Advertise depthbuffer-less surface configs.
TRAC #16493
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@617 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/common/version.h b/src/common/version.h
index 114b2df..ffd77f2 100644
--- a/src/common/version.h
+++ b/src/common/version.h
@@ -1,7 +1,7 @@
#define MAJOR_VERSION 0
#define MINOR_VERSION 0
#define BUILD_VERSION 0
-#define BUILD_REVISION 616
+#define BUILD_REVISION 617
#define STRINGIFY(x) #x
#define MACRO_STRINGIFY(x) STRINGIFY(x)
diff --git a/src/libEGL/Config.cpp b/src/libEGL/Config.cpp
index 4177962..e4dc704 100644
--- a/src/libEGL/Config.cpp
+++ b/src/libEGL/Config.cpp
@@ -118,6 +118,10 @@
switch (depthStencilFormat)
{
+ case D3DFMT_UNKNOWN:
+ mDepthSize = 0;
+ mStencilSize = 0;
+ break;
// case D3DFMT_D16_LOCKABLE:
// mDepthSize = 16;
// mStencilSize = 0;
diff --git a/src/libEGL/Display.cpp b/src/libEGL/Display.cpp
index 9463944..1ee449d 100644
--- a/src/libEGL/Display.cpp
+++ b/src/libEGL/Display.cpp
@@ -144,6 +144,7 @@
const D3DFORMAT depthStencilFormats[] =
{
+ D3DFMT_UNKNOWN,
// D3DFMT_D16_LOCKABLE,
D3DFMT_D32,
// D3DFMT_D15S1,
@@ -171,11 +172,19 @@
for (int depthStencilIndex = 0; depthStencilIndex < sizeof(depthStencilFormats) / sizeof(D3DFORMAT); depthStencilIndex++)
{
D3DFORMAT depthStencilFormat = depthStencilFormats[depthStencilIndex];
- HRESULT result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, depthStencilFormat);
+ HRESULT result = D3D_OK;
+
+ if(depthStencilFormat != D3DFMT_UNKNOWN)
+ {
+ result = mD3d9->CheckDeviceFormat(mAdapter, mDeviceType, currentDisplayMode.Format, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_SURFACE, depthStencilFormat);
+ }
if (SUCCEEDED(result))
{
- HRESULT result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, renderTargetFormat, depthStencilFormat);
+ if(depthStencilFormat != D3DFMT_UNKNOWN)
+ {
+ result = mD3d9->CheckDepthStencilMatch(mAdapter, mDeviceType, currentDisplayMode.Format, renderTargetFormat, depthStencilFormat);
+ }
if (SUCCEEDED(result))
{
diff --git a/src/libEGL/Surface.cpp b/src/libEGL/Surface.cpp
index b9c1da0..cf4350f 100644
--- a/src/libEGL/Surface.cpp
+++ b/src/libEGL/Surface.cpp
@@ -175,9 +175,12 @@
return error(EGL_BAD_ALLOC);
}
- result = device->CreateDepthStencilSurface(presentParameters.BackBufferWidth, presentParameters.BackBufferHeight,
- presentParameters.AutoDepthStencilFormat, presentParameters.MultiSampleType,
- presentParameters.MultiSampleQuality, FALSE, &mDepthStencil, NULL);
+ if (mConfig->mDepthStencilFormat != D3DFMT_UNKNOWN)
+ {
+ result = device->CreateDepthStencilSurface(presentParameters.BackBufferWidth, presentParameters.BackBufferHeight,
+ presentParameters.AutoDepthStencilFormat, presentParameters.MultiSampleType,
+ presentParameters.MultiSampleQuality, FALSE, &mDepthStencil, NULL);
+ }
if (FAILED(result))
{