| // | |
| // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // libGLESv2.cpp: Implements the exported OpenGL ES 2.0 functions. | |
| #include "common/version.h" | |
| #include "common/utilities.h" | |
| #include "libGLESv2/main.h" | |
| #include "libGLESv2/formatutils.h" | |
| #include "libGLESv2/Buffer.h" | |
| #include "libGLESv2/Fence.h" | |
| #include "libGLESv2/Framebuffer.h" | |
| #include "libGLESv2/Renderbuffer.h" | |
| #include "libGLESv2/Program.h" | |
| #include "libGLESv2/ProgramBinary.h" | |
| #include "libGLESv2/Texture.h" | |
| #include "libGLESv2/Query.h" | |
| #include "libGLESv2/Context.h" | |
| #include "libGLESv2/VertexArray.h" | |
| #include "libGLESv2/VertexAttribute.h" | |
| #include "libGLESv2/TransformFeedback.h" | |
| #include "libGLESv2/FramebufferAttachment.h" | |
| #include "libGLESv2/validationES.h" | |
| #include "libGLESv2/validationES2.h" | |
| #include "libGLESv2/validationES3.h" | |
| #include "libGLESv2/queryconversions.h" | |
| extern "C" | |
| { | |
| // OpenGL ES 2.0 functions | |
| void GL_APIENTRY glActiveTexture(GLenum texture) | |
| { | |
| EVENT("(GLenum texture = 0x%X)", texture); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (texture < GL_TEXTURE0 || texture > GL_TEXTURE0 + context->getCaps().maxCombinedTextureImageUnits - 1) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| context->getState().setActiveSampler(texture - GL_TEXTURE0); | |
| } | |
| } | |
| void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) | |
| { | |
| EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| if (!shaderObject) | |
| { | |
| if (context->getProgram(shader)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| if (!programObject->attachShader(shaderObject)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint id) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint %d)", target, id); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateBeginQuery(context, target, id)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->beginQuery(target, id); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) | |
| { | |
| EVENT("(GLuint program = %d, GLuint index = %d, const GLchar* name = 0x%0.8p)", program, index, name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| if (strncmp(name, "gl_", 3) == 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| programObject->bindAttributeLocation(index, name); | |
| } | |
| } | |
| void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint buffer = %d)", target, buffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_ARRAY_BUFFER: | |
| context->bindArrayBuffer(buffer); | |
| return; | |
| case GL_ELEMENT_ARRAY_BUFFER: | |
| context->bindElementArrayBuffer(buffer); | |
| return; | |
| case GL_COPY_READ_BUFFER: | |
| context->bindCopyReadBuffer(buffer); | |
| return; | |
| case GL_COPY_WRITE_BUFFER: | |
| context->bindCopyWriteBuffer(buffer); | |
| return; | |
| case GL_PIXEL_PACK_BUFFER: | |
| context->bindPixelPackBuffer(buffer); | |
| return; | |
| case GL_PIXEL_UNPACK_BUFFER: | |
| context->bindPixelUnpackBuffer(buffer); | |
| return; | |
| case GL_UNIFORM_BUFFER: | |
| context->bindGenericUniformBuffer(buffer); | |
| return; | |
| case GL_TRANSFORM_FEEDBACK_BUFFER: | |
| context->bindGenericTransformFeedbackBuffer(buffer); | |
| return; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint framebuffer = %d)", target, framebuffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidFramebufferTarget(target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (target == GL_READ_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) | |
| { | |
| context->bindReadFramebuffer(framebuffer); | |
| } | |
| if (target == GL_DRAW_FRAMEBUFFER_ANGLE || target == GL_FRAMEBUFFER) | |
| { | |
| context->bindDrawFramebuffer(framebuffer); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint renderbuffer = %d)", target, renderbuffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (target != GL_RENDERBUFFER) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| context->bindRenderbuffer(renderbuffer); | |
| } | |
| } | |
| void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint texture = %d)", target, texture); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Texture *textureObject = context->getTexture(texture); | |
| if (textureObject && textureObject->getTarget() != target && texture != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| case GL_TEXTURE_CUBE_MAP: | |
| break; | |
| case GL_TEXTURE_3D: | |
| case GL_TEXTURE_2D_ARRAY: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| context->bindTexture(target, texture); | |
| } | |
| } | |
| void GL_APIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | |
| { | |
| EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", | |
| red, green, blue, alpha); | |
| gl::Context* context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setBlendColor(gl::clamp01(red), gl::clamp01(green), gl::clamp01(blue), gl::clamp01(alpha)); | |
| } | |
| } | |
| void GL_APIENTRY glBlendEquation(GLenum mode) | |
| { | |
| glBlendEquationSeparate(mode, mode); | |
| } | |
| void GL_APIENTRY glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) | |
| { | |
| EVENT("(GLenum modeRGB = 0x%X, GLenum modeAlpha = 0x%X)", modeRGB, modeAlpha); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (modeRGB) | |
| { | |
| case GL_FUNC_ADD: | |
| case GL_FUNC_SUBTRACT: | |
| case GL_FUNC_REVERSE_SUBTRACT: | |
| case GL_MIN: | |
| case GL_MAX: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (modeAlpha) | |
| { | |
| case GL_FUNC_ADD: | |
| case GL_FUNC_SUBTRACT: | |
| case GL_FUNC_REVERSE_SUBTRACT: | |
| case GL_MIN: | |
| case GL_MAX: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| context->getState().setBlendEquation(modeRGB, modeAlpha); | |
| } | |
| } | |
| void GL_APIENTRY glBlendFunc(GLenum sfactor, GLenum dfactor) | |
| { | |
| glBlendFuncSeparate(sfactor, dfactor, sfactor, dfactor); | |
| } | |
| void GL_APIENTRY glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) | |
| { | |
| EVENT("(GLenum srcRGB = 0x%X, GLenum dstRGB = 0x%X, GLenum srcAlpha = 0x%X, GLenum dstAlpha = 0x%X)", | |
| srcRGB, dstRGB, srcAlpha, dstAlpha); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (srcRGB) | |
| { | |
| case GL_ZERO: | |
| case GL_ONE: | |
| case GL_SRC_COLOR: | |
| case GL_ONE_MINUS_SRC_COLOR: | |
| case GL_DST_COLOR: | |
| case GL_ONE_MINUS_DST_COLOR: | |
| case GL_SRC_ALPHA: | |
| case GL_ONE_MINUS_SRC_ALPHA: | |
| case GL_DST_ALPHA: | |
| case GL_ONE_MINUS_DST_ALPHA: | |
| case GL_CONSTANT_COLOR: | |
| case GL_ONE_MINUS_CONSTANT_COLOR: | |
| case GL_CONSTANT_ALPHA: | |
| case GL_ONE_MINUS_CONSTANT_ALPHA: | |
| case GL_SRC_ALPHA_SATURATE: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (dstRGB) | |
| { | |
| case GL_ZERO: | |
| case GL_ONE: | |
| case GL_SRC_COLOR: | |
| case GL_ONE_MINUS_SRC_COLOR: | |
| case GL_DST_COLOR: | |
| case GL_ONE_MINUS_DST_COLOR: | |
| case GL_SRC_ALPHA: | |
| case GL_ONE_MINUS_SRC_ALPHA: | |
| case GL_DST_ALPHA: | |
| case GL_ONE_MINUS_DST_ALPHA: | |
| case GL_CONSTANT_COLOR: | |
| case GL_ONE_MINUS_CONSTANT_COLOR: | |
| case GL_CONSTANT_ALPHA: | |
| case GL_ONE_MINUS_CONSTANT_ALPHA: | |
| break; | |
| case GL_SRC_ALPHA_SATURATE: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (srcAlpha) | |
| { | |
| case GL_ZERO: | |
| case GL_ONE: | |
| case GL_SRC_COLOR: | |
| case GL_ONE_MINUS_SRC_COLOR: | |
| case GL_DST_COLOR: | |
| case GL_ONE_MINUS_DST_COLOR: | |
| case GL_SRC_ALPHA: | |
| case GL_ONE_MINUS_SRC_ALPHA: | |
| case GL_DST_ALPHA: | |
| case GL_ONE_MINUS_DST_ALPHA: | |
| case GL_CONSTANT_COLOR: | |
| case GL_ONE_MINUS_CONSTANT_COLOR: | |
| case GL_CONSTANT_ALPHA: | |
| case GL_ONE_MINUS_CONSTANT_ALPHA: | |
| case GL_SRC_ALPHA_SATURATE: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (dstAlpha) | |
| { | |
| case GL_ZERO: | |
| case GL_ONE: | |
| case GL_SRC_COLOR: | |
| case GL_ONE_MINUS_SRC_COLOR: | |
| case GL_DST_COLOR: | |
| case GL_ONE_MINUS_DST_COLOR: | |
| case GL_SRC_ALPHA: | |
| case GL_ONE_MINUS_SRC_ALPHA: | |
| case GL_DST_ALPHA: | |
| case GL_ONE_MINUS_DST_ALPHA: | |
| case GL_CONSTANT_COLOR: | |
| case GL_ONE_MINUS_CONSTANT_COLOR: | |
| case GL_CONSTANT_ALPHA: | |
| case GL_ONE_MINUS_CONSTANT_ALPHA: | |
| break; | |
| case GL_SRC_ALPHA_SATURATE: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| bool constantColorUsed = (srcRGB == GL_CONSTANT_COLOR || srcRGB == GL_ONE_MINUS_CONSTANT_COLOR || | |
| dstRGB == GL_CONSTANT_COLOR || dstRGB == GL_ONE_MINUS_CONSTANT_COLOR); | |
| bool constantAlphaUsed = (srcRGB == GL_CONSTANT_ALPHA || srcRGB == GL_ONE_MINUS_CONSTANT_ALPHA || | |
| dstRGB == GL_CONSTANT_ALPHA || dstRGB == GL_ONE_MINUS_CONSTANT_ALPHA); | |
| if (constantColorUsed && constantAlphaUsed) | |
| { | |
| ERR("Simultaneous use of GL_CONSTANT_ALPHA/GL_ONE_MINUS_CONSTANT_ALPHA and GL_CONSTANT_COLOR/GL_ONE_MINUS_CONSTANT_COLOR invalid under WebGL"); | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->getState().setBlendFactors(srcRGB, dstRGB, srcAlpha, dstAlpha); | |
| } | |
| } | |
| void GL_APIENTRY glBufferData(GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p, GLenum usage = %d)", | |
| target, size, data, usage); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (size < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (usage) | |
| { | |
| case GL_STREAM_DRAW: | |
| case GL_STATIC_DRAW: | |
| case GL_DYNAMIC_DRAW: | |
| break; | |
| case GL_STREAM_READ: | |
| case GL_STREAM_COPY: | |
| case GL_STATIC_READ: | |
| case GL_STATIC_COPY: | |
| case GL_DYNAMIC_READ: | |
| case GL_DYNAMIC_COPY: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Error error = buffer->bufferData(data, size, usage); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr size = %d, const GLvoid* data = 0x%0.8p)", | |
| target, offset, size, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (size < 0 || offset < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (data == NULL) | |
| { | |
| return; | |
| } | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (buffer->isMapped()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // Check for possible overflow of size + offset | |
| if (!rx::IsUnsignedAdditionSafe<size_t>(size, offset)) | |
| { | |
| context->recordError(gl::Error(GL_OUT_OF_MEMORY)); | |
| return; | |
| } | |
| if (size + offset > buffer->getSize()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Error error = buffer->bufferSubData(data, size, offset); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| GLenum GL_APIENTRY glCheckFramebufferStatus(GLenum target) | |
| { | |
| EVENT("(GLenum target = 0x%X)", target); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidFramebufferTarget(target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return 0; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| return framebuffer->completeness(); | |
| } | |
| return 0; | |
| } | |
| void GL_APIENTRY glClear(GLbitfield mask) | |
| { | |
| EVENT("(GLbitfield mask = 0x%X)", mask); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Framebuffer *framebufferObject = context->getState().getDrawFramebuffer(); | |
| if (!framebufferObject || framebufferObject->completeness() != GL_FRAMEBUFFER_COMPLETE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_FRAMEBUFFER_OPERATION)); | |
| return; | |
| } | |
| if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT)) != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Error error = context->clear(mask); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) | |
| { | |
| EVENT("(GLclampf red = %f, GLclampf green = %f, GLclampf blue = %f, GLclampf alpha = %f)", | |
| red, green, blue, alpha); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setClearColor(red, green, blue, alpha); | |
| } | |
| } | |
| void GL_APIENTRY glClearDepthf(GLclampf depth) | |
| { | |
| EVENT("(GLclampf depth = %f)", depth); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setClearDepth(depth); | |
| } | |
| } | |
| void GL_APIENTRY glClearStencil(GLint s) | |
| { | |
| EVENT("(GLint s = %d)", s); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setClearStencil(s); | |
| } | |
| } | |
| void GL_APIENTRY glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) | |
| { | |
| EVENT("(GLboolean red = %d, GLboolean green = %u, GLboolean blue = %u, GLboolean alpha = %u)", | |
| red, green, blue, alpha); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setColorMask(red == GL_TRUE, green == GL_TRUE, blue == GL_TRUE, alpha == GL_TRUE); | |
| } | |
| } | |
| void GL_APIENTRY glCompileShader(GLuint shader) | |
| { | |
| EVENT("(GLuint shader = %d)", shader); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!shaderObject) | |
| { | |
| if (context->getProgram(shader)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| shaderObject->compile(); | |
| } | |
| } | |
| void GL_APIENTRY glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, | |
| GLint border, GLsizei imageSize, const GLvoid* data) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " | |
| "GLsizei height = %d, GLint border = %d, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", | |
| target, level, internalformat, width, height, border, imageSize, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3 && | |
| !ValidateES2TexImageParameters(context, target, level, internalformat, true, false, | |
| 0, 0, width, height, border, GL_NONE, GL_NONE, data)) | |
| { | |
| return; | |
| } | |
| if (context->getClientVersion() >= 3 && | |
| !ValidateES3TexImageParameters(context, target, level, internalformat, true, false, | |
| 0, 0, 0, width, height, 1, border, GL_NONE, GL_NONE, data)) | |
| { | |
| return; | |
| } | |
| const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); | |
| if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture = context->getTexture2D(); | |
| gl::Error error = texture->setCompressedImage(level, internalformat, width, height, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| { | |
| gl::TextureCubeMap *texture = context->getTextureCubeMap(); | |
| gl::Error error = texture->setCompressedImage(target, level, internalformat, width, height, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, | |
| GLenum format, GLsizei imageSize, const GLvoid* data) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " | |
| "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, " | |
| "GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", | |
| target, level, xoffset, yoffset, width, height, format, imageSize, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3 && | |
| !ValidateES2TexImageParameters(context, target, level, GL_NONE, true, true, | |
| xoffset, yoffset, width, height, 0, GL_NONE, GL_NONE, data)) | |
| { | |
| return; | |
| } | |
| if (context->getClientVersion() >= 3 && | |
| !ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true, | |
| xoffset, yoffset, 0, width, height, 1, 0, GL_NONE, GL_NONE, data)) | |
| { | |
| return; | |
| } | |
| const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); | |
| if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture = context->getTexture2D(); | |
| gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, width, height, format, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| { | |
| gl::TextureCubeMap *texture = context->getTextureCubeMap(); | |
| gl::Error error = texture->subImageCompressed(target, level, xoffset, yoffset, width, height, format, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " | |
| "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, GLint border = %d)", | |
| target, level, internalformat, x, y, width, height, border); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3 && | |
| !ValidateES2CopyTexImageParameters(context, target, level, internalformat, false, | |
| 0, 0, x, y, width, height, border)) | |
| { | |
| return; | |
| } | |
| if (context->getClientVersion() >= 3 && | |
| !ValidateES3CopyTexImageParameters(context, target, level, internalformat, false, | |
| 0, 0, 0, x, y, width, height, border)) | |
| { | |
| return; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture = context->getTexture2D(); | |
| gl::Error error = texture->copyImage(level, internalformat, x, y, width, height, framebuffer); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| { | |
| gl::TextureCubeMap *texture = context->getTextureCubeMap(); | |
| gl::Error error = texture->copyImage(target, level, internalformat, x, y, width, height, framebuffer); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " | |
| "GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", | |
| target, level, xoffset, yoffset, x, y, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3 && | |
| !ValidateES2CopyTexImageParameters(context, target, level, GL_NONE, true, | |
| xoffset, yoffset, x, y, width, height, 0)) | |
| { | |
| return; | |
| } | |
| if (context->getClientVersion() >= 3 && | |
| !ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, | |
| xoffset, yoffset, 0, x, y, width, height, 0)) | |
| { | |
| return; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture = context->getTexture2D(); | |
| gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| { | |
| gl::TextureCubeMap *texture = context->getTextureCubeMap(); | |
| gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, 0, x, y, width, height, framebuffer); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| GLuint GL_APIENTRY glCreateProgram(void) | |
| { | |
| EVENT("()"); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| return context->createProgram(); | |
| } | |
| return 0; | |
| } | |
| GLuint GL_APIENTRY glCreateShader(GLenum type) | |
| { | |
| EVENT("(GLenum type = 0x%X)", type); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (type) | |
| { | |
| case GL_FRAGMENT_SHADER: | |
| case GL_VERTEX_SHADER: | |
| return context->createShader(type); | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return 0; | |
| } | |
| } | |
| return 0; | |
| } | |
| void GL_APIENTRY glCullFace(GLenum mode) | |
| { | |
| EVENT("(GLenum mode = 0x%X)", mode); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (mode) | |
| { | |
| case GL_FRONT: | |
| case GL_BACK: | |
| case GL_FRONT_AND_BACK: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| context->getState().setCullMode(mode); | |
| } | |
| } | |
| void GL_APIENTRY glDeleteBuffers(GLsizei n, const GLuint* buffers) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* buffers = 0x%0.8p)", n, buffers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| context->deleteBuffer(buffers[i]); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteFencesNV(GLsizei n, const GLuint* fences) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* fences = 0x%0.8p)", n, fences); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| context->deleteFenceNV(fences[i]); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* framebuffers = 0x%0.8p)", n, framebuffers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| if (framebuffers[i] != 0) | |
| { | |
| context->deleteFramebuffer(framebuffers[i]); | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteProgram(GLuint program) | |
| { | |
| EVENT("(GLuint program = %d)", program); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (program == 0) | |
| { | |
| return; | |
| } | |
