |
| {"glBufferStorageMemEXTContextANGLE", P(GL_BufferStorageMemEXTContextANGLE)}, | |
| {"glBufferSubData", P(GL_BufferSubData)}, | |
| {"glBufferSubDataContextANGLE", P(GL_BufferSubDataContextANGLE)}, | |
| {"glCheckFramebufferStatus", P(GL_CheckFramebufferStatus)}, | |
| {"glCheckFramebufferStatusContextANGLE", P(GL_CheckFramebufferStatusContextANGLE)}, | |
| {"glCheckFramebufferStatusOES", P(GL_CheckFramebufferStatusOES)}, | |
| {"glCheckFramebufferStatusOESContextANGLE", P(GL_CheckFramebufferStatusOESContextANGLE)}, | |
| {"glClear", P(GL_Clear)}, | |
| {"glClearBufferfi", P(GL_ClearBufferfi)}, | |
| {"glClearBufferfiContextANGLE", P(GL_ClearBufferfiContextANGLE)}, | |
| {"glClearBufferfv", P(GL_ClearBufferfv)}, | |
| {"glClearBufferfvContextANGLE", P(GL_ClearBufferfvContextANGLE)}, | |
| {"glClearBufferiv", P(GL_ClearBufferiv)}, | |
| {"glClearBufferivContextANGLE", P(GL_ClearBufferivContextANGLE)}, | |
| {"glClearBufferuiv", P(GL_ClearBufferuiv)}, | |
| {"glClearBufferuivContextANGLE", P(GL_ClearBufferuivContextANGLE)}, | |
| {"glClearColor", P(GL_ClearColor)}, | |
| {"glClearColorContextANGLE", P(GL_ClearColorContextANGLE)}, | |
| {"glClearColorx", P(GL_ClearColorx)}, | |
| {"glClearColorxContextANGLE", P(GL_ClearColorxContextANGLE)}, | |
| {"glClearContextANGLE", P(GL_ClearContextANGLE)}, | |
| {"glClearDepthf", P(GL_ClearDepthf)}, | |
| {"glClearDepthfContextANGLE", P(GL_ClearDepthfContextANGLE)}, | |
| {"glClearDepthx", P(GL_ClearDepthx)}, | |
| {"glClearDepthxContextANGLE", P(GL_ClearDepthxContextANGLE)}, | |
| {"glClearStencil", P(GL_ClearStencil)}, | |
| {"glClearStencilContextANGLE", P(GL_ClearStencilContextANGLE)}, | |
| {"glClientActiveTexture", P(GL_ClientActiveTexture)}, | |
| {"glClientActiveTextureContextANGLE", P(GL_ClientActiveTextureContextANGLE)}, | |
| {"glClientWaitSync", P(GL_ClientWaitSync)}, | |
| {"glClientWaitSyncContextANGLE", P(GL_ClientWaitSyncContextANGLE)}, | |
| {"glClipControlEXT", P(GL_ClipControlEXT)}, | |
| {"glClipControlEXTContextANGLE", P(GL_ClipControlEXTContextANGLE)}, | |
| {"glClipPlanef", P(GL_ClipPlanef)}, | |
| {"glClipPlanefContextANGLE", P(GL_ClipPlanefContextANGLE)}, | |
| {"glClipPlanex", P(GL_ClipPlanex)}, | |
| {"glClipPlanexContextANGLE", P(GL_ClipPlanexContextANGLE)}, | |
| {"glColor4f", P(GL_Color4f)}, | |
| {"glColor4fContextANGLE", P(GL_Color4fContextANGLE)}, | |
| {"glColor4ub", P(GL_Color4ub)}, | |
| {"glColor4ubContextANGLE", P(GL_Color4ubContextANGLE)}, | |
| {"glColor4x", P(GL_Color4x)}, | |
| {"glColor4xContextANGLE", P(GL_Color4xContextANGLE)}, | |
| {"glColorMask", P(GL_ColorMask)}, | |
| {"glColorMaskContextANGLE", P(GL_ColorMaskContextANGLE)}, | |
| {"glColorMaski", P(GL_ColorMaski)}, | |
| {"glColorMaskiContextANGLE", P(GL_ColorMaskiContextANGLE)}, | |
| {"glColorMaskiEXT", P(GL_ColorMaskiEXT)}, | |
| {"glColorMaskiEXTContextANGLE", P(GL_ColorMaskiEXTContextANGLE)}, | |
| {"glColorMaskiOES", P(GL_ColorMaskiOES)}, | |
| {"glColorMaskiOESContextANGLE", P(GL_ColorMaskiOESContextANGLE)}, | |
| {"glColorPointer", P(GL_ColorPointer)}, | |
| {"glColorPointerContextANGLE", P(GL_ColorPointerContextANGLE)}, | |
| {"glCompileShader", P(GL_CompileShader)}, | |
| {"glCompileShaderContextANGLE", P(GL_CompileShaderContextANGLE)}, | |
| {"glCompressedCopyTextureCHROMIUM", P(GL_CompressedCopyTextureCHROMIUM)}, | |
| {"glCompressedCopyTextureCHROMIUMContextANGLE", | |
| P(GL_CompressedCopyTextureCHROMIUMContextANGLE)}, | |
| {"glCompressedTexImage2D", P(GL_CompressedTexImage2D)}, | |
| {"glCompressedTexImage2DContextANGLE", P(GL_CompressedTexImage2DContextANGLE)}, | |
| {"glCompressedTexImage2DRobustANGLE", P(GL_CompressedTexImage2DRobustANGLE)}, | |
| {"glCompressedTexImage2DRobustANGLEContextANGLE", | |
| P(GL_CompressedTexImage2DRobustANGLEContextANGLE)}, | |
| {"glCompressedTexImage3D", P(GL_CompressedTexImage3D)}, | |
| {"glCompressedTexImage3DContextANGLE", P(GL_CompressedTexImage3DContextANGLE)}, | |
| {"glCompressedTexImage3DOES", P(GL_CompressedTexImage3DOES)}, | |
| {"glCompressedTexImage3DOESContextANGLE", P(GL_CompressedTexImage3DOESContextANGLE)}, | |
| {"glCompressedTexImage3DRobustANGLE", P(GL_CompressedTexImage3DRobustANGLE)}, | |
| {"glCompressedTexImage3DRobustANGLEContextANGLE", | |
| P(GL_CompressedTexImage3DRobustANGLEContextANGLE)}, | |
| {"glCompressedTexSubImage2D", P(GL_CompressedTexSubImage2D)}, | |
| {"glCompressedTexSubImage2DContextANGLE", P(GL_CompressedTexSubImage2DContextANGLE)}, | |
| {"glCompressedTexSubImage2DRobustANGLE", P(GL_CompressedTexSubImage2DRobustANGLE)}, | |
| {"glCompressedTexSubImage2DRobustANGLEContextANGLE", | |
| P(GL_CompressedTexSubImage2DRobustANGLEContextANGLE)}, | |
| {"glCompressedTexSubImage3D", P(GL_CompressedTexSubImage3D)}, | |
| {"glCompressedTexSubImage3DContextANGLE", P(GL_CompressedTexSubImage3DContextANGLE)}, | |
| {"glCompressedTexSubImage3DOES", P(GL_CompressedTexSubImage3DOES)}, | |
| {"glCompressedTexSubImage3DOESContextANGLE", P(GL_CompressedTexSubImage3DOESContextANGLE)}, | |
| {"glCompressedTexSubImage3DRobustANGLE", P(GL_CompressedTexSubImage3DRobustANGLE)}, | |
| {"glCompressedTexSubImage3DRobustANGLEContextANGLE", | |
| P(GL_CompressedTexSubImage3DRobustANGLEContextANGLE)}, | |
| {"glCopyBufferSubData", P(GL_CopyBufferSubData)}, | |
| {"glCopyBufferSubDataContextANGLE", P(GL_CopyBufferSubDataContextANGLE)}, | |
| {"glCopyImageSubData", P(GL_CopyImageSubData)}, | |
| {"glCopyImageSubDataContextANGLE", P(GL_CopyImageSubDataContextANGLE)}, | |
| {"glCopyImageSubDataEXT", P(GL_CopyImageSubDataEXT)}, | |
| {"glCopyImageSubDataEXTContextANGLE", P(GL_CopyImageSubDataEXTContextANGLE)}, | |
| {"glCopyImageSubDataOES", P(GL_CopyImageSubDataOES)}, | |
| {"glCopyImageSubDataOESContextANGLE", P(GL_CopyImageSubDataOESContextANGLE)}, | |
| {"glCopySubTexture3DANGLE", P(GL_CopySubTexture3DANGLE)}, | |
| {"glCopySubTexture3DANGLEContextANGLE", P(GL_CopySubTexture3DANGLEContextANGLE)}, | |
| {"glCopySubTextureCHROMIUM", P(GL_CopySubTextureCHROMIUM)}, | |
| {"glCopySubTextureCHROMIUMContextANGLE", P(GL_CopySubTextureCHROMIUMContextANGLE)}, | |
| {"glCopyTexImage2D", P(GL_CopyTexImage2D)}, | |
| {"glCopyTexImage2DContextANGLE", P(GL_CopyTexImage2DContextANGLE)}, | |
| {"glCopyTexSubImage2D", P(GL_CopyTexSubImage2D)}, | |
| {"glCopyTexSubImage2DContextANGLE", P(GL_CopyTexSubImage2DContextANGLE)}, | |
| {"glCopyTexSubImage3D", P(GL_CopyTexSubImage3D)}, | |
| {"glCopyTexSubImage3DContextANGLE", P(GL_CopyTexSubImage3DContextANGLE)}, | |
| {"glCopyTexSubImage3DOES", P(GL_CopyTexSubImage3DOES)}, | |
| {"glCopyTexSubImage3DOESContextANGLE", P(GL_CopyTexSubImage3DOESContextANGLE)}, | |
| {"glCopyTexture3DANGLE", P(GL_CopyTexture3DANGLE)}, | |
| {"glCopyTexture3DANGLEContextANGLE", P(GL_CopyTexture3DANGLEContextANGLE)}, | |
| {"glCopyTextureCHROMIUM", P(GL_CopyTextureCHROMIUM)}, | |
| {"glCopyTextureCHROMIUMContextANGLE", P(GL_CopyTextureCHROMIUMContextANGLE)}, | |
| {"glCoverageModulationCHROMIUM", P(GL_CoverageModulationCHROMIUM)}, | |
| {"glCoverageModulationCHROMIUMContextANGLE", P(GL_CoverageModulationCHROMIUMContextANGLE)}, | |
| {"glCreateMemoryObjectsEXT", P(GL_CreateMemoryObjectsEXT)}, | |
| {"glCreateMemoryObjectsEXTContextANGLE", P(GL_CreateMemoryObjectsEXTContextANGLE)}, | |
| {"glCreateProgram", P(GL_CreateProgram)}, | |
| {"glCreateProgramContextANGLE", P(GL_CreateProgramContextANGLE)}, | |
| {"glCreateShader", P(GL_CreateShader)}, | |
| {"glCreateShaderContextANGLE", P(GL_CreateShaderContextANGLE)}, | |
| {"glCreateShaderProgramv", P(GL_CreateShaderProgramv)}, | |
| {"glCreateShaderProgramvContextANGLE", P(GL_CreateShaderProgramvContextANGLE)}, | |
| {"glCreateShaderProgramvEXT", P(GL_CreateShaderProgramvEXT)}, | |
| {"glCreateShaderProgramvEXTContextANGLE", P(GL_CreateShaderProgramvEXTContextANGLE)}, | |
| {"glCullFace", P(GL_CullFace)}, | |
| {"glCullFaceContextANGLE", P(GL_CullFaceContextANGLE)}, | |
| {"glCurrentPaletteMatrixOES", P(GL_CurrentPaletteMatrixOES)}, | |
| {"glCurrentPaletteMatrixOESContextANGLE", P(GL_CurrentPaletteMatrixOESContextANGLE)}, | |
| {"glDebugMessageCallback", P(GL_DebugMessageCallback)}, | |
| {"glDebugMessageCallbackContextANGLE", P(GL_DebugMessageCallbackContextANGLE)}, | |
| {"glDebugMessageCallbackKHR", P(GL_DebugMessageCallbackKHR)}, | |
| {"glDebugMessageCallbackKHRContextANGLE", P(GL_DebugMessageCallbackKHRContextANGLE)}, | |
| {"glDebugMessageControl", P(GL_DebugMessageControl)}, | |
| {"glDebugMessageControlContextANGLE", P(GL_DebugMessageControlContextANGLE)}, | |
| {"glDebugMessageControlKHR", P(GL_DebugMessageControlKHR)}, | |
| {"glDebugMessageControlKHRContextANGLE", P(GL_DebugMessageControlKHRContextANGLE)}, | |
| {"glDebugMessageInsert", P(GL_DebugMessageInsert)}, | |
| {"glDebugMessageInsertContextANGLE", P(GL_DebugMessageInsertContextANGLE)}, | |
| {"glDebugMessageInsertKHR", P(GL_DebugMessageInsertKHR)}, | |
| {"glDebugMessageInsertKHRContextANGLE", P(GL_DebugMessageInsertKHRContextANGLE)}, | |
| {"glDeleteBuffers", P(GL_DeleteBuffers)}, | |
| {"glDeleteBuffersContextANGLE", P(GL_DeleteBuffersContextANGLE)}, | |
| {"glDeleteFencesNV", P(GL_DeleteFencesNV)}, | |
| {"glDeleteFencesNVContextANGLE", P(GL_DeleteFencesNVContextANGLE)}, | |
| {"glDeleteFramebuffers", P(GL_DeleteFramebuffers)}, | |
| {"glDeleteFramebuffersContextANGLE", P(GL_DeleteFramebuffersContextANGLE)}, | |
| {"glDeleteFramebuffersOES", P(GL_DeleteFramebuffersOES)}, | |
| {"glDeleteFramebuffersOESContextANGLE", P(GL_DeleteFramebuffersOESContextANGLE)}, | |
| {"glDeleteMemoryObjectsEXT", P(GL_DeleteMemoryObjectsEXT)}, | |
| {"glDeleteMemoryObjectsEXTContextANGLE", P(GL_DeleteMemoryObjectsEXTContextANGLE)}, | |
| {"glDeleteProgram", P(GL_DeleteProgram)}, | |
| {"glDeleteProgramContextANGLE", P(GL_DeleteProgramContextANGLE)}, | |
| {"glDeleteProgramPipelines", P(GL_DeleteProgramPipelines)}, | |
| {"glDeleteProgramPipelinesContextANGLE", P(GL_DeleteProgramPipelinesContextANGLE)}, | |
| {"glDeleteProgramPipelinesEXT", P(GL_DeleteProgramPipelinesEXT)}, | |
| {"glDeleteProgramPipelinesEXTContextANGLE", P(GL_DeleteProgramPipelinesEXTContextANGLE)}, | |
| {"glDeleteQueries", P(GL_DeleteQueries)}, | |
| {"glDeleteQueriesContextANGLE", P(GL_DeleteQueriesContextANGLE)}, | |
| {"glDeleteQueriesEXT", P(GL_DeleteQueriesEXT)}, | |
| {"glDeleteQueriesEXTContextANGLE", P(GL_DeleteQueriesEXTContextANGLE)}, | |
| {"glDeleteRenderbuffers", P(GL_DeleteRenderbuffers)}, | |
| {"glDeleteRenderbuffersContextANGLE", P(GL_DeleteRenderbuffersContextANGLE)}, | |
| {"glDeleteRenderbuffersOES", P(GL_DeleteRenderbuffersOES)}, | |
| {"glDeleteRenderbuffersOESContextANGLE", P(GL_DeleteRenderbuffersOESContextANGLE)}, | |
| {"glDeleteSamplers", P(GL_DeleteSamplers)}, | |
| {"glDeleteSamplersContextANGLE", P(GL_DeleteSamplersContextANGLE)}, | |
| {"glDeleteSemaphoresEXT", P(GL_DeleteSemaphoresEXT)}, | |
| {"glDeleteSemaphoresEXTContextANGLE", P(GL_DeleteSemaphoresEXTContextANGLE)}, | |
| {"glDeleteShader", P(GL_DeleteShader)}, | |
| {"glDeleteShaderContextANGLE", P(GL_DeleteShaderContextANGLE)}, | |
| {"glDeleteSync", P(GL_DeleteSync)}, | |
| {"glDeleteSyncContextANGLE", P(GL_DeleteSyncContextANGLE)}, | |
| {"glDeleteTextures", P(GL_DeleteTextures)}, | |
| {"glDeleteTexturesContextANGLE", P(GL_DeleteTexturesContextANGLE)}, | |
| {"glDeleteTransformFeedbacks", P(GL_DeleteTransformFeedbacks)}, | |
| {"glDeleteTransformFeedbacksContextANGLE", P(GL_DeleteTransformFeedbacksContextANGLE)}, | |
| {"glDeleteVertexArrays", P(GL_DeleteVertexArrays)}, | |
| {"glDeleteVertexArraysContextANGLE", P(GL_DeleteVertexArraysContextANGLE)}, | |
| {"glDeleteVertexArraysOES", P(GL_DeleteVertexArraysOES)}, | |
| {"glDeleteVertexArraysOESContextANGLE", P(GL_DeleteVertexArraysOESContextANGLE)}, | |
| {"glDepthFunc", P(GL_DepthFunc)}, | |
| {"glDepthFuncContextANGLE", P(GL_DepthFuncContextANGLE)}, | |
| {"glDepthMask", P(GL_DepthMask)}, | |
| {"glDepthMaskContextANGLE", P(GL_DepthMaskContextANGLE)}, | |
| {"glDepthRangef", P(GL_DepthRangef)}, | |
| {"glDepthRangefContextANGLE", P(GL_DepthRangefContextANGLE)}, | |
| {"glDepthRangex", P(GL_DepthRangex)}, | |
| {"glDepthRangexContextANGLE", P(GL_DepthRangexContextANGLE)}, | |
| {"glDetachShader", P(GL_DetachShader)}, | |
| {"glDetachShaderContextANGLE", P(GL_DetachShaderContextANGLE)}, | |
| {"glDisable", P(GL_Disable)}, | |
| {"glDisableClientState", P(GL_DisableClientState)}, | |
| {"glDisableClientStateContextANGLE", P(GL_DisableClientStateContextANGLE)}, | |
| {"glDisableContextANGLE", P(GL_DisableContextANGLE)}, | |
| {"glDisableExtensionANGLE", P(GL_DisableExtensionANGLE)}, | |
| {"glDisableExtensionANGLEContextANGLE", P(GL_DisableExtensionANGLEContextANGLE)}, | |
| {"glDisableVertexAttribArray", P(GL_DisableVertexAttribArray)}, | |
| {"glDisableVertexAttribArrayContextANGLE", P(GL_DisableVertexAttribArrayContextANGLE)}, | |
