| // | |
| // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // Surface.cpp: Implements the egl::Surface class, representing a drawing surface | |
| // such as the client area of a window, including any back buffers. | |
| // Implements EGLSurface and related functionality. [EGL 1.4] section 2.2 page 3. | |
| #include <tchar.h> | |
| #include <algorithm> | |
| #include "libEGL/Surface.h" | |
| #include "common/debug.h" | |
| #include "libGLESv2/Texture.h" | |
| #include "libGLESv2/renderer/SwapChain.h" | |
| #include "libGLESv2/main.h" | |
| #include "libEGL/main.h" | |
| #include "libEGL/Display.h" | |
| namespace egl | |
| { | |
| Surface::Surface(Display *display, const Config *config, HWND window, EGLint fixedSize, EGLint width, EGLint height, EGLint postSubBufferSupported) | |
| : mDisplay(display), mConfig(config), mWindow(window), mPostSubBufferSupported(postSubBufferSupported) | |
| { | |
| mRenderer = mDisplay->getRenderer(); | |
| mSwapChain = NULL; | |
| mShareHandle = NULL; | |
| mTexture = NULL; | |
| mTextureFormat = EGL_NO_TEXTURE; | |
| mTextureTarget = EGL_NO_TEXTURE; | |
| mPixelAspectRatio = (EGLint)(1.0 * EGL_DISPLAY_SCALING); // FIXME: Determine actual pixel aspect ratio | |
| mRenderBuffer = EGL_BACK_BUFFER; | |
| mSwapBehavior = EGL_BUFFER_PRESERVED; | |
| mSwapInterval = -1; | |
| mWidth = width; | |
| mHeight = height; | |
| setSwapInterval(1); | |
| mFixedSize = fixedSize; | |
| subclassWindow(); | |
| } | |
| Surface::Surface(Display *display, const Config *config, HANDLE shareHandle, EGLint width, EGLint height, EGLenum textureFormat, EGLenum textureType) | |
| : mDisplay(display), mWindow(NULL), mConfig(config), mShareHandle(shareHandle), mWidth(width), mHeight(height), mPostSubBufferSupported(EGL_FALSE) | |
| { | |
| mRenderer = mDisplay->getRenderer(); | |
| mSwapChain = NULL; | |
| mWindowSubclassed = false; | |
| mTexture = NULL; | |
| mTextureFormat = textureFormat; | |
| mTextureTarget = textureType; | |
| mPixelAspectRatio = (EGLint)(1.0 * EGL_DISPLAY_SCALING); // FIXME: Determine actual pixel aspect ratio | |
| mRenderBuffer = EGL_BACK_BUFFER; | |
| mSwapBehavior = EGL_BUFFER_PRESERVED; | |
| mSwapInterval = -1; | |
| setSwapInterval(1); | |
| // This constructor is for offscreen surfaces, which are always fixed-size. | |
| mFixedSize = EGL_TRUE; | |
| } | |
| Surface::~Surface() | |
| { | |
| unsubclassWindow(); | |
| release(); | |
| } | |
| bool Surface::initialize() | |
| { | |
| if (!resetSwapChain()) | |
| return false; | |
| return true; | |
| } | |
| void Surface::release() | |
| { | |
| delete mSwapChain; | |
| mSwapChain = NULL; | |
| if (mTexture) | |
| { | |
| mTexture->releaseTexImage(); | |
| mTexture = NULL; | |
| } | |
| } | |
| bool Surface::resetSwapChain() | |
| { | |
| ASSERT(!mSwapChain); | |
| int width; | |
| int height; | |
| if (!mFixedSize) | |
| { | |
| RECT windowRect; | |
| if (!GetClientRect(getWindowHandle(), &windowRect)) | |
| { | |
| ASSERT(false); | |
| ERR("Could not retrieve the window dimensions"); | |
| return error(EGL_BAD_SURFACE, false); | |
| } | |
| width = windowRect.right - windowRect.left; | |
| height = windowRect.bottom - windowRect.top; | |
| } | |
| else | |
| { | |
| // non-window surface - size is determined at creation | |
| width = mWidth; | |
| height = mHeight; | |
| } | |
| mSwapChain = mRenderer->createSwapChain(mWindow, mShareHandle, | |
| mConfig->mRenderTargetFormat, | |
| mConfig->mDepthStencilFormat); | |
| if (!mSwapChain) | |
| { | |
| return error(EGL_BAD_ALLOC, false); | |
| } | |
| if (!resetSwapChain(width, height)) | |
| { | |
| delete mSwapChain; | |
| mSwapChain = NULL; | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool Surface::resizeSwapChain(int backbufferWidth, int backbufferHeight) | |
