| // | |
| // Copyright (c) 2012 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // RenderTarget.h: Defines an abstract wrapper class to manage IDirect3DSurface9 | |
| // and ID3D11View objects belonging to renderbuffers. | |
| #ifndef LIBGLESV2_RENDERER_RENDERTARGET_H_ | |
| #define LIBGLESV2_RENDERER_RENDERTARGET_H_ | |
| #include "common/angleutils.h" | |
| #include "libGLESv2/angletypes.h" | |
| namespace rx | |
| { | |
| class RenderTarget | |
| { | |
| public: | |
| RenderTarget() | |
| { | |
| mWidth = 0; | |
| mHeight = 0; | |
| mDepth = 0; | |
| mInternalFormat = GL_NONE; | |
| mActualFormat = GL_NONE; | |
| mSamples = 0; | |
| } | |
| virtual ~RenderTarget() {}; | |
| GLsizei getWidth() const { return mWidth; } | |
| GLsizei getHeight() const { return mHeight; } | |
| GLsizei getDepth() const { return mDepth; } | |
| GLenum getInternalFormat() const { return mInternalFormat; } | |
| GLenum getActualFormat() const { return mActualFormat; } | |
| GLsizei getSamples() const { return mSamples; } | |
| gl::Extents getExtents() const { return gl::Extents(mWidth, mHeight, mDepth); } | |
| virtual void invalidate(GLint x, GLint y, GLsizei width, GLsizei height) = 0; | |
| struct Desc { | |
| GLsizei width; | |
| GLsizei height; | |
| GLsizei depth; | |
| GLenum format; | |
| }; | |
| protected: | |
| GLsizei mWidth; | |
| GLsizei mHeight; | |
| GLsizei mDepth; | |
| GLenum mInternalFormat; | |
| GLenum mActualFormat; | |
| GLsizei mSamples; | |
| private: | |
| DISALLOW_COPY_AND_ASSIGN(RenderTarget); | |
| }; | |
| } | |
| #endif // LIBGLESV2_RENDERTARGET_H_ |