blob: d5075101bb7ca08504d4a75a0a6fb74dab41fae4 [file] [log] [blame]
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// capture_gl_3_autogen.cpp:
// Capture functions for the OpenGL ES Desktop GL 3.x entry points.
#include "libANGLE/capture/capture_gl_3_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/capture/FrameCapture.h"
#include "libANGLE/capture/gl_enum_utils.h"
#include "libANGLE/validationGL3_autogen.h"
using namespace angle;
namespace gl
{
// GL 3.0
CallCapture CaptureBeginConditionalRender(const State &glState,
bool isCallValid,
GLuint id,
GLenum mode)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("id", ParamType::TGLuint, id);
paramBuffer.addEnumParam("mode", BigGLEnum::ConditionalRenderMode, ParamType::TGLenum, mode);
return CallCapture(angle::EntryPoint::GLBeginConditionalRender, std::move(paramBuffer));
}
CallCapture CaptureBindFragDataLocation(const State &glState,
bool isCallValid,
ShaderProgramID programPacked,
GLuint color,
const GLchar *name)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked);
paramBuffer.addValueParam("color", ParamType::TGLuint, color);
if (isCallValid)
{
ParamCapture nameParam("name", ParamType::TGLcharConstPointer);
InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value);
CaptureBindFragDataLocation_name(glState, isCallValid, programPacked, color, name,
&nameParam);
paramBuffer.addParam(std::move(nameParam));
}
else
{
ParamCapture nameParam("name", ParamType::TGLcharConstPointer);
InitParamValue(ParamType::TGLcharConstPointer, static_cast<const GLchar *>(nullptr),
&nameParam.value);
paramBuffer.addParam(std::move(nameParam));
}
return CallCapture(angle::EntryPoint::GLBindFragDataLocation, std::move(paramBuffer));
}
CallCapture CaptureClampColor(const State &glState, bool isCallValid, GLenum target, GLenum clamp)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::AllEnums, ParamType::TGLenum, target);
paramBuffer.addEnumParam("clamp", BigGLEnum::AllEnums, ParamType::TGLenum, clamp);
return CallCapture(angle::EntryPoint::GLClampColor, std::move(paramBuffer));
}
CallCapture CaptureEndConditionalRender(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLEndConditionalRender, std::move(paramBuffer));
}
CallCapture CaptureFramebufferTexture1D(const State &glState,
bool isCallValid,
GLenum target,
GLenum attachment,
TextureTarget textargetPacked,
TextureID texturePacked,
GLint level)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::FramebufferTarget, ParamType::TGLenum, target);
paramBuffer.addEnumParam("attachment", BigGLEnum::FramebufferAttachment, ParamType::TGLenum,
attachment);
paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked);
paramBuffer.addValueParam("texturePacked", ParamType::TTextureID, texturePacked);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
return CallCapture(angle::EntryPoint::GLFramebufferTexture1D, std::move(paramBuffer));
}
CallCapture CaptureFramebufferTexture3D(const State &glState,
bool isCallValid,
GLenum target,
GLenum attachment,
TextureTarget textargetPacked,
TextureID texturePacked,
GLint level,
GLint zoffset)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::FramebufferTarget, ParamType::TGLenum, target);
paramBuffer.addEnumParam("attachment", BigGLEnum::FramebufferAttachment, ParamType::TGLenum,
attachment);
paramBuffer.addValueParam("textargetPacked", ParamType::TTextureTarget, textargetPacked);
paramBuffer.addValueParam("texturePacked", ParamType::TTextureID, texturePacked);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addValueParam("zoffset", ParamType::TGLint, zoffset);
return CallCapture(angle::EntryPoint::GLFramebufferTexture3D, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI1i(const State &glState, bool isCallValid, GLuint index, GLint x)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLint, x);
return CallCapture(angle::EntryPoint::GLVertexAttribI1i, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI1iv(const State &glState,
bool isCallValid,
GLuint index,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertexAttribI1iv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI1iv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI1ui(const State &glState, bool isCallValid, GLuint index, GLuint x)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLuint, x);
return CallCapture(angle::EntryPoint::GLVertexAttribI1ui, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI1uiv(const State &glState,
bool isCallValid,
GLuint index,
const GLuint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureVertexAttribI1uiv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI1uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI2i(const State &glState,
bool isCallValid,
GLuint index,
GLint x,
GLint y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
return CallCapture(angle::EntryPoint::GLVertexAttribI2i, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI2iv(const State &glState,
bool isCallValid,
GLuint index,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertexAttribI2iv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI2iv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI2ui(const State &glState,
