| // | |
| // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // main.h: Management of thread-local data. | |
| #ifndef LIBGLESV2_MAIN_H_ | |
| #define LIBGLESV2_MAIN_H_ | |
| #include "common/debug.h" | |
| #include "common/system.h" | |
| namespace egl | |
| { | |
| class Display; | |
| class Surface; | |
| } | |
| namespace gl | |
| { | |
| class Context; | |
| struct Current | |
| { | |
| Context *context; | |
| egl::Display *display; | |
| }; | |
| void makeCurrent(Context *context, egl::Display *display, egl::Surface *surface); | |
| Context *getContext(); | |
| Context *getNonLostContext(); | |
| egl::Display *getDisplay(); | |
| void error(GLenum errorCode); | |
| template<class T> | |
| const T &error(GLenum errorCode, const T &returnValue) | |
| { | |
| error(errorCode); | |
| return returnValue; | |
| } | |
| } | |
| namespace rx | |
| { | |
| class Renderer; | |
| } | |
| extern "C" | |
| { | |
| // Exported functions for use by EGL | |
| gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess); | |
| void glDestroyContext(gl::Context *context); | |
| void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface); | |
| gl::Context *glGetCurrentContext(); | |
| rx::Renderer *glCreateRenderer(egl::Display *display, HDC hDc, EGLNativeDisplayType displayId); | |
| void glDestroyRenderer(rx::Renderer *renderer); | |
| __eglMustCastToProperFunctionPointerType __stdcall glGetProcAddress(const char *procname); | |
| bool __stdcall glBindTexImage(egl::Surface *surface); | |
| } | |
| #endif // LIBGLESV2_MAIN_H_ |