blob: 102506d2a495adf2c94c5def0f563620f637f970 [file]
//
// Copyright (c) 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// validationEGL.cpp: Validation functions for generic EGL entry point parameters
#include "libANGLE/validationEGL.h"
#include "libANGLE/Config.h"
#include "libANGLE/Context.h"
#include "libANGLE/Display.h"
#include "libANGLE/Surface.h"
#include <EGL/eglext.h>
namespace egl
{
Error ValidateDisplay(const Display *display)
{
if (display == EGL_NO_DISPLAY)
{
return Error(EGL_BAD_DISPLAY);
}
if (!display->isInitialized())
{
return Error(EGL_NOT_INITIALIZED);
}
return Error(EGL_SUCCESS);
}
Error ValidateSurface(const Display *display, Surface *surface)
{
Error error = ValidateDisplay(display);
if (error.isError())
{
return error;
}
if (!display->isValidSurface(surface))
{
return Error(EGL_BAD_SURFACE);
}
return Error(EGL_SUCCESS);
}
Error ValidateConfig(const Display *display, const Config *config)
{
Error error = ValidateDisplay(display);
if (error.isError())
{
return error;
}
if (!display->isValidConfig(config))
{
return Error(EGL_BAD_CONFIG);
}
return Error(EGL_SUCCESS);
}
Error ValidateContext(const Display *display, gl::Context *context)
{
Error error = ValidateDisplay(display);
if (error.isError())
{
return error;
}
if (!display->isValidContext(context))
{
return Error(EGL_BAD_CONTEXT);
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateContext(Display *display, Config *configuration, gl::Context *shareContext,
const AttributeMap& attributes)
{
Error error = ValidateConfig(display, configuration);
if (error.isError())
{
return error;
}
// Get the requested client version (default is 1) and check it is 2 or 3.
EGLint clientMajorVersion = 1;
EGLint clientMinorVersion = 0;
EGLint contextFlags = 0;
bool resetNotification = false;
bool robustAccess = false;
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLint attribute = attributeIter->first;
EGLint value = attributeIter->second;
switch (attribute)
{
case EGL_CONTEXT_CLIENT_VERSION:
clientMajorVersion = value;
break;
case EGL_CONTEXT_MINOR_VERSION:
clientMinorVersion = value;
break;
case EGL_CONTEXT_FLAGS_KHR:
contextFlags = value;
break;
case EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR:
// Only valid for OpenGL (non-ES) contexts
return Error(EGL_BAD_ATTRIBUTE);
case EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT:
if (!display->getExtensions().createContextRobustness)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (value != EGL_TRUE && value != EGL_FALSE)
{
return Error(EGL_BAD_ATTRIBUTE);
}
robustAccess = (value == EGL_TRUE);
break;
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR:
META_ASSERT(EGL_LOSE_CONTEXT_ON_RESET_EXT == EGL_LOSE_CONTEXT_ON_RESET_KHR);
META_ASSERT(EGL_NO_RESET_NOTIFICATION_EXT == EGL_NO_RESET_NOTIFICATION_KHR);
// same as EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT, fall through
case EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT:
if (!display->getExtensions().createContextRobustness)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (value == EGL_LOSE_CONTEXT_ON_RESET_EXT)
{
resetNotification = true;
}
else if (value != EGL_NO_RESET_NOTIFICATION_EXT)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
}
if ((clientMajorVersion != 2 && clientMajorVersion != 3) || clientMinorVersion != 0)
{
return Error(EGL_BAD_CONFIG);
}
if (clientMajorVersion == 3 && !(configuration->conformant & EGL_OPENGL_ES3_BIT_KHR))
{
return Error(EGL_BAD_CONFIG);
}
// Note: EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR does not apply to ES
const EGLint validContextFlags = (EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR |
EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR);
if ((contextFlags & ~validContextFlags) != 0)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if ((contextFlags & EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR) > 0)
{
robustAccess = true;
}
if (robustAccess)
{
// Unimplemented
return Error(EGL_BAD_CONFIG);
}
if (shareContext)
{
// Shared context is invalid or is owned by another display
if (!display->isValidContext(shareContext))
{
return Error(EGL_BAD_MATCH);
}
if (shareContext->isResetNotificationEnabled() != resetNotification)
{
return Error(EGL_BAD_MATCH);
}
if (shareContext->getClientVersion() != clientMajorVersion)
{
return Error(EGL_BAD_CONTEXT);
}
}
return Error(EGL_SUCCESS);
}
Error ValidateCreateWindowSurface(Display *display, Config *config, EGLNativeWindowType window,
const AttributeMap& attributes)
{
Error error = ValidateConfig(display, config);
if (error.isError())
{
return error;
}
if (!display->isValidNativeWindow(window))
{
return Error(EGL_BAD_NATIVE_WINDOW);
}
const DisplayExtensions &displayExtensions = display->getExtensions();
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLint attribute = attributeIter->first;
