| // | |
| // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // Display.cpp: Implements the egl::Display class, representing the abstract | |
| // display on which graphics are drawn. Implements EGLDisplay. | |
| // [EGL 1.4] section 2.1.2 page 3. | |
| #include "libANGLE/Display.h" | |
| #include <algorithm> | |
| #include <iterator> | |
| #include <map> | |
| #include <sstream> | |
| #include <vector> | |
| #include <platform/Platform.h> | |
| #include <EGL/eglext.h> | |
| #include "common/debug.h" | |
| #include "common/mathutil.h" | |
| #include "common/platform.h" | |
| #include "common/utilities.h" | |
| #include "libANGLE/Context.h" | |
| #include "libANGLE/Device.h" | |
| #include "libANGLE/histogram_macros.h" | |
| #include "libANGLE/Image.h" | |
| #include "libANGLE/Surface.h" | |
| #include "libANGLE/Stream.h" | |
| #include "libANGLE/renderer/DisplayImpl.h" | |
| #include "libANGLE/renderer/ImageImpl.h" | |
| #include "third_party/trace_event/trace_event.h" | |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) | |
| # include "libANGLE/renderer/d3d/DisplayD3D.h" | |
| #endif | |
| #if defined(ANGLE_ENABLE_OPENGL) | |
| # if defined(ANGLE_PLATFORM_WINDOWS) | |
| # include "libANGLE/renderer/gl/wgl/DisplayWGL.h" | |
| # elif defined(ANGLE_USE_X11) | |
| # include "libANGLE/renderer/gl/glx/DisplayGLX.h" | |
| # elif defined(ANGLE_PLATFORM_APPLE) | |
| # include "libANGLE/renderer/gl/cgl/DisplayCGL.h" | |
| # elif defined(ANGLE_USE_OZONE) | |
| # include "libANGLE/renderer/gl/egl/ozone/DisplayOzone.h" | |
| # elif defined(ANGLE_PLATFORM_ANDROID) | |
| # include "libANGLE/renderer/gl/egl/android/DisplayAndroid.h" | |
| # else | |
| # error Unsupported OpenGL platform. | |
| # endif | |
| #endif | |
| #if defined(ANGLE_ENABLE_NULL) | |
| #include "libANGLE/renderer/null/DisplayNULL.h" | |
| #endif | |
| namespace egl | |
| { | |
| namespace | |
| { | |
| class DefaultPlatform : public angle::Platform | |
| { | |
| public: | |
| DefaultPlatform() {} | |
| ~DefaultPlatform() override {} | |
| }; | |
| DefaultPlatform *defaultPlatform = nullptr; | |
| void InitDefaultPlatformImpl() | |
| { | |
| if (ANGLEPlatformCurrent() == nullptr) | |
| { | |
| if (defaultPlatform == nullptr) | |
| { | |
| defaultPlatform = new DefaultPlatform(); | |
| } | |
| ANGLEPlatformInitialize(defaultPlatform); | |
| } | |
| } | |
| typedef std::map<EGLNativeWindowType, Surface*> WindowSurfaceMap; | |
| // Get a map of all EGL window surfaces to validate that no window has more than one EGL surface | |
| // associated with it. | |
| static WindowSurfaceMap *GetWindowSurfaces() | |
| { | |
| static WindowSurfaceMap windowSurfaces; | |
| return &windowSurfaces; | |
| } | |
| typedef std::map<EGLNativeDisplayType, Display *> ANGLEPlatformDisplayMap; | |
| static ANGLEPlatformDisplayMap *GetANGLEPlatformDisplayMap() | |
| { | |
| static ANGLEPlatformDisplayMap displays; | |
| return &displays; | |
| } | |
| typedef std::map<Device *, Display *> DevicePlatformDisplayMap; | |
| static DevicePlatformDisplayMap *GetDevicePlatformDisplayMap() | |
| { | |
| static DevicePlatformDisplayMap displays; | |
| return &displays; | |
| } | |
| rx::DisplayImpl *CreateDisplayFromDevice(Device *eglDevice) | |
| { | |
| rx::DisplayImpl *impl = nullptr; | |
| switch (eglDevice->getType()) | |
| { | |
| #if defined(ANGLE_ENABLE_D3D11) | |
| case EGL_D3D11_DEVICE_ANGLE: | |
| impl = new rx::DisplayD3D(); | |
| break; | |
| #endif | |
| #if defined(ANGLE_ENABLE_D3D9) | |
| case EGL_D3D9_DEVICE_ANGLE: | |
| // Currently the only way to get EGLDeviceEXT representing a D3D9 device | |
| // is to retrieve one from an already-existing EGLDisplay. | |
| // When eglGetPlatformDisplayEXT is called with a D3D9 EGLDeviceEXT, | |
