| // | |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| #include "test_utils/angle_test_configs.h" | |
| namespace angle | |
| { | |
| CompilerParameters::CompilerParameters() | |
| { | |
| output = SH_HLSL_4_1_OUTPUT; | |
| } | |
| CompilerParameters::CompilerParameters(ShShaderOutput output) : output(output) | |
| { | |
| } | |
| const char *CompilerParameters::str() const | |
| { | |
| switch (output) | |
| { | |
| case SH_HLSL_4_1_OUTPUT: | |
| return "HLSL_4_1"; | |
| case SH_GLSL_450_CORE_OUTPUT: | |
| return "GLSL_4_50"; | |
| case SH_ESSL_OUTPUT: | |
| return "ESSL"; | |
| default: | |
| UNREACHABLE(); | |
| return "unk"; | |
| } | |
| } | |
| std::ostream &operator<<(std::ostream &stream, const CompilerParameters &p) | |
| { | |
| stream << p.str(); | |
| return stream; | |
| } | |
| PlatformParameters::PlatformParameters() | |
| : PlatformParameters(2, 0, EGLPlatformParameters()) | |
| { | |
| } | |
| PlatformParameters::PlatformParameters(EGLint majorVersion, EGLint minorVersion, | |
| const EGLPlatformParameters &eglPlatformParameters) | |
| : majorVersion(majorVersion), | |
| minorVersion(minorVersion), | |
| eglParameters(eglPlatformParameters) | |
| { | |
| } | |
| EGLint PlatformParameters::getRenderer() const | |
| { | |
| return eglParameters.renderer; | |
| } | |
| bool operator<(const PlatformParameters &a, const PlatformParameters &b) | |
| { | |
| if (a.majorVersion != b.majorVersion) | |
| { | |
| return a.majorVersion < b.majorVersion; | |
| } | |
| if (a.minorVersion != b.minorVersion) | |
| { | |
| return a.minorVersion < b.minorVersion; | |
| } | |
| return a.eglParameters < b.eglParameters; | |
| } | |
| bool operator==(const PlatformParameters &a, const PlatformParameters &b) | |
| { | |
| return (a.majorVersion == b.majorVersion) && | |
| (a.minorVersion == b.minorVersion) && | |
| (a.eglParameters == b.eglParameters); | |
| } | |
| std::ostream &operator<<(std::ostream& stream, const PlatformParameters &pp) | |
| { | |
| stream << "ES" << pp.majorVersion << "_" ; | |
| if (pp.minorVersion != 0) | |
| { | |
| stream << pp.minorVersion << "_"; | |
| } | |
| switch (pp.eglParameters.renderer) | |
| { | |
| case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: | |
| stream << "DEFAULT"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: | |
| stream << "D3D9"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: | |
| stream << "D3D11"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE: | |
| stream << "NULL"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: | |
| stream << "OPENGL"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE: | |
| stream << "OPENGLES"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE: | |
| stream << "VULKAN"; | |
| break; | |
| default: | |
| stream << "UNDEFINED"; | |
| break; | |
| } | |
| if (pp.eglParameters.majorVersion != EGL_DONT_CARE) | |
| { | |
| stream << "_" << pp.eglParameters.majorVersion; | |
| } | |
| if (pp.eglParameters.minorVersion != EGL_DONT_CARE) | |
| { | |
| stream << "_" << pp.eglParameters.minorVersion; | |
| } | |
| switch (pp.eglParameters.deviceType) | |
| { | |
| case EGL_DONT_CARE: | |
| case EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE: | |
| // default | |
| break; | |
| case EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE: | |
| stream << "_NULL"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE: | |
| stream << "_REFERENCE"; | |
| break; | |
| case EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE: | |
| stream << "_WARP"; | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| break; | |
| } | |
| switch (pp.eglParameters.presentPath) | |
| { | |
| case EGL_EXPERIMENTAL_PRESENT_PATH_COPY_ANGLE: | |
| stream << "_PRESENT_PATH_COPY"; | |
| break; | |
| case EGL_EXPERIMENTAL_PRESENT_PATH_FAST_ANGLE: | |
| stream << "_PRESENT_PATH_FAST"; | |
| break; | |
| case EGL_DONT_CARE: | |
| // default | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| break; | |
| } | |
| return stream; | |
| } | |
| // EGL platforms | |
| namespace egl_platform | |
| { | |
| EGLPlatformParameters DEFAULT() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE); | |
| } | |
| EGLPlatformParameters DEFAULT_NULL() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE, | |
| EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE); | |
| } | |
| EGLPlatformParameters D3D9() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE, | |
| EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D9_NULL() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE, | |
| EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE); | |
| } | |
| EGLPlatformParameters D3D9_REFERENCE() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE, EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, | |
| EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11(EGLenum presentPath) | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE, presentPath); | |
| } | |
| EGLPlatformParameters D3D11_FL11_1() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, | |
| 11, 1, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL11_0() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, | |
| 11, 0, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL10_1() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, | |
| 10, 1, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL10_0() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, | |
