| // | |
| // Copyright 2013 The ANGLE Project Authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| // | |
| // validationES.h: Validation functions for generic OpenGL ES entry point parameters | |
| #include "libANGLE/validationES.h" | |
| #include "libANGLE/Context.h" | |
| #include "libANGLE/Display.h" | |
| #include "libANGLE/ErrorStrings.h" | |
| #include "libANGLE/Framebuffer.h" | |
| #include "libANGLE/FramebufferAttachment.h" | |
| #include "libANGLE/Image.h" | |
| #include "libANGLE/Program.h" | |
| #include "libANGLE/Query.h" | |
| #include "libANGLE/Texture.h" | |
| #include "libANGLE/TransformFeedback.h" | |
| #include "libANGLE/angletypes.h" | |
| #include "libANGLE/formatutils.h" | |
| #include "libANGLE/queryconversions.h" | |
| #include "libANGLE/queryutils.h" | |
| #include "libANGLE/validationES2.h" | |
| #include "libANGLE/validationES3.h" | |
| #include "common/mathutil.h" | |
| #include "common/utilities.h" | |
| using namespace angle; | |
| namespace gl | |
| { | |
| using namespace err; | |
| namespace | |
| { | |
| bool CompressedTextureFormatRequiresExactSize(GLenum internalFormat) | |
| { | |
| // List of compressed format that require that the texture size is smaller than or a multiple of | |
| // the compressed block size. | |
| switch (internalFormat) | |
| { | |
| case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE: | |
| case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: | |
| case GL_ETC1_RGB8_LOSSY_DECODE_ANGLE: | |
| case GL_COMPRESSED_RGB8_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_SRGB8_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_LOSSY_DECODE_ETC2_ANGLE: | |
| case GL_COMPRESSED_RGBA8_LOSSY_DECODE_ETC2_EAC_ANGLE: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_LOSSY_DECODE_ETC2_EAC_ANGLE: | |
| case GL_COMPRESSED_RED_RGTC1_EXT: | |
| case GL_COMPRESSED_SIGNED_RED_RGTC1_EXT: | |
| case GL_COMPRESSED_RED_GREEN_RGTC2_EXT: | |
| case GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: | |
| case GL_COMPRESSED_RGBA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool CompressedSubTextureFormatRequiresExactSize(GLenum internalFormat) | |
| { | |
| // Compressed sub textures have additional formats that requires exact size. | |
| // ES 3.1, Section 8.7, Page 171 | |
| return CompressedTextureFormatRequiresExactSize(internalFormat) || | |
| IsETC2EACFormat(internalFormat) || IsASTC2DFormat(internalFormat); | |
| } | |
| bool DifferenceCanOverflow(GLint a, GLint b) | |
| { | |
| CheckedNumeric<GLint> checkedA(a); | |
| checkedA -= b; | |
| // Use negation to make sure that the difference can't overflow regardless of the order. | |
| checkedA = -checkedA; | |
| return !checkedA.IsValid(); | |
| } | |
| bool ValidReadPixelsTypeEnum(const Context *context, GLenum type) | |
| { | |
| switch (type) | |
| { | |
| // Types referenced in Table 3.4 of the ES 2.0.25 spec | |
| case GL_UNSIGNED_BYTE: | |
| case GL_UNSIGNED_SHORT_4_4_4_4: | |
| case GL_UNSIGNED_SHORT_5_5_5_1: | |
| case GL_UNSIGNED_SHORT_5_6_5: | |
| return context->getClientVersion() >= ES_2_0; | |
| // Types referenced in Table 3.2 of the ES 3.0.5 spec (Except depth stencil) | |
| case GL_BYTE: | |
| case GL_INT: | |
| case GL_SHORT: | |
| case GL_UNSIGNED_INT: | |
| case GL_UNSIGNED_INT_10F_11F_11F_REV: | |
| case GL_UNSIGNED_INT_2_10_10_10_REV: | |
| case GL_UNSIGNED_INT_5_9_9_9_REV: | |
| case GL_UNSIGNED_SHORT: | |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT: | |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT: | |
| return context->getClientVersion() >= ES_3_0; | |
| case GL_FLOAT: | |
| return context->getClientVersion() >= ES_3_0 || | |
| context->getExtensions().textureFloatOES || | |
| context->getExtensions().colorBufferHalfFloatEXT; | |
| case GL_HALF_FLOAT: | |
| return context->getClientVersion() >= ES_3_0 || | |
| context->getExtensions().textureHalfFloatOES; | |
| case GL_HALF_FLOAT_OES: | |
| return context->getExtensions().colorBufferHalfFloatEXT; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidReadPixelsFormatEnum(const Context *context, GLenum format) | |
| { | |
| switch (format) | |
| { | |
| // Formats referenced in Table 3.4 of the ES 2.0.25 spec (Except luminance) | |
| case GL_RGBA: | |
| case GL_RGB: | |
| case GL_ALPHA: | |
| return context->getClientVersion() >= ES_2_0; | |
| // Formats referenced in Table 3.2 of the ES 3.0.5 spec | |
| case GL_RG: | |
| case GL_RED: | |
| case GL_RGBA_INTEGER: | |
| case GL_RGB_INTEGER: | |
| case GL_RG_INTEGER: | |
| case GL_RED_INTEGER: | |
| return context->getClientVersion() >= ES_3_0; | |
| case GL_SRGB_ALPHA_EXT: | |
| case GL_SRGB_EXT: | |
| return context->getExtensions().sRGBEXT; | |
| case GL_BGRA_EXT: | |
| return context->getExtensions().readFormatBgraEXT; | |
| case GL_RGBX8_ANGLE: | |
| return context->getExtensions().rgbxInternalFormatANGLE; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidReadPixelsUnsignedNormalizedDepthType(const Context *context, | |
| const gl::InternalFormat *info, | |
| GLenum type) | |
| { | |
| bool supportsReadDepthNV = (context->getExtensions().readDepthNV && (info->depthBits > 0) && | |
| (info->componentCount == 1)); | |
| switch (type) | |
| { | |
| case GL_UNSIGNED_SHORT: | |
| case GL_UNSIGNED_INT: | |
| case GL_UNSIGNED_INT_24_8: | |
| return supportsReadDepthNV; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidReadPixelsFloatDepthType(const Context *context, | |
| const gl::InternalFormat *info, | |
| GLenum type) | |
| { | |
| return context->getExtensions().readDepthNV && (type == GL_FLOAT) && | |
| context->getExtensions().depthBufferFloat2NV && (info->componentCount == 1); | |
| } | |
| bool ValidReadPixelsFormatType(const Context *context, | |
| const gl::InternalFormat *info, | |
| GLenum format, | |
| GLenum type) | |
| { | |
| switch (info->componentType) | |
| { | |
| case GL_UNSIGNED_NORMALIZED: | |
| // TODO(geofflang): Don't accept BGRA here. Some chrome internals appear to try to use | |
| // ReadPixels with BGRA even if the extension is not present | |
| switch (format) | |
| { | |
| case GL_RGBA: | |
| return ((type == GL_UNSIGNED_BYTE) && info->pixelBytes >= 1) || | |
| (context->getExtensions().textureNorm16EXT && | |
| (type == GL_UNSIGNED_SHORT) && info->pixelBytes >= 2); | |
| case GL_BGRA_EXT: | |
| return context->getExtensions().readFormatBgraEXT && (type == GL_UNSIGNED_BYTE); | |
| case GL_STENCIL_INDEX_OES: | |
| return context->getExtensions().readStencilNV && (type == GL_UNSIGNED_BYTE); | |
| case GL_DEPTH_COMPONENT: | |
| return ValidReadPixelsUnsignedNormalizedDepthType(context, info, type); | |
| case GL_RGBX8_ANGLE: | |
| return context->getExtensions().rgbxInternalFormatANGLE && | |
| (type == GL_UNSIGNED_BYTE); | |
| default: | |
| return false; | |
| } | |
| case GL_SIGNED_NORMALIZED: | |
| return (format == GL_RGBA && type == GL_BYTE && info->pixelBytes >= 1) || | |
| (context->getExtensions().textureNorm16EXT && format == GL_RGBA && | |
| type == GL_UNSIGNED_SHORT && info->pixelBytes >= 2); | |
| case GL_INT: | |
| return (format == GL_RGBA_INTEGER && type == GL_INT); | |
| case GL_UNSIGNED_INT: | |
| return (format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT); | |
| case GL_FLOAT: | |
| switch (format) | |
| { | |
| case GL_RGBA: | |
| return (type == GL_FLOAT); | |
| case GL_DEPTH_COMPONENT: | |
| return ValidReadPixelsFloatDepthType(context, info, type); | |
| default: | |
| return false; | |
| } | |
| default: | |
| UNREACHABLE(); | |
| return false; | |
| } | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureWrapModeValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const ParamType *params, | |
| bool restrictedWrapModes) | |
| { | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_CLAMP_TO_EDGE: | |
| break; | |
| case GL_CLAMP_TO_BORDER: | |
| if (!context->getExtensions().textureBorderClampAny() && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_REPEAT: | |
| case GL_MIRRORED_REPEAT: | |
| if (restrictedWrapModes) | |
| { | |
| // OES_EGL_image_external and ANGLE_texture_rectangle specifies this error. | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidWrapModeTexture); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureWrap); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureMinFilterValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const ParamType *params, | |
| bool restrictedMinFilter) | |
| { | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NEAREST: | |
| case GL_LINEAR: | |
| break; | |
| case GL_NEAREST_MIPMAP_NEAREST: | |
| case GL_LINEAR_MIPMAP_NEAREST: | |
| case GL_NEAREST_MIPMAP_LINEAR: | |
| case GL_LINEAR_MIPMAP_LINEAR: | |
| if (restrictedMinFilter) | |
| { | |
| // OES_EGL_image_external specifies this error. | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFilterTexture); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureMagFilterValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const ParamType *params) | |
| { | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NEAREST: | |
| case GL_LINEAR: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureFilterParam); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureCompareModeValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const ParamType *params) | |
| { | |
| // Acceptable mode parameters from GLES 3.0.2 spec, table 3.17 | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NONE: | |
| case GL_COMPARE_REF_TO_TEXTURE: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kUnknownParameter); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureCompareFuncValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const ParamType *params) | |
| { | |
| // Acceptable function parameters from GLES 3.0.2 spec, table 3.17 | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_LEQUAL: | |
| case GL_GEQUAL: | |
| case GL_LESS: | |
| case GL_GREATER: | |
| case GL_EQUAL: | |
| case GL_NOTEQUAL: | |
| case GL_ALWAYS: | |
| case GL_NEVER: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kUnknownParameter); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureSRGBDecodeValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const ParamType *params) | |
| { | |
| if (!context->getExtensions().textureSRGBDecodeEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_DECODE_EXT: | |
| case GL_SKIP_DECODE_EXT: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kUnknownParameter); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTextureSRGBOverrideValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const ParamType *params) | |
| { | |
| if (!context->getExtensions().textureFormatSRGBOverrideEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_SRGB: | |
| case GL_NONE: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kUnknownParameter); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTextureMaxAnisotropyExtensionEnabled(const Context *context, | |
| angle::EntryPoint entryPoint) | |
| { | |
| if (!context->getExtensions().textureFilterAnisotropicEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTextureMaxAnisotropyValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLfloat paramValue) | |
| { | |
| if (!ValidateTextureMaxAnisotropyExtensionEnabled(context, entryPoint)) | |
| { | |
| return false; | |
| } | |
| GLfloat largest = context->getCaps().maxTextureAnisotropy; | |
| if (paramValue < 1 || paramValue > largest) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kOutsideOfBounds); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateFragmentShaderColorBufferMaskMatch(const Context *context) | |
| { | |
| const auto &glState = context->getState(); | |
| const Program *program = context->getActiveLinkedProgram(); | |
| const Framebuffer *framebuffer = glState.getDrawFramebuffer(); | |
| auto drawBufferMask = | |
| framebuffer->getDrawBufferMask() & glState.getBlendStateExt().compareColorMask(0); | |
| auto fragmentOutputMask = program->getExecutable().getActiveOutputVariablesMask(); | |
| return drawBufferMask == (drawBufferMask & fragmentOutputMask); | |
| } | |
| bool ValidateFragmentShaderColorBufferTypeMatch(const Context *context) | |
| { | |
| const ProgramExecutable *executable = context->getState().getProgramExecutable(); | |
| const Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); | |
| return ValidateComponentTypeMasks(executable->getFragmentOutputsTypeMask().to_ulong(), | |
| framebuffer->getDrawBufferTypeMask().to_ulong(), | |
| executable->getActiveOutputVariablesMask().to_ulong(), | |
| framebuffer->getDrawBufferMask().to_ulong()); | |
| } | |
| bool ValidateVertexShaderAttributeTypeMatch(const Context *context) | |
| { | |
| const auto &glState = context->getState(); | |
| const Program *program = context->getActiveLinkedProgram(); | |
