| // | |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // Renderbuffer.h: Defines the wrapper class gl::Renderbuffer, as well as the | |
| // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, | |
| // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer | |
| // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. | |
| #ifndef LIBGLESV2_RENDERBUFFER_H_ | |
| #define LIBGLESV2_RENDERBUFFER_H_ | |
| #define GL_APICALL | |
| #include <GLES2/gl2.h> | |
| #include "common/angleutils.h" | |
| #include "common/RefCountObject.h" | |
| namespace rx | |
| { | |
| class Renderer; | |
| class SwapChain; | |
| class RenderTarget; | |
| } | |
| namespace gl | |
| { | |
| class Texture2D; | |
| class TextureCubeMap; | |
| class Renderbuffer; | |
| class Colorbuffer; | |
| class DepthStencilbuffer; | |
| class RenderbufferInterface | |
| { | |
| public: | |
| RenderbufferInterface(); | |
| virtual ~RenderbufferInterface() {}; | |
| virtual void addProxyRef(const Renderbuffer *proxy); | |
| virtual void releaseProxy(const Renderbuffer *proxy); | |
| virtual rx::RenderTarget *getRenderTarget() = 0; | |
| virtual rx::RenderTarget *getDepthStencil() = 0; | |
| virtual GLsizei getWidth() const = 0; | |
| virtual GLsizei getHeight() const = 0; | |
| virtual GLenum getInternalFormat() const = 0; | |
| virtual GLenum getActualFormat() const = 0; | |
| virtual GLsizei getSamples() const = 0; | |
| GLuint getRedSize() const; | |
| GLuint getGreenSize() const; | |
| GLuint getBlueSize() const; | |
| GLuint getAlphaSize() const; | |
| GLuint getDepthSize() const; | |
| GLuint getStencilSize() const; | |
| virtual unsigned int getSerial() const = 0; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(RenderbufferInterface); | |
| }; | |
| class RenderbufferTexture2D : public RenderbufferInterface | |
| { | |
| public: | |
| RenderbufferTexture2D(Texture2D *texture, GLenum target); | |
| virtual ~RenderbufferTexture2D(); | |
| void addProxyRef(const Renderbuffer *proxy); | |
| void releaseProxy(const Renderbuffer *proxy); | |
| rx::RenderTarget *getRenderTarget(); | |
| rx::RenderTarget *getDepthStencil(); | |
| virtual GLsizei getWidth() const; | |
| virtual GLsizei getHeight() const; | |
| virtual GLenum getInternalFormat() const; | |
| virtual GLenum getActualFormat() const; | |
| virtual GLsizei getSamples() const; | |
| virtual unsigned int getSerial() const; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(RenderbufferTexture2D); | |
| BindingPointer <Texture2D> mTexture2D; | |
| GLenum mTarget; | |
| }; | |
| class RenderbufferTextureCubeMap : public RenderbufferInterface | |
| { | |
| public: | |
| RenderbufferTextureCubeMap(TextureCubeMap *texture, GLenum target); | |
| virtual ~RenderbufferTextureCubeMap(); | |
| void addProxyRef(const Renderbuffer *proxy); | |
| void releaseProxy(const Renderbuffer *proxy); | |
| rx::RenderTarget *getRenderTarget(); | |
| rx::RenderTarget *getDepthStencil(); | |
| virtual GLsizei getWidth() const; | |
| virtual GLsizei getHeight() const; | |
| virtual GLenum getInternalFormat() const; | |
| virtual GLenum getActualFormat() const; | |
| virtual GLsizei getSamples() const; | |
| virtual unsigned int getSerial() const; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(RenderbufferTextureCubeMap); | |
| BindingPointer <TextureCubeMap> mTextureCubeMap; | |
| GLenum mTarget; | |
| }; | |
| // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage | |
| // is called. The specific concrete type depends on whether the internal format is | |
| // colour depth, stencil or packed depth/stencil. | |
| class RenderbufferStorage : public RenderbufferInterface | |
| { | |
| public: | |
| RenderbufferStorage(); | |