| 10, 0, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL9_3() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, | |
| 9, 3, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_NULL() | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, | |
| EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_WARP() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL11_1_WARP() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 11, 1, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL11_0_WARP() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 11, 0, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL10_1_WARP() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 10, 1, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL10_0_WARP() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 10, 0, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL9_3_WARP() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 9, 3, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_WARP_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_REFERENCE() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL11_1_REFERENCE() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 11, 1, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL11_0_REFERENCE() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 11, 0, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL10_1_REFERENCE() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 10, 1, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL10_0_REFERENCE() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 10, 0, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE); | |
| } | |
| EGLPlatformParameters D3D11_FL9_3_REFERENCE() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, 9, 3, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_D3D_REFERENCE_ANGLE); | |
| } | |
| EGLPlatformParameters OPENGL() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE); | |
| } | |
| EGLPlatformParameters OPENGL(EGLint major, EGLint minor) | |
| { | |
| return EGLPlatformParameters( | |
| EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE, | |
| major, minor, | |
| EGL_DONT_CARE); | |
| } | |
| EGLPlatformParameters OPENGL_NULL() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE, EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE); | |
| } | |
| EGLPlatformParameters OPENGLES() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE); | |
| } | |
| EGLPlatformParameters OPENGLES(EGLint major, EGLint minor) | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE, major, minor, | |
| EGL_DONT_CARE); | |
| } | |
| EGLPlatformParameters OPENGLES_NULL() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE, EGL_DONT_CARE, | |
| EGL_DONT_CARE, EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE); | |
| } | |
| EGLPlatformParameters OPENGL_OR_GLES(bool useNullDevice) | |
| { | |
| #if defined(ANGLE_PLATFORM_ANDROID) | |
| return useNullDevice ? OPENGLES_NULL() : OPENGLES(); | |
| #else | |
| return useNullDevice ? OPENGL_NULL() : OPENGL(); | |
| #endif | |
| } | |
| EGLPlatformParameters VULKAN() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE); | |
| } | |
| EGLPlatformParameters VULKAN_NULL() | |
| { | |
| return EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE, EGL_DONT_CARE, EGL_DONT_CARE, | |
| EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE); | |
| } | |
| } // namespace egl_platform | |
| // ANGLE tests platforms | |
| PlatformParameters ES1_D3D9() | |
| { | |
| return PlatformParameters(1, 0, egl_platform::D3D9()); | |
| } | |
| PlatformParameters ES2_D3D9() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D9()); | |
| } | |
| PlatformParameters ES2_D3D9_REFERENCE() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D9_REFERENCE()); | |
| } | |
| PlatformParameters ES1_D3D11() | |
| { | |
| return PlatformParameters(1, 0, egl_platform::D3D11()); | |
| } | |
| PlatformParameters ES2_D3D11() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11()); | |
| } | |
| PlatformParameters ES2_D3D11(EGLenum presentPath) | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11(presentPath)); | |
| } | |
| PlatformParameters ES2_D3D11_FL11_0() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL11_0()); | |
| } | |
| PlatformParameters ES2_D3D11_FL10_1() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL10_1()); | |
| } | |
| PlatformParameters ES2_D3D11_FL10_0() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL10_0()); | |
| } | |
| PlatformParameters ES2_D3D11_FL9_3() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL9_3()); | |
| } | |
| PlatformParameters ES2_D3D11_WARP() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_WARP()); | |
| } | |
| PlatformParameters ES2_D3D11_FL11_0_WARP() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL11_0_WARP()); | |
| } | |
| PlatformParameters ES2_D3D11_FL10_1_WARP() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL10_1_WARP()); | |
| } | |
| PlatformParameters ES2_D3D11_FL10_0_WARP() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL10_0_WARP()); | |
| } | |
| PlatformParameters ES2_D3D11_FL9_3_WARP() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL9_3_WARP()); | |
| } | |
| PlatformParameters ES2_D3D11_REFERENCE() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_REFERENCE()); | |
| } | |