| if (!context->getProgram(program)) | |
| { | |
| if(context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| context->deleteProgram(program); | |
| } | |
| } | |
| void GL_APIENTRY glDeleteQueriesEXT(GLsizei n, const GLuint *ids) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint *ids = 0x%0.8p)", n, ids); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| context->deleteQuery(ids[i]); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| context->deleteRenderbuffer(renderbuffers[i]); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteShader(GLuint shader) | |
| { | |
| EVENT("(GLuint shader = %d)", shader); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (shader == 0) | |
| { | |
| return; | |
| } | |
| if (!context->getShader(shader)) | |
| { | |
| if(context->getProgram(shader)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| context->deleteShader(shader); | |
| } | |
| } | |
| void GL_APIENTRY glDeleteTextures(GLsizei n, const GLuint* textures) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* textures = 0x%0.8p)", n, textures); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| if (textures[i] != 0) | |
| { | |
| context->deleteTexture(textures[i]); | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDepthFunc(GLenum func) | |
| { | |
| EVENT("(GLenum func = 0x%X)", func); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (func) | |
| { | |
| case GL_NEVER: | |
| case GL_ALWAYS: | |
| case GL_LESS: | |
| case GL_LEQUAL: | |
| case GL_EQUAL: | |
| case GL_GREATER: | |
| case GL_GEQUAL: | |
| case GL_NOTEQUAL: | |
| context->getState().setDepthFunc(func); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDepthMask(GLboolean flag) | |
| { | |
| EVENT("(GLboolean flag = %u)", flag); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setDepthMask(flag != GL_FALSE); | |
| } | |
| } | |
| void GL_APIENTRY glDepthRangef(GLclampf zNear, GLclampf zFar) | |
| { | |
| EVENT("(GLclampf zNear = %f, GLclampf zFar = %f)", zNear, zFar); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setDepthRange(zNear, zFar); | |
| } | |
| } | |
| void GL_APIENTRY glDetachShader(GLuint program, GLuint shader) | |
| { | |
| EVENT("(GLuint program = %d, GLuint shader = %d)", program, shader); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!programObject) | |
| { | |
| gl::Shader *shaderByProgramHandle; | |
| shaderByProgramHandle = context->getShader(program); | |
| if (!shaderByProgramHandle) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| if (!shaderObject) | |
| { | |
| gl::Program *programByShaderHandle = context->getProgram(shader); | |
| if (!programByShaderHandle) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| if (!programObject->detachShader(shaderObject)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDisable(GLenum cap) | |
| { | |
| EVENT("(GLenum cap = 0x%X)", cap); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidCap(context, cap)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| context->getState().setEnableFeature(cap, false); | |
| } | |
| } | |
| void GL_APIENTRY glDisableVertexAttribArray(GLuint index) | |
| { | |
| EVENT("(GLuint index = %d)", index); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setEnableVertexAttribArray(index, false); | |
| } | |
| } | |
| void GL_APIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count) | |
| { | |
| EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d)", mode, first, count); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateDrawArrays(context, mode, first, count, 0)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->drawArrays(mode, first, count, 0); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) | |
| { | |
| EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei primcount = %d)", mode, first, count, primcount); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateDrawArraysInstancedANGLE(context, mode, first, count, primcount)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->drawArrays(mode, first, count, primcount); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) | |
| { | |
| EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p)", | |
| mode, count, type, indices); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| rx::RangeUI indexRange; | |
| if (!ValidateDrawElements(context, mode, count, type, indices, 0, &indexRange)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->drawElements(mode, count, type, indices, 0, indexRange); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) | |
| { | |
| EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei primcount = %d)", | |
| mode, count, type, indices, primcount); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| rx::RangeUI indexRange; | |
| if (!ValidateDrawElementsInstancedANGLE(context, mode, count, type, indices, primcount, &indexRange)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->drawElements(mode, count, type, indices, primcount, indexRange); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glEnable(GLenum cap) | |
| { | |
| EVENT("(GLenum cap = 0x%X)", cap); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidCap(context, cap)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| context->getState().setEnableFeature(cap, true); | |
| } | |
| } | |
| void GL_APIENTRY glEnableVertexAttribArray(GLuint index) | |
| { | |
| EVENT("(GLuint index = %d)", index); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setEnableVertexAttribArray(index, true); | |
| } | |
| } | |
| void GL_APIENTRY glEndQueryEXT(GLenum target) | |
| { | |
| EVENT("GLenum target = 0x%X)", target); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateEndQuery(context, target)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->endQuery(target); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glFinishFenceNV(GLuint fence) | |
| { | |
| EVENT("(GLuint fence = %d)", fence); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::FenceNV *fenceObject = context->getFenceNV(fence); | |
| if (fenceObject == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (fenceObject->isFence() != GL_TRUE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| fenceObject->finishFence(); | |
| } | |
| } | |
| void GL_APIENTRY glFinish(void) | |
| { | |
| EVENT("()"); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Error error = context->sync(true); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glFlush(void) | |
| { | |
| EVENT("()"); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Error error = context->sync(false); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum renderbuffertarget = 0x%X, " | |
| "GLuint renderbuffer = %d)", target, attachment, renderbuffertarget, renderbuffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidFramebufferTarget(target) || (renderbuffertarget != GL_RENDERBUFFER && renderbuffer != 0)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (!gl::ValidateFramebufferRenderbufferParameters(context, target, attachment, renderbuffertarget, renderbuffer)) | |
| { | |
| return; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); | |
| framebuffer->setColorbuffer(colorAttachment, GL_RENDERBUFFER, renderbuffer, 0, 0); | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_DEPTH_ATTACHMENT: | |
| framebuffer->setDepthbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0); | |
| break; | |
| case GL_STENCIL_ATTACHMENT: | |
| framebuffer->setStencilbuffer(GL_RENDERBUFFER, renderbuffer, 0, 0); | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| framebuffer->setDepthStencilBuffer(GL_RENDERBUFFER, renderbuffer, 0, 0); | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum textarget = 0x%X, " | |
| "GLuint texture = %d, GLint level = %d)", target, attachment, textarget, texture, level); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateFramebufferTexture2D(context, target, attachment, textarget, texture, level)) | |
| { | |
| return; | |
| } | |
| if (texture == 0) | |
| { | |
| textarget = GL_NONE; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); | |
| framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, 0); | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, 0); break; | |
| case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, 0); break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, 0); break; | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glFrontFace(GLenum mode) | |
| { | |
| EVENT("(GLenum mode = 0x%X)", mode); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (mode) | |
| { | |
| case GL_CW: | |
| case GL_CCW: | |
| context->getState().setFrontFace(mode); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenBuffers(GLsizei n, GLuint* buffers) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* buffers = 0x%0.8p)", n, buffers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| buffers[i] = context->createBuffer(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenerateMipmap(GLenum target) | |
| { | |
| EVENT("(GLenum target = 0x%X)", target); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidTextureTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Texture *texture = context->getTargetTexture(target); | |
| if (texture == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| GLenum internalFormat = texture->getBaseLevelInternalFormat(); | |
| const gl::TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat); | |
| const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalFormat); | |
| // GenerateMipmap should not generate an INVALID_OPERATION for textures created with | |
| // unsized formats or that are color renderable and filterable. Since we do not track if | |
| // the texture was created with sized or unsized format (only sized formats are stored), | |
| // it is not possible to make sure the the LUMA formats can generate mipmaps (they should | |
| // be able to) because they aren't color renderable. Simply do a special case for LUMA | |
| // textures since they're the only texture format that can be created with unsized formats | |
| // that is not color renderable. New unsized formats are unlikely to be added, since ES2 | |
| // was the last version to use add them. | |
| bool isLUMA = internalFormat == GL_LUMINANCE8_EXT || | |
| internalFormat == GL_LUMINANCE8_ALPHA8_EXT || | |
| internalFormat == GL_ALPHA8_EXT; | |
| if (formatInfo.depthBits > 0 || formatInfo.stencilBits > 0 || !formatCaps.filterable || | |
| (!formatCaps.renderable && !isLUMA) || formatInfo.compressed) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // GL_EXT_sRGB does not support mipmap generation on sRGB textures | |
| if (context->getClientVersion() == 2 && formatInfo.colorEncoding == GL_SRGB) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // Non-power of 2 ES2 check | |
| if (!context->getExtensions().textureNPOT && (!gl::isPow2(texture->getBaseLevelWidth()) || !gl::isPow2(texture->getBaseLevelHeight()))) | |
| { | |
| ASSERT(context->getClientVersion() <= 2 && (target == GL_TEXTURE_2D || target == GL_TEXTURE_CUBE_MAP)); | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // Cube completeness check | |
| if (target == GL_TEXTURE_CUBE_MAP) | |
| { | |
| gl::TextureCubeMap *textureCube = static_cast<gl::TextureCubeMap *>(texture); | |
| if (!textureCube->isCubeComplete()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| texture->generateMipmaps(); | |
| } | |
| } | |
| void GL_APIENTRY glGenFencesNV(GLsizei n, GLuint* fences) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* fences = 0x%0.8p)", n, fences); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| fences[i] = context->createFenceNV(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenFramebuffers(GLsizei n, GLuint* framebuffers) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* framebuffers = 0x%0.8p)", n, framebuffers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| framebuffers[i] = context->createFramebuffer(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenQueriesEXT(GLsizei n, GLuint* ids) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (GLsizei i = 0; i < n; i++) | |
| { | |
| ids[i] = context->createQuery(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenRenderbuffers(GLsizei n, GLuint* renderbuffers) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* renderbuffers = 0x%0.8p)", n, renderbuffers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| renderbuffers[i] = context->createRenderbuffer(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenTextures(GLsizei n, GLuint* textures) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* textures = 0x%0.8p)", n, textures); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| textures[i] = context->createTexture(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) | |
| { | |
| EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, GLsizei *length = 0x%0.8p, " | |
| "GLint *size = 0x%0.8p, GLenum *type = %0.8p, GLchar *name = %0.8p)", | |
| program, index, bufsize, length, size, type, name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (bufsize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| if (index >= (GLuint)programObject->getActiveAttributeCount()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| programObject->getActiveAttribute(index, bufsize, length, size, type, name); | |
| } | |
| } | |
| void GL_APIENTRY glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) | |
| { | |
| EVENT("(GLuint program = %d, GLuint index = %d, GLsizei bufsize = %d, " | |
| "GLsizei* length = 0x%0.8p, GLint* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", | |
| program, index, bufsize, length, size, type, name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (bufsize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| if (index >= (GLuint)programObject->getActiveUniformCount()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| programObject->getActiveUniform(index, bufsize, length, size, type, name); | |
| } | |
| } | |
| void GL_APIENTRY glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) | |
| { | |
| EVENT("(GLuint program = %d, GLsizei maxcount = %d, GLsizei* count = 0x%0.8p, GLuint* shaders = 0x%0.8p)", | |
| program, maxcount, count, shaders); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (maxcount < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| return programObject->getAttachedShaders(maxcount, count, shaders); | |
| } | |
| } | |
| GLint GL_APIENTRY glGetAttribLocation(GLuint program, const GLchar* name) | |
| { | |
| EVENT("(GLuint program = %d, const GLchar* name = %s)", program, name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return -1; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return -1; | |
| } | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programObject->isLinked() || !programBinary) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return -1; | |
| } | |
| return programBinary->getAttributeLocation(name); | |
| } | |
| return -1; | |
| } | |
| void GL_APIENTRY glGetBooleanv(GLenum pname, GLboolean* params) | |
| { | |
| EVENT("(GLenum pname = 0x%X, GLboolean* params = 0x%0.8p)", pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) | |
| { | |
| return; | |
| } | |
| if (nativeType == GL_BOOL) | |
| { | |
| context->getBooleanv(pname, params); | |
| } | |
| else | |
| { | |
| CastStateValues(context, nativeType, pname, numParams, params); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetBufferParameteriv(GLenum target, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (!gl::ValidBufferParameter(context, pname)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| // A null buffer means that "0" is bound to the requested buffer target | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_BUFFER_USAGE: | |
| *params = static_cast<GLint>(buffer->getUsage()); | |
| break; | |
| case GL_BUFFER_SIZE: | |
| *params = gl::clampCast<GLint>(buffer->getSize()); | |
| break; | |
| case GL_BUFFER_ACCESS_FLAGS: | |
| *params = buffer->getAccessFlags(); | |
| break; | |
| case GL_BUFFER_MAPPED: | |
| *params = static_cast<GLint>(buffer->isMapped()); | |
| break; | |
| case GL_BUFFER_MAP_OFFSET: | |
| *params = gl::clampCast<GLint>(buffer->getMapOffset()); | |
| break; | |
| case GL_BUFFER_MAP_LENGTH: | |
| *params = gl::clampCast<GLint>(buffer->getMapLength()); | |
| break; | |
| default: UNREACHABLE(); break; | |
| } | |
| } | |
| } | |
| GLenum GL_APIENTRY glGetError(void) | |
| { | |
| EVENT("()"); | |
| gl::Context *context = gl::getContext(); | |
| if (context) | |
| { | |
| return context->getError(); | |
| } | |
| return GL_NO_ERROR; | |
| } | |
| void GL_APIENTRY glGetFenceivNV(GLuint fence, GLenum pname, GLint *params) | |
| { | |
| EVENT("(GLuint fence = %d, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", fence, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::FenceNV *fenceObject = context->getFenceNV(fence); | |
| if (fenceObject == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (fenceObject->isFence() != GL_TRUE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_FENCE_STATUS_NV: | |
| case GL_FENCE_CONDITION_NV: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Error error = fenceObject->getFencei(pname, params); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetFloatv(GLenum pname, GLfloat* params) | |
| { | |
| EVENT("(GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) | |
| { | |
| return; | |
| } | |
| if (nativeType == GL_FLOAT) | |
| { | |
| context->getFloatv(pname, params); | |
| } | |
| else | |
| { | |
| CastStateValues(context, nativeType, pname, numParams, params); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", | |
| target, attachment, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidFramebufferTarget(target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| int clientVersion = context->getClientVersion(); | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: | |
| if (clientVersion < 3 && !context->getExtensions().sRGB) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: | |
| if (clientVersion < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| // Determine if the attachment is a valid enum | |
| switch (attachment) | |
| { | |
| case GL_BACK: | |
| case GL_FRONT: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (clientVersion < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| default: | |
| if (attachment < GL_COLOR_ATTACHMENT0_EXT || | |
| (attachment - GL_COLOR_ATTACHMENT0_EXT) >= context->getCaps().maxColorAttachments) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| } | |
| GLuint framebufferHandle = context->getState().getTargetFramebuffer(target)->id(); | |
| gl::Framebuffer *framebuffer = context->getFramebuffer(framebufferHandle); | |
| if (framebufferHandle == 0) | |
| { | |
| if (clientVersion < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch (attachment) | |
| { | |
| case GL_BACK: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| else | |
| { | |
| if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| // Valid attachment query | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (framebuffer->hasValidDepthStencil()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| } | |
| GLenum attachmentType = GL_NONE; | |
| GLuint attachmentHandle = 0; | |
| GLuint attachmentLevel = 0; | |
| GLuint attachmentLayer = 0; | |
