| // | |
| // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // loadimageSSE2.cpp: Defines image loading functions. It's | |
| // in a separated file for GCC, which can enable SSE usage only per-file, | |
| // not for code blocks that use SSE2 explicitly. | |
| #include "libGLESv2/renderer/loadimage.h" | |
| namespace rx | |
| { | |
| void LoadA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth, | |
| const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, | |
| uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) | |
| { | |
| __m128i zeroWide = _mm_setzero_si128(); | |
| for (size_t z = 0; z < depth; z++) | |
| { | |
| for (size_t y = 0; y < height; y++) | |
| { | |
| const uint8_t *source = OffsetDataPointer<uint8_t>(input, y, z, inputRowPitch, inputDepthPitch); | |
| uint32_t *dest = OffsetDataPointer<uint32_t>(output, y, z, outputRowPitch, outputDepthPitch); | |
| size_t x = 0; | |
| // Make output writes aligned | |
| for (; ((reinterpret_cast<intptr_t>(&dest[x]) & 0xF) != 0 && x < width); x++) | |
| { | |
| dest[x] = static_cast<uint32_t>(source[x]) << 24; | |
| } | |
| for (; x + 7 < width; x += 8) | |
| { | |
| __m128i sourceData = _mm_loadl_epi64(reinterpret_cast<const __m128i*>(&source[x])); | |
| // Interleave each byte to 16bit, make the lower byte to zero | |
| sourceData = _mm_unpacklo_epi8(zeroWide, sourceData); | |
| // Interleave each 16bit to 32bit, make the lower 16bit to zero | |
| __m128i lo = _mm_unpacklo_epi16(zeroWide, sourceData); | |
| __m128i hi = _mm_unpackhi_epi16(zeroWide, sourceData); | |
| _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), lo); | |
| _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x + 4]), hi); | |
| } | |
| // Handle the remainder | |
| for (; x < width; x++) | |
| { | |
| dest[x] = static_cast<uint32_t>(source[x]) << 24; | |
| } | |
| } | |
| } | |
| } | |
| void LoadRGBA8ToBGRA8_SSE2(size_t width, size_t height, size_t depth, | |
| const uint8_t *input, size_t inputRowPitch, size_t inputDepthPitch, | |
| uint8_t *output, size_t outputRowPitch, size_t outputDepthPitch) | |
| { | |
| __m128i brMask = _mm_set1_epi32(0x00ff00ff); | |
| for (size_t z = 0; z < depth; z++) | |
| { | |
| for (size_t y = 0; y < height; y++) | |
| { | |
| const uint32_t *source = OffsetDataPointer<uint32_t>(input, y, z, inputRowPitch, inputDepthPitch); | |
| uint32_t *dest = OffsetDataPointer<uint32_t>(output, y, z, outputRowPitch, outputDepthPitch); | |
| size_t x = 0; | |
| // Make output writes aligned | |
| for (; ((reinterpret_cast<intptr_t>(&dest[x]) & 15) != 0) && x < width; x++) | |
| { | |
| uint32_t rgba = source[x]; | |
| dest[x] = (_rotl(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00); | |
| } | |
| for (; x + 3 < width; x += 4) | |
| { | |
| __m128i sourceData = _mm_loadu_si128(reinterpret_cast<const __m128i*>(&source[x])); | |
| // Mask out g and a, which don't change | |
| __m128i gaComponents = _mm_andnot_si128(brMask, sourceData); | |
| // Mask out b and r | |
| __m128i brComponents = _mm_and_si128(sourceData, brMask); | |
| // Swap b and r | |
| __m128i brSwapped = _mm_shufflehi_epi16(_mm_shufflelo_epi16(brComponents, _MM_SHUFFLE(2, 3, 0, 1)), _MM_SHUFFLE(2, 3, 0, 1)); | |
| __m128i result = _mm_or_si128(gaComponents, brSwapped); | |
| _mm_store_si128(reinterpret_cast<__m128i*>(&dest[x]), result); | |
| } | |
| // Perform leftover writes | |
| for (; x < width; x++) | |
| { | |
| uint32_t rgba = source[x]; | |
| dest[x] = (_rotl(rgba, 16) & 0x00ff00ff) | (rgba & 0xff00ff00); | |
| } | |
| } | |
| } | |
| } | |
| } |