blob: eb5bb84723396088c87840df4a1dab81550205a0 [file] [log] [blame]
//
// Copyright 2022 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// MultiThreadSteps.cpp:
// Synchronization help for tests that use multiple threads.
#include "MultiThreadSteps.h"
#include "gtest/gtest.h"
#include "util/EGLWindow.h"
namespace angle
{
void RunLockStepThreads(EGLWindow *window, size_t threadCount, LockStepThreadFunc threadFuncs[])
{
EGLDisplay dpy = window->getDisplay();
EGLConfig config = window->getConfig();
constexpr EGLint kPBufferSize = 256;
// Initialize the pbuffer and context
EGLint pbufferAttributes[] = {
EGL_WIDTH, kPBufferSize, EGL_HEIGHT, kPBufferSize, EGL_NONE, EGL_NONE,
};
std::vector<EGLSurface> surfaces(threadCount);
std::vector<EGLContext> contexts(threadCount);
// Create N surfaces and shared contexts, one for each thread
for (size_t threadIndex = 0; threadIndex < threadCount; ++threadIndex)
{
surfaces[threadIndex] = eglCreatePbufferSurface(dpy, config, pbufferAttributes);
EXPECT_EQ(eglGetError(), EGL_SUCCESS);
contexts[threadIndex] =
window->createContext(threadIndex == 0 ? EGL_NO_CONTEXT : contexts[0], nullptr);
EXPECT_NE(EGL_NO_CONTEXT, contexts[threadIndex]) << threadIndex;
}
std::vector<std::thread> threads(threadCount);
// Run the threads
for (size_t threadIndex = 0; threadIndex < threadCount; ++threadIndex)
{
threads[threadIndex] = std::thread(std::move(threadFuncs[threadIndex]), dpy,
surfaces[threadIndex], contexts[threadIndex]);
}
// Wait for them to finish
for (size_t threadIndex = 0; threadIndex < threadCount; ++threadIndex)
{
threads[threadIndex].join();
// Clean up
eglDestroySurface(dpy, surfaces[threadIndex]);
eglDestroyContext(dpy, contexts[threadIndex]);
}
}
} // namespace angle