blob: 263f916d5af6aea51435ae5738cd9d9e9535906a [file] [log] [blame]
//
// Copyright(c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// entry_points_gles_3_0.cpp : Implements the GLES 3.0 entry points.
#include "libGLESv2/entry_points_gles_3_0.h"
#include "libGLESv2/entry_points_gles_2_0_ext.h"
#include "libGLESv2/global_state.h"
#include "libANGLE/formatutils.h"
#include "libANGLE/Buffer.h"
#include "libANGLE/Context.h"
#include "libANGLE/Error.h"
#include "libANGLE/Fence.h"
#include "libANGLE/Framebuffer.h"
#include "libANGLE/Query.h"
#include "libANGLE/VertexArray.h"
#include "libANGLE/validationES.h"
#include "libANGLE/validationES3.h"
#include "libANGLE/queryconversions.h"
#include "libANGLE/queryutils.h"
#include "common/debug.h"
namespace gl
{
void GL_APIENTRY ReadBuffer(GLenum mode)
{
EVENT("(GLenum mode = 0x%X)", mode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateReadBuffer(context, mode))
{
return;
}
context->readBuffer(mode);
}
}
void GL_APIENTRY DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices)
{
EVENT("(GLenum mode = 0x%X, GLuint start = %u, GLuint end = %u, GLsizei count = %d, GLenum type = 0x%X, "
"const GLvoid* indices = 0x%0.8p)", mode, start, end, count, type, indices);
Context *context = GetValidGlobalContext();
if (context)
{
IndexRange indexRange;
if (!context->skipValidation() &&
!ValidateDrawRangeElements(context, mode, start, end, count, type, indices,
&indexRange))
{
return;
}
// As long as index validation is done, it doesn't matter whether the context receives a drawElements or
// a drawRangeElements call - the GL back-end is free to choose to call drawRangeElements based on the
// validated index range. If index validation is removed, adding drawRangeElements to the context interface
// should be reconsidered.
Error error =
context->drawRangeElements(mode, start, end, count, type, indices, indexRange);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels)
{
EVENT("(GLenum target = 0x%X, GLint level = %d, GLint internalformat = %d, GLsizei width = %d, "
"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLenum format = 0x%X, "
"GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
target, level, internalformat, width, height, depth, border, format, type, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateTexImage3D(context, target, level, internalformat, width, height, depth,
border, format, type, pixels))
{
return;
}
context->texImage3D(target, level, internalformat, width, height, depth, border, format,
type, pixels);
}
}
void GL_APIENTRY TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels)
{
EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
"GLenum format = 0x%X, GLenum type = 0x%X, const GLvoid* pixels = 0x%0.8p)",
target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, width, height,
depth, format, type, pixels))
{
return;
}
context->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth,
format, type, pixels);
}
}
void GL_APIENTRY CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
{
EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
target, level, xoffset, yoffset, zoffset, x, y, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCopyTexSubImage3D(context, target, level, xoffset, yoffset, zoffset, x, y,
width, height))
{
return;
}
context->copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height);
}
}
void GL_APIENTRY CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data)
{
EVENT("(GLenum target = 0x%X, GLint level = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
"GLsizei height = %d, GLsizei depth = %d, GLint border = %d, GLsizei imageSize = %d, "
"const GLvoid* data = 0x%0.8p)",
target, level, internalformat, width, height, depth, border, imageSize, data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCompressedTexImage3D(context, target, level, internalformat, width, height,
depth, border, imageSize, data))
{
return;
}
context->compressedTexImage3D(target, level, internalformat, width, height, depth, border,
imageSize, data);
}
}
void GL_APIENTRY CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data)
{
EVENT("(GLenum target = 0x%X, GLint level = %d, GLint xoffset = %d, GLint yoffset = %d, "
"GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, "
"GLenum format = 0x%X, GLsizei imageSize = %d, const GLvoid* data = 0x%0.8p)",
target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateCompressedTexSubImage3D(context, target, level, xoffset, yoffset, zoffset,
width, height, depth, format, imageSize, data))
{
return;
}
context->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height,
depth, format, imageSize, data);
}
}
void GL_APIENTRY GenQueries(GLsizei n, GLuint* ids)
{
EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenQueries(context, n, ids))
{
return;
}
for (GLsizei i = 0; i < n; i++)
{
ids[i] = context->createQuery();
}
}
}
void GL_APIENTRY DeleteQueries(GLsizei n, const GLuint* ids)
{
EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteQueries(context, n, ids))
{
return;
}
for (int i = 0; i < n; i++)
{
context->deleteQuery(ids[i]);
}
}
}
GLboolean GL_APIENTRY IsQuery(GLuint id)
{
EVENT("(GLuint id = %u)", id);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
return (context->getQuery(id, false, GL_NONE) != NULL) ? GL_TRUE : GL_FALSE;
}
return GL_FALSE;
}
void GL_APIENTRY BeginQuery(GLenum target, GLuint id)
{
EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateBeginQuery(context, target, id))
{
return;
}
Error error = context->beginQuery(target, id);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY EndQuery(GLenum target)
{
EVENT("(GLenum target = 0x%X)", target);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateEndQuery(context, target))
{
return;
}
Error error = context->endQuery(target);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY GetQueryiv(GLenum target, GLenum pname, GLint* params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", target, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetQueryiv(context, target, pname, params))
{
return;
