blob: 0159a9fe211f34756ebc3c623a3dcf667102af90 [file] [log] [blame]
// GENERATED FILE - DO NOT EDIT.
// Generated by generate_entry_points.py using data from gl.xml and gl_angle_ext.xml.
//
// Copyright 2020 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// capture_gl_1_autogen.cpp:
// Capture functions for the OpenGL ES Desktop GL 1.x entry points.
#include "libANGLE/capture/capture_gl_1_autogen.h"
#include "libANGLE/Context.h"
#include "libANGLE/capture/FrameCapture.h"
#include "libANGLE/capture/gl_enum_utils.h"
#include "libANGLE/validationGL1_autogen.h"
using namespace angle;
namespace gl
{
// GL 1.0
CallCapture CaptureAccum(const State &glState, bool isCallValid, GLenum op, GLfloat value)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("op", BigGLEnum::AccumOp, ParamType::TGLenum, op);
paramBuffer.addValueParam("value", ParamType::TGLfloat, value);
return CallCapture(angle::EntryPoint::GLAccum, std::move(paramBuffer));
}
CallCapture CaptureBegin(const State &glState, bool isCallValid, GLenum mode)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("mode", BigGLEnum::PrimitiveType, ParamType::TGLenum, mode);
return CallCapture(angle::EntryPoint::GLBegin, std::move(paramBuffer));
}
CallCapture CaptureBitmap(const State &glState,
bool isCallValid,
GLsizei width,
GLsizei height,
GLfloat xorig,
GLfloat yorig,
GLfloat xmove,
GLfloat ymove,
const GLubyte *bitmap)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("height", ParamType::TGLsizei, height);
paramBuffer.addValueParam("xorig", ParamType::TGLfloat, xorig);
paramBuffer.addValueParam("yorig", ParamType::TGLfloat, yorig);
paramBuffer.addValueParam("xmove", ParamType::TGLfloat, xmove);
paramBuffer.addValueParam("ymove", ParamType::TGLfloat, ymove);
if (isCallValid)
{
ParamCapture bitmapParam("bitmap", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, bitmap, &bitmapParam.value);
CaptureBitmap_bitmap(glState, isCallValid, width, height, xorig, yorig, xmove, ymove,
bitmap, &bitmapParam);
paramBuffer.addParam(std::move(bitmapParam));
}
else
{
ParamCapture bitmapParam("bitmap", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&bitmapParam.value);
paramBuffer.addParam(std::move(bitmapParam));
}
return CallCapture(angle::EntryPoint::GLBitmap, std::move(paramBuffer));
}
CallCapture CaptureCallList(const State &glState, bool isCallValid, GLuint list)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("list", ParamType::TGLuint, list);
return CallCapture(angle::EntryPoint::GLCallList, std::move(paramBuffer));
}
CallCapture CaptureCallLists(const State &glState,
bool isCallValid,
GLsizei n,
GLenum type,
const void *lists)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("n", ParamType::TGLsizei, n);
paramBuffer.addEnumParam("type", BigGLEnum::ListNameType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture listsParam("lists", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, lists, &listsParam.value);
CaptureCallLists_lists(glState, isCallValid, n, type, lists, &listsParam);
paramBuffer.addParam(std::move(listsParam));
}
else
{
ParamCapture listsParam("lists", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&listsParam.value);
paramBuffer.addParam(std::move(listsParam));
}
return CallCapture(angle::EntryPoint::GLCallLists, std::move(paramBuffer));
}
CallCapture CaptureClearAccum(const State &glState,
bool isCallValid,
GLfloat red,
GLfloat green,
GLfloat blue,
GLfloat alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLfloat, red);
paramBuffer.addValueParam("green", ParamType::TGLfloat, green);
paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLfloat, alpha);
return CallCapture(angle::EntryPoint::GLClearAccum, std::move(paramBuffer));
}
CallCapture CaptureClearDepth(const State &glState, bool isCallValid, GLdouble depth)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("depth", ParamType::TGLdouble, depth);
return CallCapture(angle::EntryPoint::GLClearDepth, std::move(paramBuffer));
}
CallCapture CaptureClearIndex(const State &glState, bool isCallValid, GLfloat c)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("c", ParamType::TGLfloat, c);
return CallCapture(angle::EntryPoint::GLClearIndex, std::move(paramBuffer));
}
CallCapture CaptureClipPlane(const State &glState,
bool isCallValid,
GLenum plane,
const GLdouble *equation)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("plane", BigGLEnum::ClipPlaneName, ParamType::TGLenum, plane);
if (isCallValid)
{
ParamCapture equationParam("equation", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, equation, &equationParam.value);
CaptureClipPlane_equation(glState, isCallValid, plane, equation, &equationParam);
paramBuffer.addParam(std::move(equationParam));
}
else
{
ParamCapture equationParam("equation", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&equationParam.value);
paramBuffer.addParam(std::move(equationParam));
}
return CallCapture(angle::EntryPoint::GLClipPlane, std::move(paramBuffer));
}
CallCapture CaptureColor3b(const State &glState,
bool isCallValid,
GLbyte red,
GLbyte green,
GLbyte blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLbyte, red);
paramBuffer.addValueParam("green", ParamType::TGLbyte, green);
paramBuffer.addValueParam("blue", ParamType::TGLbyte, blue);
return CallCapture(angle::EntryPoint::GLColor3b, std::move(paramBuffer));
}
CallCapture CaptureColor3bv(const State &glState, bool isCallValid, const GLbyte *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value);
CaptureColor3bv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, static_cast<const GLbyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3bv, std::move(paramBuffer));
}
CallCapture CaptureColor3d(const State &glState,
bool isCallValid,
GLdouble red,
GLdouble green,
GLdouble blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLdouble, red);
paramBuffer.addValueParam("green", ParamType::TGLdouble, green);
paramBuffer.addValueParam("blue", ParamType::TGLdouble, blue);
return CallCapture(angle::EntryPoint::GLColor3d, std::move(paramBuffer));
}
CallCapture CaptureColor3dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureColor3dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3dv, std::move(paramBuffer));
}
CallCapture CaptureColor3f(const State &glState,
bool isCallValid,
GLfloat red,
GLfloat green,
GLfloat blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLfloat, red);
paramBuffer.addValueParam("green", ParamType::TGLfloat, green);
paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue);
return CallCapture(angle::EntryPoint::GLColor3f, std::move(paramBuffer));
}
CallCapture CaptureColor3fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureColor3fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3fv, std::move(paramBuffer));
}
CallCapture CaptureColor3i(const State &glState,
bool isCallValid,
GLint red,
GLint green,
GLint blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLint, red);
paramBuffer.addValueParam("green", ParamType::TGLint, green);
paramBuffer.addValueParam("blue", ParamType::TGLint, blue);
return CallCapture(angle::EntryPoint::GLColor3i, std::move(paramBuffer));
}
CallCapture CaptureColor3iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureColor3iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3iv, std::move(paramBuffer));
}
CallCapture CaptureColor3s(const State &glState,
bool isCallValid,
GLshort red,
GLshort green,
GLshort blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLshort, red);
paramBuffer.addValueParam("green", ParamType::TGLshort, green);
paramBuffer.addValueParam("blue", ParamType::TGLshort, blue);
return CallCapture(angle::EntryPoint::GLColor3s, std::move(paramBuffer));
}
CallCapture CaptureColor3sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureColor3sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3sv, std::move(paramBuffer));
}
CallCapture CaptureColor3ub(const State &glState,
bool isCallValid,
GLubyte red,
GLubyte green,
GLubyte blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLubyte, red);
paramBuffer.addValueParam("green", ParamType::TGLubyte, green);
paramBuffer.addValueParam("blue", ParamType::TGLubyte, blue);
return CallCapture(angle::EntryPoint::GLColor3ub, std::move(paramBuffer));
}
CallCapture CaptureColor3ubv(const State &glState, bool isCallValid, const GLubyte *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value);
CaptureColor3ubv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3ubv, std::move(paramBuffer));
}
CallCapture CaptureColor3ui(const State &glState,
bool isCallValid,
GLuint red,
GLuint green,
GLuint blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLuint, red);
paramBuffer.addValueParam("green", ParamType::TGLuint, green);
paramBuffer.addValueParam("blue", ParamType::TGLuint, blue);
return CallCapture(angle::EntryPoint::GLColor3ui, std::move(paramBuffer));
}
CallCapture CaptureColor3uiv(const State &glState, bool isCallValid, const GLuint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureColor3uiv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3uiv, std::move(paramBuffer));
}
CallCapture CaptureColor3us(const State &glState,
bool isCallValid,
GLushort red,
GLushort green,
GLushort blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLushort, red);
paramBuffer.addValueParam("green", ParamType::TGLushort, green);
paramBuffer.addValueParam("blue", ParamType::TGLushort, blue);
return CallCapture(angle::EntryPoint::GLColor3us, std::move(paramBuffer));
}
CallCapture CaptureColor3usv(const State &glState, bool isCallValid, const GLushort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value);
CaptureColor3usv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, static_cast<const GLushort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor3usv, std::move(paramBuffer));
}
CallCapture CaptureColor4b(const State &glState,
bool isCallValid,
GLbyte red,
GLbyte green,
GLbyte blue,
GLbyte alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLbyte, red);
paramBuffer.addValueParam("green", ParamType::TGLbyte, green);
paramBuffer.addValueParam("blue", ParamType::TGLbyte, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLbyte, alpha);
return CallCapture(angle::EntryPoint::GLColor4b, std::move(paramBuffer));
}
CallCapture CaptureColor4bv(const State &glState, bool isCallValid, const GLbyte *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value);
CaptureColor4bv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, static_cast<const GLbyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4bv, std::move(paramBuffer));
}
CallCapture CaptureColor4d(const State &glState,
bool isCallValid,
GLdouble red,
GLdouble green,
GLdouble blue,
GLdouble alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLdouble, red);
paramBuffer.addValueParam("green", ParamType::TGLdouble, green);
paramBuffer.addValueParam("blue", ParamType::TGLdouble, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLdouble, alpha);
return CallCapture(angle::EntryPoint::GLColor4d, std::move(paramBuffer));
}
CallCapture CaptureColor4dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureColor4dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4dv, std::move(paramBuffer));
}
CallCapture CaptureColor4fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureColor4fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4fv, std::move(paramBuffer));
}
CallCapture CaptureColor4i(const State &glState,
bool isCallValid,
GLint red,
GLint green,
GLint blue,
GLint alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLint, red);
paramBuffer.addValueParam("green", ParamType::TGLint, green);
paramBuffer.addValueParam("blue", ParamType::TGLint, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLint, alpha);
return CallCapture(angle::EntryPoint::GLColor4i, std::move(paramBuffer));
}
CallCapture CaptureColor4iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureColor4iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4iv, std::move(paramBuffer));
}
CallCapture CaptureColor4s(const State &glState,
bool isCallValid,
GLshort red,
GLshort green,
GLshort blue,
GLshort alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLshort, red);
paramBuffer.addValueParam("green", ParamType::TGLshort, green);
paramBuffer.addValueParam("blue", ParamType::TGLshort, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLshort, alpha);
return CallCapture(angle::EntryPoint::GLColor4s, std::move(paramBuffer));
}
CallCapture CaptureColor4sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureColor4sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4sv, std::move(paramBuffer));
}
CallCapture CaptureColor4ubv(const State &glState, bool isCallValid, const GLubyte *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value);
CaptureColor4ubv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4ubv, std::move(paramBuffer));
}
CallCapture CaptureColor4ui(const State &glState,
bool isCallValid,
GLuint red,
GLuint green,
GLuint blue,
GLuint alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLuint, red);
paramBuffer.addValueParam("green", ParamType::TGLuint, green);
paramBuffer.addValueParam("blue", ParamType::TGLuint, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLuint, alpha);
return CallCapture(angle::EntryPoint::GLColor4ui, std::move(paramBuffer));
}
CallCapture CaptureColor4uiv(const State &glState, bool isCallValid, const GLuint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureColor4uiv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4uiv, std::move(paramBuffer));
}
CallCapture CaptureColor4us(const State &glState,
bool isCallValid,
GLushort red,
GLushort green,
GLushort blue,
GLushort alpha)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLushort, red);
paramBuffer.addValueParam("green", ParamType::TGLushort, green);
paramBuffer.addValueParam("blue", ParamType::TGLushort, blue);
paramBuffer.addValueParam("alpha", ParamType::TGLushort, alpha);
return CallCapture(angle::EntryPoint::GLColor4us, std::move(paramBuffer));
}
CallCapture CaptureColor4usv(const State &glState, bool isCallValid, const GLushort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value);
CaptureColor4usv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, static_cast<const GLushort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLColor4usv, std::move(paramBuffer));
}
CallCapture CaptureColorMaterial(const State &glState, bool isCallValid, GLenum face, GLenum mode)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addEnumParam("mode", BigGLEnum::ColorMaterialParameter, ParamType::TGLenum, mode);
return CallCapture(angle::EntryPoint::GLColorMaterial, std::move(paramBuffer));
}
CallCapture CaptureCopyPixels(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLsizei width,
GLsizei height,
GLenum type)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("height", ParamType::TGLsizei, height);
paramBuffer.addEnumParam("type", BigGLEnum::PixelCopyType, ParamType::TGLenum, type);
return CallCapture(angle::EntryPoint::GLCopyPixels, std::move(paramBuffer));
}
CallCapture CaptureDeleteLists(const State &glState, bool isCallValid, GLuint list, GLsizei range)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("list", ParamType::TGLuint, list);
paramBuffer.addValueParam("range", ParamType::TGLsizei, range);
return CallCapture(angle::EntryPoint::GLDeleteLists, std::move(paramBuffer));
}
CallCapture CaptureDepthRange(const State &glState, bool isCallValid, GLdouble n, GLdouble f)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("n", ParamType::TGLdouble, n);
