| // GENERATED FILE - DO NOT EDIT. |
| // Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml. |
| // |
| // Copyright 2020 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // capture_gles_2_0_autogen.cpp: |
| // Capture functions for the OpenGL ES 2.0 entry points. |
| |
| #include "libANGLE/capture/capture_gles_2_0_autogen.h" |
| |
| #include "libANGLE/Context.h" |
| #include "libANGLE/capture/FrameCapture.h" |
| #include "libANGLE/capture/gl_enum_utils.h" |
| #include "libANGLE/validationES2.h" |
| |
| using namespace angle; |
| |
| namespace gl |
| { |
| CallCapture CaptureActiveTexture(const State &glState, bool isCallValid, GLenum texture) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("texture", GLESEnum::TextureUnit, ParamType::TGLenum, texture); |
| |
| return CallCapture(angle::EntryPoint::GLActiveTexture, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureAttachShader(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| ShaderProgramID shaderPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| |
| return CallCapture(angle::EntryPoint::GLAttachShader, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBindAttribLocation(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLuint index, |
| const GLchar *name) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| |
| if (isCallValid) |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharConstPointer); |
| InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value); |
| CaptureBindAttribLocation_name(glState, isCallValid, programPacked, index, name, |
| &nameParam); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| else |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharConstPointer); |
| InitParamValue(ParamType::TGLcharConstPointer, static_cast<const GLchar *>(nullptr), |
| &nameParam.value); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLBindAttribLocation, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBindBuffer(const State &glState, |
| bool isCallValid, |
| BufferBinding targetPacked, |
| BufferID bufferPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TBufferBinding, targetPacked); |
| paramBuffer.addValueParam("bufferPacked", ParamType::TBufferID, bufferPacked); |
| |
| return CallCapture(angle::EntryPoint::GLBindBuffer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBindFramebuffer(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| FramebufferID framebufferPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::FramebufferTarget, ParamType::TGLenum, target); |
| paramBuffer.addValueParam("framebufferPacked", ParamType::TFramebufferID, framebufferPacked); |
| |
| return CallCapture(angle::EntryPoint::GLBindFramebuffer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBindRenderbuffer(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| RenderbufferID renderbufferPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::RenderbufferTarget, ParamType::TGLenum, target); |
| paramBuffer.addValueParam("renderbufferPacked", ParamType::TRenderbufferID, renderbufferPacked); |
| |
| return CallCapture(angle::EntryPoint::GLBindRenderbuffer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBindTexture(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| TextureID texturePacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| paramBuffer.addValueParam("texturePacked", ParamType::TTextureID, texturePacked); |
| |
| return CallCapture(angle::EntryPoint::GLBindTexture, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBlendColor(const State &glState, |
| bool isCallValid, |
| GLfloat red, |
| GLfloat green, |
| GLfloat blue, |
| GLfloat alpha) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("red", ParamType::TGLfloat, red); |
| paramBuffer.addValueParam("green", ParamType::TGLfloat, green); |
| paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue); |
| paramBuffer.addValueParam("alpha", ParamType::TGLfloat, alpha); |
| |
| return CallCapture(angle::EntryPoint::GLBlendColor, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBlendEquation(const State &glState, bool isCallValid, GLenum mode) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("mode", GLESEnum::BlendEquationModeEXT, ParamType::TGLenum, mode); |
| |
| return CallCapture(angle::EntryPoint::GLBlendEquation, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBlendEquationSeparate(const State &glState, |
| bool isCallValid, |
| GLenum modeRGB, |
| GLenum modeAlpha) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("modeRGB", GLESEnum::BlendEquationModeEXT, ParamType::TGLenum, |
| modeRGB); |
| paramBuffer.addEnumParam("modeAlpha", GLESEnum::BlendEquationModeEXT, ParamType::TGLenum, |
| modeAlpha); |
| |
| return CallCapture(angle::EntryPoint::GLBlendEquationSeparate, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBlendFunc(const State &glState, bool isCallValid, GLenum sfactor, GLenum dfactor) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("sfactor", GLESEnum::BlendingFactor, ParamType::TGLenum, sfactor); |
| paramBuffer.addEnumParam("dfactor", GLESEnum::BlendingFactor, ParamType::TGLenum, dfactor); |
| |
| return CallCapture(angle::EntryPoint::GLBlendFunc, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBlendFuncSeparate(const State &glState, |
| bool isCallValid, |
| GLenum sfactorRGB, |
| GLenum dfactorRGB, |
| GLenum sfactorAlpha, |
| GLenum dfactorAlpha) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("sfactorRGB", GLESEnum::BlendingFactor, ParamType::TGLenum, |
| sfactorRGB); |
| paramBuffer.addEnumParam("dfactorRGB", GLESEnum::BlendingFactor, ParamType::TGLenum, |
| dfactorRGB); |
| paramBuffer.addEnumParam("sfactorAlpha", GLESEnum::BlendingFactor, ParamType::TGLenum, |
| sfactorAlpha); |
| paramBuffer.addEnumParam("dfactorAlpha", GLESEnum::BlendingFactor, ParamType::TGLenum, |
| dfactorAlpha); |
| |
| return CallCapture(angle::EntryPoint::GLBlendFuncSeparate, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBufferData(const State &glState, |
| bool isCallValid, |
| BufferBinding targetPacked, |
| GLsizeiptr size, |
| const void *data, |
| BufferUsage usagePacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TBufferBinding, targetPacked); |
| paramBuffer.addValueParam("size", ParamType::TGLsizeiptr, size); |
| |
| if (isCallValid) |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value); |
| CaptureBufferData_data(glState, isCallValid, targetPacked, size, data, usagePacked, |
| &dataParam); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| else |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &dataParam.value); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| |
| paramBuffer.addValueParam("usagePacked", ParamType::TBufferUsage, usagePacked); |
| |
| return CallCapture(angle::EntryPoint::GLBufferData, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureBufferSubData(const State &glState, |
| bool isCallValid, |
| BufferBinding targetPacked, |
| GLintptr offset, |
| GLsizeiptr size, |
| const void *data) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TBufferBinding, targetPacked); |
| paramBuffer.addValueParam("offset", ParamType::TGLintptr, offset); |
| paramBuffer.addValueParam("size", ParamType::TGLsizeiptr, size); |
| |
| if (isCallValid) |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value); |
| CaptureBufferSubData_data(glState, isCallValid, targetPacked, offset, size, data, |
| &dataParam); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| else |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &dataParam.value); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLBufferSubData, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCheckFramebufferStatus(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::FramebufferTarget, ParamType::TGLenum, target); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLenum); |
| InitParamValue(ParamType::TGLenum, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLCheckFramebufferStatus, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureClear(const State &glState, bool isCallValid, GLbitfield mask) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("mask", GLESEnum::ClearBufferMask, ParamType::TGLbitfield, mask); |
| |
| return CallCapture(angle::EntryPoint::GLClear, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureClearColor(const State &glState, |
| bool isCallValid, |
| GLfloat red, |
| GLfloat green, |
| GLfloat blue, |
| GLfloat alpha) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("red", ParamType::TGLfloat, red); |
| paramBuffer.addValueParam("green", ParamType::TGLfloat, green); |
| paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue); |
| paramBuffer.addValueParam("alpha", ParamType::TGLfloat, alpha); |
| |
| return CallCapture(angle::EntryPoint::GLClearColor, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureClearDepthf(const State &glState, bool isCallValid, GLfloat d) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("d", ParamType::TGLfloat, d); |
| |
| return CallCapture(angle::EntryPoint::GLClearDepthf, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureClearStencil(const State &glState, bool isCallValid, GLint s) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("s", ParamType::TGLint, s); |
| |
| return CallCapture(angle::EntryPoint::GLClearStencil, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureColorMask(const State &glState, |
| bool isCallValid, |
| GLboolean red, |
| GLboolean green, |
| GLboolean blue, |
| GLboolean alpha) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("red", ParamType::TGLboolean, red); |
| paramBuffer.addValueParam("green", ParamType::TGLboolean, green); |
| paramBuffer.addValueParam("blue", ParamType::TGLboolean, blue); |
| paramBuffer.addValueParam("alpha", ParamType::TGLboolean, alpha); |
| |
| return CallCapture(angle::EntryPoint::GLColorMask, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCompileShader(const State &glState, |
| bool isCallValid, |
| ShaderProgramID shaderPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| |
| return CallCapture(angle::EntryPoint::GLCompileShader, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCompressedTexImage2D(const State &glState, |
