| #include "ANGLETest.h" | |
| class LineLoopTest : public ANGLETest | |
| { | |
| protected: | |
| LineLoopTest() | |
| { | |
| setWindowWidth(256); | |
| setWindowHeight(256); | |
| setConfigRedBits(8); | |
| setConfigGreenBits(8); | |
| setConfigBlueBits(8); | |
| setConfigAlphaBits(8); | |
| } | |
| virtual void SetUp() | |
| { | |
| ANGLETest::SetUp(); | |
| const std::string vsSource = SHADER_SOURCE | |
| ( | |
| attribute highp vec4 position; | |
| attribute highp vec4 in_color; | |
| varying highp vec4 color; | |
| void main(void) | |
| { | |
| gl_Position = position; | |
| color = in_color; | |
| } | |
| ); | |
| const std::string fsSource = SHADER_SOURCE | |
| ( | |
| varying highp vec4 color; | |
| void main(void) | |
| { | |
| gl_FragColor = color; | |
| } | |
| ); | |
| mProgram = compileProgram(vsSource, fsSource); | |
| if (mProgram == 0) | |
| { | |
| FAIL() << "shader compilation failed."; | |
| } | |
| mPositionLocation = glGetAttribLocation(mProgram, "position"); | |
| mColorLocation = glGetAttribLocation(mProgram, "in_color"); | |
| glBlendFunc(GL_ONE, GL_ONE); | |
| glEnable(GL_BLEND); | |
| glClearColor(0.0f, 0.0f, 0.0f, 1.0f); | |
| glClear(GL_COLOR_BUFFER_BIT); | |
| ASSERT_GL_NO_ERROR(); | |
| } | |
| virtual void TearDown() | |
| { | |
| glDeleteProgram(mProgram); | |
| ANGLETest::TearDown(); | |
| } | |
| void runTest(GLenum indexType, GLubyte indexBuffer, const GLvoid *indexPtr) | |
| { | |
| static const GLfloat loopPositions[] = | |
| { | |
| 0.0f, 0.0f, | |
| 0.0f, 0.0f, | |
| 0.0f, 0.0f, | |
| 0.0f, 0.0f, | |
| 0.0f, 0.0f, | |
| 0.0f, 0.0f, | |
| -0.5f, -0.5f, | |
| -0.5f, 0.5f, | |
| 0.5f, 0.5f, | |
| 0.5f, -0.5f | |
| }; | |
| static const GLfloat stripPositions[] = | |
| { | |
| -0.5f, -0.5f, | |
| -0.5f, 0.5f, | |
| 0.5f, 0.5f, | |
| 0.5f, -0.5f | |
| }; | |
| static const GLubyte stripIndices[] = | |
| { | |
| 2, 0, 3, 1, 2 | |
| }; | |
| glUseProgram(mProgram); | |
| glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer); | |
| glEnableVertexAttribArray(mPositionLocation); | |
| glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, loopPositions); | |
| glUniform4f(mColorLocation, 0.0f, 0.0f, 1.0f, 1.0f); | |
| glDrawElements(GL_LINE_LOOP, 4, indexType, indexPtr); | |
| glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); | |
| glVertexAttribPointer(mPositionLocation, 2, GL_FLOAT, GL_FALSE, 0, stripPositions); | |
| glUniform4f(mColorLocation, 0, 1, 0, 1); | |
| glDrawElements(GL_LINE_STRIP, 5, GL_UNSIGNED_BYTE, stripIndices); | |
| std::vector<GLubyte> pixels(getWindowWidth() * getWindowHeight() * 4); | |
| glReadPixels(0, 0, getWindowWidth(), getWindowHeight(), GL_RGBA, GL_UNSIGNED_BYTE, pixels.data()); | |
| for (int y = 0; y < getWindowHeight(); y++) | |
| { | |
| for (int x = 0; x < getWindowWidth(); x++) | |
| { | |
| const GLubyte* pixel = pixels.data() + ((y * getWindowWidth() + x) * 4); | |
| EXPECT_EQ(pixel[0], 0); | |
| EXPECT_EQ(pixel[1], pixel[2]); | |
| EXPECT_EQ(pixel[3], 255); | |
| } | |
| } | |
| } | |
| GLuint mProgram; | |
| GLint mPositionLocation; | |
| GLint mColorLocation; | |
| }; | |
| TEST_F(LineLoopTest, LineLoopUByteIndices) | |
| { | |
| static const GLubyte indices[] = { 0, 7, 6, 9, 8, 0 }; | |
| runTest(GL_UNSIGNED_BYTE, 0, indices + 1); | |
| } | |
| TEST_F(LineLoopTest, LineLoopUShortIndices) | |
| { | |
| static const GLushort indices[] = { 0, 7, 6, 9, 8, 0 }; | |
| runTest(GL_UNSIGNED_SHORT, 0, indices + 1); | |
| } | |
| TEST_F(LineLoopTest, LineLoopUIntIndices) | |
| { | |
| if (!extensionEnabled("GL_OES_element_index_uint")) | |
| { | |
| return; | |
| } | |
| static const GLuint indices[] = { 0, 7, 6, 9, 8, 0 }; | |
| runTest(GL_UNSIGNED_INT, 0, indices + 1); | |
| } | |
| TEST_F(LineLoopTest, LineLoopUByteIndexBuffer) | |
| { | |
| static const GLubyte indices[] = { 0, 7, 6, 9, 8, 0 }; | |
| GLuint buf; | |
| glGenBuffers(1, &buf); | |
| glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf); | |
| glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); | |
| runTest(GL_UNSIGNED_BYTE, buf, reinterpret_cast<const void *>(sizeof(GLubyte))); | |
| glDeleteBuffers(1, &buf); | |
| } | |
| TEST_F(LineLoopTest, LineLoopUShortIndexBuffer) | |
| { | |
| static const GLushort indices[] = { 0, 7, 6, 9, 8, 0 }; | |
| GLuint buf; | |
| glGenBuffers(1, &buf); | |
| glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf); | |
| glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); | |
| runTest(GL_UNSIGNED_SHORT, buf, reinterpret_cast<const void *>(sizeof(GLushort))); | |
| glDeleteBuffers(1, &buf); | |
| } | |
| TEST_F(LineLoopTest, LineLoopUIntIndexBuffer) | |
| { | |
| if (!extensionEnabled("GL_OES_element_index_uint")) | |
| { | |
| return; | |
| } | |
| static const GLuint indices[] = { 0, 7, 6, 9, 8, 0 }; | |
| GLuint buf; | |
| glGenBuffers(1, &buf); | |
| glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buf); | |
| glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); | |
| runTest(GL_UNSIGNED_INT, buf, reinterpret_cast<const void *>(sizeof(GLuint))); | |
| glDeleteBuffers(1, &buf); | |
| } |