| const VertexArray *vao = context->getState().getVertexArray(); | |
| if (!program) | |
| { | |
| return false; | |
| } | |
| unsigned long stateCurrentValuesTypeBits = glState.getCurrentValuesTypeMask().to_ulong(); | |
| unsigned long vaoAttribTypeBits = vao->getAttributesTypeMask().to_ulong(); | |
| unsigned long vaoAttribEnabledMask = vao->getAttributesMask().to_ulong(); | |
| vaoAttribEnabledMask |= vaoAttribEnabledMask << kMaxComponentTypeMaskIndex; | |
| vaoAttribTypeBits = (vaoAttribEnabledMask & vaoAttribTypeBits); | |
| vaoAttribTypeBits |= (~vaoAttribEnabledMask & stateCurrentValuesTypeBits); | |
| const ProgramExecutable &executable = program->getExecutable(); | |
| return ValidateComponentTypeMasks(executable.getAttributesTypeMask().to_ulong(), | |
| vaoAttribTypeBits, executable.getAttributesMask().to_ulong(), | |
| 0xFFFF); | |
| } | |
| bool IsCompatibleDrawModeWithGeometryShader(PrimitiveMode drawMode, | |
| PrimitiveMode geometryShaderInputPrimitiveType) | |
| { | |
| // [EXT_geometry_shader] Section 11.1gs.1, Geometry Shader Input Primitives | |
| switch (drawMode) | |
| { | |
| case PrimitiveMode::Points: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::Points; | |
| case PrimitiveMode::Lines: | |
| case PrimitiveMode::LineStrip: | |
| case PrimitiveMode::LineLoop: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::Lines; | |
| case PrimitiveMode::LinesAdjacency: | |
| case PrimitiveMode::LineStripAdjacency: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::LinesAdjacency; | |
| case PrimitiveMode::Triangles: | |
| case PrimitiveMode::TriangleFan: | |
| case PrimitiveMode::TriangleStrip: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::Triangles; | |
| case PrimitiveMode::TrianglesAdjacency: | |
| case PrimitiveMode::TriangleStripAdjacency: | |
| return geometryShaderInputPrimitiveType == PrimitiveMode::TrianglesAdjacency; | |
| default: | |
| UNREACHABLE(); | |
| return false; | |
| } | |
| } | |
| // GLES1 texture parameters are a small subset of the others | |
| bool IsValidGLES1TextureParameter(GLenum pname) | |
| { | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_GENERATE_MIPMAP: | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| unsigned int GetSamplerParameterCount(GLenum pname) | |
| { | |
| return pname == GL_TEXTURE_BORDER_COLOR ? 4 : 1; | |
| } | |
| const char *ValidateProgramDrawAdvancedBlendState(const Context *context, Program *program) | |
| { | |
| const State &state = context->getState(); | |
| const BlendEquationBitSet &supportedBlendEquations = | |
| program->getExecutable().getAdvancedBlendEquations(); | |
| const DrawBufferMask &enabledDrawBufferMask = state.getBlendStateExt().getEnabledMask(); | |
| for (size_t blendEnabledBufferIndex : enabledDrawBufferMask) | |
| { | |
| const gl::BlendEquationType &enabledBlendEquation = gl::FromGLenum<gl::BlendEquationType>( | |
| state.getBlendStateExt().getEquationColorIndexed(blendEnabledBufferIndex)); | |
| if (enabledBlendEquation < gl::BlendEquationType::Multiply || | |
| enabledBlendEquation > gl::BlendEquationType::HslLuminosity) | |
| { | |
| continue; | |
| } | |
| if (!supportedBlendEquations.test(enabledBlendEquation)) | |
| { | |
| return gl::err::kBlendEquationNotEnabled; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| ANGLE_INLINE const char *ValidateProgramDrawStates(const Context *context, | |
| const Extensions &extensions, | |
| Program *program) | |
| { | |
| const State &state = context->getState(); | |
| if (extensions.multiviewOVR || extensions.multiview2OVR) | |
| { | |
| const int programNumViews = program->usesMultiview() ? program->getNumViews() : 1; | |
| Framebuffer *framebuffer = state.getDrawFramebuffer(); | |
| const int framebufferNumViews = framebuffer->getNumViews(); | |
| if (framebufferNumViews != programNumViews) | |
| { | |
| return gl::err::kMultiviewMismatch; | |
| } | |
| if (state.isTransformFeedbackActiveUnpaused() && framebufferNumViews > 1) | |
| { | |
| return gl::err::kMultiviewTransformFeedback; | |
| } | |
| if (extensions.disjointTimerQueryEXT && framebufferNumViews > 1 && | |
| state.isQueryActive(QueryType::TimeElapsed)) | |
| { | |
| return gl::err::kMultiviewTimerQuery; | |
| } | |
| } | |
| // Uniform buffer validation | |
| for (unsigned int uniformBlockIndex = 0; | |
| uniformBlockIndex < program->getActiveUniformBlockCount(); uniformBlockIndex++) | |
| { | |
| const InterfaceBlock &uniformBlock = program->getUniformBlockByIndex(uniformBlockIndex); | |
| GLuint blockBinding = program->getUniformBlockBinding(uniformBlockIndex); | |
| const OffsetBindingPointer<Buffer> &uniformBuffer = | |
| state.getIndexedUniformBuffer(blockBinding); | |
| if (uniformBuffer.get() == nullptr && context->isWebGL()) | |
| { | |
| // undefined behaviour | |
| return gl::err::kUniformBufferUnbound; | |
| } | |
| size_t uniformBufferSize = GetBoundBufferAvailableSize(uniformBuffer); | |
| if (uniformBufferSize < uniformBlock.dataSize && | |
| (context->isWebGL() || context->isBufferAccessValidationEnabled())) | |
| { | |
| // undefined behaviour | |
| return gl::err::kUniformBufferTooSmall; | |
| } | |
| if (uniformBuffer->hasWebGLXFBBindingConflict(context->isWebGL())) | |
| { | |
| return gl::err::kUniformBufferBoundForTransformFeedback; | |
| } | |
| } | |
| // Enabled blend equation validation | |
| const char *errorString = nullptr; | |
| if (extensions.blendEquationAdvancedKHR) | |
| { | |
| errorString = ValidateProgramDrawAdvancedBlendState(context, program); | |
| } | |
| return errorString; | |
| } | |
| } // anonymous namespace | |
| bool CompressedTextureFormatAcceptedByTexImage(GLenum internalFormat) | |
| { | |
| // List of compressed formats from the EXT_texture_compression_bptc, | |
| // EXT_texture_compression_rgtc, | |
| // EXT_texture_compression_s3tc and EXT_texture_compression_s3tc_srgb | |
| switch (internalFormat) | |
| { | |
| case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: | |
| case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: | |
| case GL_COMPRESSED_RED_RGTC1_EXT: | |
| case GL_COMPRESSED_SIGNED_RED_RGTC1_EXT: | |
| case GL_COMPRESSED_RED_GREEN_RGTC2_EXT: | |
| case GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: | |
| case GL_COMPRESSED_RGBA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| void SetRobustLengthParam(const GLsizei *length, GLsizei value) | |
| { | |
| if (length) | |
| { | |
| // Currently we modify robust length parameters in the validation layer. We should be only | |
| // doing this in the Context instead. | |
| // TODO(http://anglebug.com/4406): Remove when possible. | |
| *const_cast<GLsizei *>(length) = value; | |
| } | |
| } | |
| bool ValidTextureTarget(const Context *context, TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::CubeMap: | |
| return true; | |
| case TextureType::Rectangle: | |
| return context->getExtensions().textureRectangleANGLE; | |
| case TextureType::_3D: | |
| return ((context->getClientMajorVersion() >= 3) || | |
| context->getExtensions().texture3DOES); | |
| case TextureType::_2DArray: | |
| return (context->getClientMajorVersion() >= 3); | |
| case TextureType::_2DMultisample: | |
| return (context->getClientVersion() >= Version(3, 1) || | |
| context->getExtensions().textureMultisampleANGLE); | |
| case TextureType::_2DMultisampleArray: | |
| return context->getExtensions().textureStorageMultisample2dArrayOES; | |
| case TextureType::CubeMapArray: | |
| return (context->getClientVersion() >= Version(3, 2) || | |
| context->getExtensions().textureCubeMapArrayAny()); | |
| case TextureType::VideoImage: | |
| return context->getExtensions().videoTextureWEBGL; | |
| case TextureType::Buffer: | |
| return (context->getClientVersion() >= Version(3, 2) || | |
| context->getExtensions().textureBufferAny()); | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidTexture2DTarget(const Context *context, TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::CubeMap: | |
| return true; | |
| case TextureType::Rectangle: | |
| return context->getExtensions().textureRectangleANGLE; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidTexture3DTarget(const Context *context, TextureType target) | |
| { | |
| switch (target) | |
| { | |
| case TextureType::_3D: | |
| case TextureType::_2DArray: | |
| return (context->getClientMajorVersion() >= 3); | |
| case TextureType::CubeMapArray: | |
| return (context->getClientVersion() >= Version(3, 2) || | |
| context->getExtensions().textureCubeMapArrayAny()); | |
| default: | |
| return false; | |
| } | |
| } | |
| // Most texture GL calls are not compatible with external textures, so we have a separate validation | |
| // function for use in the GL calls that do | |
| bool ValidTextureExternalTarget(const Context *context, TextureType target) | |
| { | |
| return (target == TextureType::External) && | |
| (context->getExtensions().EGLImageExternalOES || | |
| context->getExtensions().EGLStreamConsumerExternalNV); | |
| } | |
| bool ValidTextureExternalTarget(const Context *context, TextureTarget target) | |
| { | |
| return (target == TextureTarget::External) && | |
| ValidTextureExternalTarget(context, TextureType::External); | |
| } | |
| // This function differs from ValidTextureTarget in that the target must be | |
| // usable as the destination of a 2D operation-- so a cube face is valid, but | |
| // GL_TEXTURE_CUBE_MAP is not. | |
| // Note: duplicate of IsInternalTextureTarget | |
| bool ValidTexture2DDestinationTarget(const Context *context, TextureTarget target) | |
| { | |
| switch (target) | |
| { | |
| case TextureTarget::_2D: | |
| case TextureTarget::CubeMapNegativeX: | |
| case TextureTarget::CubeMapNegativeY: | |
| case TextureTarget::CubeMapNegativeZ: | |
| case TextureTarget::CubeMapPositiveX: | |
| case TextureTarget::CubeMapPositiveY: | |
| case TextureTarget::CubeMapPositiveZ: | |
| return true; | |
| case TextureTarget::Rectangle: | |
| return context->getExtensions().textureRectangleANGLE; | |
| case TextureTarget::VideoImage: | |
| return context->getExtensions().videoTextureWEBGL; | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidateTransformFeedbackPrimitiveMode(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| PrimitiveMode transformFeedbackPrimitiveMode, | |
| PrimitiveMode renderPrimitiveMode) | |
| { | |
| ASSERT(context); | |
| if ((!context->getExtensions().geometryShaderAny() || | |
| !context->getExtensions().tessellationShaderEXT) && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| // It is an invalid operation to call DrawArrays or DrawArraysInstanced with a draw mode | |
| // that does not match the current transform feedback object's draw mode (if transform | |
| // feedback is active), (3.0.2, section 2.14, pg 86) | |
| return transformFeedbackPrimitiveMode == renderPrimitiveMode; | |
| } | |
| const ProgramExecutable *executable = context->getState().getProgramExecutable(); | |
| ASSERT(executable); | |
| if (executable->hasLinkedShaderStage(ShaderType::Geometry)) | |
| { | |
| // If geometry shader is active, transform feedback mode must match what is output from this | |
| // stage. | |
| renderPrimitiveMode = executable->getGeometryShaderOutputPrimitiveType(); | |
| } | |
| else if (executable->hasLinkedShaderStage(ShaderType::TessEvaluation)) | |
| { | |
| // Similarly with tessellation shaders, but only if no geometry shader is present. With | |
| // tessellation shaders, only triangles are possibly output. | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Triangles && | |
| executable->getTessGenMode() == GL_TRIANGLES; | |
| } | |
| // [GL_EXT_geometry_shader] Table 12.1gs | |
| switch (renderPrimitiveMode) | |
| { | |
| case PrimitiveMode::Points: | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Points; | |
| case PrimitiveMode::Lines: | |
| case PrimitiveMode::LineStrip: | |
| case PrimitiveMode::LineLoop: | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Lines; | |
| case PrimitiveMode::Triangles: | |
| case PrimitiveMode::TriangleFan: | |
| case PrimitiveMode::TriangleStrip: | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Triangles; | |
| case PrimitiveMode::Patches: | |
| return transformFeedbackPrimitiveMode == PrimitiveMode::Patches; | |
| default: | |
| UNREACHABLE(); | |
| return false; | |
| } | |
| } | |
| bool ValidateDrawElementsInstancedBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| PrimitiveMode mode, | |
| GLsizei count, | |
| DrawElementsType type, | |
| const void *indices, | |
| GLsizei primcount) | |
| { | |
| if (primcount <= 0) | |
| { | |
| if (primcount < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativePrimcount); | |
| return false; | |
| } | |
| // Early exit. | |
| return ValidateDrawElementsCommon(context, entryPoint, mode, count, type, indices, | |
| primcount); | |
| } | |