paramBuffer.addValueParam("f", ParamType::TGLdouble, f);
return CallCapture(angle::EntryPoint::GLDepthRange, std::move(paramBuffer));
}
CallCapture CaptureDrawBuffer(const State &glState, bool isCallValid, GLenum buf)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("buf", BigGLEnum::DrawBufferMode, ParamType::TGLenum, buf);
return CallCapture(angle::EntryPoint::GLDrawBuffer, std::move(paramBuffer));
}
CallCapture CaptureDrawPixels(const State &glState,
bool isCallValid,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void *pixels)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("height", ParamType::TGLsizei, height);
paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format);
paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value);
CaptureDrawPixels_pixels(glState, isCallValid, width, height, format, type, pixels,
&pixelsParam);
paramBuffer.addParam(std::move(pixelsParam));
}
else
{
ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pixelsParam.value);
paramBuffer.addParam(std::move(pixelsParam));
}
return CallCapture(angle::EntryPoint::GLDrawPixels, std::move(paramBuffer));
}
CallCapture CaptureEdgeFlag(const State &glState, bool isCallValid, GLboolean flag)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("flag", ParamType::TGLboolean, flag);
return CallCapture(angle::EntryPoint::GLEdgeFlag, std::move(paramBuffer));
}
CallCapture CaptureEdgeFlagv(const State &glState, bool isCallValid, const GLboolean *flag)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture flagParam("flag", ParamType::TGLbooleanConstPointer);
InitParamValue(ParamType::TGLbooleanConstPointer, flag, &flagParam.value);
CaptureEdgeFlagv_flag(glState, isCallValid, flag, &flagParam);
paramBuffer.addParam(std::move(flagParam));
}
else
{
ParamCapture flagParam("flag", ParamType::TGLbooleanConstPointer);
InitParamValue(ParamType::TGLbooleanConstPointer, static_cast<const GLboolean *>(nullptr),
&flagParam.value);
paramBuffer.addParam(std::move(flagParam));
}
return CallCapture(angle::EntryPoint::GLEdgeFlagv, std::move(paramBuffer));
}
CallCapture CaptureEnd(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLEnd, std::move(paramBuffer));
}
CallCapture CaptureEndList(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLEndList, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord1d(const State &glState, bool isCallValid, GLdouble u)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("u", ParamType::TGLdouble, u);
return CallCapture(angle::EntryPoint::GLEvalCoord1d, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord1dv(const State &glState, bool isCallValid, const GLdouble *u)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture uParam("u", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, u, &uParam.value);
CaptureEvalCoord1dv_u(glState, isCallValid, u, &uParam);
paramBuffer.addParam(std::move(uParam));
}
else
{
ParamCapture uParam("u", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&uParam.value);
paramBuffer.addParam(std::move(uParam));
}
return CallCapture(angle::EntryPoint::GLEvalCoord1dv, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord1f(const State &glState, bool isCallValid, GLfloat u)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("u", ParamType::TGLfloat, u);
return CallCapture(angle::EntryPoint::GLEvalCoord1f, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord1fv(const State &glState, bool isCallValid, const GLfloat *u)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture uParam("u", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, u, &uParam.value);
CaptureEvalCoord1fv_u(glState, isCallValid, u, &uParam);
paramBuffer.addParam(std::move(uParam));
}
else
{
ParamCapture uParam("u", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&uParam.value);
paramBuffer.addParam(std::move(uParam));
}
return CallCapture(angle::EntryPoint::GLEvalCoord1fv, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord2d(const State &glState, bool isCallValid, GLdouble u, GLdouble v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("u", ParamType::TGLdouble, u);
paramBuffer.addValueParam("v", ParamType::TGLdouble, v);
return CallCapture(angle::EntryPoint::GLEvalCoord2d, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord2dv(const State &glState, bool isCallValid, const GLdouble *u)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture uParam("u", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, u, &uParam.value);
CaptureEvalCoord2dv_u(glState, isCallValid, u, &uParam);
paramBuffer.addParam(std::move(uParam));
}
else
{
ParamCapture uParam("u", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&uParam.value);
paramBuffer.addParam(std::move(uParam));
}
return CallCapture(angle::EntryPoint::GLEvalCoord2dv, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord2f(const State &glState, bool isCallValid, GLfloat u, GLfloat v)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("u", ParamType::TGLfloat, u);
paramBuffer.addValueParam("v", ParamType::TGLfloat, v);
return CallCapture(angle::EntryPoint::GLEvalCoord2f, std::move(paramBuffer));
}
CallCapture CaptureEvalCoord2fv(const State &glState, bool isCallValid, const GLfloat *u)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture uParam("u", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, u, &uParam.value);
CaptureEvalCoord2fv_u(glState, isCallValid, u, &uParam);
paramBuffer.addParam(std::move(uParam));
}
else
{
ParamCapture uParam("u", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&uParam.value);
paramBuffer.addParam(std::move(uParam));
}
return CallCapture(angle::EntryPoint::GLEvalCoord2fv, std::move(paramBuffer));
}
CallCapture CaptureEvalMesh1(const State &glState,
bool isCallValid,
GLenum mode,
GLint i1,
GLint i2)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("mode", BigGLEnum::MeshMode1, ParamType::TGLenum, mode);
paramBuffer.addValueParam("i1", ParamType::TGLint, i1);
paramBuffer.addValueParam("i2", ParamType::TGLint, i2);
return CallCapture(angle::EntryPoint::GLEvalMesh1, std::move(paramBuffer));
}
CallCapture CaptureEvalMesh2(const State &glState,
bool isCallValid,
GLenum mode,
GLint i1,
GLint i2,
GLint j1,
GLint j2)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("mode", BigGLEnum::MeshMode2, ParamType::TGLenum, mode);
paramBuffer.addValueParam("i1", ParamType::TGLint, i1);
paramBuffer.addValueParam("i2", ParamType::TGLint, i2);
paramBuffer.addValueParam("j1", ParamType::TGLint, j1);
paramBuffer.addValueParam("j2", ParamType::TGLint, j2);
return CallCapture(angle::EntryPoint::GLEvalMesh2, std::move(paramBuffer));
}
CallCapture CaptureEvalPoint1(const State &glState, bool isCallValid, GLint i)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("i", ParamType::TGLint, i);
return CallCapture(angle::EntryPoint::GLEvalPoint1, std::move(paramBuffer));
}
CallCapture CaptureEvalPoint2(const State &glState, bool isCallValid, GLint i, GLint j)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("i", ParamType::TGLint, i);
paramBuffer.addValueParam("j", ParamType::TGLint, j);
return CallCapture(angle::EntryPoint::GLEvalPoint2, std::move(paramBuffer));
}
CallCapture CaptureFeedbackBuffer(const State &glState,
bool isCallValid,
GLsizei size,
GLenum type,
GLfloat *buffer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLsizei, size);
paramBuffer.addEnumParam("type", BigGLEnum::FeedbackType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture bufferParam("buffer", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, buffer, &bufferParam.value);
CaptureFeedbackBuffer_buffer(glState, isCallValid, size, type, buffer, &bufferParam);
paramBuffer.addParam(std::move(bufferParam));
}
else
{
ParamCapture bufferParam("buffer", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr),
&bufferParam.value);
paramBuffer.addParam(std::move(bufferParam));
}
return CallCapture(angle::EntryPoint::GLFeedbackBuffer, std::move(paramBuffer));
}
CallCapture CaptureFogi(const State &glState, bool isCallValid, GLenum pname, GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::FogParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLFogi, std::move(paramBuffer));
}
CallCapture CaptureFogiv(const State &glState, bool isCallValid, GLenum pname, const GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::FogParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, params, &paramsParam.value);
CaptureFogiv_params(glState, isCallValid, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLFogiv, std::move(paramBuffer));
}
CallCapture CaptureFrustum(const State &glState,
bool isCallValid,
GLdouble left,
GLdouble right,
GLdouble bottom,
GLdouble top,
GLdouble zNear,
GLdouble zFar)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("left", ParamType::TGLdouble, left);
paramBuffer.addValueParam("right", ParamType::TGLdouble, right);
paramBuffer.addValueParam("bottom", ParamType::TGLdouble, bottom);
paramBuffer.addValueParam("top", ParamType::TGLdouble, top);
paramBuffer.addValueParam("zNear", ParamType::TGLdouble, zNear);
paramBuffer.addValueParam("zFar", ParamType::TGLdouble, zFar);
return CallCapture(angle::EntryPoint::GLFrustum, std::move(paramBuffer));
}
CallCapture CaptureGenLists(const State &glState,
bool isCallValid,
GLsizei range,
GLuint returnValue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("range", ParamType::TGLsizei, range);
ParamCapture returnValueCapture("returnValue", ParamType::TGLuint);
InitParamValue(ParamType::TGLuint, returnValue, &returnValueCapture.value);
paramBuffer.addReturnValue(std::move(returnValueCapture));
return CallCapture(angle::EntryPoint::GLGenLists, std::move(paramBuffer));
}
CallCapture CaptureGetClipPlane(const State &glState,
bool isCallValid,
GLenum plane,
GLdouble *equation)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("plane", BigGLEnum::ClipPlaneName, ParamType::TGLenum, plane);
if (isCallValid)
{
ParamCapture equationParam("equation", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, equation, &equationParam.value);
CaptureGetClipPlane_equation(glState, isCallValid, plane, equation, &equationParam);
paramBuffer.addParam(std::move(equationParam));
}
else
{
ParamCapture equationParam("equation", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, static_cast<GLdouble *>(nullptr),
&equationParam.value);
paramBuffer.addParam(std::move(equationParam));
}
return CallCapture(angle::EntryPoint::GLGetClipPlane, std::move(paramBuffer));
}
CallCapture CaptureGetDoublev(const State &glState, bool isCallValid, GLenum pname, GLdouble *data)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::GetPName, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture dataParam("data", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, data, &dataParam.value);
CaptureGetDoublev_data(glState, isCallValid, pname, data, &dataParam);
paramBuffer.addParam(std::move(dataParam));
}
else
{
ParamCapture dataParam("data", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, static_cast<GLdouble *>(nullptr),
&dataParam.value);
paramBuffer.addParam(std::move(dataParam));
}
return CallCapture(angle::EntryPoint::GLGetDoublev, std::move(paramBuffer));
}
CallCapture CaptureGetLightiv(const State &glState,
bool isCallValid,
GLenum light,
GLenum pname,
GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", BigGLEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addEnumParam("pname", BigGLEnum::LightParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, params, &paramsParam.value);
CaptureGetLightiv_params(glState, isCallValid, light, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetLightiv, std::move(paramBuffer));
}
CallCapture CaptureGetMapdv(const State &glState,
bool isCallValid,
GLenum target,
GLenum query,
GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target);
paramBuffer.addEnumParam("query", BigGLEnum::GetMapQuery, ParamType::TGLenum, query);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, v, &vParam.value);
CaptureGetMapdv_v(glState, isCallValid, target, query, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, static_cast<GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLGetMapdv, std::move(paramBuffer));
}
CallCapture CaptureGetMapfv(const State &glState,
bool isCallValid,
GLenum target,
GLenum query,
GLfloat *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target);
paramBuffer.addEnumParam("query", BigGLEnum::GetMapQuery, ParamType::TGLenum, query);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, v, &vParam.value);
CaptureGetMapfv_v(glState, isCallValid, target, query, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr), &vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLGetMapfv, std::move(paramBuffer));
}
CallCapture CaptureGetMapiv(const State &glState,
bool isCallValid,
GLenum target,
GLenum query,
GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target);
paramBuffer.addEnumParam("query", BigGLEnum::GetMapQuery, ParamType::TGLenum, query);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, v, &vParam.value);
CaptureGetMapiv_v(glState, isCallValid, target, query, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLGetMapiv, std::move(paramBuffer));
}
CallCapture CaptureGetMaterialiv(const State &glState,
bool isCallValid,
GLenum face,
GLenum pname,
GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addEnumParam("pname", BigGLEnum::MaterialParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, params, &paramsParam.value);
CaptureGetMaterialiv_params(glState, isCallValid, face, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetMaterialiv, std::move(paramBuffer));
}
CallCapture CaptureGetPixelMapfv(const State &glState,
bool isCallValid,
GLenum map,
GLfloat *values)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map);
if (isCallValid)
{
ParamCapture valuesParam("values", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, values, &valuesParam.value);
CaptureGetPixelMapfv_values(glState, isCallValid, map, values, &valuesParam);
paramBuffer.addParam(std::move(valuesParam));
}
else
{
ParamCapture valuesParam("values", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr),
&valuesParam.value);
paramBuffer.addParam(std::move(valuesParam));
}
return CallCapture(angle::EntryPoint::GLGetPixelMapfv, std::move(paramBuffer));
}
CallCapture CaptureGetPixelMapuiv(const State &glState,
bool isCallValid,
GLenum map,
GLuint *values)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map);
if (isCallValid)
{
ParamCapture valuesParam("values", ParamType::TGLuintPointer);
InitParamValue(ParamType::TGLuintPointer, values, &valuesParam.value);
CaptureGetPixelMapuiv_values(glState, isCallValid, map, values, &valuesParam);
paramBuffer.addParam(std::move(valuesParam));
}
else
{
ParamCapture valuesParam("values", ParamType::TGLuintPointer);
InitParamValue(ParamType::TGLuintPointer, static_cast<GLuint *>(nullptr),
&valuesParam.value);
paramBuffer.addParam(std::move(valuesParam));
}
return CallCapture(angle::EntryPoint::GLGetPixelMapuiv, std::move(paramBuffer));
}
CallCapture CaptureGetPixelMapusv(const State &glState,
bool isCallValid,
GLenum map,
GLushort *values)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map);
if (isCallValid)
{
ParamCapture valuesParam("values", ParamType::TGLushortPointer);
InitParamValue(ParamType::TGLushortPointer, values, &valuesParam.value);
CaptureGetPixelMapusv_values(glState, isCallValid, map, values, &valuesParam);
paramBuffer.addParam(std::move(valuesParam));
