| // GENERATED FILE - DO NOT EDIT. | |
| // Generated by gen_proc_table.py using data from proc_table_data.json. | |
| // | |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // getProcAddress loader table: | |
| // Mapping from a string entry point name to function address. | |
| // | |
| #include "libGLESv2/proc_table.h" | |
| #include "libGLESv2/entry_points_egl.h" | |
| #include "libGLESv2/entry_points_egl_ext.h" | |
| #include "libGLESv2/entry_points_gles_1_0_autogen.h" | |
| #include "libGLESv2/entry_points_gles_2_0_autogen.h" | |
| #include "libGLESv2/entry_points_gles_2_0_ext.h" | |
| #include "libGLESv2/entry_points_gles_3_0_autogen.h" | |
| #include "libGLESv2/entry_points_gles_3_1_autogen.h" | |
| #include "libGLESv2/entry_points_gles_ext_autogen.h" | |
| #include "platform/Platform.h" | |
| #define P(FUNC) reinterpret_cast<__eglMustCastToProperFunctionPointerType>(FUNC) | |
| namespace egl | |
| { | |
| ProcEntry g_procTable[] = { | |
| {"ANGLEGetDisplayPlatform", P(ANGLEGetDisplayPlatform)}, | |
| {"ANGLEResetDisplayPlatform", P(ANGLEResetDisplayPlatform)}, | |
| {"eglBindAPI", P(egl::BindAPI)}, | |
| {"eglBindTexImage", P(egl::BindTexImage)}, | |
| {"eglChooseConfig", P(egl::ChooseConfig)}, | |
| {"eglClientWaitSync", P(egl::ClientWaitSync)}, | |
| {"eglCopyBuffers", P(egl::CopyBuffers)}, | |
| {"eglCreateContext", P(egl::CreateContext)}, | |
| {"eglCreateDeviceANGLE", P(egl::CreateDeviceANGLE)}, | |
| {"eglCreateImage", P(egl::CreateImage)}, | |
| {"eglCreateImageKHR", P(egl::CreateImageKHR)}, | |
| {"eglCreatePbufferFromClientBuffer", P(egl::CreatePbufferFromClientBuffer)}, | |
| {"eglCreatePbufferSurface", P(egl::CreatePbufferSurface)}, | |
| {"eglCreatePixmapSurface", P(egl::CreatePixmapSurface)}, | |
| {"eglCreatePlatformPixmapSurface", P(egl::CreatePlatformPixmapSurface)}, | |
| {"eglCreatePlatformWindowSurface", P(egl::CreatePlatformWindowSurface)}, | |
| {"eglCreateStreamKHR", P(egl::CreateStreamKHR)}, | |
| {"eglCreateStreamProducerD3DTextureANGLE", P(egl::CreateStreamProducerD3DTextureANGLE)}, | |
| {"eglCreateSync", P(egl::CreateSync)}, | |
| {"eglCreateWindowSurface", P(egl::CreateWindowSurface)}, | |
| {"eglDestroyContext", P(egl::DestroyContext)}, | |
| {"eglDestroyImage", P(egl::DestroyImage)}, | |
| {"eglDestroyImageKHR", P(egl::DestroyImageKHR)}, | |
| {"eglDestroyStreamKHR", P(egl::DestroyStreamKHR)}, | |
| {"eglDestroySurface", P(egl::DestroySurface)}, | |
| {"eglDestroySync", P(egl::DestroySync)}, | |
| {"eglGetConfigAttrib", P(egl::GetConfigAttrib)}, | |
| {"eglGetConfigs", P(egl::GetConfigs)}, | |
| {"eglGetCurrentContext", P(egl::GetCurrentContext)}, | |
| {"eglGetCurrentDisplay", P(egl::GetCurrentDisplay)}, | |
| {"eglGetCurrentSurface", P(egl::GetCurrentSurface)}, | |
| {"eglGetDisplay", P(egl::GetDisplay)}, | |
| {"eglGetError", P(egl::GetError)}, | |
| {"eglGetPlatformDisplay", P(egl::GetPlatformDisplay)}, | |
| {"eglGetPlatformDisplayEXT", P(egl::GetPlatformDisplayEXT)}, | |
| {"eglGetProcAddress", P(egl::GetProcAddress)}, | |
| {"eglGetSyncAttrib", P(egl::GetSyncAttrib)}, | |
| {"eglGetSyncValuesCHROMIUM", P(egl::GetSyncValuesCHROMIUM)}, | |
| {"eglInitialize", P(egl::Initialize)}, | |
| {"eglMakeCurrent", P(egl::MakeCurrent)}, | |
| {"eglPostSubBufferNV", P(egl::PostSubBufferNV)}, | |
| {"eglProgramCacheGetAttribANGLE", P(egl::ProgramCacheGetAttribANGLE)}, | |
| {"eglProgramCachePopulateANGLE", P(egl::ProgramCachePopulateANGLE)}, | |
| {"eglProgramCacheQueryANGLE", P(egl::ProgramCacheQueryANGLE)}, | |
| {"eglProgramCacheResizeANGLE", P(egl::ProgramCacheResizeANGLE)}, | |
| {"eglQueryAPI", P(egl::QueryAPI)}, | |
| {"eglQueryContext", P(egl::QueryContext)}, | |
| {"eglQueryDeviceAttribEXT", P(egl::QueryDeviceAttribEXT)}, | |
| {"eglQueryDeviceStringEXT", P(egl::QueryDeviceStringEXT)}, | |
| {"eglQueryDisplayAttribEXT", P(egl::QueryDisplayAttribEXT)}, | |
| {"eglQueryStreamKHR", P(egl::QueryStreamKHR)}, | |
| {"eglQueryStreamu64KHR", P(egl::QueryStreamu64KHR)}, | |
| {"eglQueryString", P(egl::QueryString)}, | |
| {"eglQuerySurface", P(egl::QuerySurface)}, | |
| {"eglQuerySurfacePointerANGLE", P(egl::QuerySurfacePointerANGLE)}, | |
| {"eglReleaseDeviceANGLE", P(egl::ReleaseDeviceANGLE)}, | |
| {"eglReleaseTexImage", P(egl::ReleaseTexImage)}, | |
| {"eglReleaseThread", P(egl::ReleaseThread)}, | |
| {"eglStreamAttribKHR", P(egl::StreamAttribKHR)}, | |
| {"eglStreamConsumerAcquireKHR", P(egl::StreamConsumerAcquireKHR)}, | |
| {"eglStreamConsumerGLTextureExternalAttribsNV", | |