| const gl::FramebufferAttachment *attachmentObject = framebuffer->getAttachment(attachment); | |
| if (attachmentObject) | |
| { | |
| attachmentType = attachmentObject->type(); | |
| attachmentHandle = attachmentObject->id(); | |
| attachmentLevel = attachmentObject->mipLevel(); | |
| attachmentLayer = attachmentObject->layer(); | |
| } | |
| GLenum attachmentObjectType; // Type category | |
| if (framebufferHandle == 0) | |
| { | |
| attachmentObjectType = GL_FRAMEBUFFER_DEFAULT; | |
| } | |
| else if (attachmentType == GL_NONE || attachmentType == GL_RENDERBUFFER) | |
| { | |
| attachmentObjectType = attachmentType; | |
| } | |
| else if (gl::ValidTexture2DDestinationTarget(context, attachmentType)) | |
| { | |
| attachmentObjectType = GL_TEXTURE; | |
| } | |
| else | |
| { | |
| UNREACHABLE(); | |
| return; | |
| } | |
| if (attachmentObjectType == GL_NONE) | |
| { | |
| // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | |
| // is NONE, then querying any other pname will generate INVALID_ENUM. | |
| // ES 3.0.2 spec pg 235 states that if the attachment type is none, | |
| // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an | |
| // INVALID_OPERATION for all other pnames | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| *params = attachmentObjectType; | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| if (clientVersion < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = 0; | |
| break; | |
| default: | |
| if (clientVersion < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| } | |
| else | |
| { | |
| ASSERT(attachmentObjectType == GL_RENDERBUFFER || attachmentObjectType == GL_TEXTURE || | |
| attachmentObjectType == GL_FRAMEBUFFER_DEFAULT); | |
| ASSERT(attachmentObject != NULL); | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| *params = attachmentObjectType; | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| if (attachmentObjectType != GL_RENDERBUFFER && attachmentObjectType != GL_TEXTURE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = attachmentHandle; | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: | |
| if (attachmentObjectType != GL_TEXTURE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = attachmentLevel; | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: | |
| if (attachmentObjectType != GL_TEXTURE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = gl::IsCubemapTextureTarget(attachmentType) ? attachmentType : 0; | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: | |
| *params = attachmentObject->getRedSize(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: | |
| *params = attachmentObject->getGreenSize(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: | |
| *params = attachmentObject->getBlueSize(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: | |
| *params = attachmentObject->getAlphaSize(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: | |
| *params = attachmentObject->getDepthSize(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: | |
| *params = attachmentObject->getStencilSize(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: | |
| if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| *params = attachmentObject->getComponentType(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: | |
| *params = attachmentObject->getColorEncoding(); | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: | |
| if (attachmentObjectType != GL_TEXTURE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = attachmentLayer; | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| break; | |
| } | |
| } | |
| } | |
| } | |
| GLenum GL_APIENTRY glGetGraphicsResetStatusEXT(void) | |
| { | |
| EVENT("()"); | |
| gl::Context *context = gl::getContext(); | |
| if (context) | |
| { | |
| return context->getResetStatus(); | |
| } | |
| return GL_NO_ERROR; | |
| } | |
| void GL_APIENTRY glGetIntegerv(GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLenum pname = 0x%X, GLint* params = 0x%0.8p)", pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) | |
| { | |
| return; | |
| } | |
| if (nativeType == GL_INT) | |
| { | |
| context->getIntegerv(pname, params); | |
| } | |
| else | |
| { | |
| CastStateValues(context, nativeType, pname, numParams, params); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetProgramiv(GLuint program, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLuint program = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", program, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (context->getClientVersion() < 3) | |
| { | |
| switch (pname) | |
| { | |
| case GL_ACTIVE_UNIFORM_BLOCKS: | |
| case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: | |
| case GL_TRANSFORM_FEEDBACK_VARYINGS: | |
| case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| switch (pname) | |
| { | |
| case GL_DELETE_STATUS: | |
| *params = programObject->isFlaggedForDeletion(); | |
| return; | |
| case GL_LINK_STATUS: | |
| *params = programObject->isLinked(); | |
| return; | |
| case GL_VALIDATE_STATUS: | |
| *params = programObject->isValidated(); | |
| return; | |
| case GL_INFO_LOG_LENGTH: | |
| *params = programObject->getInfoLogLength(); | |
| return; | |
| case GL_ATTACHED_SHADERS: | |
| *params = programObject->getAttachedShadersCount(); | |
| return; | |
| case GL_ACTIVE_ATTRIBUTES: | |
| *params = programObject->getActiveAttributeCount(); | |
| return; | |
| case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: | |
| *params = programObject->getActiveAttributeMaxLength(); | |
| return; | |
| case GL_ACTIVE_UNIFORMS: | |
| *params = programObject->getActiveUniformCount(); | |
| return; | |
| case GL_ACTIVE_UNIFORM_MAX_LENGTH: | |
| *params = programObject->getActiveUniformMaxLength(); | |
| return; | |
| case GL_PROGRAM_BINARY_LENGTH_OES: | |
| *params = programObject->getProgramBinaryLength(); | |
| return; | |
| case GL_ACTIVE_UNIFORM_BLOCKS: | |
| *params = programObject->getActiveUniformBlockCount(); | |
| return; | |
| case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: | |
| *params = programObject->getActiveUniformBlockMaxLength(); | |
| break; | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: | |
| *params = programObject->getTransformFeedbackBufferMode(); | |
| break; | |
| case GL_TRANSFORM_FEEDBACK_VARYINGS: | |
| *params = programObject->getTransformFeedbackVaryingCount(); | |
| break; | |
| case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: | |
| *params = programObject->getTransformFeedbackVaryingMaxLength(); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) | |
| { | |
| EVENT("(GLuint program = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", | |
| program, bufsize, length, infolog); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (bufsize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| programObject->getInfoLog(bufsize, length, infolog); | |
| } | |
| } | |
| void GL_APIENTRY glGetQueryivEXT(GLenum target, GLenum pname, GLint *params) | |
| { | |
| EVENT("GLenum target = 0x%X, GLenum pname = 0x%X, GLint *params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidQueryType(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_CURRENT_QUERY_EXT: | |
| params[0] = context->getState().getActiveQueryId(target); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint *params) | |
| { | |
| EVENT("(GLuint id = %d, GLenum pname = 0x%X, GLuint *params = 0x%0.8p)", id, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Query *queryObject = context->getQuery(id, false, GL_NONE); | |
| if (!queryObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (context->getState().getActiveQueryId(queryObject->getType()) == id) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch(pname) | |
| { | |
| case GL_QUERY_RESULT_EXT: | |
| { | |
| gl::Error error = queryObject->getResult(params); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_QUERY_RESULT_AVAILABLE_EXT: | |
| { | |
| gl::Error error = queryObject->isResultAvailable(params); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (target != GL_RENDERBUFFER) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (context->getState().getRenderbufferId() == 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Renderbuffer *renderbuffer = context->getRenderbuffer(context->getState().getRenderbufferId()); | |
| switch (pname) | |
| { | |
| case GL_RENDERBUFFER_WIDTH: *params = renderbuffer->getWidth(); break; | |
| case GL_RENDERBUFFER_HEIGHT: *params = renderbuffer->getHeight(); break; | |
| case GL_RENDERBUFFER_INTERNAL_FORMAT: *params = renderbuffer->getInternalFormat(); break; | |
| case GL_RENDERBUFFER_RED_SIZE: *params = renderbuffer->getRedSize(); break; | |
| case GL_RENDERBUFFER_GREEN_SIZE: *params = renderbuffer->getGreenSize(); break; | |
| case GL_RENDERBUFFER_BLUE_SIZE: *params = renderbuffer->getBlueSize(); break; | |
| case GL_RENDERBUFFER_ALPHA_SIZE: *params = renderbuffer->getAlphaSize(); break; | |
| case GL_RENDERBUFFER_DEPTH_SIZE: *params = renderbuffer->getDepthSize(); break; | |
| case GL_RENDERBUFFER_STENCIL_SIZE: *params = renderbuffer->getStencilSize(); break; | |
| case GL_RENDERBUFFER_SAMPLES_ANGLE: | |
| if (!context->getExtensions().framebufferMultisample) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = renderbuffer->getSamples(); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetShaderiv(GLuint shader, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLuint shader = %d, GLenum pname = %d, GLint* params = 0x%0.8p)", shader, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!shaderObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_SHADER_TYPE: | |
| *params = shaderObject->getType(); | |
| return; | |
| case GL_DELETE_STATUS: | |
| *params = shaderObject->isFlaggedForDeletion(); | |
| return; | |
| case GL_COMPILE_STATUS: | |
| *params = shaderObject->isCompiled() ? GL_TRUE : GL_FALSE; | |
| return; | |
| case GL_INFO_LOG_LENGTH: | |
| *params = shaderObject->getInfoLogLength(); | |
| return; | |
| case GL_SHADER_SOURCE_LENGTH: | |
| *params = shaderObject->getSourceLength(); | |
| return; | |
| case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: | |
| *params = shaderObject->getTranslatedSourceLength(); | |
| return; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog) | |
| { | |
| EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* infolog = 0x%0.8p)", | |
| shader, bufsize, length, infolog); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (bufsize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!shaderObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| shaderObject->getInfoLog(bufsize, length, infolog); | |
| } | |
| } | |
| void GL_APIENTRY glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) | |
| { | |
| EVENT("(GLenum shadertype = 0x%X, GLenum precisiontype = 0x%X, GLint* range = 0x%0.8p, GLint* precision = 0x%0.8p)", | |
| shadertype, precisiontype, range, precision); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (shadertype) | |
| { | |
| case GL_VERTEX_SHADER: | |
| case GL_FRAGMENT_SHADER: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (precisiontype) | |
| { | |
| case GL_LOW_FLOAT: | |
| case GL_MEDIUM_FLOAT: | |
| case GL_HIGH_FLOAT: | |
| // Assume IEEE 754 precision | |
| range[0] = 127; | |
| range[1] = 127; | |
| *precision = 23; | |
| break; | |
| case GL_LOW_INT: | |
| case GL_MEDIUM_INT: | |
| case GL_HIGH_INT: | |
| // Some (most) hardware only supports single-precision floating-point numbers, | |
| // which can accurately represent integers up to +/-16777216 | |
| range[0] = 24; | |
| range[1] = 24; | |
| *precision = 0; | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) | |
| { | |
| EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", | |
| shader, bufsize, length, source); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (bufsize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!shaderObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| shaderObject->getSource(bufsize, length, source); | |
| } | |
| } | |
| void GL_APIENTRY glGetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source) | |
| { | |
| EVENT("(GLuint shader = %d, GLsizei bufsize = %d, GLsizei* length = 0x%0.8p, GLchar* source = 0x%0.8p)", | |
| shader, bufsize, length, source); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (bufsize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!shaderObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| shaderObject->getTranslatedSource(bufsize, length, source); | |
| } | |
| } | |
| const GLubyte* GL_APIENTRY glGetString(GLenum name) | |
| { | |
| EVENT("(GLenum name = 0x%X)", name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| switch (name) | |
| { | |
| case GL_VENDOR: | |
| return (GLubyte*)"Google Inc."; | |
| case GL_RENDERER: | |
| return (GLubyte*)((context != NULL) ? context->getRendererString().c_str() : "ANGLE"); | |
| case GL_VERSION: | |
| if (context->getClientVersion() == 2) | |
| { | |
| return (GLubyte*)"OpenGL ES 2.0 (ANGLE " ANGLE_VERSION_STRING ")"; | |
| } | |
| else | |
| { | |
| return (GLubyte*)"OpenGL ES 3.0 (ANGLE " ANGLE_VERSION_STRING ")"; | |
| } | |
| case GL_SHADING_LANGUAGE_VERSION: | |
| if (context->getClientVersion() == 2) | |
| { | |
| return (GLubyte*)"OpenGL ES GLSL ES 1.00 (ANGLE " ANGLE_VERSION_STRING ")"; | |
| } | |
| else | |
| { | |
| return (GLubyte*)"OpenGL ES GLSL ES 3.00 (ANGLE " ANGLE_VERSION_STRING ")"; | |
| } | |
| case GL_EXTENSIONS: | |
| return (GLubyte*)((context != NULL) ? context->getExtensionString().c_str() : ""); | |
| default: | |
| if (context) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| } | |
| return NULL; | |
| } | |
| } | |
| void GL_APIENTRY glGetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Texture *texture = context->getTargetTexture(target); | |
| if (!texture) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MAG_FILTER: | |
| *params = (GLfloat)texture->getSamplerState().magFilter; | |
| break; | |
| case GL_TEXTURE_MIN_FILTER: | |
| *params = (GLfloat)texture->getSamplerState().minFilter; | |
| break; | |
| case GL_TEXTURE_WRAP_S: | |
| *params = (GLfloat)texture->getSamplerState().wrapS; | |
| break; | |
| case GL_TEXTURE_WRAP_T: | |
| *params = (GLfloat)texture->getSamplerState().wrapT; | |
| break; | |
| case GL_TEXTURE_WRAP_R: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().wrapR; | |
| break; | |
| case GL_TEXTURE_IMMUTABLE_FORMAT: | |
| // Exposed to ES2.0 through EXT_texture_storage, no client version validation. | |
| *params = (GLfloat)(texture->isImmutable() ? GL_TRUE : GL_FALSE); | |
| break; | |
| case GL_TEXTURE_IMMUTABLE_LEVELS: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->immutableLevelCount(); | |
| break; | |
| case GL_TEXTURE_USAGE_ANGLE: | |
| *params = (GLfloat)texture->getUsage(); | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| if (!context->getExtensions().textureFilterAnisotropic) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().maxAnisotropy; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_R: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().swizzleRed; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_G: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().swizzleGreen; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_B: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().swizzleBlue; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_A: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().swizzleAlpha; | |
| break; | |
| case GL_TEXTURE_BASE_LEVEL: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().baseLevel; | |
| break; | |
| case GL_TEXTURE_MAX_LEVEL: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLfloat)texture->getSamplerState().maxLevel; | |
| break; | |
| case GL_TEXTURE_MIN_LOD: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().minLod; | |
| break; | |
| case GL_TEXTURE_MAX_LOD: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().maxLod; | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetTexParameteriv(GLenum target, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Texture *texture = context->getTargetTexture(target); | |
| if (!texture) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MAG_FILTER: | |
| *params = texture->getSamplerState().magFilter; | |
| break; | |
| case GL_TEXTURE_MIN_FILTER: | |
| *params = texture->getSamplerState().minFilter; | |
| break; | |
| case GL_TEXTURE_WRAP_S: | |
| *params = texture->getSamplerState().wrapS; | |
| break; | |
| case GL_TEXTURE_WRAP_T: | |
| *params = texture->getSamplerState().wrapT; | |
| break; | |
| case GL_TEXTURE_WRAP_R: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().wrapR; | |
| break; | |
| case GL_TEXTURE_IMMUTABLE_FORMAT: | |
| // Exposed to ES2.0 through EXT_texture_storage, no client version validation. | |
| *params = texture->isImmutable() ? GL_TRUE : GL_FALSE; | |
| break; | |
| case GL_TEXTURE_IMMUTABLE_LEVELS: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->immutableLevelCount(); | |
| break; | |
| case GL_TEXTURE_USAGE_ANGLE: | |
| *params = texture->getUsage(); | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| if (!context->getExtensions().textureFilterAnisotropic) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLint)texture->getSamplerState().maxAnisotropy; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_R: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().swizzleRed; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_G: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().swizzleGreen; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_B: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().swizzleBlue; | |
| break; | |
| case GL_TEXTURE_SWIZZLE_A: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().swizzleAlpha; | |
| break; | |
| case GL_TEXTURE_BASE_LEVEL: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().baseLevel; | |
| break; | |
| case GL_TEXTURE_MAX_LEVEL: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = texture->getSamplerState().maxLevel; | |
| break; | |
| case GL_TEXTURE_MIN_LOD: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLint)texture->getSamplerState().minLod; | |
| break; | |
| case GL_TEXTURE_MAX_LOD: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *params = (GLint)texture->getSamplerState().maxLod; | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetnUniformfvEXT(GLuint program, GLint location, GLsizei bufSize, GLfloat* params) | |
| { | |
| EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLfloat* params = 0x%0.8p)", | |
| program, location, bufSize, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateGetnUniformfvEXT(context, program, location, bufSize, params)) | |
| { | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| ASSERT(programObject); | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| ASSERT(programBinary); | |
| programBinary->getUniformfv(location, params); | |
| } | |
| } | |
| void GL_APIENTRY glGetUniformfv(GLuint program, GLint location, GLfloat* params) | |
| { | |
| EVENT("(GLuint program = %d, GLint location = %d, GLfloat* params = 0x%0.8p)", program, location, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateGetUniformfv(context, program, location, params)) | |
| { | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| ASSERT(programObject); | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| ASSERT(programBinary); | |