| if (!ValidateDrawElementsCommon(context, entryPoint, mode, count, type, indices, primcount)) | |
| { | |
| return false; | |
| } | |
| if (count == 0) | |
| { | |
| // Early exit. | |
| return true; | |
| } | |
| return ValidateDrawInstancedAttribs(context, entryPoint, primcount); | |
| } | |
| bool ValidateDrawArraysInstancedBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| PrimitiveMode mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount) | |
| { | |
| if (primcount <= 0) | |
| { | |
| if (primcount < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativePrimcount); | |
| return false; | |
| } | |
| // Early exit. | |
| return ValidateDrawArraysCommon(context, entryPoint, mode, first, count, primcount); | |
| } | |
| if (!ValidateDrawArraysCommon(context, entryPoint, mode, first, count, primcount)) | |
| { | |
| return false; | |
| } | |
| if (count == 0) | |
| { | |
| // Early exit. | |
| return true; | |
| } | |
| return ValidateDrawInstancedAttribs(context, entryPoint, primcount); | |
| } | |
| bool ValidateDrawInstancedANGLE(const Context *context, angle::EntryPoint entryPoint) | |
| { | |
| // Verify there is at least one active attribute with a divisor of zero | |
| const State &state = context->getState(); | |
| const ProgramExecutable *executable = state.getProgramExecutable(); | |
| if (!executable) | |
| { | |
| // No executable means there is no Program/PPO bound, which is undefined behavior, but isn't | |
| // an error. | |
| context->getState().getDebug().insertMessage( | |
| GL_DEBUG_SOURCE_API, GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR, 0, GL_DEBUG_SEVERITY_HIGH, | |
| std::string("Attempting to draw without a program"), gl::LOG_WARN, entryPoint); | |
| return true; | |
| } | |
| const auto &attribs = state.getVertexArray()->getVertexAttributes(); | |
| const auto &bindings = state.getVertexArray()->getVertexBindings(); | |
| for (size_t attributeIndex = 0; attributeIndex < attribs.size(); attributeIndex++) | |
| { | |
| const VertexAttribute &attrib = attribs[attributeIndex]; | |
| const VertexBinding &binding = bindings[attrib.bindingIndex]; | |
| if (executable->isAttribLocationActive(attributeIndex) && binding.getDivisor() == 0) | |
| { | |
| return true; | |
| } | |
| } | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kNoZeroDivisor); | |
| return false; | |
| } | |
| bool ValidTexture3DDestinationTarget(const Context *context, TextureTarget target) | |
| { | |
| switch (target) | |
| { | |
| case TextureTarget::_3D: | |
| case TextureTarget::_2DArray: | |
| return true; | |
| case TextureTarget::CubeMapArray: | |
| return (context->getClientVersion() >= Version(3, 2) || | |
| context->getExtensions().textureCubeMapArrayAny()); | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidTexLevelDestinationTarget(const Context *context, TextureType type) | |
| { | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::_2DArray: | |
| case TextureType::_2DMultisample: | |
| case TextureType::CubeMap: | |
| case TextureType::_3D: | |
| return true; | |
| case TextureType::CubeMapArray: | |
| return (context->getClientVersion() >= Version(3, 2) || | |
| context->getExtensions().textureCubeMapArrayAny()); | |
| case TextureType::Rectangle: | |
| return context->getExtensions().textureRectangleANGLE; | |
| case TextureType::_2DMultisampleArray: | |
| return context->getExtensions().textureStorageMultisample2dArrayOES; | |
| case TextureType::Buffer: | |
| return (context->getClientVersion() >= Version(3, 2) || | |
| context->getExtensions().textureBufferAny()); | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidFramebufferTarget(const Context *context, GLenum target) | |
| { | |
| static_assert(GL_DRAW_FRAMEBUFFER_ANGLE == GL_DRAW_FRAMEBUFFER && | |
| GL_READ_FRAMEBUFFER_ANGLE == GL_READ_FRAMEBUFFER, | |
| "ANGLE framebuffer enums must equal the ES3 framebuffer enums."); | |
| switch (target) | |
| { | |
| case GL_FRAMEBUFFER: | |
| return true; | |
| case GL_READ_FRAMEBUFFER: | |
| case GL_DRAW_FRAMEBUFFER: | |
| return (context->getExtensions().framebufferBlitAny() || | |
| context->getClientMajorVersion() >= 3); | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidMipLevel(const Context *context, TextureType type, GLint level) | |
| { | |
| const auto &caps = context->getCaps(); | |
| int maxDimension = 0; | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| case TextureType::_2DArray: | |
| case TextureType::_2DMultisample: | |
| case TextureType::_2DMultisampleArray: | |
| // TODO(http://anglebug.com/2775): It's a bit unclear what the "maximum allowable | |
| // level-of-detail" for multisample textures should be. Could maybe make it zero. | |
| maxDimension = caps.max2DTextureSize; | |
| break; | |
| case TextureType::CubeMap: | |
| case TextureType::CubeMapArray: | |
| maxDimension = caps.maxCubeMapTextureSize; | |
| break; | |
| case TextureType::External: | |
| case TextureType::Rectangle: | |
| case TextureType::VideoImage: | |
| case TextureType::Buffer: | |
| return level == 0; | |
| case TextureType::_3D: | |
| maxDimension = caps.max3DTextureSize; | |
| break; | |
| default: | |
| UNREACHABLE(); | |
| } | |
| return level <= log2(maxDimension) && level >= 0; | |
| } | |
| bool ValidImageSizeParameters(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLint level, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| bool isSubImage) | |
| { | |
| if (width < 0 || height < 0 || depth < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeSize); | |
| return false; | |
| } | |
| // TexSubImage parameters can be NPOT without textureNPOT extension, | |
| // as long as the destination texture is POT. | |
| bool hasNPOTSupport = | |
| context->getExtensions().textureNpotOES || context->getClientVersion() >= Version(3, 0); | |
| if (!isSubImage && !hasNPOTSupport && | |
| (level != 0 && (!isPow2(width) || !isPow2(height) || !isPow2(depth)))) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kTextureNotPow2); | |
| return false; | |
| } | |
| if (!ValidMipLevel(context, target, level)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidCompressedBaseLevel(GLsizei size, GLuint blockSize, GLint level) | |
| { | |
| // Already checked in ValidMipLevel. | |
| ASSERT(level < 32); | |
| // This function is used only for 4x4 BC formats. | |
| ASSERT(blockSize == 4); | |
| // Use the constant value to avoid division. | |
| return ((size << level) % 4) == 0; | |
| } | |
| bool ValidCompressedImageSize(const Context *context, | |
| GLenum internalFormat, | |
| GLint level, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth) | |
| { | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat); | |
| if (!formatInfo.compressed) | |
| { | |
| return false; | |
| } | |
| if (width < 0 || height < 0) | |
| { | |
| return false; | |
| } | |
| // Only PVRTC1 requires dimensions to be powers of two | |
| if (IsPVRTC1Format(internalFormat)) | |
| { | |
| if (!isPow2(width) || !isPow2(height)) | |
| { | |
| return false; | |
| } | |
| if (context->getLimitations().squarePvrtc1) | |
| { | |
| if (width != height) | |
| { | |
| return false; | |
| } | |
| } | |
| } | |
| if (CompressedTextureFormatRequiresExactSize(internalFormat)) | |
| { | |
| // In WebGL compatibility mode and D3D, enforce that the base level implied | |
| // by the compressed texture's mip level would conform to the block | |
| // size. | |
| if (context->isWebGL() || context->getLimitations().compressedBaseMipLevelMultipleOfFour) | |
| { | |
| // This check is performed only for BC formats. | |
| ASSERT(formatInfo.compressedBlockDepth == 1); | |
| if (!ValidCompressedBaseLevel(width, formatInfo.compressedBlockWidth, level) || | |
| !ValidCompressedBaseLevel(height, formatInfo.compressedBlockHeight, level)) | |
| { | |
| return false; | |
| } | |
| } | |
| // non-WebGL and non-D3D check is not necessary for the following formats | |
| // From EXT_texture_compression_s3tc specification: | |
| // If the width or height is not a multiple of four, there will be 4x4 blocks at the edge of | |
| // the image that contain "extra" texels that are not part of the image. From | |
| // EXT_texture_compression_bptc & EXT_texture_compression_rgtc specification: If an | |
| // RGTC/BPTC image has a width or height that is not a multiple of four, the data | |
| // corresponding to texels outside the image are irrelevant and undefined. | |
| } | |
| return true; | |
| } | |
| bool ValidCompressedSubImageSize(const Context *context, | |
| GLenum internalFormat, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint zoffset, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| size_t textureWidth, | |
| size_t textureHeight, | |
| size_t textureDepth) | |
| { | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat); | |
| if (!formatInfo.compressed) | |
| { | |
| return false; | |
| } | |
| if (xoffset < 0 || yoffset < 0 || zoffset < 0 || width < 0 || height < 0 || depth < 0) | |
| { | |
| return false; | |
| } | |
| // ANGLE does not support compressed 3D blocks (provided exclusively by ASTC 3D formats), so | |
| // there is no need to check the depth here. Only width and height determine whether a 2D array | |
| // element or a 2D slice of a sliced 3D texture fill the entire level. | |
| bool fillsEntireMip = xoffset == 0 && yoffset == 0 && | |
| static_cast<size_t>(width) == textureWidth && | |
| static_cast<size_t>(height) == textureHeight; | |
| if (CompressedFormatRequiresWholeImage(internalFormat)) | |
| { | |
| return fillsEntireMip; | |
| } | |
| if (CompressedSubTextureFormatRequiresExactSize(internalFormat)) | |
| { | |
| if (xoffset % formatInfo.compressedBlockWidth != 0 || | |
| yoffset % formatInfo.compressedBlockHeight != 0 || | |
| zoffset % formatInfo.compressedBlockDepth != 0) | |
| { | |
| return false; | |
| } | |
| // Allowed to either have data that is a multiple of block size or is smaller than the block | |
| // size but fills the entire mip | |
| bool sizeMultipleOfBlockSize = (width % formatInfo.compressedBlockWidth) == 0 && | |
| (height % formatInfo.compressedBlockHeight) == 0 && | |
| (depth % formatInfo.compressedBlockDepth) == 0; | |
| if (!sizeMultipleOfBlockSize && !fillsEntireMip) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidImageDataSize(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType texType, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei depth, | |
| GLenum format, | |
| GLenum type, | |
| const void *pixels, | |
| GLsizei imageSize) | |
| { | |
| Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); | |
| if (pixelUnpackBuffer == nullptr && imageSize < 0) | |
| { | |
| // Checks are not required | |
| return true; | |
| } | |
| // ...the data would be unpacked from the buffer object such that the memory reads required | |
| // would exceed the data store size. | |
| const InternalFormat &formatInfo = GetInternalFormatInfo(format, type); | |
| ASSERT(formatInfo.internalFormat != GL_NONE); | |
| const Extents size(width, height, depth); | |
| const auto &unpack = context->getState().getUnpackState(); | |
| bool targetIs3D = texType == TextureType::_3D || texType == TextureType::_2DArray; | |
| GLuint endByte = 0; | |
| if (!formatInfo.computePackUnpackEndByte(type, size, unpack, targetIs3D, &endByte)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (pixelUnpackBuffer) | |
| { | |
| CheckedNumeric<size_t> checkedEndByte(endByte); | |
| CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(pixels)); | |
| checkedEndByte += checkedOffset; | |
| if (!checkedEndByte.IsValid() || | |
| (checkedEndByte.ValueOrDie() > static_cast<size_t>(pixelUnpackBuffer->getSize()))) | |
| { | |
| // Overflow past the end of the buffer | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (pixelUnpackBuffer->hasWebGLXFBBindingConflict(context->isWebGL())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kPixelUnpackBufferBoundForTransformFeedback); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| ASSERT(imageSize >= 0); | |
| if (pixels == nullptr && imageSize != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kImageSizeMustBeZero); | |
| return false; | |
| } | |
| if (pixels != nullptr && endByte > static_cast<GLuint>(imageSize)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kImageSizeTooSmall); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidQueryType(const Context *context, QueryType queryType) | |
| { | |
| switch (queryType) | |
| { | |
| case QueryType::AnySamples: | |
| case QueryType::AnySamplesConservative: | |
| return context->getClientMajorVersion() >= 3 || | |
| context->getExtensions().occlusionQueryBooleanEXT; | |
| case QueryType::TransformFeedbackPrimitivesWritten: | |
| return (context->getClientMajorVersion() >= 3); | |
| case QueryType::TimeElapsed: | |