| // the already-existing display should be returned. | |
| // Therefore this codepath to create a new display from the device | |
| // should never be hit. | |
| UNREACHABLE(); | |
| break; | |
| #endif | |
| default: | |
| UNREACHABLE(); | |
| break; | |
| } | |
| ASSERT(impl != nullptr); | |
| return impl; | |
| } | |
| rx::DisplayImpl *CreateDisplayFromAttribs(const AttributeMap &attribMap) | |
| { | |
| rx::DisplayImpl *impl = nullptr; | |
| EGLAttrib displayType = | |
| attribMap.get(EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE); | |
| switch (displayType) | |
| { | |
| case EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE: | |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) | |
| // Default to D3D displays | |
| impl = new rx::DisplayD3D(); | |
| #elif defined(ANGLE_USE_X11) | |
| impl = new rx::DisplayGLX(); | |
| #elif defined(ANGLE_PLATFORM_APPLE) | |
| impl = new rx::DisplayCGL(); | |
| #elif defined(ANGLE_USE_OZONE) | |
| impl = new rx::DisplayOzone(); | |
| #elif defined(ANGLE_PLATFORM_ANDROID) | |
| impl = new rx::DisplayAndroid(); | |
| #else | |
| // No display available | |
| UNREACHABLE(); | |
| #endif | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_D3D9_ANGLE: | |
| case EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE: | |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) | |
| impl = new rx::DisplayD3D(); | |
| #else | |
| // A D3D display was requested on a platform that doesn't support it | |
| UNREACHABLE(); | |
| #endif | |
| break; | |
| case EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE: | |
| #if defined(ANGLE_ENABLE_OPENGL) | |
| #if defined(ANGLE_PLATFORM_WINDOWS) | |
| impl = new rx::DisplayWGL(); | |
| #elif defined(ANGLE_USE_X11) | |
| impl = new rx::DisplayGLX(); | |
| #elif defined(ANGLE_PLATFORM_APPLE) | |
| impl = new rx::DisplayCGL(); | |
| #elif defined(ANGLE_USE_OZONE) | |
| // This might work but has never been tried, so disallow for now. | |
| impl = nullptr; | |
| #elif defined(ANGLE_PLATFORM_ANDROID) | |
| // No GL support on this platform, fail display creation. | |
| impl = nullptr; | |
| #else | |
| #error Unsupported OpenGL platform. | |
| #endif | |
| #else | |
| UNREACHABLE(); | |
| #endif | |
| break; | |
| #if defined(ANGLE_ENABLE_OPENGL) | |
| case EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE: | |
| #if defined(ANGLE_PLATFORM_WINDOWS) | |
| impl = new rx::DisplayWGL(); | |
| #elif defined(ANGLE_USE_X11) | |
| impl = new rx::DisplayGLX(); | |
| #elif defined(ANGLE_USE_OZONE) | |
| impl = new rx::DisplayOzone(); | |
| #elif defined(ANGLE_PLATFORM_ANDROID) | |
| impl = new rx::DisplayAndroid(); | |
| #else | |
| // No GLES support on this platform, fail display creation. | |
| impl = nullptr; | |
| #endif | |
| break; | |
| #endif | |
| #if defined(ANGLE_ENABLE_NULL) | |
| case EGL_PLATFORM_ANGLE_TYPE_NULL_ANGLE: | |
| impl = new rx::DisplayNULL(); | |
| break; | |
| #endif | |
| default: | |
| UNREACHABLE(); | |
| break; | |
| } | |
| return impl; | |
| } | |
| } | |
| Display *Display::GetDisplayFromAttribs(void *native_display, const AttributeMap &attribMap) | |
| { | |
| // Initialize the global platform if not already | |
| InitDefaultPlatformImpl(); | |
| Display *display = nullptr; | |
| EGLNativeDisplayType displayId = reinterpret_cast<EGLNativeDisplayType>(native_display); | |
| ANGLEPlatformDisplayMap *displays = GetANGLEPlatformDisplayMap(); | |
| ANGLEPlatformDisplayMap::const_iterator iter = displays->find(displayId); | |
| if (iter != displays->end()) | |
| { | |
| display = iter->second; | |
| } | |
| if (display == nullptr) | |
| { | |
| // Validate the native display | |
| if (!Display::isValidNativeDisplay(displayId)) | |
| { | |
| return NULL; | |