}
context->getQueryiv(target, pname, params);
}
}
void GL_APIENTRY GetQueryObjectuiv(GLuint id, GLenum pname, GLuint* params)
{
EVENT("(GLuint id = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", id, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetQueryObjectuiv(context, id, pname, params))
{
return;
}
context->getQueryObjectuiv(id, pname, params);
}
}
GLboolean GL_APIENTRY UnmapBuffer(GLenum target)
{
EVENT("(GLenum target = 0x%X)", target);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateUnmapBuffer(context, target))
{
return GL_FALSE;
}
return context->unmapBuffer(target);
}
return GL_FALSE;
}
void GL_APIENTRY GetBufferPointerv(GLenum target, GLenum pname, GLvoid** params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLvoid** params = 0x%0.8p)", target, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetBufferPointerv(context, target, pname, params))
{
return;
}
context->getBufferPointerv(target, pname, params);
}
}
void GL_APIENTRY DrawBuffers(GLsizei n, const GLenum* bufs)
{
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDrawBuffers(context, n, bufs))
{
return;
}
context->drawBuffers(n, bufs);
}
}
void GL_APIENTRY UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x3, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix2x3fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x2, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix3x2fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT2x4, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix2x4fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x2, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix4x2fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT3x4, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix3x4fv(location, count, transpose, value);
}
}
void GL_APIENTRY UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, GLboolean transpose = %u, const GLfloat* value = 0x%0.8p)",
location, count, transpose, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniformMatrix(context, GL_FLOAT_MAT4x3, location, count, transpose))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniformMatrix4x3fv(location, count, transpose, value);
}
}
void GL_APIENTRY BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
{
EVENT("(GLint srcX0 = %d, GLint srcY0 = %d, GLint srcX1 = %d, GLint srcY1 = %d, GLint dstX0 = %d, "
"GLint dstY0 = %d, GLint dstX1 = %d, GLint dstY1 = %d, GLbitfield mask = 0x%X, GLenum filter = 0x%X)",
srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateBlitFramebuffer(context, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1,
dstY1, mask, filter))
{
return;
}
context->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask,
filter);
}
}
void GL_APIENTRY RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
EVENT("(GLenum target = 0x%X, GLsizei samples = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
target, samples, internalformat, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidateES3RenderbufferStorageParameters(context, target, samples, internalformat, width, height))
{
return;
}
Renderbuffer *renderbuffer = context->getGLState().getCurrentRenderbuffer();
renderbuffer->setStorageMultisample(samples, internalformat, width, height);
}
}
void GL_APIENTRY FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
{
EVENT("(GLenum target = 0x%X, GLenum attachment = 0x%X, GLuint texture = %u, GLint level = %d, GLint layer = %d)",
target, attachment, texture, level, layer);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateFramebufferTextureLayer(context, target, attachment, texture, level, layer))
{
return;
}
context->framebufferTextureLayer(target, attachment, texture, level, layer);
}
}
GLvoid *GL_APIENTRY MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
{
EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d, GLbitfield access = 0x%X)",
target, offset, length, access);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateMapBufferRange(context, target, offset, length, access))
{
return nullptr;
}
return context->mapBufferRange(target, offset, length, access);
}
return nullptr;
}
void GL_APIENTRY FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length)
{
EVENT("(GLenum target = 0x%X, GLintptr offset = %d, GLsizeiptr length = %d)", target, offset, length);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateFlushMappedBufferRange(context, target, offset, length))
{
return;
}
context->flushMappedBufferRange(target, offset, length);
}
}
void GL_APIENTRY BindVertexArray(GLuint array)
{
EVENT("(GLuint array = %u)", array);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateBindVertexArray(context, array))
{
return;
}
context->bindVertexArray(array);
}
}
void GL_APIENTRY DeleteVertexArrays(GLsizei n, const GLuint* arrays)
{
EVENT("(GLsizei n = %d, const GLuint* arrays = 0x%0.8p)", n, arrays);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteVertexArrays(context, n, arrays))
{
return;
}
for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
{
if (arrays[arrayIndex] != 0)
{
context->deleteVertexArray(arrays[arrayIndex]);
}
}
}
}
void GL_APIENTRY GenVertexArrays(GLsizei n, GLuint* arrays)
{
EVENT("(GLsizei n = %d, GLuint* arrays = 0x%0.8p)", n, arrays);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenVertexArrays(context, n, arrays))
{
return;
}
for (int arrayIndex = 0; arrayIndex < n; arrayIndex++)
{
arrays[arrayIndex] = context->createVertexArray();
}
}
}
GLboolean GL_APIENTRY IsVertexArray(GLuint array)
{
EVENT("(GLuint array = %u)", array);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateIsVertexArray(context))
{
return GL_FALSE;
}
if (array == 0)
{
return GL_FALSE;
}
VertexArray *vao = context->getVertexArray(array);
return (vao != NULL ? GL_TRUE : GL_FALSE);
}
return GL_FALSE;
}
void GL_APIENTRY GetIntegeri_v(GLenum target, GLuint index, GLint *data)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint* data = 0x%0.8p)",
target, index, data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGetIntegeri_v(context, target, index, data))
{