| bool isCallValid, |
| TextureTarget targetPacked, |
| GLint level, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLint border, |
| GLsizei imageSize, |
| const void *data) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); |
| paramBuffer.addValueParam("level", ParamType::TGLint, level); |
| paramBuffer.addEnumParam("internalformat", GLESEnum::InternalFormat, ParamType::TGLenum, |
| internalformat); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| paramBuffer.addValueParam("border", ParamType::TGLint, border); |
| paramBuffer.addValueParam("imageSize", ParamType::TGLsizei, imageSize); |
| |
| if (isCallValid) |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value); |
| CaptureCompressedTexImage2D_data(glState, isCallValid, targetPacked, level, internalformat, |
| width, height, border, imageSize, data, &dataParam); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| else |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &dataParam.value); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLCompressedTexImage2D, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCompressedTexSubImage2D(const State &glState, |
| bool isCallValid, |
| TextureTarget targetPacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLsizei imageSize, |
| const void *data) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); |
| paramBuffer.addValueParam("level", ParamType::TGLint, level); |
| paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset); |
| paramBuffer.addValueParam("yoffset", ParamType::TGLint, yoffset); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| paramBuffer.addEnumParam("format", GLESEnum::InternalFormat, ParamType::TGLenum, format); |
| paramBuffer.addValueParam("imageSize", ParamType::TGLsizei, imageSize); |
| |
| if (isCallValid) |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value); |
| CaptureCompressedTexSubImage2D_data(glState, isCallValid, targetPacked, level, xoffset, |
| yoffset, width, height, format, imageSize, data, |
| &dataParam); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| else |
| { |
| ParamCapture dataParam("data", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &dataParam.value); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLCompressedTexSubImage2D, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCopyTexImage2D(const State &glState, |
| bool isCallValid, |
| TextureTarget targetPacked, |
| GLint level, |
| GLenum internalformat, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLint border) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); |
| paramBuffer.addValueParam("level", ParamType::TGLint, level); |
| paramBuffer.addEnumParam("internalformat", GLESEnum::InternalFormat, ParamType::TGLenum, |
| internalformat); |
| paramBuffer.addValueParam("x", ParamType::TGLint, x); |
| paramBuffer.addValueParam("y", ParamType::TGLint, y); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| paramBuffer.addValueParam("border", ParamType::TGLint, border); |
| |
| return CallCapture(angle::EntryPoint::GLCopyTexImage2D, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCopyTexSubImage2D(const State &glState, |
| bool isCallValid, |
| TextureTarget targetPacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); |
| paramBuffer.addValueParam("level", ParamType::TGLint, level); |
| paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset); |
| paramBuffer.addValueParam("yoffset", ParamType::TGLint, yoffset); |
| paramBuffer.addValueParam("x", ParamType::TGLint, x); |
| paramBuffer.addValueParam("y", ParamType::TGLint, y); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| |
| return CallCapture(angle::EntryPoint::GLCopyTexSubImage2D, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCreateProgram(const State &glState, bool isCallValid, GLuint returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLuint); |
| InitParamValue(ParamType::TGLuint, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLCreateProgram, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCreateShader(const State &glState, |
| bool isCallValid, |
| ShaderType typePacked, |
| GLuint returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("typePacked", ParamType::TShaderType, typePacked); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLuint); |
| InitParamValue(ParamType::TGLuint, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLCreateShader, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureCullFace(const State &glState, bool isCallValid, CullFaceMode modePacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("modePacked", ParamType::TCullFaceMode, modePacked); |
| |
| return CallCapture(angle::EntryPoint::GLCullFace, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDeleteBuffers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| const BufferID *buffersPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture buffersPackedParam("buffersPacked", ParamType::TBufferIDConstPointer); |
| InitParamValue(ParamType::TBufferIDConstPointer, buffersPacked, &buffersPackedParam.value); |
| CaptureDeleteBuffers_buffersPacked(glState, isCallValid, n, buffersPacked, |
| &buffersPackedParam); |
| paramBuffer.addParam(std::move(buffersPackedParam)); |
| } |
| else |
| { |
| ParamCapture buffersPackedParam("buffersPacked", ParamType::TBufferIDConstPointer); |
| InitParamValue(ParamType::TBufferIDConstPointer, static_cast<const BufferID *>(nullptr), |
| &buffersPackedParam.value); |
| paramBuffer.addParam(std::move(buffersPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLDeleteBuffers, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDeleteFramebuffers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| const FramebufferID *framebuffersPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture framebuffersPackedParam("framebuffersPacked", |
| ParamType::TFramebufferIDConstPointer); |
| InitParamValue(ParamType::TFramebufferIDConstPointer, framebuffersPacked, |
| &framebuffersPackedParam.value); |
| CaptureDeleteFramebuffers_framebuffersPacked(glState, isCallValid, n, framebuffersPacked, |
| &framebuffersPackedParam); |
| paramBuffer.addParam(std::move(framebuffersPackedParam)); |
| } |
| else |
| { |
| ParamCapture framebuffersPackedParam("framebuffersPacked", |
| ParamType::TFramebufferIDConstPointer); |
| InitParamValue(ParamType::TFramebufferIDConstPointer, |
| static_cast<const FramebufferID *>(nullptr), &framebuffersPackedParam.value); |
| paramBuffer.addParam(std::move(framebuffersPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLDeleteFramebuffers, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDeleteProgram(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| |
| return CallCapture(angle::EntryPoint::GLDeleteProgram, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDeleteRenderbuffers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| const RenderbufferID *renderbuffersPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture renderbuffersPackedParam("renderbuffersPacked", |
| ParamType::TRenderbufferIDConstPointer); |
| InitParamValue(ParamType::TRenderbufferIDConstPointer, renderbuffersPacked, |
| &renderbuffersPackedParam.value); |
| CaptureDeleteRenderbuffers_renderbuffersPacked(glState, isCallValid, n, renderbuffersPacked, |
| &renderbuffersPackedParam); |
| paramBuffer.addParam(std::move(renderbuffersPackedParam)); |
| } |
| else |
| { |
| ParamCapture renderbuffersPackedParam("renderbuffersPacked", |
| ParamType::TRenderbufferIDConstPointer); |
| InitParamValue(ParamType::TRenderbufferIDConstPointer, |
| static_cast<const RenderbufferID *>(nullptr), |
| &renderbuffersPackedParam.value); |
| paramBuffer.addParam(std::move(renderbuffersPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLDeleteRenderbuffers, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDeleteShader(const State &glState, |
| bool isCallValid, |
| ShaderProgramID shaderPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| |
| return CallCapture(angle::EntryPoint::GLDeleteShader, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDeleteTextures(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| const TextureID *texturesPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture texturesPackedParam("texturesPacked", ParamType::TTextureIDConstPointer); |
| InitParamValue(ParamType::TTextureIDConstPointer, texturesPacked, |
| &texturesPackedParam.value); |
| CaptureDeleteTextures_texturesPacked(glState, isCallValid, n, texturesPacked, |
| &texturesPackedParam); |
| paramBuffer.addParam(std::move(texturesPackedParam)); |
| } |
| else |
| { |
| ParamCapture texturesPackedParam("texturesPacked", ParamType::TTextureIDConstPointer); |
| InitParamValue(ParamType::TTextureIDConstPointer, static_cast<const TextureID *>(nullptr), |
| &texturesPackedParam.value); |
| paramBuffer.addParam(std::move(texturesPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLDeleteTextures, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDepthFunc(const State &glState, bool isCallValid, GLenum func) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("func", GLESEnum::DepthFunction, ParamType::TGLenum, func); |
| |
| return CallCapture(angle::EntryPoint::GLDepthFunc, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDepthMask(const State &glState, bool isCallValid, GLboolean flag) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("flag", ParamType::TGLboolean, flag); |
| |
| return CallCapture(angle::EntryPoint::GLDepthMask, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDepthRangef(const State &glState, bool isCallValid, GLfloat n, GLfloat f) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLfloat, n); |
| paramBuffer.addValueParam("f", ParamType::TGLfloat, f); |
| |
| return CallCapture(angle::EntryPoint::GLDepthRangef, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDetachShader(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| ShaderProgramID shaderPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| |
| return CallCapture(angle::EntryPoint::GLDetachShader, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDisable(const State &glState, bool isCallValid, GLenum cap) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("cap", GLESEnum::EnableCap, ParamType::TGLenum, cap); |
