| // |
| // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // ContextVk.cpp: |
| // Implements the class methods for ContextVk. |
| // |
| |
| #include "libANGLE/renderer/vulkan/ContextVk.h" |
| |
| #include "common/debug.h" |
| #include "libANGLE/renderer/vulkan/BufferVk.h" |
| #include "libANGLE/renderer/vulkan/CompilerVk.h" |
| #include "libANGLE/renderer/vulkan/ContextVk.h" |
| #include "libANGLE/renderer/vulkan/DeviceVk.h" |
| #include "libANGLE/renderer/vulkan/FenceNVVk.h" |
| #include "libANGLE/renderer/vulkan/FenceSyncVk.h" |
| #include "libANGLE/renderer/vulkan/FramebufferVk.h" |
| #include "libANGLE/renderer/vulkan/ImageVk.h" |
| #include "libANGLE/renderer/vulkan/ProgramVk.h" |
| #include "libANGLE/renderer/vulkan/QueryVk.h" |
| #include "libANGLE/renderer/vulkan/RenderbufferVk.h" |
| #include "libANGLE/renderer/vulkan/RendererVk.h" |
| #include "libANGLE/renderer/vulkan/SamplerVk.h" |
| #include "libANGLE/renderer/vulkan/ShaderVk.h" |
| #include "libANGLE/renderer/vulkan/TextureVk.h" |
| #include "libANGLE/renderer/vulkan/TransformFeedbackVk.h" |
| #include "libANGLE/renderer/vulkan/VertexArrayVk.h" |
| |
| namespace rx |
| { |
| |
| ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer) |
| : ContextImpl(state), mRenderer(renderer) |
| { |
| } |
| |
| ContextVk::~ContextVk() |
| { |
| } |
| |
| gl::Error ContextVk::initialize() |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextVk::flush() |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextVk::finish() |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextVk::drawArrays(GLenum mode, GLint first, GLsizei count) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextVk::drawArraysInstanced(GLenum mode, |
| GLint first, |
| GLsizei count, |
| GLsizei instanceCount) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextVk::drawElements(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const GLvoid *indices, |
| const gl::IndexRange &indexRange) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextVk::drawElementsInstanced(GLenum mode, |
| GLsizei count, |
| GLenum type, |
| const GLvoid *indices, |
| GLsizei instances, |
| const gl::IndexRange &indexRange) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| gl::Error ContextVk::drawRangeElements(GLenum mode, |
| GLuint start, |
| GLuint end, |
| GLsizei count, |
| GLenum type, |
| const GLvoid *indices, |
| const gl::IndexRange &indexRange) |
| { |
| UNIMPLEMENTED(); |
| return gl::Error(GL_INVALID_OPERATION); |
| } |
| |
| GLenum ContextVk::getResetStatus() |
| { |
| UNIMPLEMENTED(); |
| return GL_NO_ERROR; |
| } |
| |
| std::string ContextVk::getVendorString() const |
| { |
| UNIMPLEMENTED(); |
| return std::string(); |
| } |
| |
| std::string ContextVk::getRendererDescription() const |
| { |
| UNIMPLEMENTED(); |
| return std::string(); |
| } |
| |
| void ContextVk::insertEventMarker(GLsizei length, const char *marker) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| void ContextVk::pushGroupMarker(GLsizei length, const char *marker) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| void ContextVk::popGroupMarker() |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| void ContextVk::syncState(const gl::State &state, const gl::State::DirtyBits &dirtyBits) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| GLint ContextVk::getGPUDisjoint() |
| { |
| UNIMPLEMENTED(); |
| return GLint(); |
| } |
| |
| GLint64 ContextVk::getTimestamp() |
| { |
| UNIMPLEMENTED(); |
| return GLint64(); |
| } |
| |
| void ContextVk::onMakeCurrent(const gl::ContextState &data) |
| { |
| UNIMPLEMENTED(); |
| } |
| |
| const gl::Caps &ContextVk::getNativeCaps() const |
| { |
| return mRenderer->getNativeCaps(); |
| } |
| |
| const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const |
| { |
| return mRenderer->getNativeTextureCaps(); |
| } |
| |
| const gl::Extensions &ContextVk::getNativeExtensions() const |
| { |
| return mRenderer->getNativeExtensions(); |
| } |
| |
| const gl::Limitations &ContextVk::getNativeLimitations() const |
| { |
| return mRenderer->getNativeLimitations(); |
| } |
| |
| CompilerImpl *ContextVk::createCompiler() |
| { |
| return new CompilerVk(); |
| } |
| |
| ShaderImpl *ContextVk::createShader(const gl::ShaderState &state) |
| { |
| return new ShaderVk(state); |
| } |
| |
| ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state) |
| { |
| return new ProgramVk(state); |
| } |
| |
| FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state) |
| { |
| return new FramebufferVk(state); |
| } |
| |
| TextureImpl *ContextVk::createTexture(const gl::TextureState &state) |
| { |
| return new TextureVk(state); |
| } |
| |
| RenderbufferImpl *ContextVk::createRenderbuffer() |
| { |
| return new RenderbufferVk(); |
| } |
| |
| BufferImpl *ContextVk::createBuffer() |
| { |
| return new BufferVk(); |
| } |
| |
| VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state) |
| { |
| return new VertexArrayVk(state); |
| } |
| |
| QueryImpl *ContextVk::createQuery(GLenum type) |
| { |
| return new QueryVk(type); |
| } |
| |
| FenceNVImpl *ContextVk::createFenceNV() |
| { |
| return new FenceNVVk(); |
| } |
| |
| FenceSyncImpl *ContextVk::createFenceSync() |
| { |
| return new FenceSyncVk(); |
| } |
| |
| TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state) |
| { |
| return new TransformFeedbackVk(state); |
| } |
| |
| SamplerImpl *ContextVk::createSampler() |
| { |
| return new SamplerVk(); |
| } |
| |
| std::vector<PathImpl *> ContextVk::createPaths(GLsizei) |
| { |
| return std::vector<PathImpl *>(); |
| } |
| |
| } // namespace rx |