blob: edd34fabd100fc6dcda37d698d2bb1a73c6692ca [file] [log] [blame]
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// capture_gles_1_0_autogen.cpp:
// Capture functions for the OpenGL ES 1.0 entry points.
#include "libANGLE/capture/capture_gles_1_0_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/capture/FrameCapture.h"
#include "libANGLE/capture/gl_enum_utils.h"
#include "libANGLE/validationES1.h"
using namespace angle;
namespace gl
{
CallCapture CaptureAlphaFunc(const State &glState,
bool isCallValid,
AlphaTestFunc funcPacked,
GLfloat ref)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("funcPacked", ParamType::TAlphaTestFunc, funcPacked);
paramBuffer.addValueParam("ref", ParamType::TGLfloat, ref);
return CallCapture(angle::EntryPoint::GLAlphaFunc, std::move(paramBuffer));
}
CallCapture CaptureAlphaFuncx(const State &glState,
bool isCallValid,
AlphaTestFunc funcPacked,
GLfixed ref)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("funcPacked", ParamType::TAlphaTestFunc, funcPacked);
paramBuffer.addValueParam("ref", ParamType::TGLfixed, ref);
return CallCapture(angle::EntryPoint::GLAlphaFuncx, std::move(paramBuffer));
}
CallCapture CaptureClearColorx(const State &glState,
bool isCallValid,
GLfixed red,
GLfixed green,
GLfixed blue,
GLfixed alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLfixed, red);
paramBuffer.addValueParam("green", ParamType::TGLfixed, green);
paramBuffer.addValueParam("blue", ParamType::TGLfixed, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLfixed, alpha);
return CallCapture(angle::EntryPoint::GLClearColorx, std::move(paramBuffer));
}
CallCapture CaptureClearDepthx(const State &glState, bool isCallValid, GLfixed depth)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("depth", ParamType::TGLfixed, depth);
return CallCapture(angle::EntryPoint::GLClearDepthx, std::move(paramBuffer));
}
CallCapture CaptureClientActiveTexture(const State &glState, bool isCallValid, GLenum texture)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", GLESEnum::TextureUnit, ParamType::TGLenum, texture);
return CallCapture(angle::EntryPoint::GLClientActiveTexture, std::move(paramBuffer));
}
CallCapture CaptureClipPlanef(const State &glState, bool isCallValid, GLenum p, const GLfloat *eqn)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("p", GLESEnum::ClipPlaneName, ParamType::TGLenum, p);
if (isCallValid)
{
ParamCapture eqnParam("eqn", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, eqn, &eqnParam.value);
CaptureClipPlanef_eqn(glState, isCallValid, p, eqn, &eqnParam);
paramBuffer.addParam(std::move(eqnParam));
}
else
{
ParamCapture eqnParam("eqn", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&eqnParam.value);
paramBuffer.addParam(std::move(eqnParam));
}
return CallCapture(angle::EntryPoint::GLClipPlanef, std::move(paramBuffer));
}
CallCapture CaptureClipPlanex(const State &glState,
bool isCallValid,
GLenum plane,
const GLfixed *equation)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("plane", GLESEnum::ClipPlaneName, ParamType::TGLenum, plane);
if (isCallValid)
{
ParamCapture equationParam("equation", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, equation, &equationParam.value);
CaptureClipPlanex_equation(glState, isCallValid, plane, equation, &equationParam);
paramBuffer.addParam(std::move(equationParam));
}
else
{
ParamCapture equationParam("equation", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&equationParam.value);
paramBuffer.addParam(std::move(equationParam));
}
return CallCapture(angle::EntryPoint::GLClipPlanex, std::move(paramBuffer));
}
CallCapture CaptureColor4f(const State &glState,
bool isCallValid,
GLfloat red,
GLfloat green,
GLfloat blue,
GLfloat alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLfloat, red);
paramBuffer.addValueParam("green", ParamType::TGLfloat, green);
paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLfloat, alpha);
return CallCapture(angle::EntryPoint::GLColor4f, std::move(paramBuffer));
}
CallCapture CaptureColor4ub(const State &glState,
bool isCallValid,
GLubyte red,
GLubyte green,
GLubyte blue,
GLubyte alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLubyte, red);
paramBuffer.addValueParam("green", ParamType::TGLubyte, green);
paramBuffer.addValueParam("blue", ParamType::TGLubyte, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLubyte, alpha);
return CallCapture(angle::EntryPoint::GLColor4ub, std::move(paramBuffer));
}
CallCapture CaptureColor4x(const State &glState,
bool isCallValid,
GLfixed red,
GLfixed green,
GLfixed blue,
GLfixed alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLfixed, red);
paramBuffer.addValueParam("green", ParamType::TGLfixed, green);
paramBuffer.addValueParam("blue", ParamType::TGLfixed, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLfixed, alpha);
return CallCapture(angle::EntryPoint::GLColor4x, std::move(paramBuffer));
}