| } | |
| display = new Display(EGL_PLATFORM_ANGLE_ANGLE, displayId, nullptr); | |
| displays->insert(std::make_pair(displayId, display)); | |
| } | |
| // Apply new attributes if the display is not initialized yet. | |
| if (!display->isInitialized()) | |
| { | |
| rx::DisplayImpl *impl = CreateDisplayFromAttribs(attribMap); | |
| if (impl == nullptr) | |
| { | |
| // No valid display implementation for these attributes | |
| return nullptr; | |
| } | |
| display->setAttributes(impl, attribMap); | |
| } | |
| return display; | |
| } | |
| Display *Display::GetDisplayFromDevice(void *native_display) | |
| { | |
| // Initialize the global platform if not already | |
| InitDefaultPlatformImpl(); | |
| Display *display = nullptr; | |
| Device *eglDevice = reinterpret_cast<Device *>(native_display); | |
| ASSERT(Device::IsValidDevice(eglDevice)); | |
| ANGLEPlatformDisplayMap *anglePlatformDisplays = GetANGLEPlatformDisplayMap(); | |
| DevicePlatformDisplayMap *devicePlatformDisplays = GetDevicePlatformDisplayMap(); | |
| // First see if this eglDevice is in use by a Display created using ANGLE platform | |
| for (auto &displayMapEntry : *anglePlatformDisplays) | |
| { | |
| egl::Display *iterDisplay = displayMapEntry.second; | |
| if (iterDisplay->getDevice() == eglDevice) | |
| { | |
| display = iterDisplay; | |
| } | |
| } | |
| if (display == nullptr) | |
| { | |
| // See if the eglDevice is in use by a Display created using the DEVICE platform | |
| DevicePlatformDisplayMap::const_iterator iter = devicePlatformDisplays->find(eglDevice); | |
| if (iter != devicePlatformDisplays->end()) | |
| { | |
| display = iter->second; | |
| } | |
| } | |
| if (display == nullptr) | |
| { | |
| // Otherwise create a new Display | |
| display = new Display(EGL_PLATFORM_DEVICE_EXT, 0, eglDevice); | |
| devicePlatformDisplays->insert(std::make_pair(eglDevice, display)); | |
| } | |
| // Apply new attributes if the display is not initialized yet. | |
| if (!display->isInitialized()) | |
| { | |
| rx::DisplayImpl *impl = CreateDisplayFromDevice(eglDevice); | |
| display->setAttributes(impl, egl::AttributeMap()); | |
| } | |
| return display; | |
| } | |
| Display::Display(EGLenum platform, EGLNativeDisplayType displayId, Device *eglDevice) | |
| : mImplementation(nullptr), | |
| mDisplayId(displayId), | |
| mAttributeMap(), | |
| mConfigSet(), | |
| mContextSet(), | |
| mStreamSet(), | |
| mInitialized(false), | |
| mDeviceLost(false), | |
| mCaps(), | |
| mDisplayExtensions(), | |
| mDisplayExtensionString(), | |
| mVendorString(), | |
| mDevice(eglDevice), | |
| mPlatform(platform) | |
| { | |
| } | |
| Display::~Display() | |
| { | |
| terminate(); | |
| if (mPlatform == EGL_PLATFORM_ANGLE_ANGLE) | |
| { | |
| ANGLEPlatformDisplayMap *displays = GetANGLEPlatformDisplayMap(); | |
| ANGLEPlatformDisplayMap::iterator iter = displays->find(mDisplayId); | |
| if (iter != displays->end()) | |
| { | |
| displays->erase(iter); | |
| } | |
| } | |
| else if (mPlatform == EGL_PLATFORM_DEVICE_EXT) | |
| { | |
| DevicePlatformDisplayMap *displays = GetDevicePlatformDisplayMap(); | |
| DevicePlatformDisplayMap::iterator iter = displays->find(mDevice); | |
| if (iter != displays->end()) | |
| { | |
| displays->erase(iter); | |
| } | |
| } | |
| else | |
| { | |
| UNREACHABLE(); | |
| } | |
| SafeDelete(mDevice); | |
| SafeDelete(mImplementation); | |
| } | |
| void Display::setAttributes(rx::DisplayImpl *impl, const AttributeMap &attribMap) | |
| { | |
| ASSERT(!mInitialized); | |
| ASSERT(impl != nullptr); | |
| SafeDelete(mImplementation); | |
| mImplementation = impl; | |
| mAttributeMap = attribMap; | |
| } | |
| Error Display::initialize() | |
| { | |
| // Re-initialize default platform if it's needed | |