| { | |
| ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); | |
| ASSERT(mSwapChain); | |
| EGLint status = mSwapChain->resize(std::max(1, backbufferWidth), std::max(1, backbufferHeight)); | |
| if (status == EGL_CONTEXT_LOST) | |
| { | |
| mDisplay->notifyDeviceLost(); | |
| return false; | |
| } | |
| else if (status != EGL_SUCCESS) | |
| { | |
| return error(status, false); | |
| } | |
| mWidth = backbufferWidth; | |
| mHeight = backbufferHeight; | |
| return true; | |
| } | |
| bool Surface::resetSwapChain(int backbufferWidth, int backbufferHeight) | |
| { | |
| ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); | |
| ASSERT(mSwapChain); | |
| EGLint status = mSwapChain->reset(std::max(1, backbufferWidth), std::max(1, backbufferHeight), mSwapInterval); | |
| if (status == EGL_CONTEXT_LOST) | |
| { | |
| mRenderer->notifyDeviceLost(); | |
| return false; | |
| } | |
| else if (status != EGL_SUCCESS) | |
| { | |
| return error(status, false); | |
| } | |
| mWidth = backbufferWidth; | |
| mHeight = backbufferHeight; | |
| mSwapIntervalDirty = false; | |
| return true; | |
| } | |
| bool Surface::swapRect(EGLint x, EGLint y, EGLint width, EGLint height) | |
| { | |
| if (!mSwapChain) | |
| { | |
| return true; | |
| } | |
| if (x + width > mWidth) | |
| { | |
| width = mWidth - x; | |
| } | |
| if (y + height > mHeight) | |
| { | |
| height = mHeight - y; | |
| } | |
| if (width == 0 || height == 0) | |
| { | |
| return true; | |
| } | |
| EGLint status = mSwapChain->swapRect(x, y, width, height); | |
| if (status == EGL_CONTEXT_LOST) | |
| { | |
| mRenderer->notifyDeviceLost(); | |
| return false; | |
| } | |
| else if (status != EGL_SUCCESS) | |
| { | |
| return error(status, false); | |
| } | |
| checkForOutOfDateSwapChain(); | |
| return true; | |
| } | |
| HWND Surface::getWindowHandle() | |
| { | |
| return mWindow; | |
| } | |
| #define kSurfaceProperty _TEXT("Egl::SurfaceOwner") | |
| #define kParentWndProc _TEXT("Egl::SurfaceParentWndProc") | |
| static LRESULT CALLBACK SurfaceWindowProc(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam) | |
| { | |
| if (message == WM_SIZE) | |
| { | |
| Surface* surf = reinterpret_cast<Surface*>(GetProp(hwnd, kSurfaceProperty)); | |
| if(surf) | |
| { | |
| surf->checkForOutOfDateSwapChain(); | |
| } | |
| } | |
| WNDPROC prevWndFunc = reinterpret_cast<WNDPROC >(GetProp(hwnd, kParentWndProc)); | |
| return CallWindowProc(prevWndFunc, hwnd, message, wparam, lparam); | |
| } | |
| void Surface::subclassWindow() | |
| { | |
| if (!mWindow) | |
| { | |
| return; | |
| } | |
| DWORD processId; | |
| DWORD threadId = GetWindowThreadProcessId(mWindow, &processId); | |
| if (processId != GetCurrentProcessId() || threadId != GetCurrentThreadId()) | |
| { | |
| return; | |
| } | |
| SetLastError(0); | |
| LONG_PTR oldWndProc = SetWindowLongPtr(mWindow, GWLP_WNDPROC, reinterpret_cast<LONG_PTR>(SurfaceWindowProc)); | |
| if(oldWndProc == 0 && GetLastError() != ERROR_SUCCESS) | |
| { | |
| mWindowSubclassed = false; | |
| return; | |
| } | |
| SetProp(mWindow, kSurfaceProperty, reinterpret_cast<HANDLE>(this)); | |
| SetProp(mWindow, kParentWndProc, reinterpret_cast<HANDLE>(oldWndProc)); | |
| mWindowSubclassed = true; | |
| } | |
| void Surface::unsubclassWindow() | |
| { | |
| if(!mWindowSubclassed) | |
| { | |
| return; | |
| } | |
| // un-subclass | |
| LONG_PTR parentWndFunc = reinterpret_cast<LONG_PTR>(GetProp(mWindow, kParentWndProc)); | |
| // Check the windowproc is still SurfaceWindowProc. | |
| // If this assert fails, then it is likely the application has subclassed the | |
| // hwnd as well and did not unsubclass before destroying its EGL context. The | |
| // application should be modified to either subclass before initializing the | |
