| // | |
| // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // angleutils.h: Common ANGLE utilities. | |
| #ifndef COMMON_ANGLEUTILS_H_ | |
| #define COMMON_ANGLEUTILS_H_ | |
| #include "common/platform.h" | |
| #include <climits> | |
| #include <cstdarg> | |
| #include <cstddef> | |
| #include <string> | |
| #include <set> | |
| #include <sstream> | |
| #include <vector> | |
| // A helper class to disallow copy and assignment operators | |
| namespace angle | |
| { | |
| #if defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) | |
| using Microsoft::WRL::ComPtr; | |
| #endif // defined(ANGLE_ENABLE_D3D9) || defined(ANGLE_ENABLE_D3D11) | |
| class NonCopyable | |
| { | |
| protected: | |
| NonCopyable() = default; | |
| ~NonCopyable() = default; | |
| private: | |
| NonCopyable(const NonCopyable&) = delete; | |
| void operator=(const NonCopyable&) = delete; | |
| }; | |
| extern const uintptr_t DirtyPointer; | |
| // Helper class for wrapping an onDestroy function. | |
| template <typename ObjT, typename ContextT> | |
| class UniqueObjectPointer : angle::NonCopyable | |
| { | |
| public: | |
| UniqueObjectPointer(const ContextT *context) : mObject(nullptr), mContext(context) {} | |
| UniqueObjectPointer(ObjT *obj, const ContextT *context) : mObject(obj), mContext(context) {} | |
| ~UniqueObjectPointer() | |
| { | |
| if (mObject) | |
| { | |
| mObject->onDestroy(mContext); | |
| } | |
| } | |
| ObjT *operator->() const { return mObject; } | |
| ObjT *release() | |
| { | |
| auto obj = mObject; | |
| mObject = nullptr; | |
| return obj; | |
| } | |
| ObjT *get() const { return mObject; } | |
| void reset(ObjT *obj) | |
| { | |
| if (mObject) | |
| { | |
| mObject->onDestroy(mContext); | |
| } | |
| mObject = obj; | |
| } | |
| private: | |
| ObjT *mObject; | |
| const ContextT *mContext; | |
| }; | |
| } // namespace angle | |
| template <typename T, size_t N> | |
| constexpr inline size_t ArraySize(T (&)[N]) | |
| { | |
| return N; | |
| } | |
| template <typename T> | |
| class WrappedArray final : angle::NonCopyable | |
| { | |
| public: | |
| template <size_t N> | |
| constexpr WrappedArray(const T (&data)[N]) : mArray(&data[0]), mSize(N) | |
| { | |
| } | |
| constexpr WrappedArray() : mArray(nullptr), mSize(0) {} | |
| constexpr WrappedArray(const T *data, size_t size) : mArray(data), mSize(size) {} | |
| ~WrappedArray() {} | |
| constexpr const T *get() const { return mArray; } | |
| constexpr size_t size() const { return mSize; } | |
| private: | |
| const T *mArray; | |
| size_t mSize; | |
| }; | |
| template <typename T, unsigned int N> | |
| void SafeRelease(T (&resourceBlock)[N]) | |
| { | |
| for (unsigned int i = 0; i < N; i++) | |
| { | |
| SafeRelease(resourceBlock[i]); | |
| } | |
| } | |
| template <typename T> | |
| void SafeRelease(T& resource) | |
| { | |
| if (resource) | |
| { | |
| resource->Release(); | |
| resource = nullptr; | |
| } | |
| } | |
| template <typename T> | |
| void SafeDelete(T *&resource) | |
| { | |
| delete resource; | |
| resource = nullptr; | |
| } | |
| template <typename T> | |
| void SafeDeleteContainer(T& resource) | |
| { | |
| for (auto &element : resource) | |
| { | |
| SafeDelete(element); | |
| } | |
| resource.clear(); | |
| } | |
| template <typename T> | |
| void SafeDeleteArray(T*& resource) | |
| { | |
| delete[] resource; | |
| resource = nullptr; | |
| } | |
| // Provide a less-than function for comparing structs | |
| // Note: struct memory must be initialized to zero, because of packing gaps | |
| template <typename T> | |
| inline bool StructLessThan(const T &a, const T &b) | |
| { | |
| return (memcmp(&a, &b, sizeof(T)) < 0); | |
| } | |
| // Provide a less-than function for comparing structs | |
| // Note: struct memory must be initialized to zero, because of packing gaps | |
| template <typename T> | |
| inline bool StructEquals(const T &a, const T &b) | |
| { | |
| return (memcmp(&a, &b, sizeof(T)) == 0); | |
| } | |
| template <typename T> | |
| inline void StructZero(T *obj) | |
| { | |
| memset(obj, 0, sizeof(T)); | |
| } | |
| template <typename T> | |
| inline bool IsMaskFlagSet(T mask, T flag) | |
| { | |
| // Handles multibit flags as well | |
| return (mask & flag) == flag; | |
| } | |
| inline const char* MakeStaticString(const std::string &str) | |
| { | |
| static std::set<std::string> strings; | |
| std::set<std::string>::iterator it = strings.find(str); | |
| if (it != strings.end()) | |
| { | |
| return it->c_str(); | |
| } | |
| return strings.insert(str).first->c_str(); | |
| } | |
| inline std::string ArrayString(unsigned int i) | |
| { | |
| // We assume UINT_MAX and GL_INVALID_INDEX are equal | |
| // See DynamicHLSL.cpp | |
| if (i == UINT_MAX) | |
| { | |
| return ""; | |
| } | |
| std::stringstream strstr; | |
| strstr << "["; | |
| strstr << i; | |
| strstr << "]"; | |
| return strstr.str(); | |
| } | |
| inline std::string Str(int i) | |
| { | |
| std::stringstream strstr; | |
| strstr << i; | |
| return strstr.str(); | |
| } | |
| size_t FormatStringIntoVector(const char *fmt, va_list vararg, std::vector<char>& buffer); | |
| std::string FormatString(const char *fmt, va_list vararg); | |
| std::string FormatString(const char *fmt, ...); | |
| template <typename T> | |
| std::string ToString(const T &value) | |
| { | |
| std::ostringstream o; | |
| o << value; | |
| return o.str(); | |
| } | |
| // snprintf is not defined with MSVC prior to to msvc14 | |
| #if defined(_MSC_VER) && _MSC_VER < 1900 | |
| #define snprintf _snprintf | |
| #endif | |
| #define GL_BGR565_ANGLEX 0x6ABB | |
| #define GL_BGRA4_ANGLEX 0x6ABC | |
| #define GL_BGR5_A1_ANGLEX 0x6ABD | |
| #define GL_INT_64_ANGLEX 0x6ABE | |
| #define GL_STRUCT_ANGLEX 0x6ABF | |
| // Hidden enum for the NULL D3D device type. | |
| #define EGL_PLATFORM_ANGLE_DEVICE_TYPE_NULL_ANGLE 0x6AC0 | |
| // TODO(jmadill): Clean this up at some point. | |
| #define EGL_PLATFORM_ANGLE_PLATFORM_METHODS_ANGLEX 0x9999 | |
| #define ANGLE_TRY_CHECKED_MATH(result) \ | |
| if (!result.IsValid()) \ | |
| { \ | |
| return gl::InternalError() << "Integer overflow."; \ | |
| } | |
| #endif // COMMON_ANGLEUTILS_H_ |