bool isCallValid,
GLuint index,
GLuint x,
GLuint y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLuint, x);
paramBuffer.addValueParam("y", ParamType::TGLuint, y);
return CallCapture(angle::EntryPoint::GLVertexAttribI2ui, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI2uiv(const State &glState,
bool isCallValid,
GLuint index,
const GLuint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureVertexAttribI2uiv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI2uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI3i(const State &glState,
bool isCallValid,
GLuint index,
GLint x,
GLint y,
GLint z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("z", ParamType::TGLint, z);
return CallCapture(angle::EntryPoint::GLVertexAttribI3i, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI3iv(const State &glState,
bool isCallValid,
GLuint index,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertexAttribI3iv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI3iv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI3ui(const State &glState,
bool isCallValid,
GLuint index,
GLuint x,
GLuint y,
GLuint z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLuint, x);
paramBuffer.addValueParam("y", ParamType::TGLuint, y);
paramBuffer.addValueParam("z", ParamType::TGLuint, z);
return CallCapture(angle::EntryPoint::GLVertexAttribI3ui, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI3uiv(const State &glState,
bool isCallValid,
GLuint index,
const GLuint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureVertexAttribI3uiv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI3uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI4bv(const State &glState,
bool isCallValid,
GLuint index,
const GLbyte *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value);
CaptureVertexAttribI4bv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, static_cast<const GLbyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI4bv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI4sv(const State &glState,
bool isCallValid,
GLuint index,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertexAttribI4sv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI4sv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI4ubv(const State &glState,
bool isCallValid,
GLuint index,
const GLubyte *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value);
CaptureVertexAttribI4ubv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI4ubv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribI4usv(const State &glState,
bool isCallValid,
GLuint index,
const GLushort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value);
CaptureVertexAttribI4usv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, static_cast<const GLushort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribI4usv, std::move(paramBuffer));
}
// GL 3.1
CallCapture CaptureGetActiveUniformName(const State &glState,
bool isCallValid,
ShaderProgramID programPacked,
GLuint uniformIndex,
GLsizei bufSize,
GLsizei *length,
GLchar *uniformName)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked);
paramBuffer.addValueParam("uniformIndex", ParamType::TGLuint, uniformIndex);
paramBuffer.addValueParam("bufSize", ParamType::TGLsizei, bufSize);
if (isCallValid)
{
ParamCapture lengthParam("length", ParamType::TGLsizeiPointer);
InitParamValue(ParamType::TGLsizeiPointer, length, &lengthParam.value);
CaptureGetActiveUniformName_length(glState, isCallValid, programPacked, uniformIndex,
bufSize, length, uniformName, &lengthParam);
paramBuffer.addParam(std::move(lengthParam));
}
else
{
ParamCapture lengthParam("length", ParamType::TGLsizeiPointer);
InitParamValue(ParamType::TGLsizeiPointer, static_cast<GLsizei *>(nullptr),
&lengthParam.value);
paramBuffer.addParam(std::move(lengthParam));
}
if (isCallValid)
{
ParamCapture uniformNameParam("uniformName", ParamType::TGLcharPointer);
InitParamValue(ParamType::TGLcharPointer, uniformName, &uniformNameParam.value);
CaptureGetActiveUniformName_uniformName(glState, isCallValid, programPacked, uniformIndex,
bufSize, length, uniformName, &uniformNameParam);
paramBuffer.addParam(std::move(uniformNameParam));
}
else
{
ParamCapture uniformNameParam("uniformName", ParamType::TGLcharPointer);
InitParamValue(ParamType::TGLcharPointer, static_cast<GLchar *>(nullptr),
&uniformNameParam.value);
paramBuffer.addParam(std::move(uniformNameParam));
}
return CallCapture(angle::EntryPoint::GLGetActiveUniformName, std::move(paramBuffer));
}
CallCapture CapturePrimitiveRestartIndex(const State &glState, bool isCallValid, GLuint index)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
return CallCapture(angle::EntryPoint::GLPrimitiveRestartIndex, std::move(paramBuffer));
}
// GL 3.2
CallCapture CaptureMultiDrawElementsBaseVertex(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *count,
DrawElementsType typePacked,
const void *const *indices,
GLsizei drawcount,
const GLint *basevertex)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked);