| InitDefaultPlatformImpl(); | |
| SCOPED_ANGLE_HISTOGRAM_TIMER("GPU.ANGLE.DisplayInitializeMS"); | |
| TRACE_EVENT0("gpu.angle", "egl::Display::initialize"); | |
| ASSERT(mImplementation != nullptr); | |
| if (isInitialized()) | |
| { | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error error = mImplementation->initialize(this); | |
| if (error.isError()) | |
| { | |
| // Log extended error message here | |
| std::stringstream errorStream; | |
| errorStream << "ANGLE Display::initialize error " << error.getID() << ": " | |
| << error.getMessage(); | |
| ANGLEPlatformCurrent()->logError(errorStream.str().c_str()); | |
| return error; | |
| } | |
| mCaps = mImplementation->getCaps(); | |
| mConfigSet = mImplementation->generateConfigs(); | |
| if (mConfigSet.size() == 0) | |
| { | |
| mImplementation->terminate(); | |
| return Error(EGL_NOT_INITIALIZED); | |
| } | |
| initDisplayExtensions(); | |
| initVendorString(); | |
| // Populate the Display's EGLDeviceEXT if the Display wasn't created using one | |
| if (mPlatform != EGL_PLATFORM_DEVICE_EXT) | |
| { | |
| if (mDisplayExtensions.deviceQuery) | |
| { | |
| rx::DeviceImpl *impl = nullptr; | |
| ANGLE_TRY(mImplementation->getDevice(&impl)); | |
| ANGLE_TRY(Device::CreateDevice(this, impl, &mDevice)); | |
| } | |
| else | |
| { | |
| mDevice = nullptr; | |
| } | |
| } | |
| else | |
| { | |
| // For EGL_PLATFORM_DEVICE_EXT, mDevice should always be populated using | |
| // an external device | |
| ASSERT(mDevice != nullptr); | |
| } | |
| mInitialized = true; | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| void Display::terminate() | |
| { | |
| makeCurrent(nullptr, nullptr, nullptr); | |
| while (!mContextSet.empty()) | |
| { | |
| destroyContext(*mContextSet.begin()); | |
| } | |
| while (!mImageSet.empty()) | |
| { | |
| destroyImage(*mImageSet.begin()); | |
| } | |
| while (!mStreamSet.empty()) | |
| { | |
| destroyStream(*mStreamSet.begin()); | |
| } | |
| while (!mImplementation->getSurfaceSet().empty()) | |
| { | |
| destroySurface(*mImplementation->getSurfaceSet().begin()); | |
| } | |
| mConfigSet.clear(); | |
| if (mDevice != nullptr && mDevice->getOwningDisplay() != nullptr) | |
| { | |
| // Don't delete the device if it was created externally using eglCreateDeviceANGLE | |
| // We also shouldn't set it to null in case eglInitialize() is called again later | |
| SafeDelete(mDevice); | |
| } | |
| mImplementation->terminate(); | |
| mInitialized = false; | |
| // Never de-init default platform.. terminate is not that final. | |
| } | |
| std::vector<const Config*> Display::getConfigs(const egl::AttributeMap &attribs) const | |
| { | |
| return mConfigSet.filter(attribs); | |
| } | |
| bool Display::getConfigAttrib(const Config *configuration, EGLint attribute, EGLint *value) | |
| { | |
| switch (attribute) | |
| { | |
| case EGL_BUFFER_SIZE: *value = configuration->bufferSize; break; | |
| case EGL_ALPHA_SIZE: *value = configuration->alphaSize; break; | |
| case EGL_BLUE_SIZE: *value = configuration->blueSize; break; | |
| case EGL_GREEN_SIZE: *value = configuration->greenSize; break; | |
| case EGL_RED_SIZE: *value = configuration->redSize; break; | |
| case EGL_DEPTH_SIZE: *value = configuration->depthSize; break; | |
| case EGL_STENCIL_SIZE: *value = configuration->stencilSize; break; | |
| case EGL_CONFIG_CAVEAT: *value = configuration->configCaveat; break; | |
| case EGL_CONFIG_ID: *value = configuration->configID; break; | |
| case EGL_LEVEL: *value = configuration->level; break; | |
| case EGL_NATIVE_RENDERABLE: *value = configuration->nativeRenderable; break; | |
| case EGL_NATIVE_VISUAL_ID: *value = configuration->nativeVisualID; break; | |
| case EGL_NATIVE_VISUAL_TYPE: *value = configuration->nativeVisualType; break; | |