| return context->getExtensions().disjointTimerQueryEXT; | |
| case QueryType::CommandsCompleted: | |
| return context->getExtensions().syncQueryCHROMIUM; | |
| case QueryType::PrimitivesGenerated: | |
| return context->getClientVersion() >= ES_3_2 || | |
| context->getExtensions().geometryShaderAny(); | |
| default: | |
| return false; | |
| } | |
| } | |
| bool ValidateWebGLVertexAttribPointer(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| VertexAttribType type, | |
| GLboolean normalized, | |
| GLsizei stride, | |
| const void *ptr, | |
| bool pureInteger) | |
| { | |
| ASSERT(context->isWebGL()); | |
| // WebGL 1.0 [Section 6.11] Vertex Attribute Data Stride | |
| // The WebGL API supports vertex attribute data strides up to 255 bytes. A call to | |
| // vertexAttribPointer will generate an INVALID_VALUE error if the value for the stride | |
| // parameter exceeds 255. | |
| constexpr GLsizei kMaxWebGLStride = 255; | |
| if (stride > kMaxWebGLStride) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kStrideExceedsWebGLLimit); | |
| return false; | |
| } | |
| // WebGL 1.0 [Section 6.4] Buffer Offset and Stride Requirements | |
| // The offset arguments to drawElements and vertexAttribPointer, and the stride argument to | |
| // vertexAttribPointer, must be a multiple of the size of the data type passed to the call, | |
| // or an INVALID_OPERATION error is generated. | |
| angle::FormatID internalType = GetVertexFormatID(type, normalized, 1, pureInteger); | |
| size_t typeSize = GetVertexFormatSize(internalType); | |
| ASSERT(isPow2(typeSize) && typeSize > 0); | |
| size_t sizeMask = (typeSize - 1); | |
| if ((reinterpret_cast<intptr_t>(ptr) & sizeMask) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kOffsetMustBeMultipleOfType); | |
| return false; | |
| } | |
| if ((stride & sizeMask) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kStrideMustBeMultipleOfType); | |
| return false; | |
| } | |
| return true; | |
| } | |
| Program *GetValidProgramNoResolve(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID id) | |
| { | |
| // ES3 spec (section 2.11.1) -- "Commands that accept shader or program object names will | |
| // generate the error INVALID_VALUE if the provided name is not the name of either a shader | |
| // or program object and INVALID_OPERATION if the provided name identifies an object | |
| // that is not the expected type." | |
| Program *validProgram = context->getProgramNoResolveLink(id); | |
| if (!validProgram) | |
| { | |
| if (context->getShader(id)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExpectedProgramName); | |
| } | |
| else | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidProgramName); | |
| } | |
| } | |
| return validProgram; | |
| } | |
| Program *GetValidProgram(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) | |
| { | |
| Program *program = GetValidProgramNoResolve(context, entryPoint, id); | |
| if (program) | |
| { | |
| program->resolveLink(context); | |
| } | |
| return program; | |
| } | |
| Shader *GetValidShader(const Context *context, angle::EntryPoint entryPoint, ShaderProgramID id) | |
| { | |
| // See ValidProgram for spec details. | |
| Shader *validShader = context->getShader(id); | |
| if (!validShader) | |
| { | |
| if (context->getProgramNoResolveLink(id)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExpectedShaderName); | |
| } | |
| else | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidShaderName); | |
| } | |
| } | |
| return validShader; | |
| } | |
| bool ValidateAttachmentTarget(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum attachment) | |
| { | |
| if (attachment >= GL_COLOR_ATTACHMENT1_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| if (context->getClientMajorVersion() < 3 && !context->getExtensions().drawBuffersEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| // Color attachment 0 is validated below because it is always valid | |
| const int colorAttachment = (attachment - GL_COLOR_ATTACHMENT0_EXT); | |
| if (colorAttachment >= context->getCaps().maxColorAttachments) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_COLOR_ATTACHMENT0: | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (!context->isWebGL() && context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateRenderbufferStorageParametersBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLsizei samples, | |
| GLenum internalformat, | |
| GLsizei width, | |
| GLsizei height) | |
| { | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| if (width < 0 || height < 0 || samples < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidRenderbufferWidthHeight); | |
| return false; | |
| } | |
| // Hack for the special WebGL 1 "DEPTH_STENCIL" internal format. | |
| GLenum convertedInternalFormat = context->getConvertedRenderbufferFormat(internalformat); | |
| const TextureCaps &formatCaps = context->getTextureCaps().get(convertedInternalFormat); | |
| if (!formatCaps.renderbuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidRenderbufferInternalFormat); | |
| return false; | |
| } | |
| // ANGLE_framebuffer_multisample does not explicitly state that the internal format must be | |
| // sized but it does state that the format must be in the ES2.0 spec table 4.5 which contains | |
| // only sized internal formats. | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(convertedInternalFormat); | |
| if (formatInfo.internalFormat == GL_NONE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidRenderbufferInternalFormat); | |
| return false; | |
| } | |
| if (std::max(width, height) > context->getCaps().maxRenderbufferSize) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kResourceMaxRenderbufferSize); | |
| return false; | |
| } | |
| RenderbufferID id = context->getState().getRenderbufferId(); | |
| if (id.value == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBlitFramebufferParameters(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLint srcX0, | |
| GLint srcY0, | |
| GLint srcX1, | |
| GLint srcY1, | |
| GLint dstX0, | |
| GLint dstY0, | |
| GLint dstX1, | |
| GLint dstY1, | |
| GLbitfield mask, | |
| GLenum filter) | |
| { | |
| switch (filter) | |
| { | |
| case GL_NEAREST: | |
| break; | |
| case GL_LINEAR: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kBlitInvalidFilter); | |
| return false; | |
| } | |
| if ((mask & ~(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kBlitInvalidMask); | |
| return false; | |
| } | |
| // ES3.0 spec, section 4.3.2 states that linear filtering is only available for the | |
| // color buffer, leaving only nearest being unfiltered from above | |
| if ((mask & ~GL_COLOR_BUFFER_BIT) != 0 && filter != GL_NEAREST) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBlitOnlyNearestForNonColor); | |
| return false; | |
| } | |
| const auto &glState = context->getState(); | |
| Framebuffer *readFramebuffer = glState.getReadFramebuffer(); | |
| Framebuffer *drawFramebuffer = glState.getDrawFramebuffer(); | |
| if (!readFramebuffer || !drawFramebuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_FRAMEBUFFER_OPERATION, | |
| kBlitFramebufferMissing); | |
| return false; | |
| } | |
| if (!ValidateFramebufferComplete(context, entryPoint, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateFramebufferComplete(context, entryPoint, drawFramebuffer)) | |
| { | |
| return false; | |
| } | |
| // EXT_YUV_target disallows blitting to or from a YUV framebuffer | |
| if ((mask & GL_COLOR_BUFFER_BIT) != 0 && | |
| (readFramebuffer->hasYUVAttachment() || drawFramebuffer->hasYUVAttachment())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBlitYUVFramebuffer); | |
| return false; | |
| } | |
| // The draw and read framebuffers can only match if: | |
| // - They are the default framebuffer AND | |
| // - The read/draw surfaces are different | |
| if ((readFramebuffer->id() == drawFramebuffer->id()) && | |
| ((drawFramebuffer->id() != Framebuffer::kDefaultDrawFramebufferHandle) || | |
| (context->getCurrentDrawSurface() == context->getCurrentReadSurface()))) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBlitFeedbackLoop); | |
| return false; | |
| } | |
| // Not allow blitting to MS buffers, therefore if renderToTextureSamples exist, | |
| // consider it MS. checkReadBufferResourceSamples = false | |
| if (!ValidateFramebufferNotMultisampled(context, entryPoint, drawFramebuffer, false)) | |
| { | |
| return false; | |
| } | |
| // This validation is specified in the WebGL 2.0 spec and not in the GLES 3.0.5 spec, but we | |
| // always run it in order to avoid triggering driver bugs. | |
| if (DifferenceCanOverflow(srcX0, srcX1) || DifferenceCanOverflow(srcY0, srcY1) || | |
| DifferenceCanOverflow(dstX0, dstX1) || DifferenceCanOverflow(dstY0, dstY1)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kBlitDimensionsOutOfRange); | |
| return false; | |
| } | |
| bool sameBounds = srcX0 == dstX0 && srcY0 == dstY0 && srcX1 == dstX1 && srcY1 == dstY1; | |
| if (mask & GL_COLOR_BUFFER_BIT) | |
| { | |
| const FramebufferAttachment *readColorBuffer = readFramebuffer->getReadColorAttachment(); | |
| const Extensions &extensions = context->getExtensions(); | |
| if (readColorBuffer) | |
| { | |
| const Format &readFormat = readColorBuffer->getFormat(); | |
| for (size_t drawbufferIdx = 0; | |
| drawbufferIdx < drawFramebuffer->getDrawbufferStateCount(); ++drawbufferIdx) | |
| { | |
| const FramebufferAttachment *attachment = | |
| drawFramebuffer->getDrawBuffer(drawbufferIdx); | |
| if (attachment) | |
| { | |
| const Format &drawFormat = attachment->getFormat(); | |
| // The GL ES 3.0.2 spec (pg 193) states that: | |
| // 1) If the read buffer is fixed point format, the draw buffer must be as well | |
| // 2) If the read buffer is an unsigned integer format, the draw buffer must be | |
| // as well | |
| // 3) If the read buffer is a signed integer format, the draw buffer must be as | |
| // well | |
| // Changes with EXT_color_buffer_float: | |
| // Case 1) is changed to fixed point OR floating point | |
| GLenum readComponentType = readFormat.info->componentType; | |
| GLenum drawComponentType = drawFormat.info->componentType; | |
| bool readFixedPoint = (readComponentType == GL_UNSIGNED_NORMALIZED || | |
| readComponentType == GL_SIGNED_NORMALIZED); | |
| bool drawFixedPoint = (drawComponentType == GL_UNSIGNED_NORMALIZED || | |
| drawComponentType == GL_SIGNED_NORMALIZED); | |
| if (extensions.colorBufferFloatEXT) | |
| { | |
| bool readFixedOrFloat = (readFixedPoint || readComponentType == GL_FLOAT); | |
| bool drawFixedOrFloat = (drawFixedPoint || drawComponentType == GL_FLOAT); | |
| if (readFixedOrFloat != drawFixedOrFloat) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitTypeMismatchFixedOrFloat); | |
| return false; | |
| } | |
| } | |
| else if (readFixedPoint != drawFixedPoint) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitTypeMismatchFixedPoint); | |
| return false; | |
| } | |
| if (readComponentType == GL_UNSIGNED_INT && | |
| drawComponentType != GL_UNSIGNED_INT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitTypeMismatchUnsignedInteger); | |
| return false; | |
| } | |
| if (readComponentType == GL_INT && drawComponentType != GL_INT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitTypeMismatchSignedInteger); | |
| return false; | |
| } | |
| if (readColorBuffer->getResourceSamples() > 0 && | |
| (!Format::EquivalentForBlit(readFormat, drawFormat) || !sameBounds)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitMultisampledFormatOrBoundsMismatch); | |
| return false; | |
| } | |
| if (context->isWebGL() && *readColorBuffer == *attachment) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitSameImageColor); | |
| return false; | |
| } | |
| } | |
| } | |
| if (readFormat.info->isInt() && filter == GL_LINEAR) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitIntegerWithLinearFilter); | |
| return false; | |
| } | |
| } | |
| // WebGL 2.0 BlitFramebuffer when blitting from a missing attachment | |
| // In OpenGL ES it is undefined what happens when an operation tries to blit from a missing | |
| // attachment and WebGL defines it to be an error. We do the check unconditionally as the | |
| // situation is an application error that would lead to a crash in ANGLE. | |
| else if (drawFramebuffer->hasEnabledDrawBuffer()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBlitMissingColor); | |
| return false; | |
| } | |
| } | |
| GLenum masks[] = {GL_DEPTH_BUFFER_BIT, GL_STENCIL_BUFFER_BIT}; | |
| GLenum attachments[] = {GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT}; | |
| for (size_t i = 0; i < 2; i++) | |
| { | |
| if (mask & masks[i]) | |
| { | |
| const FramebufferAttachment *readBuffer = | |
| readFramebuffer->getAttachment(context, attachments[i]); | |