if (isCallValid)
{
ParamCapture countParam("count", ParamType::TGLsizeiConstPointer);
InitParamValue(ParamType::TGLsizeiConstPointer, count, &countParam.value);
CaptureMultiDrawElementsBaseVertex_count(glState, isCallValid, modePacked, count,
typePacked, indices, drawcount, basevertex,
&countParam);
paramBuffer.addParam(std::move(countParam));
}
else
{
ParamCapture countParam("count", ParamType::TGLsizeiConstPointer);
InitParamValue(ParamType::TGLsizeiConstPointer, static_cast<const GLsizei *>(nullptr),
&countParam.value);
paramBuffer.addParam(std::move(countParam));
}
paramBuffer.addValueParam("typePacked", ParamType::TDrawElementsType, typePacked);
if (isCallValid)
{
ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer);
InitParamValue(ParamType::TvoidConstPointerPointer, indices, &indicesParam.value);
CaptureMultiDrawElementsBaseVertex_indices(glState, isCallValid, modePacked, count,
typePacked, indices, drawcount, basevertex,
&indicesParam);
paramBuffer.addParam(std::move(indicesParam));
}
else
{
ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer);
InitParamValue(ParamType::TvoidConstPointerPointer,
static_cast<const void *const *>(nullptr), &indicesParam.value);
paramBuffer.addParam(std::move(indicesParam));
}
paramBuffer.addValueParam("drawcount", ParamType::TGLsizei, drawcount);
if (isCallValid)
{
ParamCapture basevertexParam("basevertex", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, basevertex, &basevertexParam.value);
CaptureMultiDrawElementsBaseVertex_basevertex(glState, isCallValid, modePacked, count,
typePacked, indices, drawcount, basevertex,
&basevertexParam);
paramBuffer.addParam(std::move(basevertexParam));
}
else
{
ParamCapture basevertexParam("basevertex", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&basevertexParam.value);
paramBuffer.addParam(std::move(basevertexParam));
}
return CallCapture(angle::EntryPoint::GLMultiDrawElementsBaseVertex, std::move(paramBuffer));
}
CallCapture CaptureProvokingVertex(const State &glState,
bool isCallValid,
ProvokingVertexConvention modePacked)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("modePacked", ParamType::TProvokingVertexConvention, modePacked);
return CallCapture(angle::EntryPoint::GLProvokingVertex, std::move(paramBuffer));
}
CallCapture CaptureTexImage2DMultisample(const State &glState,
bool isCallValid,
GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLboolean fixedsamplelocations)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("samples", ParamType::TGLsizei, samples);
paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum,
internalformat);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("height", ParamType::TGLsizei, height);
paramBuffer.addValueParam("fixedsamplelocations", ParamType::TGLboolean, fixedsamplelocations);
return CallCapture(angle::EntryPoint::GLTexImage2DMultisample, std::move(paramBuffer));
}
CallCapture CaptureTexImage3DMultisample(const State &glState,
bool isCallValid,
GLenum target,
GLsizei samples,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLsizei depth,
GLboolean fixedsamplelocations)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("samples", ParamType::TGLsizei, samples);
paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum,
internalformat);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("height", ParamType::TGLsizei, height);
paramBuffer.addValueParam("depth", ParamType::TGLsizei, depth);
paramBuffer.addValueParam("fixedsamplelocations", ParamType::TGLboolean, fixedsamplelocations);
return CallCapture(angle::EntryPoint::GLTexImage3DMultisample, std::move(paramBuffer));
}
// GL 3.3
CallCapture CaptureBindFragDataLocationIndexed(const State &glState,
bool isCallValid,
ShaderProgramID programPacked,
GLuint colorNumber,
GLuint index,
const GLchar *name)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked);
paramBuffer.addValueParam("colorNumber", ParamType::TGLuint, colorNumber);
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture nameParam("name", ParamType::TGLcharConstPointer);
InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value);
CaptureBindFragDataLocationIndexed_name(glState, isCallValid, programPacked, colorNumber,
index, name, &nameParam);
paramBuffer.addParam(std::move(nameParam));
}
else
{
ParamCapture nameParam("name", ParamType::TGLcharConstPointer);
InitParamValue(ParamType::TGLcharConstPointer, static_cast<const GLchar *>(nullptr),
&nameParam.value);
paramBuffer.addParam(std::move(nameParam));
}
return CallCapture(angle::EntryPoint::GLBindFragDataLocationIndexed, std::move(paramBuffer));
}
CallCapture CaptureColorP3ui(const State &glState, bool isCallValid, GLenum type, GLuint color)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("color", ParamType::TGLuint, color);
return CallCapture(angle::EntryPoint::GLColorP3ui, std::move(paramBuffer));
}
CallCapture CaptureColorP3uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *color)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture colorParam("color", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, color, &colorParam.value);