| case EGL_SAMPLES: *value = configuration->samples; break; | |
| case EGL_SAMPLE_BUFFERS: *value = configuration->sampleBuffers; break; | |
| case EGL_SURFACE_TYPE: *value = configuration->surfaceType; break; | |
| case EGL_TRANSPARENT_TYPE: *value = configuration->transparentType; break; | |
| case EGL_TRANSPARENT_BLUE_VALUE: *value = configuration->transparentBlueValue; break; | |
| case EGL_TRANSPARENT_GREEN_VALUE: *value = configuration->transparentGreenValue; break; | |
| case EGL_TRANSPARENT_RED_VALUE: *value = configuration->transparentRedValue; break; | |
| case EGL_BIND_TO_TEXTURE_RGB: *value = configuration->bindToTextureRGB; break; | |
| case EGL_BIND_TO_TEXTURE_RGBA: *value = configuration->bindToTextureRGBA; break; | |
| case EGL_MIN_SWAP_INTERVAL: *value = configuration->minSwapInterval; break; | |
| case EGL_MAX_SWAP_INTERVAL: *value = configuration->maxSwapInterval; break; | |
| case EGL_LUMINANCE_SIZE: *value = configuration->luminanceSize; break; | |
| case EGL_ALPHA_MASK_SIZE: *value = configuration->alphaMaskSize; break; | |
| case EGL_COLOR_BUFFER_TYPE: *value = configuration->colorBufferType; break; | |
| case EGL_RENDERABLE_TYPE: *value = configuration->renderableType; break; | |
| case EGL_MATCH_NATIVE_PIXMAP: *value = false; UNIMPLEMENTED(); break; | |
| case EGL_CONFORMANT: *value = configuration->conformant; break; | |
| case EGL_MAX_PBUFFER_WIDTH: *value = configuration->maxPBufferWidth; break; | |
| case EGL_MAX_PBUFFER_HEIGHT: *value = configuration->maxPBufferHeight; break; | |
| case EGL_MAX_PBUFFER_PIXELS: *value = configuration->maxPBufferPixels; break; | |
| case EGL_OPTIMAL_SURFACE_ORIENTATION_ANGLE: | |
| if (!getExtensions().surfaceOrientation) | |
| { | |
| return false; | |
| } | |
| *value = configuration->optimalOrientation; | |
| break; | |
| default: | |
| return false; | |
| } | |
| return true; | |
| } | |
| Error Display::createWindowSurface(const Config *configuration, EGLNativeWindowType window, const AttributeMap &attribs, | |
| Surface **outSurface) | |
| { | |
| if (mImplementation->testDeviceLost()) | |
| { | |
| ANGLE_TRY(restoreLostDevice()); | |
| } | |
| std::unique_ptr<Surface> surface( | |
| new WindowSurface(mImplementation, configuration, window, attribs)); | |
| ANGLE_TRY(surface->initialize()); | |
| ASSERT(outSurface != nullptr); | |
| *outSurface = surface.release(); | |
| mImplementation->getSurfaceSet().insert(*outSurface); | |
| WindowSurfaceMap *windowSurfaces = GetWindowSurfaces(); | |
| ASSERT(windowSurfaces && windowSurfaces->find(window) == windowSurfaces->end()); | |
| windowSurfaces->insert(std::make_pair(window, *outSurface)); | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error Display::createPbufferSurface(const Config *configuration, const AttributeMap &attribs, Surface **outSurface) | |
| { | |
| ASSERT(isInitialized()); | |
| if (mImplementation->testDeviceLost()) | |
| { | |
| ANGLE_TRY(restoreLostDevice()); | |
| } | |
| std::unique_ptr<Surface> surface(new PbufferSurface(mImplementation, configuration, attribs)); | |
| ANGLE_TRY(surface->initialize()); | |
| ASSERT(outSurface != nullptr); | |
| *outSurface = surface.release(); | |
| mImplementation->getSurfaceSet().insert(*outSurface); | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error Display::createPbufferFromClientBuffer(const Config *configuration, EGLClientBuffer shareHandle, | |
| const AttributeMap &attribs, Surface **outSurface) | |
| { | |
| ASSERT(isInitialized()); | |
| if (mImplementation->testDeviceLost()) | |
| { | |
| ANGLE_TRY(restoreLostDevice()); | |
| } | |
| std::unique_ptr<Surface> surface( | |
| new PbufferSurface(mImplementation, configuration, shareHandle, attribs)); | |