| {"glDisablei", P(GL_Disablei)}, | |
| {"glDisableiContextANGLE", P(GL_DisableiContextANGLE)}, | |
| {"glDisableiEXT", P(GL_DisableiEXT)}, | |
| {"glDisableiEXTContextANGLE", P(GL_DisableiEXTContextANGLE)}, | |
| {"glDisableiOES", P(GL_DisableiOES)}, | |
| {"glDisableiOESContextANGLE", P(GL_DisableiOESContextANGLE)}, | |
| {"glDiscardFramebufferEXT", P(GL_DiscardFramebufferEXT)}, | |
| {"glDiscardFramebufferEXTContextANGLE", P(GL_DiscardFramebufferEXTContextANGLE)}, | |
| {"glDispatchCompute", P(GL_DispatchCompute)}, | |
| {"glDispatchComputeContextANGLE", P(GL_DispatchComputeContextANGLE)}, | |
| {"glDispatchComputeIndirect", P(GL_DispatchComputeIndirect)}, | |
| {"glDispatchComputeIndirectContextANGLE", P(GL_DispatchComputeIndirectContextANGLE)}, | |
| {"glDrawArrays", P(GL_DrawArrays)}, | |
| {"glDrawArraysContextANGLE", P(GL_DrawArraysContextANGLE)}, | |
| {"glDrawArraysIndirect", P(GL_DrawArraysIndirect)}, | |
| {"glDrawArraysIndirectContextANGLE", P(GL_DrawArraysIndirectContextANGLE)}, | |
| {"glDrawArraysInstanced", P(GL_DrawArraysInstanced)}, | |
| {"glDrawArraysInstancedANGLE", P(GL_DrawArraysInstancedANGLE)}, | |
| {"glDrawArraysInstancedANGLEContextANGLE", P(GL_DrawArraysInstancedANGLEContextANGLE)}, | |
| {"glDrawArraysInstancedBaseInstanceANGLE", P(GL_DrawArraysInstancedBaseInstanceANGLE)}, | |
| {"glDrawArraysInstancedBaseInstanceANGLEContextANGLE", | |
| P(GL_DrawArraysInstancedBaseInstanceANGLEContextANGLE)}, | |
| {"glDrawArraysInstancedContextANGLE", P(GL_DrawArraysInstancedContextANGLE)}, | |
| {"glDrawArraysInstancedEXT", P(GL_DrawArraysInstancedEXT)}, | |
| {"glDrawArraysInstancedEXTContextANGLE", P(GL_DrawArraysInstancedEXTContextANGLE)}, | |
| {"glDrawBuffers", P(GL_DrawBuffers)}, | |
| {"glDrawBuffersContextANGLE", P(GL_DrawBuffersContextANGLE)}, | |
| {"glDrawBuffersEXT", P(GL_DrawBuffersEXT)}, | |
| {"glDrawBuffersEXTContextANGLE", P(GL_DrawBuffersEXTContextANGLE)}, | |
| {"glDrawElements", P(GL_DrawElements)}, | |
| {"glDrawElementsBaseVertex", P(GL_DrawElementsBaseVertex)}, | |
| {"glDrawElementsBaseVertexContextANGLE", P(GL_DrawElementsBaseVertexContextANGLE)}, | |
| {"glDrawElementsBaseVertexEXT", P(GL_DrawElementsBaseVertexEXT)}, | |
| {"glDrawElementsBaseVertexEXTContextANGLE", P(GL_DrawElementsBaseVertexEXTContextANGLE)}, | |
| {"glDrawElementsBaseVertexOES", P(GL_DrawElementsBaseVertexOES)}, | |
| {"glDrawElementsBaseVertexOESContextANGLE", P(GL_DrawElementsBaseVertexOESContextANGLE)}, | |
| {"glDrawElementsContextANGLE", P(GL_DrawElementsContextANGLE)}, | |
| {"glDrawElementsIndirect", P(GL_DrawElementsIndirect)}, | |
| {"glDrawElementsIndirectContextANGLE", P(GL_DrawElementsIndirectContextANGLE)}, | |
| {"glDrawElementsInstanced", P(GL_DrawElementsInstanced)}, | |
| {"glDrawElementsInstancedANGLE", P(GL_DrawElementsInstancedANGLE)}, | |
| {"glDrawElementsInstancedANGLEContextANGLE", P(GL_DrawElementsInstancedANGLEContextANGLE)}, | |
| {"glDrawElementsInstancedBaseVertex", P(GL_DrawElementsInstancedBaseVertex)}, | |
| {"glDrawElementsInstancedBaseVertexBaseInstanceANGLE", | |
| P(GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE)}, | |
| {"glDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE", | |
| P(GL_DrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE)}, | |
| {"glDrawElementsInstancedBaseVertexContextANGLE", | |
| P(GL_DrawElementsInstancedBaseVertexContextANGLE)}, | |
| {"glDrawElementsInstancedBaseVertexEXT", P(GL_DrawElementsInstancedBaseVertexEXT)}, | |
| {"glDrawElementsInstancedBaseVertexEXTContextANGLE", | |
| P(GL_DrawElementsInstancedBaseVertexEXTContextANGLE)}, | |
| {"glDrawElementsInstancedBaseVertexOES", P(GL_DrawElementsInstancedBaseVertexOES)}, | |
| {"glDrawElementsInstancedBaseVertexOESContextANGLE", | |
| P(GL_DrawElementsInstancedBaseVertexOESContextANGLE)}, | |
| {"glDrawElementsInstancedContextANGLE", P(GL_DrawElementsInstancedContextANGLE)}, | |
| {"glDrawElementsInstancedEXT", P(GL_DrawElementsInstancedEXT)}, | |
| {"glDrawElementsInstancedEXTContextANGLE", P(GL_DrawElementsInstancedEXTContextANGLE)}, | |
| {"glDrawRangeElements", P(GL_DrawRangeElements)}, | |
| {"glDrawRangeElementsBaseVertex", P(GL_DrawRangeElementsBaseVertex)}, | |
| {"glDrawRangeElementsBaseVertexContextANGLE", P(GL_DrawRangeElementsBaseVertexContextANGLE)}, | |
| {"glDrawRangeElementsBaseVertexEXT", P(GL_DrawRangeElementsBaseVertexEXT)}, | |
| {"glDrawRangeElementsBaseVertexEXTContextANGLE", | |
| P(GL_DrawRangeElementsBaseVertexEXTContextANGLE)}, | |
| {"glDrawRangeElementsBaseVertexOES", P(GL_DrawRangeElementsBaseVertexOES)}, | |
| {"glDrawRangeElementsBaseVertexOESContextANGLE", | |
| P(GL_DrawRangeElementsBaseVertexOESContextANGLE)}, | |
| {"glDrawRangeElementsContextANGLE", P(GL_DrawRangeElementsContextANGLE)}, | |
| {"glDrawTexfOES", P(GL_DrawTexfOES)}, | |
| {"glDrawTexfOESContextANGLE", P(GL_DrawTexfOESContextANGLE)}, | |
| {"glDrawTexfvOES", P(GL_DrawTexfvOES)}, | |
| {"glDrawTexfvOESContextANGLE", P(GL_DrawTexfvOESContextANGLE)}, | |
| {"glDrawTexiOES", P(GL_DrawTexiOES)}, | |
| {"glDrawTexiOESContextANGLE", P(GL_DrawTexiOESContextANGLE)}, | |
| {"glDrawTexivOES", P(GL_DrawTexivOES)}, | |
| {"glDrawTexivOESContextANGLE", P(GL_DrawTexivOESContextANGLE)}, | |
| {"glDrawTexsOES", P(GL_DrawTexsOES)}, | |
| {"glDrawTexsOESContextANGLE", P(GL_DrawTexsOESContextANGLE)}, | |
| {"glDrawTexsvOES", P(GL_DrawTexsvOES)}, | |
| {"glDrawTexsvOESContextANGLE", P(GL_DrawTexsvOESContextANGLE)}, | |
| {"glDrawTexxOES", P(GL_DrawTexxOES)}, | |
| {"glDrawTexxOESContextANGLE", P(GL_DrawTexxOESContextANGLE)}, | |
| {"glDrawTexxvOES", P(GL_DrawTexxvOES)}, | |
| {"glDrawTexxvOESContextANGLE", P(GL_DrawTexxvOESContextANGLE)}, | |
| {"glEGLImageTargetRenderbufferStorageOES", P(GL_EGLImageTargetRenderbufferStorageOES)}, | |
| {"glEGLImageTargetRenderbufferStorageOESContextANGLE", | |
| P(GL_EGLImageTargetRenderbufferStorageOESContextANGLE)}, | |
| {"glEGLImageTargetTexture2DOES", P(GL_EGLImageTargetTexture2DOES)}, | |
| {"glEGLImageTargetTexture2DOESContextANGLE", P(GL_EGLImageTargetTexture2DOESContextANGLE)}, | |
| {"glEnable", P(GL_Enable)}, | |
| {"glEnableClientState", P(GL_EnableClientState)}, | |
| {"glEnableClientStateContextANGLE", P(GL_EnableClientStateContextANGLE)}, | |
| {"glEnableContextANGLE", P(GL_EnableContextANGLE)}, | |
| {"glEnableVertexAttribArray", P(GL_EnableVertexAttribArray)}, | |
| {"glEnableVertexAttribArrayContextANGLE", P(GL_EnableVertexAttribArrayContextANGLE)}, | |
| {"glEnablei", P(GL_Enablei)}, | |
| {"glEnableiContextANGLE", P(GL_EnableiContextANGLE)}, | |
| {"glEnableiEXT", P(GL_EnableiEXT)}, | |
| {"glEnableiEXTContextANGLE", P(GL_EnableiEXTContextANGLE)}, | |
| {"glEnableiOES", P(GL_EnableiOES)}, | |
| {"glEnableiOESContextANGLE", P(GL_EnableiOESContextANGLE)}, | |
| {"glEndQuery", P(GL_EndQuery)}, | |
| {"glEndQueryContextANGLE", P(GL_EndQueryContextANGLE)}, | |
| {"glEndQueryEXT", P(GL_EndQueryEXT)}, | |
| {"glEndQueryEXTContextANGLE", P(GL_EndQueryEXTContextANGLE)}, | |
| {"glEndTransformFeedback", P(GL_EndTransformFeedback)}, | |
| {"glEndTransformFeedbackContextANGLE", P(GL_EndTransformFeedbackContextANGLE)}, | |
| {"glFenceSync", P(GL_FenceSync)}, | |
| {"glFenceSyncContextANGLE", P(GL_FenceSyncContextANGLE)}, | |
| {"glFinish", P(GL_Finish)}, | |
| {"glFinishContextANGLE", P(GL_FinishContextANGLE)}, | |
| {"glFinishFenceNV", P(GL_FinishFenceNV)}, | |
| {"glFinishFenceNVContextANGLE", P(GL_FinishFenceNVContextANGLE)}, | |
| {"glFlush", P(GL_Flush)}, | |
| {"glFlushContextANGLE", P(GL_FlushContextANGLE)}, | |
| {"glFlushMappedBufferRange", P(GL_FlushMappedBufferRange)}, | |
| {"glFlushMappedBufferRangeContextANGLE", P(GL_FlushMappedBufferRangeContextANGLE)}, | |
| {"glFlushMappedBufferRangeEXT", P(GL_FlushMappedBufferRangeEXT)}, | |
| {"glFlushMappedBufferRangeEXTContextANGLE", P(GL_FlushMappedBufferRangeEXTContextANGLE)}, | |
| {"glFogf", P(GL_Fogf)}, | |
| {"glFogfContextANGLE", P(GL_FogfContextANGLE)}, | |
| {"glFogfv", P(GL_Fogfv)}, | |
| {"glFogfvContextANGLE", P(GL_FogfvContextANGLE)}, | |
| {"glFogx", P(GL_Fogx)}, | |
| {"glFogxContextANGLE", P(GL_FogxContextANGLE)}, | |
| {"glFogxv", P(GL_Fogxv)}, | |
| {"glFogxvContextANGLE", P(GL_FogxvContextANGLE)}, | |
| {"glFramebufferFetchBarrierEXT", P(GL_FramebufferFetchBarrierEXT)}, | |
| {"glFramebufferFetchBarrierEXTContextANGLE", P(GL_FramebufferFetchBarrierEXTContextANGLE)}, | |
| {"glFramebufferParameteri", P(GL_FramebufferParameteri)}, | |
| {"glFramebufferParameteriContextANGLE", P(GL_FramebufferParameteriContextANGLE)}, | |
| {"glFramebufferRenderbuffer", P(GL_FramebufferRenderbuffer)}, | |
| {"glFramebufferRenderbufferContextANGLE", P(GL_FramebufferRenderbufferContextANGLE)}, | |
| {"glFramebufferRenderbufferOES", P(GL_FramebufferRenderbufferOES)}, | |
| {"glFramebufferRenderbufferOESContextANGLE", P(GL_FramebufferRenderbufferOESContextANGLE)}, | |
| {"glFramebufferTexture", P(GL_FramebufferTexture)}, | |
| {"glFramebufferTexture2D", P(GL_FramebufferTexture2D)}, | |
| {"glFramebufferTexture2DContextANGLE", P(GL_FramebufferTexture2DContextANGLE)}, | |
| {"glFramebufferTexture2DMultisampleEXT", P(GL_FramebufferTexture2DMultisampleEXT)}, | |
| {"glFramebufferTexture2DMultisampleEXTContextANGLE", | |
| P(GL_FramebufferTexture2DMultisampleEXTContextANGLE)}, | |
| {"glFramebufferTexture2DOES", P(GL_FramebufferTexture2DOES)}, | |
| {"glFramebufferTexture2DOESContextANGLE", P(GL_FramebufferTexture2DOESContextANGLE)}, | |
| {"glFramebufferTexture3DOES", P(GL_FramebufferTexture3DOES)}, | |
| {"glFramebufferTexture3DOESContextANGLE", P(GL_FramebufferTexture3DOESContextANGLE)}, | |
| {"glFramebufferTextureContextANGLE", P(GL_FramebufferTextureContextANGLE)}, | |
| {"glFramebufferTextureEXT", P(GL_FramebufferTextureEXT)}, | |
| {"glFramebufferTextureEXTContextANGLE", P(GL_FramebufferTextureEXTContextANGLE)}, | |
| {"glFramebufferTextureLayer", P(GL_FramebufferTextureLayer)}, | |
| {"glFramebufferTextureLayerContextANGLE", P(GL_FramebufferTextureLayerContextANGLE)}, | |
| {"glFramebufferTextureMultiviewOVR", P(GL_FramebufferTextureMultiviewOVR)}, | |
| {"glFramebufferTextureMultiviewOVRContextANGLE", | |
| P(GL_FramebufferTextureMultiviewOVRContextANGLE)}, | |
| {"glFramebufferTextureOES", P(GL_FramebufferTextureOES)}, | |
| {"glFramebufferTextureOESContextANGLE", P(GL_FramebufferTextureOESContextANGLE)}, | |
| {"glFrontFace", P(GL_FrontFace)}, | |
| {"glFrontFaceContextANGLE", P(GL_FrontFaceContextANGLE)}, | |
| {"glFrustumf", P(GL_Frustumf)}, | |
| {"glFrustumfContextANGLE", P(GL_FrustumfContextANGLE)}, | |
| {"glFrustumx", P(GL_Frustumx)}, | |
| {"glFrustumxContextANGLE", P(GL_FrustumxContextANGLE)}, | |
| {"glGenBuffers", P(GL_GenBuffers)}, | |
| {"glGenBuffersContextANGLE", P(GL_GenBuffersContextANGLE)}, | |
| {"glGenFencesNV", P(GL_GenFencesNV)}, | |
| {"glGenFencesNVContextANGLE", P(GL_GenFencesNVContextANGLE)}, | |
| {"glGenFramebuffers", P(GL_GenFramebuffers)}, | |
| {"glGenFramebuffersContextANGLE", P(GL_GenFramebuffersContextANGLE)}, | |
| {"glGenFramebuffersOES", P(GL_GenFramebuffersOES)}, | |
| {"glGenFramebuffersOESContextANGLE", P(GL_GenFramebuffersOESContextANGLE)}, | |
| {"glGenProgramPipelines", P(GL_GenProgramPipelines)}, | |
| {"glGenProgramPipelinesContextANGLE", P(GL_GenProgramPipelinesContextANGLE)}, | |
| {"glGenProgramPipelinesEXT", P(GL_GenProgramPipelinesEXT)}, | |
| {"glGenProgramPipelinesEXTContextANGLE", P(GL_GenProgramPipelinesEXTContextANGLE)}, | |
| {"glGenQueries", P(GL_GenQueries)}, | |
| {"glGenQueriesContextANGLE", P(GL_GenQueriesContextANGLE)}, | |
| {"glGenQueriesEXT", P(GL_GenQueriesEXT)}, | |
| {"glGenQueriesEXTContextANGLE", P(GL_GenQueriesEXTContextANGLE)}, | |
| {"glGenRenderbuffers", P(GL_GenRenderbuffers)}, | |
| {"glGenRenderbuffersContextANGLE", P(GL_GenRenderbuffersContextANGLE)}, | |
| {"glGenRenderbuffersOES", P(GL_GenRenderbuffersOES)}, | |
| {"glGenRenderbuffersOESContextANGLE", P(GL_GenRenderbuffersOESContextANGLE)}, | |
| {"glGenSamplers", P(GL_GenSamplers)}, | |
| {"glGenSamplersContextANGLE", P(GL_GenSamplersContextANGLE)}, | |
| {"glGenSemaphoresEXT", P(GL_GenSemaphoresEXT)}, | |
| {"glGenSemaphoresEXTContextANGLE", P(GL_GenSemaphoresEXTContextANGLE)}, | |
| {"glGenTextures", P(GL_GenTextures)}, | |
| {"glGenTexturesContextANGLE", P(GL_GenTexturesContextANGLE)}, | |
| {"glGenTransformFeedbacks", P(GL_GenTransformFeedbacks)}, | |
| {"glGenTransformFeedbacksContextANGLE", P(GL_GenTransformFeedbacksContextANGLE)}, | |
| {"glGenVertexArrays", P(GL_GenVertexArrays)}, | |
| {"glGenVertexArraysContextANGLE", P(GL_GenVertexArraysContextANGLE)}, | |
| {"glGenVertexArraysOES", P(GL_GenVertexArraysOES)}, | |
| {"glGenVertexArraysOESContextANGLE", P(GL_GenVertexArraysOESContextANGLE)}, | |
| {"glGenerateMipmap", P(GL_GenerateMipmap)}, | |