}
else
{
ParamCapture valuesParam("values", ParamType::TGLushortPointer);
InitParamValue(ParamType::TGLushortPointer, static_cast<GLushort *>(nullptr),
&valuesParam.value);
paramBuffer.addParam(std::move(valuesParam));
}
return CallCapture(angle::EntryPoint::GLGetPixelMapusv, std::move(paramBuffer));
}
CallCapture CaptureGetPolygonStipple(const State &glState, bool isCallValid, GLubyte *mask)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture maskParam("mask", ParamType::TGLubytePointer);
InitParamValue(ParamType::TGLubytePointer, mask, &maskParam.value);
CaptureGetPolygonStipple_mask(glState, isCallValid, mask, &maskParam);
paramBuffer.addParam(std::move(maskParam));
}
else
{
ParamCapture maskParam("mask", ParamType::TGLubytePointer);
InitParamValue(ParamType::TGLubytePointer, static_cast<GLubyte *>(nullptr),
&maskParam.value);
paramBuffer.addParam(std::move(maskParam));
}
return CallCapture(angle::EntryPoint::GLGetPolygonStipple, std::move(paramBuffer));
}
CallCapture CaptureGetTexGendv(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
GLdouble *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, params, &paramsParam.value);
CaptureGetTexGendv_params(glState, isCallValid, coord, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLdoublePointer);
InitParamValue(ParamType::TGLdoublePointer, static_cast<GLdouble *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexGendv, std::move(paramBuffer));
}
CallCapture CaptureGetTexGenfv(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, params, &paramsParam.value);
CaptureGetTexGenfv_params(glState, isCallValid, coord, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatPointer);
InitParamValue(ParamType::TGLfloatPointer, static_cast<GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexGenfv, std::move(paramBuffer));
}
CallCapture CaptureGetTexGeniv(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, params, &paramsParam.value);
CaptureGetTexGeniv_params(glState, isCallValid, coord, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexGeniv, std::move(paramBuffer));
}
CallCapture CaptureGetTexImage(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
GLenum format,
GLenum type,
void *pixels)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format);
paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture pixelsParam("pixels", ParamType::TvoidPointer);
InitParamValue(ParamType::TvoidPointer, pixels, &pixelsParam.value);
CaptureGetTexImage_pixels(glState, isCallValid, targetPacked, level, format, type, pixels,
&pixelsParam);
paramBuffer.addParam(std::move(pixelsParam));
}
else
{
ParamCapture pixelsParam("pixels", ParamType::TvoidPointer);
InitParamValue(ParamType::TvoidPointer, static_cast<void *>(nullptr), &pixelsParam.value);
paramBuffer.addParam(std::move(pixelsParam));
}
return CallCapture(angle::EntryPoint::GLGetTexImage, std::move(paramBuffer));
}
CallCapture CaptureIndexMask(const State &glState, bool isCallValid, GLuint mask)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("mask", ParamType::TGLuint, mask);
return CallCapture(angle::EntryPoint::GLIndexMask, std::move(paramBuffer));
}
CallCapture CaptureIndexd(const State &glState, bool isCallValid, GLdouble c)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("c", ParamType::TGLdouble, c);
return CallCapture(angle::EntryPoint::GLIndexd, std::move(paramBuffer));
}
CallCapture CaptureIndexdv(const State &glState, bool isCallValid, const GLdouble *c)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture cParam("c", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, c, &cParam.value);
CaptureIndexdv_c(glState, isCallValid, c, &cParam);
paramBuffer.addParam(std::move(cParam));
}
else
{
ParamCapture cParam("c", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&cParam.value);
paramBuffer.addParam(std::move(cParam));
}
return CallCapture(angle::EntryPoint::GLIndexdv, std::move(paramBuffer));
}
CallCapture CaptureIndexf(const State &glState, bool isCallValid, GLfloat c)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("c", ParamType::TGLfloat, c);
return CallCapture(angle::EntryPoint::GLIndexf, std::move(paramBuffer));
}
CallCapture CaptureIndexfv(const State &glState, bool isCallValid, const GLfloat *c)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture cParam("c", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, c, &cParam.value);
CaptureIndexfv_c(glState, isCallValid, c, &cParam);
paramBuffer.addParam(std::move(cParam));
}
else
{
ParamCapture cParam("c", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&cParam.value);
paramBuffer.addParam(std::move(cParam));
}
return CallCapture(angle::EntryPoint::GLIndexfv, std::move(paramBuffer));
}
CallCapture CaptureIndexi(const State &glState, bool isCallValid, GLint c)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("c", ParamType::TGLint, c);
return CallCapture(angle::EntryPoint::GLIndexi, std::move(paramBuffer));
}
CallCapture CaptureIndexiv(const State &glState, bool isCallValid, const GLint *c)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture cParam("c", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, c, &cParam.value);
CaptureIndexiv_c(glState, isCallValid, c, &cParam);
paramBuffer.addParam(std::move(cParam));
}
else
{
ParamCapture cParam("c", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&cParam.value);
paramBuffer.addParam(std::move(cParam));
}
return CallCapture(angle::EntryPoint::GLIndexiv, std::move(paramBuffer));
}
CallCapture CaptureIndexs(const State &glState, bool isCallValid, GLshort c)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("c", ParamType::TGLshort, c);
return CallCapture(angle::EntryPoint::GLIndexs, std::move(paramBuffer));
}
CallCapture CaptureIndexsv(const State &glState, bool isCallValid, const GLshort *c)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture cParam("c", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, c, &cParam.value);
CaptureIndexsv_c(glState, isCallValid, c, &cParam);
paramBuffer.addParam(std::move(cParam));
}
else
{
ParamCapture cParam("c", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&cParam.value);
paramBuffer.addParam(std::move(cParam));
}
return CallCapture(angle::EntryPoint::GLIndexsv, std::move(paramBuffer));
}
CallCapture CaptureInitNames(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLInitNames, std::move(paramBuffer));
}
CallCapture CaptureIsList(const State &glState,
bool isCallValid,
GLuint list,
GLboolean returnValue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("list", ParamType::TGLuint, list);
ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean);
InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value);
paramBuffer.addReturnValue(std::move(returnValueCapture));
return CallCapture(angle::EntryPoint::GLIsList, std::move(paramBuffer));
}
CallCapture CaptureLightModeli(const State &glState, bool isCallValid, GLenum pname, GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::LightModelParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLLightModeli, std::move(paramBuffer));
}
CallCapture CaptureLightModeliv(const State &glState,
bool isCallValid,
GLenum pname,
const GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::LightModelParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, params, &paramsParam.value);
CaptureLightModeliv_params(glState, isCallValid, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLLightModeliv, std::move(paramBuffer));
}
CallCapture CaptureLighti(const State &glState,
bool isCallValid,
GLenum light,
GLenum pname,
GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", BigGLEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addEnumParam("pname", BigGLEnum::LightParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLLighti, std::move(paramBuffer));
}
CallCapture CaptureLightiv(const State &glState,
bool isCallValid,
GLenum light,
GLenum pname,
const GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("light", BigGLEnum::LightName, ParamType::TGLenum, light);
paramBuffer.addEnumParam("pname", BigGLEnum::LightParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, params, &paramsParam.value);
CaptureLightiv_params(glState, isCallValid, light, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLLightiv, std::move(paramBuffer));
}
CallCapture CaptureLineStipple(const State &glState,
bool isCallValid,
GLint factor,
GLushort pattern)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("factor", ParamType::TGLint, factor);
paramBuffer.addValueParam("pattern", ParamType::TGLushort, pattern);
return CallCapture(angle::EntryPoint::GLLineStipple, std::move(paramBuffer));
}
CallCapture CaptureListBase(const State &glState, bool isCallValid, GLuint base)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("base", ParamType::TGLuint, base);
return CallCapture(angle::EntryPoint::GLListBase, std::move(paramBuffer));
}
CallCapture CaptureLoadMatrixd(const State &glState, bool isCallValid, const GLdouble *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value);
CaptureLoadMatrixd_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLLoadMatrixd, std::move(paramBuffer));
}
CallCapture CaptureLoadName(const State &glState, bool isCallValid, GLuint name)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("name", ParamType::TGLuint, name);
return CallCapture(angle::EntryPoint::GLLoadName, std::move(paramBuffer));
}
CallCapture CaptureMap1d(const State &glState,
bool isCallValid,
GLenum target,
GLdouble u1,
GLdouble u2,
GLint stride,
GLint order,
const GLdouble *points)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1);
paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2);
paramBuffer.addValueParam("stride", ParamType::TGLint, stride);
paramBuffer.addValueParam("order", ParamType::TGLint, order);
if (isCallValid)
{
ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, points, &pointsParam.value);
CaptureMap1d_points(glState, isCallValid, target, u1, u2, stride, order, points,
&pointsParam);
paramBuffer.addParam(std::move(pointsParam));
}
else
{
ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&pointsParam.value);
paramBuffer.addParam(std::move(pointsParam));
}
return CallCapture(angle::EntryPoint::GLMap1d, std::move(paramBuffer));
}
CallCapture CaptureMap1f(const State &glState,
bool isCallValid,
GLenum target,
GLfloat u1,
GLfloat u2,
GLint stride,
GLint order,
const GLfloat *points)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1);
paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2);
paramBuffer.addValueParam("stride", ParamType::TGLint, stride);
paramBuffer.addValueParam("order", ParamType::TGLint, order);
if (isCallValid)
{
ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, points, &pointsParam.value);
CaptureMap1f_points(glState, isCallValid, target, u1, u2, stride, order, points,
&pointsParam);
paramBuffer.addParam(std::move(pointsParam));
}
else
{
ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&pointsParam.value);
paramBuffer.addParam(std::move(pointsParam));
}
return CallCapture(angle::EntryPoint::GLMap1f, std::move(paramBuffer));
}
CallCapture CaptureMap2d(const State &glState,
bool isCallValid,
GLenum target,
GLdouble u1,
GLdouble u2,
GLint ustride,
GLint uorder,
GLdouble v1,
GLdouble v2,
GLint vstride,
GLint vorder,
const GLdouble *points)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1);
paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2);
paramBuffer.addValueParam("ustride", ParamType::TGLint, ustride);
paramBuffer.addValueParam("uorder", ParamType::TGLint, uorder);
paramBuffer.addValueParam("v1", ParamType::TGLdouble, v1);
paramBuffer.addValueParam("v2", ParamType::TGLdouble, v2);
paramBuffer.addValueParam("vstride", ParamType::TGLint, vstride);
paramBuffer.addValueParam("vorder", ParamType::TGLint, vorder);
if (isCallValid)
{
ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, points, &pointsParam.value);
CaptureMap2d_points(glState, isCallValid, target, u1, u2, ustride, uorder, v1, v2, vstride,
vorder, points, &pointsParam);
paramBuffer.addParam(std::move(pointsParam));
}
else
{
ParamCapture pointsParam("points", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&pointsParam.value);
paramBuffer.addParam(std::move(pointsParam));
}
return CallCapture(angle::EntryPoint::GLMap2d, std::move(paramBuffer));
}
CallCapture CaptureMap2f(const State &glState,
bool isCallValid,
GLenum target,
GLfloat u1,
GLfloat u2,
GLint ustride,
GLint uorder,
GLfloat v1,
GLfloat v2,
GLint vstride,
GLint vorder,
const GLfloat *points)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::MapTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1);
paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2);
paramBuffer.addValueParam("ustride", ParamType::TGLint, ustride);
paramBuffer.addValueParam("uorder", ParamType::TGLint, uorder);
paramBuffer.addValueParam("v1", ParamType::TGLfloat, v1);
paramBuffer.addValueParam("v2", ParamType::TGLfloat, v2);
paramBuffer.addValueParam("vstride", ParamType::TGLint, vstride);
paramBuffer.addValueParam("vorder", ParamType::TGLint, vorder);
if (isCallValid)
{
ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, points, &pointsParam.value);
CaptureMap2f_points(glState, isCallValid, target, u1, u2, ustride, uorder, v1, v2, vstride,
vorder, points, &pointsParam);
paramBuffer.addParam(std::move(pointsParam));
}
else
{
ParamCapture pointsParam("points", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&pointsParam.value);
paramBuffer.addParam(std::move(pointsParam));
}
return CallCapture(angle::EntryPoint::GLMap2f, std::move(paramBuffer));
}
CallCapture CaptureMapGrid1d(const State &glState,
bool isCallValid,
GLint un,
GLdouble u1,
GLdouble u2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("un", ParamType::TGLint, un);
paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1);
paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2);
return CallCapture(angle::EntryPoint::GLMapGrid1d, std::move(paramBuffer));
}
CallCapture CaptureMapGrid1f(const State &glState,
bool isCallValid,
GLint un,
GLfloat u1,
GLfloat u2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("un", ParamType::TGLint, un);
paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1);
paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2);
return CallCapture(angle::EntryPoint::GLMapGrid1f, std::move(paramBuffer));
}
CallCapture CaptureMapGrid2d(const State &glState,
bool isCallValid,
GLint un,
GLdouble u1,
GLdouble u2,
GLint vn,
GLdouble v1,
GLdouble v2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("un", ParamType::TGLint, un);
paramBuffer.addValueParam("u1", ParamType::TGLdouble, u1);
paramBuffer.addValueParam("u2", ParamType::TGLdouble, u2);
paramBuffer.addValueParam("vn", ParamType::TGLint, vn);
paramBuffer.addValueParam("v1", ParamType::TGLdouble, v1);
paramBuffer.addValueParam("v2", ParamType::TGLdouble, v2);
return CallCapture(angle::EntryPoint::GLMapGrid2d, std::move(paramBuffer));
}
CallCapture CaptureMapGrid2f(const State &glState,
bool isCallValid,
GLint un,
GLfloat u1,
GLfloat u2,
GLint vn,
GLfloat v1,
GLfloat v2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("un", ParamType::TGLint, un);
paramBuffer.addValueParam("u1", ParamType::TGLfloat, u1);
paramBuffer.addValueParam("u2", ParamType::TGLfloat, u2);
paramBuffer.addValueParam("vn", ParamType::TGLint, vn);
paramBuffer.addValueParam("v1", ParamType::TGLfloat, v1);
paramBuffer.addValueParam("v2", ParamType::TGLfloat, v2);
