blob: c513bf473b5cfbf33e368b21e5f7e5d2fdcbeeca [file] [log] [blame]
#
# Copyright 2020 The ANGLE Project Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
#
# capture_replay_expectations:
# Skip these tests because they are expected to fail
#
# Failed tests
D3DImageFormatConversionTest.*
DrawBuffersTest.UnwrittenOutputVariablesShouldNotCrash/*
FramebufferTest.MultiContextNoRenderingFeedbackLoops/*
ImageTest.Deletion/*
ImageTest.MipLevels/*
ImageTest.Source2DTarget2D/*
ImageTest.Source2DTargetExternal/*
ImageTest.SourceCubeTarget2D/*
ImageTest.SourceRenderbufferTargetTexture/*
ImageTest.SourceRenderbufferTargetTextureExternal/*
ImageTest.UpdatedData/*
PbufferTest.BindTexImage/*
PbufferTest.Clearing/*
PbufferTest.TextureSizeReset/*
SimpleStateChangeTest.DrawAndClearTextureRepeatedly/*
SimpleStateChangeTest.RebindTranslatedAttribute/*
WebGL2ReadOutsideFramebufferTest.CopyTexSubImage3D/*
WebGLDrawElementsTest.DrawElementsTypeAlignment/*
WebGLGLSLTest.*
WebGLReadOutsideFramebufferTest.*
# Comparison of captured contexts fail
ContextLostSkipValidationTest.LostNoErrorGetProgram/ES2_Vulkan
ContextLostTest.ParallelCompileReadyQuery/ES2_Vulkan
EGLContextASANTest.DestroyContextInUse/ES2_Vulkan
EGLContextSharingTest.TextureLifetime/ES2_Vulkan
# http://anglebug.com/6006 Failing on bots
GLSLTest.InactiveVaryingInVertexActiveInFragment/*
# Flanky tests, pass standalone, but fail in a group
ColorMaskTest.AMDZeroColorMaskBug/ES3_OpenGL
WebGLCompatibilityTest.DrawArraysBufferOutOfBoundsNonInstanced/ES2_Vulkan_SwiftShader
WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInIndexBuffer/ES2_Vulkan_SwiftShader
WebGLCompatibilityTest.DrawElementsBufferOutOfBoundsInVertexBuffer/ES2_Vulkan_SwiftShader
# Crashed tests
BlitFramebufferANGLETest.Reverse*/*
BlitFramebufferANGLETest.Scissored*/*
ClipDistanceTest.*
DebugMarkerTest.*
DebugTest.*
EGLStreamTest.*
ExternalWrapTest.*
GetImageTestNoExtensions.EntryPointsInactive/*
GLSLTest.ArrayOfStructContainingArrayOfSamplers/*
GLSLTest.InactiveSamplersInStruct/*
GLSLTest.MixedShaderLengths/*
GLSLTest.ZeroShaderLength/*
GPUTestConfigTest.GPUTestConfigConditions_D3D11/*
ImageTest.SourceCubeTargetExternal/*
PBOExtensionTest.*
Texture2DTest.DefineMultipleLevelsWithoutMipmapping/*
VertexAttributeTest.*
# Crashes because closing the FD fails and this raises an assertion
VulkanExternalImageTest.ShouldImportSemaphoreOpaqueFd/ES2_Vulkan_SwiftShader
# Replay times out
VulkanExternalImageTest.WaitSemaphoresRetainsContentOpaqueFd/ES2_Vulkan_SwiftShader
VulkanExternalImageTest.ShouldClearOpaqueFdWithSema*/ES2_Vulkan_SwiftShader
VulkanExternalImageTest.ShouldDrawOpaqueFdWithSemaphores/ES2_Vulkan_SwiftShader
WebGLCompatibilityTest.MultiContextNoRenderingFeedbackLoops/*
WebGLFramebufferTest.*
# Skipped tests
EGLProgramCacheControlTest.NegativeAPI/*
EGLProgramCacheControlTest.SaveAndReload/*
LineLoopTest.DISABLED_DrawArraysWithLargeCount/*
MipmapTest.DISABLED_ThreeLevelsInitData/*
# Compile failed tests
# ES1 comparison failed tests
BootAnimationTest.DefaultBootAnimation/*