| virtual ~RenderbufferStorage() = 0; | |
| virtual rx::RenderTarget *getRenderTarget(); | |
| virtual rx::RenderTarget *getDepthStencil(); | |
| virtual GLsizei getWidth() const; | |
| virtual GLsizei getHeight() const; | |
| virtual GLenum getInternalFormat() const; | |
| virtual GLenum getActualFormat() const; | |
| virtual GLsizei getSamples() const; | |
| virtual unsigned int getSerial() const; | |
| static unsigned int issueSerial(); | |
| static unsigned int issueCubeSerials(); | |
| protected: | |
| GLsizei mWidth; | |
| GLsizei mHeight; | |
| GLenum mInternalFormat; | |
| GLenum mActualFormat; | |
| GLsizei mSamples; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(RenderbufferStorage); | |
| const unsigned int mSerial; | |
| static unsigned int mCurrentSerial; | |
| }; | |
| // Renderbuffer implements the GL renderbuffer object. | |
| // It's only a proxy for a RenderbufferInterface instance; the internal object | |
| // can change whenever glRenderbufferStorage is called. | |
| class Renderbuffer : public RefCountObject | |
| { | |
| public: | |
| Renderbuffer(rx::Renderer *renderer, GLuint id, RenderbufferInterface *storage); | |
| virtual ~Renderbuffer(); | |
| // These functions from RefCountObject are overloaded here because | |
| // Textures need to maintain their own count of references to them via | |
| // Renderbuffers/RenderbufferTextures. These functions invoke those | |
| // reference counting functions on the RenderbufferInterface. | |
| void addRef() const; | |
| void release() const; | |
| rx::RenderTarget *getRenderTarget(); | |
| rx::RenderTarget *getDepthStencil(); | |
| GLsizei getWidth() const; | |
| GLsizei getHeight() const; | |
| GLenum getInternalFormat() const; | |
| GLenum getActualFormat() const; | |
| GLuint getRedSize() const; | |
| GLuint getGreenSize() const; | |
| GLuint getBlueSize() const; | |
| GLuint getAlphaSize() const; | |
| GLuint getDepthSize() const; | |
| GLuint getStencilSize() const; | |
| GLsizei getSamples() const; | |
| unsigned int getSerial() const; | |
| void setStorage(RenderbufferStorage *newStorage); | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(Renderbuffer); | |
| RenderbufferInterface *mInstance; | |
| }; | |
| class Colorbuffer : public RenderbufferStorage | |
| { | |
| public: | |
| Colorbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain); | |
| Colorbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLenum format, GLsizei samples); | |
| virtual ~Colorbuffer(); | |
| virtual rx::RenderTarget *getRenderTarget(); | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(Colorbuffer); | |
| rx::RenderTarget *mRenderTarget; | |
| }; | |
| class DepthStencilbuffer : public RenderbufferStorage | |
| { | |
| public: | |
| DepthStencilbuffer(rx::Renderer *renderer, rx::SwapChain *swapChain); | |
| DepthStencilbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); | |
| ~DepthStencilbuffer(); | |
| virtual rx::RenderTarget *getDepthStencil(); | |
| protected: | |
| rx::RenderTarget *mDepthStencil; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(DepthStencilbuffer); | |
| }; | |
| class Depthbuffer : public DepthStencilbuffer | |
| { | |
| public: | |
| Depthbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); | |
| virtual ~Depthbuffer(); | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(Depthbuffer); | |
| }; | |
| class Stencilbuffer : public DepthStencilbuffer | |
| { | |
| public: | |
| Stencilbuffer(rx::Renderer *renderer, GLsizei width, GLsizei height, GLsizei samples); | |
| virtual ~Stencilbuffer(); | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(Stencilbuffer); | |
| }; | |
| } | |
| #endif // LIBGLESV2_RENDERBUFFER_H_ |