return CallCapture(angle::EntryPoint::GLMapGrid2f, std::move(paramBuffer));
}
CallCapture CaptureMateriali(const State &glState,
bool isCallValid,
GLenum face,
GLenum pname,
GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addEnumParam("pname", BigGLEnum::MaterialParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLMateriali, std::move(paramBuffer));
}
CallCapture CaptureMaterialiv(const State &glState,
bool isCallValid,
GLenum face,
GLenum pname,
const GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addEnumParam("pname", BigGLEnum::MaterialParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, params, &paramsParam.value);
CaptureMaterialiv_params(glState, isCallValid, face, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLMaterialiv, std::move(paramBuffer));
}
CallCapture CaptureMultMatrixd(const State &glState, bool isCallValid, const GLdouble *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value);
CaptureMultMatrixd_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLMultMatrixd, std::move(paramBuffer));
}
CallCapture CaptureNewList(const State &glState, bool isCallValid, GLuint list, GLenum mode)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("list", ParamType::TGLuint, list);
paramBuffer.addEnumParam("mode", BigGLEnum::ListMode, ParamType::TGLenum, mode);
return CallCapture(angle::EntryPoint::GLNewList, std::move(paramBuffer));
}
CallCapture CaptureNormal3b(const State &glState, bool isCallValid, GLbyte nx, GLbyte ny, GLbyte nz)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("nx", ParamType::TGLbyte, nx);
paramBuffer.addValueParam("ny", ParamType::TGLbyte, ny);
paramBuffer.addValueParam("nz", ParamType::TGLbyte, nz);
return CallCapture(angle::EntryPoint::GLNormal3b, std::move(paramBuffer));
}
CallCapture CaptureNormal3bv(const State &glState, bool isCallValid, const GLbyte *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value);
CaptureNormal3bv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, static_cast<const GLbyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLNormal3bv, std::move(paramBuffer));
}
CallCapture CaptureNormal3d(const State &glState,
bool isCallValid,
GLdouble nx,
GLdouble ny,
GLdouble nz)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("nx", ParamType::TGLdouble, nx);
paramBuffer.addValueParam("ny", ParamType::TGLdouble, ny);
paramBuffer.addValueParam("nz", ParamType::TGLdouble, nz);
return CallCapture(angle::EntryPoint::GLNormal3d, std::move(paramBuffer));
}
CallCapture CaptureNormal3dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureNormal3dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLNormal3dv, std::move(paramBuffer));
}
CallCapture CaptureNormal3fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureNormal3fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLNormal3fv, std::move(paramBuffer));
}
CallCapture CaptureNormal3i(const State &glState, bool isCallValid, GLint nx, GLint ny, GLint nz)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("nx", ParamType::TGLint, nx);
paramBuffer.addValueParam("ny", ParamType::TGLint, ny);
paramBuffer.addValueParam("nz", ParamType::TGLint, nz);
return CallCapture(angle::EntryPoint::GLNormal3i, std::move(paramBuffer));
}
CallCapture CaptureNormal3iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureNormal3iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLNormal3iv, std::move(paramBuffer));
}
CallCapture CaptureNormal3s(const State &glState,
bool isCallValid,
GLshort nx,
GLshort ny,
GLshort nz)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("nx", ParamType::TGLshort, nx);
paramBuffer.addValueParam("ny", ParamType::TGLshort, ny);
paramBuffer.addValueParam("nz", ParamType::TGLshort, nz);
return CallCapture(angle::EntryPoint::GLNormal3s, std::move(paramBuffer));
}
CallCapture CaptureNormal3sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureNormal3sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLNormal3sv, std::move(paramBuffer));
}
CallCapture CaptureOrtho(const State &glState,
bool isCallValid,
GLdouble left,
GLdouble right,
GLdouble bottom,
GLdouble top,
GLdouble zNear,
GLdouble zFar)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("left", ParamType::TGLdouble, left);
paramBuffer.addValueParam("right", ParamType::TGLdouble, right);
paramBuffer.addValueParam("bottom", ParamType::TGLdouble, bottom);
paramBuffer.addValueParam("top", ParamType::TGLdouble, top);
paramBuffer.addValueParam("zNear", ParamType::TGLdouble, zNear);
paramBuffer.addValueParam("zFar", ParamType::TGLdouble, zFar);
return CallCapture(angle::EntryPoint::GLOrtho, std::move(paramBuffer));
}
CallCapture CapturePassThrough(const State &glState, bool isCallValid, GLfloat token)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("token", ParamType::TGLfloat, token);
return CallCapture(angle::EntryPoint::GLPassThrough, std::move(paramBuffer));
}
CallCapture CapturePixelMapfv(const State &glState,
bool isCallValid,
GLenum map,
GLsizei mapsize,
const GLfloat *values)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map);
paramBuffer.addValueParam("mapsize", ParamType::TGLsizei, mapsize);
if (isCallValid)
{
ParamCapture valuesParam("values", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, values, &valuesParam.value);
CapturePixelMapfv_values(glState, isCallValid, map, mapsize, values, &valuesParam);
paramBuffer.addParam(std::move(valuesParam));
}
else
{
ParamCapture valuesParam("values", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&valuesParam.value);
paramBuffer.addParam(std::move(valuesParam));
}
return CallCapture(angle::EntryPoint::GLPixelMapfv, std::move(paramBuffer));
}
CallCapture CapturePixelMapuiv(const State &glState,
bool isCallValid,
GLenum map,
GLsizei mapsize,
const GLuint *values)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map);
paramBuffer.addValueParam("mapsize", ParamType::TGLsizei, mapsize);
if (isCallValid)
{
ParamCapture valuesParam("values", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, values, &valuesParam.value);
CapturePixelMapuiv_values(glState, isCallValid, map, mapsize, values, &valuesParam);
paramBuffer.addParam(std::move(valuesParam));
}
else
{
ParamCapture valuesParam("values", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&valuesParam.value);
paramBuffer.addParam(std::move(valuesParam));
}
return CallCapture(angle::EntryPoint::GLPixelMapuiv, std::move(paramBuffer));
}
CallCapture CapturePixelMapusv(const State &glState,
bool isCallValid,
GLenum map,
GLsizei mapsize,
const GLushort *values)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("map", BigGLEnum::PixelMap, ParamType::TGLenum, map);
paramBuffer.addValueParam("mapsize", ParamType::TGLsizei, mapsize);
if (isCallValid)
{
ParamCapture valuesParam("values", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, values, &valuesParam.value);
CapturePixelMapusv_values(glState, isCallValid, map, mapsize, values, &valuesParam);
paramBuffer.addParam(std::move(valuesParam));
}
else
{
ParamCapture valuesParam("values", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, static_cast<const GLushort *>(nullptr),
&valuesParam.value);
paramBuffer.addParam(std::move(valuesParam));
}
return CallCapture(angle::EntryPoint::GLPixelMapusv, std::move(paramBuffer));
}
CallCapture CapturePixelStoref(const State &glState, bool isCallValid, GLenum pname, GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::PixelStoreParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLPixelStoref, std::move(paramBuffer));
}
CallCapture CapturePixelTransferf(const State &glState,
bool isCallValid,
GLenum pname,
GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::PixelTransferParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLPixelTransferf, std::move(paramBuffer));
}
CallCapture CapturePixelTransferi(const State &glState, bool isCallValid, GLenum pname, GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::PixelTransferParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLPixelTransferi, std::move(paramBuffer));
}
CallCapture CapturePixelZoom(const State &glState,
bool isCallValid,
GLfloat xfactor,
GLfloat yfactor)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("xfactor", ParamType::TGLfloat, xfactor);
paramBuffer.addValueParam("yfactor", ParamType::TGLfloat, yfactor);
return CallCapture(angle::EntryPoint::GLPixelZoom, std::move(paramBuffer));
}
CallCapture CapturePolygonMode(const State &glState, bool isCallValid, GLenum face, GLenum mode)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("face", BigGLEnum::TriangleFace, ParamType::TGLenum, face);
paramBuffer.addEnumParam("mode", BigGLEnum::PolygonMode, ParamType::TGLenum, mode);
return CallCapture(angle::EntryPoint::GLPolygonMode, std::move(paramBuffer));
}
CallCapture CapturePolygonStipple(const State &glState, bool isCallValid, const GLubyte *mask)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture maskParam("mask", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, mask, &maskParam.value);
CapturePolygonStipple_mask(glState, isCallValid, mask, &maskParam);
paramBuffer.addParam(std::move(maskParam));
}
else
{
ParamCapture maskParam("mask", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&maskParam.value);
paramBuffer.addParam(std::move(maskParam));
}
return CallCapture(angle::EntryPoint::GLPolygonStipple, std::move(paramBuffer));
}
CallCapture CapturePopAttrib(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLPopAttrib, std::move(paramBuffer));
}
CallCapture CapturePopName(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLPopName, std::move(paramBuffer));
}
CallCapture CapturePushAttrib(const State &glState, bool isCallValid, GLbitfield mask)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("mask", BigGLEnum::AttribMask, ParamType::TGLbitfield, mask);
return CallCapture(angle::EntryPoint::GLPushAttrib, std::move(paramBuffer));
}
CallCapture CapturePushName(const State &glState, bool isCallValid, GLuint name)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("name", ParamType::TGLuint, name);
return CallCapture(angle::EntryPoint::GLPushName, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2d(const State &glState, bool isCallValid, GLdouble x, GLdouble y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
return CallCapture(angle::EntryPoint::GLRasterPos2d, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureRasterPos2dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos2dv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2f(const State &glState, bool isCallValid, GLfloat x, GLfloat y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
return CallCapture(angle::EntryPoint::GLRasterPos2f, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureRasterPos2fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos2fv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2i(const State &glState, bool isCallValid, GLint x, GLint y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
return CallCapture(angle::EntryPoint::GLRasterPos2i, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureRasterPos2iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos2iv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2s(const State &glState, bool isCallValid, GLshort x, GLshort y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
return CallCapture(angle::EntryPoint::GLRasterPos2s, std::move(paramBuffer));
}
CallCapture CaptureRasterPos2sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureRasterPos2sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos2sv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3d(const State &glState,
bool isCallValid,
GLdouble x,
GLdouble y,
GLdouble z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
return CallCapture(angle::EntryPoint::GLRasterPos3d, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureRasterPos3dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos3dv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3f(const State &glState,
bool isCallValid,
GLfloat x,
GLfloat y,
GLfloat z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
return CallCapture(angle::EntryPoint::GLRasterPos3f, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureRasterPos3fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos3fv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("z", ParamType::TGLint, z);
return CallCapture(angle::EntryPoint::GLRasterPos3i, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureRasterPos3iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos3iv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3s(const State &glState,
bool isCallValid,
GLshort x,
GLshort y,
GLshort z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
paramBuffer.addValueParam("z", ParamType::TGLshort, z);
return CallCapture(angle::EntryPoint::GLRasterPos3s, std::move(paramBuffer));
}
CallCapture CaptureRasterPos3sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureRasterPos3sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos3sv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4d(const State &glState,
bool isCallValid,
GLdouble x,
GLdouble y,
GLdouble z,
GLdouble w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
paramBuffer.addValueParam("w", ParamType::TGLdouble, w);
return CallCapture(angle::EntryPoint::GLRasterPos4d, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureRasterPos4dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos4dv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4f(const State &glState,
bool isCallValid,
GLfloat x,
GLfloat y,
GLfloat z,
GLfloat w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
paramBuffer.addValueParam("w", ParamType::TGLfloat, w);
return CallCapture(angle::EntryPoint::GLRasterPos4f, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureRasterPos4fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos4fv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4i(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLint z,
GLint w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("z", ParamType::TGLint, z);
paramBuffer.addValueParam("w", ParamType::TGLint, w);
return CallCapture(angle::EntryPoint::GLRasterPos4i, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureRasterPos4iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos4iv, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4s(const State &glState,
bool isCallValid,
GLshort x,
GLshort y,
GLshort z,
GLshort w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
paramBuffer.addValueParam("z", ParamType::TGLshort, z);
paramBuffer.addValueParam("w", ParamType::TGLshort, w);
return CallCapture(angle::EntryPoint::GLRasterPos4s, std::move(paramBuffer));
}
CallCapture CaptureRasterPos4sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureRasterPos4sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLRasterPos4sv, std::move(paramBuffer));
}
CallCapture CaptureRectd(const State &glState,
bool isCallValid,
GLdouble x1,
GLdouble y1,
GLdouble x2,
GLdouble y2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x1", ParamType::TGLdouble, x1);
paramBuffer.addValueParam("y1", ParamType::TGLdouble, y1);
paramBuffer.addValueParam("x2", ParamType::TGLdouble, x2);
paramBuffer.addValueParam("y2", ParamType::TGLdouble, y2);
return CallCapture(angle::EntryPoint::GLRectd, std::move(paramBuffer));
}
CallCapture CaptureRectdv(const State &glState,
bool isCallValid,
const GLdouble *v1,
const GLdouble *v2)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture v1Param("v1", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v1, &v1Param.value);
