| // |
| // Copyright 2018 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // glext_angle.h: ANGLE modifications to the glext.h header file. |
| // Currently we don't include this file directly, we patch glext.h |
| // to include it implicitly so it is visible throughout our code. |
| |
| #ifndef INCLUDE_GLES_GLEXT_ANGLE_H_ |
| #define INCLUDE_GLES_GLEXT_ANGLE_H_ |
| |
| // clang-format off |
| |
| // clang-format on |
| |
| #ifndef GL_ANGLE_yuv_internal_format |
| #define GL_ANGLE_yuv_internal_format |
| |
| // YUV formats introduced by GL_ANGLE_yuv_internal_format |
| // 8-bit YUV formats |
| #define GL_G8_B8R8_2PLANE_420_UNORM_ANGLE 0x96B1 |
| #define GL_G8_B8_R8_3PLANE_420_UNORM_ANGLE 0x96B2 |
| |
| // 10-bit YUV formats |
| #define GL_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B3 |
| #define GL_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B4 |
| |
| // 12-bit YUV formats |
| #define GL_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16_ANGLE 0x96B5 |
| #define GL_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16_ANGLE 0x96B6 |
| |
| // 16-bit YUV formats |
| #define GL_G16_B16R16_2PLANE_420_UNORM_ANGLE 0x96B7 |
| #define GL_G16_B16_R16_3PLANE_420_UNORM_ANGLE 0x96B8 |
| |
| #endif /* GL_ANGLE_yuv_internal_format */ |
| |
| #endif // INCLUDE_GLES_GLEXT_ANGLE_H_ |