commit | 5c4af666930c428826d6ade0dfea1ab86f62e821 | [log] [tgz] |
---|---|---|
author | Shahbaz Youssefi <syoussefi@chromium.org> | Fri Dec 07 06:31:00 2018 +0100 |
committer | Commit Bot <commit-bot@chromium.org> | Fri Dec 07 23:49:57 2018 +0000 |
tree | 126bc22d97289cc48e075ed34f6284ba90f20a59 | |
parent | 33484b97370c324e65ff6da17fd9a182c6aed3d3 [diff] |
Vulkan: unix line endings in generated shaders Bug: angleproject:3007 Change-Id: I466caa92ae337508ae284b6fb8d38f5fa3ea1042 Reviewed-on: https://chromium-review.googlesource.com/c/1366796 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
diff --git a/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py b/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py index f94e741..d658561 100644 --- a/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py +++ b/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py
@@ -328,7 +328,7 @@ if result != 0: raise Exception("Error compiling " + shader_file) - with open(output_path, 'a') as incfile: + with open(output_path, 'ab') as incfile: shader_text = subprocess.check_output(glslang_preprocessor_output_args) incfile.write('\n\n#if 0 // Generated from:\n')