| P(egl::StreamConsumerGLTextureExternalAttribsNV)}, | |
| {"eglStreamConsumerGLTextureExternalKHR", P(egl::StreamConsumerGLTextureExternalKHR)}, | |
| {"eglStreamConsumerReleaseKHR", P(egl::StreamConsumerReleaseKHR)}, | |
| {"eglStreamPostD3DTextureANGLE", P(egl::StreamPostD3DTextureANGLE)}, | |
| {"eglSurfaceAttrib", P(egl::SurfaceAttrib)}, | |
| {"eglSwapBuffers", P(egl::SwapBuffers)}, | |
| {"eglSwapBuffersWithDamageEXT", P(egl::SwapBuffersWithDamageEXT)}, | |
| {"eglSwapInterval", P(egl::SwapInterval)}, | |
| {"eglTerminate", P(egl::Terminate)}, | |
| {"eglWaitClient", P(egl::WaitClient)}, | |
| {"eglWaitGL", P(egl::WaitGL)}, | |
| {"eglWaitNative", P(egl::WaitNative)}, | |
| {"eglWaitSync", P(egl::WaitSync)}, | |
| {"glActiveShaderProgram", P(gl::ActiveShaderProgram)}, | |
| {"glActiveTexture", P(gl::ActiveTexture)}, | |
| {"glAlphaFunc", P(gl::AlphaFunc)}, | |
| {"glAlphaFuncx", P(gl::AlphaFuncx)}, | |
| {"glAttachShader", P(gl::AttachShader)}, | |
| {"glBeginQuery", P(gl::BeginQuery)}, | |
| {"glBeginQueryEXT", P(gl::BeginQueryEXT)}, | |
| {"glBeginTransformFeedback", P(gl::BeginTransformFeedback)}, | |
| {"glBindAttribLocation", P(gl::BindAttribLocation)}, | |
| {"glBindBuffer", P(gl::BindBuffer)}, | |
| {"glBindBufferBase", P(gl::BindBufferBase)}, | |
| {"glBindBufferRange", P(gl::BindBufferRange)}, | |
| {"glBindFramebuffer", P(gl::BindFramebuffer)}, | |
| {"glBindImageTexture", P(gl::BindImageTexture)}, | |
| {"glBindProgramPipeline", P(gl::BindProgramPipeline)}, | |
| {"glBindRenderbuffer", P(gl::BindRenderbuffer)}, | |
| {"glBindSampler", P(gl::BindSampler)}, | |
| {"glBindTexture", P(gl::BindTexture)}, | |
| {"glBindTransformFeedback", P(gl::BindTransformFeedback)}, | |
| {"glBindUniformLocationCHROMIUM", P(gl::BindUniformLocationCHROMIUM)}, | |
| {"glBindVertexArray", P(gl::BindVertexArray)}, | |
| {"glBindVertexArrayOES", P(gl::BindVertexArrayOES)}, | |
| {"glBindVertexBuffer", P(gl::BindVertexBuffer)}, | |
| {"glBlendColor", P(gl::BlendColor)}, | |
| {"glBlendEquation", P(gl::BlendEquation)}, | |
| {"glBlendEquationSeparate", P(gl::BlendEquationSeparate)}, | |
| {"glBlendFunc", P(gl::BlendFunc)}, | |
| {"glBlendFuncSeparate", P(gl::BlendFuncSeparate)}, | |
| {"glBlitFramebuffer", P(gl::BlitFramebuffer)}, | |
| {"glBlitFramebufferANGLE", P(gl::BlitFramebufferANGLE)}, | |
| {"glBufferData", P(gl::BufferData)}, | |
| {"glBufferSubData", P(gl::BufferSubData)}, | |
| {"glCheckFramebufferStatus", P(gl::CheckFramebufferStatus)}, | |
| {"glClear", P(gl::Clear)}, | |
| {"glClearBufferfi", P(gl::ClearBufferfi)}, | |
| {"glClearBufferfv", P(gl::ClearBufferfv)}, | |
| {"glClearBufferiv", P(gl::ClearBufferiv)}, | |
| {"glClearBufferuiv", P(gl::ClearBufferuiv)}, | |
| {"glClearColor", P(gl::ClearColor)}, | |
| {"glClearColorx", P(gl::ClearColorx)}, | |
| {"glClearDepthf", P(gl::ClearDepthf)}, | |
| {"glClearDepthx", P(gl::ClearDepthx)}, | |
| {"glClearStencil", P(gl::ClearStencil)}, | |
| {"glClientActiveTexture", P(gl::ClientActiveTexture)}, | |
| {"glClientWaitSync", P(gl::ClientWaitSync)}, | |
| {"glClipPlanef", P(gl::ClipPlanef)}, | |
| {"glClipPlanex", P(gl::ClipPlanex)}, | |
| {"glColor4f", P(gl::Color4f)}, | |
| {"glColor4ub", P(gl::Color4ub)}, | |
| {"glColor4x", P(gl::Color4x)}, | |
| {"glColorMask", P(gl::ColorMask)}, | |
| {"glColorPointer", P(gl::ColorPointer)}, | |
| {"glCompileShader", P(gl::CompileShader)}, | |
| {"glCompressedCopyTextureCHROMIUM", P(gl::CompressedCopyTextureCHROMIUM)}, | |
| {"glCompressedTexImage2D", P(gl::CompressedTexImage2D)}, | |
| {"glCompressedTexImage2DRobustANGLE", P(gl::CompressedTexImage2DRobustANGLE)}, | |
| {"glCompressedTexImage3D", P(gl::CompressedTexImage3D)}, | |
| {"glCompressedTexImage3DRobustANGLE", P(gl::CompressedTexImage3DRobustANGLE)}, | |
| {"glCompressedTexSubImage2D", P(gl::CompressedTexSubImage2D)}, | |
| {"glCompressedTexSubImage2DRobustANGLE", P(gl::CompressedTexSubImage2DRobustANGLE)}, | |
| {"glCompressedTexSubImage3D", P(gl::CompressedTexSubImage3D)}, | |
| {"glCompressedTexSubImage3DRobustANGLE", P(gl::CompressedTexSubImage3DRobustANGLE)}, | |
| {"glCopyBufferSubData", P(gl::CopyBufferSubData)}, | |
| {"glCopySubTextureCHROMIUM", P(gl::CopySubTextureCHROMIUM)}, | |
| {"glCopyTexImage2D", P(gl::CopyTexImage2D)}, | |
| {"glCopyTexSubImage2D", P(gl::CopyTexSubImage2D)}, | |
| {"glCopyTexSubImage3D", P(gl::CopyTexSubImage3D)}, | |
| {"glCopyTextureCHROMIUM", P(gl::CopyTextureCHROMIUM)}, | |