| |
| return CallCapture(angle::EntryPoint::GLDisable, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDisableVertexAttribArray(const State &glState, bool isCallValid, GLuint index) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| |
| return CallCapture(angle::EntryPoint::GLDisableVertexAttribArray, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDrawArrays(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLint first, |
| GLsizei count) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked); |
| paramBuffer.addValueParam("first", ParamType::TGLint, first); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| return CallCapture(angle::EntryPoint::GLDrawArrays, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureDrawElements(const State &glState, |
| bool isCallValid, |
| PrimitiveMode modePacked, |
| GLsizei count, |
| DrawElementsType typePacked, |
| const void *indices) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| paramBuffer.addValueParam("typePacked", ParamType::TDrawElementsType, typePacked); |
| |
| if (isCallValid) |
| { |
| ParamCapture indicesParam("indices", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, indices, &indicesParam.value); |
| CaptureDrawElements_indices(glState, isCallValid, modePacked, count, typePacked, indices, |
| &indicesParam); |
| paramBuffer.addParam(std::move(indicesParam)); |
| } |
| else |
| { |
| ParamCapture indicesParam("indices", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &indicesParam.value); |
| paramBuffer.addParam(std::move(indicesParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLDrawElements, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureEnable(const State &glState, bool isCallValid, GLenum cap) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("cap", GLESEnum::EnableCap, ParamType::TGLenum, cap); |
| |
| return CallCapture(angle::EntryPoint::GLEnable, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureEnableVertexAttribArray(const State &glState, bool isCallValid, GLuint index) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| |
| return CallCapture(angle::EntryPoint::GLEnableVertexAttribArray, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureFinish(const State &glState, bool isCallValid) |
| { |
| ParamBuffer paramBuffer; |
| |
| return CallCapture(angle::EntryPoint::GLFinish, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureFlush(const State &glState, bool isCallValid) |
| { |
| ParamBuffer paramBuffer; |
| |
| return CallCapture(angle::EntryPoint::GLFlush, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureFramebufferRenderbuffer(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum attachment, |
| GLenum renderbuffertarget, |
| RenderbufferID renderbufferPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::FramebufferTarget, ParamType::TGLenum, target); |
| paramBuffer.addEnumParam("attachment", GLESEnum::FramebufferAttachment, ParamType::TGLenum, |
| attachment); |
| paramBuffer.addEnumParam("renderbuffertarget", GLESEnum::RenderbufferTarget, ParamType::TGLenum, |
| renderbuffertarget); |
| paramBuffer.addValueParam("renderbufferPacked", ParamType::TRenderbufferID, renderbufferPacked); |
| |
| return CallCapture(angle::EntryPoint::GLFramebufferRenderbuffer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureFramebufferTexture2D(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum attachment, |
| TextureTarget textargetPacked, |
| TextureID texturePacked, |
| GLint level) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::FramebufferTarget, ParamType::TGLenum, target); |
| paramBuffer.addEnumParam("attachment", GLESEnum::FramebufferAttachment, ParamType::TGLenum, |
| attachment); |
| paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked); |
| paramBuffer.addValueParam("texturePacked", ParamType::TTextureID, texturePacked); |
| paramBuffer.addValueParam("level", ParamType::TGLint, level); |
| |
| return CallCapture(angle::EntryPoint::GLFramebufferTexture2D, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureFrontFace(const State &glState, bool isCallValid, GLenum mode) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("mode", GLESEnum::FrontFaceDirection, ParamType::TGLenum, mode); |
| |
| return CallCapture(angle::EntryPoint::GLFrontFace, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGenBuffers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| BufferID *buffersPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture buffersPackedParam("buffersPacked", ParamType::TBufferIDPointer); |
| InitParamValue(ParamType::TBufferIDPointer, buffersPacked, &buffersPackedParam.value); |
| CaptureGenBuffers_buffersPacked(glState, isCallValid, n, buffersPacked, |
| &buffersPackedParam); |
| paramBuffer.addParam(std::move(buffersPackedParam)); |
| } |
| else |
| { |
| ParamCapture buffersPackedParam("buffersPacked", ParamType::TBufferIDPointer); |
| InitParamValue(ParamType::TBufferIDPointer, static_cast<BufferID *>(nullptr), |
| &buffersPackedParam.value); |
| paramBuffer.addParam(std::move(buffersPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGenBuffers, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGenFramebuffers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| FramebufferID *framebuffersPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture framebuffersPackedParam("framebuffersPacked", |
| ParamType::TFramebufferIDPointer); |
| InitParamValue(ParamType::TFramebufferIDPointer, framebuffersPacked, |
| &framebuffersPackedParam.value); |
| CaptureGenFramebuffers_framebuffersPacked(glState, isCallValid, n, framebuffersPacked, |
| &framebuffersPackedParam); |
| paramBuffer.addParam(std::move(framebuffersPackedParam)); |
| } |
| else |
| { |
| ParamCapture framebuffersPackedParam("framebuffersPacked", |
| ParamType::TFramebufferIDPointer); |
| InitParamValue(ParamType::TFramebufferIDPointer, static_cast<FramebufferID *>(nullptr), |
| &framebuffersPackedParam.value); |
| paramBuffer.addParam(std::move(framebuffersPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGenFramebuffers, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGenRenderbuffers(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| RenderbufferID *renderbuffersPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture renderbuffersPackedParam("renderbuffersPacked", |
| ParamType::TRenderbufferIDPointer); |
| InitParamValue(ParamType::TRenderbufferIDPointer, renderbuffersPacked, |
| &renderbuffersPackedParam.value); |
| CaptureGenRenderbuffers_renderbuffersPacked(glState, isCallValid, n, renderbuffersPacked, |
| &renderbuffersPackedParam); |
| paramBuffer.addParam(std::move(renderbuffersPackedParam)); |
| } |
| else |
| { |
| ParamCapture renderbuffersPackedParam("renderbuffersPacked", |
| ParamType::TRenderbufferIDPointer); |
| InitParamValue(ParamType::TRenderbufferIDPointer, static_cast<RenderbufferID *>(nullptr), |
| &renderbuffersPackedParam.value); |
| paramBuffer.addParam(std::move(renderbuffersPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGenRenderbuffers, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGenTextures(const State &glState, |
| bool isCallValid, |
| GLsizei n, |
| TextureID *texturesPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("n", ParamType::TGLsizei, n); |
| |
| if (isCallValid) |
| { |
| ParamCapture texturesPackedParam("texturesPacked", ParamType::TTextureIDPointer); |
| InitParamValue(ParamType::TTextureIDPointer, texturesPacked, &texturesPackedParam.value); |
| CaptureGenTextures_texturesPacked(glState, isCallValid, n, texturesPacked, |
| &texturesPackedParam); |
| paramBuffer.addParam(std::move(texturesPackedParam)); |
| } |
| else |
| { |
| ParamCapture texturesPackedParam("texturesPacked", ParamType::TTextureIDPointer); |
| InitParamValue(ParamType::TTextureIDPointer, static_cast<TextureID *>(nullptr), |
| &texturesPackedParam.value); |
| paramBuffer.addParam(std::move(texturesPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGenTextures, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGenerateMipmap(const State &glState, bool isCallValid, TextureType targetPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| |
| return CallCapture(angle::EntryPoint::GLGenerateMipmap, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetActiveAttrib(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *size, |
| GLenum *type, |
| GLchar *name) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addValueParam("bufSize", ParamType::TGLsizei, bufSize); |
| |
| if (isCallValid) |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, length, &lengthParam.value); |
| CaptureGetActiveAttrib_length(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &lengthParam); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| else |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, static_cast<GLsizei *>(nullptr), |
| &lengthParam.value); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture sizeParam("size", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, size, &sizeParam.value); |
| CaptureGetActiveAttrib_size(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &sizeParam); |
| paramBuffer.addParam(std::move(sizeParam)); |
| } |
| else |
| { |
| ParamCapture sizeParam("size", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &sizeParam.value); |
| paramBuffer.addParam(std::move(sizeParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture typeParam("type", ParamType::TGLenumPointer); |
| InitParamValue(ParamType::TGLenumPointer, type, &typeParam.value); |
| CaptureGetActiveAttrib_type(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &typeParam); |
| paramBuffer.addParam(std::move(typeParam)); |
| } |
| else |
| { |
| ParamCapture typeParam("type", ParamType::TGLenumPointer); |
| InitParamValue(ParamType::TGLenumPointer, static_cast<GLenum *>(nullptr), &typeParam.value); |
| paramBuffer.addParam(std::move(typeParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, name, &nameParam.value); |