CallCapture CaptureColorPointer(const State &glState,
bool isCallValid,
GLint size,
VertexAttribType typePacked,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLint, size);
paramBuffer.addValueParam("typePacked", ParamType::TVertexAttribType, typePacked);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureColorPointer_pointer(glState, isCallValid, size, typePacked, stride, pointer,
&pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLColorPointer, std::move(paramBuffer));
}
CallCapture CaptureDepthRangex(const State &glState, bool isCallValid, GLfixed n, GLfixed f)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("n", ParamType::TGLfixed, n);
paramBuffer.addValueParam("f", ParamType::TGLfixed, f);
return CallCapture(angle::EntryPoint::GLDepthRangex, std::move(paramBuffer));
}
CallCapture CaptureDisableClientState(const State &glState,
bool isCallValid,
ClientVertexArrayType arrayPacked)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("arrayPacked", ParamType::TClientVertexArrayType, arrayPacked);
return CallCapture(angle::EntryPoint::GLDisableClientState, std::move(paramBuffer));
}
CallCapture CaptureEnableClientState(const State &glState,
bool isCallValid,
ClientVertexArrayType arrayPacked)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("arrayPacked", ParamType::TClientVertexArrayType, arrayPacked);
return CallCapture(angle::EntryPoint::GLEnableClientState, std::move(paramBuffer));
}
CallCapture CaptureFogf(const State &glState, bool isCallValid, GLenum pname, GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::FogParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLFogf, std::move(paramBuffer));
}
CallCapture CaptureFogfv(const State &glState,
bool isCallValid,
GLenum pname,
const GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::FogParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, params, &paramsParam.value);
CaptureFogfv_params(glState, isCallValid, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLFogfv, std::move(paramBuffer));
}
CallCapture CaptureFogx(const State &glState, bool isCallValid, GLenum pname, GLfixed param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::FogPName, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfixed, param);
return CallCapture(angle::EntryPoint::GLFogx, std::move(paramBuffer));
}
CallCapture CaptureFogxv(const State &glState, bool isCallValid, GLenum pname, const GLfixed *param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::FogPName, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramParam("param", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, param, &paramParam.value);
CaptureFogxv_param(glState, isCallValid, pname, param, &paramParam);
paramBuffer.addParam(std::move(paramParam));
}
else
{
ParamCapture paramParam("param", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&paramParam.value);
paramBuffer.addParam(std::move(paramParam));
}
return CallCapture(angle::EntryPoint::GLFogxv, std::move(paramBuffer));
}
CallCapture CaptureFrustumf(const State &glState,
bool isCallValid,
GLfloat l,
GLfloat r,
GLfloat b,
GLfloat t,
GLfloat n,
GLfloat f)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("l", ParamType::TGLfloat, l);
paramBuffer.addValueParam("r", ParamType::TGLfloat, r);
paramBuffer.addValueParam("b", ParamType::TGLfloat, b);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
paramBuffer.addValueParam("n", ParamType::TGLfloat, n);
paramBuffer.addValueParam("f", ParamType::TGLfloat, f);
return CallCapture(angle::EntryPoint::GLFrustumf, std::move(paramBuffer));
}
CallCapture CaptureFrustumx(const State &glState,
bool isCallValid,
GLfixed l,
GLfixed r,
GLfixed b,
GLfixed t,
GLfixed n,
GLfixed f)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("l", ParamType::TGLfixed, l);
paramBuffer.addValueParam("r", ParamType::TGLfixed, r);
paramBuffer.addValueParam("b", ParamType::TGLfixed, b);
paramBuffer.addValueParam("t", ParamType::TGLfixed, t);
paramBuffer.addValueParam("n", ParamType::TGLfixed, n);
paramBuffer.addValueParam("f", ParamType::TGLfixed, f);
return CallCapture(angle::EntryPoint::GLFrustumx, std::move(paramBuffer));
}
CallCapture CaptureGetClipPlanef(const State &glState,
bool isCallValid,
GLenum plane,
GLfloat *equation)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("plane", GLESEnum::ClipPlaneName, ParamType::TGLenum, plane);
if (isCallValid)
{
ParamCapture equationParam("equation", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, equation, &equationParam.value);
CaptureGetClipPlanef_equation(glState, isCallValid, plane, equation, &equationParam);
paramBuffer.addParam(std::move(equationParam));
}
else
{
ParamCapture equationParam("equation", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr),
&equationParam.value);
paramBuffer.addParam(std::move(equationParam));
}
return CallCapture(angle::EntryPoint::GLGetClipPlanef, std::move(paramBuffer));
