blob: c00cb36f58d1ccff0b532e1fa16aca0221c0e1d8 [file] [log] [blame]
//
// Copyright 2016 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// VertexArrayVk.cpp:
// Implements the class methods for VertexArrayVk.
//
#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
#include "common/debug.h"
#include "libANGLE/Context.h"
#include "libANGLE/renderer/vulkan/ContextVk.h"
namespace rx
{
VertexArrayVk::VertexArrayVk(const gl::VertexArrayState &data) : VertexArrayImpl(data)
{
}
void VertexArrayVk::destroy(const gl::Context *context)
{
}
void VertexArrayVk::syncState(const gl::Context *context,
const gl::VertexArray::DirtyBits &dirtyBits)
{
ASSERT(dirtyBits.any());
// TODO(jmadill): Use pipeline cache.
auto contextVk = GetImplAs<ContextVk>(context);
contextVk->invalidateCurrentPipeline();
}
} // namespace rx