| // | |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // PoolAlloc.cpp: | |
| // Implements the class methods for PoolAllocator and Allocation classes. | |
| // | |
| #include "common/PoolAlloc.h" | |
| #include <assert.h> | |
| #include <stdint.h> | |
| #include <stdio.h> | |
| #include "common/angleutils.h" | |
| #include "common/debug.h" | |
| #include "common/mathutil.h" | |
| #include "common/platform.h" | |
| #include "common/tls.h" | |
| namespace angle | |
| { | |
| // | |
| // Implement the functionality of the PoolAllocator class, which | |
| // is documented in PoolAlloc.h. | |
| // | |
| PoolAllocator::PoolAllocator(int growthIncrement, int allocationAlignment) | |
| : mAlignment(allocationAlignment), | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| mPageSize(growthIncrement), | |
| mFreeList(0), | |
| mInUseList(0), | |
| mNumCalls(0), | |
| mTotalBytes(0), | |
| #endif | |
| mLocked(false) | |
| { | |
| initialize(growthIncrement, allocationAlignment); | |
| } | |
| void PoolAllocator::initialize(int pageSize, int alignment) | |
| { | |
| mAlignment = alignment; | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| mPageSize = pageSize; | |
| if (mAlignment == 1) | |
| { | |
| // This is a special fast-path where fastAllocation() is enabled | |
| mAlignmentMask = 0; | |
| mHeaderSkip = sizeof(Header); | |
| } | |
| else | |
| { | |
| #endif | |
| // | |
| // Adjust mAlignment to be at least pointer aligned and | |
| // power of 2. | |
| // | |
| size_t minAlign = sizeof(void *); | |
| mAlignment &= ~(minAlign - 1); | |
| if (mAlignment < minAlign) | |
| mAlignment = minAlign; | |
| mAlignment = gl::ceilPow2(static_cast<unsigned int>(mAlignment)); | |
| mAlignmentMask = mAlignment - 1; | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| // | |
| // Align header skip | |
| // | |
| mHeaderSkip = minAlign; | |
| if (mHeaderSkip < sizeof(Header)) | |
| { | |
| mHeaderSkip = rx::roundUpPow2(sizeof(Header), mAlignment); | |
| } | |
| } | |
| // | |
| // Don't allow page sizes we know are smaller than all common | |
| // OS page sizes. | |
| // | |
| if (mPageSize < 4 * 1024) | |
| mPageSize = 4 * 1024; | |
| // | |
| // A large mCurrentPageOffset indicates a new page needs to | |
| // be obtained to allocate memory. | |
| // | |
| mCurrentPageOffset = mPageSize; | |
| #else // !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| mStack.push_back({}); | |
| #endif | |
| } | |
| PoolAllocator::~PoolAllocator() | |
| { | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| while (mInUseList) | |
| { | |
| Header *next = mInUseList->nextPage; | |
| mInUseList->~Header(); | |
| delete[] reinterpret_cast<char *>(mInUseList); | |
| mInUseList = next; | |
| } | |
| // We should not check the guard blocks | |
| // here, because we did it already when the block was | |
| // placed into the free list. | |
| // | |
| while (mFreeList) | |
| { | |
| Header *next = mFreeList->nextPage; | |
| delete[] reinterpret_cast<char *>(mFreeList); | |
| mFreeList = next; | |
| } | |
| #else // !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| for (auto &allocs : mStack) | |
| { | |
| for (auto alloc : allocs) | |
| { | |
| free(alloc); | |
| } | |
| } | |
| mStack.clear(); | |
| #endif | |
| } | |
| // | |
| // Check a single guard block for damage | |
| // | |
| void Allocation::checkGuardBlock(unsigned char *blockMem, | |
| unsigned char val, | |
| const char *locText) const | |
| { | |
| #if defined(ANGLE_POOL_ALLOC_GUARD_BLOCKS) | |
| for (size_t x = 0; x < kGuardBlockSize; x++) | |
| { | |
| if (blockMem[x] != val) | |
| { | |
| char assertMsg[80]; | |
| // We don't print the assert message. It's here just to be helpful. | |
| snprintf(assertMsg, sizeof(assertMsg), | |
| "PoolAlloc: Damage %s %zu byte allocation at 0x%p\n", locText, mSize, data()); | |
| assert(0 && "PoolAlloc: Damage in guard block"); | |
| } | |
| } | |
| #endif | |
| } | |
| void PoolAllocator::push() | |
| { | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| AllocState state = {mCurrentPageOffset, mInUseList}; | |
| mStack.push_back(state); | |
| // | |
| // Indicate there is no current page to allocate from. | |
| // | |
| mCurrentPageOffset = mPageSize; | |
| #else // !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| mStack.push_back({}); | |
| #endif | |
| } | |
| // | |
| // Do a mass-deallocation of all the individual allocations | |
| // that have occurred since the last push(), or since the | |
| // last pop(), or since the object's creation. | |
| // | |
| // The deallocated pages are saved for future allocations. | |
| // | |
| void PoolAllocator::pop() | |
| { | |
| if (mStack.size() < 1) | |
| return; | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| Header *page = mStack.back().page; | |
| mCurrentPageOffset = mStack.back().offset; | |
| while (mInUseList != page) | |
| { | |