return;
}
context->getIntegeri_v(target, index, data);
}
}
void GL_APIENTRY BeginTransformFeedback(GLenum primitiveMode)
{
EVENT("(GLenum primitiveMode = 0x%X)", primitiveMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateBeginTransformFeedback(context, primitiveMode))
{
return;
}
context->beginTransformFeedback(primitiveMode);
}
}
void GL_APIENTRY EndTransformFeedback(void)
{
EVENT("(void)");
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
ASSERT(transformFeedback != NULL);
if (!transformFeedback->isActive())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
transformFeedback->end();
}
}
void GL_APIENTRY BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u, GLintptr offset = %d, GLsizeiptr size = %d)",
target, index, buffer, offset, size);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
const Caps &caps = context->getCaps();
switch (target)
{
case GL_TRANSFORM_FEEDBACK_BUFFER:
if (index >= caps.maxTransformFeedbackSeparateAttributes)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
break;
case GL_UNIFORM_BUFFER:
if (index >= caps.maxUniformBufferBindings)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
if (buffer != 0 && size <= 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
if (!context->getGLState().isBindGeneratesResourceEnabled() &&
!context->isBufferGenerated(buffer))
{
context->handleError(Error(GL_INVALID_OPERATION, "Buffer was not generated"));
return;
}
switch (target)
{
case GL_TRANSFORM_FEEDBACK_BUFFER:
{
// size and offset must be a multiple of 4
if (buffer != 0 && ((offset % 4) != 0 || (size % 4) != 0))
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
// Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2)
TransformFeedback *curTransformFeedback =
context->getGLState().getCurrentTransformFeedback();
if (curTransformFeedback && curTransformFeedback->isActive())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
context->bindIndexedTransformFeedbackBuffer(buffer, index, offset, size);
context->bindGenericTransformFeedbackBuffer(buffer);
break;
}
case GL_UNIFORM_BUFFER:
// it is an error to bind an offset not a multiple of the alignment
if (buffer != 0 && (offset % caps.uniformBufferOffsetAlignment) != 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->bindIndexedUniformBuffer(buffer, index, offset, size);
context->bindGenericUniformBuffer(buffer);
break;
default:
UNREACHABLE();
}
}
}
void GL_APIENTRY BindBufferBase(GLenum target, GLuint index, GLuint buffer)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLuint buffer = %u)",
target, index, buffer);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
const Caps &caps = context->getCaps();
switch (target)
{
case GL_TRANSFORM_FEEDBACK_BUFFER:
if (index >= caps.maxTransformFeedbackSeparateAttributes)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
break;
case GL_UNIFORM_BUFFER:
if (index >= caps.maxUniformBufferBindings)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
if (!context->getGLState().isBindGeneratesResourceEnabled() &&
!context->isBufferGenerated(buffer))
{
context->handleError(Error(GL_INVALID_OPERATION, "Buffer was not generated"));
return;
}
switch (target)
{
case GL_TRANSFORM_FEEDBACK_BUFFER:
{
// Cannot bind a transform feedback buffer if the current transform feedback is active (3.0.4 pg 91 section 2.15.2)
TransformFeedback *curTransformFeedback =
context->getGLState().getCurrentTransformFeedback();
if (curTransformFeedback && curTransformFeedback->isActive())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
context->bindIndexedTransformFeedbackBuffer(buffer, index, 0, 0);
context->bindGenericTransformFeedbackBuffer(buffer);
break;
}
case GL_UNIFORM_BUFFER:
context->bindIndexedUniformBuffer(buffer, index, 0, 0);
context->bindGenericUniformBuffer(buffer);
break;
default:
UNREACHABLE();
}
}
}
void GL_APIENTRY TransformFeedbackVaryings(GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode)
{
EVENT("(GLuint program = %u, GLsizei count = %d, const GLchar* const* varyings = 0x%0.8p, GLenum bufferMode = 0x%X)",
program, count, varyings, bufferMode);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (count < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
const Caps &caps = context->getCaps();
switch (bufferMode)
{
case GL_INTERLEAVED_ATTRIBS:
break;
case GL_SEPARATE_ATTRIBS:
if (static_cast<GLuint>(count) > caps.maxTransformFeedbackSeparateAttributes)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
programObject->setTransformFeedbackVaryings(count, varyings, bufferMode);
}
}
void GL_APIENTRY GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name)
{
EVENT("(GLuint program = %u, GLuint index = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, "
"GLsizei* size = 0x%0.8p, GLenum* type = 0x%0.8p, GLchar* name = 0x%0.8p)",
program, index, bufSize, length, size, type, name);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (bufSize < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
if (index >= static_cast<GLuint>(programObject->getTransformFeedbackVaryingCount()))
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
programObject->getTransformFeedbackVarying(index, bufSize, length, size, type, name);
}
}
void GL_APIENTRY VertexAttribIPointer(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer)
{
EVENT("(GLuint index = %u, GLint size = %d, GLenum type = 0x%X, GLsizei stride = %d, const GLvoid* pointer = 0x%0.8p)",
index, size, type, stride, pointer);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
if (size < 1 || size > 4)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
switch (type)
{
case GL_BYTE:
case GL_UNSIGNED_BYTE:
case GL_SHORT:
case GL_UNSIGNED_SHORT:
case GL_INT:
case GL_UNSIGNED_INT:
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
if (stride < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
// [OpenGL ES 3.0.2] Section 2.8 page 24:
// An INVALID_OPERATION error is generated when a non-zero vertex array object
// is bound, zero is bound to the ARRAY_BUFFER buffer object binding point,
// and the pointer argument is not NULL.