| CaptureGetActiveAttrib_name(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &nameParam); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| else |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, static_cast<GLchar *>(nullptr), &nameParam.value); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetActiveAttrib, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetActiveUniform(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLuint index, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLint *size, |
| GLenum *type, |
| GLchar *name) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addValueParam("bufSize", ParamType::TGLsizei, bufSize); |
| |
| if (isCallValid) |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, length, &lengthParam.value); |
| CaptureGetActiveUniform_length(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &lengthParam); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| else |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, static_cast<GLsizei *>(nullptr), |
| &lengthParam.value); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture sizeParam("size", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, size, &sizeParam.value); |
| CaptureGetActiveUniform_size(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &sizeParam); |
| paramBuffer.addParam(std::move(sizeParam)); |
| } |
| else |
| { |
| ParamCapture sizeParam("size", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &sizeParam.value); |
| paramBuffer.addParam(std::move(sizeParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture typeParam("type", ParamType::TGLenumPointer); |
| InitParamValue(ParamType::TGLenumPointer, type, &typeParam.value); |
| CaptureGetActiveUniform_type(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &typeParam); |
| paramBuffer.addParam(std::move(typeParam)); |
| } |
| else |
| { |
| ParamCapture typeParam("type", ParamType::TGLenumPointer); |
| InitParamValue(ParamType::TGLenumPointer, static_cast<GLenum *>(nullptr), &typeParam.value); |
| paramBuffer.addParam(std::move(typeParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, name, &nameParam.value); |
| CaptureGetActiveUniform_name(glState, isCallValid, programPacked, index, bufSize, length, |
| size, type, name, &nameParam); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| else |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, static_cast<GLchar *>(nullptr), &nameParam.value); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetActiveUniform, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetAttachedShaders(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLsizei maxCount, |
| GLsizei *count, |
| ShaderProgramID *shadersPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("maxCount", ParamType::TGLsizei, maxCount); |
| |
| if (isCallValid) |
| { |
| ParamCapture countParam("count", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, count, &countParam.value); |
| CaptureGetAttachedShaders_count(glState, isCallValid, programPacked, maxCount, count, |
| shadersPacked, &countParam); |
| paramBuffer.addParam(std::move(countParam)); |
| } |
| else |
| { |
| ParamCapture countParam("count", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, static_cast<GLsizei *>(nullptr), |
| &countParam.value); |
| paramBuffer.addParam(std::move(countParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture shadersPackedParam("shadersPacked", ParamType::TShaderProgramIDPointer); |
| InitParamValue(ParamType::TShaderProgramIDPointer, shadersPacked, |
| &shadersPackedParam.value); |
| CaptureGetAttachedShaders_shadersPacked(glState, isCallValid, programPacked, maxCount, |
| count, shadersPacked, &shadersPackedParam); |
| paramBuffer.addParam(std::move(shadersPackedParam)); |
| } |
| else |
| { |
| ParamCapture shadersPackedParam("shadersPacked", ParamType::TShaderProgramIDPointer); |
| InitParamValue(ParamType::TShaderProgramIDPointer, static_cast<ShaderProgramID *>(nullptr), |
| &shadersPackedParam.value); |
| paramBuffer.addParam(std::move(shadersPackedParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetAttachedShaders, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetAttribLocation(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| const GLchar *name, |
| GLint returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| |
| if (isCallValid) |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharConstPointer); |
| InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value); |
| CaptureGetAttribLocation_name(glState, isCallValid, programPacked, name, &nameParam); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| else |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharConstPointer); |
| InitParamValue(ParamType::TGLcharConstPointer, static_cast<const GLchar *>(nullptr), |
| &nameParam.value); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLint); |
| InitParamValue(ParamType::TGLint, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLGetAttribLocation, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetBooleanv(const State &glState, |
| bool isCallValid, |
| GLenum pname, |
| GLboolean *data) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("pname", GLESEnum::GetPName, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture dataParam("data", ParamType::TGLbooleanPointer); |
| InitParamValue(ParamType::TGLbooleanPointer, data, &dataParam.value); |
| CaptureGetBooleanv_data(glState, isCallValid, pname, data, &dataParam); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| else |
| { |
| ParamCapture dataParam("data", ParamType::TGLbooleanPointer); |
| InitParamValue(ParamType::TGLbooleanPointer, static_cast<GLboolean *>(nullptr), |
| &dataParam.value); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetBooleanv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetBufferParameteriv(const State &glState, |
| bool isCallValid, |
| BufferBinding targetPacked, |
| GLenum pname, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TBufferBinding, targetPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::AllEnums, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetBufferParameteriv_params(glState, isCallValid, targetPacked, pname, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetBufferParameteriv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetError(const State &glState, bool isCallValid, GLenum returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLenum); |
| InitParamValue(ParamType::TGLenum, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLGetError, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetFloatv(const State &glState, bool isCallValid, GLenum pname, GLfloat *data) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("pname", GLESEnum::GetPName, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture dataParam("data", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, data, &dataParam.value); |
| CaptureGetFloatv_data(glState, isCallValid, pname, data, &dataParam); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| else |
| { |
| ParamCapture dataParam("data", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr), |
| &dataParam.value); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetFloatv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetFramebufferAttachmentParameteriv(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum attachment, |
| GLenum pname, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::FramebufferTarget, ParamType::TGLenum, target); |
| paramBuffer.addEnumParam("attachment", GLESEnum::FramebufferAttachment, ParamType::TGLenum, |
| attachment); |
| paramBuffer.addEnumParam("pname", GLESEnum::FramebufferAttachmentParameterName, |
| ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetFramebufferAttachmentParameteriv_params(glState, isCallValid, target, attachment, |
| pname, params, ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetFramebufferAttachmentParameteriv, |
| std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetIntegerv(const State &glState, bool isCallValid, GLenum pname, GLint *data) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("pname", GLESEnum::GetPName, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture dataParam("data", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, data, &dataParam.value); |
| CaptureGetIntegerv_data(glState, isCallValid, pname, data, &dataParam); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| else |
| { |
| ParamCapture dataParam("data", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &dataParam.value); |
| paramBuffer.addParam(std::move(dataParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetIntegerv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetProgramInfoLog(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *infoLog) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("bufSize", ParamType::TGLsizei, bufSize); |
| |
| if (isCallValid) |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, length, &lengthParam.value); |
| CaptureGetProgramInfoLog_length(glState, isCallValid, programPacked, bufSize, length, |
| infoLog, &lengthParam); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| else |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, static_cast<GLsizei *>(nullptr), |
| &lengthParam.value); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture infoLogParam("infoLog", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, infoLog, &infoLogParam.value); |
| CaptureGetProgramInfoLog_infoLog(glState, isCallValid, programPacked, bufSize, length, |
| infoLog, &infoLogParam); |
| paramBuffer.addParam(std::move(infoLogParam)); |
| } |
| else |
| { |
| ParamCapture infoLogParam("infoLog", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, static_cast<GLchar *>(nullptr), |
| &infoLogParam.value); |
| paramBuffer.addParam(std::move(infoLogParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetProgramInfoLog, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetProgramiv(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLenum pname, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::ProgramPropertyARB, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetProgramiv_params(glState, isCallValid, programPacked, pname, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetProgramiv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetRenderbufferParameteriv(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum pname, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::RenderbufferTarget, ParamType::TGLenum, target); |
