| // |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Data.cpp: Container class for all GL relevant state, caps and objects |
| |
| #include "libANGLE/ContextState.h" |
| #include "libANGLE/ResourceManager.h" |
| |
| namespace gl |
| { |
| |
| ContextState::ContextState(uintptr_t contextIn, |
| GLint clientVersionIn, |
| const State &stateIn, |
| const Caps &capsIn, |
| const TextureCapsMap &textureCapsIn, |
| const Extensions &extensionsIn, |
| const ResourceManager *resourceManagerIn, |
| const Limitations &limitationsIn) |
| : context(contextIn), |
| clientVersion(clientVersionIn), |
| state(&stateIn), |
| caps(&capsIn), |
| textureCaps(&textureCapsIn), |
| extensions(&extensionsIn), |
| resourceManager(resourceManagerIn), |
| limitations(&limitationsIn) |
| { |
| } |
| |
| ContextState::~ContextState() |
| { |
| } |
| |
| ValidationContext::ValidationContext(GLint clientVersion, |
| const State &state, |
| const Caps &caps, |
| const TextureCapsMap &textureCaps, |
| const Extensions &extensions, |
| const ResourceManager *resourceManager, |
| const Limitations &limitations, |
| bool skipValidation) |
| : mData(reinterpret_cast<uintptr_t>(this), |
| clientVersion, |
| state, |
| caps, |
| textureCaps, |
| extensions, |
| resourceManager, |
| limitations), |
| mSkipValidation(skipValidation) |
| { |
| } |
| } // namespace gl |