| {"glGenerateMipmapContextANGLE", P(GL_GenerateMipmapContextANGLE)}, | |
| {"glGenerateMipmapOES", P(GL_GenerateMipmapOES)}, | |
| {"glGenerateMipmapOESContextANGLE", P(GL_GenerateMipmapOESContextANGLE)}, | |
| {"glGetActiveAttrib", P(GL_GetActiveAttrib)}, | |
| {"glGetActiveAttribContextANGLE", P(GL_GetActiveAttribContextANGLE)}, | |
| {"glGetActiveUniform", P(GL_GetActiveUniform)}, | |
| {"glGetActiveUniformBlockName", P(GL_GetActiveUniformBlockName)}, | |
| {"glGetActiveUniformBlockNameContextANGLE", P(GL_GetActiveUniformBlockNameContextANGLE)}, | |
| {"glGetActiveUniformBlockiv", P(GL_GetActiveUniformBlockiv)}, | |
| {"glGetActiveUniformBlockivContextANGLE", P(GL_GetActiveUniformBlockivContextANGLE)}, | |
| {"glGetActiveUniformBlockivRobustANGLE", P(GL_GetActiveUniformBlockivRobustANGLE)}, | |
| {"glGetActiveUniformBlockivRobustANGLEContextANGLE", | |
| P(GL_GetActiveUniformBlockivRobustANGLEContextANGLE)}, | |
| {"glGetActiveUniformContextANGLE", P(GL_GetActiveUniformContextANGLE)}, | |
| {"glGetActiveUniformsiv", P(GL_GetActiveUniformsiv)}, | |
| {"glGetActiveUniformsivContextANGLE", P(GL_GetActiveUniformsivContextANGLE)}, | |
| {"glGetAttachedShaders", P(GL_GetAttachedShaders)}, | |
| {"glGetAttachedShadersContextANGLE", P(GL_GetAttachedShadersContextANGLE)}, | |
| {"glGetAttribLocation", P(GL_GetAttribLocation)}, | |
| {"glGetAttribLocationContextANGLE", P(GL_GetAttribLocationContextANGLE)}, | |
| {"glGetBooleani_v", P(GL_GetBooleani_v)}, | |
| {"glGetBooleani_vContextANGLE", P(GL_GetBooleani_vContextANGLE)}, | |
| {"glGetBooleani_vRobustANGLE", P(GL_GetBooleani_vRobustANGLE)}, | |
| {"glGetBooleani_vRobustANGLEContextANGLE", P(GL_GetBooleani_vRobustANGLEContextANGLE)}, | |
| {"glGetBooleanv", P(GL_GetBooleanv)}, | |
| {"glGetBooleanvContextANGLE", P(GL_GetBooleanvContextANGLE)}, | |
| {"glGetBooleanvRobustANGLE", P(GL_GetBooleanvRobustANGLE)}, | |
| {"glGetBooleanvRobustANGLEContextANGLE", P(GL_GetBooleanvRobustANGLEContextANGLE)}, | |
| {"glGetBufferParameteri64v", P(GL_GetBufferParameteri64v)}, | |
| {"glGetBufferParameteri64vContextANGLE", P(GL_GetBufferParameteri64vContextANGLE)}, | |
| {"glGetBufferParameteri64vRobustANGLE", P(GL_GetBufferParameteri64vRobustANGLE)}, | |
| {"glGetBufferParameteri64vRobustANGLEContextANGLE", | |
| P(GL_GetBufferParameteri64vRobustANGLEContextANGLE)}, | |
| {"glGetBufferParameteriv", P(GL_GetBufferParameteriv)}, | |
| {"glGetBufferParameterivContextANGLE", P(GL_GetBufferParameterivContextANGLE)}, | |
| {"glGetBufferParameterivRobustANGLE", P(GL_GetBufferParameterivRobustANGLE)}, | |
| {"glGetBufferParameterivRobustANGLEContextANGLE", | |
| P(GL_GetBufferParameterivRobustANGLEContextANGLE)}, | |
| {"glGetBufferPointerv", P(GL_GetBufferPointerv)}, | |
| {"glGetBufferPointervContextANGLE", P(GL_GetBufferPointervContextANGLE)}, | |
| {"glGetBufferPointervOES", P(GL_GetBufferPointervOES)}, | |
| {"glGetBufferPointervOESContextANGLE", P(GL_GetBufferPointervOESContextANGLE)}, | |
| {"glGetBufferPointervRobustANGLE", P(GL_GetBufferPointervRobustANGLE)}, | |
| {"glGetBufferPointervRobustANGLEContextANGLE", P(GL_GetBufferPointervRobustANGLEContextANGLE)}, | |
| {"glGetClipPlanef", P(GL_GetClipPlanef)}, | |
| {"glGetClipPlanefContextANGLE", P(GL_GetClipPlanefContextANGLE)}, | |
| {"glGetClipPlanex", P(GL_GetClipPlanex)}, | |
| {"glGetClipPlanexContextANGLE", P(GL_GetClipPlanexContextANGLE)}, | |
| {"glGetDebugMessageLog", P(GL_GetDebugMessageLog)}, | |
| {"glGetDebugMessageLogContextANGLE", P(GL_GetDebugMessageLogContextANGLE)}, | |
| {"glGetDebugMessageLogKHR", P(GL_GetDebugMessageLogKHR)}, | |
| {"glGetDebugMessageLogKHRContextANGLE", P(GL_GetDebugMessageLogKHRContextANGLE)}, | |
| {"glGetError", P(GL_GetError)}, | |
| {"glGetErrorContextANGLE", P(GL_GetErrorContextANGLE)}, | |
| {"glGetFenceivNV", P(GL_GetFenceivNV)}, | |
| {"glGetFenceivNVContextANGLE", P(GL_GetFenceivNVContextANGLE)}, | |
| {"glGetFixedv", P(GL_GetFixedv)}, | |
| {"glGetFixedvContextANGLE", P(GL_GetFixedvContextANGLE)}, | |
| {"glGetFloatv", P(GL_GetFloatv)}, | |
| {"glGetFloatvContextANGLE", P(GL_GetFloatvContextANGLE)}, | |
| {"glGetFloatvRobustANGLE", P(GL_GetFloatvRobustANGLE)}, | |
| {"glGetFloatvRobustANGLEContextANGLE", P(GL_GetFloatvRobustANGLEContextANGLE)}, | |
| {"glGetFragDataIndexEXT", P(GL_GetFragDataIndexEXT)}, | |
| {"glGetFragDataIndexEXTContextANGLE", P(GL_GetFragDataIndexEXTContextANGLE)}, | |
| {"glGetFragDataLocation", P(GL_GetFragDataLocation)}, | |
| {"glGetFragDataLocationContextANGLE", P(GL_GetFragDataLocationContextANGLE)}, | |
| {"glGetFramebufferAttachmentParameteriv", P(GL_GetFramebufferAttachmentParameteriv)}, | |
| {"glGetFramebufferAttachmentParameterivContextANGLE", | |
| P(GL_GetFramebufferAttachmentParameterivContextANGLE)}, | |
| {"glGetFramebufferAttachmentParameterivOES", P(GL_GetFramebufferAttachmentParameterivOES)}, | |
| {"glGetFramebufferAttachmentParameterivOESContextANGLE", | |
| P(GL_GetFramebufferAttachmentParameterivOESContextANGLE)}, | |
| {"glGetFramebufferAttachmentParameterivRobustANGLE", | |
| P(GL_GetFramebufferAttachmentParameterivRobustANGLE)}, | |
| {"glGetFramebufferAttachmentParameterivRobustANGLEContextANGLE", | |
| P(GL_GetFramebufferAttachmentParameterivRobustANGLEContextANGLE)}, | |
| {"glGetFramebufferParameteriv", P(GL_GetFramebufferParameteriv)}, | |
| {"glGetFramebufferParameterivContextANGLE", P(GL_GetFramebufferParameterivContextANGLE)}, | |
| {"glGetFramebufferParameterivRobustANGLE", P(GL_GetFramebufferParameterivRobustANGLE)}, | |
| {"glGetFramebufferParameterivRobustANGLEContextANGLE", | |
| P(GL_GetFramebufferParameterivRobustANGLEContextANGLE)}, | |
| {"glGetGraphicsResetStatus", P(GL_GetGraphicsResetStatus)}, | |
| {"glGetGraphicsResetStatusContextANGLE", P(GL_GetGraphicsResetStatusContextANGLE)}, | |
| {"glGetGraphicsResetStatusEXT", P(GL_GetGraphicsResetStatusEXT)}, | |
| {"glGetGraphicsResetStatusEXTContextANGLE", P(GL_GetGraphicsResetStatusEXTContextANGLE)}, | |
| {"glGetInteger64i_v", P(GL_GetInteger64i_v)}, | |
| {"glGetInteger64i_vContextANGLE", P(GL_GetInteger64i_vContextANGLE)}, | |
| {"glGetInteger64i_vRobustANGLE", P(GL_GetInteger64i_vRobustANGLE)}, | |
| {"glGetInteger64i_vRobustANGLEContextANGLE", P(GL_GetInteger64i_vRobustANGLEContextANGLE)}, | |
| {"glGetInteger64v", P(GL_GetInteger64v)}, | |
| {"glGetInteger64vContextANGLE", P(GL_GetInteger64vContextANGLE)}, | |
| {"glGetInteger64vEXT", P(GL_GetInteger64vEXT)}, | |
| {"glGetInteger64vEXTContextANGLE", P(GL_GetInteger64vEXTContextANGLE)}, | |
| {"glGetInteger64vRobustANGLE", P(GL_GetInteger64vRobustANGLE)}, | |
| {"glGetInteger64vRobustANGLEContextANGLE", P(GL_GetInteger64vRobustANGLEContextANGLE)}, | |
| {"glGetIntegeri_v", P(GL_GetIntegeri_v)}, | |
| {"glGetIntegeri_vContextANGLE", P(GL_GetIntegeri_vContextANGLE)}, | |
| {"glGetIntegeri_vRobustANGLE", P(GL_GetIntegeri_vRobustANGLE)}, | |
| {"glGetIntegeri_vRobustANGLEContextANGLE", P(GL_GetIntegeri_vRobustANGLEContextANGLE)}, | |
| {"glGetIntegerv", P(GL_GetIntegerv)}, | |
| {"glGetIntegervContextANGLE", P(GL_GetIntegervContextANGLE)}, | |
| {"glGetIntegervRobustANGLE", P(GL_GetIntegervRobustANGLE)}, | |
| {"glGetIntegervRobustANGLEContextANGLE", P(GL_GetIntegervRobustANGLEContextANGLE)}, | |
| {"glGetInternalformativ", P(GL_GetInternalformativ)}, | |
| {"glGetInternalformativContextANGLE", P(GL_GetInternalformativContextANGLE)}, | |
| {"glGetInternalformativRobustANGLE", P(GL_GetInternalformativRobustANGLE)}, | |
| {"glGetInternalformativRobustANGLEContextANGLE", | |
| P(GL_GetInternalformativRobustANGLEContextANGLE)}, | |
| {"glGetLightfv", P(GL_GetLightfv)}, | |
| {"glGetLightfvContextANGLE", P(GL_GetLightfvContextANGLE)}, | |
| {"glGetLightxv", P(GL_GetLightxv)}, | |
| {"glGetLightxvContextANGLE", P(GL_GetLightxvContextANGLE)}, | |
| {"glGetMaterialfv", P(GL_GetMaterialfv)}, | |
| {"glGetMaterialfvContextANGLE", P(GL_GetMaterialfvContextANGLE)}, | |
| {"glGetMaterialxv", P(GL_GetMaterialxv)}, | |
| {"glGetMaterialxvContextANGLE", P(GL_GetMaterialxvContextANGLE)}, | |
| {"glGetMemoryObjectParameterivEXT", P(GL_GetMemoryObjectParameterivEXT)}, | |
| {"glGetMemoryObjectParameterivEXTContextANGLE", | |
| P(GL_GetMemoryObjectParameterivEXTContextANGLE)}, | |
| {"glGetMultisamplefv", P(GL_GetMultisamplefv)}, | |
| {"glGetMultisamplefvANGLE", P(GL_GetMultisamplefvANGLE)}, | |
| {"glGetMultisamplefvANGLEContextANGLE", P(GL_GetMultisamplefvANGLEContextANGLE)}, | |
| {"glGetMultisamplefvContextANGLE", P(GL_GetMultisamplefvContextANGLE)}, | |
| {"glGetMultisamplefvRobustANGLE", P(GL_GetMultisamplefvRobustANGLE)}, | |
| {"glGetMultisamplefvRobustANGLEContextANGLE", P(GL_GetMultisamplefvRobustANGLEContextANGLE)}, | |
| {"glGetObjectLabel", P(GL_GetObjectLabel)}, | |
| {"glGetObjectLabelContextANGLE", P(GL_GetObjectLabelContextANGLE)}, | |
| {"glGetObjectLabelEXT", P(GL_GetObjectLabelEXT)}, | |
| {"glGetObjectLabelEXTContextANGLE", P(GL_GetObjectLabelEXTContextANGLE)}, | |
| {"glGetObjectLabelKHR", P(GL_GetObjectLabelKHR)}, | |
| {"glGetObjectLabelKHRContextANGLE", P(GL_GetObjectLabelKHRContextANGLE)}, | |
| {"glGetObjectPtrLabel", P(GL_GetObjectPtrLabel)}, | |
| {"glGetObjectPtrLabelContextANGLE", P(GL_GetObjectPtrLabelContextANGLE)}, | |
| {"glGetObjectPtrLabelKHR", P(GL_GetObjectPtrLabelKHR)}, | |
| {"glGetObjectPtrLabelKHRContextANGLE", P(GL_GetObjectPtrLabelKHRContextANGLE)}, | |
| {"glGetPointerv", P(GL_GetPointerv)}, | |
| {"glGetPointervContextANGLE", P(GL_GetPointervContextANGLE)}, | |
| {"glGetPointervKHR", P(GL_GetPointervKHR)}, | |
| {"glGetPointervKHRContextANGLE", P(GL_GetPointervKHRContextANGLE)}, | |
| {"glGetPointervRobustANGLERobustANGLE", P(GL_GetPointervRobustANGLERobustANGLE)}, | |
| {"glGetPointervRobustANGLERobustANGLEContextANGLE", | |
| P(GL_GetPointervRobustANGLERobustANGLEContextANGLE)}, | |
| {"glGetProgramBinary", P(GL_GetProgramBinary)}, | |
| {"glGetProgramBinaryContextANGLE", P(GL_GetProgramBinaryContextANGLE)}, | |
| {"glGetProgramBinaryOES", P(GL_GetProgramBinaryOES)}, | |
| {"glGetProgramBinaryOESContextANGLE", P(GL_GetProgramBinaryOESContextANGLE)}, | |
| {"glGetProgramInfoLog", P(GL_GetProgramInfoLog)}, | |
| {"glGetProgramInfoLogContextANGLE", P(GL_GetProgramInfoLogContextANGLE)}, | |
| {"glGetProgramInterfaceiv", P(GL_GetProgramInterfaceiv)}, | |
| {"glGetProgramInterfaceivContextANGLE", P(GL_GetProgramInterfaceivContextANGLE)}, | |
| {"glGetProgramInterfaceivRobustANGLE", P(GL_GetProgramInterfaceivRobustANGLE)}, | |
| {"glGetProgramInterfaceivRobustANGLEContextANGLE", | |
| P(GL_GetProgramInterfaceivRobustANGLEContextANGLE)}, | |
| {"glGetProgramPipelineInfoLog", P(GL_GetProgramPipelineInfoLog)}, | |
| {"glGetProgramPipelineInfoLogContextANGLE", P(GL_GetProgramPipelineInfoLogContextANGLE)}, | |
| {"glGetProgramPipelineInfoLogEXT", P(GL_GetProgramPipelineInfoLogEXT)}, | |
| {"glGetProgramPipelineInfoLogEXTContextANGLE", P(GL_GetProgramPipelineInfoLogEXTContextANGLE)}, | |
| {"glGetProgramPipelineiv", P(GL_GetProgramPipelineiv)}, | |
| {"glGetProgramPipelineivContextANGLE", P(GL_GetProgramPipelineivContextANGLE)}, | |
| {"glGetProgramPipelineivEXT", P(GL_GetProgramPipelineivEXT)}, | |
| {"glGetProgramPipelineivEXTContextANGLE", P(GL_GetProgramPipelineivEXTContextANGLE)}, | |
| {"glGetProgramResourceIndex", P(GL_GetProgramResourceIndex)}, | |
| {"glGetProgramResourceIndexContextANGLE", P(GL_GetProgramResourceIndexContextANGLE)}, | |
| {"glGetProgramResourceLocation", P(GL_GetProgramResourceLocation)}, | |
| {"glGetProgramResourceLocationContextANGLE", P(GL_GetProgramResourceLocationContextANGLE)}, | |
| {"glGetProgramResourceLocationIndexEXT", P(GL_GetProgramResourceLocationIndexEXT)}, | |
| {"glGetProgramResourceLocationIndexEXTContextANGLE", | |
| P(GL_GetProgramResourceLocationIndexEXTContextANGLE)}, | |
| {"glGetProgramResourceName", P(GL_GetProgramResourceName)}, | |
| {"glGetProgramResourceNameContextANGLE", P(GL_GetProgramResourceNameContextANGLE)}, | |
| {"glGetProgramResourceiv", P(GL_GetProgramResourceiv)}, | |
| {"glGetProgramResourceivContextANGLE", P(GL_GetProgramResourceivContextANGLE)}, | |
| {"glGetProgramiv", P(GL_GetProgramiv)}, | |
| {"glGetProgramivContextANGLE", P(GL_GetProgramivContextANGLE)}, | |
| {"glGetProgramivRobustANGLE", P(GL_GetProgramivRobustANGLE)}, | |
| {"glGetProgramivRobustANGLEContextANGLE", P(GL_GetProgramivRobustANGLEContextANGLE)}, | |
| {"glGetQueryObjecti64vEXT", P(GL_GetQueryObjecti64vEXT)}, | |
| {"glGetQueryObjecti64vEXTContextANGLE", P(GL_GetQueryObjecti64vEXTContextANGLE)}, | |
| {"glGetQueryObjecti64vRobustANGLE", P(GL_GetQueryObjecti64vRobustANGLE)}, | |
| {"glGetQueryObjecti64vRobustANGLEContextANGLE", | |
| P(GL_GetQueryObjecti64vRobustANGLEContextANGLE)}, | |
| {"glGetQueryObjectivEXT", P(GL_GetQueryObjectivEXT)}, | |