| {"glCreateProgram", P(gl::CreateProgram)}, | |
| {"glCreateShader", P(gl::CreateShader)}, | |
| {"glCreateShaderProgramv", P(gl::CreateShaderProgramv)}, | |
| {"glCullFace", P(gl::CullFace)}, | |
| {"glCurrentPaletteMatrixOES", P(gl::CurrentPaletteMatrixOES)}, | |
| {"glDebugMessageCallbackKHR", P(gl::DebugMessageCallbackKHR)}, | |
| {"glDebugMessageControlKHR", P(gl::DebugMessageControlKHR)}, | |
| {"glDebugMessageInsertKHR", P(gl::DebugMessageInsertKHR)}, | |
| {"glDeleteBuffers", P(gl::DeleteBuffers)}, | |
| {"glDeleteFencesNV", P(gl::DeleteFencesNV)}, | |
| {"glDeleteFramebuffers", P(gl::DeleteFramebuffers)}, | |
| {"glDeleteProgram", P(gl::DeleteProgram)}, | |
| {"glDeleteProgramPipelines", P(gl::DeleteProgramPipelines)}, | |
| {"glDeleteQueries", P(gl::DeleteQueries)}, | |
| {"glDeleteQueriesEXT", P(gl::DeleteQueriesEXT)}, | |
| {"glDeleteRenderbuffers", P(gl::DeleteRenderbuffers)}, | |
| {"glDeleteSamplers", P(gl::DeleteSamplers)}, | |
| {"glDeleteShader", P(gl::DeleteShader)}, | |
| {"glDeleteSync", P(gl::DeleteSync)}, | |
| {"glDeleteTextures", P(gl::DeleteTextures)}, | |
| {"glDeleteTransformFeedbacks", P(gl::DeleteTransformFeedbacks)}, | |
| {"glDeleteVertexArrays", P(gl::DeleteVertexArrays)}, | |
| {"glDeleteVertexArraysOES", P(gl::DeleteVertexArraysOES)}, | |
| {"glDepthFunc", P(gl::DepthFunc)}, | |
| {"glDepthMask", P(gl::DepthMask)}, | |
| {"glDepthRangef", P(gl::DepthRangef)}, | |
| {"glDepthRangex", P(gl::DepthRangex)}, | |
| {"glDetachShader", P(gl::DetachShader)}, | |
| {"glDisable", P(gl::Disable)}, | |
| {"glDisableClientState", P(gl::DisableClientState)}, | |
| {"glDisableVertexAttribArray", P(gl::DisableVertexAttribArray)}, | |
| {"glDiscardFramebufferEXT", P(gl::DiscardFramebufferEXT)}, | |
| {"glDispatchCompute", P(gl::DispatchCompute)}, | |
| {"glDispatchComputeIndirect", P(gl::DispatchComputeIndirect)}, | |
| {"glDrawArrays", P(gl::DrawArrays)}, | |
| {"glDrawArraysIndirect", P(gl::DrawArraysIndirect)}, | |
| {"glDrawArraysInstanced", P(gl::DrawArraysInstanced)}, | |
| {"glDrawArraysInstancedANGLE", P(gl::DrawArraysInstancedANGLE)}, | |
| {"glDrawBuffers", P(gl::DrawBuffers)}, | |
| {"glDrawBuffersEXT", P(gl::DrawBuffersEXT)}, | |
| {"glDrawElements", P(gl::DrawElements)}, | |
| {"glDrawElementsIndirect", P(gl::DrawElementsIndirect)}, | |
| {"glDrawElementsInstanced", P(gl::DrawElementsInstanced)}, | |
| {"glDrawElementsInstancedANGLE", P(gl::DrawElementsInstancedANGLE)}, | |
| {"glDrawRangeElements", P(gl::DrawRangeElements)}, | |
| {"glDrawTexfOES", P(gl::DrawTexfOES)}, | |
| {"glDrawTexfvOES", P(gl::DrawTexfvOES)}, | |
| {"glDrawTexiOES", P(gl::DrawTexiOES)}, | |
| {"glDrawTexivOES", P(gl::DrawTexivOES)}, | |
| {"glDrawTexsOES", P(gl::DrawTexsOES)}, | |
| {"glDrawTexsvOES", P(gl::DrawTexsvOES)}, | |
| {"glDrawTexxOES", P(gl::DrawTexxOES)}, | |
| {"glDrawTexxvOES", P(gl::DrawTexxvOES)}, | |
| {"glEGLImageTargetRenderbufferStorageOES", P(gl::EGLImageTargetRenderbufferStorageOES)}, | |
| {"glEGLImageTargetTexture2DOES", P(gl::EGLImageTargetTexture2DOES)}, | |
| {"glEnable", P(gl::Enable)}, | |
| {"glEnableClientState", P(gl::EnableClientState)}, | |
| {"glEnableVertexAttribArray", P(gl::EnableVertexAttribArray)}, | |
| {"glEndQuery", P(gl::EndQuery)}, | |
| {"glEndQueryEXT", P(gl::EndQueryEXT)}, | |
| {"glEndTransformFeedback", P(gl::EndTransformFeedback)}, | |
| {"glFenceSync", P(gl::FenceSync)}, | |
| {"glFinish", P(gl::Finish)}, | |
| {"glFinishFenceNV", P(gl::FinishFenceNV)}, | |
| {"glFlush", P(gl::Flush)}, | |
| {"glFlushMappedBufferRange", P(gl::FlushMappedBufferRange)}, | |
| {"glFlushMappedBufferRangeEXT", P(gl::FlushMappedBufferRangeEXT)}, | |
| {"glFogf", P(gl::Fogf)}, | |
| {"glFogfv", P(gl::Fogfv)}, | |
| {"glFogx", P(gl::Fogx)}, | |
| {"glFogxv", P(gl::Fogxv)}, | |
| {"glFramebufferParameteri", P(gl::FramebufferParameteri)}, | |
| {"glFramebufferRenderbuffer", P(gl::FramebufferRenderbuffer)}, | |
| {"glFramebufferTexture2D", P(gl::FramebufferTexture2D)}, | |
| {"glFramebufferTextureLayer", P(gl::FramebufferTextureLayer)}, | |
| {"glFramebufferTextureMultiviewLayeredANGLE", P(gl::FramebufferTextureMultiviewLayeredANGLE)}, | |
| {"glFramebufferTextureMultiviewSideBySideANGLE", | |
| P(gl::FramebufferTextureMultiviewSideBySideANGLE)}, | |
| {"glFrontFace", P(gl::FrontFace)}, | |
| {"glFrustumf", P(gl::Frustumf)}, | |
| {"glFrustumx", P(gl::Frustumx)}, | |
| {"glGenBuffers", P(gl::GenBuffers)}, | |
| {"glGenFencesNV", P(gl::GenFencesNV)}, | |
| {"glGenFramebuffers", P(gl::GenFramebuffers)}, | |