| programBinary->getUniformfv(location, params); | |
| } | |
| } | |
| void GL_APIENTRY glGetnUniformivEXT(GLuint program, GLint location, GLsizei bufSize, GLint* params) | |
| { | |
| EVENT("(GLuint program = %d, GLint location = %d, GLsizei bufSize = %d, GLint* params = 0x%0.8p)", | |
| program, location, bufSize, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateGetnUniformivEXT(context, program, location, bufSize, params)) | |
| { | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| ASSERT(programObject); | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| ASSERT(programBinary); | |
| programBinary->getUniformiv(location, params); | |
| } | |
| } | |
| void GL_APIENTRY glGetUniformiv(GLuint program, GLint location, GLint* params) | |
| { | |
| EVENT("(GLuint program = %d, GLint location = %d, GLint* params = 0x%0.8p)", program, location, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateGetUniformiv(context, program, location, params)) | |
| { | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| ASSERT(programObject); | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| ASSERT(programBinary); | |
| programBinary->getUniformiv(location, params); | |
| } | |
| } | |
| GLint GL_APIENTRY glGetUniformLocation(GLuint program, const GLchar* name) | |
| { | |
| EVENT("(GLuint program = %d, const GLchar* name = 0x%0.8p)", program, name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (strstr(name, "gl_") == name) | |
| { | |
| return -1; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return -1; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return -1; | |
| } | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programObject->isLinked() || !programBinary) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return -1; | |
| } | |
| return programBinary->getUniformLocation(name); | |
| } | |
| return -1; | |
| } | |
| void GL_APIENTRY glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) | |
| { | |
| EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", index, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); | |
| if (!gl::ValidateGetVertexAttribParameters(context, pname)) | |
| { | |
| return; | |
| } | |
| if (pname == GL_CURRENT_VERTEX_ATTRIB) | |
| { | |
| const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); | |
| for (int i = 0; i < 4; ++i) | |
| { | |
| params[i] = currentValueData.FloatValues[i]; | |
| } | |
| } | |
| else | |
| { | |
| *params = gl::QuerySingleVertexAttributeParameter<GLfloat>(attribState, pname); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", index, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); | |
| if (!gl::ValidateGetVertexAttribParameters(context, pname)) | |
| { | |
| return; | |
| } | |
| if (pname == GL_CURRENT_VERTEX_ATTRIB) | |
| { | |
| const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); | |
| for (int i = 0; i < 4; ++i) | |
| { | |
| float currentValue = currentValueData.FloatValues[i]; | |
| params[i] = gl::iround<GLint>(currentValue); | |
| } | |
| } | |
| else | |
| { | |
| *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer) | |
| { | |
| EVENT("(GLuint index = %d, GLenum pname = 0x%X, GLvoid** pointer = 0x%0.8p)", index, pname, pointer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| *pointer = const_cast<GLvoid*>(context->getState().getVertexAttribPointer(index)); | |
| } | |
| } | |
| void GL_APIENTRY glHint(GLenum target, GLenum mode) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum mode = 0x%X)", target, mode); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (mode) | |
| { | |
| case GL_FASTEST: | |
| case GL_NICEST: | |
| case GL_DONT_CARE: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_GENERATE_MIPMAP_HINT: | |
| context->getState().setGenerateMipmapHint(mode); | |
| break; | |
| case GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES: | |
| context->getState().setFragmentShaderDerivativeHint(mode); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| GLboolean GL_APIENTRY glIsBuffer(GLuint buffer) | |
| { | |
| EVENT("(GLuint buffer = %d)", buffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context && buffer) | |
| { | |
| gl::Buffer *bufferObject = context->getBuffer(buffer); | |
| if (bufferObject) | |
| { | |
| return GL_TRUE; | |
| } | |
| } | |
| return GL_FALSE; | |
| } | |
| GLboolean GL_APIENTRY glIsEnabled(GLenum cap) | |
| { | |
| EVENT("(GLenum cap = 0x%X)", cap); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidCap(context, cap)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return GL_FALSE; | |
| } | |
| return context->getState().getEnableFeature(cap); | |
| } | |
| return false; | |
| } | |
| GLboolean GL_APIENTRY glIsFenceNV(GLuint fence) | |
| { | |
| EVENT("(GLuint fence = %d)", fence); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::FenceNV *fenceObject = context->getFenceNV(fence); | |
| if (fenceObject == NULL) | |
| { | |
| return GL_FALSE; | |
| } | |
| return fenceObject->isFence(); | |
| } | |
| return GL_FALSE; | |
| } | |
| GLboolean GL_APIENTRY glIsFramebuffer(GLuint framebuffer) | |
| { | |
| EVENT("(GLuint framebuffer = %d)", framebuffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context && framebuffer) | |
| { | |
| gl::Framebuffer *framebufferObject = context->getFramebuffer(framebuffer); | |
| if (framebufferObject) | |
| { | |
| return GL_TRUE; | |
| } | |
| } | |
| return GL_FALSE; | |
| } | |
| GLboolean GL_APIENTRY glIsProgram(GLuint program) | |
| { | |
| EVENT("(GLuint program = %d)", program); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context && program) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| if (programObject) | |
| { | |
| return GL_TRUE; | |
| } | |
| } | |
| return GL_FALSE; | |
| } | |
| GLboolean GL_APIENTRY glIsQueryEXT(GLuint id) | |
| { | |
| EVENT("(GLuint id = %d)", id); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE; | |
| } | |
| return GL_FALSE; | |
| } | |
| GLboolean GL_APIENTRY glIsRenderbuffer(GLuint renderbuffer) | |
| { | |
| EVENT("(GLuint renderbuffer = %d)", renderbuffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context && renderbuffer) | |
| { | |
| gl::Renderbuffer *renderbufferObject = context->getRenderbuffer(renderbuffer); | |
| if (renderbufferObject) | |
| { | |
| return GL_TRUE; | |
| } | |
| } | |
| return GL_FALSE; | |
| } | |
| GLboolean GL_APIENTRY glIsShader(GLuint shader) | |
| { | |
| EVENT("(GLuint shader = %d)", shader); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context && shader) | |
| { | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (shaderObject) | |
| { | |
| return GL_TRUE; | |
| } | |
| } | |
| return GL_FALSE; | |
| } | |
| GLboolean GL_APIENTRY glIsTexture(GLuint texture) | |
| { | |
| EVENT("(GLuint texture = %d)", texture); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context && texture) | |
| { | |
| gl::Texture *textureObject = context->getTexture(texture); | |
| if (textureObject) | |
| { | |
| return GL_TRUE; | |
| } | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glLineWidth(GLfloat width) | |
| { | |
| EVENT("(GLfloat width = %f)", width); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (width <= 0.0f) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setLineWidth(width); | |
| } | |
| } | |
| void GL_APIENTRY glLinkProgram(GLuint program) | |
| { | |
| EVENT("(GLuint program = %d)", program); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| gl::Error error = context->linkProgram(program); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glPixelStorei(GLenum pname, GLint param) | |
| { | |
| EVENT("(GLenum pname = 0x%X, GLint param = %d)", pname, param); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (pname) | |
| { | |
| case GL_UNPACK_ALIGNMENT: | |
| if (param != 1 && param != 2 && param != 4 && param != 8) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setUnpackAlignment(param); | |
| break; | |
| case GL_PACK_ALIGNMENT: | |
| if (param != 1 && param != 2 && param != 4 && param != 8) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setPackAlignment(param); | |
| break; | |
| case GL_PACK_REVERSE_ROW_ORDER_ANGLE: | |
| context->getState().setPackReverseRowOrder(param != 0); | |
| break; | |
| case GL_UNPACK_IMAGE_HEIGHT: | |
| case GL_UNPACK_SKIP_IMAGES: | |
| case GL_UNPACK_ROW_LENGTH: | |
| case GL_UNPACK_SKIP_ROWS: | |
| case GL_UNPACK_SKIP_PIXELS: | |
| case GL_PACK_ROW_LENGTH: | |
| case GL_PACK_SKIP_ROWS: | |
| case GL_PACK_SKIP_PIXELS: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| UNIMPLEMENTED(); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glPolygonOffset(GLfloat factor, GLfloat units) | |
| { | |
| EVENT("(GLfloat factor = %f, GLfloat units = %f)", factor, units); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setPolygonOffsetParams(factor, units); | |
| } | |
| } | |
| void GL_APIENTRY glReadnPixelsEXT(GLint x, GLint y, GLsizei width, GLsizei height, | |
| GLenum format, GLenum type, GLsizei bufSize, | |
| GLvoid *data) | |
| { | |
| EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " | |
| "GLenum format = 0x%X, GLenum type = 0x%X, GLsizei bufSize = 0x%d, GLvoid *data = 0x%0.8p)", | |
| x, y, width, height, format, type, bufSize, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (width < 0 || height < 0 || bufSize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (!gl::ValidateReadPixelsParameters(context, x, y, width, height, | |
| format, type, &bufSize, data)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->readPixels(x, y, width, height, format, type, &bufSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, | |
| GLenum format, GLenum type, GLvoid* pixels) | |
| { | |
| EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d, " | |
| "GLenum format = 0x%X, GLenum type = 0x%X, GLvoid* pixels = 0x%0.8p)", | |
| x, y, width, height, format, type, pixels); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (width < 0 || height < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (!gl::ValidateReadPixelsParameters(context, x, y, width, height, | |
| format, type, NULL, pixels)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->readPixels(x, y, width, height, format, type, NULL, pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glReleaseShaderCompiler(void) | |
| { | |
| EVENT("()"); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->releaseShaderCompiler(); | |
| } | |
| } | |
| void GL_APIENTRY glRenderbufferStorageMultisampleANGLE(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", | |
| target, samples, internalformat, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat, | |
| width, height, true)) | |
| { | |
| return; | |
| } | |
| context->setRenderbufferStorage(width, height, internalformat, samples); | |
| } | |
| } | |
| void GL_APIENTRY glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) | |
| { | |
| glRenderbufferStorageMultisampleANGLE(target, 0, internalformat, width, height); | |
| } | |
| void GL_APIENTRY glSampleCoverage(GLclampf value, GLboolean invert) | |
| { | |
| EVENT("(GLclampf value = %f, GLboolean invert = %u)", value, invert); | |
| gl::Context* context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| context->getState().setSampleCoverageParams(gl::clamp01(value), invert == GL_TRUE); | |
| } | |
| } | |
| void GL_APIENTRY glSetFenceNV(GLuint fence, GLenum condition) | |
| { | |
| EVENT("(GLuint fence = %d, GLenum condition = 0x%X)", fence, condition); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (condition != GL_ALL_COMPLETED_NV) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::FenceNV *fenceObject = context->getFenceNV(fence); | |
| if (fenceObject == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Error error = fenceObject->setFence(condition); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glScissor(GLint x, GLint y, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); | |
| gl::Context* context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (width < 0 || height < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setScissorParams(x, y, width, height); | |
| } | |
| } | |
| void GL_APIENTRY glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* shaders = 0x%0.8p, GLenum binaryformat = 0x%X, " | |
| "const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", | |
| n, shaders, binaryformat, binary, length); | |
| gl::Context* context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| const std::vector<GLenum> &shaderBinaryFormats = context->getCaps().shaderBinaryFormats; | |
| if (std::find(shaderBinaryFormats.begin(), shaderBinaryFormats.end(), binaryformat) == shaderBinaryFormats.end()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| // No binary shader formats are supported. | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void GL_APIENTRY glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) | |
| { | |
| EVENT("(GLuint shader = %d, GLsizei count = %d, const GLchar** string = 0x%0.8p, const GLint* length = 0x%0.8p)", | |
| shader, count, string, length); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (count < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Shader *shaderObject = context->getShader(shader); | |
| if (!shaderObject) | |
| { | |
| if (context->getProgram(shader)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| shaderObject->setSource(count, string, length); | |
| } | |
| } | |
| void GL_APIENTRY glStencilFunc(GLenum func, GLint ref, GLuint mask) | |
| { | |
| glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); | |
| } | |
| void GL_APIENTRY glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) | |
| { | |
| EVENT("(GLenum face = 0x%X, GLenum func = 0x%X, GLint ref = %d, GLuint mask = %d)", face, func, ref, mask); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (face) | |
| { | |
| case GL_FRONT: | |
| case GL_BACK: | |
| case GL_FRONT_AND_BACK: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (func) | |
| { | |
| case GL_NEVER: | |
| case GL_ALWAYS: | |
| case GL_LESS: | |
| case GL_LEQUAL: | |
| case GL_EQUAL: | |
| case GL_GEQUAL: | |
| case GL_GREATER: | |
| case GL_NOTEQUAL: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (face == GL_FRONT || face == GL_FRONT_AND_BACK) | |
| { | |
| context->getState().setStencilParams(func, ref, mask); | |
| } | |
| if (face == GL_BACK || face == GL_FRONT_AND_BACK) | |
| { | |
| context->getState().setStencilBackParams(func, ref, mask); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glStencilMask(GLuint mask) | |
| { | |
| glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); | |
| } | |
| void GL_APIENTRY glStencilMaskSeparate(GLenum face, GLuint mask) | |
| { | |
| EVENT("(GLenum face = 0x%X, GLuint mask = %d)", face, mask); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (face) | |
| { | |
| case GL_FRONT: | |
| case GL_BACK: | |
| case GL_FRONT_AND_BACK: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (face == GL_FRONT || face == GL_FRONT_AND_BACK) | |
| { | |
| context->getState().setStencilWritemask(mask); | |
| } | |
| if (face == GL_BACK || face == GL_FRONT_AND_BACK) | |
| { | |
| context->getState().setStencilBackWritemask(mask); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glStencilOp(GLenum fail, GLenum zfail, GLenum zpass) | |
| { | |
| glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); | |
| } | |
| void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) | |
| { | |
| EVENT("(GLenum face = 0x%X, GLenum fail = 0x%X, GLenum zfail = 0x%X, GLenum zpas = 0x%Xs)", | |
| face, fail, zfail, zpass); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| switch (face) | |
| { | |
| case GL_FRONT: | |
| case GL_BACK: | |
| case GL_FRONT_AND_BACK: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (fail) | |
| { | |
| case GL_ZERO: | |
| case GL_KEEP: | |
| case GL_REPLACE: | |
| case GL_INCR: | |
| case GL_DECR: | |
| case GL_INVERT: | |
| case GL_INCR_WRAP: | |
| case GL_DECR_WRAP: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (zfail) | |
| { | |
| case GL_ZERO: | |
| case GL_KEEP: | |
| case GL_REPLACE: | |
| case GL_INCR: | |
| case GL_DECR: | |
| case GL_INVERT: | |
| case GL_INCR_WRAP: | |
| case GL_DECR_WRAP: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (zpass) | |
| { | |
| case GL_ZERO: | |
| case GL_KEEP: | |
| case GL_REPLACE: | |
| case GL_INCR: | |
| case GL_DECR: | |
| case GL_INVERT: | |
| case GL_INCR_WRAP: | |
| case GL_DECR_WRAP: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (face == GL_FRONT || face == GL_FRONT_AND_BACK) | |
| { | |
| context->getState().setStencilOperations(fail, zfail, zpass); | |
| } | |
| if (face == GL_BACK || face == GL_FRONT_AND_BACK) | |
| { | |
| context->getState().setStencilBackOperations(fail, zfail, zpass); | |
| } | |
| } | |
| } | |
| GLboolean GL_APIENTRY glTestFenceNV(GLuint fence) | |
| { | |
| EVENT("(GLuint fence = %d)", fence); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::FenceNV *fenceObject = context->getFenceNV(fence); | |
| if (fenceObject == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_TRUE; | |
| } | |
| if (fenceObject->isFence() != GL_TRUE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_TRUE; | |
| } | |
| GLboolean result; | |
| gl::Error error = fenceObject->testFence(&result); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return GL_TRUE; | |
| } | |
| return result; | |
| } | |
| return GL_TRUE; | |
| } | |
| void GL_APIENTRY glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, | |
| GLint border, GLenum format, GLenum type, const GLvoid* pixels) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, GLsizei height = %d, " | |
| "GLint border = %d, GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", | |
| target, level, internalformat, width, height, border, format, type, pixels); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3 && | |
| !ValidateES2TexImageParameters(context, target, level, internalformat, false, false, | |
| 0, 0, width, height, border, format, type, pixels)) | |
| { | |
| return; | |
| } | |
| if (context->getClientVersion() >= 3 && | |
| !ValidateES3TexImageParameters(context, target, level, internalformat, false, false, | |
| 0, 0, 0, width, height, 1, border, format, type, pixels)) | |
| { | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture = context->getTexture2D(); | |
| gl::Error error = texture->setImage(level, width, height, internalformat, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| { | |
| gl::TextureCubeMap *texture = context->getTextureCubeMap(); | |
| gl::Error error = texture->setImage(target, level, width, height, internalformat, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: UNREACHABLE(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexParameterf(GLenum target, GLenum pname, GLfloat param) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %f)", target, pname, param); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateTexParamParameters(context, pname, static_cast<GLint>(param))) | |
| { | |
| return; | |
| } | |
| gl::Texture *texture = context->getTargetTexture(target); | |