| {"glGetQueryObjectivEXTContextANGLE", P(GL_GetQueryObjectivEXTContextANGLE)}, | |
| {"glGetQueryObjectivRobustANGLE", P(GL_GetQueryObjectivRobustANGLE)}, | |
| {"glGetQueryObjectivRobustANGLEContextANGLE", P(GL_GetQueryObjectivRobustANGLEContextANGLE)}, | |
| {"glGetQueryObjectui64vEXT", P(GL_GetQueryObjectui64vEXT)}, | |
| {"glGetQueryObjectui64vEXTContextANGLE", P(GL_GetQueryObjectui64vEXTContextANGLE)}, | |
| {"glGetQueryObjectui64vRobustANGLE", P(GL_GetQueryObjectui64vRobustANGLE)}, | |
| {"glGetQueryObjectui64vRobustANGLEContextANGLE", | |
| P(GL_GetQueryObjectui64vRobustANGLEContextANGLE)}, | |
| {"glGetQueryObjectuiv", P(GL_GetQueryObjectuiv)}, | |
| {"glGetQueryObjectuivContextANGLE", P(GL_GetQueryObjectuivContextANGLE)}, | |
| {"glGetQueryObjectuivEXT", P(GL_GetQueryObjectuivEXT)}, | |
| {"glGetQueryObjectuivEXTContextANGLE", P(GL_GetQueryObjectuivEXTContextANGLE)}, | |
| {"glGetQueryObjectuivRobustANGLE", P(GL_GetQueryObjectuivRobustANGLE)}, | |
| {"glGetQueryObjectuivRobustANGLEContextANGLE", P(GL_GetQueryObjectuivRobustANGLEContextANGLE)}, | |
| {"glGetQueryiv", P(GL_GetQueryiv)}, | |
| {"glGetQueryivContextANGLE", P(GL_GetQueryivContextANGLE)}, | |
| {"glGetQueryivEXT", P(GL_GetQueryivEXT)}, | |
| {"glGetQueryivEXTContextANGLE", P(GL_GetQueryivEXTContextANGLE)}, | |
| {"glGetQueryivRobustANGLE", P(GL_GetQueryivRobustANGLE)}, | |
| {"glGetQueryivRobustANGLEContextANGLE", P(GL_GetQueryivRobustANGLEContextANGLE)}, | |
| {"glGetRenderbufferImageANGLE", P(GL_GetRenderbufferImageANGLE)}, | |
| {"glGetRenderbufferImageANGLEContextANGLE", P(GL_GetRenderbufferImageANGLEContextANGLE)}, | |
| {"glGetRenderbufferParameteriv", P(GL_GetRenderbufferParameteriv)}, | |
| {"glGetRenderbufferParameterivContextANGLE", P(GL_GetRenderbufferParameterivContextANGLE)}, | |
| {"glGetRenderbufferParameterivOES", P(GL_GetRenderbufferParameterivOES)}, | |
| {"glGetRenderbufferParameterivOESContextANGLE", | |
| P(GL_GetRenderbufferParameterivOESContextANGLE)}, | |
| {"glGetRenderbufferParameterivRobustANGLE", P(GL_GetRenderbufferParameterivRobustANGLE)}, | |
| {"glGetRenderbufferParameterivRobustANGLEContextANGLE", | |
| P(GL_GetRenderbufferParameterivRobustANGLEContextANGLE)}, | |
| {"glGetSamplerParameterIiv", P(GL_GetSamplerParameterIiv)}, | |
| {"glGetSamplerParameterIivContextANGLE", P(GL_GetSamplerParameterIivContextANGLE)}, | |
| {"glGetSamplerParameterIivEXT", P(GL_GetSamplerParameterIivEXT)}, | |
| {"glGetSamplerParameterIivEXTContextANGLE", P(GL_GetSamplerParameterIivEXTContextANGLE)}, | |
| {"glGetSamplerParameterIivOES", P(GL_GetSamplerParameterIivOES)}, | |
| {"glGetSamplerParameterIivOESContextANGLE", P(GL_GetSamplerParameterIivOESContextANGLE)}, | |
| {"glGetSamplerParameterIivRobustANGLE", P(GL_GetSamplerParameterIivRobustANGLE)}, | |
| {"glGetSamplerParameterIivRobustANGLEContextANGLE", | |
| P(GL_GetSamplerParameterIivRobustANGLEContextANGLE)}, | |
| {"glGetSamplerParameterIuiv", P(GL_GetSamplerParameterIuiv)}, | |
| {"glGetSamplerParameterIuivContextANGLE", P(GL_GetSamplerParameterIuivContextANGLE)}, | |
| {"glGetSamplerParameterIuivEXT", P(GL_GetSamplerParameterIuivEXT)}, | |
| {"glGetSamplerParameterIuivEXTContextANGLE", P(GL_GetSamplerParameterIuivEXTContextANGLE)}, | |
| {"glGetSamplerParameterIuivOES", P(GL_GetSamplerParameterIuivOES)}, | |
| {"glGetSamplerParameterIuivOESContextANGLE", P(GL_GetSamplerParameterIuivOESContextANGLE)}, | |
| {"glGetSamplerParameterIuivRobustANGLE", P(GL_GetSamplerParameterIuivRobustANGLE)}, | |
| {"glGetSamplerParameterIuivRobustANGLEContextANGLE", | |
| P(GL_GetSamplerParameterIuivRobustANGLEContextANGLE)}, | |
| {"glGetSamplerParameterfv", P(GL_GetSamplerParameterfv)}, | |
| {"glGetSamplerParameterfvContextANGLE", P(GL_GetSamplerParameterfvContextANGLE)}, | |
| {"glGetSamplerParameterfvRobustANGLE", P(GL_GetSamplerParameterfvRobustANGLE)}, | |
| {"glGetSamplerParameterfvRobustANGLEContextANGLE", | |
| P(GL_GetSamplerParameterfvRobustANGLEContextANGLE)}, | |
| {"glGetSamplerParameteriv", P(GL_GetSamplerParameteriv)}, | |
| {"glGetSamplerParameterivContextANGLE", P(GL_GetSamplerParameterivContextANGLE)}, | |
| {"glGetSamplerParameterivRobustANGLE", P(GL_GetSamplerParameterivRobustANGLE)}, | |
| {"glGetSamplerParameterivRobustANGLEContextANGLE", | |
| P(GL_GetSamplerParameterivRobustANGLEContextANGLE)}, | |
| {"glGetSemaphoreParameterui64vEXT", P(GL_GetSemaphoreParameterui64vEXT)}, | |
| {"glGetSemaphoreParameterui64vEXTContextANGLE", | |
| P(GL_GetSemaphoreParameterui64vEXTContextANGLE)}, | |
| {"glGetShaderInfoLog", P(GL_GetShaderInfoLog)}, | |
| {"glGetShaderInfoLogContextANGLE", P(GL_GetShaderInfoLogContextANGLE)}, | |
| {"glGetShaderPrecisionFormat", P(GL_GetShaderPrecisionFormat)}, | |
| {"glGetShaderPrecisionFormatContextANGLE", P(GL_GetShaderPrecisionFormatContextANGLE)}, | |
| {"glGetShaderSource", P(GL_GetShaderSource)}, | |
| {"glGetShaderSourceContextANGLE", P(GL_GetShaderSourceContextANGLE)}, | |
| {"glGetShaderiv", P(GL_GetShaderiv)}, | |
| {"glGetShaderivContextANGLE", P(GL_GetShaderivContextANGLE)}, | |
| {"glGetShaderivRobustANGLE", P(GL_GetShaderivRobustANGLE)}, | |
| {"glGetShaderivRobustANGLEContextANGLE", P(GL_GetShaderivRobustANGLEContextANGLE)}, | |
| {"glGetString", P(GL_GetString)}, | |
| {"glGetStringContextANGLE", P(GL_GetStringContextANGLE)}, | |
| {"glGetStringi", P(GL_GetStringi)}, | |
| {"glGetStringiContextANGLE", P(GL_GetStringiContextANGLE)}, | |
| {"glGetSynciv", P(GL_GetSynciv)}, | |
| {"glGetSyncivContextANGLE", P(GL_GetSyncivContextANGLE)}, | |
| {"glGetTexEnvfv", P(GL_GetTexEnvfv)}, | |
| {"glGetTexEnvfvContextANGLE", P(GL_GetTexEnvfvContextANGLE)}, | |
| {"glGetTexEnviv", P(GL_GetTexEnviv)}, | |
| {"glGetTexEnvivContextANGLE", P(GL_GetTexEnvivContextANGLE)}, | |
| {"glGetTexEnvxv", P(GL_GetTexEnvxv)}, | |
| {"glGetTexEnvxvContextANGLE", P(GL_GetTexEnvxvContextANGLE)}, | |
| {"glGetTexGenfvOES", P(GL_GetTexGenfvOES)}, | |
| {"glGetTexGenfvOESContextANGLE", P(GL_GetTexGenfvOESContextANGLE)}, | |
| {"glGetTexGenivOES", P(GL_GetTexGenivOES)}, | |
| {"glGetTexGenivOESContextANGLE", P(GL_GetTexGenivOESContextANGLE)}, | |
| {"glGetTexGenxvOES", P(GL_GetTexGenxvOES)}, | |
| {"glGetTexGenxvOESContextANGLE", P(GL_GetTexGenxvOESContextANGLE)}, | |
| {"glGetTexImageANGLE", P(GL_GetTexImageANGLE)}, | |
| {"glGetTexImageANGLEContextANGLE", P(GL_GetTexImageANGLEContextANGLE)}, | |
| {"glGetTexLevelParameterfv", P(GL_GetTexLevelParameterfv)}, | |
| {"glGetTexLevelParameterfvANGLE", P(GL_GetTexLevelParameterfvANGLE)}, | |
| {"glGetTexLevelParameterfvANGLEContextANGLE", P(GL_GetTexLevelParameterfvANGLEContextANGLE)}, | |
| {"glGetTexLevelParameterfvContextANGLE", P(GL_GetTexLevelParameterfvContextANGLE)}, | |
| {"glGetTexLevelParameterfvRobustANGLE", P(GL_GetTexLevelParameterfvRobustANGLE)}, | |
| {"glGetTexLevelParameterfvRobustANGLEContextANGLE", | |
| P(GL_GetTexLevelParameterfvRobustANGLEContextANGLE)}, | |
| {"glGetTexLevelParameteriv", P(GL_GetTexLevelParameteriv)}, | |
| {"glGetTexLevelParameterivANGLE", P(GL_GetTexLevelParameterivANGLE)}, | |
| {"glGetTexLevelParameterivANGLEContextANGLE", P(GL_GetTexLevelParameterivANGLEContextANGLE)}, | |
| {"glGetTexLevelParameterivContextANGLE", P(GL_GetTexLevelParameterivContextANGLE)}, | |
| {"glGetTexLevelParameterivRobustANGLE", P(GL_GetTexLevelParameterivRobustANGLE)}, | |
| {"glGetTexLevelParameterivRobustANGLEContextANGLE", | |
| P(GL_GetTexLevelParameterivRobustANGLEContextANGLE)}, | |
| {"glGetTexParameterIiv", P(GL_GetTexParameterIiv)}, | |
| {"glGetTexParameterIivContextANGLE", P(GL_GetTexParameterIivContextANGLE)}, | |
| {"glGetTexParameterIivEXT", P(GL_GetTexParameterIivEXT)}, | |
| {"glGetTexParameterIivEXTContextANGLE", P(GL_GetTexParameterIivEXTContextANGLE)}, | |
| {"glGetTexParameterIivOES", P(GL_GetTexParameterIivOES)}, | |
| {"glGetTexParameterIivOESContextANGLE", P(GL_GetTexParameterIivOESContextANGLE)}, | |
| {"glGetTexParameterIivRobustANGLE", P(GL_GetTexParameterIivRobustANGLE)}, | |
| {"glGetTexParameterIivRobustANGLEContextANGLE", | |
| P(GL_GetTexParameterIivRobustANGLEContextANGLE)}, | |
| {"glGetTexParameterIuiv", P(GL_GetTexParameterIuiv)}, | |
| {"glGetTexParameterIuivContextANGLE", P(GL_GetTexParameterIuivContextANGLE)}, | |
| {"glGetTexParameterIuivEXT", P(GL_GetTexParameterIuivEXT)}, | |
| {"glGetTexParameterIuivEXTContextANGLE", P(GL_GetTexParameterIuivEXTContextANGLE)}, | |
| {"glGetTexParameterIuivOES", P(GL_GetTexParameterIuivOES)}, | |
| {"glGetTexParameterIuivOESContextANGLE", P(GL_GetTexParameterIuivOESContextANGLE)}, | |
| {"glGetTexParameterIuivRobustANGLE", P(GL_GetTexParameterIuivRobustANGLE)}, | |
| {"glGetTexParameterIuivRobustANGLEContextANGLE", | |
| P(GL_GetTexParameterIuivRobustANGLEContextANGLE)}, | |
| {"glGetTexParameterfv", P(GL_GetTexParameterfv)}, | |
| {"glGetTexParameterfvContextANGLE", P(GL_GetTexParameterfvContextANGLE)}, | |
| {"glGetTexParameterfvRobustANGLE", P(GL_GetTexParameterfvRobustANGLE)}, | |
| {"glGetTexParameterfvRobustANGLEContextANGLE", P(GL_GetTexParameterfvRobustANGLEContextANGLE)}, | |
| {"glGetTexParameteriv", P(GL_GetTexParameteriv)}, | |
| {"glGetTexParameterivContextANGLE", P(GL_GetTexParameterivContextANGLE)}, | |
| {"glGetTexParameterivRobustANGLE", P(GL_GetTexParameterivRobustANGLE)}, | |
| {"glGetTexParameterivRobustANGLEContextANGLE", P(GL_GetTexParameterivRobustANGLEContextANGLE)}, | |
| {"glGetTexParameterxv", P(GL_GetTexParameterxv)}, | |
| {"glGetTexParameterxvContextANGLE", P(GL_GetTexParameterxvContextANGLE)}, | |
| {"glGetTransformFeedbackVarying", P(GL_GetTransformFeedbackVarying)}, | |
| {"glGetTransformFeedbackVaryingContextANGLE", P(GL_GetTransformFeedbackVaryingContextANGLE)}, | |
| {"glGetTranslatedShaderSourceANGLE", P(GL_GetTranslatedShaderSourceANGLE)}, | |
| {"glGetTranslatedShaderSourceANGLEContextANGLE", | |
| P(GL_GetTranslatedShaderSourceANGLEContextANGLE)}, | |
| {"glGetUniformBlockIndex", P(GL_GetUniformBlockIndex)}, | |
| {"glGetUniformBlockIndexContextANGLE", P(GL_GetUniformBlockIndexContextANGLE)}, | |
| {"glGetUniformIndices", P(GL_GetUniformIndices)}, | |
| {"glGetUniformIndicesContextANGLE", P(GL_GetUniformIndicesContextANGLE)}, | |
| {"glGetUniformLocation", P(GL_GetUniformLocation)}, | |
| {"glGetUniformLocationContextANGLE", P(GL_GetUniformLocationContextANGLE)}, | |
| {"glGetUniformfv", P(GL_GetUniformfv)}, | |
| {"glGetUniformfvContextANGLE", P(GL_GetUniformfvContextANGLE)}, | |
| {"glGetUniformfvRobustANGLE", P(GL_GetUniformfvRobustANGLE)}, | |
| {"glGetUniformfvRobustANGLEContextANGLE", P(GL_GetUniformfvRobustANGLEContextANGLE)}, | |
| {"glGetUniformiv", P(GL_GetUniformiv)}, | |
| {"glGetUniformivContextANGLE", P(GL_GetUniformivContextANGLE)}, | |
| {"glGetUniformivRobustANGLE", P(GL_GetUniformivRobustANGLE)}, | |
| {"glGetUniformivRobustANGLEContextANGLE", P(GL_GetUniformivRobustANGLEContextANGLE)}, | |
| {"glGetUniformuiv", P(GL_GetUniformuiv)}, | |
| {"glGetUniformuivContextANGLE", P(GL_GetUniformuivContextANGLE)}, | |
| {"glGetUniformuivRobustANGLE", P(GL_GetUniformuivRobustANGLE)}, | |
| {"glGetUniformuivRobustANGLEContextANGLE", P(GL_GetUniformuivRobustANGLEContextANGLE)}, | |
| {"glGetUnsignedBytei_vEXT", P(GL_GetUnsignedBytei_vEXT)}, | |
| {"glGetUnsignedBytei_vEXTContextANGLE", P(GL_GetUnsignedBytei_vEXTContextANGLE)}, | |
| {"glGetUnsignedBytevEXT", P(GL_GetUnsignedBytevEXT)}, | |
| {"glGetUnsignedBytevEXTContextANGLE", P(GL_GetUnsignedBytevEXTContextANGLE)}, | |
| {"glGetVertexAttribIiv", P(GL_GetVertexAttribIiv)}, | |
| {"glGetVertexAttribIivContextANGLE", P(GL_GetVertexAttribIivContextANGLE)}, | |
| {"glGetVertexAttribIivRobustANGLE", P(GL_GetVertexAttribIivRobustANGLE)}, | |
| {"glGetVertexAttribIivRobustANGLEContextANGLE", | |
| P(GL_GetVertexAttribIivRobustANGLEContextANGLE)}, | |
| {"glGetVertexAttribIuiv", P(GL_GetVertexAttribIuiv)}, | |
| {"glGetVertexAttribIuivContextANGLE", P(GL_GetVertexAttribIuivContextANGLE)}, | |
| {"glGetVertexAttribIuivRobustANGLE", P(GL_GetVertexAttribIuivRobustANGLE)}, | |
| {"glGetVertexAttribIuivRobustANGLEContextANGLE", | |
| P(GL_GetVertexAttribIuivRobustANGLEContextANGLE)}, | |
| {"glGetVertexAttribPointerv", P(GL_GetVertexAttribPointerv)}, | |
| {"glGetVertexAttribPointervContextANGLE", P(GL_GetVertexAttribPointervContextANGLE)}, | |
| {"glGetVertexAttribPointervRobustANGLE", P(GL_GetVertexAttribPointervRobustANGLE)}, | |
| {"glGetVertexAttribPointervRobustANGLEContextANGLE", | |
| P(GL_GetVertexAttribPointervRobustANGLEContextANGLE)}, | |
| {"glGetVertexAttribfv", P(GL_GetVertexAttribfv)}, | |
| {"glGetVertexAttribfvContextANGLE", P(GL_GetVertexAttribfvContextANGLE)}, | |
| {"glGetVertexAttribfvRobustANGLE", P(GL_GetVertexAttribfvRobustANGLE)}, | |
| {"glGetVertexAttribfvRobustANGLEContextANGLE", P(GL_GetVertexAttribfvRobustANGLEContextANGLE)}, | |
