blob: b49a0ee8526774b383f5952909a338c3b3e6465b [file] [log] [blame]
//
// Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
#define ANGLE_DISABLED 0
#define ANGLE_ENABLED 1
// Feature defaults
// Direct3D9EX
// The "Debug This Pixel..." feature in PIX often fails when using the
// D3D9Ex interfaces. In order to get debug pixel to work on a Vista/Win 7
// machine, define "ANGLE_D3D9EX=0" in your project file.
#if !defined(ANGLE_D3D9EX)
#define ANGLE_D3D9EX ANGLE_ENABLED
#endif
// Vsync
// ENABLED allows Vsync to be configured at runtime
// DISABLED disallows Vsync
#if !defined(ANGLE_VSYNC)
#define ANGLE_VSYNC ANGLE_ENABLED
#endif
// Program binary loading
#if !defined(ANGLE_PROGRAM_BINARY_LOAD)
#define ANGLE_PROGRAM_BINARY_LOAD ANGLE_ENABLED
#endif
// Shader debug info
#if !defined(ANGLE_SHADER_DEBUG_INFO)
#define ANGLE_SHADER_DEBUG_INFO ANGLE_DISABLED
#endif