}
CallCapture CaptureGetClipPlanex(const State &glState,
bool isCallValid,
GLenum plane,
GLfixed *equation)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("plane", GLESEnum::ClipPlaneName, ParamType::TGLenum, plane);
if (isCallValid)
{
ParamCapture equationParam("equation", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, equation, &equationParam.value);
CaptureGetClipPlanex_equation(glState, isCallValid, plane, equation, &equationParam);
paramBuffer.addParam(std::move(equationParam));
}
else
{
ParamCapture equationParam("equation", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, static_cast<GLfixed *>(nullptr),
&equationParam.value);
paramBuffer.addParam(std::move(equationParam));
}
return CallCapture(angle::EntryPoint::GLGetClipPlanex, std::move(paramBuffer));
}
CallCapture CaptureGetFixedv(const State &glState, bool isCallValid, GLenum pname, GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::GetPName, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, params, &paramsParam.value);
CaptureGetFixedv_params(glState, isCallValid, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, static_cast<GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetFixedv, std::move(paramBuffer));
}
CallCapture CaptureGetLightfv(const State &glState,
bool isCallValid,
GLenum light,
LightParameter pnamePacked,
GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", GLESEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addValueParam("pnamePacked", ParamType::TLightParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, params, &paramsParam.value);
CaptureGetLightfv_params(glState, isCallValid, light, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetLightfv, std::move(paramBuffer));
}
CallCapture CaptureGetLightxv(const State &glState,
bool isCallValid,
GLenum light,
LightParameter pnamePacked,
GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", GLESEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addValueParam("pnamePacked", ParamType::TLightParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, params, &paramsParam.value);
CaptureGetLightxv_params(glState, isCallValid, light, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, static_cast<GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetLightxv, std::move(paramBuffer));
}
CallCapture CaptureGetMaterialfv(const State &glState,
bool isCallValid,
GLenum face,
MaterialParameter pnamePacked,
GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addValueParam("pnamePacked", ParamType::TMaterialParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, params, &paramsParam.value);
CaptureGetMaterialfv_params(glState, isCallValid, face, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetMaterialfv, std::move(paramBuffer));
}
CallCapture CaptureGetMaterialxv(const State &glState,
bool isCallValid,
GLenum face,
MaterialParameter pnamePacked,
GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addValueParam("pnamePacked", ParamType::TMaterialParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, params, &paramsParam.value);
CaptureGetMaterialxv_params(glState, isCallValid, face, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, static_cast<GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetMaterialxv, std::move(paramBuffer));
}
CallCapture CaptureGetTexEnvfv(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, params, &paramsParam.value);
CaptureGetTexEnvfv_params(glState, isCallValid, targetPacked, pnamePacked, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexEnvfv, std::move(paramBuffer));
}
CallCapture CaptureGetTexEnviv(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, params, &paramsParam.value);
CaptureGetTexEnviv_params(glState, isCallValid, targetPacked, pnamePacked, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexEnviv, std::move(paramBuffer));
}
CallCapture CaptureGetTexEnvxv(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, params, &paramsParam.value);
CaptureGetTexEnvxv_params(glState, isCallValid, targetPacked, pnamePacked, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, static_cast<GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexEnvxv, std::move(paramBuffer));
}
CallCapture CaptureGetTexParameterxv(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked);
paramBuffer.addEnumParam("pname", GLESEnum::GetTextureParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, params, &paramsParam.value);
CaptureGetTexParameterxv_params(glState, isCallValid, targetPacked, pname, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedPointer);
InitParamValue(ParamType::TGLfixedPointer, static_cast<GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexParameterxv, std::move(paramBuffer));
}
CallCapture CaptureLightModelf(const State &glState, bool isCallValid, GLenum pname, GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::LightModelParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLLightModelf, std::move(paramBuffer));