CaptureRectdv_v1(glState, isCallValid, v1, v2, &v1Param);
paramBuffer.addParam(std::move(v1Param));
}
else
{
ParamCapture v1Param("v1", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&v1Param.value);
paramBuffer.addParam(std::move(v1Param));
}
if (isCallValid)
{
ParamCapture v2Param("v2", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v2, &v2Param.value);
CaptureRectdv_v2(glState, isCallValid, v1, v2, &v2Param);
paramBuffer.addParam(std::move(v2Param));
}
else
{
ParamCapture v2Param("v2", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&v2Param.value);
paramBuffer.addParam(std::move(v2Param));
}
return CallCapture(angle::EntryPoint::GLRectdv, std::move(paramBuffer));
}
CallCapture CaptureRectf(const State &glState,
bool isCallValid,
GLfloat x1,
GLfloat y1,
GLfloat x2,
GLfloat y2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x1", ParamType::TGLfloat, x1);
paramBuffer.addValueParam("y1", ParamType::TGLfloat, y1);
paramBuffer.addValueParam("x2", ParamType::TGLfloat, x2);
paramBuffer.addValueParam("y2", ParamType::TGLfloat, y2);
return CallCapture(angle::EntryPoint::GLRectf, std::move(paramBuffer));
}
CallCapture CaptureRectfv(const State &glState,
bool isCallValid,
const GLfloat *v1,
const GLfloat *v2)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture v1Param("v1", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v1, &v1Param.value);
CaptureRectfv_v1(glState, isCallValid, v1, v2, &v1Param);
paramBuffer.addParam(std::move(v1Param));
}
else
{
ParamCapture v1Param("v1", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&v1Param.value);
paramBuffer.addParam(std::move(v1Param));
}
if (isCallValid)
{
ParamCapture v2Param("v2", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v2, &v2Param.value);
CaptureRectfv_v2(glState, isCallValid, v1, v2, &v2Param);
paramBuffer.addParam(std::move(v2Param));
}
else
{
ParamCapture v2Param("v2", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&v2Param.value);
paramBuffer.addParam(std::move(v2Param));
}
return CallCapture(angle::EntryPoint::GLRectfv, std::move(paramBuffer));
}
CallCapture CaptureRecti(const State &glState,
bool isCallValid,
GLint x1,
GLint y1,
GLint x2,
GLint y2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x1", ParamType::TGLint, x1);
paramBuffer.addValueParam("y1", ParamType::TGLint, y1);
paramBuffer.addValueParam("x2", ParamType::TGLint, x2);
paramBuffer.addValueParam("y2", ParamType::TGLint, y2);
return CallCapture(angle::EntryPoint::GLRecti, std::move(paramBuffer));
}
CallCapture CaptureRectiv(const State &glState, bool isCallValid, const GLint *v1, const GLint *v2)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture v1Param("v1", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v1, &v1Param.value);
CaptureRectiv_v1(glState, isCallValid, v1, v2, &v1Param);
paramBuffer.addParam(std::move(v1Param));
}
else
{
ParamCapture v1Param("v1", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&v1Param.value);
paramBuffer.addParam(std::move(v1Param));
}
if (isCallValid)
{
ParamCapture v2Param("v2", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v2, &v2Param.value);
CaptureRectiv_v2(glState, isCallValid, v1, v2, &v2Param);
paramBuffer.addParam(std::move(v2Param));
}
else
{
ParamCapture v2Param("v2", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&v2Param.value);
paramBuffer.addParam(std::move(v2Param));
}
return CallCapture(angle::EntryPoint::GLRectiv, std::move(paramBuffer));
}
CallCapture CaptureRects(const State &glState,
bool isCallValid,
GLshort x1,
GLshort y1,
GLshort x2,
GLshort y2)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x1", ParamType::TGLshort, x1);
paramBuffer.addValueParam("y1", ParamType::TGLshort, y1);
paramBuffer.addValueParam("x2", ParamType::TGLshort, x2);
paramBuffer.addValueParam("y2", ParamType::TGLshort, y2);
return CallCapture(angle::EntryPoint::GLRects, std::move(paramBuffer));
}
CallCapture CaptureRectsv(const State &glState,
bool isCallValid,
const GLshort *v1,
const GLshort *v2)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture v1Param("v1", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v1, &v1Param.value);
CaptureRectsv_v1(glState, isCallValid, v1, v2, &v1Param);
paramBuffer.addParam(std::move(v1Param));
}
else
{
ParamCapture v1Param("v1", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&v1Param.value);
paramBuffer.addParam(std::move(v1Param));
}
if (isCallValid)
{
ParamCapture v2Param("v2", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v2, &v2Param.value);
CaptureRectsv_v2(glState, isCallValid, v1, v2, &v2Param);
paramBuffer.addParam(std::move(v2Param));
}
else
{
ParamCapture v2Param("v2", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&v2Param.value);
paramBuffer.addParam(std::move(v2Param));
}
return CallCapture(angle::EntryPoint::GLRectsv, std::move(paramBuffer));
}
CallCapture CaptureRenderMode(const State &glState,
bool isCallValid,
GLenum mode,
GLint returnValue)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("mode", BigGLEnum::RenderingMode, ParamType::TGLenum, mode);
ParamCapture returnValueCapture("returnValue", ParamType::TGLint);
InitParamValue(ParamType::TGLint, returnValue, &returnValueCapture.value);
paramBuffer.addReturnValue(std::move(returnValueCapture));
return CallCapture(angle::EntryPoint::GLRenderMode, std::move(paramBuffer));
}
CallCapture CaptureRotated(const State &glState,
bool isCallValid,
GLdouble angle,
GLdouble x,
GLdouble y,
GLdouble z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("angle", ParamType::TGLdouble, angle);
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
return CallCapture(angle::EntryPoint::GLRotated, std::move(paramBuffer));
}
CallCapture CaptureScaled(const State &glState,
bool isCallValid,
GLdouble x,
GLdouble y,
GLdouble z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
return CallCapture(angle::EntryPoint::GLScaled, std::move(paramBuffer));
}
CallCapture CaptureSelectBuffer(const State &glState,
bool isCallValid,
GLsizei size,
GLuint *buffer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLsizei, size);
if (isCallValid)
{
ParamCapture bufferParam("buffer", ParamType::TGLuintPointer);
InitParamValue(ParamType::TGLuintPointer, buffer, &bufferParam.value);
CaptureSelectBuffer_buffer(glState, isCallValid, size, buffer, &bufferParam);
paramBuffer.addParam(std::move(bufferParam));
}
else
{
ParamCapture bufferParam("buffer", ParamType::TGLuintPointer);
InitParamValue(ParamType::TGLuintPointer, static_cast<GLuint *>(nullptr),
&bufferParam.value);
paramBuffer.addParam(std::move(bufferParam));
}
return CallCapture(angle::EntryPoint::GLSelectBuffer, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1d(const State &glState, bool isCallValid, GLdouble s)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
return CallCapture(angle::EntryPoint::GLTexCoord1d, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureTexCoord1dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord1dv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1f(const State &glState, bool isCallValid, GLfloat s)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
return CallCapture(angle::EntryPoint::GLTexCoord1f, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureTexCoord1fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord1fv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1i(const State &glState, bool isCallValid, GLint s)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLint, s);
return CallCapture(angle::EntryPoint::GLTexCoord1i, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureTexCoord1iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord1iv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1s(const State &glState, bool isCallValid, GLshort s)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
return CallCapture(angle::EntryPoint::GLTexCoord1s, std::move(paramBuffer));
}
CallCapture CaptureTexCoord1sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureTexCoord1sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord1sv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2d(const State &glState, bool isCallValid, GLdouble s, GLdouble t)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
paramBuffer.addValueParam("t", ParamType::TGLdouble, t);
return CallCapture(angle::EntryPoint::GLTexCoord2d, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureTexCoord2dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord2dv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2f(const State &glState, bool isCallValid, GLfloat s, GLfloat t)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
return CallCapture(angle::EntryPoint::GLTexCoord2f, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureTexCoord2fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord2fv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2i(const State &glState, bool isCallValid, GLint s, GLint t)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLint, s);
paramBuffer.addValueParam("t", ParamType::TGLint, t);
return CallCapture(angle::EntryPoint::GLTexCoord2i, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureTexCoord2iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord2iv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2s(const State &glState, bool isCallValid, GLshort s, GLshort t)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
paramBuffer.addValueParam("t", ParamType::TGLshort, t);
return CallCapture(angle::EntryPoint::GLTexCoord2s, std::move(paramBuffer));
}
CallCapture CaptureTexCoord2sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureTexCoord2sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord2sv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3d(const State &glState,
bool isCallValid,
GLdouble s,
GLdouble t,
GLdouble r)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
paramBuffer.addValueParam("t", ParamType::TGLdouble, t);
paramBuffer.addValueParam("r", ParamType::TGLdouble, r);
return CallCapture(angle::EntryPoint::GLTexCoord3d, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureTexCoord3dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord3dv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3f(const State &glState,
bool isCallValid,
GLfloat s,
GLfloat t,
GLfloat r)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
paramBuffer.addValueParam("r", ParamType::TGLfloat, r);
return CallCapture(angle::EntryPoint::GLTexCoord3f, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureTexCoord3fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord3fv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3i(const State &glState, bool isCallValid, GLint s, GLint t, GLint r)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLint, s);
paramBuffer.addValueParam("t", ParamType::TGLint, t);
paramBuffer.addValueParam("r", ParamType::TGLint, r);
return CallCapture(angle::EntryPoint::GLTexCoord3i, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureTexCoord3iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord3iv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3s(const State &glState,
bool isCallValid,
GLshort s,
GLshort t,
GLshort r)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
paramBuffer.addValueParam("t", ParamType::TGLshort, t);
paramBuffer.addValueParam("r", ParamType::TGLshort, r);
return CallCapture(angle::EntryPoint::GLTexCoord3s, std::move(paramBuffer));
}
CallCapture CaptureTexCoord3sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureTexCoord3sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord3sv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4d(const State &glState,
bool isCallValid,
GLdouble s,
GLdouble t,
GLdouble r,
GLdouble q)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
paramBuffer.addValueParam("t", ParamType::TGLdouble, t);
paramBuffer.addValueParam("r", ParamType::TGLdouble, r);
paramBuffer.addValueParam("q", ParamType::TGLdouble, q);
return CallCapture(angle::EntryPoint::GLTexCoord4d, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureTexCoord4dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord4dv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4f(const State &glState,
bool isCallValid,
GLfloat s,
GLfloat t,
GLfloat r,
GLfloat q)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
paramBuffer.addValueParam("r", ParamType::TGLfloat, r);
paramBuffer.addValueParam("q", ParamType::TGLfloat, q);
return CallCapture(angle::EntryPoint::GLTexCoord4f, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureTexCoord4fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord4fv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4i(const State &glState,
bool isCallValid,
GLint s,
GLint t,
GLint r,
GLint q)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLint, s);
paramBuffer.addValueParam("t", ParamType::TGLint, t);
paramBuffer.addValueParam("r", ParamType::TGLint, r);
paramBuffer.addValueParam("q", ParamType::TGLint, q);
return CallCapture(angle::EntryPoint::GLTexCoord4i, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureTexCoord4iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord4iv, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4s(const State &glState,
bool isCallValid,
GLshort s,
GLshort t,
GLshort r,
GLshort q)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
paramBuffer.addValueParam("t", ParamType::TGLshort, t);
paramBuffer.addValueParam("r", ParamType::TGLshort, r);
paramBuffer.addValueParam("q", ParamType::TGLshort, q);
return CallCapture(angle::EntryPoint::GLTexCoord4s, std::move(paramBuffer));
}
CallCapture CaptureTexCoord4sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureTexCoord4sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLTexCoord4sv, std::move(paramBuffer));
}
CallCapture CaptureTexGend(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
GLdouble param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLdouble, param);
return CallCapture(angle::EntryPoint::GLTexGend, std::move(paramBuffer));
}
CallCapture CaptureTexGendv(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
const GLdouble *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, params, &paramsParam.value);
CaptureTexGendv_params(glState, isCallValid, coord, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLTexGendv, std::move(paramBuffer));
}
CallCapture CaptureTexGenf(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
GLfloat param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLfloat, param);
return CallCapture(angle::EntryPoint::GLTexGenf, std::move(paramBuffer));
}
CallCapture CaptureTexGenfv(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
const GLfloat *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, params, &paramsParam.value);
CaptureTexGenfv_params(glState, isCallValid, coord, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLTexGenfv, std::move(paramBuffer));
}
CallCapture CaptureTexGeni(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLTexGeni, std::move(paramBuffer));
}
CallCapture CaptureTexGeniv(const State &glState,
bool isCallValid,
GLenum coord,
GLenum pname,
const GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("coord", BigGLEnum::TextureCoordName, ParamType::TGLenum, coord);
paramBuffer.addEnumParam("pname", BigGLEnum::TextureGenParameter, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, params, &paramsParam.value);