CaptureColorP3uiv_color(glState, isCallValid, type, color, &colorParam);
paramBuffer.addParam(std::move(colorParam));
}
else
{
ParamCapture colorParam("color", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&colorParam.value);
paramBuffer.addParam(std::move(colorParam));
}
return CallCapture(angle::EntryPoint::GLColorP3uiv, std::move(paramBuffer));
}
CallCapture CaptureColorP4ui(const State &glState, bool isCallValid, GLenum type, GLuint color)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("color", ParamType::TGLuint, color);
return CallCapture(angle::EntryPoint::GLColorP4ui, std::move(paramBuffer));
}
CallCapture CaptureColorP4uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *color)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture colorParam("color", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, color, &colorParam.value);
CaptureColorP4uiv_color(glState, isCallValid, type, color, &colorParam);
paramBuffer.addParam(std::move(colorParam));
}
else
{
ParamCapture colorParam("color", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&colorParam.value);
paramBuffer.addParam(std::move(colorParam));
}
return CallCapture(angle::EntryPoint::GLColorP4uiv, std::move(paramBuffer));
}
CallCapture CaptureGetFragDataIndex(const State &glState,
bool isCallValid,
ShaderProgramID programPacked,
const GLchar *name,
GLint returnValue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("programPacked", ParamType::TShaderProgramID, programPacked);
if (isCallValid)
{
ParamCapture nameParam("name", ParamType::TGLcharConstPointer);
InitParamValue(ParamType::TGLcharConstPointer, name, &nameParam.value);
CaptureGetFragDataIndex_name(glState, isCallValid, programPacked, name, &nameParam);
paramBuffer.addParam(std::move(nameParam));
}
else
{
ParamCapture nameParam("name", ParamType::TGLcharConstPointer);
InitParamValue(ParamType::TGLcharConstPointer, static_cast<const GLchar *>(nullptr),
&nameParam.value);
paramBuffer.addParam(std::move(nameParam));
}
ParamCapture returnValueCapture("returnValue", ParamType::TGLint);
InitParamValue(ParamType::TGLint, returnValue, &returnValueCapture.value);
paramBuffer.addReturnValue(std::move(returnValueCapture));
return CallCapture(angle::EntryPoint::GLGetFragDataIndex, std::move(paramBuffer));
}
CallCapture CaptureGetQueryObjecti64v(const State &glState,
bool isCallValid,
QueryID idPacked,
GLenum pname,
GLint64 *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked);
paramBuffer.addEnumParam("pname", BigGLEnum::QueryObjectParameterName, ParamType::TGLenum,
pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLint64Pointer);
InitParamValue(ParamType::TGLint64Pointer, params, &paramsParam.value);
CaptureGetQueryObjecti64v_params(glState, isCallValid, idPacked, pname, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLint64Pointer);
InitParamValue(ParamType::TGLint64Pointer, static_cast<GLint64 *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetQueryObjecti64v, std::move(paramBuffer));
}
CallCapture CaptureGetQueryObjectui64v(const State &glState,
bool isCallValid,
QueryID idPacked,
GLenum pname,
GLuint64 *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked);
paramBuffer.addEnumParam("pname", BigGLEnum::QueryObjectParameterName, ParamType::TGLenum,
pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLuint64Pointer);
InitParamValue(ParamType::TGLuint64Pointer, params, &paramsParam.value);
CaptureGetQueryObjectui64v_params(glState, isCallValid, idPacked, pname, params,
&paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLuint64Pointer);
InitParamValue(ParamType::TGLuint64Pointer, static_cast<GLuint64 *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetQueryObjectui64v, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP1ui(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLMultiTexCoordP1ui, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP1uiv(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureMultiTexCoordP1uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoordP1uiv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP2ui(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLMultiTexCoordP2ui, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP2uiv(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureMultiTexCoordP2uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoordP2uiv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP3ui(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLMultiTexCoordP3ui, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP3uiv(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureMultiTexCoordP3uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoordP3uiv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP4ui(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLMultiTexCoordP4ui, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoordP4uiv(const State &glState,
bool isCallValid,
GLenum texture,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("texture", BigGLEnum::TextureUnit, ParamType::TGLenum, texture);