| if (!texture) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: texture->getSamplerState().wrapS = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_WRAP_T: texture->getSamplerState().wrapT = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_WRAP_R: texture->getSamplerState().wrapR = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_MIN_FILTER: texture->getSamplerState().minFilter = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_MAG_FILTER: texture->getSamplerState().magFilter = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_USAGE_ANGLE: texture->setUsage(gl::uiround<GLenum>(param)); break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->getSamplerState().maxAnisotropy = std::min(param, context->getExtensions().maxTextureAnisotropy); break; | |
| case GL_TEXTURE_COMPARE_MODE: texture->getSamplerState().compareMode = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_COMPARE_FUNC: texture->getSamplerState().compareFunc = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_SWIZZLE_R: texture->getSamplerState().swizzleRed = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_SWIZZLE_G: texture->getSamplerState().swizzleGreen = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_SWIZZLE_B: texture->getSamplerState().swizzleBlue = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_SWIZZLE_A: texture->getSamplerState().swizzleAlpha = gl::uiround<GLenum>(param); break; | |
| case GL_TEXTURE_BASE_LEVEL: texture->getSamplerState().baseLevel = gl::iround<GLint>(param); break; | |
| case GL_TEXTURE_MAX_LEVEL: texture->getSamplerState().maxLevel = gl::iround<GLint>(param); break; | |
| case GL_TEXTURE_MIN_LOD: texture->getSamplerState().minLod = param; break; | |
| case GL_TEXTURE_MAX_LOD: texture->getSamplerState().maxLod = param; break; | |
| default: UNREACHABLE(); break; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexParameterfv(GLenum target, GLenum pname, const GLfloat* params) | |
| { | |
| glTexParameterf(target, pname, (GLfloat)*params); | |
| } | |
| void GL_APIENTRY glTexParameteri(GLenum target, GLenum pname, GLint param) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint param = %d)", target, pname, param); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateTexParamParameters(context, pname, param)) | |
| { | |
| return; | |
| } | |
| gl::Texture *texture = context->getTargetTexture(target); | |
| if (!texture) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: texture->getSamplerState().wrapS = (GLenum)param; break; | |
| case GL_TEXTURE_WRAP_T: texture->getSamplerState().wrapT = (GLenum)param; break; | |
| case GL_TEXTURE_WRAP_R: texture->getSamplerState().wrapR = (GLenum)param; break; | |
| case GL_TEXTURE_MIN_FILTER: texture->getSamplerState().minFilter = (GLenum)param; break; | |
| case GL_TEXTURE_MAG_FILTER: texture->getSamplerState().magFilter = (GLenum)param; break; | |
| case GL_TEXTURE_USAGE_ANGLE: texture->setUsage((GLenum)param); break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: texture->getSamplerState().maxAnisotropy = std::min((float)param, context->getExtensions().maxTextureAnisotropy); break; | |
| case GL_TEXTURE_COMPARE_MODE: texture->getSamplerState().compareMode = (GLenum)param; break; | |
| case GL_TEXTURE_COMPARE_FUNC: texture->getSamplerState().compareFunc = (GLenum)param; break; | |
| case GL_TEXTURE_SWIZZLE_R: texture->getSamplerState().swizzleRed = (GLenum)param; break; | |
| case GL_TEXTURE_SWIZZLE_G: texture->getSamplerState().swizzleGreen = (GLenum)param; break; | |
| case GL_TEXTURE_SWIZZLE_B: texture->getSamplerState().swizzleBlue = (GLenum)param; break; | |
| case GL_TEXTURE_SWIZZLE_A: texture->getSamplerState().swizzleAlpha = (GLenum)param; break; | |
| case GL_TEXTURE_BASE_LEVEL: texture->getSamplerState().baseLevel = param; break; | |
| case GL_TEXTURE_MAX_LEVEL: texture->getSamplerState().maxLevel = param; break; | |
| case GL_TEXTURE_MIN_LOD: texture->getSamplerState().minLod = (GLfloat)param; break; | |
| case GL_TEXTURE_MAX_LOD: texture->getSamplerState().maxLod = (GLfloat)param; break; | |
| default: UNREACHABLE(); break; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexParameteriv(GLenum target, GLenum pname, const GLint* params) | |
| { | |
| glTexParameteri(target, pname, *params); | |
| } | |
| void GL_APIENTRY glTexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", | |
| target, levels, internalformat, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!context->getExtensions().textureStorage) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (context->getClientVersion() < 3 && | |
| !ValidateES2TexStorageParameters(context, target, levels, internalformat, width, height)) | |
| { | |
| return; | |
| } | |
| if (context->getClientVersion() >= 3 && | |
| !ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1)) | |
| { | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture2d = context->getTexture2D(); | |
| gl::Error error = texture2d->storage(levels, internalformat, width, height); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP: | |
| { | |
| gl::TextureCubeMap *textureCube = context->getTextureCubeMap(); | |
| gl::Error error = textureCube->storage(levels, internalformat, width); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, | |
| GLenum format, GLenum type, const GLvoid* pixels) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " | |
| "GLsizei width = %d, GLsizei height = %d, GLenum format = 0x%X, GLenum type = 0x%X, " | |
| "const GLvoid* pixels = 0x%0.8p)", | |
| target, level, xoffset, yoffset, width, height, format, type, pixels); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3 && | |
| !ValidateES2TexImageParameters(context, target, level, GL_NONE, false, true, | |
| xoffset, yoffset, width, height, 0, format, type, pixels)) | |
| { | |
| return; | |
| } | |
| if (context->getClientVersion() >= 3 && | |
| !ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true, | |
| xoffset, yoffset, 0, width, height, 1, 0, format, type, pixels)) | |
| { | |
| return; | |
| } | |
| // Zero sized uploads are valid but no-ops | |
| if (width == 0 || height == 0) | |
| { | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture = context->getTexture2D(); | |
| gl::Error error = texture->subImage(level, xoffset, yoffset, width, height, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: | |
| case GL_TEXTURE_CUBE_MAP_POSITIVE_Z: | |
| case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: | |
| { | |
| gl::TextureCubeMap *texture = context->getTextureCubeMap(); | |
| gl::Error error = texture->subImage(target, level, xoffset, yoffset, width, height, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glUniform1f(GLint location, GLfloat x) | |
| { | |
| glUniform1fv(location, 1, &x); | |
| } | |
| void GL_APIENTRY glUniform1fv(GLint location, GLsizei count, const GLfloat* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_FLOAT, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform1fv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniform1i(GLint location, GLint x) | |
| { | |
| glUniform1iv(location, 1, &x); | |
| } | |
| void GL_APIENTRY glUniform1iv(GLint location, GLsizei count, const GLint* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_INT, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform1iv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniform2f(GLint location, GLfloat x, GLfloat y) | |
| { | |
| GLfloat xy[2] = {x, y}; | |
| glUniform2fv(location, 1, xy); | |
| } | |
| void GL_APIENTRY glUniform2fv(GLint location, GLsizei count, const GLfloat* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_FLOAT_VEC2, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform2fv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniform2i(GLint location, GLint x, GLint y) | |
| { | |
| GLint xy[2] = {x, y}; | |
| glUniform2iv(location, 1, xy); | |
| } | |
| void GL_APIENTRY glUniform2iv(GLint location, GLsizei count, const GLint* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_INT_VEC2, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform2iv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) | |
| { | |
| GLfloat xyz[3] = {x, y, z}; | |
| glUniform3fv(location, 1, xyz); | |
| } | |
| void GL_APIENTRY glUniform3fv(GLint location, GLsizei count, const GLfloat* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_FLOAT_VEC3, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform3fv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniform3i(GLint location, GLint x, GLint y, GLint z) | |
| { | |
| GLint xyz[3] = {x, y, z}; | |
| glUniform3iv(location, 1, xyz); | |
| } | |
| void GL_APIENTRY glUniform3iv(GLint location, GLsizei count, const GLint* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_INT_VEC3, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform3iv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | |
| { | |
| GLfloat xyzw[4] = {x, y, z, w}; | |
| glUniform4fv(location, 1, xyzw); | |
| } | |
| void GL_APIENTRY glUniform4fv(GLint location, GLsizei count, const GLfloat* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLfloat* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_FLOAT_VEC4, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform4fv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) | |
| { | |
| GLint xyzw[4] = {x, y, z, w}; | |
| glUniform4iv(location, 1, xyzw); | |
| } | |
| void GL_APIENTRY glUniform4iv(GLint location, GLsizei count, const GLint* v) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLint* v = 0x%0.8p)", location, count, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_INT_VEC4, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform4iv(location, count, v); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix2fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix3fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix4fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUseProgram(GLuint program) | |
| { | |
| EVENT("(GLuint program = %d)", program); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject && program != 0) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| if (program != 0 && !programObject->isLinked()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->useProgram(program); | |
| } | |
| } | |
| void GL_APIENTRY glValidateProgram(GLuint program) | |
| { | |
| EVENT("(GLuint program = %d)", program); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| programObject->validate(context->getCaps()); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib1f(GLuint index, GLfloat x) | |
| { | |
| EVENT("(GLuint index = %d, GLfloat x = %f)", index, x); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLfloat vals[4] = { x, 0, 0, 1 }; | |
| context->getState().setVertexAttribf(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib1fv(GLuint index, const GLfloat* values) | |
| { | |
| EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLfloat vals[4] = { values[0], 0, 0, 1 }; | |
| context->getState().setVertexAttribf(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib2f(GLuint index, GLfloat x, GLfloat y) | |
| { | |
| EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f)", index, x, y); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLfloat vals[4] = { x, y, 0, 1 }; | |
| context->getState().setVertexAttribf(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib2fv(GLuint index, const GLfloat* values) | |
| { | |
| EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLfloat vals[4] = { values[0], values[1], 0, 1 }; | |
| context->getState().setVertexAttribf(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib3f(GLuint index, GLfloat x, GLfloat y, GLfloat z) | |
| { | |
| EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f)", index, x, y, z); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLfloat vals[4] = { x, y, z, 1 }; | |
| context->getState().setVertexAttribf(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib3fv(GLuint index, const GLfloat* values) | |
| { | |
| EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLfloat vals[4] = { values[0], values[1], values[2], 1 }; | |
| context->getState().setVertexAttribf(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) | |
| { | |
| EVENT("(GLuint index = %d, GLfloat x = %f, GLfloat y = %f, GLfloat z = %f, GLfloat w = %f)", index, x, y, z, w); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLfloat vals[4] = { x, y, z, w }; | |
| context->getState().setVertexAttribf(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttrib4fv(GLuint index, const GLfloat* values) | |
| { | |
| EVENT("(GLuint index = %d, const GLfloat* values = 0x%0.8p)", index, values); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setVertexAttribf(index, values); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribDivisorANGLE(GLuint index, GLuint divisor) | |
| { | |
| EVENT("(GLuint index = %d, GLuint divisor = %d)", index, divisor); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->setVertexAttribDivisor(index, divisor); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribPointer(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr) | |
| { | |
| EVENT("(GLuint index = %d, GLint size = %d, GLenum type = 0x%X, " | |
| "GLboolean normalized = %u, GLsizei stride = %d, const GLvoid* ptr = 0x%0.8p)", | |
| index, size, type, normalized, stride, ptr); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (size < 1 || size > 4) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (type) | |
| { | |
| case GL_BYTE: | |
| case GL_UNSIGNED_BYTE: | |
| case GL_SHORT: | |
| case GL_UNSIGNED_SHORT: | |
| case GL_FIXED: | |
| case GL_FLOAT: | |
| break; | |
| case GL_HALF_FLOAT: | |
| case GL_INT: | |
| case GL_UNSIGNED_INT: | |
| case GL_INT_2_10_10_10_REV: | |
| case GL_UNSIGNED_INT_2_10_10_10_REV: | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (stride < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // [OpenGL ES 3.0.2] Section 2.8 page 24: | |
| // An INVALID_OPERATION error is generated when a non-zero vertex array object | |
| // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point, | |
| // and the pointer argument is not NULL. | |
| if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && ptr != NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, | |
| normalized == GL_TRUE, false, stride, ptr); | |
| } | |
| } | |
| void GL_APIENTRY glViewport(GLint x, GLint y, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", x, y, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (width < 0 || height < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setViewportParams(x, y, width, height); | |
| } | |
| } | |
| // OpenGL ES 3.0 functions | |
| void GL_APIENTRY glReadBuffer(GLenum mode) | |
| { | |
| EVENT("(GLenum mode = 0x%X)", mode); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // glReadBuffer | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void GL_APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices) | |
| { | |
| EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, " | |
| "const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // glDrawRangeElements | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void GL_APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, " | |
| "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, " | |
| "GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", | |
| target, level, internalformat, width, height, depth, border, format, type, pixels); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // validateES3TexImageFormat sets the error code if there is an error | |
| if (!ValidateES3TexImageParameters(context, target, level, internalformat, false, false, | |
| 0, 0, 0, width, height, depth, border, format, type, pixels)) | |
| { | |
| return; | |
| } | |
| switch(target) | |
| { | |
| case GL_TEXTURE_3D: | |
| { | |
| gl::Texture3D *texture = context->getTexture3D(); | |
| gl::Error error = texture->setImage(level, width, height, depth, internalformat, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_2D_ARRAY: | |
| { | |
| gl::Texture2DArray *texture = context->getTexture2DArray(); | |
| gl::Error error = texture->setImage(level, width, height, depth, internalformat, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " | |
| "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " | |
| "GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)", | |
| target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // validateES3TexImageFormat sets the error code if there is an error | |
| if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, false, true, | |
| xoffset, yoffset, zoffset, width, height, depth, 0, | |
| format, type, pixels)) | |
| { | |
| return; | |
| } | |
| // Zero sized uploads are valid but no-ops | |
| if (width == 0 || height == 0 || depth == 0) | |
| { | |
| return; | |
| } | |
| switch(target) | |
| { | |
| case GL_TEXTURE_3D: | |
| { | |
| gl::Texture3D *texture = context->getTexture3D(); | |
| gl::Error error = texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_2D_ARRAY: | |
| { | |
| gl::Texture2DArray *texture = context->getTexture2DArray(); | |
| gl::Error error = texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getState().getUnpackState(), pixels); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " | |
| "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", | |
| target, level, xoffset, yoffset, zoffset, x, y, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset, yoffset, zoffset, | |
| x, y, width, height, 0)) | |
| { | |
| return; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); | |
| gl::Texture *texture = NULL; | |
| switch (target) | |
| { | |
| case GL_TEXTURE_3D: | |
| texture = context->getTexture3D(); | |
| break; | |
| case GL_TEXTURE_2D_ARRAY: | |
| texture = context->getTexture2DArray(); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Error error = texture->copySubImage(target, level, xoffset, yoffset, zoffset, x, y, width, height, framebuffer); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " | |
| "GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, " | |
| "const GLvoid* data = 0x%0.8p)", | |
| target, level, internalformat, width, height, depth, border, imageSize, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(internalformat); | |
| if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| // validateES3TexImageFormat sets the error code if there is an error | |
| if (!ValidateES3TexImageParameters(context, target, level, internalformat, true, false, | |
| 0, 0, 0, width, height, depth, border, GL_NONE, GL_NONE, data)) | |
| { | |
| return; | |
| } | |
| switch(target) | |
| { | |
| case GL_TEXTURE_3D: | |
| { | |
| gl::Texture3D *texture = context->getTexture3D(); | |
| gl::Error error = texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_2D_ARRAY: | |
| { | |
| gl::Texture2DArray *texture = context->getTexture2DArray(); | |
| gl::Error error = texture->setCompressedImage(level, internalformat, width, height, depth, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, " | |
| "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " | |
| "GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)", | |
| target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); | |
| if (imageSize < 0 || static_cast<GLuint>(imageSize) != formatInfo.computeBlockSize(GL_UNSIGNED_BYTE, width, height)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (!data) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| // validateES3TexImageFormat sets the error code if there is an error | |
