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//
// Copyright 2021 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// DisplayVkNull.cpp:
// Implements the class methods for DisplayVkNull.
//
#include "DisplayVkNull.h"
#include "WindowSurfaceVkNull.h"
#include "libANGLE/Display.h"
#include "libANGLE/renderer/vulkan/RendererVk.h"
#include "libANGLE/renderer/vulkan/vk_caps_utils.h"
namespace rx
{
DisplayVkNull::DisplayVkNull(const egl::DisplayState &state) : DisplayVk(state) {}
bool DisplayVkNull::isValidNativeWindow(EGLNativeWindowType window) const
{
return false;
}
SurfaceImpl *DisplayVkNull::createWindowSurfaceVk(const egl::SurfaceState &state,
EGLNativeWindowType window)
{
return new WindowSurfaceVkNull(state, window);
}
const char *DisplayVkNull::getWSIExtension() const
{
return nullptr;
}
bool DisplayVkNull::isUsingSwapchain() const
{
return false;
}
egl::ConfigSet DisplayVkNull::generateConfigs()
{
constexpr GLenum kColorFormats[] = {GL_RGBA8, GL_BGRA8_EXT, GL_RGB565, GL_RGB8};
return egl_vk::GenerateConfigs(kColorFormats, egl_vk::kConfigDepthStencilFormats, this);
}
void DisplayVkNull::checkConfigSupport(egl::Config *config)
{
config->surfaceType &= ~EGL_WINDOW_BIT;
}
bool IsVulkanNullDisplayAvailable()
{
return true;
}
DisplayImpl *CreateVulkanNullDisplay(const egl::DisplayState &state)
{
return new DisplayVkNull(state);
}
} // namespace rx