| const FramebufferAttachment *drawBuffer = | |
| drawFramebuffer->getAttachment(context, attachments[i]); | |
| if (readBuffer && drawBuffer) | |
| { | |
| if (!Format::EquivalentForBlit(readBuffer->getFormat(), drawBuffer->getFormat())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitDepthOrStencilFormatMismatch); | |
| return false; | |
| } | |
| if (readBuffer->getResourceSamples() > 0 && !sameBounds) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitMultisampledBoundsMismatch); | |
| return false; | |
| } | |
| if (context->isWebGL() && *readBuffer == *drawBuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitSameImageDepthOrStencil); | |
| return false; | |
| } | |
| } | |
| // WebGL 2.0 BlitFramebuffer when blitting from a missing attachment | |
| else if (drawBuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kBlitMissingDepthOrStencil); | |
| return false; | |
| } | |
| } | |
| } | |
| // OVR_multiview2: | |
| // Calling BlitFramebuffer will result in an INVALID_FRAMEBUFFER_OPERATION error if the | |
| // current draw framebuffer isMultiview() or the number of | |
| // views in the current read framebuffer is more than one. | |
| if (readFramebuffer->readDisallowedByMultiview()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_FRAMEBUFFER_OPERATION, kBlitFromMultiview); | |
| return false; | |
| } | |
| if (drawFramebuffer->isMultiview()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_FRAMEBUFFER_OPERATION, kBlitToMultiview); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBindFramebufferBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| FramebufferID framebuffer) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| if (!context->getState().isBindGeneratesResourceEnabled() && | |
| !context->isFramebufferGenerated(framebuffer)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kObjectNotGenerated); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBindRenderbufferBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| RenderbufferID renderbuffer) | |
| { | |
| if (target != GL_RENDERBUFFER) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| if (!context->getState().isBindGeneratesResourceEnabled() && | |
| !context->isRenderbufferGenerated(renderbuffer)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kObjectNotGenerated); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateFramebufferParameteriBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum pname, | |
| GLint param) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_DEFAULT_WIDTH: | |
| { | |
| GLint maxWidth = context->getCaps().maxFramebufferWidth; | |
| if (param < 0 || param > maxWidth) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsFramebufferWidth); | |
| return false; | |
| } | |
| break; | |
| } | |
| case GL_FRAMEBUFFER_DEFAULT_HEIGHT: | |
| { | |
| GLint maxHeight = context->getCaps().maxFramebufferHeight; | |
| if (param < 0 || param > maxHeight) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsFramebufferHeight); | |
| return false; | |
| } | |
| break; | |
| } | |
| case GL_FRAMEBUFFER_DEFAULT_SAMPLES: | |
| { | |
| GLint maxSamples = context->getCaps().maxFramebufferSamples; | |
| if (param < 0 || param > maxSamples) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kExceedsFramebufferSamples); | |
| return false; | |
| } | |
| break; | |
| } | |
| case GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS: | |
| { | |
| break; | |
| } | |
| case GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT: | |
| { | |
| if (!context->getExtensions().geometryShaderAny() && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kGeometryShaderExtensionNotEnabled); | |
| return false; | |
| } | |
| GLint maxLayers = context->getCaps().maxFramebufferLayers; | |
| if (param < 0 || param > maxLayers) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidFramebufferLayer); | |
| return false; | |
| } | |
| break; | |
| } | |
| case GL_FRAMEBUFFER_FLIP_Y_MESA: | |
| { | |
| if (!context->getExtensions().framebufferFlipYMESA) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| break; | |
| } | |
| default: | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| } | |
| const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->isDefault()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kDefaultFramebuffer); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateFramebufferRenderbufferBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum attachment, | |
| GLenum renderbuffertarget, | |
| RenderbufferID renderbuffer) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| if (renderbuffertarget != GL_RENDERBUFFER) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->isDefault()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kDefaultFramebufferTarget); | |
| return false; | |
| } | |
| if (!ValidateAttachmentTarget(context, entryPoint, attachment)) | |
| { | |
| return false; | |
| } | |
| // [OpenGL ES 2.0.25] Section 4.4.3 page 112 | |
| // [OpenGL ES 3.0.2] Section 4.4.2 page 201 | |
| // 'renderbuffer' must be either zero or the name of an existing renderbuffer object of | |
| // type 'renderbuffertarget', otherwise an INVALID_OPERATION error is generated. | |
| if (renderbuffer.value != 0) | |
| { | |
| if (!context->getRenderbuffer(renderbuffer)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateFramebufferTextureBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum attachment, | |
| TextureID texture, | |
| GLint level) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| if (!ValidateAttachmentTarget(context, entryPoint, attachment)) | |
| { | |
| return false; | |
| } | |
| if (texture.value != 0) | |
| { | |
| Texture *tex = context->getTexture(texture); | |
| if (tex == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kMissingTexture); | |
| return false; | |
| } | |
| if (level < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| // GLES spec 3.1, Section 9.2.8 "Attaching Texture Images to a Framebuffer" | |
| // An INVALID_VALUE error is generated if texture is not zero and level is | |
| // not a supported texture level for textarget | |
| // Common criteria for not supported texture levels(other criteria are handled case by case | |
| // in non base functions): If texture refers to an immutable-format texture, level must be | |
| // greater than or equal to zero and smaller than the value of TEXTURE_IMMUTABLE_LEVELS for | |
| // texture. | |
| if (tex->getImmutableFormat() && context->getClientVersion() >= ES_3_1) | |
| { | |
| if (level >= static_cast<GLint>(tex->getImmutableLevels())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| } | |
| // GLES spec 3.2, Section 9.2.8 "Attaching Texture Images to a Framebuffer" | |
| // An INVALID_OPERATION error is generated if <texture> is the name of a buffer texture. | |
| if ((context->getClientVersion() >= ES_3_2 || | |
| context->getExtensions().textureBufferAny()) && | |
| tex->getType() == TextureType::Buffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (tex->getState().hasProtectedContent() != context->getState().hasProtectedContent()) | |
| { | |
| context->validationError( | |
| entryPoint, GL_INVALID_OPERATION, | |
| "Mismatch between Texture and Context Protected Content state"); | |
| return false; | |
| } | |
| } | |
| const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->isDefault()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kDefaultFramebufferTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGenerateMipmapBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target) | |
| { | |
| if (!ValidTextureTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| Texture *texture = context->getTextureByType(target); | |
| if (texture == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kTextureNotBound); | |
| return false; | |
| } | |
| const GLuint effectiveBaseLevel = texture->getTextureState().getEffectiveBaseLevel(); | |
| // This error isn't spelled out in the spec in a very explicit way, but we interpret the spec so | |
| // that out-of-range base level has a non-color-renderable / non-texture-filterable format. | |
| if (effectiveBaseLevel >= IMPLEMENTATION_MAX_TEXTURE_LEVELS) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBaseLevelOutOfRange); | |
| return false; | |
| } | |
| TextureTarget baseTarget = (target == TextureType::CubeMap) | |
| ? TextureTarget::CubeMapPositiveX | |
| : NonCubeTextureTypeToTarget(target); | |
| const auto &format = *(texture->getFormat(baseTarget, effectiveBaseLevel).info); | |
| if (format.sizedInternalFormat == GL_NONE || format.compressed || format.depthBits > 0 || | |
| format.stencilBits > 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); | |
| return false; | |
| } | |
| // GenerateMipmap accepts formats that are unsized or both color renderable and filterable. | |
| bool formatUnsized = !format.sized; | |
| bool formatColorRenderableAndFilterable = | |
| format.filterSupport(context->getClientVersion(), context->getExtensions()) && | |
| format.textureAttachmentSupport(context->getClientVersion(), context->getExtensions()); | |
| if (!formatUnsized && !formatColorRenderableAndFilterable) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); | |
| return false; | |
| } | |
| // GL_EXT_sRGB adds an unsized SRGB (no alpha) format which has explicitly disabled mipmap | |
| // generation | |
| if (format.colorEncoding == GL_SRGB && format.format == GL_RGB) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); | |
| return false; | |
| } | |
| // According to the OpenGL extension spec EXT_sRGB.txt, EXT_SRGB is based on ES 2.0 and | |
| // generateMipmap is not allowed if texture format is SRGB_EXT or SRGB_ALPHA_EXT. | |
| if (context->getClientVersion() < Version(3, 0) && format.colorEncoding == GL_SRGB) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kGenerateMipmapNotAllowed); | |
| return false; | |
| } | |
| // Non-power of 2 ES2 check | |
| if (context->getClientVersion() < Version(3, 0) && !context->getExtensions().textureNpotOES && | |
| (!isPow2(static_cast<int>(texture->getWidth(baseTarget, 0))) || | |
| !isPow2(static_cast<int>(texture->getHeight(baseTarget, 0))))) | |
| { | |
| ASSERT(target == TextureType::_2D || target == TextureType::Rectangle || | |
| target == TextureType::CubeMap); | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kTextureNotPow2); | |
| return false; | |
| } | |
| // Cube completeness check | |
| if (target == TextureType::CubeMap && !texture->getTextureState().isCubeComplete()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kCubemapIncomplete); | |
| return false; | |
| } | |
| if (context->isWebGL() && (texture->getWidth(baseTarget, effectiveBaseLevel) == 0 || | |
| texture->getHeight(baseTarget, effectiveBaseLevel) == 0)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kGenerateMipmapZeroSize); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateReadPixelsRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLsizei *columns, | |
| const GLsizei *rows, | |
| const void *pixels) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| GLsizei writeColumns = 0; | |
| GLsizei writeRows = 0; | |
| if (!ValidateReadPixelsBase(context, entryPoint, x, y, width, height, format, type, bufSize, | |
| &writeLength, &writeColumns, &writeRows, pixels)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| SetRobustLengthParam(columns, writeColumns); | |
| SetRobustLengthParam(rows, writeRows); | |
| return true; | |
| } | |
| bool ValidateReadnPixelsEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| const void *pixels) | |
| { | |
| if (bufSize < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeBufferSize); | |
| return false; | |
| } | |
| return ValidateReadPixelsBase(context, entryPoint, x, y, width, height, format, type, bufSize, | |
| nullptr, nullptr, nullptr, pixels); | |
| } | |
| bool ValidateReadnPixelsRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLsizei *columns, | |
| const GLsizei *rows, | |
| const void *data) | |
| { | |
| GLsizei writeLength = 0; | |
| GLsizei writeColumns = 0; | |
| GLsizei writeRows = 0; | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateReadPixelsBase(context, entryPoint, x, y, width, height, format, type, bufSize, | |
| &writeLength, &writeColumns, &writeRows, data)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| SetRobustLengthParam(columns, writeColumns); | |
| SetRobustLengthParam(rows, writeRows); | |
| return true; | |
| } | |
| bool ValidateGenQueriesEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLsizei n, | |
| const QueryID *ids) | |
| { | |
| if (!context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGenOrDelete(context, entryPoint, n); | |
| } | |
| bool ValidateDeleteQueriesEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLsizei n, | |
| const QueryID *ids) | |