| {"glGenProgramPipelines", P(gl::GenProgramPipelines)}, | |
| {"glGenQueries", P(gl::GenQueries)}, | |
| {"glGenQueriesEXT", P(gl::GenQueriesEXT)}, | |
| {"glGenRenderbuffers", P(gl::GenRenderbuffers)}, | |
| {"glGenSamplers", P(gl::GenSamplers)}, | |
| {"glGenTextures", P(gl::GenTextures)}, | |
| {"glGenTransformFeedbacks", P(gl::GenTransformFeedbacks)}, | |
| {"glGenVertexArrays", P(gl::GenVertexArrays)}, | |
| {"glGenVertexArraysOES", P(gl::GenVertexArraysOES)}, | |
| {"glGenerateMipmap", P(gl::GenerateMipmap)}, | |
| {"glGetActiveAttrib", P(gl::GetActiveAttrib)}, | |
| {"glGetActiveUniform", P(gl::GetActiveUniform)}, | |
| {"glGetActiveUniformBlockName", P(gl::GetActiveUniformBlockName)}, | |
| {"glGetActiveUniformBlockiv", P(gl::GetActiveUniformBlockiv)}, | |
| {"glGetActiveUniformBlockivRobustANGLE", P(gl::GetActiveUniformBlockivRobustANGLE)}, | |
| {"glGetActiveUniformsiv", P(gl::GetActiveUniformsiv)}, | |
| {"glGetAttachedShaders", P(gl::GetAttachedShaders)}, | |
| {"glGetAttribLocation", P(gl::GetAttribLocation)}, | |
| {"glGetBooleani_v", P(gl::GetBooleani_v)}, | |
| {"glGetBooleani_vRobustANGLE", P(gl::GetBooleani_vRobustANGLE)}, | |
| {"glGetBooleanv", P(gl::GetBooleanv)}, | |
| {"glGetBooleanvRobustANGLE", P(gl::GetBooleanvRobustANGLE)}, | |
| {"glGetBufferParameteri64v", P(gl::GetBufferParameteri64v)}, | |
| {"glGetBufferParameteri64vRobustANGLE", P(gl::GetBufferParameteri64vRobustANGLE)}, | |
| {"glGetBufferParameteriv", P(gl::GetBufferParameteriv)}, | |
| {"glGetBufferParameterivRobustANGLE", P(gl::GetBufferParameterivRobustANGLE)}, | |
| {"glGetBufferPointerv", P(gl::GetBufferPointerv)}, | |
| {"glGetBufferPointervOES", P(gl::GetBufferPointervOES)}, | |
| {"glGetBufferPointervRobustANGLE", P(gl::GetBufferPointervRobustANGLE)}, | |
| {"glGetClipPlanef", P(gl::GetClipPlanef)}, | |
| {"glGetClipPlanex", P(gl::GetClipPlanex)}, | |
| {"glGetDebugMessageLogKHR", P(gl::GetDebugMessageLogKHR)}, | |
| {"glGetError", P(gl::GetError)}, | |
| {"glGetFenceivNV", P(gl::GetFenceivNV)}, | |
| {"glGetFixedv", P(gl::GetFixedv)}, | |
| {"glGetFloatv", P(gl::GetFloatv)}, | |
| {"glGetFloatvRobustANGLE", P(gl::GetFloatvRobustANGLE)}, | |
| {"glGetFragDataLocation", P(gl::GetFragDataLocation)}, | |
| {"glGetFramebufferAttachmentParameteriv", P(gl::GetFramebufferAttachmentParameteriv)}, | |
| {"glGetFramebufferAttachmentParameterivRobustANGLE", | |
| P(gl::GetFramebufferAttachmentParameterivRobustANGLE)}, | |
| {"glGetFramebufferParameteriv", P(gl::GetFramebufferParameteriv)}, | |
| {"glGetFramebufferParameterivRobustANGLE", P(gl::GetFramebufferParameterivRobustANGLE)}, | |
| {"glGetGraphicsResetStatusEXT", P(gl::GetGraphicsResetStatusEXT)}, | |
| {"glGetInteger64i_v", P(gl::GetInteger64i_v)}, | |
| {"glGetInteger64i_vRobustANGLE", P(gl::GetInteger64i_vRobustANGLE)}, | |
| {"glGetInteger64v", P(gl::GetInteger64v)}, | |
| {"glGetInteger64vRobustANGLE", P(gl::GetInteger64vRobustANGLE)}, | |
| {"glGetIntegeri_v", P(gl::GetIntegeri_v)}, | |
| {"glGetIntegeri_vRobustANGLE", P(gl::GetIntegeri_vRobustANGLE)}, | |
| {"glGetIntegerv", P(gl::GetIntegerv)}, | |
| {"glGetIntegervRobustANGLE", P(gl::GetIntegervRobustANGLE)}, | |
| {"glGetInternalformativ", P(gl::GetInternalformativ)}, | |
| {"glGetInternalformativRobustANGLE", P(gl::GetInternalformativRobustANGLE)}, | |
| {"glGetLightfv", P(gl::GetLightfv)}, | |
| {"glGetLightxv", P(gl::GetLightxv)}, | |
| {"glGetMaterialfv", P(gl::GetMaterialfv)}, | |
| {"glGetMaterialxv", P(gl::GetMaterialxv)}, | |
| {"glGetMultisamplefv", P(gl::GetMultisamplefv)}, | |
| {"glGetMultisamplefvRobustANGLE", P(gl::GetMultisamplefvRobustANGLE)}, | |
| {"glGetObjectLabelKHR", P(gl::GetObjectLabelKHR)}, | |
| {"glGetObjectPtrLabelKHR", P(gl::GetObjectPtrLabelKHR)}, | |
| {"glGetPointerv", P(gl::GetPointerv)}, | |
| {"glGetPointervKHR", P(gl::GetPointervKHR)}, | |
| {"glGetPointervRobustANGLERobustANGLE", P(gl::GetPointervRobustANGLERobustANGLE)}, | |
| {"glGetProgramBinary", P(gl::GetProgramBinary)}, | |
| {"glGetProgramBinaryOES", P(gl::GetProgramBinaryOES)}, | |
| {"glGetProgramInfoLog", P(gl::GetProgramInfoLog)}, | |
| {"glGetProgramInterfaceiv", P(gl::GetProgramInterfaceiv)}, | |
| {"glGetProgramInterfaceivRobustANGLE", P(gl::GetProgramInterfaceivRobustANGLE)}, | |
| {"glGetProgramPipelineInfoLog", P(gl::GetProgramPipelineInfoLog)}, | |
| {"glGetProgramPipelineiv", P(gl::GetProgramPipelineiv)}, | |
| {"glGetProgramResourceIndex", P(gl::GetProgramResourceIndex)}, | |