| // EGL context, or to unsubclass before destroying the EGL context. | |
| if(parentWndFunc) | |
| { | |
| LONG_PTR prevWndFunc = SetWindowLongPtr(mWindow, GWLP_WNDPROC, parentWndFunc); | |
| UNUSED_ASSERTION_VARIABLE(prevWndFunc); | |
| ASSERT(prevWndFunc == reinterpret_cast<LONG_PTR>(SurfaceWindowProc)); | |
| } | |
| RemoveProp(mWindow, kSurfaceProperty); | |
| RemoveProp(mWindow, kParentWndProc); | |
| mWindowSubclassed = false; | |
| } | |
| bool Surface::checkForOutOfDateSwapChain() | |
| { | |
| RECT client; | |
| int clientWidth = getWidth(); | |
| int clientHeight = getHeight(); | |
| bool sizeDirty = false; | |
| if (!mFixedSize && !IsIconic(getWindowHandle())) | |
| { | |
| // The window is automatically resized to 150x22 when it's minimized, but the swapchain shouldn't be resized | |
| // because that's not a useful size to render to. | |
| if (!GetClientRect(getWindowHandle(), &client)) | |
| { | |
| ASSERT(false); | |
| return false; | |
| } | |
| // Grow the buffer now, if the window has grown. We need to grow now to avoid losing information. | |
| clientWidth = client.right - client.left; | |
| clientHeight = client.bottom - client.top; | |
| sizeDirty = clientWidth != getWidth() || clientHeight != getHeight(); | |
| } | |
| bool wasDirty = (mSwapIntervalDirty || sizeDirty); | |
| if (mSwapIntervalDirty) | |
| { | |
| resetSwapChain(clientWidth, clientHeight); | |
| } | |
| else if (sizeDirty) | |
| { | |
| resizeSwapChain(clientWidth, clientHeight); | |
| } | |
| if (wasDirty) | |
| { | |
| if (static_cast<egl::Surface*>(getCurrentDrawSurface()) == this) | |
| { | |
| glMakeCurrent(glGetCurrentContext(), static_cast<egl::Display*>(getCurrentDisplay()), this); | |
| } | |
| return true; | |
| } | |
| return false; | |
| } | |
| bool Surface::swap() | |
| { | |
| return swapRect(0, 0, mWidth, mHeight); | |
| } | |
| bool Surface::postSubBuffer(EGLint x, EGLint y, EGLint width, EGLint height) | |
| { | |
| if (!mPostSubBufferSupported) | |
| { | |
| // Spec is not clear about how this should be handled. | |
| return true; | |
| } | |
| return swapRect(x, y, width, height); | |
| } | |
| EGLint Surface::isPostSubBufferSupported() const | |
| { | |
| return mPostSubBufferSupported; | |
| } | |
| rx::SwapChain *Surface::getSwapChain() const | |
| { | |
| return mSwapChain; | |
| } | |
| void Surface::setSwapInterval(EGLint interval) | |
| { | |
| if (mSwapInterval == interval) | |
| { | |
| return; | |
| } | |
| mSwapInterval = interval; | |
| mSwapInterval = std::max(mSwapInterval, mRenderer->getMinSwapInterval()); | |
| mSwapInterval = std::min(mSwapInterval, mRenderer->getMaxSwapInterval()); | |
| mSwapIntervalDirty = true; | |
| } | |
| EGLint Surface::getConfigID() const | |
| { | |
| return mConfig->mConfigID; | |
| } | |
| EGLint Surface::getWidth() const | |
| { | |
| return mWidth; | |
| } | |
| EGLint Surface::getHeight() const | |
| { | |
| return mHeight; | |
| } | |
| EGLint Surface::getPixelAspectRatio() const | |
| { | |
| return mPixelAspectRatio; | |
| } | |
| EGLenum Surface::getRenderBuffer() const | |
| { | |
| return mRenderBuffer; | |
| } | |
| EGLenum Surface::getSwapBehavior() const | |
| { | |
| return mSwapBehavior; | |
| } | |
| EGLenum Surface::getTextureFormat() const | |
| { | |
| return mTextureFormat; | |
| } | |
| EGLenum Surface::getTextureTarget() const | |
| { | |
| return mTextureTarget; | |
| } | |
| void Surface::setBoundTexture(gl::Texture2D *texture) | |
| { | |
| mTexture = texture; | |
| } | |
| gl::Texture2D *Surface::getBoundTexture() const | |
| { | |
| return mTexture; | |
| } | |
| EGLint Surface::isFixedSize() const | |
| { | |
| return mFixedSize; | |
| } | |
| EGLenum Surface::getFormat() const | |
| { | |
| return mConfig->mRenderTargetFormat; | |
| } | |
| } |