| {"glGetVertexAttribiv", P(GL_GetVertexAttribiv)}, | |
| {"glGetVertexAttribivContextANGLE", P(GL_GetVertexAttribivContextANGLE)}, | |
| {"glGetVertexAttribivRobustANGLE", P(GL_GetVertexAttribivRobustANGLE)}, | |
| {"glGetVertexAttribivRobustANGLEContextANGLE", P(GL_GetVertexAttribivRobustANGLEContextANGLE)}, | |
| {"glGetnUniformfv", P(GL_GetnUniformfv)}, | |
| {"glGetnUniformfvContextANGLE", P(GL_GetnUniformfvContextANGLE)}, | |
| {"glGetnUniformfvEXT", P(GL_GetnUniformfvEXT)}, | |
| {"glGetnUniformfvEXTContextANGLE", P(GL_GetnUniformfvEXTContextANGLE)}, | |
| {"glGetnUniformfvRobustANGLE", P(GL_GetnUniformfvRobustANGLE)}, | |
| {"glGetnUniformfvRobustANGLEContextANGLE", P(GL_GetnUniformfvRobustANGLEContextANGLE)}, | |
| {"glGetnUniformiv", P(GL_GetnUniformiv)}, | |
| {"glGetnUniformivContextANGLE", P(GL_GetnUniformivContextANGLE)}, | |
| {"glGetnUniformivEXT", P(GL_GetnUniformivEXT)}, | |
| {"glGetnUniformivEXTContextANGLE", P(GL_GetnUniformivEXTContextANGLE)}, | |
| {"glGetnUniformivRobustANGLE", P(GL_GetnUniformivRobustANGLE)}, | |
| {"glGetnUniformivRobustANGLEContextANGLE", P(GL_GetnUniformivRobustANGLEContextANGLE)}, | |
| {"glGetnUniformuiv", P(GL_GetnUniformuiv)}, | |
| {"glGetnUniformuivContextANGLE", P(GL_GetnUniformuivContextANGLE)}, | |
| {"glGetnUniformuivRobustANGLE", P(GL_GetnUniformuivRobustANGLE)}, | |
| {"glGetnUniformuivRobustANGLEContextANGLE", P(GL_GetnUniformuivRobustANGLEContextANGLE)}, | |
| {"glHint", P(GL_Hint)}, | |
| {"glHintContextANGLE", P(GL_HintContextANGLE)}, | |
| {"glImportMemoryFdEXT", P(GL_ImportMemoryFdEXT)}, | |
| {"glImportMemoryFdEXTContextANGLE", P(GL_ImportMemoryFdEXTContextANGLE)}, | |
| {"glImportMemoryZirconHandleANGLE", P(GL_ImportMemoryZirconHandleANGLE)}, | |
| {"glImportMemoryZirconHandleANGLEContextANGLE", | |
| P(GL_ImportMemoryZirconHandleANGLEContextANGLE)}, | |
| {"glImportSemaphoreFdEXT", P(GL_ImportSemaphoreFdEXT)}, | |
| {"glImportSemaphoreFdEXTContextANGLE", P(GL_ImportSemaphoreFdEXTContextANGLE)}, | |
| {"glImportSemaphoreZirconHandleANGLE", P(GL_ImportSemaphoreZirconHandleANGLE)}, | |
| {"glImportSemaphoreZirconHandleANGLEContextANGLE", | |
| P(GL_ImportSemaphoreZirconHandleANGLEContextANGLE)}, | |
| {"glInsertEventMarkerEXT", P(GL_InsertEventMarkerEXT)}, | |
| {"glInsertEventMarkerEXTContextANGLE", P(GL_InsertEventMarkerEXTContextANGLE)}, | |
| {"glInvalidateFramebuffer", P(GL_InvalidateFramebuffer)}, | |
| {"glInvalidateFramebufferContextANGLE", P(GL_InvalidateFramebufferContextANGLE)}, | |
| {"glInvalidateSubFramebuffer", P(GL_InvalidateSubFramebuffer)}, | |
| {"glInvalidateSubFramebufferContextANGLE", P(GL_InvalidateSubFramebufferContextANGLE)}, | |
| {"glInvalidateTextureANGLE", P(GL_InvalidateTextureANGLE)}, | |
| {"glInvalidateTextureANGLEContextANGLE", P(GL_InvalidateTextureANGLEContextANGLE)}, | |
| {"glIsBuffer", P(GL_IsBuffer)}, | |
| {"glIsBufferContextANGLE", P(GL_IsBufferContextANGLE)}, | |
| {"glIsEnabled", P(GL_IsEnabled)}, | |
| {"glIsEnabledContextANGLE", P(GL_IsEnabledContextANGLE)}, | |
| {"glIsEnabledi", P(GL_IsEnabledi)}, | |
| {"glIsEnablediContextANGLE", P(GL_IsEnablediContextANGLE)}, | |
| {"glIsEnablediEXT", P(GL_IsEnablediEXT)}, | |
| {"glIsEnablediEXTContextANGLE", P(GL_IsEnablediEXTContextANGLE)}, | |
| {"glIsEnablediOES", P(GL_IsEnablediOES)}, | |
| {"glIsEnablediOESContextANGLE", P(GL_IsEnablediOESContextANGLE)}, | |
| {"glIsFenceNV", P(GL_IsFenceNV)}, | |
| {"glIsFenceNVContextANGLE", P(GL_IsFenceNVContextANGLE)}, | |
| {"glIsFramebuffer", P(GL_IsFramebuffer)}, | |
| {"glIsFramebufferContextANGLE", P(GL_IsFramebufferContextANGLE)}, | |
| {"glIsFramebufferOES", P(GL_IsFramebufferOES)}, | |
| {"glIsFramebufferOESContextANGLE", P(GL_IsFramebufferOESContextANGLE)}, | |
| {"glIsMemoryObjectEXT", P(GL_IsMemoryObjectEXT)}, | |
| {"glIsMemoryObjectEXTContextANGLE", P(GL_IsMemoryObjectEXTContextANGLE)}, | |
| {"glIsProgram", P(GL_IsProgram)}, | |
| {"glIsProgramContextANGLE", P(GL_IsProgramContextANGLE)}, | |
| {"glIsProgramPipeline", P(GL_IsProgramPipeline)}, | |
| {"glIsProgramPipelineContextANGLE", P(GL_IsProgramPipelineContextANGLE)}, | |
| {"glIsProgramPipelineEXT", P(GL_IsProgramPipelineEXT)}, | |
| {"glIsProgramPipelineEXTContextANGLE", P(GL_IsProgramPipelineEXTContextANGLE)}, | |
| {"glIsQuery", P(GL_IsQuery)}, | |
| {"glIsQueryContextANGLE", P(GL_IsQueryContextANGLE)}, | |
| {"glIsQueryEXT", P(GL_IsQueryEXT)}, | |
| {"glIsQueryEXTContextANGLE", P(GL_IsQueryEXTContextANGLE)}, | |
| {"glIsRenderbuffer", P(GL_IsRenderbuffer)}, | |
| {"glIsRenderbufferContextANGLE", P(GL_IsRenderbufferContextANGLE)}, | |
| {"glIsRenderbufferOES", P(GL_IsRenderbufferOES)}, | |
| {"glIsRenderbufferOESContextANGLE", P(GL_IsRenderbufferOESContextANGLE)}, | |
| {"glIsSampler", P(GL_IsSampler)}, | |
| {"glIsSamplerContextANGLE", P(GL_IsSamplerContextANGLE)}, | |
| {"glIsSemaphoreEXT", P(GL_IsSemaphoreEXT)}, | |
| {"glIsSemaphoreEXTContextANGLE", P(GL_IsSemaphoreEXTContextANGLE)}, | |
| {"glIsShader", P(GL_IsShader)}, | |
| {"glIsShaderContextANGLE", P(GL_IsShaderContextANGLE)}, | |
| {"glIsSync", P(GL_IsSync)}, | |
| {"glIsSyncContextANGLE", P(GL_IsSyncContextANGLE)}, | |
| {"glIsTexture", P(GL_IsTexture)}, | |
| {"glIsTextureContextANGLE", P(GL_IsTextureContextANGLE)}, | |
| {"glIsTransformFeedback", P(GL_IsTransformFeedback)}, | |
| {"glIsTransformFeedbackContextANGLE", P(GL_IsTransformFeedbackContextANGLE)}, | |
| {"glIsVertexArray", P(GL_IsVertexArray)}, | |
| {"glIsVertexArrayContextANGLE", P(GL_IsVertexArrayContextANGLE)}, | |
| {"glIsVertexArrayOES", P(GL_IsVertexArrayOES)}, | |
| {"glIsVertexArrayOESContextANGLE", P(GL_IsVertexArrayOESContextANGLE)}, | |
| {"glLabelObjectEXT", P(GL_LabelObjectEXT)}, | |
| {"glLabelObjectEXTContextANGLE", P(GL_LabelObjectEXTContextANGLE)}, | |
| {"glLightModelf", P(GL_LightModelf)}, | |
| {"glLightModelfContextANGLE", P(GL_LightModelfContextANGLE)}, | |
| {"glLightModelfv", P(GL_LightModelfv)}, | |
| {"glLightModelfvContextANGLE", P(GL_LightModelfvContextANGLE)}, | |
| {"glLightModelx", P(GL_LightModelx)}, | |
| {"glLightModelxContextANGLE", P(GL_LightModelxContextANGLE)}, | |
| {"glLightModelxv", P(GL_LightModelxv)}, | |
| {"glLightModelxvContextANGLE", P(GL_LightModelxvContextANGLE)}, | |
| {"glLightf", P(GL_Lightf)}, | |
| {"glLightfContextANGLE", P(GL_LightfContextANGLE)}, | |
| {"glLightfv", P(GL_Lightfv)}, | |
| {"glLightfvContextANGLE", P(GL_LightfvContextANGLE)}, | |
| {"glLightx", P(GL_Lightx)}, | |
| {"glLightxContextANGLE", P(GL_LightxContextANGLE)}, | |
| {"glLightxv", P(GL_Lightxv)}, | |
| {"glLightxvContextANGLE", P(GL_LightxvContextANGLE)}, | |
| {"glLineWidth", P(GL_LineWidth)}, | |
| {"glLineWidthContextANGLE", P(GL_LineWidthContextANGLE)}, | |
| {"glLineWidthx", P(GL_LineWidthx)}, | |
| {"glLineWidthxContextANGLE", P(GL_LineWidthxContextANGLE)}, | |
| {"glLinkProgram", P(GL_LinkProgram)}, | |
| {"glLinkProgramContextANGLE", P(GL_LinkProgramContextANGLE)}, | |
| {"glLoadIdentity", P(GL_LoadIdentity)}, | |
| {"glLoadIdentityContextANGLE", P(GL_LoadIdentityContextANGLE)}, | |
| {"glLoadMatrixf", P(GL_LoadMatrixf)}, | |
| {"glLoadMatrixfContextANGLE", P(GL_LoadMatrixfContextANGLE)}, | |
| {"glLoadMatrixx", P(GL_LoadMatrixx)}, | |
| {"glLoadMatrixxContextANGLE", P(GL_LoadMatrixxContextANGLE)}, | |
| {"glLoadPaletteFromModelViewMatrixOES", P(GL_LoadPaletteFromModelViewMatrixOES)}, | |
| {"glLoadPaletteFromModelViewMatrixOESContextANGLE", | |
| P(GL_LoadPaletteFromModelViewMatrixOESContextANGLE)}, | |
| {"glLogicOp", P(GL_LogicOp)}, | |
| {"glLogicOpContextANGLE", P(GL_LogicOpContextANGLE)}, | |
| {"glLoseContextCHROMIUM", P(GL_LoseContextCHROMIUM)}, | |
| {"glLoseContextCHROMIUMContextANGLE", P(GL_LoseContextCHROMIUMContextANGLE)}, | |
| {"glMapBufferOES", P(GL_MapBufferOES)}, | |
| {"glMapBufferOESContextANGLE", P(GL_MapBufferOESContextANGLE)}, | |
| {"glMapBufferRange", P(GL_MapBufferRange)}, | |
| {"glMapBufferRangeContextANGLE", P(GL_MapBufferRangeContextANGLE)}, | |
| {"glMapBufferRangeEXT", P(GL_MapBufferRangeEXT)}, | |
| {"glMapBufferRangeEXTContextANGLE", P(GL_MapBufferRangeEXTContextANGLE)}, | |
| {"glMaterialf", P(GL_Materialf)}, | |
| {"glMaterialfContextANGLE", P(GL_MaterialfContextANGLE)}, | |
| {"glMaterialfv", P(GL_Materialfv)}, | |
| {"glMaterialfvContextANGLE", P(GL_MaterialfvContextANGLE)}, | |
| {"glMaterialx", P(GL_Materialx)}, | |
| {"glMaterialxContextANGLE", P(GL_MaterialxContextANGLE)}, | |
| {"glMaterialxv", P(GL_Materialxv)}, | |
| {"glMaterialxvContextANGLE", P(GL_MaterialxvContextANGLE)}, | |
| {"glMatrixIndexPointerOES", P(GL_MatrixIndexPointerOES)}, | |
| {"glMatrixIndexPointerOESContextANGLE", P(GL_MatrixIndexPointerOESContextANGLE)}, | |
| {"glMatrixMode", P(GL_MatrixMode)}, | |
| {"glMatrixModeContextANGLE", P(GL_MatrixModeContextANGLE)}, | |
| {"glMaxShaderCompilerThreadsKHR", P(GL_MaxShaderCompilerThreadsKHR)}, | |
| {"glMaxShaderCompilerThreadsKHRContextANGLE", P(GL_MaxShaderCompilerThreadsKHRContextANGLE)}, | |
| {"glMemoryBarrier", P(GL_MemoryBarrier)}, | |
| {"glMemoryBarrierByRegion", P(GL_MemoryBarrierByRegion)}, | |
| {"glMemoryBarrierByRegionContextANGLE", P(GL_MemoryBarrierByRegionContextANGLE)}, | |
| {"glMemoryBarrierContextANGLE", P(GL_MemoryBarrierContextANGLE)}, | |
| {"glMemoryObjectParameterivEXT", P(GL_MemoryObjectParameterivEXT)}, | |
| {"glMemoryObjectParameterivEXTContextANGLE", P(GL_MemoryObjectParameterivEXTContextANGLE)}, | |
| {"glMinSampleShading", P(GL_MinSampleShading)}, | |
| {"glMinSampleShadingContextANGLE", P(GL_MinSampleShadingContextANGLE)}, | |
| {"glMinSampleShadingOES", P(GL_MinSampleShadingOES)}, | |
| {"glMinSampleShadingOESContextANGLE", P(GL_MinSampleShadingOESContextANGLE)}, | |
| {"glMultMatrixf", P(GL_MultMatrixf)}, | |
| {"glMultMatrixfContextANGLE", P(GL_MultMatrixfContextANGLE)}, | |
| {"glMultMatrixx", P(GL_MultMatrixx)}, | |
| {"glMultMatrixxContextANGLE", P(GL_MultMatrixxContextANGLE)}, | |
| {"glMultiDrawArraysANGLE", P(GL_MultiDrawArraysANGLE)}, | |
| {"glMultiDrawArraysANGLEContextANGLE", P(GL_MultiDrawArraysANGLEContextANGLE)}, | |
| {"glMultiDrawArraysInstancedANGLE", P(GL_MultiDrawArraysInstancedANGLE)}, | |
| {"glMultiDrawArraysInstancedANGLEContextANGLE", | |
| P(GL_MultiDrawArraysInstancedANGLEContextANGLE)}, | |
| {"glMultiDrawArraysInstancedBaseInstanceANGLE", | |
| P(GL_MultiDrawArraysInstancedBaseInstanceANGLE)}, | |
| {"glMultiDrawArraysInstancedBaseInstanceANGLEContextANGLE", | |
| P(GL_MultiDrawArraysInstancedBaseInstanceANGLEContextANGLE)}, | |
| {"glMultiDrawElementsANGLE", P(GL_MultiDrawElementsANGLE)}, | |
| {"glMultiDrawElementsANGLEContextANGLE", P(GL_MultiDrawElementsANGLEContextANGLE)}, | |
| {"glMultiDrawElementsBaseVertexEXT", P(GL_MultiDrawElementsBaseVertexEXT)}, | |
| {"glMultiDrawElementsBaseVertexEXTContextANGLE", | |
| P(GL_MultiDrawElementsBaseVertexEXTContextANGLE)}, | |
| {"glMultiDrawElementsInstancedANGLE", P(GL_MultiDrawElementsInstancedANGLE)}, | |
| {"glMultiDrawElementsInstancedANGLEContextANGLE", | |
| P(GL_MultiDrawElementsInstancedANGLEContextANGLE)}, | |
| {"glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE", | |
| P(GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLE)}, | |
| {"glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE", | |
| P(GL_MultiDrawElementsInstancedBaseVertexBaseInstanceANGLEContextANGLE)}, | |
| {"glMultiTexCoord4f", P(GL_MultiTexCoord4f)}, | |
| {"glMultiTexCoord4fContextANGLE", P(GL_MultiTexCoord4fContextANGLE)}, | |
| {"glMultiTexCoord4x", P(GL_MultiTexCoord4x)}, | |
| {"glMultiTexCoord4xContextANGLE", P(GL_MultiTexCoord4xContextANGLE)}, | |
| {"glNamedBufferStorageExternalEXT", P(GL_NamedBufferStorageExternalEXT)}, | |
| {"glNamedBufferStorageExternalEXTContextANGLE", | |
| P(GL_NamedBufferStorageExternalEXTContextANGLE)}, | |
| {"glNormal3f", P(GL_Normal3f)}, | |
| {"glNormal3fContextANGLE", P(GL_Normal3fContextANGLE)}, | |
| {"glNormal3x", P(GL_Normal3x)}, | |
| {"glNormal3xContextANGLE", P(GL_Normal3xContextANGLE)}, | |
| {"glNormalPointer", P(GL_NormalPointer)}, | |
| {"glNormalPointerContextANGLE", P(GL_NormalPointerContextANGLE)}, | |
| {"glObjectLabel", P(GL_ObjectLabel)}, | |
| {"glObjectLabelContextANGLE", P(GL_ObjectLabelContextANGLE)}, | |
| {"glObjectLabelKHR", P(GL_ObjectLabelKHR)}, | |
| {"glObjectLabelKHRContextANGLE", P(GL_ObjectLabelKHRContextANGLE)}, | |
| {"glObjectPtrLabel", P(GL_ObjectPtrLabel)}, | |
| {"glObjectPtrLabelContextANGLE", P(GL_ObjectPtrLabelContextANGLE)}, | |
| {"glObjectPtrLabelKHR", P(GL_ObjectPtrLabelKHR)}, | |
| {"glObjectPtrLabelKHRContextANGLE", P(GL_ObjectPtrLabelKHRContextANGLE)}, | |
| {"glOrthof", P(GL_Orthof)}, | |
| {"glOrthofContextANGLE", P(GL_OrthofContextANGLE)}, | |
| {"glOrthox", P(GL_Orthox)}, | |
| {"glOrthoxContextANGLE", P(GL_OrthoxContextANGLE)}, | |
