| // | |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // angle_gl.h: | |
| // Includes all necessary GL headers and definitions for ANGLE. | |
| // | |
| #ifndef ANGLE_GL_H_ | |
| #define ANGLE_GL_H_ | |
| #include "GLES2/gl2.h" | |
| #include "GLES2/gl2ext.h" | |
| #include "GLES3/gl3.h" | |
| #include "GLES3/gl3ext.h" | |
| // The following enum is used in ANGLE, but is from desktop GL | |
| #ifndef GL_SAMPLER_2D_RECT_ARB | |
| #define GL_SAMPLER_2D_RECT_ARB 0x8B63 | |
| #endif | |
| #endif // ANGLE_GL_H_ |