| paramBuffer.addEnumParam("pname", GLESEnum::RenderbufferParameterName, ParamType::TGLenum, |
| pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetRenderbufferParameteriv_params(glState, isCallValid, target, pname, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetRenderbufferParameteriv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetShaderInfoLog(const State &glState, |
| bool isCallValid, |
| ShaderProgramID shaderPacked, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *infoLog) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| paramBuffer.addValueParam("bufSize", ParamType::TGLsizei, bufSize); |
| |
| if (isCallValid) |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, length, &lengthParam.value); |
| CaptureGetShaderInfoLog_length(glState, isCallValid, shaderPacked, bufSize, length, infoLog, |
| &lengthParam); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| else |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, static_cast<GLsizei *>(nullptr), |
| &lengthParam.value); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture infoLogParam("infoLog", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, infoLog, &infoLogParam.value); |
| CaptureGetShaderInfoLog_infoLog(glState, isCallValid, shaderPacked, bufSize, length, |
| infoLog, &infoLogParam); |
| paramBuffer.addParam(std::move(infoLogParam)); |
| } |
| else |
| { |
| ParamCapture infoLogParam("infoLog", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, static_cast<GLchar *>(nullptr), |
| &infoLogParam.value); |
| paramBuffer.addParam(std::move(infoLogParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetShaderInfoLog, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetShaderPrecisionFormat(const State &glState, |
| bool isCallValid, |
| GLenum shadertype, |
| GLenum precisiontype, |
| GLint *range, |
| GLint *precision) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("shadertype", GLESEnum::ShaderType, ParamType::TGLenum, shadertype); |
| paramBuffer.addEnumParam("precisiontype", GLESEnum::PrecisionType, ParamType::TGLenum, |
| precisiontype); |
| |
| if (isCallValid) |
| { |
| ParamCapture rangeParam("range", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, range, &rangeParam.value); |
| CaptureGetShaderPrecisionFormat_range(glState, isCallValid, shadertype, precisiontype, |
| range, precision, &rangeParam); |
| paramBuffer.addParam(std::move(rangeParam)); |
| } |
| else |
| { |
| ParamCapture rangeParam("range", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &rangeParam.value); |
| paramBuffer.addParam(std::move(rangeParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture precisionParam("precision", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, precision, &precisionParam.value); |
| CaptureGetShaderPrecisionFormat_precision(glState, isCallValid, shadertype, precisiontype, |
| range, precision, &precisionParam); |
| paramBuffer.addParam(std::move(precisionParam)); |
| } |
| else |
| { |
| ParamCapture precisionParam("precision", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), |
| &precisionParam.value); |
| paramBuffer.addParam(std::move(precisionParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetShaderPrecisionFormat, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetShaderSource(const State &glState, |
| bool isCallValid, |
| ShaderProgramID shaderPacked, |
| GLsizei bufSize, |
| GLsizei *length, |
| GLchar *source) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| paramBuffer.addValueParam("bufSize", ParamType::TGLsizei, bufSize); |
| |
| if (isCallValid) |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, length, &lengthParam.value); |
| CaptureGetShaderSource_length(glState, isCallValid, shaderPacked, bufSize, length, source, |
| &lengthParam); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| else |
| { |
| ParamCapture lengthParam("length", ParamType::TGLsizeiPointer); |
| InitParamValue(ParamType::TGLsizeiPointer, static_cast<GLsizei *>(nullptr), |
| &lengthParam.value); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture sourceParam("source", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, source, &sourceParam.value); |
| CaptureGetShaderSource_source(glState, isCallValid, shaderPacked, bufSize, length, source, |
| &sourceParam); |
| paramBuffer.addParam(std::move(sourceParam)); |
| } |
| else |
| { |
| ParamCapture sourceParam("source", ParamType::TGLcharPointer); |
| InitParamValue(ParamType::TGLcharPointer, static_cast<GLchar *>(nullptr), |
| &sourceParam.value); |
| paramBuffer.addParam(std::move(sourceParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetShaderSource, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetShaderiv(const State &glState, |
| bool isCallValid, |
| ShaderProgramID shaderPacked, |
| GLenum pname, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::ShaderParameterName, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetShaderiv_params(glState, isCallValid, shaderPacked, pname, params, ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetShaderiv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetString(const State &glState, |
| bool isCallValid, |
| GLenum name, |
| const GLubyte *returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("name", GLESEnum::StringName, ParamType::TGLenum, name); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLubyteConstPointer); |
| InitParamValue(ParamType::TGLubyteConstPointer, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLGetString, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetTexParameterfv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLfloat *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::GetTextureParameter, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, params, ¶msParam.value); |
| CaptureGetTexParameterfv_params(glState, isCallValid, targetPacked, pname, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr), |
| ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetTexParameterfv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetTexParameteriv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::GetTextureParameter, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetTexParameteriv_params(glState, isCallValid, targetPacked, pname, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetTexParameteriv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetUniformLocation(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| const GLchar *name, |
| GLint returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| |
| if (isCallValid) |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharConstPointer); |
| InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value); |
| CaptureGetUniformLocation_name(glState, isCallValid, programPacked, name, &nameParam); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| else |
| { |
| ParamCapture nameParam("name", ParamType::TGLcharConstPointer); |
| InitParamValue(ParamType::TGLcharConstPointer, static_cast<const GLchar *>(nullptr), |
| &nameParam.value); |
| paramBuffer.addParam(std::move(nameParam)); |
| } |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLint); |
| InitParamValue(ParamType::TGLint, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLGetUniformLocation, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetUniformfv(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLfloat *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, params, ¶msParam.value); |
| CaptureGetUniformfv_params(glState, isCallValid, programPacked, locationPacked, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr), |
| ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetUniformfv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetUniformiv(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| UniformLocation locationPacked, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetUniformiv_params(glState, isCallValid, programPacked, locationPacked, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetUniformiv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetVertexAttribPointerv(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLenum pname, |
| void **pointer) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addEnumParam("pname", GLESEnum::AllEnums, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture pointerParam("pointer", ParamType::TvoidPointerPointer); |
| InitParamValue(ParamType::TvoidPointerPointer, pointer, &pointerParam.value); |
| CaptureGetVertexAttribPointerv_pointer(glState, isCallValid, index, pname, pointer, |
| &pointerParam); |
| paramBuffer.addParam(std::move(pointerParam)); |
| } |
| else |
| { |
| ParamCapture pointerParam("pointer", ParamType::TvoidPointerPointer); |
| InitParamValue(ParamType::TvoidPointerPointer, static_cast<void **>(nullptr), |
| &pointerParam.value); |
| paramBuffer.addParam(std::move(pointerParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetVertexAttribPointerv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetVertexAttribfv(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLenum pname, |
| GLfloat *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addEnumParam("pname", GLESEnum::AllEnums, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, params, ¶msParam.value); |
| CaptureGetVertexAttribfv_params(glState, isCallValid, index, pname, params, ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatPointer); |
| InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr), |
| ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetVertexAttribfv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureGetVertexAttribiv(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLenum pname, |
| GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addEnumParam("pname", GLESEnum::AllEnums, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, params, ¶msParam.value); |
| CaptureGetVertexAttribiv_params(glState, isCallValid, index, pname, params, ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintPointer); |
| InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLGetVertexAttribiv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureHint(const State &glState, bool isCallValid, GLenum target, GLenum mode) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::HintTarget, ParamType::TGLenum, target); |
| paramBuffer.addEnumParam("mode", GLESEnum::HintMode, ParamType::TGLenum, mode); |
| |
| return CallCapture(angle::EntryPoint::GLHint, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureIsBuffer(const State &glState, |
| bool isCallValid, |
| BufferID bufferPacked, |
| GLboolean returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("bufferPacked", ParamType::TBufferID, bufferPacked); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); |
| InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLIsBuffer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureIsEnabled(const State &glState, |
| bool isCallValid, |
| GLenum cap, |
| GLboolean returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("cap", GLESEnum::EnableCap, ParamType::TGLenum, cap); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); |
| InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLIsEnabled, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureIsFramebuffer(const State &glState, |
| bool isCallValid, |
| FramebufferID framebufferPacked, |
| GLboolean returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("framebufferPacked", ParamType::TFramebufferID, framebufferPacked); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); |
| InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLIsFramebuffer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureIsProgram(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked, |
| GLboolean returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); |
| InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLIsProgram, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureIsRenderbuffer(const State &glState, |
| bool isCallValid, |
| RenderbufferID renderbufferPacked, |
| GLboolean returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("renderbufferPacked", ParamType::TRenderbufferID, renderbufferPacked); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); |
| InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLIsRenderbuffer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureIsShader(const State &glState, |
| bool isCallValid, |
| ShaderProgramID shaderPacked, |
| GLboolean returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); |
| InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLIsShader, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureIsTexture(const State &glState, |
| bool isCallValid, |
| TextureID texturePacked, |
| GLboolean returnValue) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("texturePacked", ParamType::TTextureID, texturePacked); |
| |
| ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean); |
| InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value); |
| paramBuffer.addReturnValue(std::move(returnValueCapture)); |
| |
| return CallCapture(angle::EntryPoint::GLIsTexture, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureLineWidth(const State &glState, bool isCallValid, GLfloat width) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("width", ParamType::TGLfloat, width); |
| |
| return CallCapture(angle::EntryPoint::GLLineWidth, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureLinkProgram(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| |
| return CallCapture(angle::EntryPoint::GLLinkProgram, std::move(paramBuffer)); |
| } |
| |
| CallCapture CapturePixelStorei(const State &glState, bool isCallValid, GLenum pname, GLint param) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("pname", GLESEnum::PixelStoreParameter, ParamType::TGLenum, pname); |
| paramBuffer.addValueParam("param", ParamType::TGLint, param); |
| |
| return CallCapture(angle::EntryPoint::GLPixelStorei, std::move(paramBuffer)); |
| } |
| |
| CallCapture CapturePolygonOffset(const State &glState, |
| bool isCallValid, |
| GLfloat factor, |
| GLfloat units) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("factor", ParamType::TGLfloat, factor); |
| paramBuffer.addValueParam("units", ParamType::TGLfloat, units); |
| |
| return CallCapture(angle::EntryPoint::GLPolygonOffset, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureReadPixels(const State &glState, |
| bool isCallValid, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| void *pixels) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("x", ParamType::TGLint, x); |
| paramBuffer.addValueParam("y", ParamType::TGLint, y); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| paramBuffer.addEnumParam("format", GLESEnum::PixelFormat, ParamType::TGLenum, format); |
| paramBuffer.addEnumParam("type", GLESEnum::PixelType, ParamType::TGLenum, type); |
| |
| if (isCallValid) |
| { |
| ParamCapture pixelsParam("pixels", ParamType::TvoidPointer); |
| InitParamValue(ParamType::TvoidPointer, pixels, &pixelsParam.value); |
| CaptureReadPixels_pixels(glState, isCallValid, x, y, width, height, format, type, pixels, |
| &pixelsParam); |
| paramBuffer.addParam(std::move(pixelsParam)); |
| } |
| else |
| { |
| ParamCapture pixelsParam("pixels", ParamType::TvoidPointer); |
| InitParamValue(ParamType::TvoidPointer, static_cast<void *>(nullptr), &pixelsParam.value); |
| paramBuffer.addParam(std::move(pixelsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLReadPixels, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureReleaseShaderCompiler(const State &glState, bool isCallValid) |
| { |
| ParamBuffer paramBuffer; |
| |
| return CallCapture(angle::EntryPoint::GLReleaseShaderCompiler, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureRenderbufferStorage(const State &glState, |
| bool isCallValid, |
| GLenum target, |
| GLenum internalformat, |
| GLsizei width, |
| GLsizei height) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("target", GLESEnum::RenderbufferTarget, ParamType::TGLenum, target); |
| paramBuffer.addEnumParam("internalformat", GLESEnum::InternalFormat, ParamType::TGLenum, |
| internalformat); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| |
| return CallCapture(angle::EntryPoint::GLRenderbufferStorage, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureSampleCoverage(const State &glState, |
| bool isCallValid, |
| GLfloat value, |
| GLboolean invert) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("value", ParamType::TGLfloat, value); |
| paramBuffer.addValueParam("invert", ParamType::TGLboolean, invert); |
| |
| return CallCapture(angle::EntryPoint::GLSampleCoverage, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureScissor(const State &glState, |
| bool isCallValid, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("x", ParamType::TGLint, x); |
| paramBuffer.addValueParam("y", ParamType::TGLint, y); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| |
| return CallCapture(angle::EntryPoint::GLScissor, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureShaderBinary(const State &glState, |
| bool isCallValid, |
| GLsizei count, |
| const ShaderProgramID *shadersPacked, |
| GLenum binaryFormat, |
| const void *binary, |
| GLsizei length) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture shadersPackedParam("shadersPacked", ParamType::TShaderProgramIDConstPointer); |
| InitParamValue(ParamType::TShaderProgramIDConstPointer, shadersPacked, |
| &shadersPackedParam.value); |
| CaptureShaderBinary_shadersPacked(glState, isCallValid, count, shadersPacked, binaryFormat, |
| binary, length, &shadersPackedParam); |
| paramBuffer.addParam(std::move(shadersPackedParam)); |
| } |
| else |
| { |
| ParamCapture shadersPackedParam("shadersPacked", ParamType::TShaderProgramIDConstPointer); |
| InitParamValue(ParamType::TShaderProgramIDConstPointer, |
| static_cast<const ShaderProgramID *>(nullptr), &shadersPackedParam.value); |
| paramBuffer.addParam(std::move(shadersPackedParam)); |
| } |
| |
| paramBuffer.addEnumParam("binaryFormat", GLESEnum::ShaderBinaryFormat, ParamType::TGLenum, |
| binaryFormat); |
| |
| if (isCallValid) |
| { |
| ParamCapture binaryParam("binary", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, binary, &binaryParam.value); |
| CaptureShaderBinary_binary(glState, isCallValid, count, shadersPacked, binaryFormat, binary, |
| length, &binaryParam); |
| paramBuffer.addParam(std::move(binaryParam)); |
| } |
| else |
| { |
| ParamCapture binaryParam("binary", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &binaryParam.value); |
| paramBuffer.addParam(std::move(binaryParam)); |
| } |
| |
| paramBuffer.addValueParam("length", ParamType::TGLsizei, length); |
| |
| return CallCapture(angle::EntryPoint::GLShaderBinary, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureShaderSource(const State &glState, |
| bool isCallValid, |
| ShaderProgramID shaderPacked, |
| GLsizei count, |
| const GLchar *const *string, |
| const GLint *length) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("shaderPacked", ParamType::TShaderProgramID, shaderPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture stringParam("string", ParamType::TGLcharConstPointerPointer); |
| InitParamValue(ParamType::TGLcharConstPointerPointer, string, &stringParam.value); |
| CaptureShaderSource_string(glState, isCallValid, shaderPacked, count, string, length, |
| &stringParam); |
| paramBuffer.addParam(std::move(stringParam)); |
| } |
| else |
| { |
| ParamCapture stringParam("string", ParamType::TGLcharConstPointerPointer); |
| InitParamValue(ParamType::TGLcharConstPointerPointer, |
| static_cast<const GLchar *const *>(nullptr), &stringParam.value); |
| paramBuffer.addParam(std::move(stringParam)); |
| } |
| |
| if (isCallValid) |
| { |
| ParamCapture lengthParam("length", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, length, &lengthParam.value); |
| CaptureShaderSource_length(glState, isCallValid, shaderPacked, count, string, length, |
| &lengthParam); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| else |
| { |