}
CallCapture CaptureLightModelfv(const State &glState,
bool isCallValid,
GLenum pname,
const GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::LightModelParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, params, &paramsParam.value);
CaptureLightModelfv_params(glState, isCallValid, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLLightModelfv, std::move(paramBuffer));
}
CallCapture CaptureLightModelx(const State &glState, bool isCallValid, GLenum pname, GLfixed param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::LightModelParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfixed, param);
return CallCapture(angle::EntryPoint::GLLightModelx, std::move(paramBuffer));
}
CallCapture CaptureLightModelxv(const State &glState,
bool isCallValid,
GLenum pname,
const GLfixed *param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", GLESEnum::LightModelParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramParam("param", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, param, &paramParam.value);
CaptureLightModelxv_param(glState, isCallValid, pname, param, &paramParam);
paramBuffer.addParam(std::move(paramParam));
}
else
{
ParamCapture paramParam("param", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&paramParam.value);
paramBuffer.addParam(std::move(paramParam));
}
return CallCapture(angle::EntryPoint::GLLightModelxv, std::move(paramBuffer));
}
CallCapture CaptureLightf(const State &glState,
bool isCallValid,
GLenum light,
LightParameter pnamePacked,
GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", GLESEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addValueParam("pnamePacked", ParamType::TLightParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLLightf, std::move(paramBuffer));
}
CallCapture CaptureLightfv(const State &glState,
bool isCallValid,
GLenum light,
LightParameter pnamePacked,
const GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", GLESEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addValueParam("pnamePacked", ParamType::TLightParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, params, &paramsParam.value);
CaptureLightfv_params(glState, isCallValid, light, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLLightfv, std::move(paramBuffer));
}
CallCapture CaptureLightx(const State &glState,
bool isCallValid,
GLenum light,
LightParameter pnamePacked,
GLfixed param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", GLESEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addValueParam("pnamePacked", ParamType::TLightParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfixed, param);
return CallCapture(angle::EntryPoint::GLLightx, std::move(paramBuffer));
}
CallCapture CaptureLightxv(const State &glState,
bool isCallValid,
GLenum light,
LightParameter pnamePacked,
const GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", GLESEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addValueParam("pnamePacked", ParamType::TLightParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, params, &paramsParam.value);
CaptureLightxv_params(glState, isCallValid, light, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLLightxv, std::move(paramBuffer));
}
CallCapture CaptureLineWidthx(const State &glState, bool isCallValid, GLfixed width)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("width", ParamType::TGLfixed, width);
return CallCapture(angle::EntryPoint::GLLineWidthx, std::move(paramBuffer));
}
CallCapture CaptureLoadIdentity(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLLoadIdentity, std::move(paramBuffer));
}
CallCapture CaptureLoadMatrixf(const State &glState, bool isCallValid, const GLfloat *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, m, &mParam.value);
CaptureLoadMatrixf_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLLoadMatrixf, std::move(paramBuffer));
}
CallCapture CaptureLoadMatrixx(const State &glState, bool isCallValid, const GLfixed *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, m, &mParam.value);
CaptureLoadMatrixx_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLLoadMatrixx, std::move(paramBuffer));
}
CallCapture CaptureLogicOp(const State &glState, bool isCallValid, LogicalOperation opcodePacked)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("opcodePacked", ParamType::TLogicalOperation, opcodePacked);
return CallCapture(angle::EntryPoint::GLLogicOp, std::move(paramBuffer));
}
CallCapture CaptureMaterialf(const State &glState,
bool isCallValid,
GLenum face,
MaterialParameter pnamePacked,
GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addValueParam("pnamePacked", ParamType::TMaterialParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLMaterialf, std::move(paramBuffer));
}
CallCapture CaptureMaterialfv(const State &glState,
bool isCallValid,
GLenum face,