| {"glGetProgramResourceLocation", P(gl::GetProgramResourceLocation)}, | |
| {"glGetProgramResourceName", P(gl::GetProgramResourceName)}, | |
| {"glGetProgramResourceiv", P(gl::GetProgramResourceiv)}, | |
| {"glGetProgramiv", P(gl::GetProgramiv)}, | |
| {"glGetProgramivRobustANGLE", P(gl::GetProgramivRobustANGLE)}, | |
| {"glGetQueryObjecti64vEXT", P(gl::GetQueryObjecti64vEXT)}, | |
| {"glGetQueryObjecti64vRobustANGLE", P(gl::GetQueryObjecti64vRobustANGLE)}, | |
| {"glGetQueryObjectivEXT", P(gl::GetQueryObjectivEXT)}, | |
| {"glGetQueryObjectivRobustANGLE", P(gl::GetQueryObjectivRobustANGLE)}, | |
| {"glGetQueryObjectui64vEXT", P(gl::GetQueryObjectui64vEXT)}, | |
| {"glGetQueryObjectui64vRobustANGLE", P(gl::GetQueryObjectui64vRobustANGLE)}, | |
| {"glGetQueryObjectuiv", P(gl::GetQueryObjectuiv)}, | |
| {"glGetQueryObjectuivEXT", P(gl::GetQueryObjectuivEXT)}, | |
| {"glGetQueryObjectuivRobustANGLE", P(gl::GetQueryObjectuivRobustANGLE)}, | |
| {"glGetQueryiv", P(gl::GetQueryiv)}, | |
| {"glGetQueryivEXT", P(gl::GetQueryivEXT)}, | |
| {"glGetQueryivRobustANGLE", P(gl::GetQueryivRobustANGLE)}, | |
| {"glGetRenderbufferParameteriv", P(gl::GetRenderbufferParameteriv)}, | |
| {"glGetRenderbufferParameterivRobustANGLE", P(gl::GetRenderbufferParameterivRobustANGLE)}, | |
| {"glGetSamplerParameterIivRobustANGLE", P(gl::GetSamplerParameterIivRobustANGLE)}, | |
| {"glGetSamplerParameterIuivRobustANGLE", P(gl::GetSamplerParameterIuivRobustANGLE)}, | |
| {"glGetSamplerParameterfv", P(gl::GetSamplerParameterfv)}, | |
| {"glGetSamplerParameterfvRobustANGLE", P(gl::GetSamplerParameterfvRobustANGLE)}, | |
| {"glGetSamplerParameteriv", P(gl::GetSamplerParameteriv)}, | |
| {"glGetSamplerParameterivRobustANGLE", P(gl::GetSamplerParameterivRobustANGLE)}, | |
| {"glGetShaderInfoLog", P(gl::GetShaderInfoLog)}, | |
| {"glGetShaderPrecisionFormat", P(gl::GetShaderPrecisionFormat)}, | |
| {"glGetShaderSource", P(gl::GetShaderSource)}, | |
| {"glGetShaderiv", P(gl::GetShaderiv)}, | |
| {"glGetShaderivRobustANGLE", P(gl::GetShaderivRobustANGLE)}, | |
| {"glGetString", P(gl::GetString)}, | |
| {"glGetStringi", P(gl::GetStringi)}, | |
| {"glGetSynciv", P(gl::GetSynciv)}, | |
| {"glGetTexEnvfv", P(gl::GetTexEnvfv)}, | |
| {"glGetTexEnviv", P(gl::GetTexEnviv)}, | |
| {"glGetTexEnvxv", P(gl::GetTexEnvxv)}, | |
| {"glGetTexLevelParameterfv", P(gl::GetTexLevelParameterfv)}, | |
| {"glGetTexLevelParameterfvRobustANGLE", P(gl::GetTexLevelParameterfvRobustANGLE)}, | |
| {"glGetTexLevelParameteriv", P(gl::GetTexLevelParameteriv)}, | |
| {"glGetTexLevelParameterivRobustANGLE", P(gl::GetTexLevelParameterivRobustANGLE)}, | |
| {"glGetTexParameterIivRobustANGLE", P(gl::GetTexParameterIivRobustANGLE)}, | |
| {"glGetTexParameterIuivRobustANGLE", P(gl::GetTexParameterIuivRobustANGLE)}, | |
| {"glGetTexParameterfv", P(gl::GetTexParameterfv)}, | |
| {"glGetTexParameterfvRobustANGLE", P(gl::GetTexParameterfvRobustANGLE)}, | |
| {"glGetTexParameteriv", P(gl::GetTexParameteriv)}, | |
| {"glGetTexParameterivRobustANGLE", P(gl::GetTexParameterivRobustANGLE)}, | |
| {"glGetTexParameterxv", P(gl::GetTexParameterxv)}, | |
| {"glGetTransformFeedbackVarying", P(gl::GetTransformFeedbackVarying)}, | |
| {"glGetTranslatedShaderSourceANGLE", P(gl::GetTranslatedShaderSourceANGLE)}, | |
| {"glGetUniformBlockIndex", P(gl::GetUniformBlockIndex)}, | |
| {"glGetUniformIndices", P(gl::GetUniformIndices)}, | |
| {"glGetUniformLocation", P(gl::GetUniformLocation)}, | |
| {"glGetUniformfv", P(gl::GetUniformfv)}, | |
| {"glGetUniformfvRobustANGLE", P(gl::GetUniformfvRobustANGLE)}, | |
| {"glGetUniformiv", P(gl::GetUniformiv)}, | |
| {"glGetUniformivRobustANGLE", P(gl::GetUniformivRobustANGLE)}, | |
| {"glGetUniformuiv", P(gl::GetUniformuiv)}, | |
| {"glGetUniformuivRobustANGLE", P(gl::GetUniformuivRobustANGLE)}, | |
| {"glGetVertexAttribIiv", P(gl::GetVertexAttribIiv)}, | |
| {"glGetVertexAttribIivRobustANGLE", P(gl::GetVertexAttribIivRobustANGLE)}, | |
| {"glGetVertexAttribIuiv", P(gl::GetVertexAttribIuiv)}, | |
| {"glGetVertexAttribIuivRobustANGLE", P(gl::GetVertexAttribIuivRobustANGLE)}, | |
| {"glGetVertexAttribPointerv", P(gl::GetVertexAttribPointerv)}, | |
| {"glGetVertexAttribPointervRobustANGLE", P(gl::GetVertexAttribPointervRobustANGLE)}, | |
| {"glGetVertexAttribfv", P(gl::GetVertexAttribfv)}, | |
| {"glGetVertexAttribfvRobustANGLE", P(gl::GetVertexAttribfvRobustANGLE)}, | |
| {"glGetVertexAttribiv", P(gl::GetVertexAttribiv)}, | |