CaptureTexGeniv_params(glState, isCallValid, coord, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLTexGeniv, std::move(paramBuffer));
}
CallCapture CaptureTexImage1D(const State &glState,
bool isCallValid,
GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLint border,
GLenum format,
GLenum type,
const void *pixels)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addValueParam("internalformat", ParamType::TGLint, internalformat);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("border", ParamType::TGLint, border);
paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format);
paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value);
CaptureTexImage1D_pixels(glState, isCallValid, target, level, internalformat, width, border,
format, type, pixels, &pixelsParam);
paramBuffer.addParam(std::move(pixelsParam));
}
else
{
ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pixelsParam.value);
paramBuffer.addParam(std::move(pixelsParam));
}
return CallCapture(angle::EntryPoint::GLTexImage1D, std::move(paramBuffer));
}
CallCapture CaptureTranslated(const State &glState,
bool isCallValid,
GLdouble x,
GLdouble y,
GLdouble z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
return CallCapture(angle::EntryPoint::GLTranslated, std::move(paramBuffer));
}
CallCapture CaptureVertex2d(const State &glState, bool isCallValid, GLdouble x, GLdouble y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
return CallCapture(angle::EntryPoint::GLVertex2d, std::move(paramBuffer));
}
CallCapture CaptureVertex2dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureVertex2dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex2dv, std::move(paramBuffer));
}
CallCapture CaptureVertex2f(const State &glState, bool isCallValid, GLfloat x, GLfloat y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
return CallCapture(angle::EntryPoint::GLVertex2f, std::move(paramBuffer));
}
CallCapture CaptureVertex2fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureVertex2fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex2fv, std::move(paramBuffer));
}
CallCapture CaptureVertex2i(const State &glState, bool isCallValid, GLint x, GLint y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
return CallCapture(angle::EntryPoint::GLVertex2i, std::move(paramBuffer));
}
CallCapture CaptureVertex2iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertex2iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex2iv, std::move(paramBuffer));
}
CallCapture CaptureVertex2s(const State &glState, bool isCallValid, GLshort x, GLshort y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
return CallCapture(angle::EntryPoint::GLVertex2s, std::move(paramBuffer));
}
CallCapture CaptureVertex2sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertex2sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex2sv, std::move(paramBuffer));
}
CallCapture CaptureVertex3d(const State &glState,
bool isCallValid,
GLdouble x,
GLdouble y,
GLdouble z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
return CallCapture(angle::EntryPoint::GLVertex3d, std::move(paramBuffer));
}
CallCapture CaptureVertex3dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureVertex3dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex3dv, std::move(paramBuffer));
}
CallCapture CaptureVertex3f(const State &glState, bool isCallValid, GLfloat x, GLfloat y, GLfloat z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
return CallCapture(angle::EntryPoint::GLVertex3f, std::move(paramBuffer));
}
CallCapture CaptureVertex3fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureVertex3fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex3fv, std::move(paramBuffer));
}
CallCapture CaptureVertex3i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("z", ParamType::TGLint, z);
return CallCapture(angle::EntryPoint::GLVertex3i, std::move(paramBuffer));
}
CallCapture CaptureVertex3iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertex3iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex3iv, std::move(paramBuffer));
}
CallCapture CaptureVertex3s(const State &glState, bool isCallValid, GLshort x, GLshort y, GLshort z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
paramBuffer.addValueParam("z", ParamType::TGLshort, z);
return CallCapture(angle::EntryPoint::GLVertex3s, std::move(paramBuffer));
}
CallCapture CaptureVertex3sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertex3sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex3sv, std::move(paramBuffer));
}
CallCapture CaptureVertex4d(const State &glState,
bool isCallValid,
GLdouble x,
GLdouble y,
GLdouble z,
GLdouble w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
paramBuffer.addValueParam("w", ParamType::TGLdouble, w);
return CallCapture(angle::EntryPoint::GLVertex4d, std::move(paramBuffer));
}
CallCapture CaptureVertex4dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureVertex4dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex4dv, std::move(paramBuffer));
}
CallCapture CaptureVertex4f(const State &glState,
bool isCallValid,
GLfloat x,
GLfloat y,
GLfloat z,
GLfloat w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
paramBuffer.addValueParam("w", ParamType::TGLfloat, w);
return CallCapture(angle::EntryPoint::GLVertex4f, std::move(paramBuffer));
}
CallCapture CaptureVertex4fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureVertex4fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex4fv, std::move(paramBuffer));
}
CallCapture CaptureVertex4i(const State &glState,
bool isCallValid,
GLint x,
GLint y,
GLint z,
GLint w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("z", ParamType::TGLint, z);
paramBuffer.addValueParam("w", ParamType::TGLint, w);
return CallCapture(angle::EntryPoint::GLVertex4i, std::move(paramBuffer));
}
CallCapture CaptureVertex4iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureVertex4iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex4iv, std::move(paramBuffer));
}
CallCapture CaptureVertex4s(const State &glState,
bool isCallValid,
GLshort x,
GLshort y,
GLshort z,
GLshort w)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
paramBuffer.addValueParam("z", ParamType::TGLshort, z);
paramBuffer.addValueParam("w", ParamType::TGLshort, w);
return CallCapture(angle::EntryPoint::GLVertex4s, std::move(paramBuffer));
}
CallCapture CaptureVertex4sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureVertex4sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLVertex4sv, std::move(paramBuffer));
}
// GL 1.1
CallCapture CaptureAreTexturesResident(const State &glState,
bool isCallValid,
GLsizei n,
const GLuint *textures,
GLboolean *residences,
GLboolean returnValue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("n", ParamType::TGLsizei, n);
if (isCallValid)
{
ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, textures, &texturesParam.value);
CaptureAreTexturesResident_textures(glState, isCallValid, n, textures, residences,
&texturesParam);
paramBuffer.addParam(std::move(texturesParam));
}
else
{
ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&texturesParam.value);
paramBuffer.addParam(std::move(texturesParam));
}
if (isCallValid)
{
ParamCapture residencesParam("residences", ParamType::TGLbooleanPointer);
InitParamValue(ParamType::TGLbooleanPointer, residences, &residencesParam.value);
CaptureAreTexturesResident_residences(glState, isCallValid, n, textures, residences,
&residencesParam);
paramBuffer.addParam(std::move(residencesParam));
}
else
{
ParamCapture residencesParam("residences", ParamType::TGLbooleanPointer);
InitParamValue(ParamType::TGLbooleanPointer, static_cast<GLboolean *>(nullptr),
&residencesParam.value);
paramBuffer.addParam(std::move(residencesParam));
}
ParamCapture returnValueCapture("returnValue", ParamType::TGLboolean);
InitParamValue(ParamType::TGLboolean, returnValue, &returnValueCapture.value);
paramBuffer.addReturnValue(std::move(returnValueCapture));
return CallCapture(angle::EntryPoint::GLAreTexturesResident, std::move(paramBuffer));
}
CallCapture CaptureArrayElement(const State &glState, bool isCallValid, GLint i)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("i", ParamType::TGLint, i);
return CallCapture(angle::EntryPoint::GLArrayElement, std::move(paramBuffer));
}
CallCapture CaptureCopyTexImage1D(const State &glState,
bool isCallValid,
GLenum target,
GLint level,
GLenum internalformat,
GLint x,
GLint y,
GLsizei width,
GLint border)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum,
internalformat);
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("border", ParamType::TGLint, border);
return CallCapture(angle::EntryPoint::GLCopyTexImage1D, std::move(paramBuffer));
}
CallCapture CaptureCopyTexSubImage1D(const State &glState,
bool isCallValid,
GLenum target,
GLint level,
GLint xoffset,
GLint x,
GLint y,
GLsizei width)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset);
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
return CallCapture(angle::EntryPoint::GLCopyTexSubImage1D, std::move(paramBuffer));
}
CallCapture CaptureEdgeFlagPointer(const State &glState,
bool isCallValid,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureEdgeFlagPointer_pointer(glState, isCallValid, stride, pointer, &pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLEdgeFlagPointer, std::move(paramBuffer));
}
CallCapture CaptureIndexPointer(const State &glState,
bool isCallValid,
GLenum type,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::IndexPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureIndexPointer_pointer(glState, isCallValid, type, stride, pointer, &pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLIndexPointer, std::move(paramBuffer));
}
CallCapture CaptureIndexub(const State &glState, bool isCallValid, GLubyte c)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("c", ParamType::TGLubyte, c);
return CallCapture(angle::EntryPoint::GLIndexub, std::move(paramBuffer));
}
CallCapture CaptureIndexubv(const State &glState, bool isCallValid, const GLubyte *c)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture cParam("c", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, c, &cParam.value);
CaptureIndexubv_c(glState, isCallValid, c, &cParam);
paramBuffer.addParam(std::move(cParam));
}
else
{
ParamCapture cParam("c", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&cParam.value);
paramBuffer.addParam(std::move(cParam));
}
return CallCapture(angle::EntryPoint::GLIndexubv, std::move(paramBuffer));
}
CallCapture CaptureInterleavedArrays(const State &glState,
bool isCallValid,
GLenum format,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("format", BigGLEnum::InterleavedArrayFormat, ParamType::TGLenum,
format);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureInterleavedArrays_pointer(glState, isCallValid, format, stride, pointer,
&pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLInterleavedArrays, std::move(paramBuffer));
}
CallCapture CapturePopClientAttrib(const State &glState, bool isCallValid)
{
ParamBuffer paramBuffer;
return CallCapture(angle::EntryPoint::GLPopClientAttrib, std::move(paramBuffer));
}
CallCapture CapturePrioritizeTextures(const State &glState,
bool isCallValid,
GLsizei n,
const GLuint *textures,
const GLfloat *priorities)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("n", ParamType::TGLsizei, n);
if (isCallValid)
{
ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, textures, &texturesParam.value);
CapturePrioritizeTextures_textures(glState, isCallValid, n, textures, priorities,
&texturesParam);
paramBuffer.addParam(std::move(texturesParam));
}
else
{
ParamCapture texturesParam("textures", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&texturesParam.value);
paramBuffer.addParam(std::move(texturesParam));
}
if (isCallValid)
{
ParamCapture prioritiesParam("priorities", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, priorities, &prioritiesParam.value);
CapturePrioritizeTextures_priorities(glState, isCallValid, n, textures, priorities,
&prioritiesParam);
paramBuffer.addParam(std::move(prioritiesParam));
}
else
{
ParamCapture prioritiesParam("priorities", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&prioritiesParam.value);
paramBuffer.addParam(std::move(prioritiesParam));
}
return CallCapture(angle::EntryPoint::GLPrioritizeTextures, std::move(paramBuffer));
}
CallCapture CapturePushClientAttrib(const State &glState, bool isCallValid, GLbitfield mask)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("mask", BigGLEnum::ClientAttribMask, ParamType::TGLbitfield, mask);
return CallCapture(angle::EntryPoint::GLPushClientAttrib, std::move(paramBuffer));
}
CallCapture CaptureTexSubImage1D(const State &glState,
bool isCallValid,
GLenum target,
GLint level,
GLint xoffset,
GLsizei width,
GLenum format,
GLenum type,
const void *pixels)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addEnumParam("format", BigGLEnum::PixelFormat, ParamType::TGLenum, format);
paramBuffer.addEnumParam("type", BigGLEnum::PixelType, ParamType::TGLenum, type);
if (isCallValid)
{
ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pixels, &pixelsParam.value);
CaptureTexSubImage1D_pixels(glState, isCallValid, target, level, xoffset, width, format,
type, pixels, &pixelsParam);
paramBuffer.addParam(std::move(pixelsParam));
}
else
{
ParamCapture pixelsParam("pixels", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pixelsParam.value);
paramBuffer.addParam(std::move(pixelsParam));
}
return CallCapture(angle::EntryPoint::GLTexSubImage1D, std::move(paramBuffer));
}
// GL 1.2
// GL 1.3
CallCapture CaptureCompressedTexImage1D(const State &glState,
bool isCallValid,
GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLint border,
GLsizei imageSize,
const void *data)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addEnumParam("internalformat", BigGLEnum::InternalFormat, ParamType::TGLenum,
internalformat);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addValueParam("border", ParamType::TGLint, border);
paramBuffer.addValueParam("imageSize", ParamType::TGLsizei, imageSize);
if (isCallValid)
{
ParamCapture dataParam("data", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value);
CaptureCompressedTexImage1D_data(glState, isCallValid, target, level, internalformat, width,
border, imageSize, data, &dataParam);
paramBuffer.addParam(std::move(dataParam));
}
else
{
ParamCapture dataParam("data", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&dataParam.value);
paramBuffer.addParam(std::move(dataParam));
}
return CallCapture(angle::EntryPoint::GLCompressedTexImage1D, std::move(paramBuffer));
}
CallCapture CaptureCompressedTexSubImage1D(const State &glState,
bool isCallValid,
GLenum target,
GLint level,
GLint xoffset,
GLsizei width,
GLenum format,
GLsizei imageSize,
const void *data)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureTarget, ParamType::TGLenum, target);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
paramBuffer.addValueParam("xoffset", ParamType::TGLint, xoffset);
paramBuffer.addValueParam("width", ParamType::TGLsizei, width);
paramBuffer.addEnumParam("format", BigGLEnum::InternalFormat, ParamType::TGLenum, format);
paramBuffer.addValueParam("imageSize", ParamType::TGLsizei, imageSize);
if (isCallValid)
{
ParamCapture dataParam("data", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, data, &dataParam.value);
CaptureCompressedTexSubImage1D_data(glState, isCallValid, target, level, xoffset, width,
format, imageSize, data, &dataParam);