MaterialParameter pnamePacked,
const GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addValueParam("pnamePacked", ParamType::TMaterialParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, params, &paramsParam.value);
CaptureMaterialfv_params(glState, isCallValid, face, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLMaterialfv, std::move(paramBuffer));
}
CallCapture CaptureMaterialx(const State &glState,
bool isCallValid,
GLenum face,
MaterialParameter pnamePacked,
GLfixed param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addValueParam("pnamePacked", ParamType::TMaterialParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfixed, param);
return CallCapture(angle::EntryPoint::GLMaterialx, std::move(paramBuffer));
}
CallCapture CaptureMaterialxv(const State &glState,
bool isCallValid,
GLenum face,
MaterialParameter pnamePacked,
const GLfixed *param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", GLESEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addValueParam("pnamePacked", ParamType::TMaterialParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramParam("param", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, param, &paramParam.value);
CaptureMaterialxv_param(glState, isCallValid, face, pnamePacked, param, &paramParam);
paramBuffer.addParam(std::move(paramParam));
}
else
{
ParamCapture paramParam("param", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&paramParam.value);
paramBuffer.addParam(std::move(paramParam));
}
return CallCapture(angle::EntryPoint::GLMaterialxv, std::move(paramBuffer));
}
CallCapture CaptureMatrixMode(const State &glState, bool isCallValid, MatrixType modePacked)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("modePacked", ParamType::TMatrixType, modePacked);
return CallCapture(angle::EntryPoint::GLMatrixMode, std::move(paramBuffer));
}
CallCapture CaptureMultMatrixf(const State &glState, bool isCallValid, const GLfloat *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, m, &mParam.value);
CaptureMultMatrixf_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLMultMatrixf, std::move(paramBuffer));
}
CallCapture CaptureMultMatrixx(const State &glState, bool isCallValid, const GLfixed *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, m, &mParam.value);
CaptureMultMatrixx_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLMultMatrixx, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4f(const State &glState,
bool isCallValid,
GLenum target,
GLfloat s,
GLfloat t,
GLfloat r,
GLfloat q)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", GLESEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
paramBuffer.addValueParam("r", ParamType::TGLfloat, r);
paramBuffer.addValueParam("q", ParamType::TGLfloat, q);
return CallCapture(angle::EntryPoint::GLMultiTexCoord4f, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4x(const State &glState,
bool isCallValid,
GLenum texture,
GLfixed s,
GLfixed t,
GLfixed r,
GLfixed q)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", GLESEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addValueParam("s", ParamType::TGLfixed, s);
paramBuffer.addValueParam("t", ParamType::TGLfixed, t);
paramBuffer.addValueParam("r", ParamType::TGLfixed, r);
paramBuffer.addValueParam("q", ParamType::TGLfixed, q);
return CallCapture(angle::EntryPoint::GLMultiTexCoord4x, std::move(paramBuffer));
}
CallCapture CaptureNormal3f(const State &glState,
bool isCallValid,
GLfloat nx,
GLfloat ny,
GLfloat nz)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("nx", ParamType::TGLfloat, nx);
paramBuffer.addValueParam("ny", ParamType::TGLfloat, ny);
paramBuffer.addValueParam("nz", ParamType::TGLfloat, nz);
return CallCapture(angle::EntryPoint::GLNormal3f, std::move(paramBuffer));
}
CallCapture CaptureNormal3x(const State &glState,
bool isCallValid,
GLfixed nx,
GLfixed ny,
GLfixed nz)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("nx", ParamType::TGLfixed, nx);
paramBuffer.addValueParam("ny", ParamType::TGLfixed, ny);
paramBuffer.addValueParam("nz", ParamType::TGLfixed, nz);
return CallCapture(angle::EntryPoint::GLNormal3x, std::move(paramBuffer));
}
CallCapture CaptureNormalPointer(const State &glState,
bool isCallValid,
VertexAttribType typePacked,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("typePacked", ParamType::TVertexAttribType, typePacked);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureNormalPointer_pointer(glState, isCallValid, typePacked, stride, pointer,
&pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLNormalPointer, std::move(paramBuffer));
}
CallCapture CaptureOrthof(const State &glState,
bool isCallValid,
GLfloat l,
GLfloat r,
GLfloat b,
GLfloat t,
GLfloat n,
GLfloat f)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("l", ParamType::TGLfloat, l);
paramBuffer.addValueParam("r", ParamType::TGLfloat, r);