| {"glGetVertexAttribivRobustANGLE", P(gl::GetVertexAttribivRobustANGLE)}, | |
| {"glGetnUniformfvEXT", P(gl::GetnUniformfvEXT)}, | |
| {"glGetnUniformfvRobustANGLE", P(gl::GetnUniformfvRobustANGLE)}, | |
| {"glGetnUniformivEXT", P(gl::GetnUniformivEXT)}, | |
| {"glGetnUniformivRobustANGLE", P(gl::GetnUniformivRobustANGLE)}, | |
| {"glGetnUniformuivRobustANGLE", P(gl::GetnUniformuivRobustANGLE)}, | |
| {"glHint", P(gl::Hint)}, | |
| {"glInsertEventMarkerEXT", P(gl::InsertEventMarkerEXT)}, | |
| {"glInvalidateFramebuffer", P(gl::InvalidateFramebuffer)}, | |
| {"glInvalidateSubFramebuffer", P(gl::InvalidateSubFramebuffer)}, | |
| {"glIsBuffer", P(gl::IsBuffer)}, | |
| {"glIsEnabled", P(gl::IsEnabled)}, | |
| {"glIsFenceNV", P(gl::IsFenceNV)}, | |
| {"glIsFramebuffer", P(gl::IsFramebuffer)}, | |
| {"glIsProgram", P(gl::IsProgram)}, | |
| {"glIsProgramPipeline", P(gl::IsProgramPipeline)}, | |
| {"glIsQuery", P(gl::IsQuery)}, | |
| {"glIsQueryEXT", P(gl::IsQueryEXT)}, | |
| {"glIsRenderbuffer", P(gl::IsRenderbuffer)}, | |
| {"glIsSampler", P(gl::IsSampler)}, | |
| {"glIsShader", P(gl::IsShader)}, | |
| {"glIsSync", P(gl::IsSync)}, | |
| {"glIsTexture", P(gl::IsTexture)}, | |
| {"glIsTransformFeedback", P(gl::IsTransformFeedback)}, | |
| {"glIsVertexArray", P(gl::IsVertexArray)}, | |
| {"glIsVertexArrayOES", P(gl::IsVertexArrayOES)}, | |
| {"glLightModelf", P(gl::LightModelf)}, | |
| {"glLightModelfv", P(gl::LightModelfv)}, | |
| {"glLightModelx", P(gl::LightModelx)}, | |
| {"glLightModelxv", P(gl::LightModelxv)}, | |
| {"glLightf", P(gl::Lightf)}, | |
| {"glLightfv", P(gl::Lightfv)}, | |
| {"glLightx", P(gl::Lightx)}, | |
| {"glLightxv", P(gl::Lightxv)}, | |
| {"glLineWidth", P(gl::LineWidth)}, | |
| {"glLineWidthx", P(gl::LineWidthx)}, | |
| {"glLinkProgram", P(gl::LinkProgram)}, | |
| {"glLoadIdentity", P(gl::LoadIdentity)}, | |
| {"glLoadMatrixf", P(gl::LoadMatrixf)}, | |
| {"glLoadMatrixx", P(gl::LoadMatrixx)}, | |
| {"glLoadPaletteFromModelViewMatrixOES", P(gl::LoadPaletteFromModelViewMatrixOES)}, | |
| {"glLogicOp", P(gl::LogicOp)}, | |
| {"glMapBufferOES", P(gl::MapBufferOES)}, | |
| {"glMapBufferRange", P(gl::MapBufferRange)}, | |
| {"glMapBufferRangeEXT", P(gl::MapBufferRangeEXT)}, | |
| {"glMaterialf", P(gl::Materialf)}, | |
| {"glMaterialfv", P(gl::Materialfv)}, | |
| {"glMaterialx", P(gl::Materialx)}, | |
| {"glMaterialxv", P(gl::Materialxv)}, | |
| {"glMatrixIndexPointerOES", P(gl::MatrixIndexPointerOES)}, | |
| {"glMatrixMode", P(gl::MatrixMode)}, | |
| {"glMemoryBarrier", P(gl::MemoryBarrier)}, | |
| {"glMemoryBarrierByRegion", P(gl::MemoryBarrierByRegion)}, | |
| {"glMultMatrixf", P(gl::MultMatrixf)}, | |
| {"glMultMatrixx", P(gl::MultMatrixx)}, | |
| {"glMultiTexCoord4f", P(gl::MultiTexCoord4f)}, | |
| {"glMultiTexCoord4x", P(gl::MultiTexCoord4x)}, | |
| {"glNormal3f", P(gl::Normal3f)}, | |
| {"glNormal3x", P(gl::Normal3x)}, | |
| {"glNormalPointer", P(gl::NormalPointer)}, | |
| {"glObjectLabelKHR", P(gl::ObjectLabelKHR)}, | |
| {"glObjectPtrLabelKHR", P(gl::ObjectPtrLabelKHR)}, | |
| {"glOrthof", P(gl::Orthof)}, | |
| {"glOrthox", P(gl::Orthox)}, | |
| {"glPauseTransformFeedback", P(gl::PauseTransformFeedback)}, | |
| {"glPixelStorei", P(gl::PixelStorei)}, | |
| {"glPointParameterf", P(gl::PointParameterf)}, | |
| {"glPointParameterfv", P(gl::PointParameterfv)}, | |
| {"glPointParameterx", P(gl::PointParameterx)}, | |
| {"glPointParameterxv", P(gl::PointParameterxv)}, | |
| {"glPointSize", P(gl::PointSize)}, | |
| {"glPointSizePointerOES", P(gl::PointSizePointerOES)}, | |
| {"glPointSizex", P(gl::PointSizex)}, | |
| {"glPolygonOffset", P(gl::PolygonOffset)}, | |
| {"glPolygonOffsetx", P(gl::PolygonOffsetx)}, | |
| {"glPopDebugGroupKHR", P(gl::PopDebugGroupKHR)}, | |
| {"glPopGroupMarkerEXT", P(gl::PopGroupMarkerEXT)}, | |
| {"glPopMatrix", P(gl::PopMatrix)}, | |
| {"glProgramBinary", P(gl::ProgramBinary)}, | |
| {"glProgramBinaryOES", P(gl::ProgramBinaryOES)}, | |
| {"glProgramParameteri", P(gl::ProgramParameteri)}, | |
| {"glProgramUniform1f", P(gl::ProgramUniform1f)}, | |
| {"glProgramUniform1fv", P(gl::ProgramUniform1fv)}, | |
| {"glProgramUniform1i", P(gl::ProgramUniform1i)}, | |
| {"glProgramUniform1iv", P(gl::ProgramUniform1iv)}, | |
| {"glProgramUniform1ui", P(gl::ProgramUniform1ui)}, | |
| {"glProgramUniform1uiv", P(gl::ProgramUniform1uiv)}, | |
| {"glProgramUniform2f", P(gl::ProgramUniform2f)}, | |
| {"glProgramUniform2fv", P(gl::ProgramUniform2fv)}, | |
| {"glProgramUniform2i", P(gl::ProgramUniform2i)}, | |