| {"glPatchParameteri", P(GL_PatchParameteri)}, | |
| {"glPatchParameteriContextANGLE", P(GL_PatchParameteriContextANGLE)}, | |
| {"glPatchParameteriEXT", P(GL_PatchParameteriEXT)}, | |
| {"glPatchParameteriEXTContextANGLE", P(GL_PatchParameteriEXTContextANGLE)}, | |
| {"glPauseTransformFeedback", P(GL_PauseTransformFeedback)}, | |
| {"glPauseTransformFeedbackContextANGLE", P(GL_PauseTransformFeedbackContextANGLE)}, | |
| {"glPixelStorei", P(GL_PixelStorei)}, | |
| {"glPixelStoreiContextANGLE", P(GL_PixelStoreiContextANGLE)}, | |
| {"glPointParameterf", P(GL_PointParameterf)}, | |
| {"glPointParameterfContextANGLE", P(GL_PointParameterfContextANGLE)}, | |
| {"glPointParameterfv", P(GL_PointParameterfv)}, | |
| {"glPointParameterfvContextANGLE", P(GL_PointParameterfvContextANGLE)}, | |
| {"glPointParameterx", P(GL_PointParameterx)}, | |
| {"glPointParameterxContextANGLE", P(GL_PointParameterxContextANGLE)}, | |
| {"glPointParameterxv", P(GL_PointParameterxv)}, | |
| {"glPointParameterxvContextANGLE", P(GL_PointParameterxvContextANGLE)}, | |
| {"glPointSize", P(GL_PointSize)}, | |
| {"glPointSizeContextANGLE", P(GL_PointSizeContextANGLE)}, | |
| {"glPointSizePointerOES", P(GL_PointSizePointerOES)}, | |
| {"glPointSizePointerOESContextANGLE", P(GL_PointSizePointerOESContextANGLE)}, | |
| {"glPointSizex", P(GL_PointSizex)}, | |
| {"glPointSizexContextANGLE", P(GL_PointSizexContextANGLE)}, | |
| {"glPolygonOffset", P(GL_PolygonOffset)}, | |
| {"glPolygonOffsetContextANGLE", P(GL_PolygonOffsetContextANGLE)}, | |
| {"glPolygonOffsetx", P(GL_PolygonOffsetx)}, | |
| {"glPolygonOffsetxContextANGLE", P(GL_PolygonOffsetxContextANGLE)}, | |
| {"glPopDebugGroup", P(GL_PopDebugGroup)}, | |
| {"glPopDebugGroupContextANGLE", P(GL_PopDebugGroupContextANGLE)}, | |
| {"glPopDebugGroupKHR", P(GL_PopDebugGroupKHR)}, | |
| {"glPopDebugGroupKHRContextANGLE", P(GL_PopDebugGroupKHRContextANGLE)}, | |
| {"glPopGroupMarkerEXT", P(GL_PopGroupMarkerEXT)}, | |
| {"glPopGroupMarkerEXTContextANGLE", P(GL_PopGroupMarkerEXTContextANGLE)}, | |
| {"glPopMatrix", P(GL_PopMatrix)}, | |
| {"glPopMatrixContextANGLE", P(GL_PopMatrixContextANGLE)}, | |
| {"glPrimitiveBoundingBox", P(GL_PrimitiveBoundingBox)}, | |
| {"glPrimitiveBoundingBoxContextANGLE", P(GL_PrimitiveBoundingBoxContextANGLE)}, | |
| {"glPrimitiveBoundingBoxEXT", P(GL_PrimitiveBoundingBoxEXT)}, | |
| {"glPrimitiveBoundingBoxEXTContextANGLE", P(GL_PrimitiveBoundingBoxEXTContextANGLE)}, | |
| {"glProgramBinary", P(GL_ProgramBinary)}, | |
| {"glProgramBinaryContextANGLE", P(GL_ProgramBinaryContextANGLE)}, | |
| {"glProgramBinaryOES", P(GL_ProgramBinaryOES)}, | |
| {"glProgramBinaryOESContextANGLE", P(GL_ProgramBinaryOESContextANGLE)}, | |
| {"glProgramParameteri", P(GL_ProgramParameteri)}, | |
| {"glProgramParameteriContextANGLE", P(GL_ProgramParameteriContextANGLE)}, | |
| {"glProgramParameteriEXT", P(GL_ProgramParameteriEXT)}, | |
| {"glProgramParameteriEXTContextANGLE", P(GL_ProgramParameteriEXTContextANGLE)}, | |
| {"glProgramUniform1f", P(GL_ProgramUniform1f)}, | |
| {"glProgramUniform1fContextANGLE", P(GL_ProgramUniform1fContextANGLE)}, | |
| {"glProgramUniform1fEXT", P(GL_ProgramUniform1fEXT)}, | |
| {"glProgramUniform1fEXTContextANGLE", P(GL_ProgramUniform1fEXTContextANGLE)}, | |
| {"glProgramUniform1fv", P(GL_ProgramUniform1fv)}, | |
| {"glProgramUniform1fvContextANGLE", P(GL_ProgramUniform1fvContextANGLE)}, | |
| {"glProgramUniform1fvEXT", P(GL_ProgramUniform1fvEXT)}, | |
| {"glProgramUniform1fvEXTContextANGLE", P(GL_ProgramUniform1fvEXTContextANGLE)}, | |
| {"glProgramUniform1i", P(GL_ProgramUniform1i)}, | |
| {"glProgramUniform1iContextANGLE", P(GL_ProgramUniform1iContextANGLE)}, | |
| {"glProgramUniform1iEXT", P(GL_ProgramUniform1iEXT)}, | |
| {"glProgramUniform1iEXTContextANGLE", P(GL_ProgramUniform1iEXTContextANGLE)}, | |
| {"glProgramUniform1iv", P(GL_ProgramUniform1iv)}, | |
| {"glProgramUniform1ivContextANGLE", P(GL_ProgramUniform1ivContextANGLE)}, | |
| {"glProgramUniform1ivEXT", P(GL_ProgramUniform1ivEXT)}, | |
| {"glProgramUniform1ivEXTContextANGLE", P(GL_ProgramUniform1ivEXTContextANGLE)}, | |
| {"glProgramUniform1ui", P(GL_ProgramUniform1ui)}, | |
| {"glProgramUniform1uiContextANGLE", P(GL_ProgramUniform1uiContextANGLE)}, | |
| {"glProgramUniform1uiEXT", P(GL_ProgramUniform1uiEXT)}, | |
| {"glProgramUniform1uiEXTContextANGLE", P(GL_ProgramUniform1uiEXTContextANGLE)}, | |
| {"glProgramUniform1uiv", P(GL_ProgramUniform1uiv)}, | |
| {"glProgramUniform1uivContextANGLE", P(GL_ProgramUniform1uivContextANGLE)}, | |
| {"glProgramUniform1uivEXT", P(GL_ProgramUniform1uivEXT)}, | |
| {"glProgramUniform1uivEXTContextANGLE", P(GL_ProgramUniform1uivEXTContextANGLE)}, | |
| {"glProgramUniform2f", P(GL_ProgramUniform2f)}, | |
| {"glProgramUniform2fContextANGLE", P(GL_ProgramUniform2fContextANGLE)}, | |
| {"glProgramUniform2fEXT", P(GL_ProgramUniform2fEXT)}, | |
| {"glProgramUniform2fEXTContextANGLE", P(GL_ProgramUniform2fEXTContextANGLE)}, | |
| {"glProgramUniform2fv", P(GL_ProgramUniform2fv)}, | |
| {"glProgramUniform2fvContextANGLE", P(GL_ProgramUniform2fvContextANGLE)}, | |
| {"glProgramUniform2fvEXT", P(GL_ProgramUniform2fvEXT)}, | |
| {"glProgramUniform2fvEXTContextANGLE", P(GL_ProgramUniform2fvEXTContextANGLE)}, | |
| {"glProgramUniform2i", P(GL_ProgramUniform2i)}, | |
| {"glProgramUniform2iContextANGLE", P(GL_ProgramUniform2iContextANGLE)}, | |
| {"glProgramUniform2iEXT", P(GL_ProgramUniform2iEXT)}, | |
| {"glProgramUniform2iEXTContextANGLE", P(GL_ProgramUniform2iEXTContextANGLE)}, | |
| {"glProgramUniform2iv", P(GL_ProgramUniform2iv)}, | |
| {"glProgramUniform2ivContextANGLE", P(GL_ProgramUniform2ivContextANGLE)}, | |
| {"glProgramUniform2ivEXT", P(GL_ProgramUniform2ivEXT)}, | |
| {"glProgramUniform2ivEXTContextANGLE", P(GL_ProgramUniform2ivEXTContextANGLE)}, | |
| {"glProgramUniform2ui", P(GL_ProgramUniform2ui)}, | |
| {"glProgramUniform2uiContextANGLE", P(GL_ProgramUniform2uiContextANGLE)}, | |
| {"glProgramUniform2uiEXT", P(GL_ProgramUniform2uiEXT)}, | |
| {"glProgramUniform2uiEXTContextANGLE", P(GL_ProgramUniform2uiEXTContextANGLE)}, | |
| {"glProgramUniform2uiv", P(GL_ProgramUniform2uiv)}, | |
| {"glProgramUniform2uivContextANGLE", P(GL_ProgramUniform2uivContextANGLE)}, | |
| {"glProgramUniform2uivEXT", P(GL_ProgramUniform2uivEXT)}, | |
| {"glProgramUniform2uivEXTContextANGLE", P(GL_ProgramUniform2uivEXTContextANGLE)}, | |
| {"glProgramUniform3f", P(GL_ProgramUniform3f)}, | |
| {"glProgramUniform3fContextANGLE", P(GL_ProgramUniform3fContextANGLE)}, | |
| {"glProgramUniform3fEXT", P(GL_ProgramUniform3fEXT)}, | |
| {"glProgramUniform3fEXTContextANGLE", P(GL_ProgramUniform3fEXTContextANGLE)}, | |
| {"glProgramUniform3fv", P(GL_ProgramUniform3fv)}, | |
| {"glProgramUniform3fvContextANGLE", P(GL_ProgramUniform3fvContextANGLE)}, | |
| {"glProgramUniform3fvEXT", P(GL_ProgramUniform3fvEXT)}, | |
| {"glProgramUniform3fvEXTContextANGLE", P(GL_ProgramUniform3fvEXTContextANGLE)}, | |
| {"glProgramUniform3i", P(GL_ProgramUniform3i)}, | |
| {"glProgramUniform3iContextANGLE", P(GL_ProgramUniform3iContextANGLE)}, | |
| {"glProgramUniform3iEXT", P(GL_ProgramUniform3iEXT)}, | |
| {"glProgramUniform3iEXTContextANGLE", P(GL_ProgramUniform3iEXTContextANGLE)}, | |
| {"glProgramUniform3iv", P(GL_ProgramUniform3iv)}, | |
| {"glProgramUniform3ivContextANGLE", P(GL_ProgramUniform3ivContextANGLE)}, | |
| {"glProgramUniform3ivEXT", P(GL_ProgramUniform3ivEXT)}, | |
| {"glProgramUniform3ivEXTContextANGLE", P(GL_ProgramUniform3ivEXTContextANGLE)}, | |
| {"glProgramUniform3ui", P(GL_ProgramUniform3ui)}, | |
| {"glProgramUniform3uiContextANGLE", P(GL_ProgramUniform3uiContextANGLE)}, | |
| {"glProgramUniform3uiEXT", P(GL_ProgramUniform3uiEXT)}, | |
| {"glProgramUniform3uiEXTContextANGLE", P(GL_ProgramUniform3uiEXTContextANGLE)}, | |
| {"glProgramUniform3uiv", P(GL_ProgramUniform3uiv)}, | |
| {"glProgramUniform3uivContextANGLE", P(GL_ProgramUniform3uivContextANGLE)}, | |
| {"glProgramUniform3uivEXT", P(GL_ProgramUniform3uivEXT)}, | |
| {"glProgramUniform3uivEXTContextANGLE", P(GL_ProgramUniform3uivEXTContextANGLE)}, | |
| {"glProgramUniform4f", P(GL_ProgramUniform4f)}, | |
| {"glProgramUniform4fContextANGLE", P(GL_ProgramUniform4fContextANGLE)}, | |
| {"glProgramUniform4fEXT", P(GL_ProgramUniform4fEXT)}, | |
| {"glProgramUniform4fEXTContextANGLE", P(GL_ProgramUniform4fEXTContextANGLE)}, | |
| {"glProgramUniform4fv", P(GL_ProgramUniform4fv)}, | |
| {"glProgramUniform4fvContextANGLE", P(GL_ProgramUniform4fvContextANGLE)}, | |
| {"glProgramUniform4fvEXT", P(GL_ProgramUniform4fvEXT)}, | |
| {"glProgramUniform4fvEXTContextANGLE", P(GL_ProgramUniform4fvEXTContextANGLE)}, | |
| {"glProgramUniform4i", P(GL_ProgramUniform4i)}, | |
| {"glProgramUniform4iContextANGLE", P(GL_ProgramUniform4iContextANGLE)}, | |
| {"glProgramUniform4iEXT", P(GL_ProgramUniform4iEXT)}, | |
| {"glProgramUniform4iEXTContextANGLE", P(GL_ProgramUniform4iEXTContextANGLE)}, | |
| {"glProgramUniform4iv", P(GL_ProgramUniform4iv)}, | |
| {"glProgramUniform4ivContextANGLE", P(GL_ProgramUniform4ivContextANGLE)}, | |
| {"glProgramUniform4ivEXT", P(GL_ProgramUniform4ivEXT)}, | |
| {"glProgramUniform4ivEXTContextANGLE", P(GL_ProgramUniform4ivEXTContextANGLE)}, | |
| {"glProgramUniform4ui", P(GL_ProgramUniform4ui)}, | |
| {"glProgramUniform4uiContextANGLE", P(GL_ProgramUniform4uiContextANGLE)}, | |
| {"glProgramUniform4uiEXT", P(GL_ProgramUniform4uiEXT)}, | |
| {"glProgramUniform4uiEXTContextANGLE", P(GL_ProgramUniform4uiEXTContextANGLE)}, | |
| {"glProgramUniform4uiv", P(GL_ProgramUniform4uiv)}, | |
| {"glProgramUniform4uivContextANGLE", P(GL_ProgramUniform4uivContextANGLE)}, | |
| {"glProgramUniform4uivEXT", P(GL_ProgramUniform4uivEXT)}, | |
| {"glProgramUniform4uivEXTContextANGLE", P(GL_ProgramUniform4uivEXTContextANGLE)}, | |
| {"glProgramUniformMatrix2fv", P(GL_ProgramUniformMatrix2fv)}, | |
| {"glProgramUniformMatrix2fvContextANGLE", P(GL_ProgramUniformMatrix2fvContextANGLE)}, | |
| {"glProgramUniformMatrix2fvEXT", P(GL_ProgramUniformMatrix2fvEXT)}, | |
| {"glProgramUniformMatrix2fvEXTContextANGLE", P(GL_ProgramUniformMatrix2fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix2x3fv", P(GL_ProgramUniformMatrix2x3fv)}, | |
| {"glProgramUniformMatrix2x3fvContextANGLE", P(GL_ProgramUniformMatrix2x3fvContextANGLE)}, | |
| {"glProgramUniformMatrix2x3fvEXT", P(GL_ProgramUniformMatrix2x3fvEXT)}, | |
| {"glProgramUniformMatrix2x3fvEXTContextANGLE", P(GL_ProgramUniformMatrix2x3fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix2x4fv", P(GL_ProgramUniformMatrix2x4fv)}, | |
| {"glProgramUniformMatrix2x4fvContextANGLE", P(GL_ProgramUniformMatrix2x4fvContextANGLE)}, | |
| {"glProgramUniformMatrix2x4fvEXT", P(GL_ProgramUniformMatrix2x4fvEXT)}, | |
| {"glProgramUniformMatrix2x4fvEXTContextANGLE", P(GL_ProgramUniformMatrix2x4fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix3fv", P(GL_ProgramUniformMatrix3fv)}, | |
| {"glProgramUniformMatrix3fvContextANGLE", P(GL_ProgramUniformMatrix3fvContextANGLE)}, | |
| {"glProgramUniformMatrix3fvEXT", P(GL_ProgramUniformMatrix3fvEXT)}, | |
| {"glProgramUniformMatrix3fvEXTContextANGLE", P(GL_ProgramUniformMatrix3fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix3x2fv", P(GL_ProgramUniformMatrix3x2fv)}, | |
| {"glProgramUniformMatrix3x2fvContextANGLE", P(GL_ProgramUniformMatrix3x2fvContextANGLE)}, | |
| {"glProgramUniformMatrix3x2fvEXT", P(GL_ProgramUniformMatrix3x2fvEXT)}, | |
| {"glProgramUniformMatrix3x2fvEXTContextANGLE", P(GL_ProgramUniformMatrix3x2fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix3x4fv", P(GL_ProgramUniformMatrix3x4fv)}, | |
| {"glProgramUniformMatrix3x4fvContextANGLE", P(GL_ProgramUniformMatrix3x4fvContextANGLE)}, | |
| {"glProgramUniformMatrix3x4fvEXT", P(GL_ProgramUniformMatrix3x4fvEXT)}, | |
| {"glProgramUniformMatrix3x4fvEXTContextANGLE", P(GL_ProgramUniformMatrix3x4fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix4fv", P(GL_ProgramUniformMatrix4fv)}, | |
| {"glProgramUniformMatrix4fvContextANGLE", P(GL_ProgramUniformMatrix4fvContextANGLE)}, | |
| {"glProgramUniformMatrix4fvEXT", P(GL_ProgramUniformMatrix4fvEXT)}, | |
| {"glProgramUniformMatrix4fvEXTContextANGLE", P(GL_ProgramUniformMatrix4fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix4x2fv", P(GL_ProgramUniformMatrix4x2fv)}, | |
| {"glProgramUniformMatrix4x2fvContextANGLE", P(GL_ProgramUniformMatrix4x2fvContextANGLE)}, | |
| {"glProgramUniformMatrix4x2fvEXT", P(GL_ProgramUniformMatrix4x2fvEXT)}, | |
| {"glProgramUniformMatrix4x2fvEXTContextANGLE", P(GL_ProgramUniformMatrix4x2fvEXTContextANGLE)}, | |
| {"glProgramUniformMatrix4x3fv", P(GL_ProgramUniformMatrix4x3fv)}, | |
| {"glProgramUniformMatrix4x3fvContextANGLE", P(GL_ProgramUniformMatrix4x3fvContextANGLE)}, | |
| {"glProgramUniformMatrix4x3fvEXT", P(GL_ProgramUniformMatrix4x3fvEXT)}, | |
