blob: e10738b7b56b6cbd86f582afde2967f862cf3140 [file] [log] [blame]
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// capture_gl_2_autogen.cpp:
// Capture functions for the OpenGL ES Desktop GL 2.x entry points.
#include "libANGLE/capture/capture_gl_2_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/capture/FrameCapture.h"
#include "libANGLE/capture/gl_enum_utils.h"
#include "libANGLE/validationGL2_autogen.h"
using namespace angle;
namespace gl
{
// GL 2.0
CallCapture CaptureGetVertexAttribdv(const State &glState,
bool isCallValid,
GLuint index,
GLenum pname,
GLdouble *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addEnumParam("pname", BigGLEnum::AllEnums, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, params, &paramsParam.value);
CaptureGetVertexAttribdv_params(glState, isCallValid, index, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, static_cast<GLdouble *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetVertexAttribdv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib1d(const State &glState, bool isCallValid, GLuint index, GLdouble x)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
return CallCapture(angle::EntryPoint::GLVertexAttrib1d, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib1dv(const State &glState,
bool isCallValid,
GLuint index,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureVertexAttrib1dv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib1dv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib1s(const State &glState, bool isCallValid, GLuint index, GLshort x)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
return CallCapture(angle::EntryPoint::GLVertexAttrib1s, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib1sv(const State &glState,
bool isCallValid,
GLuint index,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertexAttrib1sv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib1sv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib2d(const State &glState,
bool isCallValid,
GLuint index,
GLdouble x,
GLdouble y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
return CallCapture(angle::EntryPoint::GLVertexAttrib2d, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib2dv(const State &glState,
bool isCallValid,
GLuint index,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureVertexAttrib2dv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib2dv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib2s(const State &glState,
bool isCallValid,
GLuint index,
GLshort x,
GLshort y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
return CallCapture(angle::EntryPoint::GLVertexAttrib2s, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib2sv(const State &glState,
bool isCallValid,
GLuint index,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertexAttrib2sv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib2sv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib3d(const State &glState,
bool isCallValid,
GLuint index,
GLdouble x,
GLdouble y,
GLdouble z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
return CallCapture(angle::EntryPoint::GLVertexAttrib3d, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib3dv(const State &glState,
bool isCallValid,
GLuint index,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureVertexAttrib3dv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib3dv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib3s(const State &glState,
bool isCallValid,
GLuint index,
GLshort x,
GLshort y,
GLshort z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
paramBuffer.addValueParam("z", ParamType::TGLshort, z);
return CallCapture(angle::EntryPoint::GLVertexAttrib3s, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib3sv(const State &glState,
bool isCallValid,
GLuint index,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertexAttrib3sv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib3sv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4Nbv(const State &glState,
bool isCallValid,
GLuint index,
const GLbyte *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value);
CaptureVertexAttrib4Nbv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, static_cast<const GLbyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4Nbv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4Niv(const State &glState,
bool isCallValid,
GLuint index,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertexAttrib4Niv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4Niv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4Nsv(const State &glState,
bool isCallValid,
GLuint index,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertexAttrib4Nsv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4Nsv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4Nub(const State &glState,
bool isCallValid,
GLuint index,
GLubyte x,
GLubyte y,
GLubyte z,
GLubyte w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLubyte, x);
paramBuffer.addValueParam("y", ParamType::TGLubyte, y);
paramBuffer.addValueParam("z", ParamType::TGLubyte, z);
paramBuffer.addValueParam("w", ParamType::TGLubyte, w);
return CallCapture(angle::EntryPoint::GLVertexAttrib4Nub, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4Nubv(const State &glState,
bool isCallValid,
GLuint index,
const GLubyte *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value);
CaptureVertexAttrib4Nubv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4Nubv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4Nuiv(const State &glState,
bool isCallValid,
GLuint index,
const GLuint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureVertexAttrib4Nuiv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4Nuiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4Nusv(const State &glState,
bool isCallValid,
GLuint index,
const GLushort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value);
CaptureVertexAttrib4Nusv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, static_cast<const GLushort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4Nusv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4bv(const State &glState,
bool isCallValid,
GLuint index,
const GLbyte *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value);
CaptureVertexAttrib4bv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, static_cast<const GLbyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4bv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4d(const State &glState,
bool isCallValid,
GLuint index,
GLdouble x,
GLdouble y,
GLdouble z,
GLdouble w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
paramBuffer.addValueParam("w", ParamType::TGLdouble, w);
return CallCapture(angle::EntryPoint::GLVertexAttrib4d, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4dv(const State &glState,
bool isCallValid,
GLuint index,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureVertexAttrib4dv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4dv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4iv(const State &glState,
bool isCallValid,
GLuint index,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertexAttrib4iv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4iv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4s(const State &glState,
bool isCallValid,
GLuint index,
GLshort x,
GLshort y,
GLshort z,
GLshort w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
paramBuffer.addValueParam("z", ParamType::TGLshort, z);
paramBuffer.addValueParam("w", ParamType::TGLshort, w);
return CallCapture(angle::EntryPoint::GLVertexAttrib4s, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4sv(const State &glState,
bool isCallValid,
GLuint index,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertexAttrib4sv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4sv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4ubv(const State &glState,
bool isCallValid,
GLuint index,
const GLubyte *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value);
CaptureVertexAttrib4ubv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4ubv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4uiv(const State &glState,
bool isCallValid,
GLuint index,
const GLuint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureVertexAttrib4uiv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4uiv, std::move(paramBuffer));
}
CallCapture CaptureVertexAttrib4usv(const State &glState,
bool isCallValid,
GLuint index,
const GLushort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("index", ParamType::TGLuint, index);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value);
CaptureVertexAttrib4usv_v(glState, isCallValid, index, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, static_cast<const GLushort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertexAttrib4usv, std::move(paramBuffer));
}
// GL 2.1
} // namespace gl