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//
// Copyright 2015 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayGL.h: Defines the class interface for DisplayGL.
#ifndef LIBANGLE_RENDERER_GL_DISPLAYGL_H_
#define LIBANGLE_RENDERER_GL_DISPLAYGL_H_
#include "libANGLE/renderer/DisplayImpl.h"
#include "libANGLE/renderer/gl/FunctionsGL.h"
namespace rx
{
class RendererGL;
class DisplayGL : public DisplayImpl
{
public:
DisplayGL();
~DisplayGL() override;
egl::Error initialize(egl::Display *display) override;
void terminate() override;
egl::Error createContext(const egl::Config *config, const gl::Context *shareContext, const egl::AttributeMap &attribs,
gl::Context **outContext) override;
private:
DISALLOW_COPY_AND_ASSIGN(DisplayGL);
virtual const FunctionsGL *getFunctionsGL() const = 0;
RendererGL *mRenderer;
};
}
#endif // LIBANGLE_RENDERER_GL_DISPLAYGL_H_