UniformBufferTest: add back suppressions for failing tests
296398571213608b99d12266d0ba218f99c87abf fixes most but not all
UniformBuffer Wintel failures of the waterfall, add back suppressions
needed to make the waterfall green.
BUG=chromium:593024
Change-Id: I124666853e9943bcb71083e5563d02e65551f916
Reviewed-on: https://chromium-review.googlesource.com/381451
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/tests/gl_tests/UniformBufferTest.cpp b/src/tests/gl_tests/UniformBufferTest.cpp
index e90e112..25719c1 100644
--- a/src/tests/gl_tests/UniformBufferTest.cpp
+++ b/src/tests/gl_tests/UniformBufferTest.cpp
@@ -97,6 +97,13 @@
// The second step renders a color from a UBO with a non-zero offset.
TEST_P(UniformBufferTest, UniformBufferRange)
{
+ // TODO(jmadill): Figure out why this fails on Intel.
+ if (IsIntel() && GetParam().getRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ std::cout << "Test skipped on Intel." << std::endl;
+ return;
+ }
+
int px = getWindowWidth() / 2;
int py = getWindowHeight() / 2;
@@ -264,6 +271,12 @@
// Use a large number of buffer ranges (compared to the actual size of the UBO)
TEST_P(UniformBufferTest, ManyUniformBufferRange)
{
+ // TODO(jmadill): Figure out why this fails on Intel.
+ if (IsIntel() && GetParam().getRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+ {
+ std::cout << "Test skipped on Intel." << std::endl;
+ return;
+ }
int px = getWindowWidth() / 2;
int py = getWindowHeight() / 2;