| if (!ValidateES3TexImageParameters(context, target, level, GL_NONE, true, true, | |
| 0, 0, 0, width, height, depth, 0, GL_NONE, GL_NONE, data)) | |
| { | |
| return; | |
| } | |
| // Zero sized uploads are valid but no-ops | |
| if (width == 0 || height == 0) | |
| { | |
| return; | |
| } | |
| switch(target) | |
| { | |
| case GL_TEXTURE_3D: | |
| { | |
| gl::Texture3D *texture = context->getTexture3D(); | |
| gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, | |
| format, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_2D_ARRAY: | |
| { | |
| gl::Texture2DArray *texture = context->getTexture2DArray(); | |
| gl::Error error = texture->subImageCompressed(level, xoffset, yoffset, zoffset, width, height, depth, | |
| format, imageSize, data); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenQueries(GLsizei n, GLuint* ids) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (GLsizei i = 0; i < n; i++) | |
| { | |
| ids[i] = context->createQuery(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteQueries(GLsizei n, const GLuint* ids) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (GLsizei i = 0; i < n; i++) | |
| { | |
| context->deleteQuery(ids[i]); | |
| } | |
| } | |
| } | |
| GLboolean GL_APIENTRY glIsQuery(GLuint id) | |
| { | |
| EVENT("(GLuint id = %u)", id); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_FALSE; | |
| } | |
| return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE; | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glBeginQuery(GLenum target, GLuint id) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateBeginQuery(context, target, id)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->beginQuery(target, id); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glEndQuery(GLenum target) | |
| { | |
| EVENT("(GLenum target = 0x%X)", target); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateEndQuery(context, target)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->endQuery(target); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidQueryType(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_CURRENT_QUERY: | |
| params[0] = static_cast<GLint>(context->getState().getActiveQueryId(target)); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params) | |
| { | |
| EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Query *queryObject = context->getQuery(id, false, GL_NONE); | |
| if (!queryObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (context->getState().getActiveQueryId(queryObject->getType()) == id) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch(pname) | |
| { | |
| case GL_QUERY_RESULT_EXT: | |
| { | |
| gl::Error error = queryObject->getResult(params); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_QUERY_RESULT_AVAILABLE_EXT: | |
| { | |
| gl::Error error = queryObject->isResultAvailable(params); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| GLboolean GL_APIENTRY glUnmapBuffer(GLenum target) | |
| { | |
| EVENT("(GLenum target = 0x%X)", target); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_FALSE; | |
| } | |
| return glUnmapBufferOES(target); | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glGetBufferPointerv(GLenum target, GLenum pname, GLvoid** params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| glGetBufferPointervOES(target, pname, params); | |
| } | |
| } | |
| void GL_APIENTRY glDrawBuffers(GLsizei n, const GLenum* bufs) | |
| { | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| glDrawBuffersEXT(n, bufs); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix2x3fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix3x2fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix2x4fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix4x2fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix3x4fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)", | |
| location, count, transpose, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniformMatrix4x3fv(location, count, transpose, value); | |
| } | |
| } | |
| void GL_APIENTRY glBlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) | |
| { | |
| EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, " | |
| "GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)", | |
| srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1, | |
| dstX0, dstY0, dstX1, dstY1, mask, filter, | |
| false)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, | |
| mask, filter); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", | |
| target, samples, internalformat, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateRenderbufferStorageParameters(context, target, samples, internalformat, | |
| width, height, false)) | |
| { | |
| return; | |
| } | |
| context->setRenderbufferStorage(width, height, internalformat, samples); | |
| } | |
| } | |
| void GL_APIENTRY glFramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)", | |
| target, attachment, texture, level, layer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateFramebufferTextureLayer(context, target, attachment, texture, | |
| level, layer)) | |
| { | |
| return; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| gl::Texture *textureObject = context->getTexture(texture); | |
| GLenum textarget = textureObject ? textureObject->getTarget() : GL_NONE; | |
| if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| const unsigned int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); | |
| framebuffer->setColorbuffer(colorAttachment, textarget, texture, level, layer); | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_DEPTH_ATTACHMENT: framebuffer->setDepthbuffer(textarget, texture, level, layer); break; | |
| case GL_STENCIL_ATTACHMENT: framebuffer->setStencilbuffer(textarget, texture, level, layer); break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: framebuffer->setDepthStencilBuffer(textarget, texture, level, layer); break; | |
| } | |
| } | |
| } | |
| } | |
| GLvoid* GL_APIENTRY glMapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)", | |
| target, offset, length, access); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| return glMapBufferRangeEXT(target, offset, length, access); | |
| } | |
| return NULL; | |
| } | |
| void GL_APIENTRY glFlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| glFlushMappedBufferRangeEXT(target, offset, length); | |
| } | |
| } | |
| void GL_APIENTRY glBindVertexArray(GLuint array) | |
| { | |
| EVENT("(GLuint array = %u)", array); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::VertexArray *vao = context->getVertexArray(array); | |
| if (!vao) | |
| { | |
| // The default VAO should always exist | |
| ASSERT(array != 0); | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->bindVertexArray(array); | |
| } | |
| } | |
| void GL_APIENTRY glDeleteVertexArrays(GLsizei n, const GLuint* arrays) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) | |
| { | |
| if (arrays[arrayIndex] != 0) | |
| { | |
| context->deleteVertexArray(arrays[arrayIndex]); | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenVertexArrays(GLsizei n, GLuint* arrays) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (n < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int arrayIndex = 0; arrayIndex < n; arrayIndex++) | |
| { | |
| arrays[arrayIndex] = context->createVertexArray(); | |
| } | |
| } | |
| } | |
| GLboolean GL_APIENTRY glIsVertexArray(GLuint array) | |
| { | |
| EVENT("(GLuint array = %u)", array); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_FALSE; | |
| } | |
| if (array == 0) | |
| { | |
| return GL_FALSE; | |
| } | |
| gl::VertexArray *vao = context->getVertexArray(array); | |
| return (vao != NULL ? GL_TRUE : GL_FALSE); | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glGetIntegeri_v(GLenum target, GLuint index, GLint* data) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)", | |
| target, index, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| const gl::Caps &caps = context->getCaps(); | |
| switch (target) | |
| { | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_START: | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: | |
| if (index >= caps.maxTransformFeedbackSeparateAttributes) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| case GL_UNIFORM_BUFFER_START: | |
| case GL_UNIFORM_BUFFER_SIZE: | |
| case GL_UNIFORM_BUFFER_BINDING: | |
| if (index >= caps.maxCombinedUniformBlocks) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (!(context->getIndexedIntegerv(target, index, data))) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (numParams == 0) | |
| { | |
| return; // it is known that pname is valid, but there are no parameters to return | |
| } | |
| if (nativeType == GL_INT_64_ANGLEX) | |
| { | |
| GLint64 minIntValue = static_cast<GLint64>(std::numeric_limits<int>::min()); | |
| GLint64 maxIntValue = static_cast<GLint64>(std::numeric_limits<int>::max()); | |
| GLint64 *int64Params = new GLint64[numParams]; | |
| context->getIndexedInteger64v(target, index, int64Params); | |
| for (unsigned int i = 0; i < numParams; ++i) | |
| { | |
| GLint64 clampedValue = std::max(std::min(int64Params[i], maxIntValue), minIntValue); | |
| data[i] = static_cast<GLint>(clampedValue); | |
| } | |
| delete [] int64Params; | |
| } | |
| else | |
| { | |
| UNREACHABLE(); | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glBeginTransformFeedback(GLenum primitiveMode) | |
| { | |
| EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch (primitiveMode) | |
| { | |
| case GL_TRIANGLES: | |
| case GL_LINES: | |
| case GL_POINTS: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); | |
| ASSERT(transformFeedback != NULL); | |
| if (transformFeedback->isStarted()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (transformFeedback->isPaused()) | |
| { | |
| transformFeedback->resume(); | |
| } | |
| else | |
| { | |
| transformFeedback->start(primitiveMode); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glEndTransformFeedback(void) | |
| { | |
| EVENT("(void)"); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); | |
| ASSERT(transformFeedback != NULL); | |
| if (!transformFeedback->isStarted()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| transformFeedback->stop(); | |
| } | |
| } | |
| void GL_APIENTRY glBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)", | |
| target, index, buffer, offset, size); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| const gl::Caps &caps = context->getCaps(); | |
| switch (target) | |
| { | |
| case GL_TRANSFORM_FEEDBACK_BUFFER: | |
| if (index >= caps.maxTransformFeedbackSeparateAttributes) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| case GL_UNIFORM_BUFFER: | |
| if (index >= caps.maxUniformBufferBindings) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (buffer != 0 && size <= 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TRANSFORM_FEEDBACK_BUFFER: | |
| // size and offset must be a multiple of 4 | |
| if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size); | |
| context->bindGenericTransformFeedbackBuffer(buffer); | |
| break; | |
| case GL_UNIFORM_BUFFER: | |
| // it is an error to bind an offset not a multiple of the alignment | |
| if (buffer != 0 && (offset % caps.uniformBufferOffsetAlignment) != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->bindIndexedUniformBuffer(buffer, index, offset, size); | |
| context->bindGenericUniformBuffer(buffer); | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glBindBufferBase(GLenum target, GLuint index, GLuint buffer) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)", | |
| target, index, buffer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| const gl::Caps &caps = context->getCaps(); | |
| switch (target) | |
| { | |
| case GL_TRANSFORM_FEEDBACK_BUFFER: | |
| if (index >= caps.maxTransformFeedbackSeparateAttributes) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| case GL_UNIFORM_BUFFER: | |
| if (index >= caps.maxUniformBufferBindings) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TRANSFORM_FEEDBACK_BUFFER: | |
| context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0); | |
| context->bindGenericTransformFeedbackBuffer(buffer); | |
| break; | |
| case GL_UNIFORM_BUFFER: | |
| context->bindIndexedUniformBuffer(buffer, index, 0, 0); | |
| context->bindGenericUniformBuffer(buffer); | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode) | |
| { | |
| EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)", | |
| program, count, varyings, bufferMode); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (count < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| const gl::Caps &caps = context->getCaps(); | |
| switch (bufferMode) | |
| { | |
| case GL_INTERLEAVED_ATTRIBS: | |
| break; | |
| case GL_SEPARATE_ATTRIBS: | |
| if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (!gl::ValidProgram(context, program)) | |
| { | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| ASSERT(programObject); | |
| programObject->setTransformFeedbackVaryings(count, varyings, bufferMode); | |
| } | |
| } | |
| void GL_APIENTRY glGetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name) | |
| { | |
| EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, " | |
| "GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)", | |
| program, index, bufSize, length, size, type, name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (!gl::ValidProgram(context, program)) | |
| { | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| ASSERT(programObject); | |
| if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount())) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer) | |
| { | |
| EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)", | |
| index, size, type, stride, pointer); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (size < 1 || size > 4) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (type) | |
| { | |
| case GL_BYTE: | |
| case GL_UNSIGNED_BYTE: | |
| case GL_SHORT: | |
| case GL_UNSIGNED_SHORT: | |
| case GL_INT: | |
| case GL_UNSIGNED_INT: | |
| case GL_INT_2_10_10_10_REV: | |
| case GL_UNSIGNED_INT_2_10_10_10_REV: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (stride < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if ((type == GL_INT_2_10_10_10_REV || type == GL_UNSIGNED_INT_2_10_10_10_REV) && size != 4) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // [OpenGL ES 3.0.2] Section 2.8 page 24: | |
| // An INVALID_OPERATION error is generated when a non-zero vertex array object | |
| // is bound, zero is bound to the ARRAY_BUFFER buffer object binding point, | |
| // and the pointer argument is not NULL. | |
| if (context->getState().getVertexArray()->id() != 0 && context->getState().getArrayBufferId() == 0 && pointer != NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->getState().setVertexAttribState(index, context->getState().getTargetBuffer(GL_ARRAY_BUFFER), size, type, false, true, | |
| stride, pointer); | |
| } | |
| } | |
| void GL_APIENTRY glGetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", | |
| index, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); | |
| if (!gl::ValidateGetVertexAttribParameters(context, pname)) | |
| { | |
| return; | |
| } | |
| if (pname == GL_CURRENT_VERTEX_ATTRIB) | |
| { | |
| const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); | |
| for (int i = 0; i < 4; ++i) | |
| { | |
| params[i] = currentValueData.IntValues[i]; | |
| } | |
| } | |
| else | |
| { | |
| *params = gl::QuerySingleVertexAttributeParameter<GLint>(attribState, pname); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) | |
| { | |
| EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)", | |
| index, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| const gl::VertexAttribute &attribState = context->getState().getVertexAttribState(index); | |
| if (!gl::ValidateGetVertexAttribParameters(context, pname)) | |
| { | |
| return; | |
| } | |
| if (pname == GL_CURRENT_VERTEX_ATTRIB) | |
| { | |
| const gl::VertexAttribCurrentValueData ¤tValueData = context->getState().getVertexAttribCurrentValue(index); | |
| for (int i = 0; i < 4; ++i) | |
| { | |
| params[i] = currentValueData.UnsignedIntValues[i]; | |
| } | |
| } | |
| else | |
| { | |
| *params = gl::QuerySingleVertexAttributeParameter<GLuint>(attribState, pname); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) | |
| { | |
| EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)", | |
| index, x, y, z, w); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLint vals[4] = { x, y, z, w }; | |
| context->getState().setVertexAttribi(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) | |
| { | |
| EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)", | |
| index, x, y, z, w); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| GLuint vals[4] = { x, y, z, w }; | |
| context->getState().setVertexAttribu(index, vals); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribI4iv(GLuint index, const GLint* v) | |
| { | |
| EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setVertexAttribi(index, v); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribI4uiv(GLuint index, const GLuint* v) | |
| { | |
| EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->getState().setVertexAttribu(index, v); | |
| } | |
| } | |
| void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint* params) | |
| { | |
| EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)", | |
| program, location, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateGetUniformuiv(context, program, location, params)) | |
| { | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| ASSERT(programObject); | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| ASSERT(programBinary); | |
| programBinary->getUniformuiv(location, params); | |
| } | |
| } | |
| GLint GL_APIENTRY glGetFragDataLocation(GLuint program, const GLchar *name) | |
| { | |
| EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)", | |
| program, name); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return -1; | |
| } | |
| if (program == 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return -1; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject || !programObject->isLinked()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return -1; | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programBinary) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return -1; | |
| } | |
| return programBinary->getFragDataLocation(name); | |
| } | |
| return 0; | |
| } | |
| void GL_APIENTRY glUniform1ui(GLint location, GLuint v0) | |
| { | |
| glUniform1uiv(location, 1, &v0); | |
| } | |
| void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1) | |
| { | |
| const GLuint xy[] = { v0, v1 }; | |
| glUniform2uiv(location, 1, xy); | |
| } | |
| void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) | |
| { | |
| const GLuint xyz[] = { v0, v1, v2 }; | |
| glUniform3uiv(location, 1, xyz); | |
| } | |
| void GL_APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) | |
| { | |
| const GLuint xyzw[] = { v0, v1, v2, v3 }; | |
| glUniform4uiv(location, 1, xyzw); | |
| } | |
| void GL_APIENTRY glUniform1uiv(GLint location, GLsizei count, const GLuint* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", | |
