| // | |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| /****************************************************************************\ | |
| Copyright (c) 2002, NVIDIA Corporation. | |
| NVIDIA Corporation("NVIDIA") supplies this software to you in | |
| consideration of your agreement to the following terms, and your use, | |
| installation, modification or redistribution of this NVIDIA software | |
| constitutes acceptance of these terms. If you do not agree with these | |
| terms, please do not use, install, modify or redistribute this NVIDIA | |
| software. | |
| In consideration of your agreement to abide by the following terms, and | |
| subject to these terms, NVIDIA grants you a personal, non-exclusive | |
| license, under NVIDIA's copyrights in this original NVIDIA software (the | |
| "NVIDIA Software"), to use, reproduce, modify and redistribute the | |
| NVIDIA Software, with or without modifications, in source and/or binary | |
| forms; provided that if you redistribute the NVIDIA Software, you must | |
| retain the copyright notice of NVIDIA, this notice and the following | |
| text and disclaimers in all such redistributions of the NVIDIA Software. | |
| Neither the name, trademarks, service marks nor logos of NVIDIA | |
| Corporation may be used to endorse or promote products derived from the | |
| NVIDIA Software without specific prior written permission from NVIDIA. | |
| Except as expressly stated in this notice, no other rights or licenses | |
| express or implied, are granted by NVIDIA herein, including but not | |
| limited to any patent rights that may be infringed by your derivative | |
| works or by other works in which the NVIDIA Software may be | |
| incorporated. No hardware is licensed hereunder. | |
| THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT | |
| WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, | |
| INCLUDING WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, | |
| NON-INFRINGEMENT, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR | |
| ITS USE AND OPERATION EITHER ALONE OR IN COMBINATION WITH OTHER | |
| PRODUCTS. | |
| IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, | |
| INCIDENTAL, EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED | |
| TO, LOST PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF | |
| USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY | |
| OUT OF THE USE, REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE | |
| NVIDIA SOFTWARE, HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, | |
| TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF | |
| NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| \****************************************************************************/ | |
| // | |
| // compile.h | |
| // | |
| #if !defined(__COMPILE_H) | |
| #define __COMPILE_H 1 | |
| int InitCPPStruct(void); | |
| typedef struct Options_Rec{ | |
| const char *profileString; | |
| int ErrorMode; | |
| int Quiet; | |
| // Debug The Compiler options: | |
| int DumpAtomTable; | |
| } Options; | |
| struct CPPStruct_Rec { | |
| // Public members | |
| SourceLoc *pLastSourceLoc; // Set at the start of each statement by the tree walkers | |
| Options options; // Compile options and parameters | |
| // Private members | |
| SourceLoc lastSourceLoc; | |
| // Scanner data: | |
| SourceLoc *tokenLoc; // Source location of most recent token seen by the scanner | |
| int mostRecentToken; // Most recent token seen by the scanner | |
| InputSrc *currentInput; | |
| int previous_token; | |
| int pastFirstStatement; // used to make sure that #version is the first statement seen in the file, if present | |
| void *pC; // storing the parseContext of the compile object in cpp. | |
| // Private members: | |
| SourceLoc ltokenLoc; | |
| int ifdepth; //current #if-#else-#endif nesting in the cpp.c file (pre-processor) | |
| int elsedepth[64]; //Keep a track of #if depth..Max allowed is 64. | |
| int elsetracker; //#if-#else and #endif constructs...Counter. | |
| const char *ErrMsg; | |
| int CompileError; //Indicate compile error when #error, #else,#elif mismatch. | |
| // | |
| // Globals used to communicate between PaParseStrings() and yy_input()and | |
| // also across the files.(gen_glslang.cpp and scanner.c) | |
| // | |
| int PaWhichStr; // which string we're parsing | |
| int* PaStrLen; // array of lengths of the PaArgv strings | |
| int PaArgc; // count of strings in the array | |
| char** PaArgv; // our array of strings to parse | |
| unsigned int tokensBeforeEOF : 1; | |
| }; | |
| #endif // !defined(__COMPILE_H) |