| ANGLE_TRY(surface->initialize()); | |
| ASSERT(outSurface != nullptr); | |
| *outSurface = surface.release(); | |
| mImplementation->getSurfaceSet().insert(*outSurface); | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error Display::createPixmapSurface(const Config *configuration, NativePixmapType nativePixmap, const AttributeMap &attribs, | |
| Surface **outSurface) | |
| { | |
| ASSERT(isInitialized()); | |
| if (mImplementation->testDeviceLost()) | |
| { | |
| ANGLE_TRY(restoreLostDevice()); | |
| } | |
| std::unique_ptr<Surface> surface( | |
| new PixmapSurface(mImplementation, configuration, nativePixmap, attribs)); | |
| ANGLE_TRY(surface->initialize()); | |
| ASSERT(outSurface != nullptr); | |
| *outSurface = surface.release(); | |
| mImplementation->getSurfaceSet().insert(*outSurface); | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error Display::createImage(gl::Context *context, | |
| EGLenum target, | |
| EGLClientBuffer buffer, | |
| const AttributeMap &attribs, | |
| Image **outImage) | |
| { | |
| ASSERT(isInitialized()); | |
| if (mImplementation->testDeviceLost()) | |
| { | |
| ANGLE_TRY(restoreLostDevice()); | |
| } | |
| egl::ImageSibling *sibling = nullptr; | |
| if (IsTextureTarget(target)) | |
| { | |
| sibling = context->getTexture(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); | |
| } | |
| else if (IsRenderbufferTarget(target)) | |
| { | |
| sibling = context->getRenderbuffer(egl_gl::EGLClientBufferToGLObjectHandle(buffer)); | |
| } | |
| else | |
| { | |
| UNREACHABLE(); | |
| } | |
| ASSERT(sibling != nullptr); | |
| rx::ImageImpl *imageImpl = mImplementation->createImage(target, sibling, attribs); | |
| ASSERT(imageImpl != nullptr); | |
| ANGLE_TRY(imageImpl->initialize()); | |
| Image *image = new Image(imageImpl, target, sibling, attribs); | |
| ASSERT(outImage != nullptr); | |
| *outImage = image; | |
| // Add this image to the list of all images and hold a ref to it. | |
| image->addRef(); | |
| mImageSet.insert(image); | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error Display::createStream(const AttributeMap &attribs, Stream **outStream) | |
| { | |
| ASSERT(isInitialized()); | |
| Stream *stream = new Stream(this, attribs); | |
| ASSERT(stream != nullptr); | |
| mStreamSet.insert(stream); | |
| ASSERT(outStream != nullptr); | |
| *outStream = stream; | |
| return Error(EGL_SUCCESS); | |
| } | |
| Error Display::createContext(const Config *configuration, gl::Context *shareContext, const AttributeMap &attribs, | |
| gl::Context **outContext) | |
| { | |
| ASSERT(isInitialized()); | |
| if (mImplementation->testDeviceLost()) | |
| { | |
| ANGLE_TRY(restoreLostDevice()); | |
| } | |
| gl::Context *context = new gl::Context(mImplementation, configuration, shareContext, attribs); | |
| ASSERT(context != nullptr); | |
| mContextSet.insert(context); | |
| ASSERT(outContext != nullptr); | |
| *outContext = context; | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error Display::makeCurrent(egl::Surface *drawSurface, egl::Surface *readSurface, gl::Context *context) | |
| { | |
| ANGLE_TRY(mImplementation->makeCurrent(drawSurface, readSurface, context)); | |
| if (context != nullptr && drawSurface != nullptr) | |
| { | |
| ASSERT(readSurface == drawSurface); | |
| context->makeCurrent(drawSurface); | |
| } | |
| return egl::Error(EGL_SUCCESS); | |
| } | |
| Error Display::restoreLostDevice() | |
| { | |
| for (ContextSet::iterator ctx = mContextSet.begin(); ctx != mContextSet.end(); ctx++) | |
| { | |
| if ((*ctx)->isResetNotificationEnabled()) | |
| { | |
| // If reset notifications have been requested, application must delete all contexts first | |
| return Error(EGL_CONTEXT_LOST); | |
| } | |
| } | |
| return mImplementation->restoreLostDevice(); | |