| location, count, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform1uiv(location, count, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniform2uiv(GLint location, GLsizei count, const GLuint* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", | |
| location, count, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform2uiv(location, count, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniform3uiv(GLint location, GLsizei count, const GLuint* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)", | |
| location, count, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform3uiv(location, count, value); | |
| } | |
| } | |
| void GL_APIENTRY glUniform4uiv(GLint location, GLsizei count, const GLuint* value) | |
| { | |
| EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)", | |
| location, count, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count)) | |
| { | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = context->getState().getCurrentProgramBinary(); | |
| programBinary->setUniform4uiv(location, count, value); | |
| } | |
| } | |
| void GL_APIENTRY glClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value) | |
| { | |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)", | |
| buffer, drawbuffer, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateClearBuffer(context)) | |
| { | |
| return; | |
| } | |
| switch (buffer) | |
| { | |
| case GL_COLOR: | |
| if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| case GL_STENCIL: | |
| if (drawbuffer != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Error error = context->clearBufferiv(buffer, drawbuffer, value); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value) | |
| { | |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)", | |
| buffer, drawbuffer, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateClearBuffer(context)) | |
| { | |
| return; | |
| } | |
| switch (buffer) | |
| { | |
| case GL_COLOR: | |
| if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Error error = context->clearBufferuiv(buffer, drawbuffer, value); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value) | |
| { | |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)", | |
| buffer, drawbuffer, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateClearBuffer(context)) | |
| { | |
| return; | |
| } | |
| switch (buffer) | |
| { | |
| case GL_COLOR: | |
| if (drawbuffer < 0 || static_cast<GLuint>(drawbuffer) >= context->getCaps().maxDrawBuffers) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| case GL_DEPTH: | |
| if (drawbuffer != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Error error = context->clearBufferfv(buffer, drawbuffer, value); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil) | |
| { | |
| EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)", | |
| buffer, drawbuffer, depth, stencil); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateClearBuffer(context)) | |
| { | |
| return; | |
| } | |
| switch (buffer) | |
| { | |
| case GL_DEPTH_STENCIL: | |
| if (drawbuffer != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Error error = context->clearBufferfi(buffer, drawbuffer, depth, stencil); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| const GLubyte* GL_APIENTRY glGetStringi(GLenum name, GLuint index) | |
| { | |
| EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| if (name != GL_EXTENSIONS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return NULL; | |
| } | |
| if (index >= context->getExtensionStringCount()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return NULL; | |
| } | |
| return reinterpret_cast<const GLubyte*>(context->getExtensionString(index).c_str()); | |
| } | |
| return NULL; | |
| } | |
| void GL_APIENTRY glCopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) | |
| { | |
| EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)", | |
| readTarget, writeTarget, readOffset, writeOffset, size); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!gl::ValidBufferTarget(context, readTarget) || !gl::ValidBufferTarget(context, readTarget)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Buffer *readBuffer = context->getState().getTargetBuffer(readTarget); | |
| gl::Buffer *writeBuffer = context->getState().getTargetBuffer(writeTarget); | |
| if (!readBuffer || !writeBuffer) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // Verify that readBuffer and writeBuffer are not currently mapped | |
| if (readBuffer->isMapped() || writeBuffer->isMapped()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (readOffset < 0 || writeOffset < 0 || size < 0 || | |
| static_cast<unsigned int>(readOffset + size) > readBuffer->getSize() || | |
| static_cast<unsigned int>(writeOffset + size) > writeBuffer->getSize()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (readBuffer == writeBuffer && std::abs(readOffset - writeOffset) < size) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| // if size is zero, the copy is a successful no-op | |
| if (size > 0) | |
| { | |
| gl::Error error = writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices) | |
| { | |
| EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)", | |
| program, uniformCount, uniformNames, uniformIndices); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (uniformCount < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programObject->isLinked() || !programBinary) | |
| { | |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) | |
| { | |
| uniformIndices[uniformId] = GL_INVALID_INDEX; | |
| } | |
| } | |
| else | |
| { | |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) | |
| { | |
| uniformIndices[uniformId] = programBinary->getUniformIndex(uniformNames[uniformId]); | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", | |
| program, uniformCount, uniformIndices, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (uniformCount < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| switch (pname) | |
| { | |
| case GL_UNIFORM_TYPE: | |
| case GL_UNIFORM_SIZE: | |
| case GL_UNIFORM_NAME_LENGTH: | |
| case GL_UNIFORM_BLOCK_INDEX: | |
| case GL_UNIFORM_OFFSET: | |
| case GL_UNIFORM_ARRAY_STRIDE: | |
| case GL_UNIFORM_MATRIX_STRIDE: | |
| case GL_UNIFORM_IS_ROW_MAJOR: | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programBinary && uniformCount > 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) | |
| { | |
| const GLuint index = uniformIndices[uniformId]; | |
| if (index >= (GLuint)programBinary->getActiveUniformCount()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| for (int uniformId = 0; uniformId < uniformCount; uniformId++) | |
| { | |
| const GLuint index = uniformIndices[uniformId]; | |
| params[uniformId] = programBinary->getActiveUniformi(index, pname); | |
| } | |
| } | |
| } | |
| GLuint GL_APIENTRY glGetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName) | |
| { | |
| EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_INVALID_INDEX; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_INVALID_INDEX; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return GL_INVALID_INDEX; | |
| } | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programBinary) | |
| { | |
| return GL_INVALID_INDEX; | |
| } | |
| return programBinary->getUniformBlockIndex(uniformBlockName); | |
| } | |
| return 0; | |
| } | |
| void GL_APIENTRY glGetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", | |
| program, uniformBlockIndex, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_UNIFORM_BLOCK_BINDING: | |
| *params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex)); | |
| break; | |
| case GL_UNIFORM_BLOCK_DATA_SIZE: | |
| case GL_UNIFORM_BLOCK_NAME_LENGTH: | |
| case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: | |
| case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: | |
| case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: | |
| case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: | |
| programBinary->getActiveUniformBlockiv(uniformBlockIndex, pname, params); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName) | |
| { | |
| EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)", | |
| program, uniformBlockIndex, bufSize, length, uniformBlockName); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| programBinary->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName); | |
| } | |
| } | |
| void GL_APIENTRY glUniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding) | |
| { | |
| EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)", | |
| program, uniformBlockIndex, uniformBlockBinding); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| if (context->getShader(program)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| else | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| // if never linked, there won't be any uniform blocks | |
| if (!programBinary || uniformBlockIndex >= programBinary->getActiveUniformBlockCount()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding); | |
| } | |
| } | |
| void GL_APIENTRY glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount) | |
| { | |
| EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)", | |
| mode, first, count, instanceCount); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // glDrawArraysInstanced | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void GL_APIENTRY glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount) | |
| { | |
| EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)", | |
| mode, count, type, indices, instanceCount); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // glDrawElementsInstanced | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| GLsync GL_APIENTRY glFenceSync(GLenum condition, GLbitfield flags) | |
| { | |
| EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return 0; | |
| } | |
| if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return 0; | |
| } | |
| if (flags != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return 0; | |
| } | |
| GLsync fenceSync = context->createFenceSync(); | |
| gl::FenceSync *fenceSyncObject = context->getFenceSync(fenceSync); | |
| gl::Error error = fenceSyncObject->set(condition); | |
| if (error.isError()) | |
| { | |
| context->deleteFenceSync(fenceSync); | |
| context->recordError(error); | |
| return NULL; | |
| } | |
| return fenceSync; | |
| } | |
| return NULL; | |
| } | |
| GLboolean GL_APIENTRY glIsSync(GLsync sync) | |
| { | |
| EVENT("(GLsync sync = 0x%0.8p)", sync); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_FALSE; | |
| } | |
| return (context->getFenceSync(sync) != NULL); | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glDeleteSync(GLsync sync) | |
| { | |
| EVENT("(GLsync sync = 0x%0.8p)", sync); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->deleteFenceSync(sync); | |
| } | |
| } | |
| GLenum GL_APIENTRY glClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) | |
| { | |
| EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", | |
| sync, flags, timeout); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_WAIT_FAILED; | |
| } | |
| if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return GL_WAIT_FAILED; | |
| } | |
| gl::FenceSync *fenceSync = context->getFenceSync(sync); | |
| if (!fenceSync) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return GL_WAIT_FAILED; | |
| } | |
| GLenum result = GL_WAIT_FAILED; | |
| gl::Error error = fenceSync->clientWait(flags, timeout, &result); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return GL_WAIT_FAILED; | |
| } | |
| return result; | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) | |
| { | |
| EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)", | |
| sync, flags, timeout); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (flags != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (timeout != GL_TIMEOUT_IGNORED) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::FenceSync *fenceSync = context->getFenceSync(sync); | |
| if (!fenceSync) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::Error error = fenceSync->serverWait(); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetInteger64v(GLenum pname, GLint64* params) | |
| { | |
| EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", | |
| pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateStateQuery(context, pname, &nativeType, &numParams)) | |
| { | |
| return; | |
| } | |
| if (nativeType == GL_INT_64_ANGLEX) | |
| { | |
| context->getInteger64v(pname, params); | |
| } | |
| else | |
| { | |
| CastStateValues(context, nativeType, pname, numParams, params); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values) | |
| { | |
| EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)", | |
| sync, pname, bufSize, length, values); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| gl::FenceSync *fenceSync = context->getFenceSync(sync); | |
| if (!fenceSync) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break; | |
| case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break; | |
| case GL_SYNC_FLAGS: values[0] = 0; break; | |
| case GL_SYNC_STATUS: | |
| { | |
| gl::Error error = fenceSync->getStatus(values); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| break; | |
| } | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetInteger64i_v(GLenum target, GLuint index, GLint64* data) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)", | |
| target, index, data); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| const gl::Caps &caps = context->getCaps(); | |
| switch (target) | |
| { | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_START: | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE: | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING: | |
| if (index >= caps.maxTransformFeedbackSeparateAttributes) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| case GL_UNIFORM_BUFFER_START: | |
| case GL_UNIFORM_BUFFER_SIZE: | |
| case GL_UNIFORM_BUFFER_BINDING: | |
| if (index >= caps.maxUniformBufferBindings) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (!(context->getIndexedInteger64v(target, index, data))) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!context->getIndexedQueryParameterInfo(target, &nativeType, &numParams)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (numParams == 0) | |
| return; // it is known that pname is valid, but there are no parameters to return | |
| if (nativeType == GL_INT) | |
| { | |
| GLint *intParams = new GLint[numParams]; | |
| context->getIndexedIntegerv(target, index, intParams); | |
| for (unsigned int i = 0; i < numParams; ++i) | |
| { | |
| data[i] = static_cast<GLint64>(intParams[i]); | |
| } | |
| delete [] intParams; | |
| } | |
| else | |
| { | |
| UNREACHABLE(); | |
| } | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)", | |
| target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (!gl::ValidBufferParameter(context, pname)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| // A null buffer means that "0" is bound to the requested buffer target | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_BUFFER_USAGE: | |
| *params = static_cast<GLint64>(buffer->getUsage()); | |
| break; | |
| case GL_BUFFER_SIZE: | |
| *params = buffer->getSize(); | |
| break; | |
| case GL_BUFFER_ACCESS_FLAGS: | |
| *params = static_cast<GLint64>(buffer->getAccessFlags()); | |
| break; | |
| case GL_BUFFER_MAPPED: | |
| *params = static_cast<GLint64>(buffer->isMapped()); | |
| break; | |
| case GL_BUFFER_MAP_OFFSET: | |
| *params = buffer->getMapOffset(); | |
| break; | |
| case GL_BUFFER_MAP_LENGTH: | |
| *params = buffer->getMapLength(); | |
| break; | |
| default: UNREACHABLE(); break; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenSamplers(GLsizei count, GLuint* samplers) | |
| { | |
| EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (count < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < count; i++) | |
| { | |
| samplers[i] = context->createSampler(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteSamplers(GLsizei count, const GLuint* samplers) | |
| { | |
| EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (count < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| for (int i = 0; i < count; i++) | |
| { | |
| context->deleteSampler(samplers[i]); | |
| } | |
| } | |
| } | |
| GLboolean GL_APIENTRY glIsSampler(GLuint sampler) | |
| { | |
| EVENT("(GLuint sampler = %u)", sampler); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_FALSE; | |
| } | |
| return context->isSampler(sampler); | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glBindSampler(GLuint unit, GLuint sampler) | |
| { | |
| EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (sampler != 0 && !context->isSampler(sampler)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (unit >= context->getCaps().maxCombinedTextureImageUnits) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->bindSampler(unit, sampler); | |
| } | |
| } | |
| void GL_APIENTRY glSamplerParameteri(GLuint sampler, GLenum pname, GLint param) | |
| { | |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!gl::ValidateSamplerObjectParameter(context, pname)) | |
| { | |
| return; | |
| } | |
| if (!gl::ValidateTexParamParameters(context, pname, param)) | |
| { | |
| return; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->samplerParameteri(sampler, pname, param); | |
| } | |
| } | |
| void GL_APIENTRY glSamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param) | |
| { | |
| glSamplerParameteri(sampler, pname, *param); | |
| } | |
| void GL_APIENTRY glSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) | |
| { | |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!gl::ValidateSamplerObjectParameter(context, pname)) | |
| { | |
| return; | |
| } | |
| if (!gl::ValidateTexParamParameters(context, pname, static_cast<GLint>(param))) | |
| { | |
| return; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->samplerParameterf(sampler, pname, param); | |
| } | |
| } | |
| void GL_APIENTRY glSamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param) | |
| { | |
| glSamplerParameterf(sampler, pname, *param); | |
| } | |
| void GL_APIENTRY glGetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) | |
| { | |
| EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!gl::ValidateSamplerObjectParameter(context, pname)) | |
| { | |
| return; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| *params = context->getSamplerParameteri(sampler, pname); | |
| } | |
| } | |
| void GL_APIENTRY glGetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) | |
| { | |
| EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!gl::ValidateSamplerObjectParameter(context, pname)) | |
| { | |
| return; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| *params = context->getSamplerParameterf(sampler, pname); | |
| } | |
| } | |
| void GL_APIENTRY glVertexAttribDivisor(GLuint index, GLuint divisor) | |
| { | |
| EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (index >= gl::MAX_VERTEX_ATTRIBS) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| context->setVertexAttribDivisor(index, divisor); | |
| } | |
| } | |
| void GL_APIENTRY glBindTransformFeedback(GLenum target, GLuint id) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TRANSFORM_FEEDBACK: | |