| PlatformParameters ES2_D3D11_FL11_0_REFERENCE() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL11_0_REFERENCE()); | |
| } | |
| PlatformParameters ES2_D3D11_FL10_1_REFERENCE() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL10_1_REFERENCE()); | |
| } | |
| PlatformParameters ES2_D3D11_FL10_0_REFERENCE() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL10_0_REFERENCE()); | |
| } | |
| PlatformParameters ES2_D3D11_FL9_3_REFERENCE() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::D3D11_FL9_3_REFERENCE()); | |
| } | |
| PlatformParameters ES3_D3D11() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11()); | |
| } | |
| PlatformParameters ES3_D3D11_FL11_1() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL11_1()); | |
| } | |
| PlatformParameters ES3_D3D11_FL11_0() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL11_0()); | |
| } | |
| PlatformParameters ES3_D3D11_FL10_1() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL10_1()); | |
| } | |
| PlatformParameters ES31_D3D11() | |
| { | |
| return PlatformParameters(3, 1, egl_platform::D3D11()); | |
| } | |
| PlatformParameters ES31_D3D11_FL11_1() | |
| { | |
| return PlatformParameters(3, 1, egl_platform::D3D11_FL11_1()); | |
| } | |
| PlatformParameters ES31_D3D11_FL11_0() | |
| { | |
| return PlatformParameters(3, 1, egl_platform::D3D11_FL11_0()); | |
| } | |
| PlatformParameters ES3_D3D11_WARP() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_WARP()); | |
| } | |
| PlatformParameters ES3_D3D11_FL11_1_WARP() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL11_1_WARP()); | |
| } | |
| PlatformParameters ES3_D3D11_FL11_0_WARP() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL11_0_WARP()); | |
| } | |
| PlatformParameters ES3_D3D11_FL10_1_WARP() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL10_1_WARP()); | |
| } | |
| PlatformParameters ES3_D3D11_REFERENCE() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_REFERENCE()); | |
| } | |
| PlatformParameters ES3_D3D11_FL11_1_REFERENCE() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL11_1_REFERENCE()); | |
| } | |
| PlatformParameters ES3_D3D11_FL11_0_REFERENCE() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL11_0_REFERENCE()); | |
| } | |
| PlatformParameters ES3_D3D11_FL10_1_REFERENCE() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::D3D11_FL10_1_REFERENCE()); | |
| } | |
| PlatformParameters ES1_OPENGLES() | |
| { | |
| return PlatformParameters(1, 0, egl_platform::OPENGLES()); | |
| } | |
| PlatformParameters ES2_OPENGLES() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::OPENGLES()); | |
| } | |
| PlatformParameters ES2_OPENGLES(EGLint major, EGLint minor) | |
| { | |
| return PlatformParameters(2, 0, egl_platform::OPENGLES(major, minor)); | |
| } | |
| PlatformParameters ES3_OPENGLES() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::OPENGLES()); | |
| } | |
| PlatformParameters ES3_OPENGLES(EGLint major, EGLint minor) | |
| { | |
| return PlatformParameters(3, 0, egl_platform::OPENGLES(major, minor)); | |
| } | |
| PlatformParameters ES31_OPENGLES() | |
| { | |
| return PlatformParameters(3, 1, egl_platform::OPENGLES()); | |
| } | |
| PlatformParameters ES31_OPENGLES(EGLint major, EGLint minor) | |
| { | |
| return PlatformParameters(3, 1, egl_platform::OPENGLES(major, minor)); | |
| } | |
| PlatformParameters ES1_OPENGL() | |
| { | |
| return PlatformParameters(1, 0, egl_platform::OPENGL()); | |
| } | |
| PlatformParameters ES2_OPENGL() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::OPENGL()); | |
| } | |
| PlatformParameters ES2_OPENGL(EGLint major, EGLint minor) | |
| { | |
| return PlatformParameters(2, 0, egl_platform::OPENGL(major, minor)); | |
| } | |
| PlatformParameters ES3_OPENGL() | |
| { | |
| return PlatformParameters(3, 0, egl_platform::OPENGL()); | |
| } | |
| PlatformParameters ES3_OPENGL(EGLint major, EGLint minor) | |
| { | |
| return PlatformParameters(3, 0, egl_platform::OPENGL(major, minor)); | |
| } | |
| PlatformParameters ES31_OPENGL() | |
| { | |
| return PlatformParameters(3, 1, egl_platform::OPENGL()); | |
| } | |
| PlatformParameters ES31_OPENGL(EGLint major, EGLint minor) | |
| { | |
| return PlatformParameters(3, 1, egl_platform::OPENGL(major, minor)); | |
| } | |
| PlatformParameters ES1_NULL() | |
| { | |
| return PlatformParameters(1, 0, EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE)); | |
| } | |
| PlatformParameters ES2_NULL() | |
| { | |
| return PlatformParameters(2, 0, EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE)); | |
| } | |
| PlatformParameters ES3_NULL() | |
| { | |
| return PlatformParameters(3, 0, EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE)); | |
| } | |
| PlatformParameters ES31_NULL() | |
| { | |
| return PlatformParameters(3, 1, EGLPlatformParameters(EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE)); | |
| } | |
| PlatformParameters ES1_VULKAN() | |
| { | |
| return PlatformParameters(1, 0, egl_platform::VULKAN()); | |
| } | |
| PlatformParameters ES1_VULKAN_NULL() | |
| { | |
| return PlatformParameters(1, 0, egl_platform::VULKAN_NULL()); | |
| } | |
| PlatformParameters ES2_VULKAN() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::VULKAN()); | |
| } | |
| PlatformParameters ES2_VULKAN_NULL() | |
| { | |
| return PlatformParameters(2, 0, egl_platform::VULKAN_NULL()); | |
| } | |
| } // namespace angle |