| // invoke destructor to free allocation list | |
| mInUseList->~Header(); | |
| Header *nextInUse = mInUseList->nextPage; | |
| if (mInUseList->pageCount > 1) | |
| delete[] reinterpret_cast<char *>(mInUseList); | |
| else | |
| { | |
| mInUseList->nextPage = mFreeList; | |
| mFreeList = mInUseList; | |
| } | |
| mInUseList = nextInUse; | |
| } | |
| mStack.pop_back(); | |
| #else // !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| for (auto &alloc : mStack.back()) | |
| { | |
| free(alloc); | |
| } | |
| mStack.pop_back(); | |
| #endif | |
| } | |
| // | |
| // Do a mass-deallocation of all the individual allocations | |
| // that have occurred. | |
| // | |
| void PoolAllocator::popAll() | |
| { | |
| while (mStack.size() > 0) | |
| pop(); | |
| } | |
| void *PoolAllocator::allocate(size_t numBytes) | |
| { | |
| ASSERT(!mLocked); | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| // | |
| // Just keep some interesting statistics. | |
| // | |
| ++mNumCalls; | |
| mTotalBytes += numBytes; | |
| // If we are using guard blocks, all allocations are bracketed by | |
| // them: [guardblock][allocation][guardblock]. numBytes is how | |
| // much memory the caller asked for. allocationSize is the total | |
| // size including guard blocks. In release build, | |
| // kGuardBlockSize=0 and this all gets optimized away. | |
| size_t allocationSize = Allocation::AllocationSize(numBytes) + mAlignment; | |
| // Detect integer overflow. | |
| if (allocationSize < numBytes) | |
| return 0; | |
| // | |
| // Do the allocation, most likely case first, for efficiency. | |
| // This step could be moved to be inline sometime. | |
| // | |
| if (allocationSize <= mPageSize - mCurrentPageOffset) | |
| { | |
| // | |
| // Safe to allocate from mCurrentPageOffset. | |
| // | |
| unsigned char *memory = reinterpret_cast<unsigned char *>(mInUseList) + mCurrentPageOffset; | |
| mCurrentPageOffset += allocationSize; | |
| mCurrentPageOffset = (mCurrentPageOffset + mAlignmentMask) & ~mAlignmentMask; | |
| return initializeAllocation(mInUseList, memory, numBytes); | |
| } | |
| if (allocationSize > mPageSize - mHeaderSkip) | |
| { | |
| // | |
| // Do a multi-page allocation. Don't mix these with the others. | |
| // The OS is efficient in allocating and freeing multiple pages. | |
| // | |
| size_t numBytesToAlloc = allocationSize + mHeaderSkip; | |
| // Detect integer overflow. | |
| if (numBytesToAlloc < allocationSize) | |
| return 0; | |
| Header *memory = reinterpret_cast<Header *>(::new char[numBytesToAlloc]); | |
| if (memory == 0) | |
| return 0; | |
| // Use placement-new to initialize header | |
| new (memory) Header(mInUseList, (numBytesToAlloc + mPageSize - 1) / mPageSize); | |
| mInUseList = memory; | |
| mCurrentPageOffset = mPageSize; // make next allocation come from a new page | |
| // No guard blocks for multi-page allocations (yet) | |
| void *unalignedPtr = | |
| reinterpret_cast<void *>(reinterpret_cast<uintptr_t>(memory) + mHeaderSkip); | |
| return std::align(mAlignment, numBytes, unalignedPtr, allocationSize); | |
| } | |
| unsigned char *newPageAddr = | |
| static_cast<unsigned char *>(allocateNewPage(numBytes, allocationSize)); | |
| return initializeAllocation(mInUseList, newPageAddr, numBytes); | |
| #else // !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| void *alloc = malloc(numBytes + mAlignmentMask); | |
| mStack.back().push_back(alloc); | |
| intptr_t intAlloc = reinterpret_cast<intptr_t>(alloc); | |
| intAlloc = (intAlloc + mAlignmentMask) & ~mAlignmentMask; | |
| return reinterpret_cast<void *>(intAlloc); | |
| #endif | |
| } | |
| #if !defined(ANGLE_DISABLE_POOL_ALLOC) | |
| void *PoolAllocator::allocateNewPage(size_t numBytes, size_t allocationSize) | |
| { | |
| // | |
| // Need a simple page to allocate from. | |
| // | |
| Header *memory; | |
| if (mFreeList) | |
| { | |
| memory = mFreeList; | |
| mFreeList = mFreeList->nextPage; | |
| } | |
| else | |
| { | |
| memory = reinterpret_cast<Header *>(::new char[mPageSize]); | |
| if (memory == 0) | |
| return 0; | |
| } | |
| // Use placement-new to initialize header | |
| new (memory) Header(mInUseList, 1); | |
| mInUseList = memory; | |
| unsigned char *ret = reinterpret_cast<unsigned char *>(mInUseList) + mHeaderSkip; | |
| mCurrentPageOffset = (mHeaderSkip + allocationSize + mAlignmentMask) & ~mAlignmentMask; | |
| return ret; | |
| } | |
| #endif | |
| void PoolAllocator::lock() | |
| { | |
| ASSERT(!mLocked); | |
| mLocked = true; | |
| } | |
| void PoolAllocator::unlock() | |
| { | |
| ASSERT(mLocked); | |
| mLocked = false; | |
| } | |
| // | |
| // Check all allocations in a list for damage by calling check on each. | |
| // | |
| void Allocation::checkAllocList() const | |
| { | |
| for (const Allocation *alloc = this; alloc != 0; alloc = alloc->mPrevAlloc) | |
| alloc->checkAlloc(); | |
| } | |
| } // namespace angle |