| { | |
| // Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1) | |
| gl::TransformFeedback *curTransformFeedback = context->getState().getCurrentTransformFeedback(); | |
| if (curTransformFeedback && curTransformFeedback->isStarted() && !curTransformFeedback->isPaused()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1) | |
| if (context->getTransformFeedback(id) == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| context->bindTransformFeedback(id); | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDeleteTransformFeedbacks(GLsizei n, const GLuint* ids) | |
| { | |
| EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| context->deleteTransformFeedback(ids[i]); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGenTransformFeedbacks(GLsizei n, GLuint* ids) | |
| { | |
| EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| for (int i = 0; i < n; i++) | |
| { | |
| ids[i] = context->createTransformFeedback(); | |
| } | |
| } | |
| } | |
| GLboolean GL_APIENTRY glIsTransformFeedback(GLuint id) | |
| { | |
| EVENT("(GLuint id = %u)", id); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_FALSE; | |
| } | |
| return ((context->getTransformFeedback(id) != NULL) ? GL_TRUE : GL_FALSE); | |
| } | |
| return GL_FALSE; | |
| } | |
| void GL_APIENTRY glPauseTransformFeedback(void) | |
| { | |
| EVENT("(void)"); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); | |
| ASSERT(transformFeedback != NULL); | |
| // Current transform feedback must be started and not paused in order to pause (3.0.2 pg 86) | |
| if (!transformFeedback->isStarted() || transformFeedback->isPaused()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| transformFeedback->pause(); | |
| } | |
| } | |
| void GL_APIENTRY glResumeTransformFeedback(void) | |
| { | |
| EVENT("(void)"); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); | |
| ASSERT(transformFeedback != NULL); | |
| // Current transform feedback must be started and paused in order to resume (3.0.2 pg 86) | |
| if (!transformFeedback->isStarted() || !transformFeedback->isPaused()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| transformFeedback->resume(); | |
| } | |
| } | |
| void GL_APIENTRY glGetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary) | |
| { | |
| EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)", | |
| program, bufSize, length, binaryFormat, binary); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // glGetProgramBinary | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void GL_APIENTRY glProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length) | |
| { | |
| EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)", | |
| program, binaryFormat, binary, length); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // glProgramBinary | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void GL_APIENTRY glProgramParameteri(GLuint program, GLenum pname, GLint value) | |
| { | |
| EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)", | |
| program, pname, value); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // glProgramParameteri | |
| UNIMPLEMENTED(); | |
| } | |
| } | |
| void GL_APIENTRY glInvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)", | |
| target, numAttachments, attachments); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) | |
| { | |
| return; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| if (framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE) | |
| { | |
| framebuffer->invalidate(context->getCaps(), numAttachments, attachments); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glInvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, " | |
| "GLint y = %d, GLsizei width = %d, GLsizei height = %d)", | |
| target, numAttachments, attachments, x, y, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateInvalidateFramebufferParameters(context, target, numAttachments, attachments)) | |
| { | |
| return; | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| if (framebuffer && framebuffer->completeness() == GL_FRAMEBUFFER_COMPLETE) | |
| { | |
| framebuffer->invalidateSub(context->getCaps(), numAttachments, attachments, x, y, width, height); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)", | |
| target, levels, internalformat, width, height); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, 1)) | |
| { | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_2D: | |
| { | |
| gl::Texture2D *texture2d = context->getTexture2D(); | |
| gl::Error error = texture2d->storage(levels, internalformat, width, height); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_CUBE_MAP: | |
| { | |
| gl::TextureCubeMap *textureCube = context->getTextureCubeMap(); | |
| gl::Error error = textureCube->storage(levels, internalformat, width); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, " | |
| "GLsizei height = %d, GLsizei depth = %d)", | |
| target, levels, internalformat, width, height, depth); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!ValidateES3TexStorageParameters(context, target, levels, internalformat, width, height, depth)) | |
| { | |
| return; | |
| } | |
| switch (target) | |
| { | |
| case GL_TEXTURE_3D: | |
| { | |
| gl::Texture3D *texture3d = context->getTexture3D(); | |
| gl::Error error = texture3d->storage(levels, internalformat, width, height, depth); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_2D_ARRAY: | |
| { | |
| gl::Texture2DArray *texture2darray = context->getTexture2DArray(); | |
| gl::Error error = texture2darray->storage(levels, internalformat, width, height, depth); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, " | |
| "GLint* params = 0x%0.8p)", | |
| target, internalformat, pname, bufSize, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (context->getClientVersion() < 3) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| const gl::TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); | |
| if (!formatCaps.renderable) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (target != GL_RENDERBUFFER) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| switch (pname) | |
| { | |
| case GL_NUM_SAMPLE_COUNTS: | |
| if (bufSize != 0) | |
| { | |
| *params = formatCaps.sampleCounts.size(); | |
| } | |
| break; | |
| case GL_SAMPLES: | |
| std::copy_n(formatCaps.sampleCounts.rbegin(), std::min<size_t>(bufSize, formatCaps.sampleCounts.size()), params); | |
| break; | |
| default: | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| } | |
| } | |
| // Extension functions | |
| void GL_APIENTRY glBlitFramebufferANGLE(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, | |
| GLbitfield mask, GLenum filter) | |
| { | |
| EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, " | |
| "GLint dstX0 = %d, GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, " | |
| "GLbitfield mask = 0x%X, GLenum filter = 0x%X)", | |
| srcX0, srcY0, srcX1, srcX1, dstX0, dstY0, dstX1, dstY1, mask, filter); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!ValidateBlitFramebufferParameters(context, srcX0, srcY0, srcX1, srcY1, | |
| dstX0, dstY0, dstX1, dstY1, mask, filter, | |
| true)) | |
| { | |
| return; | |
| } | |
| gl::Error error = context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, | |
| mask, filter); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, | |
| GLint border, GLenum format, GLenum type, const GLvoid* pixels) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, " | |
| "GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, GLint border = %d, " | |
| "GLenum format = 0x%X, GLenum type = 0x%x, const GLvoid* pixels = 0x%0.8p)", | |
| target, level, internalformat, width, height, depth, border, format, type, pixels); | |
| UNIMPLEMENTED(); // FIXME | |
| } | |
| void GL_APIENTRY glGetProgramBinaryOES(GLuint program, GLsizei bufSize, GLsizei *length, | |
| GLenum *binaryFormat, void *binary) | |
| { | |
| EVENT("(GLenum program = 0x%X, bufSize = %d, length = 0x%0.8p, binaryFormat = 0x%0.8p, binary = 0x%0.8p)", | |
| program, bufSize, length, binaryFormat, binary); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject || !programObject->isLinked()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::ProgramBinary *programBinary = programObject->getProgramBinary(); | |
| if (!programBinary) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Error error = programBinary->save(binaryFormat, binary, bufSize, length); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glProgramBinaryOES(GLuint program, GLenum binaryFormat, | |
| const void *binary, GLint length) | |
| { | |
| EVENT("(GLenum program = 0x%X, binaryFormat = 0x%x, binary = 0x%0.8p, length = %d)", | |
| program, binaryFormat, binary, length); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| const std::vector<GLenum> &programBinaryFormats = context->getCaps().programBinaryFormats; | |
| if (std::find(programBinaryFormats.begin(), programBinaryFormats.end(), binaryFormat) == programBinaryFormats.end()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Program *programObject = context->getProgram(program); | |
| if (!programObject) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| gl::Error error = context->setProgramBinary(program, binaryFormat, binary, length); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return; | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glDrawBuffersEXT(GLsizei n, const GLenum *bufs) | |
| { | |
| EVENT("(GLenum n = %d, bufs = 0x%0.8p)", n, bufs); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (n < 0 || static_cast<GLuint>(n) > context->getCaps().maxDrawBuffers) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (context->getState().getDrawFramebuffer()->id() == 0) | |
| { | |
| if (n != 1) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (bufs[0] != GL_NONE && bufs[0] != GL_BACK) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| else | |
| { | |
| for (int colorAttachment = 0; colorAttachment < n; colorAttachment++) | |
| { | |
| const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment; | |
| if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| } | |
| } | |
| gl::Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); | |
| for (unsigned int colorAttachment = 0; colorAttachment < static_cast<unsigned int>(n); colorAttachment++) | |
| { | |
| framebuffer->setDrawBufferState(colorAttachment, bufs[colorAttachment]); | |
| } | |
| for (unsigned int colorAttachment = n; colorAttachment < context->getCaps().maxDrawBuffers; colorAttachment++) | |
| { | |
| framebuffer->setDrawBufferState(colorAttachment, GL_NONE); | |
| } | |
| } | |
| } | |
| void GL_APIENTRY glGetBufferPointervOES(GLenum target, GLenum pname, void** params) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| if (pname != GL_BUFFER_MAP_POINTER) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer || !buffer->isMapped()) | |
| { | |
| *params = NULL; | |
| } | |
| else | |
| { | |
| *params = buffer->getMapPointer(); | |
| } | |
| } | |
| } | |
| void * GL_APIENTRY glMapBufferOES(GLenum target, GLenum access) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLbitfield access = 0x%X)", target, access); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return NULL; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| if (access != GL_WRITE_ONLY_OES) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return NULL; | |
| } | |
| if (buffer->isMapped()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| gl::Error error = buffer->mapRange(0, buffer->getSize(), GL_MAP_WRITE_BIT); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return NULL; | |
| } | |
| return buffer->getMapPointer(); | |
| } | |
| return NULL; | |
| } | |
| GLboolean GL_APIENTRY glUnmapBufferOES(GLenum target) | |
| { | |
| EVENT("(GLenum target = 0x%X)", target); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return GL_FALSE; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == NULL || !buffer->isMapped()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return GL_FALSE; | |
| } | |
| // TODO: detect if we had corruption. if so, throw an error and return false. | |
| gl::Error error = buffer->unmap(); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return GL_FALSE; | |
| } | |
| return GL_TRUE; | |
| } | |
| return GL_FALSE; | |
| } | |
| void* GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)", | |
| target, offset, length, access); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return NULL; | |
| } | |
| if (offset < 0 || length < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return NULL; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| // Check for buffer overflow | |
| size_t offsetSize = static_cast<size_t>(offset); | |
| size_t lengthSize = static_cast<size_t>(length); | |
| if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) || | |
| offsetSize + lengthSize > static_cast<size_t>(buffer->getSize())) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return NULL; | |
| } | |
| // Check for invalid bits in the mask | |
| GLbitfield allAccessBits = GL_MAP_READ_BIT | | |
| GL_MAP_WRITE_BIT | | |
| GL_MAP_INVALIDATE_RANGE_BIT | | |
| GL_MAP_INVALIDATE_BUFFER_BIT | | |
| GL_MAP_FLUSH_EXPLICIT_BIT | | |
| GL_MAP_UNSYNCHRONIZED_BIT; | |
| if (access & ~(allAccessBits)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return NULL; | |
| } | |
| if (length == 0 || buffer->isMapped()) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| // Check for invalid bit combinations | |
| if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| GLbitfield writeOnlyBits = GL_MAP_INVALIDATE_RANGE_BIT | | |
| GL_MAP_INVALIDATE_BUFFER_BIT | | |
| GL_MAP_UNSYNCHRONIZED_BIT; | |
| if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return NULL; | |
| } | |
| gl::Error error = buffer->mapRange(offset, length, access); | |
| if (error.isError()) | |
| { | |
| context->recordError(error); | |
| return NULL; | |
| } | |
| return buffer->getMapPointer(); | |
| } | |
| return NULL; | |
| } | |
| void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length) | |
| { | |
| EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| if (offset < 0 || length < 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| if (!gl::ValidBufferTarget(context, target)) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_ENUM)); | |
| return; | |
| } | |
| gl::Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == NULL) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| if (!buffer->isMapped() || (buffer->getAccessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_OPERATION)); | |
| return; | |
| } | |
| // Check for buffer overflow | |
| size_t offsetSize = static_cast<size_t>(offset); | |
| size_t lengthSize = static_cast<size_t>(length); | |
| if (!rx::IsUnsignedAdditionSafe(offsetSize, lengthSize) || | |
| offsetSize + lengthSize > static_cast<size_t>(buffer->getMapLength())) | |
| { | |
| context->recordError(gl::Error(GL_INVALID_VALUE)); | |
| return; | |
| } | |
| // We do not currently support a non-trivial implementation of FlushMappedBufferRange | |
| } | |
| } | |
| __eglMustCastToProperFunctionPointerType EGLAPIENTRY glGetProcAddress(const char *procname) | |
| { | |
| struct Extension | |
| { | |
| const char *name; | |
| __eglMustCastToProperFunctionPointerType address; | |
| }; | |
| static const Extension glExtensions[] = | |
| { | |
| {"glTexImage3DOES", (__eglMustCastToProperFunctionPointerType)glTexImage3DOES}, | |
| {"glBlitFramebufferANGLE", (__eglMustCastToProperFunctionPointerType)glBlitFramebufferANGLE}, | |
| {"glRenderbufferStorageMultisampleANGLE", (__eglMustCastToProperFunctionPointerType)glRenderbufferStorageMultisampleANGLE}, | |
| {"glDeleteFencesNV", (__eglMustCastToProperFunctionPointerType)glDeleteFencesNV}, | |
| {"glGenFencesNV", (__eglMustCastToProperFunctionPointerType)glGenFencesNV}, | |
| {"glIsFenceNV", (__eglMustCastToProperFunctionPointerType)glIsFenceNV}, | |
| {"glTestFenceNV", (__eglMustCastToProperFunctionPointerType)glTestFenceNV}, | |
| {"glGetFenceivNV", (__eglMustCastToProperFunctionPointerType)glGetFenceivNV}, | |
| {"glFinishFenceNV", (__eglMustCastToProperFunctionPointerType)glFinishFenceNV}, | |
| {"glSetFenceNV", (__eglMustCastToProperFunctionPointerType)glSetFenceNV}, | |
| {"glGetTranslatedShaderSourceANGLE", (__eglMustCastToProperFunctionPointerType)glGetTranslatedShaderSourceANGLE}, | |
| {"glTexStorage2DEXT", (__eglMustCastToProperFunctionPointerType)glTexStorage2DEXT}, | |
| {"glGetGraphicsResetStatusEXT", (__eglMustCastToProperFunctionPointerType)glGetGraphicsResetStatusEXT}, | |
| {"glReadnPixelsEXT", (__eglMustCastToProperFunctionPointerType)glReadnPixelsEXT}, | |
| {"glGetnUniformfvEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformfvEXT}, | |
| {"glGetnUniformivEXT", (__eglMustCastToProperFunctionPointerType)glGetnUniformivEXT}, | |
| {"glGenQueriesEXT", (__eglMustCastToProperFunctionPointerType)glGenQueriesEXT}, | |
| {"glDeleteQueriesEXT", (__eglMustCastToProperFunctionPointerType)glDeleteQueriesEXT}, | |
| {"glIsQueryEXT", (__eglMustCastToProperFunctionPointerType)glIsQueryEXT}, | |
| {"glBeginQueryEXT", (__eglMustCastToProperFunctionPointerType)glBeginQueryEXT}, | |
| {"glEndQueryEXT", (__eglMustCastToProperFunctionPointerType)glEndQueryEXT}, | |
| {"glGetQueryivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryivEXT}, | |
| {"glGetQueryObjectuivEXT", (__eglMustCastToProperFunctionPointerType)glGetQueryObjectuivEXT}, | |
| {"glDrawBuffersEXT", (__eglMustCastToProperFunctionPointerType)glDrawBuffersEXT}, | |
| {"glVertexAttribDivisorANGLE", (__eglMustCastToProperFunctionPointerType)glVertexAttribDivisorANGLE}, | |
| {"glDrawArraysInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawArraysInstancedANGLE}, | |
| {"glDrawElementsInstancedANGLE", (__eglMustCastToProperFunctionPointerType)glDrawElementsInstancedANGLE}, | |
| {"glGetProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glGetProgramBinaryOES}, | |
| {"glProgramBinaryOES", (__eglMustCastToProperFunctionPointerType)glProgramBinaryOES}, | |
| {"glGetBufferPointervOES", (__eglMustCastToProperFunctionPointerType)glGetBufferPointervOES}, | |
| {"glMapBufferOES", (__eglMustCastToProperFunctionPointerType)glMapBufferOES}, | |
| {"glUnmapBufferOES", (__eglMustCastToProperFunctionPointerType)glUnmapBufferOES}, | |
| {"glMapBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glMapBufferRangeEXT}, | |
| {"glFlushMappedBufferRangeEXT", (__eglMustCastToProperFunctionPointerType)glFlushMappedBufferRangeEXT}, }; | |
| for (unsigned int ext = 0; ext < ArraySize(glExtensions); ext++) | |
| { | |
| if (strcmp(procname, glExtensions[ext].name) == 0) | |
| { | |
| return (__eglMustCastToProperFunctionPointerType)glExtensions[ext].address; | |
| } | |
| } | |
| return NULL; | |
| } | |
| // Non-public functions used by EGL | |
| bool EGLAPIENTRY glBindTexImage(egl::Surface *surface) | |
| { | |
| EVENT("(egl::Surface* surface = 0x%0.8p)", | |
| surface); | |
| gl::Context *context = gl::getNonLostContext(); | |
| if (context) | |
| { | |
| gl::Texture2D *textureObject = context->getTexture2D(); | |
| ASSERT(textureObject != NULL); | |
| if (textureObject->isImmutable()) | |
| { | |
| return false; | |
| } | |
| textureObject->bindTexImage(surface); | |
| } | |
| return true; | |
| } | |
| } |