if (context->getGLState().getVertexArray()->id() != 0 &&
context->getGLState().getArrayBufferId() == 0 && pointer != NULL)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
context->vertexAttribIPointer(index, size, type, stride, pointer);
}
}
void GL_APIENTRY GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params)
{
EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
index, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetVertexAttribIiv(context, index, pname, params))
{
return;
}
const VertexAttribCurrentValueData &currentValues =
context->getGLState().getVertexAttribCurrentValue(index);
const VertexAttribute &attrib =
context->getGLState().getVertexArray()->getVertexAttribute(index);
QueryVertexAttribIiv(attrib, currentValues, pname, params);
}
}
void GL_APIENTRY GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params)
{
EVENT("(GLuint index = %u, GLenum pname = 0x%X, GLuint* params = 0x%0.8p)",
index, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetVertexAttribIuiv(context, index, pname, params))
{
return;
}
const VertexAttribCurrentValueData &currentValues =
context->getGLState().getVertexAttribCurrentValue(index);
const VertexAttribute &attrib =
context->getGLState().getVertexArray()->getVertexAttribute(index);
QueryVertexAttribIuiv(attrib, currentValues, pname, params);
}
}
void GL_APIENTRY VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
{
EVENT("(GLuint index = %u, GLint x = %d, GLint y = %d, GLint z = %d, GLint w = %d)",
index, x, y, z, w);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4i(index, x, y, z, w);
}
}
void GL_APIENTRY VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
{
EVENT("(GLuint index = %u, GLuint x = %u, GLuint y = %u, GLuint z = %u, GLuint w = %u)",
index, x, y, z, w);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4ui(index, x, y, z, w);
}
}
void GL_APIENTRY VertexAttribI4iv(GLuint index, const GLint* v)
{
EVENT("(GLuint index = %u, const GLint* v = 0x%0.8p)", index, v);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4iv(index, v);
}
}
void GL_APIENTRY VertexAttribI4uiv(GLuint index, const GLuint* v)
{
EVENT("(GLuint index = %u, const GLuint* v = 0x%0.8p)", index, v);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->vertexAttribI4uiv(index, v);
}
}
void GL_APIENTRY GetUniformuiv(GLuint program, GLint location, GLuint* params)
{
EVENT("(GLuint program = %u, GLint location = %d, GLuint* params = 0x%0.8p)",
program, location, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetUniformuiv(context, program, location, params))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject);
programObject->getUniformuiv(location, params);
}
}
GLint GL_APIENTRY GetFragDataLocation(GLuint program, const GLchar *name)
{
EVENT("(GLuint program = %u, const GLchar *name = 0x%0.8p)",
program, name);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return -1;
}
if (program == 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return -1;
}
Program *programObject = context->getProgram(program);
if (!programObject || !programObject->isLinked())
{
context->handleError(Error(GL_INVALID_OPERATION));
return -1;
}
return programObject->getFragDataLocation(name);
}
return 0;
}
void GL_APIENTRY Uniform1ui(GLint location, GLuint v0)
{
Uniform1uiv(location, 1, &v0);
}
void GL_APIENTRY Uniform2ui(GLint location, GLuint v0, GLuint v1)
{
const GLuint xy[] = { v0, v1 };
Uniform2uiv(location, 1, xy);
}
void GL_APIENTRY Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2)
{
const GLuint xyz[] = { v0, v1, v2 };
Uniform3uiv(location, 1, xyz);
}
void GL_APIENTRY Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
{
const GLuint xyzw[] = { v0, v1, v2, v3 };
Uniform4uiv(location, 1, xyzw);
}
void GL_APIENTRY Uniform1uiv(GLint location, GLsizei count, const GLuint* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
location, count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform1uiv(location, count, value);
}
}
void GL_APIENTRY Uniform2uiv(GLint location, GLsizei count, const GLuint* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
location, count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC2, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform2uiv(location, count, value);
}
}
void GL_APIENTRY Uniform3uiv(GLint location, GLsizei count, const GLuint* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value)",
location, count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC3, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform3uiv(location, count, value);
}
}
void GL_APIENTRY Uniform4uiv(GLint location, GLsizei count, const GLuint* value)
{
EVENT("(GLint location = %d, GLsizei count = %d, const GLuint* value = 0x%0.8p)",
location, count, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateUniform(context, GL_UNSIGNED_INT_VEC4, location, count))
{
return;
}
Program *program = context->getGLState().getProgram();
program->setUniform4uiv(location, count, value);
}
}
void GL_APIENTRY ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint* value)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLint* value = 0x%0.8p)",
buffer, drawbuffer, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferiv(context, buffer, drawbuffer, value))
{
return;
}
context->clearBufferiv(buffer, drawbuffer, value);
}
}
void GL_APIENTRY ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint* value)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLuint* value = 0x%0.8p)",
buffer, drawbuffer, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferuiv(context, buffer, drawbuffer, value))
{
return;
}
context->clearBufferuiv(buffer, drawbuffer, value);
}
}
void GL_APIENTRY ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat* value)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, const GLfloat* value = 0x%0.8p)",
buffer, drawbuffer, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferfv(context, buffer, drawbuffer, value))
{
return;
}
context->clearBufferfv(buffer, drawbuffer, value);
}
}