EGLint value = attributeIter->second;
switch (attribute)
{
case EGL_RENDER_BUFFER:
switch (value)
{
case EGL_BACK_BUFFER:
break;
case EGL_SINGLE_BUFFER:
return Error(EGL_BAD_MATCH); // Rendering directly to front buffer not supported
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_POST_SUB_BUFFER_SUPPORTED_NV:
if (!displayExtensions.postSubBuffer)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_WIDTH:
case EGL_HEIGHT:
if (!displayExtensions.windowFixedSize)
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (value < 0)
{
return Error(EGL_BAD_PARAMETER);
}
break;
case EGL_FIXED_SIZE_ANGLE:
if (!displayExtensions.windowFixedSize)
{
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_VG_COLORSPACE:
return Error(EGL_BAD_MATCH);
case EGL_VG_ALPHA_FORMAT:
return Error(EGL_BAD_MATCH);
default:
return Error(EGL_BAD_ATTRIBUTE);
}
}
if (display->hasExistingWindowSurface(window))
{
return Error(EGL_BAD_ALLOC);
}
return Error(EGL_SUCCESS);
}
Error ValidateCreatePbufferSurface(Display *display, Config *config, const AttributeMap& attributes)
{
Error error = ValidateConfig(display, config);
if (error.isError())
{
return error;
}
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLint attribute = attributeIter->first;
EGLint value = attributeIter->second;
switch (attribute)
{
case EGL_WIDTH:
case EGL_HEIGHT:
if (value < 0)
{
return Error(EGL_BAD_PARAMETER);
}
break;
case EGL_LARGEST_PBUFFER:
break;
case EGL_TEXTURE_FORMAT:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_TEXTURE_TARGET:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_MIPMAP_TEXTURE:
break;
case EGL_VG_COLORSPACE:
break;
case EGL_VG_ALPHA_FORMAT:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
}
if (!(config->surfaceType & EGL_PBUFFER_BIT))
{
return Error(EGL_BAD_MATCH);
}
const Caps &caps = display->getCaps();
EGLenum textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
EGLenum textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return Error(EGL_BAD_MATCH);
}
if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
(textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
{
return Error(EGL_BAD_ATTRIBUTE);
}
EGLint width = attributes.get(EGL_WIDTH, 0);
EGLint height = attributes.get(EGL_HEIGHT, 0);
if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
{
return Error(EGL_BAD_MATCH);
}
return Error(EGL_SUCCESS);
}
Error ValidateCreatePbufferFromClientBuffer(Display *display, EGLenum buftype, EGLClientBuffer buffer,
Config *config, const AttributeMap& attributes)
{
Error error = ValidateConfig(display, config);
if (error.isError())
{
return error;
}
const DisplayExtensions &displayExtensions = display->getExtensions();
switch (buftype)
{
case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
if (!displayExtensions.d3dShareHandleClientBuffer)
{
return Error(EGL_BAD_PARAMETER);
}
if (buffer == nullptr)
{
return Error(EGL_BAD_PARAMETER);
}
break;
default:
return Error(EGL_BAD_PARAMETER);
}
for (AttributeMap::const_iterator attributeIter = attributes.begin(); attributeIter != attributes.end(); attributeIter++)
{
EGLint attribute = attributeIter->first;
EGLint value = attributeIter->second;
switch (attribute)
{
case EGL_WIDTH:
case EGL_HEIGHT:
if (!displayExtensions.d3dShareHandleClientBuffer)
{
return Error(EGL_BAD_PARAMETER);
}
if (value < 0)
{
return Error(EGL_BAD_PARAMETER);
}
break;
case EGL_TEXTURE_FORMAT:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_RGB:
case EGL_TEXTURE_RGBA:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_TEXTURE_TARGET:
switch (value)
{
case EGL_NO_TEXTURE:
case EGL_TEXTURE_2D:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
break;
case EGL_MIPMAP_TEXTURE:
break;
default:
return Error(EGL_BAD_ATTRIBUTE);
}
}
if (!(config->surfaceType & EGL_PBUFFER_BIT))
{
return Error(EGL_BAD_MATCH);
}
EGLenum textureFormat = attributes.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE);
EGLenum textureTarget = attributes.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE);
if ((textureFormat != EGL_NO_TEXTURE && textureTarget == EGL_NO_TEXTURE) ||
(textureFormat == EGL_NO_TEXTURE && textureTarget != EGL_NO_TEXTURE))
{
return Error(EGL_BAD_MATCH);
}
if ((textureFormat == EGL_TEXTURE_RGB && config->bindToTextureRGB != EGL_TRUE) ||
(textureFormat == EGL_TEXTURE_RGBA && config->bindToTextureRGBA != EGL_TRUE))
{
return Error(EGL_BAD_ATTRIBUTE);
}
if (buftype == EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE)
{
EGLint width = attributes.get(EGL_WIDTH, 0);
EGLint height = attributes.get(EGL_HEIGHT, 0);
if (width == 0 || height == 0)
{
return Error(EGL_BAD_ATTRIBUTE);
}
const Caps &caps = display->getCaps();
if (textureFormat != EGL_NO_TEXTURE && !caps.textureNPOT && (!gl::isPow2(width) || !gl::isPow2(height)))
{
return Error(EGL_BAD_MATCH);
}
}
return Error(EGL_SUCCESS);
}
}