| ParamCapture lengthParam("length", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr), |
| &lengthParam.value); |
| paramBuffer.addParam(std::move(lengthParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLShaderSource, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureStencilFunc(const State &glState, |
| bool isCallValid, |
| GLenum func, |
| GLint ref, |
| GLuint mask) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("func", GLESEnum::StencilFunction, ParamType::TGLenum, func); |
| paramBuffer.addValueParam("ref", ParamType::TGLint, ref); |
| paramBuffer.addValueParam("mask", ParamType::TGLuint, mask); |
| |
| return CallCapture(angle::EntryPoint::GLStencilFunc, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureStencilFuncSeparate(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| GLenum func, |
| GLint ref, |
| GLuint mask) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face); |
| paramBuffer.addEnumParam("func", GLESEnum::StencilFunction, ParamType::TGLenum, func); |
| paramBuffer.addValueParam("ref", ParamType::TGLint, ref); |
| paramBuffer.addValueParam("mask", ParamType::TGLuint, mask); |
| |
| return CallCapture(angle::EntryPoint::GLStencilFuncSeparate, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureStencilMask(const State &glState, bool isCallValid, GLuint mask) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("mask", ParamType::TGLuint, mask); |
| |
| return CallCapture(angle::EntryPoint::GLStencilMask, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureStencilMaskSeparate(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| GLuint mask) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face); |
| paramBuffer.addValueParam("mask", ParamType::TGLuint, mask); |
| |
| return CallCapture(angle::EntryPoint::GLStencilMaskSeparate, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureStencilOp(const State &glState, |
| bool isCallValid, |
| GLenum fail, |
| GLenum zfail, |
| GLenum zpass) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("fail", GLESEnum::StencilOp, ParamType::TGLenum, fail); |
| paramBuffer.addEnumParam("zfail", GLESEnum::StencilOp, ParamType::TGLenum, zfail); |
| paramBuffer.addEnumParam("zpass", GLESEnum::StencilOp, ParamType::TGLenum, zpass); |
| |
| return CallCapture(angle::EntryPoint::GLStencilOp, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureStencilOpSeparate(const State &glState, |
| bool isCallValid, |
| GLenum face, |
| GLenum sfail, |
| GLenum dpfail, |
| GLenum dppass) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face); |
| paramBuffer.addEnumParam("sfail", GLESEnum::StencilOp, ParamType::TGLenum, sfail); |
| paramBuffer.addEnumParam("dpfail", GLESEnum::StencilOp, ParamType::TGLenum, dpfail); |
| paramBuffer.addEnumParam("dppass", GLESEnum::StencilOp, ParamType::TGLenum, dppass); |
| |
| return CallCapture(angle::EntryPoint::GLStencilOpSeparate, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureTexImage2D(const State &glState, |
| bool isCallValid, |
| TextureTarget targetPacked, |
| GLint level, |
| GLint internalformat, |
| GLsizei width, |
| GLsizei height, |
| GLint border, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); |
| paramBuffer.addValueParam("level", ParamType::TGLint, level); |
| paramBuffer.addValueParam("internalformat", ParamType::TGLint, internalformat); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| paramBuffer.addValueParam("border", ParamType::TGLint, border); |
| paramBuffer.addEnumParam("format", GLESEnum::PixelFormat, ParamType::TGLenum, format); |
| paramBuffer.addEnumParam("type", GLESEnum::PixelType, ParamType::TGLenum, type); |
| |
| if (isCallValid) |
| { |
| ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value); |
| CaptureTexImage2D_pixels(glState, isCallValid, targetPacked, level, internalformat, width, |
| height, border, format, type, pixels, &pixelsParam); |
| paramBuffer.addParam(std::move(pixelsParam)); |
| } |
| else |
| { |
| ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &pixelsParam.value); |
| paramBuffer.addParam(std::move(pixelsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLTexImage2D, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureTexParameterf(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLfloat param) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::TextureParameterName, ParamType::TGLenum, pname); |
| paramBuffer.addValueParam("param", ParamType::TGLfloat, param); |
| |
| return CallCapture(angle::EntryPoint::GLTexParameterf, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureTexParameterfv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLfloat *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::TextureParameterName, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, params, ¶msParam.value); |
| CaptureTexParameterfv_params(glState, isCallValid, targetPacked, pname, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLTexParameterfv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureTexParameteri(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| GLint param) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::TextureParameterName, ParamType::TGLenum, pname); |
| paramBuffer.addValueParam("param", ParamType::TGLint, param); |
| |
| return CallCapture(angle::EntryPoint::GLTexParameteri, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureTexParameteriv(const State &glState, |
| bool isCallValid, |
| TextureType targetPacked, |
| GLenum pname, |
| const GLint *params) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked); |
| paramBuffer.addEnumParam("pname", GLESEnum::TextureParameterName, ParamType::TGLenum, pname); |
| |
| if (isCallValid) |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, params, ¶msParam.value); |
| CaptureTexParameteriv_params(glState, isCallValid, targetPacked, pname, params, |
| ¶msParam); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| else |
| { |
| ParamCapture paramsParam("params", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr), |
| ¶msParam.value); |
| paramBuffer.addParam(std::move(paramsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLTexParameteriv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureTexSubImage2D(const State &glState, |
| bool isCallValid, |
| TextureTarget targetPacked, |
| GLint level, |
| GLint xoffset, |
| GLint yoffset, |
| GLsizei width, |
| GLsizei height, |
| GLenum format, |
| GLenum type, |
| const void *pixels) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked); |
| paramBuffer.addValueParam("level", ParamType::TGLint, level); |
| paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset); |
| paramBuffer.addValueParam("yoffset", ParamType::TGLint, yoffset); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| paramBuffer.addEnumParam("format", GLESEnum::PixelFormat, ParamType::TGLenum, format); |
| paramBuffer.addEnumParam("type", GLESEnum::PixelType, ParamType::TGLenum, type); |
| |
| if (isCallValid) |
| { |
| ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value); |
| CaptureTexSubImage2D_pixels(glState, isCallValid, targetPacked, level, xoffset, yoffset, |
| width, height, format, type, pixels, &pixelsParam); |
| paramBuffer.addParam(std::move(pixelsParam)); |
| } |
| else |
| { |
| ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &pixelsParam.value); |
| paramBuffer.addParam(std::move(pixelsParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLTexSubImage2D, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform1f(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLfloat v0) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLfloat, v0); |
| |
| return CallCapture(angle::EntryPoint::GLUniform1f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform1fv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, value, &valueParam.value); |
| CaptureUniform1fv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform1fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform1i(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLint v0) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLint, v0); |
| |
| return CallCapture(angle::EntryPoint::GLUniform1i, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform1iv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLint *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, value, &valueParam.value); |
| CaptureUniform1iv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform1iv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform2f(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLfloat v0, |
| GLfloat v1) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLfloat, v0); |
| paramBuffer.addValueParam("v1", ParamType::TGLfloat, v1); |
| |
| return CallCapture(angle::EntryPoint::GLUniform2f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform2fv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, value, &valueParam.value); |
| CaptureUniform2fv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform2fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform2i(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLint v0, |
| GLint v1) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLint, v0); |
| paramBuffer.addValueParam("v1", ParamType::TGLint, v1); |
| |
| return CallCapture(angle::EntryPoint::GLUniform2i, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform2iv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLint *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, value, &valueParam.value); |
| CaptureUniform2iv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform2iv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform3f(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLfloat v0, |
| GLfloat v1, |
| GLfloat v2) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLfloat, v0); |
| paramBuffer.addValueParam("v1", ParamType::TGLfloat, v1); |
| paramBuffer.addValueParam("v2", ParamType::TGLfloat, v2); |
| |
| return CallCapture(angle::EntryPoint::GLUniform3f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform3fv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, value, &valueParam.value); |