paramBuffer.addParam(std::move(dataParam));
}
else
{
ParamCapture dataParam("data", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&dataParam.value);
paramBuffer.addParam(std::move(dataParam));
}
return CallCapture(angle::EntryPoint::GLCompressedTexSubImage1D, std::move(paramBuffer));
}
CallCapture CaptureGetCompressedTexImage(const State &glState,
bool isCallValid,
TextureTarget targetPacked,
GLint level,
void *img)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TTextureTarget, targetPacked);
paramBuffer.addValueParam("level", ParamType::TGLint, level);
if (isCallValid)
{
ParamCapture imgParam("img", ParamType::TvoidPointer);
InitParamValue(ParamType::TvoidPointer, img, &imgParam.value);
CaptureGetCompressedTexImage_img(glState, isCallValid, targetPacked, level, img, &imgParam);
paramBuffer.addParam(std::move(imgParam));
}
else
{
ParamCapture imgParam("img", ParamType::TvoidPointer);
InitParamValue(ParamType::TvoidPointer, static_cast<void *>(nullptr), &imgParam.value);
paramBuffer.addParam(std::move(imgParam));
}
return CallCapture(angle::EntryPoint::GLGetCompressedTexImage, std::move(paramBuffer));
}
CallCapture CaptureLoadTransposeMatrixd(const State &glState, bool isCallValid, const GLdouble *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value);
CaptureLoadTransposeMatrixd_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLLoadTransposeMatrixd, std::move(paramBuffer));
}
CallCapture CaptureLoadTransposeMatrixf(const State &glState, bool isCallValid, const GLfloat *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, m, &mParam.value);
CaptureLoadTransposeMatrixf_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLLoadTransposeMatrixf, std::move(paramBuffer));
}
CallCapture CaptureMultTransposeMatrixd(const State &glState, bool isCallValid, const GLdouble *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, m, &mParam.value);
CaptureMultTransposeMatrixd_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLMultTransposeMatrixd, std::move(paramBuffer));
}
CallCapture CaptureMultTransposeMatrixf(const State &glState, bool isCallValid, const GLfloat *m)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, m, &mParam.value);
CaptureMultTransposeMatrixf_m(glState, isCallValid, m, &mParam);
paramBuffer.addParam(std::move(mParam));
}
else
{
ParamCapture mParam("m", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&mParam.value);
paramBuffer.addParam(std::move(mParam));
}
return CallCapture(angle::EntryPoint::GLMultTransposeMatrixf, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1d(const State &glState,
bool isCallValid,
GLenum target,
GLdouble s)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
return CallCapture(angle::EntryPoint::GLMultiTexCoord1d, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1dv(const State &glState,
bool isCallValid,
GLenum target,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureMultiTexCoord1dv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord1dv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1f(const State &glState, bool isCallValid, GLenum target, GLfloat s)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
return CallCapture(angle::EntryPoint::GLMultiTexCoord1f, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1fv(const State &glState,
bool isCallValid,
GLenum target,
const GLfloat *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureMultiTexCoord1fv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord1fv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1i(const State &glState, bool isCallValid, GLenum target, GLint s)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLint, s);
return CallCapture(angle::EntryPoint::GLMultiTexCoord1i, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1iv(const State &glState,
bool isCallValid,
GLenum target,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureMultiTexCoord1iv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord1iv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1s(const State &glState, bool isCallValid, GLenum target, GLshort s)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
return CallCapture(angle::EntryPoint::GLMultiTexCoord1s, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord1sv(const State &glState,
bool isCallValid,
GLenum target,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureMultiTexCoord1sv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord1sv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2d(const State &glState,
bool isCallValid,
GLenum target,
GLdouble s,
GLdouble t)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
paramBuffer.addValueParam("t", ParamType::TGLdouble, t);
return CallCapture(angle::EntryPoint::GLMultiTexCoord2d, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2dv(const State &glState,
bool isCallValid,
GLenum target,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureMultiTexCoord2dv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord2dv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2f(const State &glState,
bool isCallValid,
GLenum target,
GLfloat s,
GLfloat t)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
return CallCapture(angle::EntryPoint::GLMultiTexCoord2f, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2fv(const State &glState,
bool isCallValid,
GLenum target,
const GLfloat *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureMultiTexCoord2fv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord2fv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2i(const State &glState,
bool isCallValid,
GLenum target,
GLint s,
GLint t)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLint, s);
paramBuffer.addValueParam("t", ParamType::TGLint, t);
return CallCapture(angle::EntryPoint::GLMultiTexCoord2i, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2iv(const State &glState,
bool isCallValid,
GLenum target,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureMultiTexCoord2iv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord2iv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2s(const State &glState,
bool isCallValid,
GLenum target,
GLshort s,
GLshort t)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
paramBuffer.addValueParam("t", ParamType::TGLshort, t);
return CallCapture(angle::EntryPoint::GLMultiTexCoord2s, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord2sv(const State &glState,
bool isCallValid,
GLenum target,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureMultiTexCoord2sv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord2sv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3d(const State &glState,
bool isCallValid,
GLenum target,
GLdouble s,
GLdouble t,
GLdouble r)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
paramBuffer.addValueParam("t", ParamType::TGLdouble, t);
paramBuffer.addValueParam("r", ParamType::TGLdouble, r);
return CallCapture(angle::EntryPoint::GLMultiTexCoord3d, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3dv(const State &glState,
bool isCallValid,
GLenum target,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureMultiTexCoord3dv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord3dv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3f(const State &glState,
bool isCallValid,
GLenum target,
GLfloat s,
GLfloat t,
GLfloat r)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLfloat, s);
paramBuffer.addValueParam("t", ParamType::TGLfloat, t);
paramBuffer.addValueParam("r", ParamType::TGLfloat, r);
return CallCapture(angle::EntryPoint::GLMultiTexCoord3f, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3fv(const State &glState,
bool isCallValid,
GLenum target,
const GLfloat *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureMultiTexCoord3fv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord3fv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3i(const State &glState,
bool isCallValid,
GLenum target,
GLint s,
GLint t,
GLint r)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLint, s);
paramBuffer.addValueParam("t", ParamType::TGLint, t);
paramBuffer.addValueParam("r", ParamType::TGLint, r);
return CallCapture(angle::EntryPoint::GLMultiTexCoord3i, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3iv(const State &glState,
bool isCallValid,
GLenum target,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureMultiTexCoord3iv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord3iv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3s(const State &glState,
bool isCallValid,
GLenum target,
GLshort s,
GLshort t,
GLshort r)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
paramBuffer.addValueParam("t", ParamType::TGLshort, t);
paramBuffer.addValueParam("r", ParamType::TGLshort, r);
return CallCapture(angle::EntryPoint::GLMultiTexCoord3s, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord3sv(const State &glState,
bool isCallValid,
GLenum target,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureMultiTexCoord3sv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord3sv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4d(const State &glState,
bool isCallValid,
GLenum target,
GLdouble s,
GLdouble t,
GLdouble r,
GLdouble q)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLdouble, s);
paramBuffer.addValueParam("t", ParamType::TGLdouble, t);
paramBuffer.addValueParam("r", ParamType::TGLdouble, r);
paramBuffer.addValueParam("q", ParamType::TGLdouble, q);
return CallCapture(angle::EntryPoint::GLMultiTexCoord4d, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4dv(const State &glState,
bool isCallValid,
GLenum target,
const GLdouble *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureMultiTexCoord4dv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord4dv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4fv(const State &glState,
bool isCallValid,
GLenum target,
const GLfloat *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureMultiTexCoord4fv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord4fv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4i(const State &glState,
bool isCallValid,
GLenum target,
GLint s,
GLint t,
GLint r,
GLint q)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLint, s);
paramBuffer.addValueParam("t", ParamType::TGLint, t);
paramBuffer.addValueParam("r", ParamType::TGLint, r);
paramBuffer.addValueParam("q", ParamType::TGLint, q);
return CallCapture(angle::EntryPoint::GLMultiTexCoord4i, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4iv(const State &glState,
bool isCallValid,
GLenum target,
const GLint *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureMultiTexCoord4iv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord4iv, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4s(const State &glState,
bool isCallValid,
GLenum target,
GLshort s,
GLshort t,
GLshort r,
GLshort q)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
paramBuffer.addValueParam("s", ParamType::TGLshort, s);
paramBuffer.addValueParam("t", ParamType::TGLshort, t);
paramBuffer.addValueParam("r", ParamType::TGLshort, r);
paramBuffer.addValueParam("q", ParamType::TGLshort, q);
return CallCapture(angle::EntryPoint::GLMultiTexCoord4s, std::move(paramBuffer));
}
CallCapture CaptureMultiTexCoord4sv(const State &glState,
bool isCallValid,
GLenum target,
const GLshort *v)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::TextureUnit, ParamType::TGLenum, target);
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureMultiTexCoord4sv_v(glState, isCallValid, target, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLMultiTexCoord4sv, std::move(paramBuffer));
}
// GL 1.4
CallCapture CaptureFogCoordPointer(const State &glState,
bool isCallValid,
GLenum type,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("type", BigGLEnum::FogPointerTypeEXT, ParamType::TGLenum, type);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureFogCoordPointer_pointer(glState, isCallValid, type, stride, pointer, &pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLFogCoordPointer, std::move(paramBuffer));
}
CallCapture CaptureFogCoordd(const State &glState, bool isCallValid, GLdouble coord)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("coord", ParamType::TGLdouble, coord);
return CallCapture(angle::EntryPoint::GLFogCoordd, std::move(paramBuffer));
}
CallCapture CaptureFogCoorddv(const State &glState, bool isCallValid, const GLdouble *coord)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture coordParam("coord", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, coord, &coordParam.value);
CaptureFogCoorddv_coord(glState, isCallValid, coord, &coordParam);
paramBuffer.addParam(std::move(coordParam));
}
else
{
ParamCapture coordParam("coord", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&coordParam.value);
paramBuffer.addParam(std::move(coordParam));
}
return CallCapture(angle::EntryPoint::GLFogCoorddv, std::move(paramBuffer));
}
CallCapture CaptureFogCoordf(const State &glState, bool isCallValid, GLfloat coord)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("coord", ParamType::TGLfloat, coord);
return CallCapture(angle::EntryPoint::GLFogCoordf, std::move(paramBuffer));
}
CallCapture CaptureFogCoordfv(const State &glState, bool isCallValid, const GLfloat *coord)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture coordParam("coord", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, coord, &coordParam.value);
CaptureFogCoordfv_coord(glState, isCallValid, coord, &coordParam);
paramBuffer.addParam(std::move(coordParam));
}
else
{
ParamCapture coordParam("coord", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&coordParam.value);
paramBuffer.addParam(std::move(coordParam));
}
return CallCapture(angle::EntryPoint::GLFogCoordfv, std::move(paramBuffer));
}
CallCapture CaptureMultiDrawArrays(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLint *first,
const GLsizei *count,
GLsizei drawcount)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked);
if (isCallValid)
{
ParamCapture firstParam("first", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, first, &firstParam.value);
CaptureMultiDrawArrays_first(glState, isCallValid, modePacked, first, count, drawcount,
&firstParam);
paramBuffer.addParam(std::move(firstParam));
}
else
{
ParamCapture firstParam("first", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&firstParam.value);
paramBuffer.addParam(std::move(firstParam));
}
if (isCallValid)
{
ParamCapture countParam("count", ParamType::TGLsizeiConstPointer);
InitParamValue(ParamType::TGLsizeiConstPointer, count, &countParam.value);
CaptureMultiDrawArrays_count(glState, isCallValid, modePacked, first, count, drawcount,
&countParam);
paramBuffer.addParam(std::move(countParam));
}
else
{
ParamCapture countParam("count", ParamType::TGLsizeiConstPointer);
InitParamValue(ParamType::TGLsizeiConstPointer, static_cast<const GLsizei *>(nullptr),
&countParam.value);
paramBuffer.addParam(std::move(countParam));
}
paramBuffer.addValueParam("drawcount", ParamType::TGLsizei, drawcount);
return CallCapture(angle::EntryPoint::GLMultiDrawArrays, std::move(paramBuffer));
}
CallCapture CaptureMultiDrawElements(const State &glState,
bool isCallValid,
PrimitiveMode modePacked,
const GLsizei *count,
DrawElementsType typePacked,
const void *const *indices,
GLsizei drawcount)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("modePacked", ParamType::TPrimitiveMode, modePacked);
if (isCallValid)
{
ParamCapture countParam("count", ParamType::TGLsizeiConstPointer);