void GL_APIENTRY ClearBufferfi(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
{
EVENT("(GLenum buffer = 0x%X, GLint drawbuffer = %d, GLfloat depth, GLint stencil = %d)",
buffer, drawbuffer, depth, stencil);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateClearBufferfi(context, buffer, drawbuffer, depth, stencil))
{
return;
}
context->clearBufferfi(buffer, drawbuffer, depth, stencil);
}
}
const GLubyte *GL_APIENTRY GetStringi(GLenum name, GLuint index)
{
EVENT("(GLenum name = 0x%X, GLuint index = %u)", name, index);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return NULL;
}
if (name != GL_EXTENSIONS)
{
context->handleError(Error(GL_INVALID_ENUM));
return NULL;
}
if (index >= context->getExtensionStringCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return NULL;
}
return reinterpret_cast<const GLubyte *>(context->getExtensionString(index));
}
return NULL;
}
void GL_APIENTRY CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
{
EVENT("(GLenum readTarget = 0x%X, GLenum writeTarget = 0x%X, GLintptr readOffset = %d, GLintptr writeOffset = %d, GLsizeiptr size = %d)",
readTarget, writeTarget, readOffset, writeOffset, size);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidBufferTarget(context, readTarget) || !ValidBufferTarget(context, writeTarget))
{
context->handleError(Error(GL_INVALID_ENUM));
return;
}
Buffer *readBuffer = context->getGLState().getTargetBuffer(readTarget);
Buffer *writeBuffer = context->getGLState().getTargetBuffer(writeTarget);
if (!readBuffer || !writeBuffer)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
// Verify that readBuffer and writeBuffer are not currently mapped
if (readBuffer->isMapped() || writeBuffer->isMapped())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (readOffset < 0 || writeOffset < 0 || size < 0 ||
static_cast<unsigned int>(readOffset + size) > readBuffer->getSize() ||
static_cast<unsigned int>(writeOffset + size) > writeBuffer->getSize())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
if (readBuffer == writeBuffer && std::abs(readOffset - writeOffset) < size)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
// if size is zero, the copy is a successful no-op
if (size > 0)
{
Error error = writeBuffer->copyBufferSubData(readBuffer, readOffset, writeOffset, size);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
}
void GL_APIENTRY GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices)
{
EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLchar* const* uniformNames = 0x%0.8p, GLuint* uniformIndices = 0x%0.8p)",
program, uniformCount, uniformNames, uniformIndices);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (uniformCount < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
if (!programObject->isLinked())
{
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
uniformIndices[uniformId] = GL_INVALID_INDEX;
}
}
else
{
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]);
}
}
}
}
void GL_APIENTRY GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params)
{
EVENT("(GLuint program = %u, GLsizei uniformCount = %d, const GLuint* uniformIndices = 0x%0.8p, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
program, uniformCount, uniformIndices, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (uniformCount < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
switch (pname)
{
case GL_UNIFORM_TYPE:
case GL_UNIFORM_SIZE:
case GL_UNIFORM_NAME_LENGTH:
case GL_UNIFORM_BLOCK_INDEX:
case GL_UNIFORM_OFFSET:
case GL_UNIFORM_ARRAY_STRIDE:
case GL_UNIFORM_MATRIX_STRIDE:
case GL_UNIFORM_IS_ROW_MAJOR:
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
if (uniformCount > programObject->getActiveUniformCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
const GLuint index = uniformIndices[uniformId];
if (index >= static_cast<GLuint>(programObject->getActiveUniformCount()))
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
}
for (int uniformId = 0; uniformId < uniformCount; uniformId++)
{
const GLuint index = uniformIndices[uniformId];
params[uniformId] = programObject->getActiveUniformi(index, pname);
}
}
}
GLuint GL_APIENTRY GetUniformBlockIndex(GLuint program, const GLchar* uniformBlockName)
{
EVENT("(GLuint program = %u, const GLchar* uniformBlockName = 0x%0.8p)", program, uniformBlockName);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_INVALID_INDEX;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return GL_INVALID_INDEX;
}
return programObject->getUniformBlockIndex(uniformBlockName);
}
return 0;
}
void GL_APIENTRY GetActiveUniformBlockiv(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params)
{
EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)",
program, uniformBlockIndex, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
switch (pname)
{
case GL_UNIFORM_BLOCK_BINDING:
*params = static_cast<GLint>(programObject->getUniformBlockBinding(uniformBlockIndex));
break;
case GL_UNIFORM_BLOCK_DATA_SIZE:
case GL_UNIFORM_BLOCK_NAME_LENGTH:
case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
programObject->getActiveUniformBlockiv(uniformBlockIndex, pname, params);
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
}
}
void GL_APIENTRY GetActiveUniformBlockName(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName)
{
EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLchar* uniformBlockName = 0x%0.8p)",
program, uniformBlockIndex, bufSize, length, uniformBlockName);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
programObject->getActiveUniformBlockName(uniformBlockIndex, bufSize, length, uniformBlockName);
}
}
void GL_APIENTRY UniformBlockBinding(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
{
EVENT("(GLuint program = %u, GLuint uniformBlockIndex = %u, GLuint uniformBlockBinding = %u)",
program, uniformBlockIndex, uniformBlockBinding);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (uniformBlockBinding >= context->getCaps().maxUniformBufferBindings)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Program *programObject = GetValidProgram(context, program);
if (!programObject)