| } | |
| void Display::destroySurface(Surface *surface) | |
| { | |
| if (surface->getType() == EGL_WINDOW_BIT) | |
| { | |
| WindowSurfaceMap *windowSurfaces = GetWindowSurfaces(); | |
| ASSERT(windowSurfaces); | |
| bool surfaceRemoved = false; | |
| for (WindowSurfaceMap::iterator iter = windowSurfaces->begin(); iter != windowSurfaces->end(); iter++) | |
| { | |
| if (iter->second == surface) | |
| { | |
| windowSurfaces->erase(iter); | |
| surfaceRemoved = true; | |
| break; | |
| } | |
| } | |
| ASSERT(surfaceRemoved); | |
| UNUSED_ASSERTION_VARIABLE(surfaceRemoved); | |
| } | |
| mImplementation->destroySurface(surface); | |
| } | |
| void Display::destroyImage(egl::Image *image) | |
| { | |
| auto iter = mImageSet.find(image); | |
| ASSERT(iter != mImageSet.end()); | |
| (*iter)->release(); | |
| mImageSet.erase(iter); | |
| } | |
| void Display::destroyStream(egl::Stream *stream) | |
| { | |
| mStreamSet.erase(stream); | |
| SafeDelete(stream); | |
| } | |
| void Display::destroyContext(gl::Context *context) | |
| { | |
| mContextSet.erase(context); | |
| SafeDelete(context); | |
| } | |
| bool Display::isDeviceLost() const | |
| { | |
| ASSERT(isInitialized()); | |
| return mDeviceLost; | |
| } | |
| bool Display::testDeviceLost() | |
| { | |
| ASSERT(isInitialized()); | |
| if (!mDeviceLost && mImplementation->testDeviceLost()) | |
| { | |
| notifyDeviceLost(); | |
| } | |
| return mDeviceLost; | |
| } | |
| void Display::notifyDeviceLost() | |
| { | |
| if (mDeviceLost) | |
| { | |
| return; | |
| } | |
| for (ContextSet::iterator context = mContextSet.begin(); context != mContextSet.end(); context++) | |
| { | |
| (*context)->markContextLost(); | |
| } | |
| mDeviceLost = true; | |
| } | |
| Error Display::waitClient() const | |
| { | |
| return mImplementation->waitClient(); | |
| } | |
| Error Display::waitNative(EGLint engine, egl::Surface *drawSurface, egl::Surface *readSurface) const | |
| { | |
| return mImplementation->waitNative(engine, drawSurface, readSurface); | |
| } | |
| const Caps &Display::getCaps() const | |
| { | |
| return mCaps; | |
| } | |
| bool Display::isInitialized() const | |
| { | |
| return mInitialized; | |
| } | |
| bool Display::isValidConfig(const Config *config) const | |
| { | |
| return mConfigSet.contains(config); | |
| } | |
| bool Display::isValidContext(gl::Context *context) const | |
| { | |
| return mContextSet.find(context) != mContextSet.end(); | |
| } | |
| bool Display::isValidSurface(Surface *surface) const | |
| { | |
| return mImplementation->getSurfaceSet().find(surface) != mImplementation->getSurfaceSet().end(); | |
| } | |
| bool Display::isValidImage(const Image *image) const | |
| { | |
| return mImageSet.find(const_cast<Image *>(image)) != mImageSet.end(); | |
| } | |
| bool Display::isValidStream(const Stream *stream) const | |
| { | |
| return mStreamSet.find(const_cast<Stream *>(stream)) != mStreamSet.end(); | |
| } | |
| bool Display::hasExistingWindowSurface(EGLNativeWindowType window) | |
| { | |
| WindowSurfaceMap *windowSurfaces = GetWindowSurfaces(); | |
| ASSERT(windowSurfaces); | |
| return windowSurfaces->find(window) != windowSurfaces->end(); | |
| } | |
| static ClientExtensions GenerateClientExtensions() | |
| { | |
| ClientExtensions extensions; | |
| extensions.clientExtensions = true; | |
| extensions.platformBase = true; | |
| extensions.platformANGLE = true; | |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) | |
| extensions.platformANGLED3D = true; | |
| extensions.platformDevice = true; | |
| #endif | |
| #if defined(ANGLE_ENABLE_OPENGL) | |
| extensions.platformANGLEOpenGL = true; | |
| #endif | |
| #if defined(ANGLE_ENABLE_NULL) | |
| extensions.platformANGLENULL = true; | |