| {"glProgramUniformMatrix4x3fvEXTContextANGLE", P(GL_ProgramUniformMatrix4x3fvEXTContextANGLE)}, | |
| {"glProvokingVertexANGLE", P(GL_ProvokingVertexANGLE)}, | |
| {"glProvokingVertexANGLEContextANGLE", P(GL_ProvokingVertexANGLEContextANGLE)}, | |
| {"glPushDebugGroup", P(GL_PushDebugGroup)}, | |
| {"glPushDebugGroupContextANGLE", P(GL_PushDebugGroupContextANGLE)}, | |
| {"glPushDebugGroupKHR", P(GL_PushDebugGroupKHR)}, | |
| {"glPushDebugGroupKHRContextANGLE", P(GL_PushDebugGroupKHRContextANGLE)}, | |
| {"glPushGroupMarkerEXT", P(GL_PushGroupMarkerEXT)}, | |
| {"glPushGroupMarkerEXTContextANGLE", P(GL_PushGroupMarkerEXTContextANGLE)}, | |
| {"glPushMatrix", P(GL_PushMatrix)}, | |
| {"glPushMatrixContextANGLE", P(GL_PushMatrixContextANGLE)}, | |
| {"glQueryCounterEXT", P(GL_QueryCounterEXT)}, | |
| {"glQueryCounterEXTContextANGLE", P(GL_QueryCounterEXTContextANGLE)}, | |
| {"glQueryMatrixxOES", P(GL_QueryMatrixxOES)}, | |
| {"glQueryMatrixxOESContextANGLE", P(GL_QueryMatrixxOESContextANGLE)}, | |
| {"glReadBuffer", P(GL_ReadBuffer)}, | |
| {"glReadBufferContextANGLE", P(GL_ReadBufferContextANGLE)}, | |
| {"glReadPixels", P(GL_ReadPixels)}, | |
| {"glReadPixelsContextANGLE", P(GL_ReadPixelsContextANGLE)}, | |
| {"glReadPixelsRobustANGLE", P(GL_ReadPixelsRobustANGLE)}, | |
| {"glReadPixelsRobustANGLEContextANGLE", P(GL_ReadPixelsRobustANGLEContextANGLE)}, | |
| {"glReadnPixels", P(GL_ReadnPixels)}, | |
| {"glReadnPixelsContextANGLE", P(GL_ReadnPixelsContextANGLE)}, | |
| {"glReadnPixelsEXT", P(GL_ReadnPixelsEXT)}, | |
| {"glReadnPixelsEXTContextANGLE", P(GL_ReadnPixelsEXTContextANGLE)}, | |
| {"glReadnPixelsRobustANGLE", P(GL_ReadnPixelsRobustANGLE)}, | |
| {"glReadnPixelsRobustANGLEContextANGLE", P(GL_ReadnPixelsRobustANGLEContextANGLE)}, | |
| {"glReleaseShaderCompiler", P(GL_ReleaseShaderCompiler)}, | |
| {"glReleaseShaderCompilerContextANGLE", P(GL_ReleaseShaderCompilerContextANGLE)}, | |
| {"glRenderbufferStorage", P(GL_RenderbufferStorage)}, | |
| {"glRenderbufferStorageContextANGLE", P(GL_RenderbufferStorageContextANGLE)}, | |
| {"glRenderbufferStorageMultisample", P(GL_RenderbufferStorageMultisample)}, | |
| {"glRenderbufferStorageMultisampleANGLE", P(GL_RenderbufferStorageMultisampleANGLE)}, | |
| {"glRenderbufferStorageMultisampleANGLEContextANGLE", | |
| P(GL_RenderbufferStorageMultisampleANGLEContextANGLE)}, | |
| {"glRenderbufferStorageMultisampleContextANGLE", | |
| P(GL_RenderbufferStorageMultisampleContextANGLE)}, | |
| {"glRenderbufferStorageMultisampleEXT", P(GL_RenderbufferStorageMultisampleEXT)}, | |
| {"glRenderbufferStorageMultisampleEXTContextANGLE", | |
| P(GL_RenderbufferStorageMultisampleEXTContextANGLE)}, | |
| {"glRenderbufferStorageOES", P(GL_RenderbufferStorageOES)}, | |
| {"glRenderbufferStorageOESContextANGLE", P(GL_RenderbufferStorageOESContextANGLE)}, | |
| {"glRequestExtensionANGLE", P(GL_RequestExtensionANGLE)}, | |
| {"glRequestExtensionANGLEContextANGLE", P(GL_RequestExtensionANGLEContextANGLE)}, | |
| {"glResumeTransformFeedback", P(GL_ResumeTransformFeedback)}, | |
| {"glResumeTransformFeedbackContextANGLE", P(GL_ResumeTransformFeedbackContextANGLE)}, | |
| {"glRotatef", P(GL_Rotatef)}, | |
| {"glRotatefContextANGLE", P(GL_RotatefContextANGLE)}, | |
| {"glRotatex", P(GL_Rotatex)}, | |
| {"glRotatexContextANGLE", P(GL_RotatexContextANGLE)}, | |
| {"glSampleCoverage", P(GL_SampleCoverage)}, | |
| {"glSampleCoverageContextANGLE", P(GL_SampleCoverageContextANGLE)}, | |
| {"glSampleCoveragex", P(GL_SampleCoveragex)}, | |
| {"glSampleCoveragexContextANGLE", P(GL_SampleCoveragexContextANGLE)}, | |
| {"glSampleMaski", P(GL_SampleMaski)}, | |
| {"glSampleMaskiANGLE", P(GL_SampleMaskiANGLE)}, | |
| {"glSampleMaskiANGLEContextANGLE", P(GL_SampleMaskiANGLEContextANGLE)}, | |
| {"glSampleMaskiContextANGLE", P(GL_SampleMaskiContextANGLE)}, | |
| {"glSamplerParameterIiv", P(GL_SamplerParameterIiv)}, | |
| {"glSamplerParameterIivContextANGLE", P(GL_SamplerParameterIivContextANGLE)}, | |
| {"glSamplerParameterIivEXT", P(GL_SamplerParameterIivEXT)}, | |
| {"glSamplerParameterIivEXTContextANGLE", P(GL_SamplerParameterIivEXTContextANGLE)}, | |
| {"glSamplerParameterIivOES", P(GL_SamplerParameterIivOES)}, | |
| {"glSamplerParameterIivOESContextANGLE", P(GL_SamplerParameterIivOESContextANGLE)}, | |
| {"glSamplerParameterIivRobustANGLE", P(GL_SamplerParameterIivRobustANGLE)}, | |
| {"glSamplerParameterIivRobustANGLEContextANGLE", | |
| P(GL_SamplerParameterIivRobustANGLEContextANGLE)}, | |
| {"glSamplerParameterIuiv", P(GL_SamplerParameterIuiv)}, | |
| {"glSamplerParameterIuivContextANGLE", P(GL_SamplerParameterIuivContextANGLE)}, | |
| {"glSamplerParameterIuivEXT", P(GL_SamplerParameterIuivEXT)}, | |
| {"glSamplerParameterIuivEXTContextANGLE", P(GL_SamplerParameterIuivEXTContextANGLE)}, | |
| {"glSamplerParameterIuivOES", P(GL_SamplerParameterIuivOES)}, | |
| {"glSamplerParameterIuivOESContextANGLE", P(GL_SamplerParameterIuivOESContextANGLE)}, | |
| {"glSamplerParameterIuivRobustANGLE", P(GL_SamplerParameterIuivRobustANGLE)}, | |
| {"glSamplerParameterIuivRobustANGLEContextANGLE", | |
| P(GL_SamplerParameterIuivRobustANGLEContextANGLE)}, | |
| {"glSamplerParameterf", P(GL_SamplerParameterf)}, | |
| {"glSamplerParameterfContextANGLE", P(GL_SamplerParameterfContextANGLE)}, | |
| {"glSamplerParameterfv", P(GL_SamplerParameterfv)}, | |
| {"glSamplerParameterfvContextANGLE", P(GL_SamplerParameterfvContextANGLE)}, | |
| {"glSamplerParameterfvRobustANGLE", P(GL_SamplerParameterfvRobustANGLE)}, | |
| {"glSamplerParameterfvRobustANGLEContextANGLE", | |
| P(GL_SamplerParameterfvRobustANGLEContextANGLE)}, | |
| {"glSamplerParameteri", P(GL_SamplerParameteri)}, | |
| {"glSamplerParameteriContextANGLE", P(GL_SamplerParameteriContextANGLE)}, | |
| {"glSamplerParameteriv", P(GL_SamplerParameteriv)}, | |
| {"glSamplerParameterivContextANGLE", P(GL_SamplerParameterivContextANGLE)}, | |
| {"glSamplerParameterivRobustANGLE", P(GL_SamplerParameterivRobustANGLE)}, | |
| {"glSamplerParameterivRobustANGLEContextANGLE", | |
| P(GL_SamplerParameterivRobustANGLEContextANGLE)}, | |
| {"glScalef", P(GL_Scalef)}, | |
| {"glScalefContextANGLE", P(GL_ScalefContextANGLE)}, | |
| {"glScalex", P(GL_Scalex)}, | |
| {"glScalexContextANGLE", P(GL_ScalexContextANGLE)}, | |
| {"glScissor", P(GL_Scissor)}, | |
| {"glScissorContextANGLE", P(GL_ScissorContextANGLE)}, | |
| {"glSemaphoreParameterui64vEXT", P(GL_SemaphoreParameterui64vEXT)}, | |
| {"glSemaphoreParameterui64vEXTContextANGLE", P(GL_SemaphoreParameterui64vEXTContextANGLE)}, | |
| {"glSetFenceNV", P(GL_SetFenceNV)}, | |
| {"glSetFenceNVContextANGLE", P(GL_SetFenceNVContextANGLE)}, | |
| {"glShadeModel", P(GL_ShadeModel)}, | |
| {"glShadeModelContextANGLE", P(GL_ShadeModelContextANGLE)}, | |
| {"glShaderBinary", P(GL_ShaderBinary)}, | |
| {"glShaderBinaryContextANGLE", P(GL_ShaderBinaryContextANGLE)}, | |
| {"glShaderSource", P(GL_ShaderSource)}, | |
| {"glShaderSourceContextANGLE", P(GL_ShaderSourceContextANGLE)}, | |
| {"glSignalSemaphoreEXT", P(GL_SignalSemaphoreEXT)}, | |
| {"glSignalSemaphoreEXTContextANGLE", P(GL_SignalSemaphoreEXTContextANGLE)}, | |
| {"glStencilFunc", P(GL_StencilFunc)}, | |
| {"glStencilFuncContextANGLE", P(GL_StencilFuncContextANGLE)}, | |
| {"glStencilFuncSeparate", P(GL_StencilFuncSeparate)}, | |
| {"glStencilFuncSeparateContextANGLE", P(GL_StencilFuncSeparateContextANGLE)}, | |
| {"glStencilMask", P(GL_StencilMask)}, | |
| {"glStencilMaskContextANGLE", P(GL_StencilMaskContextANGLE)}, | |
| {"glStencilMaskSeparate", P(GL_StencilMaskSeparate)}, | |
| {"glStencilMaskSeparateContextANGLE", P(GL_StencilMaskSeparateContextANGLE)}, | |
| {"glStencilOp", P(GL_StencilOp)}, | |
| {"glStencilOpContextANGLE", P(GL_StencilOpContextANGLE)}, | |
| {"glStencilOpSeparate", P(GL_StencilOpSeparate)}, | |
| {"glStencilOpSeparateContextANGLE", P(GL_StencilOpSeparateContextANGLE)}, | |
| {"glTestFenceNV", P(GL_TestFenceNV)}, | |
| {"glTestFenceNVContextANGLE", P(GL_TestFenceNVContextANGLE)}, | |
| {"glTexBuffer", P(GL_TexBuffer)}, | |
| {"glTexBufferContextANGLE", P(GL_TexBufferContextANGLE)}, | |
| {"glTexBufferEXT", P(GL_TexBufferEXT)}, | |
| {"glTexBufferEXTContextANGLE", P(GL_TexBufferEXTContextANGLE)}, | |
| {"glTexBufferOES", P(GL_TexBufferOES)}, | |
| {"glTexBufferOESContextANGLE", P(GL_TexBufferOESContextANGLE)}, | |
| {"glTexBufferRange", P(GL_TexBufferRange)}, | |
| {"glTexBufferRangeContextANGLE", P(GL_TexBufferRangeContextANGLE)}, | |
| {"glTexBufferRangeEXT", P(GL_TexBufferRangeEXT)}, | |
| {"glTexBufferRangeEXTContextANGLE", P(GL_TexBufferRangeEXTContextANGLE)}, | |
| {"glTexBufferRangeOES", P(GL_TexBufferRangeOES)}, | |
| {"glTexBufferRangeOESContextANGLE", P(GL_TexBufferRangeOESContextANGLE)}, | |
| {"glTexCoordPointer", P(GL_TexCoordPointer)}, | |
| {"glTexCoordPointerContextANGLE", P(GL_TexCoordPointerContextANGLE)}, | |
| {"glTexEnvf", P(GL_TexEnvf)}, | |
| {"glTexEnvfContextANGLE", P(GL_TexEnvfContextANGLE)}, | |
| {"glTexEnvfv", P(GL_TexEnvfv)}, | |
| {"glTexEnvfvContextANGLE", P(GL_TexEnvfvContextANGLE)}, | |
| {"glTexEnvi", P(GL_TexEnvi)}, | |
| {"glTexEnviContextANGLE", P(GL_TexEnviContextANGLE)}, | |
| {"glTexEnviv", P(GL_TexEnviv)}, | |
| {"glTexEnvivContextANGLE", P(GL_TexEnvivContextANGLE)}, | |
| {"glTexEnvx", P(GL_TexEnvx)}, | |
| {"glTexEnvxContextANGLE", P(GL_TexEnvxContextANGLE)}, | |
| {"glTexEnvxv", P(GL_TexEnvxv)}, | |
| {"glTexEnvxvContextANGLE", P(GL_TexEnvxvContextANGLE)}, | |
| {"glTexGenfOES", P(GL_TexGenfOES)}, | |
| {"glTexGenfOESContextANGLE", P(GL_TexGenfOESContextANGLE)}, | |
| {"glTexGenfvOES", P(GL_TexGenfvOES)}, | |
| {"glTexGenfvOESContextANGLE", P(GL_TexGenfvOESContextANGLE)}, | |
| {"glTexGeniOES", P(GL_TexGeniOES)}, | |
| {"glTexGeniOESContextANGLE", P(GL_TexGeniOESContextANGLE)}, | |
| {"glTexGenivOES", P(GL_TexGenivOES)}, | |
| {"glTexGenivOESContextANGLE", P(GL_TexGenivOESContextANGLE)}, | |
| {"glTexGenxOES", P(GL_TexGenxOES)}, | |
| {"glTexGenxOESContextANGLE", P(GL_TexGenxOESContextANGLE)}, | |
| {"glTexGenxvOES", P(GL_TexGenxvOES)}, | |
| {"glTexGenxvOESContextANGLE", P(GL_TexGenxvOESContextANGLE)}, | |
| {"glTexImage2D", P(GL_TexImage2D)}, | |
| {"glTexImage2DContextANGLE", P(GL_TexImage2DContextANGLE)}, | |
| {"glTexImage2DExternalANGLE", P(GL_TexImage2DExternalANGLE)}, | |
| {"glTexImage2DExternalANGLEContextANGLE", P(GL_TexImage2DExternalANGLEContextANGLE)}, | |
| {"glTexImage2DRobustANGLE", P(GL_TexImage2DRobustANGLE)}, | |
| {"glTexImage2DRobustANGLEContextANGLE", P(GL_TexImage2DRobustANGLEContextANGLE)}, | |
| {"glTexImage3D", P(GL_TexImage3D)}, | |
| {"glTexImage3DContextANGLE", P(GL_TexImage3DContextANGLE)}, | |
| {"glTexImage3DOES", P(GL_TexImage3DOES)}, | |
| {"glTexImage3DOESContextANGLE", P(GL_TexImage3DOESContextANGLE)}, | |
| {"glTexImage3DRobustANGLE", P(GL_TexImage3DRobustANGLE)}, | |
| {"glTexImage3DRobustANGLEContextANGLE", P(GL_TexImage3DRobustANGLEContextANGLE)}, | |
| {"glTexParameterIiv", P(GL_TexParameterIiv)}, | |
| {"glTexParameterIivContextANGLE", P(GL_TexParameterIivContextANGLE)}, | |
| {"glTexParameterIivEXT", P(GL_TexParameterIivEXT)}, | |
| {"glTexParameterIivEXTContextANGLE", P(GL_TexParameterIivEXTContextANGLE)}, | |
| {"glTexParameterIivOES", P(GL_TexParameterIivOES)}, | |
| {"glTexParameterIivOESContextANGLE", P(GL_TexParameterIivOESContextANGLE)}, | |
| {"glTexParameterIivRobustANGLE", P(GL_TexParameterIivRobustANGLE)}, | |
| {"glTexParameterIivRobustANGLEContextANGLE", P(GL_TexParameterIivRobustANGLEContextANGLE)}, | |
| {"glTexParameterIuiv", P(GL_TexParameterIuiv)}, | |
| {"glTexParameterIuivContextANGLE", P(GL_TexParameterIuivContextANGLE)}, | |
| {"glTexParameterIuivEXT", P(GL_TexParameterIuivEXT)}, | |
| {"glTexParameterIuivEXTContextANGLE", P(GL_TexParameterIuivEXTContextANGLE)}, | |
| {"glTexParameterIuivOES", P(GL_TexParameterIuivOES)}, | |
| {"glTexParameterIuivOESContextANGLE", P(GL_TexParameterIuivOESContextANGLE)}, | |
| {"glTexParameterIuivRobustANGLE", P(GL_TexParameterIuivRobustANGLE)}, | |
| {"glTexParameterIuivRobustANGLEContextANGLE", P(GL_TexParameterIuivRobustANGLEContextANGLE)}, | |
| {"glTexParameterf", P(GL_TexParameterf)}, | |
| {"glTexParameterfContextANGLE", P(GL_TexParameterfContextANGLE)}, | |
| {"glTexParameterfv", P(GL_TexParameterfv)}, | |
| {"glTexParameterfvContextANGLE", P(GL_TexParameterfvContextANGLE)}, | |
| {"glTexParameterfvRobustANGLE", P(GL_TexParameterfvRobustANGLE)}, | |
| {"glTexParameterfvRobustANGLEContextANGLE", P(GL_TexParameterfvRobustANGLEContextANGLE)}, | |
| {"glTexParameteri", P(GL_TexParameteri)}, | |
| {"glTexParameteriContextANGLE", P(GL_TexParameteriContextANGLE)}, | |
| {"glTexParameteriv", P(GL_TexParameteriv)}, | |
| {"glTexParameterivContextANGLE", P(GL_TexParameterivContextANGLE)}, | |
