| // | |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // VertexAttribImpl.h: Defines the abstract rx::VertexAttribImpl class. | |
| #ifndef LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_ | |
| #define LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_ | |
| #include "common/angleutils.h" | |
| #include "libGLESv2/Buffer.h" | |
| #include "libGLESv2/VertexAttribute.h" | |
| namespace rx | |
| { | |
| class VertexArrayImpl | |
| { | |
| public: | |
| virtual ~VertexArrayImpl() { } | |
| virtual void setElementArrayBuffer(const gl::Buffer *buffer) = 0; | |
| virtual void setAttribute(size_t idx, const gl::VertexAttribute &attr) = 0; | |
| virtual void setAttributeDivisor(size_t idx, GLuint divisor) = 0; | |
| virtual void enableAttribute(size_t idx, bool enabledState) = 0; | |
| }; | |
| } | |
| #endif // LIBGLESV2_RENDERER_VERTEXARRAYIMPL_H_ |