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureMultiTexCoordP4uiv_coords(glState, isCallValid, texture, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoordP4uiv, std::move(paramBuffer));
}
CallCapture CaptureNormalP3ui(const State &glState, bool isCallValid, GLenum type, GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::NormalPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLNormalP3ui, std::move(paramBuffer));
}
CallCapture CaptureNormalP3uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::NormalPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureNormalP3uiv_coords(glState, isCallValid, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLNormalP3uiv, std::move(paramBuffer));
}
CallCapture CaptureQueryCounter(const State &glState,
bool isCallValid,
QueryID idPacked,
QueryType targetPacked)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked);
paramBuffer.addValueParam("targetPacked", ParamType::TQueryType, targetPacked);
return CallCapture(angle::EntryPoint::GLQueryCounter, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColorP3ui(const State &glState,
bool isCallValid,
GLenum type,
GLuint color)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("color", ParamType::TGLuint, color);
return CallCapture(angle::EntryPoint::GLSecondaryColorP3ui, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColorP3uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *color)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture colorParam("color", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, color, &colorParam.value);
CaptureSecondaryColorP3uiv_color(glState, isCallValid, type, color, &colorParam);
paramBuffer.addParam(std::move(colorParam));
}
else
{
ParamCapture colorParam("color", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&colorParam.value);
paramBuffer.addParam(std::move(colorParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColorP3uiv, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP1ui(const State &glState, bool isCallValid, GLenum type, GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLTexCoordP1ui, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP1uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureTexCoordP1uiv_coords(glState, isCallValid, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLTexCoordP1uiv, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP2ui(const State &glState, bool isCallValid, GLenum type, GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLTexCoordP2ui, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP2uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureTexCoordP2uiv_coords(glState, isCallValid, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLTexCoordP2uiv, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP3ui(const State &glState, bool isCallValid, GLenum type, GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLTexCoordP3ui, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP3uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureTexCoordP3uiv_coords(glState, isCallValid, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLTexCoordP3uiv, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP4ui(const State &glState, bool isCallValid, GLenum type, GLuint coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("coords", ParamType::TGLuint, coords);
return CallCapture(angle::EntryPoint::GLTexCoordP4ui, std::move(paramBuffer));
}
CallCapture CaptureTexCoordP4uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *coords)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::TexCoordPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, coords, &coordsParam.value);
CaptureTexCoordP4uiv_coords(glState, isCallValid, type, coords, &coordsParam);
paramBuffer.addParam(std::move(coordsParam));
}
else
{
ParamCapture coordsParam("coords", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&coordsParam.value);
paramBuffer.addParam(std::move(coordsParam));
}
return CallCapture(angle::EntryPoint::GLTexCoordP4uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP1ui(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
GLuint value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
paramBuffer.addValueParam("value", ParamType::TGLuint, value);
return CallCapture(angle::EntryPoint::GLVertexAttribP1ui, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP1uiv(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
const GLuint *value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
if (isCallValid)
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value);
CaptureVertexAttribP1uiv_value(glState, isCallValid, index, type, normalized, value,
&valueParam);
paramBuffer.addParam(std::move(valueParam));
}
else
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valueParam.value);
paramBuffer.addParam(std::move(valueParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribP1uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP2ui(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
GLuint value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
