| // |
| // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Framebuffer11.h: Defines the Framebuffer11 class. |
| |
| #ifndef LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_ |
| #define LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_ |
| |
| #include "libANGLE/Observer.h" |
| #include "libANGLE/renderer/RenderTargetCache.h" |
| #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
| #include "libANGLE/renderer/d3d/d3d11/renderer11_utils.h" |
| |
| namespace rx |
| { |
| class Renderer11; |
| |
| class Framebuffer11 : public FramebufferD3D |
| { |
| public: |
| Framebuffer11(const gl::FramebufferState &data, Renderer11 *renderer); |
| ~Framebuffer11() override; |
| |
| angle::Result discard(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments) override; |
| angle::Result invalidate(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments) override; |
| angle::Result invalidateSub(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments, |
| const gl::Rectangle &area) override; |
| |
| // Invalidate the cached swizzles of all bound texture attachments. |
| angle::Result markAttachmentsDirty(const gl::Context *context) const; |
| |
| angle::Result syncState(const gl::Context *context, |
| const gl::Framebuffer::DirtyBits &dirtyBits) override; |
| |
| const gl::AttachmentArray<RenderTarget11 *> &getCachedColorRenderTargets() const |
| { |
| return mRenderTargetCache.getColors(); |
| } |
| const RenderTarget11 *getCachedDepthStencilRenderTarget() const |
| { |
| return mRenderTargetCache.getDepthStencil(); |
| } |
| |
| RenderTarget11 *getFirstRenderTarget() const; |
| |
| angle::Result getSamplePosition(const gl::Context *context, |
| size_t index, |
| GLfloat *xy) const override; |
| |
| private: |
| angle::Result clearImpl(const gl::Context *context, |
| const ClearParameters &clearParams) override; |
| |
| angle::Result readPixelsImpl(const gl::Context *context, |
| const gl::Rectangle &area, |
| GLenum format, |
| GLenum type, |
| size_t outputPitch, |
| const gl::PixelPackState &pack, |
| uint8_t *pixels) override; |
| |
| angle::Result blitImpl(const gl::Context *context, |
| const gl::Rectangle &sourceArea, |
| const gl::Rectangle &destArea, |
| const gl::Rectangle *scissor, |
| bool blitRenderTarget, |
| bool blitDepth, |
| bool blitStencil, |
| GLenum filter, |
| const gl::Framebuffer *sourceFramebuffer) override; |
| |
| angle::Result invalidateBase(const gl::Context *context, |
| size_t count, |
| const GLenum *attachments, |
| bool useEXTBehavior) const; |
| angle::Result invalidateAttachment(const gl::Context *context, |
| const gl::FramebufferAttachment *attachment) const; |
| |
| GLenum getRenderTargetImplementationFormat(RenderTargetD3D *renderTarget) const override; |
| |
| Renderer11 *const mRenderer; |
| RenderTargetCache<RenderTarget11> mRenderTargetCache; |
| }; |
| |
| } // namespace rx |
| |
| #endif // LIBANGLE_RENDERER_D3D_D3D11_FRAMBUFFER11_H_ |