| // | |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer | |
| // objects and related functionality. [OpenGL ES 2.0.24] section 4.4 page 105. | |
| #ifndef LIBGLESV2_FRAMEBUFFER_H_ | |
| #define LIBGLESV2_FRAMEBUFFER_H_ | |
| #include "common/angleutils.h" | |
| #include "common/RefCountObject.h" | |
| namespace rx | |
| { | |
| class Renderer; | |
| } | |
| namespace gl | |
| { | |
| class Renderbuffer; | |
| class Colorbuffer; | |
| class Depthbuffer; | |
| class Stencilbuffer; | |
| class DepthStencilbuffer; | |
| class Framebuffer | |
| { | |
| public: | |
| explicit Framebuffer(rx::Renderer *renderer); | |
| virtual ~Framebuffer(); | |
| void setColorbuffer(GLenum type, GLuint colorbuffer); | |
| void setDepthbuffer(GLenum type, GLuint depthbuffer); | |
| void setStencilbuffer(GLenum type, GLuint stencilbuffer); | |
| void detachTexture(GLuint texture); | |
| void detachRenderbuffer(GLuint renderbuffer); | |
| unsigned int getRenderTargetSerial(); | |
| unsigned int getDepthbufferSerial(); | |
| unsigned int getStencilbufferSerial(); | |
| Renderbuffer *getColorbuffer(); | |
| Renderbuffer *getDepthbuffer(); | |
| Renderbuffer *getStencilbuffer(); | |
| Renderbuffer *getDepthOrStencilbuffer(); | |
| GLenum getColorbufferType(); | |
| GLenum getDepthbufferType(); | |
| GLenum getStencilbufferType(); | |
| GLuint getColorbufferHandle(); | |
| GLuint getDepthbufferHandle(); | |
| GLuint getStencilbufferHandle(); | |
| bool hasStencil(); | |
| int getSamples(); | |
| virtual GLenum completeness(); | |
| protected: | |
| GLenum mColorbufferType; | |
| BindingPointer<Renderbuffer> mColorbufferPointer; | |
| GLenum mDepthbufferType; | |
| BindingPointer<Renderbuffer> mDepthbufferPointer; | |
| GLenum mStencilbufferType; | |
| BindingPointer<Renderbuffer> mStencilbufferPointer; | |
| rx::Renderer *mRenderer; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(Framebuffer); | |
| Renderbuffer *lookupRenderbuffer(GLenum type, GLuint handle) const; | |
| }; | |
| class DefaultFramebuffer : public Framebuffer | |
| { | |
| public: | |
| DefaultFramebuffer(rx::Renderer *Renderer, Colorbuffer *colorbuffer, DepthStencilbuffer *depthStencil); | |
| virtual GLenum completeness(); | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(DefaultFramebuffer); | |
| }; | |
| } | |
| #endif // LIBGLESV2_FRAMEBUFFER_H_ |