{
return;
}
// if never linked, there won't be any uniform blocks
if (uniformBlockIndex >= programObject->getActiveUniformBlockCount())
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
programObject->bindUniformBlock(uniformBlockIndex, uniformBlockBinding);
}
}
void GL_APIENTRY DrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instanceCount)
{
EVENT("(GLenum mode = 0x%X, GLint first = %d, GLsizei count = %d, GLsizei instanceCount = %d)",
mode, first, count, instanceCount);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidateDrawArraysInstanced(context, mode, first, count, instanceCount))
{
return;
}
Error error = context->drawArraysInstanced(mode, first, count, instanceCount);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY DrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount)
{
EVENT("(GLenum mode = 0x%X, GLsizei count = %d, GLenum type = 0x%X, const GLvoid* indices = 0x%0.8p, GLsizei instanceCount = %d)",
mode, count, type, indices, instanceCount);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
IndexRange indexRange;
if (!ValidateDrawElementsInstanced(context, mode, count, type, indices, instanceCount, &indexRange))
{
return;
}
Error error =
context->drawElementsInstanced(mode, count, type, indices, instanceCount, indexRange);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
GLsync GL_APIENTRY FenceSync_(GLenum condition, GLbitfield flags)
{
EVENT("(GLenum condition = 0x%X, GLbitfield flags = 0x%X)", condition, flags);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return 0;
}
if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE)
{
context->handleError(Error(GL_INVALID_ENUM));
return 0;
}
if (flags != 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return 0;
}
GLsync fenceSync = context->createFenceSync();
FenceSync *fenceSyncObject = context->getFenceSync(fenceSync);
Error error = fenceSyncObject->set(condition, flags);
if (error.isError())
{
context->deleteFenceSync(fenceSync);
context->handleError(error);
return NULL;
}
return fenceSync;
}
return NULL;
}
GLboolean GL_APIENTRY IsSync(GLsync sync)
{
EVENT("(GLsync sync = 0x%0.8p)", sync);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
return (context->getFenceSync(sync) != NULL);
}
return GL_FALSE;
}
void GL_APIENTRY DeleteSync(GLsync sync)
{
EVENT("(GLsync sync = 0x%0.8p)", sync);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (sync != static_cast<GLsync>(0) && !context->getFenceSync(sync))
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->deleteFenceSync(sync);
}
}
GLenum GL_APIENTRY ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
sync, flags, timeout);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_WAIT_FAILED;
}
if ((flags & ~(GL_SYNC_FLUSH_COMMANDS_BIT)) != 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return GL_WAIT_FAILED;
}
FenceSync *fenceSync = context->getFenceSync(sync);
if (!fenceSync)
{
context->handleError(Error(GL_INVALID_VALUE));
return GL_WAIT_FAILED;
}
GLenum result = GL_WAIT_FAILED;
Error error = fenceSync->clientWait(flags, timeout, &result);
if (error.isError())
{
context->handleError(error);
return GL_WAIT_FAILED;
}
return result;
}
return GL_FALSE;
}
void GL_APIENTRY WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout)
{
EVENT("(GLsync sync = 0x%0.8p, GLbitfield flags = 0x%X, GLuint64 timeout = %llu)",
sync, flags, timeout);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (flags != 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
if (timeout != GL_TIMEOUT_IGNORED)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
FenceSync *fenceSync = context->getFenceSync(sync);
if (!fenceSync)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
Error error = fenceSync->serverWait(flags, timeout);
if (error.isError())
{
context->handleError(error);
}
}
}
void GL_APIENTRY GetInteger64v(GLenum pname, GLint64* params)
{
EVENT("(GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
GLenum nativeType;
unsigned int numParams = 0;
if (!ValidateStateQuery(context, pname, &nativeType, &numParams))
{
return;
}
if (nativeType == GL_INT_64_ANGLEX)
{
context->getInteger64v(pname, params);
}
else
{
CastStateValues(context, nativeType, pname, numParams, params);
}
}
}
void GL_APIENTRY GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values)
{
EVENT("(GLsync sync = 0x%0.8p, GLenum pname = 0x%X, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLint* values = 0x%0.8p)",
sync, pname, bufSize, length, values);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (bufSize < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
FenceSync *fenceSync = context->getFenceSync(sync);
if (!fenceSync)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
switch (pname)
{
case GL_OBJECT_TYPE: values[0] = static_cast<GLint>(GL_SYNC_FENCE); break;
case GL_SYNC_CONDITION: values[0] = static_cast<GLint>(fenceSync->getCondition()); break;
case GL_SYNC_FLAGS: values[0] = static_cast<GLint>(fenceSync->getFlags()); break;
case GL_SYNC_STATUS:
{
Error error = fenceSync->getStatus(values);
if (error.isError())
{
context->handleError(error);
return;
}
break;
}
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
}
}
void GL_APIENTRY GetInteger64i_v(GLenum target, GLuint index, GLint64* data)
{
EVENT("(GLenum target = 0x%X, GLuint index = %u, GLint64* data = 0x%0.8p)",
target, index, data);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGetInteger64i_v(context, target, index, data))
{
return;
}
context->getInteger64i_v(target, index, data);
}
}
void GL_APIENTRY GetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params)
{
EVENT("(GLenum target = 0x%X, GLenum pname = 0x%X, GLint64* params = 0x%0.8p)",
target, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidBufferTarget(context, target))
{
context->handleError(Error(GL_INVALID_ENUM));
return;
}
GLsizei numParams = 0;
if (!ValidBufferParameter(context, pname, &numParams))
{
context->handleError(Error(GL_INVALID_ENUM));
return;
}
Buffer *buffer = context->getGLState().getTargetBuffer(target);
if (!buffer)