| {"glProgramUniform2iv", P(gl::ProgramUniform2iv)}, | |
| {"glProgramUniform2ui", P(gl::ProgramUniform2ui)}, | |
| {"glProgramUniform2uiv", P(gl::ProgramUniform2uiv)}, | |
| {"glProgramUniform3f", P(gl::ProgramUniform3f)}, | |
| {"glProgramUniform3fv", P(gl::ProgramUniform3fv)}, | |
| {"glProgramUniform3i", P(gl::ProgramUniform3i)}, | |
| {"glProgramUniform3iv", P(gl::ProgramUniform3iv)}, | |
| {"glProgramUniform3ui", P(gl::ProgramUniform3ui)}, | |
| {"glProgramUniform3uiv", P(gl::ProgramUniform3uiv)}, | |
| {"glProgramUniform4f", P(gl::ProgramUniform4f)}, | |
| {"glProgramUniform4fv", P(gl::ProgramUniform4fv)}, | |
| {"glProgramUniform4i", P(gl::ProgramUniform4i)}, | |
| {"glProgramUniform4iv", P(gl::ProgramUniform4iv)}, | |
| {"glProgramUniform4ui", P(gl::ProgramUniform4ui)}, | |
| {"glProgramUniform4uiv", P(gl::ProgramUniform4uiv)}, | |
| {"glProgramUniformMatrix2fv", P(gl::ProgramUniformMatrix2fv)}, | |
| {"glProgramUniformMatrix2x3fv", P(gl::ProgramUniformMatrix2x3fv)}, | |
| {"glProgramUniformMatrix2x4fv", P(gl::ProgramUniformMatrix2x4fv)}, | |
| {"glProgramUniformMatrix3fv", P(gl::ProgramUniformMatrix3fv)}, | |
| {"glProgramUniformMatrix3x2fv", P(gl::ProgramUniformMatrix3x2fv)}, | |
| {"glProgramUniformMatrix3x4fv", P(gl::ProgramUniformMatrix3x4fv)}, | |
| {"glProgramUniformMatrix4fv", P(gl::ProgramUniformMatrix4fv)}, | |
| {"glProgramUniformMatrix4x2fv", P(gl::ProgramUniformMatrix4x2fv)}, | |
| {"glProgramUniformMatrix4x3fv", P(gl::ProgramUniformMatrix4x3fv)}, | |
| {"glPushDebugGroupKHR", P(gl::PushDebugGroupKHR)}, | |
| {"glPushGroupMarkerEXT", P(gl::PushGroupMarkerEXT)}, | |
| {"glPushMatrix", P(gl::PushMatrix)}, | |
| {"glQueryCounterEXT", P(gl::QueryCounterEXT)}, | |
| {"glQueryMatrixxOES", P(gl::QueryMatrixxOES)}, | |
| {"glReadBuffer", P(gl::ReadBuffer)}, | |
| {"glReadPixels", P(gl::ReadPixels)}, | |
| {"glReadPixelsRobustANGLE", P(gl::ReadPixelsRobustANGLE)}, | |
| {"glReadnPixelsEXT", P(gl::ReadnPixelsEXT)}, | |
| {"glReadnPixelsRobustANGLE", P(gl::ReadnPixelsRobustANGLE)}, | |
| {"glReleaseShaderCompiler", P(gl::ReleaseShaderCompiler)}, | |
| {"glRenderbufferStorage", P(gl::RenderbufferStorage)}, | |
| {"glRenderbufferStorageMultisample", P(gl::RenderbufferStorageMultisample)}, | |
| {"glRenderbufferStorageMultisampleANGLE", P(gl::RenderbufferStorageMultisampleANGLE)}, | |
| {"glRequestExtensionANGLE", P(gl::RequestExtensionANGLE)}, | |
| {"glResumeTransformFeedback", P(gl::ResumeTransformFeedback)}, | |
| {"glRotatef", P(gl::Rotatef)}, | |
| {"glRotatex", P(gl::Rotatex)}, | |
| {"glSampleCoverage", P(gl::SampleCoverage)}, | |
| {"glSampleCoveragex", P(gl::SampleCoveragex)}, | |
| {"glSampleMaski", P(gl::SampleMaski)}, | |
| {"glSamplerParameterIivRobustANGLE", P(gl::SamplerParameterIivRobustANGLE)}, | |
| {"glSamplerParameterIuivRobustANGLE", P(gl::SamplerParameterIuivRobustANGLE)}, | |
| {"glSamplerParameterf", P(gl::SamplerParameterf)}, | |
| {"glSamplerParameterfv", P(gl::SamplerParameterfv)}, | |
| {"glSamplerParameterfvRobustANGLE", P(gl::SamplerParameterfvRobustANGLE)}, | |
| {"glSamplerParameteri", P(gl::SamplerParameteri)}, | |
| {"glSamplerParameteriv", P(gl::SamplerParameteriv)}, | |
| {"glSamplerParameterivRobustANGLE", P(gl::SamplerParameterivRobustANGLE)}, | |
| {"glScalef", P(gl::Scalef)}, | |
| {"glScalex", P(gl::Scalex)}, | |
| {"glScissor", P(gl::Scissor)}, | |
| {"glSetFenceNV", P(gl::SetFenceNV)}, | |
| {"glShadeModel", P(gl::ShadeModel)}, | |
| {"glShaderBinary", P(gl::ShaderBinary)}, | |
| {"glShaderSource", P(gl::ShaderSource)}, | |
| {"glStencilFunc", P(gl::StencilFunc)}, | |
| {"glStencilFuncSeparate", P(gl::StencilFuncSeparate)}, | |
| {"glStencilMask", P(gl::StencilMask)}, | |
| {"glStencilMaskSeparate", P(gl::StencilMaskSeparate)}, | |
| {"glStencilOp", P(gl::StencilOp)}, | |
| {"glStencilOpSeparate", P(gl::StencilOpSeparate)}, | |
| {"glTestFenceNV", P(gl::TestFenceNV)}, | |
| {"glTexCoordPointer", P(gl::TexCoordPointer)}, | |
| {"glTexEnvf", P(gl::TexEnvf)}, | |
| {"glTexEnvfv", P(gl::TexEnvfv)}, | |
| {"glTexEnvi", P(gl::TexEnvi)}, | |
| {"glTexEnviv", P(gl::TexEnviv)}, | |
| {"glTexEnvx", P(gl::TexEnvx)}, | |
| {"glTexEnvxv", P(gl::TexEnvxv)}, | |
| {"glTexImage2D", P(gl::TexImage2D)}, | |
| {"glTexImage2DRobustANGLE", P(gl::TexImage2DRobustANGLE)}, | |
| {"glTexImage3D", P(gl::TexImage3D)}, | |
| {"glTexImage3DRobustANGLE", P(gl::TexImage3DRobustANGLE)}, | |
| {"glTexParameterIivRobustANGLE", P(gl::TexParameterIivRobustANGLE)}, | |
