| #include "ANGLETest.h" | |
| class PBOExtensionTest : public ANGLETest | |
| { | |
| protected: | |
| PBOExtensionTest() | |
| { | |
| setClientVersion(2); | |
| setWindowWidth(32); | |
| setWindowHeight(32); | |
| setConfigRedBits(8); | |
| setConfigGreenBits(8); | |
| setConfigBlueBits(8); | |
| setConfigAlphaBits(8); | |
| } | |
| virtual void SetUp() | |
| { | |
| ANGLETest::SetUp(); | |
| if (extensionEnabled("NV_pixel_buffer_object")) | |
| { | |
| glGenBuffers(1, &mPBO); | |
| glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); | |
| glBufferData(GL_PIXEL_PACK_BUFFER, 4 * getWindowWidth() * getWindowHeight(), NULL, GL_STATIC_DRAW); | |
| glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); | |
| const char *vertexShaderSrc = SHADER_SOURCE | |
| ( | |
| attribute vec4 aTest; | |
| attribute vec2 aPosition; | |
| varying vec4 vTest; | |
| void main() | |
| { | |
| vTest = aTest; | |
| gl_Position = vec4(aPosition, 0.0, 1.0); | |
| gl_PointSize = 1.0; | |
| } | |
| ); | |
| const char *fragmentShaderSrc = SHADER_SOURCE | |
| ( | |
| precision mediump float; | |
| varying vec4 vTest; | |
| void main() | |
| { | |
| gl_FragColor = vTest; | |
| } | |
| ); | |
| mProgram = compileProgram(vertexShaderSrc, fragmentShaderSrc); | |
| glGenBuffers(1, &mPositionVBO); | |
| glBindBuffer(GL_ARRAY_BUFFER, mPositionVBO); | |
| glBufferData(GL_ARRAY_BUFFER, 128, NULL, GL_DYNAMIC_DRAW); | |
| glBindBuffer(GL_ARRAY_BUFFER, 0); | |
| } | |
| ASSERT_GL_NO_ERROR(); | |
| } | |
| virtual void TearDown() | |
| { | |
| ANGLETest::TearDown(); | |
| glDeleteBuffers(1, &mPBO); | |
| glDeleteProgram(mProgram); | |
| } | |
| GLuint mPBO; | |
| GLuint mProgram; | |
| GLuint mPositionVBO; | |
| }; | |
| TEST_F(PBOExtensionTest, PBOWithOtherTarget) | |
| { | |
| if (extensionEnabled("NV_pixel_buffer_object")) | |
| { | |
| glClearColor(1.0f, 0.0f, 0.0f, 1.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| EXPECT_GL_NO_ERROR(); | |
| glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); | |
| glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| glBindBuffer(GL_PIXEL_PACK_BUFFER, 0); | |
| glBindBuffer(GL_ARRAY_BUFFER, mPBO); | |
| GLvoid *mappedPtr = glMapBufferRangeEXT(GL_ARRAY_BUFFER, 0, 32, GL_MAP_READ_BIT); | |
| unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr); | |
| EXPECT_GL_NO_ERROR(); | |
| EXPECT_EQ(255, dataPtr[0]); | |
| EXPECT_EQ(0, dataPtr[1]); | |
| EXPECT_EQ(0, dataPtr[2]); | |
| EXPECT_EQ(255, dataPtr[3]); | |
| glUnmapBufferOES(GL_ARRAY_BUFFER); | |
| } | |
| EXPECT_GL_NO_ERROR(); | |
| } | |
| TEST_F(PBOExtensionTest, PBOWithExistingData) | |
| { | |
| if (extensionEnabled("NV_pixel_buffer_object")) | |
| { | |
| // Clear backbuffer to red | |
| glClearColor(1.0f, 0.0f, 0.0f, 1.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| EXPECT_GL_NO_ERROR(); | |
| // Read 16x16 region from red backbuffer to PBO | |
| glBindBuffer(GL_PIXEL_PACK_BUFFER, mPBO); | |
| glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, 0); | |
| // Clear backbuffer to green | |
| glClearColor(0.0f, 1.0f, 0.0f, 1.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| EXPECT_GL_NO_ERROR(); | |
| // Read 16x16 region from green backbuffer to PBO at offset 16 | |
| glReadPixels(0, 0, 16, 16, GL_RGBA, GL_UNSIGNED_BYTE, reinterpret_cast<GLvoid*>(16)); | |
| GLvoid * mappedPtr = glMapBufferRangeEXT(GL_PIXEL_PACK_BUFFER, 0, 32, GL_MAP_READ_BIT); | |
| unsigned char *dataPtr = static_cast<unsigned char *>(mappedPtr); | |
| EXPECT_GL_NO_ERROR(); | |
| // Test pixel 0 is red (existing data) | |
| EXPECT_EQ(255, dataPtr[0]); | |
| EXPECT_EQ(0, dataPtr[1]); | |
| EXPECT_EQ(0, dataPtr[2]); | |
| EXPECT_EQ(255, dataPtr[3]); | |
| // Test pixel 16 is green (new data) | |
| EXPECT_EQ(0, dataPtr[16 * 4 + 0]); | |
| EXPECT_EQ(255, dataPtr[16 * 4 + 1]); | |
| EXPECT_EQ(0, dataPtr[16 * 4 + 2]); | |
| EXPECT_EQ(255, dataPtr[16 * 4 + 3]); | |
| glUnmapBufferOES(GL_PIXEL_PACK_BUFFER); | |
| } | |
| EXPECT_GL_NO_ERROR(); | |
| } |