{
// A null buffer means that "0" is bound to the requested buffer target
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
switch (pname)
{
case GL_BUFFER_USAGE:
*params = static_cast<GLint64>(buffer->getUsage());
break;
case GL_BUFFER_SIZE:
*params = buffer->getSize();
break;
case GL_BUFFER_ACCESS_FLAGS:
*params = static_cast<GLint64>(buffer->getAccessFlags());
break;
case GL_BUFFER_MAPPED:
*params = static_cast<GLint64>(buffer->isMapped());
break;
case GL_BUFFER_MAP_OFFSET:
*params = buffer->getMapOffset();
break;
case GL_BUFFER_MAP_LENGTH:
*params = buffer->getMapLength();
break;
default: UNREACHABLE(); break;
}
}
}
void GL_APIENTRY GenSamplers(GLsizei count, GLuint* samplers)
{
EVENT("(GLsizei count = %d, GLuint* samplers = 0x%0.8p)", count, samplers);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenSamplers(context, count, samplers))
{
return;
}
for (int i = 0; i < count; i++)
{
samplers[i] = context->createSampler();
}
}
}
void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint* samplers)
{
EVENT("(GLsizei count = %d, const GLuint* samplers = 0x%0.8p)", count, samplers);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteSamplers(context, count, samplers))
{
return;
}
for (int i = 0; i < count; i++)
{
context->deleteSampler(samplers[i]);
}
}
}
GLboolean GL_APIENTRY IsSampler(GLuint sampler)
{
EVENT("(GLuint sampler = %u)", sampler);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
return context->isSampler(sampler);
}
return GL_FALSE;
}
void GL_APIENTRY BindSampler(GLuint unit, GLuint sampler)
{
EVENT("(GLuint unit = %u, GLuint sampler = %u)", unit, sampler);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (sampler != 0 && !context->isSampler(sampler))
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (unit >= context->getCaps().maxCombinedTextureImageUnits)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->bindSampler(unit, sampler);
}
}
void GL_APIENTRY SamplerParameteri(GLuint sampler, GLenum pname, GLint param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint param = %d)", sampler, pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameteri(context, sampler, pname, param))
{
return;
}
context->samplerParameteri(sampler, pname, param);
}
}
void GL_APIENTRY SamplerParameteriv(GLuint sampler, GLenum pname, const GLint* param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLint* params = 0x%0.8p)", sampler,
pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameteriv(context, sampler, pname, param))
{
return;
}
context->samplerParameteriv(sampler, pname, param);
}
}
void GL_APIENTRY SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLfloat param = %g)", sampler, pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameterf(context, sampler, pname, param))
{
return;
}
context->samplerParameterf(sampler, pname, param);
}
}
void GL_APIENTRY SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* param)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, const GLfloat* params = 0x%0.8p)", sampler,
pname, param);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateSamplerParameterfv(context, sampler, pname, param))
{
return;
}
context->samplerParameterfv(sampler, pname, param);
}
}
void GL_APIENTRY GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint *params)
{
EVENT("(GLuint sampler = %u, GLenum pname = 0x%X, GLint* params = 0x%0.8p)", sampler, pname,
params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetSamplerParameteriv(context, sampler, pname, params))
{
return;
}
context->getSamplerParameteriv(sampler, pname, params);
}
}
void GL_APIENTRY GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params)
{
EVENT("(GLuint sample = %ur, GLenum pname = 0x%X, GLfloat* params = 0x%0.8p)", sampler, pname, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateGetSamplerParameterfv(context, sampler, pname, params))
{
return;
}
context->getSamplerParameterfv(sampler, pname, params);
}
}
void GL_APIENTRY VertexAttribDivisor(GLuint index, GLuint divisor)
{
EVENT("(GLuint index = %u, GLuint divisor = %u)", index, divisor);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (index >= MAX_VERTEX_ATTRIBS)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
context->setVertexAttribDivisor(index, divisor);
}
}
void GL_APIENTRY BindTransformFeedback(GLenum target, GLuint id)
{
EVENT("(GLenum target = 0x%X, GLuint id = %u)", target, id);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
switch (target)
{
case GL_TRANSFORM_FEEDBACK:
{
// Cannot bind a transform feedback object if the current one is started and not paused (3.0.2 pg 85 section 2.14.1)
TransformFeedback *curTransformFeedback =
context->getGLState().getCurrentTransformFeedback();
if (curTransformFeedback && curTransformFeedback->isActive() && !curTransformFeedback->isPaused())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
// Cannot bind a transform feedback object that does not exist (3.0.2 pg 85 section 2.14.1)
if (!context->isTransformFeedbackGenerated(id))
{
context->handleError(
Error(GL_INVALID_OPERATION,
"Cannot bind a transform feedback object that does not exist."));
return;
}
context->bindTransformFeedback(id);
}
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
}
}
void GL_APIENTRY DeleteTransformFeedbacks(GLsizei n, const GLuint* ids)
{
EVENT("(GLsizei n = %d, const GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateDeleteTransformFeedbacks(context, n, ids))
{
return;
}
for (int i = 0; i < n; i++)
{
context->deleteTransformFeedback(ids[i]);
}
}
}
void GL_APIENTRY GenTransformFeedbacks(GLsizei n, GLuint* ids)
{
EVENT("(GLsizei n = %d, GLuint* ids = 0x%0.8p)", n, ids);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() && !ValidateGenTransformFeedbacks(context, n, ids))
{
return;
}
for (int i = 0; i < n; i++)
{
ids[i] = context->createTransformFeedback();
}
}
}
GLboolean GL_APIENTRY IsTransformFeedback(GLuint id)
{
EVENT("(GLuint id = %u)", id);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return GL_FALSE;
}
if (id == 0)
{