paramBuffer.addValueParam("b", ParamType::TGLfloat, b);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
paramBuffer.addValueParam("n", ParamType::TGLfloat, n);
paramBuffer.addValueParam("f", ParamType::TGLfloat, f);
return CallCapture(angle::EntryPoint::GLOrthof, std::move(paramBuffer));
}
CallCapture CaptureOrthox(const State &glState,
bool isCallValid,
GLfixed l,
GLfixed r,
GLfixed b,
GLfixed t,
GLfixed n,
GLfixed f)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("l", ParamType::TGLfixed, l);
paramBuffer.addValueParam("r", ParamType::TGLfixed, r);
paramBuffer.addValueParam("b", ParamType::TGLfixed, b);
paramBuffer.addValueParam("t", ParamType::TGLfixed, t);
paramBuffer.addValueParam("n", ParamType::TGLfixed, n);
paramBuffer.addValueParam("f", ParamType::TGLfixed, f);
return CallCapture(angle::EntryPoint::GLOrthox, std::move(paramBuffer));
}
CallCapture CapturePointParameterf(const State &glState,
bool isCallValid,
PointParameter pnamePacked,
GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("pnamePacked", ParamType::TPointParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLPointParameterf, std::move(paramBuffer));
}
CallCapture CapturePointParameterfv(const State &glState,
bool isCallValid,
PointParameter pnamePacked,
const GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("pnamePacked", ParamType::TPointParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, params, &paramsParam.value);
CapturePointParameterfv_params(glState, isCallValid, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLPointParameterfv, std::move(paramBuffer));
}
CallCapture CapturePointParameterx(const State &glState,
bool isCallValid,
PointParameter pnamePacked,
GLfixed param)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("pnamePacked", ParamType::TPointParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfixed, param);
return CallCapture(angle::EntryPoint::GLPointParameterx, std::move(paramBuffer));
}
CallCapture CapturePointParameterxv(const State &glState,
bool isCallValid,
PointParameter pnamePacked,
const GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("pnamePacked", ParamType::TPointParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, params, &paramsParam.value);
CapturePointParameterxv_params(glState, isCallValid, pnamePacked, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLPointParameterxv, std::move(paramBuffer));
}
CallCapture CapturePointSize(const State &glState, bool isCallValid, GLfloat size)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLfloat, size);
return CallCapture(angle::EntryPoint::GLPointSize, std::move(paramBuffer));
}
CallCapture CapturePointSizex(const State &glState, bool isCallValid, GLfixed size)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLfixed, size);
return CallCapture(angle::EntryPoint::GLPointSizex, std::move(paramBuffer));
}
CallCapture CapturePolygonOffsetx(const State &glState,
bool isCallValid,
GLfixed factor,
GLfixed units)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("factor", ParamType::TGLfixed, factor);
paramBuffer.addValueParam("units", ParamType::TGLfixed, units);
return CallCapture(angle::EntryPoint::GLPolygonOffsetx, std::move(paramBuffer));
}
CallCapture CapturePopMatrix(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLPopMatrix, std::move(paramBuffer));
}
CallCapture CapturePushMatrix(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLPushMatrix, std::move(paramBuffer));
}
CallCapture CaptureRotatef(const State &glState,
bool isCallValid,
GLfloat angle,
GLfloat x,
GLfloat y,
GLfloat z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("angle", ParamType::TGLfloat, angle);
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
return CallCapture(angle::EntryPoint::GLRotatef, std::move(paramBuffer));
}
CallCapture CaptureRotatex(const State &glState,
bool isCallValid,
GLfixed angle,
GLfixed x,
GLfixed y,
GLfixed z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("angle", ParamType::TGLfixed, angle);
paramBuffer.addValueParam("x", ParamType::TGLfixed, x);
paramBuffer.addValueParam("y", ParamType::TGLfixed, y);
paramBuffer.addValueParam("z", ParamType::TGLfixed, z);
return CallCapture(angle::EntryPoint::GLRotatex, std::move(paramBuffer));
}
CallCapture CaptureSampleCoveragex(const State &glState,
bool isCallValid,
GLclampx value,
GLboolean invert)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("value", ParamType::TGLclampx, value);
paramBuffer.addValueParam("invert", ParamType::TGLboolean, invert);
return CallCapture(angle::EntryPoint::GLSampleCoveragex, std::move(paramBuffer));
}
CallCapture CaptureScalef(const State &glState, bool isCallValid, GLfloat x, GLfloat y, GLfloat z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
return CallCapture(angle::EntryPoint::GLScalef, std::move(paramBuffer));
}
CallCapture CaptureScalex(const State &glState, bool isCallValid, GLfixed x, GLfixed y, GLfixed z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfixed, x);
