| // | |
| // Copyright (c) 2002-2011 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // HandleAllocator.cpp: Implements the gl::HandleAllocator class, which is used | |
| // to allocate GL handles. | |
| #include "libGLESv2/HandleAllocator.h" | |
| #include "libGLESv2/main.h" | |
| namespace gl | |
| { | |
| HandleAllocator::HandleAllocator() : mBaseValue(1), mNextValue(1) | |
| { | |
| } | |
| HandleAllocator::~HandleAllocator() | |
| { | |
| } | |
| void HandleAllocator::setBaseHandle(GLuint value) | |
| { | |
| ASSERT(mBaseValue == mNextValue); | |
| mBaseValue = value; | |
| mNextValue = value; | |
| } | |
| GLuint HandleAllocator::allocate() | |
| { | |
| if (mFreeValues.size()) | |
| { | |
| GLuint handle = mFreeValues.back(); | |
| mFreeValues.pop_back(); | |
| return handle; | |
| } | |
| return mNextValue++; | |
| } | |
| void HandleAllocator::release(GLuint handle) | |
| { | |
| if (handle == mNextValue - 1) | |
| { | |
| // Don't drop below base value | |
| if(mNextValue > mBaseValue) | |
| { | |
| mNextValue--; | |
| } | |
| } | |
| else | |
| { | |
| // Only free handles that we own - don't drop below the base value | |
| if (handle >= mBaseValue) | |
| { | |
| mFreeValues.push_back(handle); | |
| } | |
| } | |
| } | |
| } |