| { | |
| if (!context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGenOrDelete(context, entryPoint, n); | |
| } | |
| bool ValidateIsQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryID id) | |
| { | |
| if (!context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBeginQueryBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryType target, | |
| QueryID id) | |
| { | |
| if (!ValidQueryType(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidQueryType); | |
| return false; | |
| } | |
| if (id.value == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| // From EXT_occlusion_query_boolean: If BeginQueryEXT is called with an <id> | |
| // of zero, if the active query object name for <target> is non-zero (for the | |
| // targets ANY_SAMPLES_PASSED_EXT and ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, if | |
| // the active query for either target is non-zero), if <id> is the name of an | |
| // existing query object whose type does not match <target>, or if <id> is the | |
| // active query object name for any query type, the error INVALID_OPERATION is | |
| // generated. | |
| // Ensure no other queries are active | |
| // NOTE: If other queries than occlusion are supported, we will need to check | |
| // separately that: | |
| // a) The query ID passed is not the current active query for any target/type | |
| // b) There are no active queries for the requested target (and in the case | |
| // of GL_ANY_SAMPLES_PASSED_EXT and GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, | |
| // no query may be active for either if glBeginQuery targets either. | |
| if (context->getState().isQueryActive(target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kOtherQueryActive); | |
| return false; | |
| } | |
| // check that name was obtained with glGenQueries | |
| if (!context->isQueryGenerated(id)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| // Check for type mismatch. If query is not yet started we're good to go. | |
| Query *queryObject = context->getQuery(id); | |
| if (queryObject && queryObject->getType() != target) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryTargetMismatch); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateBeginQueryEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryType target, | |
| QueryID id) | |
| { | |
| if (!context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().disjointTimerQueryEXT && | |
| !context->getExtensions().syncQueryCHROMIUM) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateBeginQueryBase(context, entryPoint, target, id); | |
| } | |
| bool ValidateEndQueryBase(const Context *context, angle::EntryPoint entryPoint, QueryType target) | |
| { | |
| if (!ValidQueryType(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidQueryType); | |
| return false; | |
| } | |
| const Query *queryObject = context->getState().getActiveQuery(target); | |
| if (queryObject == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryInactive); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateEndQueryEXT(const Context *context, angle::EntryPoint entryPoint, QueryType target) | |
| { | |
| if (!context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().disjointTimerQueryEXT && | |
| !context->getExtensions().syncQueryCHROMIUM) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateEndQueryBase(context, entryPoint, target); | |
| } | |
| bool ValidateQueryCounterEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| QueryType target) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (target != QueryType::Timestamp) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidQueryTarget); | |
| return false; | |
| } | |
| if (!context->isQueryGenerated(id)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| // If query object is not started, that's fine. | |
| Query *queryObject = context->getQuery(id); | |
| if (queryObject && context->getState().isQueryActive(queryObject)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryActive); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetQueryivBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryType target, | |
| GLenum pname, | |
| GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 0; | |
| } | |
| if (!ValidQueryType(context, target) && target != QueryType::Timestamp) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidQueryType); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_CURRENT_QUERY_EXT: | |
| if (target == QueryType::Timestamp) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidQueryTarget); | |
| return false; | |
| } | |
| break; | |
| case GL_QUERY_COUNTER_BITS_EXT: | |
| if (!context->getExtensions().disjointTimerQueryEXT || | |
| (target != QueryType::Timestamp && target != QueryType::TimeElapsed)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| if (numParams) | |
| { | |
| // All queries return only one value | |
| *numParams = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetQueryivEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryType target, | |
| GLenum pname, | |
| const GLint *params) | |
| { | |
| if (!context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().disjointTimerQueryEXT && | |
| !context->getExtensions().syncQueryCHROMIUM) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryivBase(context, entryPoint, target, pname, nullptr); | |
| } | |
| bool ValidateGetQueryivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryivBase(context, entryPoint, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectValueBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| if (context->isContextLost()) | |
| { | |
| context->validationError(entryPoint, GL_CONTEXT_LOST, kContextLost); | |
| if (pname == GL_QUERY_RESULT_AVAILABLE_EXT) | |
| { | |
| // Generate an error but still return true, the context still needs to return a | |
| // value in this case. | |
| return true; | |
| } | |
| else | |
| { | |
| return false; | |
| } | |
| } | |
| Query *queryObject = context->getQuery(id); | |
| if (!queryObject) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidQueryId); | |
| return false; | |
| } | |
| if (context->getState().isQueryActive(queryObject)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kQueryActive); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_QUERY_RESULT_EXT: | |
| case GL_QUERY_RESULT_AVAILABLE_EXT: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectivEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| const GLint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjectivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectuivEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| const GLuint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT && | |
| !context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().syncQueryCHROMIUM) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjectuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLuint *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT && | |
| !context->getExtensions().occlusionQueryBooleanEXT && | |
| !context->getExtensions().syncQueryCHROMIUM) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjecti64vEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| GLint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjecti64vRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| GLint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetQueryObjectui64vEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| GLuint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| return ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, nullptr); | |
| } | |
| bool ValidateGetQueryObjectui64vRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| QueryID id, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| GLuint64 *params) | |
| { | |
| if (!context->getExtensions().disjointTimerQueryEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetQueryObjectValueBase(context, entryPoint, id, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateUniformCommonBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const Program *program, | |
| UniformLocation location, | |
| GLsizei count, | |
| const LinkedUniform **uniformOut) | |
| { | |
| // TODO(Jiajia): Add image uniform check in future. | |
| if (count < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeCount); | |
| return false; | |
| } | |
| if (!program) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidProgramName); | |
| return false; | |
| } | |
| if (!program->isLinked()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (location.value == -1) | |
| { | |
| // Silently ignore the uniform command | |
| return false; | |
| } | |
| const auto &uniformLocations = program->getUniformLocations(); | |
| size_t castedLocation = static_cast<size_t>(location.value); | |
| if (castedLocation >= uniformLocations.size()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidUniformLocation); | |
| return false; | |
| } | |
| const auto &uniformLocation = uniformLocations[castedLocation]; | |
| if (uniformLocation.ignored) | |
| { | |
| // Silently ignore the uniform command | |
| return false; | |
| } | |
| if (!uniformLocation.used()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidUniformLocation); | |
| return false; | |
| } | |
| const auto &uniform = program->getUniformByIndex(uniformLocation.index); | |
| // attempting to write an array to a non-array uniform is an INVALID_OPERATION | |
| if (count > 1 && !uniform.isArray()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidUniformCount); | |
| return false; | |
| } | |
| *uniformOut = &uniform; | |
| return true; | |
| } | |
| bool ValidateUniform1ivValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum uniformType, | |
| GLsizei count, | |
| const GLint *value) | |
| { | |
| // Value type is GL_INT, because we only get here from glUniform1i{v}. | |
| // It is compatible with INT or BOOL. | |
| // Do these cheap tests first, for a little extra speed. | |
| if (GL_INT == uniformType || GL_BOOL == uniformType) | |
| { | |
| return true; | |
| } | |
| if (IsSamplerType(uniformType)) | |
| { | |
| // Check that the values are in range. | |
| const GLint max = context->getCaps().maxCombinedTextureImageUnits; | |
| for (GLsizei i = 0; i < count; ++i) | |
| { | |
| if (value[i] < 0 || value[i] >= max) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, | |
| kSamplerUniformValueOutOfRange); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kUniformTypeMismatch); | |
| return false; | |
| } | |
| bool ValidateUniformMatrixValue(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum valueType, | |
| GLenum uniformType) | |
| { | |
| // Check that the value type is compatible with uniform type. | |
| if (valueType == uniformType) | |
| { | |
| return true; | |
| } | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kUniformTypeMismatch); | |
| return false; | |
| } | |
| bool ValidateUniform(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum valueType, | |
| UniformLocation location, | |
| GLsizei count) | |
| { | |
| const LinkedUniform *uniform = nullptr; | |
| Program *programObject = context->getActiveLinkedProgram(); | |
| return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, | |
| &uniform) && | |
| ValidateUniformValue(context, entryPoint, valueType, uniform->type); | |
| } | |
| bool ValidateUniform1iv(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| UniformLocation location, | |
| GLsizei count, | |
| const GLint *value) | |
| { | |
| const LinkedUniform *uniform = nullptr; | |
| Program *programObject = context->getActiveLinkedProgram(); | |
| return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, | |
| &uniform) && | |
| ValidateUniform1ivValue(context, entryPoint, uniform->type, count, value); | |
| } | |
| bool ValidateUniformMatrix(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum valueType, | |
| UniformLocation location, | |
| GLsizei count, | |
| GLboolean transpose) | |
| { | |
| if (ConvertToBool(transpose) && context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kES3Required); | |
| return false; | |
| } | |
| const LinkedUniform *uniform = nullptr; | |
| Program *programObject = context->getActiveLinkedProgram(); | |
| return ValidateUniformCommonBase(context, entryPoint, programObject, location, count, | |
| &uniform) && | |
| ValidateUniformMatrixValue(context, entryPoint, valueType, uniform->type); | |
| } | |
| bool ValidateStateQuery(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum pname, | |
| GLenum *nativeType, | |
| unsigned int *numParams) | |
| { | |
| if (!context->getQueryParameterInfo(pname, nativeType, numParams)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| const Caps &caps = context->getCaps(); | |
