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//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// VertexArrayVk.h:
// Defines the class interface for VertexArrayVk, implementing VertexArrayImpl.
//
#ifndef LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_
#define LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_
#include "libANGLE/renderer/VertexArrayImpl.h"
namespace rx
{
class VertexArrayVk : public VertexArrayImpl
{
public:
VertexArrayVk(const gl::VertexArrayState &data);
void destroy(const gl::Context *context) override;
void syncState(const gl::Context *context,
const gl::VertexArray::DirtyBits &dirtyBits) override;
};
} // namespace rx
#endif // LIBANGLE_RENDERER_VULKAN_VERTEXARRAYVK_H_