| #endif | |
| #if defined(ANGLE_ENABLE_D3D11) | |
| extensions.deviceCreation = true; | |
| extensions.deviceCreationD3D11 = true; | |
| extensions.experimentalPresentPath = true; | |
| #endif | |
| #if defined(ANGLE_USE_X11) | |
| extensions.x11Visual = true; | |
| #endif | |
| extensions.clientGetAllProcAddresses = true; | |
| return extensions; | |
| } | |
| template <typename T> | |
| static std::string GenerateExtensionsString(const T &extensions) | |
| { | |
| std::vector<std::string> extensionsVector = extensions.getStrings(); | |
| std::ostringstream stream; | |
| std::copy(extensionsVector.begin(), extensionsVector.end(), std::ostream_iterator<std::string>(stream, " ")); | |
| return stream.str(); | |
| } | |
| const ClientExtensions &Display::getClientExtensions() | |
| { | |
| static const ClientExtensions clientExtensions = GenerateClientExtensions(); | |
| return clientExtensions; | |
| } | |
| const std::string &Display::getClientExtensionString() | |
| { | |
| static const std::string clientExtensionsString = GenerateExtensionsString(getClientExtensions()); | |
| return clientExtensionsString; | |
| } | |
| void Display::initDisplayExtensions() | |
| { | |
| mDisplayExtensions = mImplementation->getExtensions(); | |
| // Some extensions are always available because they are implemented in the EGL layer. | |
| mDisplayExtensions.createContext = true; | |
| mDisplayExtensions.createContextNoError = true; | |
| mDisplayExtensions.createContextWebGLCompatibility = true; | |
| mDisplayExtensions.createContextBindGeneratesResource = true; | |
| // Force EGL_KHR_get_all_proc_addresses on. | |
| mDisplayExtensions.getAllProcAddresses = true; | |
| mDisplayExtensionString = GenerateExtensionsString(mDisplayExtensions); | |
| } | |
| bool Display::isValidNativeWindow(EGLNativeWindowType window) const | |
| { | |
| return mImplementation->isValidNativeWindow(window); | |
| } | |
| bool Display::isValidDisplay(const egl::Display *display) | |
| { | |
| const ANGLEPlatformDisplayMap *anglePlatformDisplayMap = GetANGLEPlatformDisplayMap(); | |
| for (const auto &displayPair : *anglePlatformDisplayMap) | |
| { | |
| if (displayPair.second == display) | |
| { | |
| return true; | |
| } | |
| } | |
| const DevicePlatformDisplayMap *devicePlatformDisplayMap = GetDevicePlatformDisplayMap(); | |
| for (const auto &displayPair : *devicePlatformDisplayMap) | |
| { | |
| if (displayPair.second == display) | |
| { | |
| return true; | |
| } | |
| } | |
| return false; | |
| } | |
| bool Display::isValidNativeDisplay(EGLNativeDisplayType display) | |
| { | |
| // TODO(jmadill): handle this properly | |
| if (display == EGL_DEFAULT_DISPLAY) | |
| { | |
| return true; | |
| } | |
| #if defined(ANGLE_PLATFORM_WINDOWS) && !defined(ANGLE_ENABLE_WINDOWS_STORE) | |
| if (display == EGL_SOFTWARE_DISPLAY_ANGLE || | |
| display == EGL_D3D11_ELSE_D3D9_DISPLAY_ANGLE || | |
| display == EGL_D3D11_ONLY_DISPLAY_ANGLE) | |
| { | |
| return true; | |
| } | |
| return (WindowFromDC(display) != NULL); | |
| #else | |
| return true; | |
| #endif | |
| } | |
| void Display::initVendorString() | |
| { | |
| mVendorString = mImplementation->getVendorString(); | |
| } | |
| const DisplayExtensions &Display::getExtensions() const | |
| { | |
| return mDisplayExtensions; | |
| } | |
| const std::string &Display::getExtensionString() const | |
| { | |
| return mDisplayExtensionString; | |
| } | |
| const std::string &Display::getVendorString() const | |
| { | |
| return mVendorString; | |
| } | |
| Device *Display::getDevice() const | |
| { | |
| return mDevice; | |
| } | |
| gl::Version Display::getMaxSupportedESVersion() const | |
| { | |
| return mImplementation->getMaxSupportedESVersion(); | |
| } | |
| } |