| if (pname >= GL_DRAW_BUFFER0 && pname <= GL_DRAW_BUFFER15) | |
| { | |
| int colorAttachment = (pname - GL_DRAW_BUFFER0); | |
| if (colorAttachment >= caps.maxDrawBuffers) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIndexExceedsMaxDrawBuffer); | |
| return false; | |
| } | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_BINDING_2D: | |
| case GL_TEXTURE_BINDING_CUBE_MAP: | |
| case GL_TEXTURE_BINDING_3D: | |
| case GL_TEXTURE_BINDING_2D_ARRAY: | |
| case GL_TEXTURE_BINDING_2D_MULTISAMPLE: | |
| break; | |
| case GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY: | |
| if (!context->getExtensions().textureStorageMultisample2dArrayOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kMultisampleArrayExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BINDING_RECTANGLE_ANGLE: | |
| if (!context->getExtensions().textureRectangleANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BINDING_EXTERNAL_OES: | |
| if (!context->getExtensions().EGLStreamConsumerExternalNV && | |
| !context->getExtensions().EGLImageExternalOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BUFFER_BINDING: | |
| case GL_TEXTURE_BINDING_BUFFER: | |
| case GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT: | |
| case GL_MAX_TEXTURE_BUFFER_SIZE: | |
| if (context->getClientVersion() < Version(3, 2) && | |
| !context->getExtensions().textureBufferAny()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kTextureBufferExtensionNotAvailable); | |
| return false; | |
| } | |
| break; | |
| case GL_IMPLEMENTATION_COLOR_READ_TYPE: | |
| case GL_IMPLEMENTATION_COLOR_READ_FORMAT: | |
| { | |
| Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); | |
| ASSERT(readFramebuffer); | |
| if (!ValidateFramebufferComplete<GL_INVALID_OPERATION>(context, entryPoint, | |
| readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->getReadBufferState() == GL_NONE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kReadBufferNone); | |
| return false; | |
| } | |
| const FramebufferAttachment *attachment = readFramebuffer->getReadColorAttachment(); | |
| if (!attachment) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kReadBufferNotAttached); | |
| return false; | |
| } | |
| } | |
| break; | |
| case GL_PRIMITIVE_BOUNDING_BOX: | |
| if (!context->getExtensions().primitiveBoundingBoxAny()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_SHADING_RATE_QCOM: | |
| if (!context->getExtensions().shadingRateQCOM) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| // pname is valid, but there are no parameters to return | |
| if (*numParams == 0) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetBooleanvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLboolean *params) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, entryPoint, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetFloatvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLfloat *params) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, entryPoint, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetIntegervRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *data) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, entryPoint, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetInteger64vRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| GLint64 *data) | |
| { | |
| GLenum nativeType; | |
| unsigned int numParams = 0; | |
| if (!ValidateRobustStateQuery(context, entryPoint, pname, bufSize, &nativeType, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (nativeType == GL_INT_64_ANGLEX) | |
| { | |
| CastStateValues(context, nativeType, pname, numParams, data); | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateRobustStateQuery(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLenum *nativeType, | |
| unsigned int *numParams) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateStateQuery(context, entryPoint, pname, nativeType, numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, *numParams)) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateCopyImageSubDataTarget(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint name, | |
| GLenum target) | |
| { | |
| // From EXT_copy_image: INVALID_ENUM is generated if either <srcTarget> or <dstTarget> is not | |
| // RENDERBUFFER or a valid non - proxy texture target, is TEXTURE_BUFFER, or is one of the | |
| // cubemap face selectors described in table 3.17, or if the target does not match the type of | |
| // the object. INVALID_VALUE is generated if either <srcName> or <dstName> does not correspond | |
| // to a valid renderbuffer or texture object according to the corresponding target parameter. | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| { | |
| RenderbufferID renderbuffer = PackParam<RenderbufferID>(name); | |
| if (!context->isRenderbuffer(renderbuffer)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidRenderbufferName); | |
| return false; | |
| } | |
| break; | |
| } | |
| case GL_TEXTURE_2D: | |
| case GL_TEXTURE_3D: | |
| case GL_TEXTURE_2D_ARRAY: | |
| case GL_TEXTURE_CUBE_MAP: | |
| case GL_TEXTURE_CUBE_MAP_ARRAY_EXT: | |
| { | |
| TextureID texture = PackParam<TextureID>(name); | |
| if (!context->isTexture(texture)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidTextureName); | |
| return false; | |
| } | |
| Texture *textureObject = context->getTexture(texture); | |
| if (textureObject && textureObject->getType() != PackParam<TextureType>(target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, err::kTextureTypeMismatch); | |
| return false; | |
| } | |
| break; | |
| } | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateCopyImageSubDataLevel(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLint level) | |
| { | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| { | |
| if (level != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| break; | |
| } | |
| case GL_TEXTURE_2D: | |
| case GL_TEXTURE_3D: | |
| case GL_TEXTURE_2D_ARRAY: | |
| case GL_TEXTURE_CUBE_MAP: | |
| case GL_TEXTURE_CUBE_MAP_ARRAY_EXT: | |
| { | |
| if (!ValidMipLevel(context, PackParam<TextureType>(target), level)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| break; | |
| } | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateCopyImageSubDataTargetRegion(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint name, | |
| GLenum target, | |
| GLint level, | |
| GLint offsetX, | |
| GLint offsetY, | |
| GLint offsetZ, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei *samples) | |
| { | |
| // INVALID_VALUE is generated if the dimensions of the either subregion exceeds the boundaries | |
| // of the corresponding image object. | |
| if (offsetX < 0 || offsetY < 0 || offsetZ < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeOffset); | |
| return false; | |
| } | |
| if (target == GL_RENDERBUFFER) | |
| { | |
| // INVALID_VALUE is generated if the dimensions of the either subregion exceeds the | |
| // boundaries of the corresponding image object | |
| Renderbuffer *buffer = context->getRenderbuffer(PackParam<RenderbufferID>(name)); | |
| if ((buffer->getWidth() - offsetX < width) || (buffer->getHeight() - offsetY < height)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kSourceTextureTooSmall); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| Texture *texture = context->getTexture(PackParam<TextureID>(name)); | |
| // INVALID_OPERATION is generated if either object is a texture and the texture is not | |
| // complete | |
| // This will handle the texture completeness check. Note that this ignores format-based | |
| // compleness rules. | |
| if (!texture->isSamplerCompleteForCopyImage(context, nullptr)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kNotTextureComplete); | |
| return false; | |
| } | |
| GLenum textureTargetToUse = target; | |
| if (target == GL_TEXTURE_CUBE_MAP) | |
| { | |
| // Use GL_TEXTURE_CUBE_MAP_POSITIVE_X to properly gather the textureWidth/textureHeight | |
| textureTargetToUse = GL_TEXTURE_CUBE_MAP_POSITIVE_X; | |
| } | |
| const GLsizei textureWidth = static_cast<GLsizei>( | |
| texture->getWidth(PackParam<TextureTarget>(textureTargetToUse), level)); | |
| const GLsizei textureHeight = static_cast<GLsizei>( | |
| texture->getHeight(PackParam<TextureTarget>(textureTargetToUse), level)); | |
| // INVALID_VALUE is generated if the dimensions of the either subregion exceeds the | |
| // boundaries of the corresponding image object | |
| if ((textureWidth - offsetX < width) || (textureHeight - offsetY < height)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kSourceTextureTooSmall); | |
| return false; | |
| } | |
| *samples = texture->getSamples(PackParam<TextureTarget>(textureTargetToUse), level); | |
| *samples = (*samples == 0) ? 1 : *samples; | |
| } | |
| return true; | |
| } | |
| bool ValidateCompressedRegion(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const InternalFormat &formatInfo, | |
| GLsizei width, | |
| GLsizei height) | |
| { | |
| ASSERT(formatInfo.compressed); | |
| // INVALID_VALUE is generated if the image format is compressed and the dimensions of the | |
| // subregion fail to meet the alignment constraints of the format. | |
| if ((width % formatInfo.compressedBlockWidth != 0) || | |
| (height % formatInfo.compressedBlockHeight != 0)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidCompressedRegionSize); | |
| return false; | |
| } | |
| return true; | |
| } | |
| const InternalFormat &GetTargetFormatInfo(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint name, | |
| GLenum target, | |
| GLint level) | |
| { | |
| static const InternalFormat defaultInternalFormat; | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| { | |
| Renderbuffer *buffer = context->getRenderbuffer(PackParam<RenderbufferID>(name)); | |
| return *buffer->getFormat().info; | |
| } | |
| case GL_TEXTURE_2D: | |
| case GL_TEXTURE_3D: | |
| case GL_TEXTURE_2D_ARRAY: | |
| case GL_TEXTURE_CUBE_MAP: | |
| case GL_TEXTURE_CUBE_MAP_ARRAY_EXT: | |
| { | |
| Texture *texture = context->getTexture(PackParam<TextureID>(name)); | |
| GLenum textureTargetToUse = target; | |
| if (target == GL_TEXTURE_CUBE_MAP) | |
| { | |
| // Use GL_TEXTURE_CUBE_MAP_POSITIVE_X to properly gather the | |
| // textureWidth/textureHeight | |
| textureTargetToUse = GL_TEXTURE_CUBE_MAP_POSITIVE_X; | |
| } | |
| return *texture->getFormat(PackParam<TextureTarget>(textureTargetToUse), level).info; | |
| } | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTarget); | |
| return defaultInternalFormat; | |
| } | |
| } | |
| bool ValidateCopyMixedFormatCompatible(GLenum uncompressedFormat, GLenum compressedFormat) | |
| { | |
| // Validates mixed format compatibility (uncompressed and compressed) from Table 4.X.1 of the | |
| // EXT_copy_image spec. | |
| switch (compressedFormat) | |
| { | |
| case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: | |
| case GL_COMPRESSED_RED_GREEN_RGTC2_EXT: | |
| case GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: | |
| case GL_COMPRESSED_RGBA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT: | |
| case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT: | |
| case GL_COMPRESSED_RGBA8_ETC2_EAC: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: | |
| case GL_COMPRESSED_RG11_EAC: | |
| case GL_COMPRESSED_SIGNED_RG11_EAC: | |
| case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: | |
| case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: | |
| case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: | |
| case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: | |
| { | |
| switch (uncompressedFormat) | |
| { | |
| case GL_RGBA32UI: | |
| case GL_RGBA32I: | |
| case GL_RGBA32F: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: | |
| case GL_COMPRESSED_RED_RGTC1_EXT: | |
| case GL_COMPRESSED_SIGNED_RED_RGTC1_EXT: | |
| case GL_COMPRESSED_RGB8_ETC2: | |
| case GL_COMPRESSED_SRGB8_ETC2: | |
| case GL_COMPRESSED_R11_EAC: | |
| case GL_COMPRESSED_SIGNED_R11_EAC: | |
| case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: | |
| case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: | |
| { | |
| switch (uncompressedFormat) | |
| { | |
| case GL_RGBA16UI: | |
| case GL_RGBA16I: | |
| case GL_RGBA16F: | |
| case GL_RG32UI: | |
| case GL_RG32I: | |
| case GL_RG32F: | |
| return true; | |
| default: | |
| return false; | |
| } | |
| } | |
| default: | |
| break; | |
| } | |
| return false; | |
| } | |
| bool ValidateCopyCompressedFormatCompatible(const InternalFormat &srcFormatInfo, | |
| const InternalFormat &dstFormatInfo) | |
| { | |
| // Validates compressed format compatibility from Table 4.X.2 of the EXT_copy_image spec. | |
| ASSERT(srcFormatInfo.internalFormat != dstFormatInfo.internalFormat); | |
| const GLenum srcFormat = srcFormatInfo.internalFormat; | |
| const GLenum dstFormat = dstFormatInfo.internalFormat; | |
