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//
// Copyright 2023 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// mtl_pipeline_cache.h:
// Defines classes for caching of mtl pipelines
//
#ifndef LIBANGLE_RENDERER_METAL_MTL_PIPELINE_CACHE_H_
#define LIBANGLE_RENDERER_METAL_MTL_PIPELINE_CACHE_H_
#include "common/hash_utils.h"
#include "libANGLE/SizedMRUCache.h"
#include "libANGLE/renderer/metal/mtl_utils.h"
namespace rx
{
namespace mtl
{
struct PipelineKey
{
AutoObjCPtr<id<MTLFunction>> vertexShader;
AutoObjCPtr<id<MTLFunction>> fragmentShader;
RenderPipelineDesc pipelineDesc;
AutoObjCPtr<id<MTLFunction>> computeShader;
bool isRenderPipeline() const;
bool operator==(const PipelineKey &rhs) const;
size_t hash() const;
};
} // namespace mtl
} // namespace rx
namespace std
{
template <>
struct hash<rx::mtl::PipelineKey>
{
size_t operator()(const rx::mtl::PipelineKey &key) const { return key.hash(); }
};
} // namespace std
namespace rx
{
namespace mtl
{
class PipelineCache : angle::NonCopyable
{
public:
PipelineCache();
angle::Result getRenderPipeline(ContextMtl *context,
id<MTLFunction> vertexShader,
id<MTLFunction> fragmentShader,
const RenderPipelineDesc &desc,
AutoObjCPtr<id<MTLRenderPipelineState>> *outRenderPipeline);
angle::Result getComputePipeline(ContextMtl *context,
id<MTLFunction> computeShader,
AutoObjCPtr<id<MTLComputePipelineState>> *outComputePipeline);
private:
static constexpr unsigned int kMaxPipelines = 128;
// The cache tries to clean up this many states at once.
static constexpr unsigned int kGCLimit = 32;
struct PipelineVariant
{
AutoObjCPtr<id<MTLRenderPipelineState>> renderPipeline;
AutoObjCPtr<id<MTLComputePipelineState>> computePipeline;
};
using RenderPipelineMap = angle::base::HashingMRUCache<PipelineKey, PipelineVariant>;
RenderPipelineMap mPipelineCache;
};
} // namespace mtl
} // namespace rx
#endif // LIBANGLE_RENDERER_METAL_MTL_PIPELINE_CACHE_H_