| {"glTexParameterIuivRobustANGLE", P(gl::TexParameterIuivRobustANGLE)}, | |
| {"glTexParameterf", P(gl::TexParameterf)}, | |
| {"glTexParameterfv", P(gl::TexParameterfv)}, | |
| {"glTexParameterfvRobustANGLE", P(gl::TexParameterfvRobustANGLE)}, | |
| {"glTexParameteri", P(gl::TexParameteri)}, | |
| {"glTexParameteriv", P(gl::TexParameteriv)}, | |
| {"glTexParameterivRobustANGLE", P(gl::TexParameterivRobustANGLE)}, | |
| {"glTexParameterx", P(gl::TexParameterx)}, | |
| {"glTexParameterxv", P(gl::TexParameterxv)}, | |
| {"glTexStorage2D", P(gl::TexStorage2D)}, | |
| {"glTexStorage2DEXT", P(gl::TexStorage2DEXT)}, | |
| {"glTexStorage2DMultisample", P(gl::TexStorage2DMultisample)}, | |
| {"glTexStorage3D", P(gl::TexStorage3D)}, | |
| {"glTexStorage3DEXT", P(gl::TexStorage3DEXT)}, | |
| {"glTexSubImage2D", P(gl::TexSubImage2D)}, | |
| {"glTexSubImage2DRobustANGLE", P(gl::TexSubImage2DRobustANGLE)}, | |
| {"glTexSubImage3D", P(gl::TexSubImage3D)}, | |
| {"glTexSubImage3DRobustANGLE", P(gl::TexSubImage3DRobustANGLE)}, | |
| {"glTransformFeedbackVaryings", P(gl::TransformFeedbackVaryings)}, | |
| {"glTranslatef", P(gl::Translatef)}, | |
| {"glTranslatex", P(gl::Translatex)}, | |
| {"glUniform1f", P(gl::Uniform1f)}, | |
| {"glUniform1fv", P(gl::Uniform1fv)}, | |
| {"glUniform1i", P(gl::Uniform1i)}, | |
| {"glUniform1iv", P(gl::Uniform1iv)}, | |
| {"glUniform1ui", P(gl::Uniform1ui)}, | |
| {"glUniform1uiv", P(gl::Uniform1uiv)}, | |
| {"glUniform2f", P(gl::Uniform2f)}, | |
| {"glUniform2fv", P(gl::Uniform2fv)}, | |
| {"glUniform2i", P(gl::Uniform2i)}, | |
| {"glUniform2iv", P(gl::Uniform2iv)}, | |
| {"glUniform2ui", P(gl::Uniform2ui)}, | |
| {"glUniform2uiv", P(gl::Uniform2uiv)}, | |
| {"glUniform3f", P(gl::Uniform3f)}, | |
| {"glUniform3fv", P(gl::Uniform3fv)}, | |
| {"glUniform3i", P(gl::Uniform3i)}, | |
| {"glUniform3iv", P(gl::Uniform3iv)}, | |
| {"glUniform3ui", P(gl::Uniform3ui)}, | |
| {"glUniform3uiv", P(gl::Uniform3uiv)}, | |
| {"glUniform4f", P(gl::Uniform4f)}, | |
| {"glUniform4fv", P(gl::Uniform4fv)}, | |
| {"glUniform4i", P(gl::Uniform4i)}, | |
| {"glUniform4iv", P(gl::Uniform4iv)}, | |
| {"glUniform4ui", P(gl::Uniform4ui)}, | |
| {"glUniform4uiv", P(gl::Uniform4uiv)}, | |
| {"glUniformBlockBinding", P(gl::UniformBlockBinding)}, | |
| {"glUniformMatrix2fv", P(gl::UniformMatrix2fv)}, | |
| {"glUniformMatrix2x3fv", P(gl::UniformMatrix2x3fv)}, | |
| {"glUniformMatrix2x4fv", P(gl::UniformMatrix2x4fv)}, | |
| {"glUniformMatrix3fv", P(gl::UniformMatrix3fv)}, | |
| {"glUniformMatrix3x2fv", P(gl::UniformMatrix3x2fv)}, | |
| {"glUniformMatrix3x4fv", P(gl::UniformMatrix3x4fv)}, | |
| {"glUniformMatrix4fv", P(gl::UniformMatrix4fv)}, | |
| {"glUniformMatrix4x2fv", P(gl::UniformMatrix4x2fv)}, | |
| {"glUniformMatrix4x3fv", P(gl::UniformMatrix4x3fv)}, | |
| {"glUnmapBuffer", P(gl::UnmapBuffer)}, | |
| {"glUnmapBufferOES", P(gl::UnmapBufferOES)}, | |
| {"glUseProgram", P(gl::UseProgram)}, | |
| {"glUseProgramStages", P(gl::UseProgramStages)}, | |
| {"glValidateProgram", P(gl::ValidateProgram)}, | |
| {"glValidateProgramPipeline", P(gl::ValidateProgramPipeline)}, | |
| {"glVertexAttrib1f", P(gl::VertexAttrib1f)}, | |
| {"glVertexAttrib1fv", P(gl::VertexAttrib1fv)}, | |
| {"glVertexAttrib2f", P(gl::VertexAttrib2f)}, | |
| {"glVertexAttrib2fv", P(gl::VertexAttrib2fv)}, | |
| {"glVertexAttrib3f", P(gl::VertexAttrib3f)}, | |
| {"glVertexAttrib3fv", P(gl::VertexAttrib3fv)}, | |
| {"glVertexAttrib4f", P(gl::VertexAttrib4f)}, | |
| {"glVertexAttrib4fv", P(gl::VertexAttrib4fv)}, | |
| {"glVertexAttribBinding", P(gl::VertexAttribBinding)}, | |
| {"glVertexAttribDivisor", P(gl::VertexAttribDivisor)}, | |
| {"glVertexAttribDivisorANGLE", P(gl::VertexAttribDivisorANGLE)}, | |
| {"glVertexAttribFormat", P(gl::VertexAttribFormat)}, | |
| {"glVertexAttribI4i", P(gl::VertexAttribI4i)}, | |
| {"glVertexAttribI4iv", P(gl::VertexAttribI4iv)}, | |
| {"glVertexAttribI4ui", P(gl::VertexAttribI4ui)}, | |
| {"glVertexAttribI4uiv", P(gl::VertexAttribI4uiv)}, | |
| {"glVertexAttribIFormat", P(gl::VertexAttribIFormat)}, | |
| {"glVertexAttribIPointer", P(gl::VertexAttribIPointer)}, | |
| {"glVertexAttribPointer", P(gl::VertexAttribPointer)}, | |
| {"glVertexBindingDivisor", P(gl::VertexBindingDivisor)}, | |
| {"glVertexPointer", P(gl::VertexPointer)}, | |
| {"glViewport", P(gl::Viewport)}, | |
| {"glWaitSync", P(gl::WaitSync)}, | |
| {"glWeightPointerOES", P(gl::WeightPointerOES)}}; | |
| size_t g_numProcs = 617; | |
| } // namespace egl |