paramBuffer.addValueParam("value", ParamType::TGLuint, value);
return CallCapture(angle::EntryPoint::GLVertexAttribP2ui, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP2uiv(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
const GLuint *value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
if (isCallValid)
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value);
CaptureVertexAttribP2uiv_value(glState, isCallValid, index, type, normalized, value,
&valueParam);
paramBuffer.addParam(std::move(valueParam));
}
else
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valueParam.value);
paramBuffer.addParam(std::move(valueParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribP2uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP3ui(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
GLuint value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
paramBuffer.addValueParam("value", ParamType::TGLuint, value);
return CallCapture(angle::EntryPoint::GLVertexAttribP3ui, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP3uiv(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
const GLuint *value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
if (isCallValid)
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value);
CaptureVertexAttribP3uiv_value(glState, isCallValid, index, type, normalized, value,
&valueParam);
paramBuffer.addParam(std::move(valueParam));
}
else
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valueParam.value);
paramBuffer.addParam(std::move(valueParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribP3uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP4ui(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
GLuint value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
paramBuffer.addValueParam("value", ParamType::TGLuint, value);
return CallCapture(angle::EntryPoint::GLVertexAttribP4ui, std::move(paramBuffer));
}
CallCapture CaptureVertexAttribP4uiv(const State &glState,
bool isCallValid,
GLuint index,
GLenum type,
GLboolean normalized,
const GLuint *value)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("type", BigGLEnum::VertexAttribPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("normalized", ParamType::TGLboolean, normalized);
if (isCallValid)
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value);
CaptureVertexAttribP4uiv_value(glState, isCallValid, index, type, normalized, value,
&valueParam);
paramBuffer.addParam(std::move(valueParam));
}
else
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valueParam.value);
paramBuffer.addParam(std::move(valueParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttribP4uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexP2ui(const State &glState, bool isCallValid, GLenum type, GLuint value)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("value", ParamType::TGLuint, value);
return CallCapture(angle::EntryPoint::GLVertexP2ui, std::move(paramBuffer));
}
CallCapture CaptureVertexP2uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *value)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value);
CaptureVertexP2uiv_value(glState, isCallValid, type, value, &valueParam);
paramBuffer.addParam(std::move(valueParam));
}
else
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valueParam.value);
paramBuffer.addParam(std::move(valueParam));
}
return CallCapture(angle::EntryPoint::GLVertexP2uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexP3ui(const State &glState, bool isCallValid, GLenum type, GLuint value)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("value", ParamType::TGLuint, value);
return CallCapture(angle::EntryPoint::GLVertexP3ui, std::move(paramBuffer));
}
CallCapture CaptureVertexP3uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *value)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value);
CaptureVertexP3uiv_value(glState, isCallValid, type, value, &valueParam);
paramBuffer.addParam(std::move(valueParam));
}
else
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valueParam.value);
paramBuffer.addParam(std::move(valueParam));
}
return CallCapture(angle::EntryPoint::GLVertexP3uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexP4ui(const State &glState, bool isCallValid, GLenum type, GLuint value)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("value", ParamType::TGLuint, value);
return CallCapture(angle::EntryPoint::GLVertexP4ui, std::move(paramBuffer));
}
CallCapture CaptureVertexP4uiv(const State &glState,
bool isCallValid,
GLenum type,
const GLuint *value)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::VertexPointerType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, value, &valueParam.value);
CaptureVertexP4uiv_value(glState, isCallValid, type, value, &valueParam);
paramBuffer.addParam(std::move(valueParam));
}
else
{
ParamCapture valueParam("value", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valueParam.value);
paramBuffer.addParam(std::move(valueParam));
}
return CallCapture(angle::EntryPoint::GLVertexP4uiv, std::move(paramBuffer));
}
} // namespace gl