| {"glTexParameterivRobustANGLE", P(GL_TexParameterivRobustANGLE)}, | |
| {"glTexParameterivRobustANGLEContextANGLE", P(GL_TexParameterivRobustANGLEContextANGLE)}, | |
| {"glTexParameterx", P(GL_TexParameterx)}, | |
| {"glTexParameterxContextANGLE", P(GL_TexParameterxContextANGLE)}, | |
| {"glTexParameterxv", P(GL_TexParameterxv)}, | |
| {"glTexParameterxvContextANGLE", P(GL_TexParameterxvContextANGLE)}, | |
| {"glTexStorage1DEXT", P(GL_TexStorage1DEXT)}, | |
| {"glTexStorage1DEXTContextANGLE", P(GL_TexStorage1DEXTContextANGLE)}, | |
| {"glTexStorage2D", P(GL_TexStorage2D)}, | |
| {"glTexStorage2DContextANGLE", P(GL_TexStorage2DContextANGLE)}, | |
| {"glTexStorage2DEXT", P(GL_TexStorage2DEXT)}, | |
| {"glTexStorage2DEXTContextANGLE", P(GL_TexStorage2DEXTContextANGLE)}, | |
| {"glTexStorage2DMultisample", P(GL_TexStorage2DMultisample)}, | |
| {"glTexStorage2DMultisampleANGLE", P(GL_TexStorage2DMultisampleANGLE)}, | |
| {"glTexStorage2DMultisampleANGLEContextANGLE", P(GL_TexStorage2DMultisampleANGLEContextANGLE)}, | |
| {"glTexStorage2DMultisampleContextANGLE", P(GL_TexStorage2DMultisampleContextANGLE)}, | |
| {"glTexStorage3D", P(GL_TexStorage3D)}, | |
| {"glTexStorage3DContextANGLE", P(GL_TexStorage3DContextANGLE)}, | |
| {"glTexStorage3DEXT", P(GL_TexStorage3DEXT)}, | |
| {"glTexStorage3DEXTContextANGLE", P(GL_TexStorage3DEXTContextANGLE)}, | |
| {"glTexStorage3DMultisample", P(GL_TexStorage3DMultisample)}, | |
| {"glTexStorage3DMultisampleContextANGLE", P(GL_TexStorage3DMultisampleContextANGLE)}, | |
| {"glTexStorage3DMultisampleOES", P(GL_TexStorage3DMultisampleOES)}, | |
| {"glTexStorage3DMultisampleOESContextANGLE", P(GL_TexStorage3DMultisampleOESContextANGLE)}, | |
| {"glTexStorageMem2DEXT", P(GL_TexStorageMem2DEXT)}, | |
| {"glTexStorageMem2DEXTContextANGLE", P(GL_TexStorageMem2DEXTContextANGLE)}, | |
| {"glTexStorageMem2DMultisampleEXT", P(GL_TexStorageMem2DMultisampleEXT)}, | |
| {"glTexStorageMem2DMultisampleEXTContextANGLE", | |
| P(GL_TexStorageMem2DMultisampleEXTContextANGLE)}, | |
| {"glTexStorageMem3DEXT", P(GL_TexStorageMem3DEXT)}, | |
| {"glTexStorageMem3DEXTContextANGLE", P(GL_TexStorageMem3DEXTContextANGLE)}, | |
| {"glTexStorageMem3DMultisampleEXT", P(GL_TexStorageMem3DMultisampleEXT)}, | |
| {"glTexStorageMem3DMultisampleEXTContextANGLE", | |
| P(GL_TexStorageMem3DMultisampleEXTContextANGLE)}, | |
| {"glTexStorageMemFlags2DANGLE", P(GL_TexStorageMemFlags2DANGLE)}, | |
| {"glTexStorageMemFlags2DANGLEContextANGLE", P(GL_TexStorageMemFlags2DANGLEContextANGLE)}, | |
| {"glTexStorageMemFlags2DMultisampleANGLE", P(GL_TexStorageMemFlags2DMultisampleANGLE)}, | |
| {"glTexStorageMemFlags2DMultisampleANGLEContextANGLE", | |
| P(GL_TexStorageMemFlags2DMultisampleANGLEContextANGLE)}, | |
| {"glTexStorageMemFlags3DANGLE", P(GL_TexStorageMemFlags3DANGLE)}, | |
| {"glTexStorageMemFlags3DANGLEContextANGLE", P(GL_TexStorageMemFlags3DANGLEContextANGLE)}, | |
| {"glTexStorageMemFlags3DMultisampleANGLE", P(GL_TexStorageMemFlags3DMultisampleANGLE)}, | |
| {"glTexStorageMemFlags3DMultisampleANGLEContextANGLE", | |
| P(GL_TexStorageMemFlags3DMultisampleANGLEContextANGLE)}, | |
| {"glTexSubImage2D", P(GL_TexSubImage2D)}, | |
| {"glTexSubImage2DContextANGLE", P(GL_TexSubImage2DContextANGLE)}, | |
| {"glTexSubImage2DRobustANGLE", P(GL_TexSubImage2DRobustANGLE)}, | |
| {"glTexSubImage2DRobustANGLEContextANGLE", P(GL_TexSubImage2DRobustANGLEContextANGLE)}, | |
| {"glTexSubImage3D", P(GL_TexSubImage3D)}, | |
| {"glTexSubImage3DContextANGLE", P(GL_TexSubImage3DContextANGLE)}, | |
| {"glTexSubImage3DOES", P(GL_TexSubImage3DOES)}, | |
| {"glTexSubImage3DOESContextANGLE", P(GL_TexSubImage3DOESContextANGLE)}, | |
| {"glTexSubImage3DRobustANGLE", P(GL_TexSubImage3DRobustANGLE)}, | |
| {"glTexSubImage3DRobustANGLEContextANGLE", P(GL_TexSubImage3DRobustANGLEContextANGLE)}, | |
| {"glTransformFeedbackVaryings", P(GL_TransformFeedbackVaryings)}, | |
| {"glTransformFeedbackVaryingsContextANGLE", P(GL_TransformFeedbackVaryingsContextANGLE)}, | |
| {"glTranslatef", P(GL_Translatef)}, | |
| {"glTranslatefContextANGLE", P(GL_TranslatefContextANGLE)}, | |
| {"glTranslatex", P(GL_Translatex)}, | |
| {"glTranslatexContextANGLE", P(GL_TranslatexContextANGLE)}, | |
| {"glUniform1f", P(GL_Uniform1f)}, | |
| {"glUniform1fContextANGLE", P(GL_Uniform1fContextANGLE)}, | |
| {"glUniform1fv", P(GL_Uniform1fv)}, | |
| {"glUniform1fvContextANGLE", P(GL_Uniform1fvContextANGLE)}, | |
| {"glUniform1i", P(GL_Uniform1i)}, | |
| {"glUniform1iContextANGLE", P(GL_Uniform1iContextANGLE)}, | |
| {"glUniform1iv", P(GL_Uniform1iv)}, | |
| {"glUniform1ivContextANGLE", P(GL_Uniform1ivContextANGLE)}, | |
| {"glUniform1ui", P(GL_Uniform1ui)}, | |
| {"glUniform1uiContextANGLE", P(GL_Uniform1uiContextANGLE)}, | |
| {"glUniform1uiv", P(GL_Uniform1uiv)}, | |
| {"glUniform1uivContextANGLE", P(GL_Uniform1uivContextANGLE)}, | |
| {"glUniform2f", P(GL_Uniform2f)}, | |
| {"glUniform2fContextANGLE", P(GL_Uniform2fContextANGLE)}, | |
| {"glUniform2fv", P(GL_Uniform2fv)}, | |
| {"glUniform2fvContextANGLE", P(GL_Uniform2fvContextANGLE)}, | |
| {"glUniform2i", P(GL_Uniform2i)}, | |
| {"glUniform2iContextANGLE", P(GL_Uniform2iContextANGLE)}, | |
| {"glUniform2iv", P(GL_Uniform2iv)}, | |
| {"glUniform2ivContextANGLE", P(GL_Uniform2ivContextANGLE)}, | |
| {"glUniform2ui", P(GL_Uniform2ui)}, | |
| {"glUniform2uiContextANGLE", P(GL_Uniform2uiContextANGLE)}, | |
| {"glUniform2uiv", P(GL_Uniform2uiv)}, | |
| {"glUniform2uivContextANGLE", P(GL_Uniform2uivContextANGLE)}, | |
| {"glUniform3f", P(GL_Uniform3f)}, | |
| {"glUniform3fContextANGLE", P(GL_Uniform3fContextANGLE)}, | |
| {"glUniform3fv", P(GL_Uniform3fv)}, | |
| {"glUniform3fvContextANGLE", P(GL_Uniform3fvContextANGLE)}, | |
| {"glUniform3i", P(GL_Uniform3i)}, | |
| {"glUniform3iContextANGLE", P(GL_Uniform3iContextANGLE)}, | |
| {"glUniform3iv", P(GL_Uniform3iv)}, | |
| {"glUniform3ivContextANGLE", P(GL_Uniform3ivContextANGLE)}, | |
| {"glUniform3ui", P(GL_Uniform3ui)}, | |
| {"glUniform3uiContextANGLE", P(GL_Uniform3uiContextANGLE)}, | |
| {"glUniform3uiv", P(GL_Uniform3uiv)}, | |
| {"glUniform3uivContextANGLE", P(GL_Uniform3uivContextANGLE)}, | |
| {"glUniform4f", P(GL_Uniform4f)}, | |
| {"glUniform4fContextANGLE", P(GL_Uniform4fContextANGLE)}, | |
| {"glUniform4fv", P(GL_Uniform4fv)}, | |
| {"glUniform4fvContextANGLE", P(GL_Uniform4fvContextANGLE)}, | |
| {"glUniform4i", P(GL_Uniform4i)}, | |
| {"glUniform4iContextANGLE", P(GL_Uniform4iContextANGLE)}, | |
| {"glUniform4iv", P(GL_Uniform4iv)}, | |
| {"glUniform4ivContextANGLE", P(GL_Uniform4ivContextANGLE)}, | |
| {"glUniform4ui", P(GL_Uniform4ui)}, | |
| {"glUniform4uiContextANGLE", P(GL_Uniform4uiContextANGLE)}, | |
| {"glUniform4uiv", P(GL_Uniform4uiv)}, | |
| {"glUniform4uivContextANGLE", P(GL_Uniform4uivContextANGLE)}, | |
| {"glUniformBlockBinding", P(GL_UniformBlockBinding)}, | |
| {"glUniformBlockBindingContextANGLE", P(GL_UniformBlockBindingContextANGLE)}, | |
| {"glUniformMatrix2fv", P(GL_UniformMatrix2fv)}, | |
| {"glUniformMatrix2fvContextANGLE", P(GL_UniformMatrix2fvContextANGLE)}, | |
| {"glUniformMatrix2x3fv", P(GL_UniformMatrix2x3fv)}, | |
| {"glUniformMatrix2x3fvContextANGLE", P(GL_UniformMatrix2x3fvContextANGLE)}, | |
| {"glUniformMatrix2x4fv", P(GL_UniformMatrix2x4fv)}, | |
| {"glUniformMatrix2x4fvContextANGLE", P(GL_UniformMatrix2x4fvContextANGLE)}, | |
| {"glUniformMatrix3fv", P(GL_UniformMatrix3fv)}, | |
| {"glUniformMatrix3fvContextANGLE", P(GL_UniformMatrix3fvContextANGLE)}, | |
| {"glUniformMatrix3x2fv", P(GL_UniformMatrix3x2fv)}, | |
| {"glUniformMatrix3x2fvContextANGLE", P(GL_UniformMatrix3x2fvContextANGLE)}, | |
| {"glUniformMatrix3x4fv", P(GL_UniformMatrix3x4fv)}, | |
| {"glUniformMatrix3x4fvContextANGLE", P(GL_UniformMatrix3x4fvContextANGLE)}, | |
| {"glUniformMatrix4fv", P(GL_UniformMatrix4fv)}, | |
| {"glUniformMatrix4fvContextANGLE", P(GL_UniformMatrix4fvContextANGLE)}, | |
| {"glUniformMatrix4x2fv", P(GL_UniformMatrix4x2fv)}, | |
| {"glUniformMatrix4x2fvContextANGLE", P(GL_UniformMatrix4x2fvContextANGLE)}, | |
| {"glUniformMatrix4x3fv", P(GL_UniformMatrix4x3fv)}, | |
| {"glUniformMatrix4x3fvContextANGLE", P(GL_UniformMatrix4x3fvContextANGLE)}, | |
| {"glUnmapBuffer", P(GL_UnmapBuffer)}, | |
| {"glUnmapBufferContextANGLE", P(GL_UnmapBufferContextANGLE)}, | |
| {"glUnmapBufferOES", P(GL_UnmapBufferOES)}, | |
| {"glUnmapBufferOESContextANGLE", P(GL_UnmapBufferOESContextANGLE)}, | |
| {"glUseProgram", P(GL_UseProgram)}, | |
| {"glUseProgramContextANGLE", P(GL_UseProgramContextANGLE)}, | |
| {"glUseProgramStages", P(GL_UseProgramStages)}, | |
| {"glUseProgramStagesContextANGLE", P(GL_UseProgramStagesContextANGLE)}, | |
| {"glUseProgramStagesEXT", P(GL_UseProgramStagesEXT)}, | |
| {"glUseProgramStagesEXTContextANGLE", P(GL_UseProgramStagesEXTContextANGLE)}, | |
| {"glValidateProgram", P(GL_ValidateProgram)}, | |
| {"glValidateProgramContextANGLE", P(GL_ValidateProgramContextANGLE)}, | |
| {"glValidateProgramPipeline", P(GL_ValidateProgramPipeline)}, | |
| {"glValidateProgramPipelineContextANGLE", P(GL_ValidateProgramPipelineContextANGLE)}, | |
| {"glValidateProgramPipelineEXT", P(GL_ValidateProgramPipelineEXT)}, | |
| {"glValidateProgramPipelineEXTContextANGLE", P(GL_ValidateProgramPipelineEXTContextANGLE)}, | |
| {"glVertexAttrib1f", P(GL_VertexAttrib1f)}, | |
| {"glVertexAttrib1fContextANGLE", P(GL_VertexAttrib1fContextANGLE)}, | |
| {"glVertexAttrib1fv", P(GL_VertexAttrib1fv)}, | |
| {"glVertexAttrib1fvContextANGLE", P(GL_VertexAttrib1fvContextANGLE)}, | |
| {"glVertexAttrib2f", P(GL_VertexAttrib2f)}, | |
| {"glVertexAttrib2fContextANGLE", P(GL_VertexAttrib2fContextANGLE)}, | |
| {"glVertexAttrib2fv", P(GL_VertexAttrib2fv)}, | |
| {"glVertexAttrib2fvContextANGLE", P(GL_VertexAttrib2fvContextANGLE)}, | |
| {"glVertexAttrib3f", P(GL_VertexAttrib3f)}, | |
| {"glVertexAttrib3fContextANGLE", P(GL_VertexAttrib3fContextANGLE)}, | |
| {"glVertexAttrib3fv", P(GL_VertexAttrib3fv)}, | |
| {"glVertexAttrib3fvContextANGLE", P(GL_VertexAttrib3fvContextANGLE)}, | |
| {"glVertexAttrib4f", P(GL_VertexAttrib4f)}, | |
| {"glVertexAttrib4fContextANGLE", P(GL_VertexAttrib4fContextANGLE)}, | |
| {"glVertexAttrib4fv", P(GL_VertexAttrib4fv)}, | |
| {"glVertexAttrib4fvContextANGLE", P(GL_VertexAttrib4fvContextANGLE)}, | |
| {"glVertexAttribBinding", P(GL_VertexAttribBinding)}, | |
| {"glVertexAttribBindingContextANGLE", P(GL_VertexAttribBindingContextANGLE)}, | |
| {"glVertexAttribDivisor", P(GL_VertexAttribDivisor)}, | |
| {"glVertexAttribDivisorANGLE", P(GL_VertexAttribDivisorANGLE)}, | |
| {"glVertexAttribDivisorANGLEContextANGLE", P(GL_VertexAttribDivisorANGLEContextANGLE)}, | |
| {"glVertexAttribDivisorContextANGLE", P(GL_VertexAttribDivisorContextANGLE)}, | |
| {"glVertexAttribDivisorEXT", P(GL_VertexAttribDivisorEXT)}, | |
| {"glVertexAttribDivisorEXTContextANGLE", P(GL_VertexAttribDivisorEXTContextANGLE)}, | |
| {"glVertexAttribFormat", P(GL_VertexAttribFormat)}, | |
| {"glVertexAttribFormatContextANGLE", P(GL_VertexAttribFormatContextANGLE)}, | |
| {"glVertexAttribI4i", P(GL_VertexAttribI4i)}, | |
| {"glVertexAttribI4iContextANGLE", P(GL_VertexAttribI4iContextANGLE)}, | |
| {"glVertexAttribI4iv", P(GL_VertexAttribI4iv)}, | |
| {"glVertexAttribI4ivContextANGLE", P(GL_VertexAttribI4ivContextANGLE)}, | |
| {"glVertexAttribI4ui", P(GL_VertexAttribI4ui)}, | |
| {"glVertexAttribI4uiContextANGLE", P(GL_VertexAttribI4uiContextANGLE)}, | |
| {"glVertexAttribI4uiv", P(GL_VertexAttribI4uiv)}, | |
| {"glVertexAttribI4uivContextANGLE", P(GL_VertexAttribI4uivContextANGLE)}, | |
| {"glVertexAttribIFormat", P(GL_VertexAttribIFormat)}, | |
| {"glVertexAttribIFormatContextANGLE", P(GL_VertexAttribIFormatContextANGLE)}, | |
| {"glVertexAttribIPointer", P(GL_VertexAttribIPointer)}, | |
| {"glVertexAttribIPointerContextANGLE", P(GL_VertexAttribIPointerContextANGLE)}, | |
| {"glVertexAttribPointer", P(GL_VertexAttribPointer)}, | |
| {"glVertexAttribPointerContextANGLE", P(GL_VertexAttribPointerContextANGLE)}, | |
| {"glVertexBindingDivisor", P(GL_VertexBindingDivisor)}, | |
| {"glVertexBindingDivisorContextANGLE", P(GL_VertexBindingDivisorContextANGLE)}, | |
| {"glVertexPointer", P(GL_VertexPointer)}, | |
| {"glVertexPointerContextANGLE", P(GL_VertexPointerContextANGLE)}, | |
| {"glViewport", P(GL_Viewport)}, | |
| {"glViewportContextANGLE", P(GL_ViewportContextANGLE)}, | |
| {"glWaitSemaphoreEXT", P(GL_WaitSemaphoreEXT)}, | |
| {"glWaitSemaphoreEXTContextANGLE", P(GL_WaitSemaphoreEXTContextANGLE)}, | |
| {"glWaitSync", P(GL_WaitSync)}, | |
| {"glWaitSyncContextANGLE", P(GL_WaitSyncContextANGLE)}, | |
| {"glWeightPointerOES", P(GL_WeightPointerOES)}, | |
| {"glWeightPointerOESContextANGLE", P(GL_WeightPointerOESContextANGLE)}}; | |
| const size_t g_numProcs = 1665; | |
| } // namespace egl |