// The 3.0.4 spec [section 6.1.11] states that if ID is zero, IsTransformFeedback
// returns FALSE
return GL_FALSE;
}
const TransformFeedback *transformFeedback = context->getTransformFeedback(id);
return ((transformFeedback != nullptr) ? GL_TRUE : GL_FALSE);
}
return GL_FALSE;
}
void GL_APIENTRY PauseTransformFeedback(void)
{
EVENT("(void)");
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
ASSERT(transformFeedback != NULL);
// Current transform feedback must be active and not paused in order to pause (3.0.2 pg 86)
if (!transformFeedback->isActive() || transformFeedback->isPaused())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
transformFeedback->pause();
}
}
void GL_APIENTRY ResumeTransformFeedback(void)
{
EVENT("(void)");
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
TransformFeedback *transformFeedback = context->getGLState().getCurrentTransformFeedback();
ASSERT(transformFeedback != NULL);
// Current transform feedback must be active and paused in order to resume (3.0.2 pg 86)
if (!transformFeedback->isActive() || !transformFeedback->isPaused())
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
transformFeedback->resume();
}
}
void GL_APIENTRY GetProgramBinary(GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary)
{
EVENT("(GLuint program = %u, GLsizei bufSize = %d, GLsizei* length = 0x%0.8p, GLenum* binaryFormat = 0x%0.8p, GLvoid* binary = 0x%0.8p)",
program, bufSize, length, binaryFormat, binary);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateGetProgramBinary(context, program, bufSize, length, binaryFormat, binary))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject != nullptr);
Error error = programObject->saveBinary(binaryFormat, binary, bufSize, length);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY ProgramBinary(GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length)
{
EVENT("(GLuint program = %u, GLenum binaryFormat = 0x%X, const GLvoid* binary = 0x%0.8p, GLsizei length = %d)",
program, binaryFormat, binary, length);
Context *context = GetValidGlobalContext();
if (context)
{
if (!ValidateProgramBinary(context, program, binaryFormat, binary, length))
{
return;
}
Program *programObject = context->getProgram(program);
ASSERT(programObject != nullptr);
Error error = programObject->loadBinary(binaryFormat, binary, length);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY ProgramParameteri(GLuint program, GLenum pname, GLint value)
{
EVENT("(GLuint program = %u, GLenum pname = 0x%X, GLint value = %d)",
program, pname, value);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateProgramParameteri(context, program, pname, value))
{
return;
}
context->programParameteri(program, pname, value);
}
}
void GL_APIENTRY InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments)
{
EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p)",
target, numAttachments, attachments);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
{
return;
}
context->invalidateFramebuffer(target, numAttachments, attachments);
}
}
void GL_APIENTRY InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height)
{
EVENT("(GLenum target = 0x%X, GLsizei numAttachments = %d, const GLenum* attachments = 0x%0.8p, GLint x = %d, "
"GLint y = %d, GLsizei width = %d, GLsizei height = %d)",
target, numAttachments, attachments, x, y, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (!context->skipValidation() &&
!ValidateInvalidateFramebuffer(context, target, numAttachments, attachments))
{
return;
}
context->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height);
}
}
void GL_APIENTRY TexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
{
EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, GLsizei height = %d)",
target, levels, internalformat, width, height);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidateES3TexStorage2DParameters(context, target, levels, internalformat, width,
height, 1))
{
return;
}
Extents size(width, height, 1);
Texture *texture = context->getTargetTexture(target);
Error error = texture->setStorage(target, levels, internalformat, size);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY TexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
{
EVENT("(GLenum target = 0x%X, GLsizei levels = %d, GLenum internalformat = 0x%X, GLsizei width = %d, "
"GLsizei height = %d, GLsizei depth = %d)",
target, levels, internalformat, width, height, depth);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
if (!ValidateES3TexStorage3DParameters(context, target, levels, internalformat, width,
height, depth))
{
return;
}
Extents size(width, height, depth);
Texture *texture = context->getTargetTexture(target);
Error error = texture->setStorage(target, levels, internalformat, size);
if (error.isError())
{
context->handleError(error);
return;
}
}
}
void GL_APIENTRY GetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params)
{
EVENT("(GLenum target = 0x%X, GLenum internalformat = 0x%X, GLenum pname = 0x%X, GLsizei bufSize = %d, "
"GLint* params = 0x%0.8p)",
target, internalformat, pname, bufSize, params);
Context *context = GetValidGlobalContext();
if (context)
{
if (context->getClientMajorVersion() < 3)
{
context->handleError(Error(GL_INVALID_OPERATION));
return;
}
const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat);
if (!formatCaps.renderable)
{
context->handleError(Error(GL_INVALID_ENUM));
return;
}
if (target != GL_RENDERBUFFER)
{
context->handleError(Error(GL_INVALID_ENUM));
return;
}
if (bufSize < 0)
{
context->handleError(Error(GL_INVALID_VALUE));
return;
}
switch (pname)
{
case GL_NUM_SAMPLE_COUNTS:
if (bufSize != 0)
{
*params = static_cast<GLint>(formatCaps.sampleCounts.size());
}
break;
case GL_SAMPLES:
{
size_t returnCount = std::min<size_t>(bufSize, formatCaps.sampleCounts.size());
auto sampleReverseIt = formatCaps.sampleCounts.rbegin();
for (size_t sampleIndex = 0; sampleIndex < returnCount; ++sampleIndex)
{
params[sampleIndex] = *sampleReverseIt++;;
}
}
break;
default:
context->handleError(Error(GL_INVALID_ENUM));
return;
}
}
}
}