InitParamValue(ParamType::TGLsizeiConstPointer, count, &countParam.value);
CaptureMultiDrawElements_count(glState, isCallValid, modePacked, count, typePacked, indices,
drawcount, &countParam);
paramBuffer.addParam(std::move(countParam));
}
else
{
ParamCapture countParam("count", ParamType::TGLsizeiConstPointer);
InitParamValue(ParamType::TGLsizeiConstPointer, static_cast<const GLsizei *>(nullptr),
&countParam.value);
paramBuffer.addParam(std::move(countParam));
}
paramBuffer.addValueParam("typePacked", ParamType::TDrawElementsType, typePacked);
if (isCallValid)
{
ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer);
InitParamValue(ParamType::TvoidConstPointerPointer, indices, &indicesParam.value);
CaptureMultiDrawElements_indices(glState, isCallValid, modePacked, count, typePacked,
indices, drawcount, &indicesParam);
paramBuffer.addParam(std::move(indicesParam));
}
else
{
ParamCapture indicesParam("indices", ParamType::TvoidConstPointerPointer);
InitParamValue(ParamType::TvoidConstPointerPointer,
static_cast<const void *const *>(nullptr), &indicesParam.value);
paramBuffer.addParam(std::move(indicesParam));
}
paramBuffer.addValueParam("drawcount", ParamType::TGLsizei, drawcount);
return CallCapture(angle::EntryPoint::GLMultiDrawElements, std::move(paramBuffer));
}
CallCapture CapturePointParameteri(const State &glState,
bool isCallValid,
GLenum pname,
GLint param)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::AllEnums, ParamType::TGLenum, pname);
paramBuffer.addValueParam("param", ParamType::TGLint, param);
return CallCapture(angle::EntryPoint::GLPointParameteri, std::move(paramBuffer));
}
CallCapture CapturePointParameteriv(const State &glState,
bool isCallValid,
GLenum pname,
const GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("pname", BigGLEnum::AllEnums, ParamType::TGLenum, pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, params, &paramsParam.value);
CapturePointParameteriv_params(glState, isCallValid, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLPointParameteriv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3b(const State &glState,
bool isCallValid,
GLbyte red,
GLbyte green,
GLbyte blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLbyte, red);
paramBuffer.addValueParam("green", ParamType::TGLbyte, green);
paramBuffer.addValueParam("blue", ParamType::TGLbyte, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3b, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3bv(const State &glState, bool isCallValid, const GLbyte *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, v, &vParam.value);
CaptureSecondaryColor3bv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLbyteConstPointer);
InitParamValue(ParamType::TGLbyteConstPointer, static_cast<const GLbyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3bv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3d(const State &glState,
bool isCallValid,
GLdouble red,
GLdouble green,
GLdouble blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLdouble, red);
paramBuffer.addValueParam("green", ParamType::TGLdouble, green);
paramBuffer.addValueParam("blue", ParamType::TGLdouble, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3d, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureSecondaryColor3dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3dv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3f(const State &glState,
bool isCallValid,
GLfloat red,
GLfloat green,
GLfloat blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLfloat, red);
paramBuffer.addValueParam("green", ParamType::TGLfloat, green);
paramBuffer.addValueParam("blue", ParamType::TGLfloat, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3f, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureSecondaryColor3fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3fv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3i(const State &glState,
bool isCallValid,
GLint red,
GLint green,
GLint blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLint, red);
paramBuffer.addValueParam("green", ParamType::TGLint, green);
paramBuffer.addValueParam("blue", ParamType::TGLint, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3i, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureSecondaryColor3iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3iv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3s(const State &glState,
bool isCallValid,
GLshort red,
GLshort green,
GLshort blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLshort, red);
paramBuffer.addValueParam("green", ParamType::TGLshort, green);
paramBuffer.addValueParam("blue", ParamType::TGLshort, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3s, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureSecondaryColor3sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3sv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3ub(const State &glState,
bool isCallValid,
GLubyte red,
GLubyte green,
GLubyte blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLubyte, red);
paramBuffer.addValueParam("green", ParamType::TGLubyte, green);
paramBuffer.addValueParam("blue", ParamType::TGLubyte, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3ub, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3ubv(const State &glState, bool isCallValid, const GLubyte *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, v, &vParam.value);
CaptureSecondaryColor3ubv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLubyteConstPointer);
InitParamValue(ParamType::TGLubyteConstPointer, static_cast<const GLubyte *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3ubv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3ui(const State &glState,
bool isCallValid,
GLuint red,
GLuint green,
GLuint blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLuint, red);
paramBuffer.addValueParam("green", ParamType::TGLuint, green);
paramBuffer.addValueParam("blue", ParamType::TGLuint, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3ui, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3uiv(const State &glState, bool isCallValid, const GLuint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, v, &vParam.value);
CaptureSecondaryColor3uiv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLuintConstPointer);
InitParamValue(ParamType::TGLuintConstPointer, static_cast<const GLuint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3uiv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3us(const State &glState,
bool isCallValid,
GLushort red,
GLushort green,
GLushort blue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("red", ParamType::TGLushort, red);
paramBuffer.addValueParam("green", ParamType::TGLushort, green);
paramBuffer.addValueParam("blue", ParamType::TGLushort, blue);
return CallCapture(angle::EntryPoint::GLSecondaryColor3us, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColor3usv(const State &glState, bool isCallValid, const GLushort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, v, &vParam.value);
CaptureSecondaryColor3usv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLushortConstPointer);
InitParamValue(ParamType::TGLushortConstPointer, static_cast<const GLushort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColor3usv, std::move(paramBuffer));
}
CallCapture CaptureSecondaryColorPointer(const State &glState,
bool isCallValid,
GLint size,
GLenum type,
GLsizei stride,
const void *pointer)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("size", ParamType::TGLint, size);
paramBuffer.addEnumParam("type", BigGLEnum::ColorPointerType, ParamType::TGLenum, type);
paramBuffer.addValueParam("stride", ParamType::TGLsizei, stride);
if (isCallValid)
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, pointer, &pointerParam.value);
CaptureSecondaryColorPointer_pointer(glState, isCallValid, size, type, stride, pointer,
&pointerParam);
paramBuffer.addParam(std::move(pointerParam));
}
else
{
ParamCapture pointerParam("pointer", ParamType::TvoidConstPointer);
InitParamValue(ParamType::TvoidConstPointer, static_cast<const void *>(nullptr),
&pointerParam.value);
paramBuffer.addParam(std::move(pointerParam));
}
return CallCapture(angle::EntryPoint::GLSecondaryColorPointer, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2d(const State &glState, bool isCallValid, GLdouble x, GLdouble y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
return CallCapture(angle::EntryPoint::GLWindowPos2d, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureWindowPos2dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos2dv, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2f(const State &glState, bool isCallValid, GLfloat x, GLfloat y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
return CallCapture(angle::EntryPoint::GLWindowPos2f, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureWindowPos2fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos2fv, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2i(const State &glState, bool isCallValid, GLint x, GLint y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
return CallCapture(angle::EntryPoint::GLWindowPos2i, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureWindowPos2iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos2iv, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2s(const State &glState, bool isCallValid, GLshort x, GLshort y)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
return CallCapture(angle::EntryPoint::GLWindowPos2s, std::move(paramBuffer));
}
CallCapture CaptureWindowPos2sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureWindowPos2sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos2sv, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3d(const State &glState,
bool isCallValid,
GLdouble x,
GLdouble y,
GLdouble z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLdouble, x);
paramBuffer.addValueParam("y", ParamType::TGLdouble, y);
paramBuffer.addValueParam("z", ParamType::TGLdouble, z);
return CallCapture(angle::EntryPoint::GLWindowPos3d, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3dv(const State &glState, bool isCallValid, const GLdouble *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, v, &vParam.value);
CaptureWindowPos3dv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLdoubleConstPointer);
InitParamValue(ParamType::TGLdoubleConstPointer, static_cast<const GLdouble *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos3dv, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3f(const State &glState,
bool isCallValid,
GLfloat x,
GLfloat y,
GLfloat z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLfloat, x);
paramBuffer.addValueParam("y", ParamType::TGLfloat, y);
paramBuffer.addValueParam("z", ParamType::TGLfloat, z);
return CallCapture(angle::EntryPoint::GLWindowPos3f, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3fv(const State &glState, bool isCallValid, const GLfloat *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, v, &vParam.value);
CaptureWindowPos3fv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLfloatConstPointer);
InitParamValue(ParamType::TGLfloatConstPointer, static_cast<const GLfloat *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos3fv, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3i(const State &glState, bool isCallValid, GLint x, GLint y, GLint z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLint, x);
paramBuffer.addValueParam("y", ParamType::TGLint, y);
paramBuffer.addValueParam("z", ParamType::TGLint, z);
return CallCapture(angle::EntryPoint::GLWindowPos3i, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3iv(const State &glState, bool isCallValid, const GLint *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, v, &vParam.value);
CaptureWindowPos3iv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLintConstPointer);
InitParamValue(ParamType::TGLintConstPointer, static_cast<const GLint *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos3iv, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3s(const State &glState,
bool isCallValid,
GLshort x,
GLshort y,
GLshort z)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("x", ParamType::TGLshort, x);
paramBuffer.addValueParam("y", ParamType::TGLshort, y);
paramBuffer.addValueParam("z", ParamType::TGLshort, z);
return CallCapture(angle::EntryPoint::GLWindowPos3s, std::move(paramBuffer));
}
CallCapture CaptureWindowPos3sv(const State &glState, bool isCallValid, const GLshort *v)
{
ParamBuffer paramBuffer;
if (isCallValid)
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, v, &vParam.value);
CaptureWindowPos3sv_v(glState, isCallValid, v, &vParam);
paramBuffer.addParam(std::move(vParam));
}
else
{
ParamCapture vParam("v", ParamType::TGLshortConstPointer);
InitParamValue(ParamType::TGLshortConstPointer, static_cast<const GLshort *>(nullptr),
&vParam.value);
paramBuffer.addParam(std::move(vParam));
}
return CallCapture(angle::EntryPoint::GLWindowPos3sv, std::move(paramBuffer));
}
// GL 1.5
CallCapture CaptureGetBufferSubData(const State &glState,
bool isCallValid,
GLenum target,
GLintptr offset,
GLsizeiptr size,
void *data)
{
ParamBuffer paramBuffer;
paramBuffer.addEnumParam("target", BigGLEnum::BufferTargetARB, ParamType::TGLenum, target);
paramBuffer.addValueParam("offset", ParamType::TGLintptr, offset);
paramBuffer.addValueParam("size", ParamType::TGLsizeiptr, size);
if (isCallValid)
{
ParamCapture dataParam("data", ParamType::TvoidPointer);
InitParamValue(ParamType::TvoidPointer, data, &dataParam.value);
CaptureGetBufferSubData_data(glState, isCallValid, target, offset, size, data, &dataParam);
paramBuffer.addParam(std::move(dataParam));
}
else
{
ParamCapture dataParam("data", ParamType::TvoidPointer);
InitParamValue(ParamType::TvoidPointer, static_cast<void *>(nullptr), &dataParam.value);
paramBuffer.addParam(std::move(dataParam));
}
return CallCapture(angle::EntryPoint::GLGetBufferSubData, std::move(paramBuffer));
}
CallCapture CaptureGetQueryObjectiv(const State &glState,
bool isCallValid,
QueryID idPacked,
GLenum pname,
GLint *params)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("idPacked", ParamType::TQueryID, idPacked);
paramBuffer.addEnumParam("pname", BigGLEnum::QueryObjectParameterName, ParamType::TGLenum,
pname);
if (isCallValid)
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, params, &paramsParam.value);
CaptureGetQueryObjectiv_params(glState, isCallValid, idPacked, pname, params, &paramsParam);
paramBuffer.addParam(std::move(paramsParam));
}
else
{
ParamCapture paramsParam("params", ParamType::TGLintPointer);
InitParamValue(ParamType::TGLintPointer, static_cast<GLint *>(nullptr), &paramsParam.value);
paramBuffer.addParam(std::move(paramsParam));
}
return CallCapture(angle::EntryPoint::GLGetQueryObjectiv, std::move(paramBuffer));
}
CallCapture CaptureMapBuffer(const State &glState,
bool isCallValid,
BufferBinding targetPacked,
GLenum access,
void *returnValue)
{
ParamBuffer paramBuffer;
paramBuffer.addValueParam("targetPacked", ParamType::TBufferBinding, targetPacked);
paramBuffer.addEnumParam("access", BigGLEnum::BufferAccessARB, ParamType::TGLenum, access);
ParamCapture returnValueCapture("returnValue", ParamType::TvoidPointer);
InitParamValue(ParamType::TvoidPointer, returnValue, &returnValueCapture.value);
paramBuffer.addReturnValue(std::move(returnValueCapture));
return CallCapture(angle::EntryPoint::GLMapBuffer, std::move(paramBuffer));
}
} // namespace gl