paramBuffer.addValueParam("y", ParamType::TGLfixed, y);
paramBuffer.addValueParam("z", ParamType::TGLfixed, z);
return CallCapture(angle::EntryPoint::GLScalex, std::move(paramBuffer));
}
CallCapture CaptureShadeModel(const State &glState, bool isCallValid, ShadingModel modePacked)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("modePacked", ParamType::TShadingModel, modePacked);
return CallCapture(angle::EntryPoint::GLShadeModel, std::move(paramBuffer));
}
CallCapture CaptureTexCoordPointer(const State &glState,
bool isCallValid,
GLint size,
VertexAttribType typePacked,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLint, size);
paramBuffer.addValueParam("typePacked", ParamType::TVertexAttribType, typePacked);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureTexCoordPointer_pointer(glState, isCallValid, size, typePacked, stride, pointer,
&pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLTexCoordPointer, std::move(paramBuffer));
}
CallCapture CaptureTexEnvf(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLTexEnvf, std::move(paramBuffer));
}
CallCapture CaptureTexEnvfv(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
const GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, params, &paramsParam.value);
CaptureTexEnvfv_params(glState, isCallValid, targetPacked, pnamePacked, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLTexEnvfv, std::move(paramBuffer));
}
CallCapture CaptureTexEnvi(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLTexEnvi, std::move(paramBuffer));
}
CallCapture CaptureTexEnviv(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
const GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, params, &paramsParam.value);
CaptureTexEnviv_params(glState, isCallValid, targetPacked, pnamePacked, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLTexEnviv, std::move(paramBuffer));
}
CallCapture CaptureTexEnvx(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
GLfixed param)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
paramBuffer.addValueParam("param", ParamType::TGLfixed, param);
return CallCapture(angle::EntryPoint::GLTexEnvx, std::move(paramBuffer));
}
CallCapture CaptureTexEnvxv(const State &glState,
bool isCallValid,
TextureEnvTarget targetPacked,
TextureEnvParameter pnamePacked,
const GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureEnvTarget, targetPacked);
paramBuffer.addValueParam("pnamePacked", ParamType::TTextureEnvParameter, pnamePacked);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, params, &paramsParam.value);
CaptureTexEnvxv_params(glState, isCallValid, targetPacked, pnamePacked, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLTexEnvxv, std::move(paramBuffer));
}
CallCapture CaptureTexParameterx(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
GLfixed param)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked);
paramBuffer.addEnumParam("pname", GLESEnum::GetTextureParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfixed, param);
return CallCapture(angle::EntryPoint::GLTexParameterx, std::move(paramBuffer));
}
CallCapture CaptureTexParameterxv(const State &glState,
bool isCallValid,
TextureType targetPacked,
GLenum pname,
const GLfixed *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureType, targetPacked);
paramBuffer.addEnumParam("pname", GLESEnum::GetTextureParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, params, &paramsParam.value);
CaptureTexParameterxv_params(glState, isCallValid, targetPacked, pname, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfixedConstPointer);
InitParamValue(ParamType::TGLfixedConstPointer, static_cast<const GLfixed *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLTexParameterxv, std::move(paramBuffer));
}
CallCapture CaptureTranslatef(const State &glState,
bool isCallValid,
GLfloat x,
GLfloat y,
GLfloat z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
return CallCapture(angle::EntryPoint::GLTranslatef, std::move(paramBuffer));
}
CallCapture CaptureTranslatex(const State &glState,
bool isCallValid,
GLfixed x,
GLfixed y,
GLfixed z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfixed, x);
paramBuffer.addValueParam("y", ParamType::TGLfixed, y);
paramBuffer.addValueParam("z", ParamType::TGLfixed, z);
return CallCapture(angle::EntryPoint::GLTranslatex, std::move(paramBuffer));
}
CallCapture CaptureVertexPointer(const State &glState,
bool isCallValid,
GLint size,
VertexAttribType typePacked,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLint, size);
paramBuffer.addValueParam("typePacked", ParamType::TVertexAttribType, typePacked);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureVertexPointer_pointer(glState, isCallValid, size, typePacked, stride, pointer,
&pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLVertexPointer, std::move(paramBuffer));
}
} // namespace gl