| // |
| // Copyright 2015 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // RendererGL.h: Defines the class interface for RendererGL. |
| |
| #ifndef LIBANGLE_RENDERER_GL_RENDERERGL_H_ |
| #define LIBANGLE_RENDERER_GL_RENDERERGL_H_ |
| |
| #include "libANGLE/renderer/Renderer.h" |
| |
| namespace rx |
| { |
| class FunctionsGL; |
| |
| class RendererGL : public Renderer |
| { |
| public: |
| RendererGL(const FunctionsGL *functions); |
| ~RendererGL() override; |
| |
| gl::Error flush() override; |
| gl::Error finish() override; |
| |
| gl::Error drawArrays(const gl::Data &data, GLenum mode, |
| GLint first, GLsizei count, GLsizei instances) override; |
| gl::Error drawElements(const gl::Data &data, GLenum mode, GLsizei count, GLenum type, |
| const GLvoid *indices, GLsizei instances, |
| const RangeUI &indexRange) override; |
| |
| // Shader creation |
| CompilerImpl *createCompiler(const gl::Data &data) override; |
| ShaderImpl *createShader(GLenum type) override; |
| ProgramImpl *createProgram() override; |
| |
| // Framebuffer creation |
| DefaultAttachmentImpl *createDefaultAttachment(GLenum type, egl::Surface *surface) override; |
| FramebufferImpl *createFramebuffer() override; |
| |
| // Texture creation |
| TextureImpl *createTexture(GLenum target) override; |
| |
| // Renderbuffer creation |
| RenderbufferImpl *createRenderbuffer() override; |
| |
| // Buffer creation |
| BufferImpl *createBuffer() override; |
| |
| // Vertex Array creation |
| VertexArrayImpl *createVertexArray() override; |
| |
| // Query and Fence creation |
| QueryImpl *createQuery(GLenum type) override; |
| FenceNVImpl *createFenceNV() override; |
| FenceSyncImpl *createFenceSync() override; |
| |
| // Transform Feedback creation |
| TransformFeedbackImpl *createTransformFeedback() override; |
| |
| // lost device |
| void notifyDeviceLost() override; |
| bool isDeviceLost() const override; |
| bool testDeviceLost() override; |
| bool testDeviceResettable() override; |
| |
| VendorID getVendorId() const override; |
| std::string getVendorString() const override; |
| std::string getRendererDescription() const override; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(RendererGL); |
| |
| void generateCaps(gl::Caps *outCaps, gl::TextureCapsMap* outTextureCaps, gl::Extensions *outExtensions) const override; |
| Workarounds generateWorkarounds() const override; |
| |
| const FunctionsGL *mFunctions; |
| }; |
| |
| } |
| |
| #endif // LIBANGLE_RENDERER_GL_RENDERERGL_H_ |