| // |
| // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // ContextState: Container class for all GL context state, caps and objects. |
| |
| #ifndef LIBANGLE_CONTEXTSTATE_H_ |
| #define LIBANGLE_CONTEXTSTATE_H_ |
| |
| #include "common/angleutils.h" |
| #include "libANGLE/State.h" |
| |
| namespace gl |
| { |
| class ValidationContext; |
| class ContextState; |
| |
| class GLVersion final : angle::NonCopyable |
| { |
| public: |
| GLVersion(GLint clientMajorVersion, GLint clientMinorVersion) |
| : mClientMajorVersion(clientMajorVersion), mClientMinorVersion(clientMinorVersion) |
| { |
| } |
| |
| GLint getClientMajorVersion() const { return mClientMajorVersion; } |
| GLint getClientMinorVersion() const { return mClientMinorVersion; } |
| |
| bool isES2() const { return mClientMajorVersion == 2; } |
| bool isES3() const { return mClientMajorVersion == 3 && mClientMinorVersion == 0; } |
| bool isES31() const { return mClientMajorVersion == 3 && mClientMinorVersion == 1; } |
| bool isES3OrGreater() const { return mClientMajorVersion >= 3; } |
| |
| private: |
| GLint mClientMajorVersion; |
| GLint mClientMinorVersion; |
| }; |
| |
| class ContextState final : public angle::NonCopyable |
| { |
| public: |
| ContextState(uintptr_t context, |
| GLint clientMajorVersion, |
| GLint clientMinorVersion, |
| State *state, |
| const Caps &caps, |
| const TextureCapsMap &textureCaps, |
| const Extensions &extensions, |
| const ResourceManager *resourceManager, |
| const Limitations &limitations); |
| ~ContextState(); |
| |
| uintptr_t getContext() const { return mContext; } |
| GLint getClientMajorVersion() const { return mGLVersion.getClientMajorVersion(); } |
| GLint getClientMinorVersion() const { return mGLVersion.getClientMinorVersion(); } |
| const GLVersion &getGLVersion() const { return mGLVersion; } |
| const State &getState() const { return *mState; } |
| const Caps &getCaps() const { return mCaps; } |
| const TextureCapsMap &getTextureCaps() const { return mTextureCaps; } |
| const Extensions &getExtensions() const { return mExtensions; } |
| const ResourceManager &getResourceManager() const { return *mResourceManager; } |
| const Limitations &getLimitations() const { return mLimitations; } |
| |
| const TextureCaps &getTextureCap(GLenum internalFormat) const; |
| |
| private: |
| friend class Context; |
| friend class ValidationContext; |
| |
| GLVersion mGLVersion; |
| uintptr_t mContext; |
| State *mState; |
| const Caps &mCaps; |
| const TextureCapsMap &mTextureCaps; |
| const Extensions &mExtensions; |
| const ResourceManager *mResourceManager; |
| const Limitations &mLimitations; |
| }; |
| |
| class ValidationContext : angle::NonCopyable |
| { |
| public: |
| ValidationContext(GLint clientMajorVersion, |
| GLint clientMinorVersion, |
| State *state, |
| const Caps &caps, |
| const TextureCapsMap &textureCaps, |
| const Extensions &extensions, |
| const ResourceManager *resourceManager, |
| const Limitations &limitations, |
| bool skipValidation); |
| virtual ~ValidationContext() {} |
| |
| virtual void handleError(const Error &error) = 0; |
| |
| const ContextState &getContextState() const { return mState; } |
| int getClientMajorVersion() const { return mState.getClientMajorVersion(); } |
| int getClientMinorVersion() const { return mState.getClientMinorVersion(); } |
| const GLVersion &getGLVersion() const { return mState.mGLVersion; } |
| const State &getGLState() const { return mState.getState(); } |
| const Caps &getCaps() const { return mState.getCaps(); } |
| const TextureCapsMap &getTextureCaps() const { return mState.getTextureCaps(); } |
| const Extensions &getExtensions() const { return mState.getExtensions(); } |
| const Limitations &getLimitations() const { return mState.getLimitations(); } |
| bool skipValidation() const { return mSkipValidation; } |
| |
| // Specific methods needed for validation. |
| bool getQueryParameterInfo(GLenum pname, GLenum *type, unsigned int *numParams); |
| bool getIndexedQueryParameterInfo(GLenum target, GLenum *type, unsigned int *numParams); |
| |
| Program *getProgram(GLuint handle) const; |
| Shader *getShader(GLuint handle) const; |
| |
| protected: |
| ContextState mState; |
| bool mSkipValidation; |
| }; |
| } // namespace gl |
| |
| #endif // LIBANGLE_CONTEXTSTATE_H_ |