| CaptureUniform3fv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform3fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform3i(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLint v0, |
| GLint v1, |
| GLint v2) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLint, v0); |
| paramBuffer.addValueParam("v1", ParamType::TGLint, v1); |
| paramBuffer.addValueParam("v2", ParamType::TGLint, v2); |
| |
| return CallCapture(angle::EntryPoint::GLUniform3i, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform3iv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLint *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, value, &valueParam.value); |
| CaptureUniform3iv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform3iv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform4f(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLfloat v0, |
| GLfloat v1, |
| GLfloat v2, |
| GLfloat v3) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLfloat, v0); |
| paramBuffer.addValueParam("v1", ParamType::TGLfloat, v1); |
| paramBuffer.addValueParam("v2", ParamType::TGLfloat, v2); |
| paramBuffer.addValueParam("v3", ParamType::TGLfloat, v3); |
| |
| return CallCapture(angle::EntryPoint::GLUniform4f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform4fv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLfloat *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, value, &valueParam.value); |
| CaptureUniform4fv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform4fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform4i(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLint v0, |
| GLint v1, |
| GLint v2, |
| GLint v3) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("v0", ParamType::TGLint, v0); |
| paramBuffer.addValueParam("v1", ParamType::TGLint, v1); |
| paramBuffer.addValueParam("v2", ParamType::TGLint, v2); |
| paramBuffer.addValueParam("v3", ParamType::TGLint, v3); |
| |
| return CallCapture(angle::EntryPoint::GLUniform4i, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniform4iv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| const GLint *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, value, &valueParam.value); |
| CaptureUniform4iv_value(glState, isCallValid, locationPacked, count, value, &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLintConstPointer); |
| InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniform4iv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniformMatrix2fv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| paramBuffer.addValueParam("transpose", ParamType::TGLboolean, transpose); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, value, &valueParam.value); |
| CaptureUniformMatrix2fv_value(glState, isCallValid, locationPacked, count, transpose, value, |
| &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniformMatrix2fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniformMatrix3fv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| paramBuffer.addValueParam("transpose", ParamType::TGLboolean, transpose); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, value, &valueParam.value); |
| CaptureUniformMatrix3fv_value(glState, isCallValid, locationPacked, count, transpose, value, |
| &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniformMatrix3fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUniformMatrix4fv(const State &glState, |
| bool isCallValid, |
| UniformLocation locationPacked, |
| GLsizei count, |
| GLboolean transpose, |
| const GLfloat *value) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("locationPacked", ParamType::TUniformLocation, locationPacked); |
| paramBuffer.addValueParam("count", ParamType::TGLsizei, count); |
| paramBuffer.addValueParam("transpose", ParamType::TGLboolean, transpose); |
| |
| if (isCallValid) |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, value, &valueParam.value); |
| CaptureUniformMatrix4fv_value(glState, isCallValid, locationPacked, count, transpose, value, |
| &valueParam); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| else |
| { |
| ParamCapture valueParam("value", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &valueParam.value); |
| paramBuffer.addParam(std::move(valueParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLUniformMatrix4fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureUseProgram(const State &glState, bool isCallValid, ShaderProgramID programPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| |
| return CallCapture(angle::EntryPoint::GLUseProgram, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureValidateProgram(const State &glState, |
| bool isCallValid, |
| ShaderProgramID programPacked) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked); |
| |
| return CallCapture(angle::EntryPoint::GLValidateProgram, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib1f(const State &glState, bool isCallValid, GLuint index, GLfloat x) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addValueParam("x", ParamType::TGLfloat, x); |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib1f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib1fv(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLfloat *v) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| |
| if (isCallValid) |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); |
| CaptureVertexAttrib1fv_v(glState, isCallValid, index, v, &vParam); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| else |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &vParam.value); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib1fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib2f(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLfloat x, |
| GLfloat y) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addValueParam("x", ParamType::TGLfloat, x); |
| paramBuffer.addValueParam("y", ParamType::TGLfloat, y); |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib2f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib2fv(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLfloat *v) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| |
| if (isCallValid) |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); |
| CaptureVertexAttrib2fv_v(glState, isCallValid, index, v, &vParam); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| else |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &vParam.value); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib2fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib3f(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addValueParam("x", ParamType::TGLfloat, x); |
| paramBuffer.addValueParam("y", ParamType::TGLfloat, y); |
| paramBuffer.addValueParam("z", ParamType::TGLfloat, z); |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib3f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib3fv(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLfloat *v) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| |
| if (isCallValid) |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); |
| CaptureVertexAttrib3fv_v(glState, isCallValid, index, v, &vParam); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| else |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &vParam.value); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib3fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib4f(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLfloat x, |
| GLfloat y, |
| GLfloat z, |
| GLfloat w) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addValueParam("x", ParamType::TGLfloat, x); |
| paramBuffer.addValueParam("y", ParamType::TGLfloat, y); |
| paramBuffer.addValueParam("z", ParamType::TGLfloat, z); |
| paramBuffer.addValueParam("w", ParamType::TGLfloat, w); |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib4f, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttrib4fv(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| const GLfloat *v) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| |
| if (isCallValid) |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value); |
| CaptureVertexAttrib4fv_v(glState, isCallValid, index, v, &vParam); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| else |
| { |
| ParamCapture vParam("v", ParamType::TGLfloatConstPointer); |
| InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr), |
| &vParam.value); |
| paramBuffer.addParam(std::move(vParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttrib4fv, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureVertexAttribPointer(const State &glState, |
| bool isCallValid, |
| GLuint index, |
| GLint size, |
| VertexAttribType typePacked, |
| GLboolean normalized, |
| GLsizei stride, |
| const void *pointer) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("index", ParamType::TGLuint, index); |
| paramBuffer.addValueParam("size", ParamType::TGLint, size); |
| paramBuffer.addValueParam("typePacked", ParamType::TVertexAttribType, typePacked); |
| paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized); |
| paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride); |
| |
| if (isCallValid) |
| { |
| ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value); |
| CaptureVertexAttribPointer_pointer(glState, isCallValid, index, size, typePacked, |
| normalized, stride, pointer, &pointerParam); |
| paramBuffer.addParam(std::move(pointerParam)); |
| } |
| else |
| { |
| ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer); |
| InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr), |
| &pointerParam.value); |
| paramBuffer.addParam(std::move(pointerParam)); |
| } |
| |
| return CallCapture(angle::EntryPoint::GLVertexAttribPointer, std::move(paramBuffer)); |
| } |
| |
| CallCapture CaptureViewport(const State &glState, |
| bool isCallValid, |
| GLint x, |
| GLint y, |
| GLsizei width, |
| GLsizei height) |
| { |
| ParamBuffer paramBuffer; |
| |
| paramBuffer.addValueParam("x", ParamType::TGLint, x); |
| paramBuffer.addValueParam("y", ParamType::TGLint, y); |
| paramBuffer.addValueParam("width", ParamType::TGLsizei, width); |
| paramBuffer.addValueParam("height", ParamType::TGLsizei, height); |
| |
| return CallCapture(angle::EntryPoint::GLViewport, std::move(paramBuffer)); |
| } |
| |
| } // namespace gl |