| switch (srcFormat) | |
| { | |
| case GL_COMPRESSED_RED_RGTC1_EXT: | |
| return (dstFormat == GL_COMPRESSED_SIGNED_RED_RGTC1_EXT); | |
| case GL_COMPRESSED_SIGNED_RED_RGTC1_EXT: | |
| return (dstFormat == GL_COMPRESSED_RED_RGTC1_EXT); | |
| case GL_COMPRESSED_RED_GREEN_RGTC2_EXT: | |
| return (dstFormat == GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT); | |
| case GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT: | |
| return (dstFormat == GL_COMPRESSED_RED_GREEN_RGTC2_EXT); | |
| case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT: | |
| return (dstFormat == GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT); | |
| case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT: | |
| return (dstFormat == GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT); | |
| case GL_COMPRESSED_R11_EAC: | |
| return (dstFormat == GL_COMPRESSED_SIGNED_R11_EAC); | |
| case GL_COMPRESSED_SIGNED_R11_EAC: | |
| return (dstFormat == GL_COMPRESSED_R11_EAC); | |
| case GL_COMPRESSED_RG11_EAC: | |
| return (dstFormat == GL_COMPRESSED_SIGNED_RG11_EAC); | |
| case GL_COMPRESSED_SIGNED_RG11_EAC: | |
| return (dstFormat == GL_COMPRESSED_RG11_EAC); | |
| default: | |
| break; | |
| } | |
| // Since they can't be the same format and are both compressed formats, one must be linear and | |
| // the other nonlinear. | |
| if (srcFormatInfo.colorEncoding == dstFormatInfo.colorEncoding) | |
| { | |
| return false; | |
| } | |
| const GLenum linearFormat = (srcFormatInfo.colorEncoding == GL_LINEAR) ? srcFormat : dstFormat; | |
| const GLenum nonLinearFormat = | |
| (srcFormatInfo.colorEncoding != GL_LINEAR) ? srcFormat : dstFormat; | |
| switch (linearFormat) | |
| { | |
| case GL_COMPRESSED_RGBA_BPTC_UNORM_EXT: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT); | |
| case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB_S3TC_DXT1_EXT); | |
| case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT); | |
| case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT); | |
| case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT); | |
| case GL_COMPRESSED_RGB8_ETC2: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ETC2); | |
| case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2); | |
| case GL_COMPRESSED_RGBA8_ETC2_EAC: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC); | |
| case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR); | |
| case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES); | |
| case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: | |
| return (nonLinearFormat == GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES); | |
| default: | |
| break; | |
| } | |
| return false; | |
| } | |
| bool ValidateCopyFormatCompatible(const InternalFormat &srcFormatInfo, | |
| const InternalFormat &dstFormatInfo) | |
| { | |
| // Matching source and destination formats are compatible. | |
| if (srcFormatInfo.internalFormat == dstFormatInfo.internalFormat) | |
| { | |
| return true; | |
| } | |
| if (srcFormatInfo.compressed != dstFormatInfo.compressed) | |
| { | |
| GLenum uncompressedFormat = (!srcFormatInfo.compressed) ? srcFormatInfo.internalFormat | |
| : dstFormatInfo.internalFormat; | |
| GLenum compressedFormat = (srcFormatInfo.compressed) ? srcFormatInfo.internalFormat | |
| : dstFormatInfo.internalFormat; | |
| return ValidateCopyMixedFormatCompatible(uncompressedFormat, compressedFormat); | |
| } | |
| if (!srcFormatInfo.compressed) | |
| { | |
| // Source and destination are uncompressed formats. | |
| return (srcFormatInfo.pixelBytes == dstFormatInfo.pixelBytes); | |
| } | |
| return ValidateCopyCompressedFormatCompatible(srcFormatInfo, dstFormatInfo); | |
| } | |
| bool ValidateCopyImageSubDataBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint srcName, | |
| GLenum srcTarget, | |
| GLint srcLevel, | |
| GLint srcX, | |
| GLint srcY, | |
| GLint srcZ, | |
| GLuint dstName, | |
| GLenum dstTarget, | |
| GLint dstLevel, | |
| GLint dstX, | |
| GLint dstY, | |
| GLint dstZ, | |
| GLsizei srcWidth, | |
| GLsizei srcHeight, | |
| GLsizei srcDepth) | |
| { | |
| // INVALID_VALUE is generated if the dimensions of the either subregion exceeds the boundaries | |
| // of the corresponding image object | |
| if ((srcWidth < 0) || (srcHeight < 0) || (srcDepth < 0)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeSize); | |
| return false; | |
| } | |
| if (!ValidateCopyImageSubDataTarget(context, entryPoint, srcName, srcTarget)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateCopyImageSubDataTarget(context, entryPoint, dstName, dstTarget)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateCopyImageSubDataLevel(context, entryPoint, srcTarget, srcLevel)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateCopyImageSubDataLevel(context, entryPoint, dstTarget, dstLevel)) | |
| { | |
| return false; | |
| } | |
| const InternalFormat &srcFormatInfo = | |
| GetTargetFormatInfo(context, entryPoint, srcName, srcTarget, srcLevel); | |
| const InternalFormat &dstFormatInfo = | |
| GetTargetFormatInfo(context, entryPoint, dstName, dstTarget, dstLevel); | |
| GLsizei dstWidth = srcWidth; | |
| GLsizei dstHeight = srcHeight; | |
| GLsizei srcSamples = 1; | |
| GLsizei dstSamples = 1; | |
| if (srcFormatInfo.internalFormat == GL_NONE || dstFormatInfo.internalFormat == GL_NONE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidTextureLevel); | |
| return false; | |
| } | |
| if (!ValidateCopyImageSubDataTargetRegion(context, entryPoint, srcName, srcTarget, srcLevel, | |
| srcX, srcY, srcZ, srcWidth, srcHeight, &srcSamples)) | |
| { | |
| return false; | |
| } | |
| // When copying from a compressed image to an uncompressed image the image texel dimensions | |
| // written to the uncompressed image will be source extent divided by the compressed texel block | |
| // dimensions. | |
| if ((srcFormatInfo.compressed) && (!dstFormatInfo.compressed)) | |
| { | |
| ASSERT(srcFormatInfo.compressedBlockWidth != 0); | |
| ASSERT(srcFormatInfo.compressedBlockHeight != 0); | |
| dstWidth /= srcFormatInfo.compressedBlockWidth; | |
| dstHeight /= srcFormatInfo.compressedBlockHeight; | |
| } | |
| // When copying from an uncompressed image to a compressed image the image texel dimensions | |
| // written to the compressed image will be the source extent multiplied by the compressed texel | |
| // block dimensions. | |
| else if ((!srcFormatInfo.compressed) && (dstFormatInfo.compressed)) | |
| { | |
| dstWidth *= dstFormatInfo.compressedBlockWidth; | |
| dstHeight *= dstFormatInfo.compressedBlockHeight; | |
| } | |
| if (!ValidateCopyImageSubDataTargetRegion(context, entryPoint, dstName, dstTarget, dstLevel, | |
| dstX, dstY, dstZ, dstWidth, dstHeight, &dstSamples)) | |
| { | |
| return false; | |
| } | |
| bool fillsEntireMip = false; | |
| gl::Texture *dstTexture = context->getTexture({dstName}); | |
| gl::TextureTarget dstTargetPacked = gl::PackParam<gl::TextureTarget>(dstTarget); | |
| // TODO(http://anglebug.com/5643): Some targets (e.g., GL_TEXTURE_CUBE_MAP, GL_RENDERBUFFER) are | |
| // unsupported when used with compressed formats due to gl::PackParam() returning | |
| // TextureTarget::InvalidEnum. | |
| if (dstTargetPacked != gl::TextureTarget::InvalidEnum) | |
| { | |
| const gl::Extents &dstExtents = dstTexture->getExtents(dstTargetPacked, dstLevel); | |
| fillsEntireMip = dstX == 0 && dstY == 0 && dstZ == 0 && srcWidth == dstExtents.width && | |
| srcHeight == dstExtents.height && srcDepth == dstExtents.depth; | |
| } | |
| if (srcFormatInfo.compressed && !fillsEntireMip && | |
| !ValidateCompressedRegion(context, entryPoint, srcFormatInfo, srcWidth, srcHeight)) | |
| { | |
| return false; | |
| } | |
| if (dstFormatInfo.compressed && !fillsEntireMip && | |
| !ValidateCompressedRegion(context, entryPoint, dstFormatInfo, dstWidth, dstHeight)) | |
| { | |
| return false; | |
| } | |
| // From EXT_copy_image: INVALID_OPERATION is generated if the source and destination formats | |
| // are not compatible, if one image is compressed and the other is uncompressed and the block | |
| // size of compressed image is not equal to the texel size of the compressed image. | |
| if (!ValidateCopyFormatCompatible(srcFormatInfo, dstFormatInfo)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIncompatibleTextures); | |
| return false; | |
| } | |
| // INVALID_OPERATION is generated if the source and destination number of samples do not match | |
| if (srcSamples != dstSamples) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kSamplesOutOfRange); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateCopyTexImageParametersBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureTarget target, | |
| GLint level, | |
| GLenum internalformat, | |
| bool isSubImage, | |
| GLint xoffset, | |
| GLint yoffset, | |
| GLint zoffset, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLint border, | |
| Format *textureFormatOut) | |
| { | |
| TextureType texType = TextureTargetToType(target); | |
| if (xoffset < 0 || yoffset < 0 || zoffset < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeOffset); | |
| return false; | |
| } | |
| if (width < 0 || height < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeSize); | |
| return false; | |
| } | |
| if (std::numeric_limits<GLsizei>::max() - xoffset < width || | |
| std::numeric_limits<GLsizei>::max() - yoffset < height) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kOffsetOverflow); | |
| return false; | |
| } | |
| if (std::numeric_limits<GLint>::max() - width < x || | |
| std::numeric_limits<GLint>::max() - height < y) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kIntegerOverflow); | |
| return false; | |
| } | |
| if (border != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidBorder); | |
| return false; | |
| } | |
| if (!ValidMipLevel(context, texType, level)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| const State &state = context->getState(); | |
| Framebuffer *readFramebuffer = state.getReadFramebuffer(); | |
| if (!ValidateFramebufferComplete(context, entryPoint, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| // checkReadBufferResourceSamples = true. Treat renderToTexture textures as single sample since | |
| // they will be resolved before copying. | |
| if (!readFramebuffer->isDefault() && | |
| !ValidateFramebufferNotMultisampled(context, entryPoint, readFramebuffer, true)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->getReadBufferState() == GL_NONE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kReadBufferNone); | |
| return false; | |
| } | |
| // WebGL 1.0 [Section 6.26] Reading From a Missing Attachment | |
| // In OpenGL ES it is undefined what happens when an operation tries to read from a missing | |
| // attachment and WebGL defines it to be an error. We do the check unconditionally as the | |
| // situation is an application error that would lead to a crash in ANGLE. | |
| const FramebufferAttachment *source = readFramebuffer->getReadColorAttachment(); | |
| if (source == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kMissingReadAttachment); | |
| return false; | |
| } | |
| if (source->isYUV()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kCopyFromYUVFramebuffer); | |
| return false; | |
| } | |
| // ANGLE_multiview spec, Revision 1: | |
| // Calling CopyTexSubImage3D, CopyTexImage2D, or CopyTexSubImage2D will result in an | |
| // INVALID_FRAMEBUFFER_OPERATION error if the multi-view layout of the current read framebuffer | |
| // is FRAMEBUFFER_MULTIVIEW_SIDE_BY_SIDE_ANGLE or the number of views in the current read | |
| // framebuffer is more than one. | |
| if (readFramebuffer->readDisallowedByMultiview()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_FRAMEBUFFER_OPERATION, | |
| kMultiviewReadFramebuffer); | |
| return false; | |
| } | |
| const Caps &caps = context->getCaps(); | |
| GLint maxDimension = 0; | |
| switch (texType) | |
| { | |
| case TextureType::_2D: | |
| maxDimension = caps.max2DTextureSize; | |
| break; | |
| case TextureType::CubeMap: | |
| case TextureType::CubeMapArray: | |
| maxDimension = caps.maxCubeMapTextureSize; | |
| break; | |
| case TextureType::Rectangle: | |
| maxDimension = caps.maxRectangleTextureSize; | |
| break; | |
| case TextureType::_2DArray: | |
| maxDimension = caps.max2DTextureSize; | |
| break; | |
| case TextureType::_3D: | |
| maxDimension = caps.max3DTextureSize; | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| Texture *texture = state.getTargetTexture(texType); | |
| if (!texture) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kTextureNotBound); | |
| return false; | |
| } | |
| if (texture->getImmutableFormat() && !isSubImage) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kTextureIsImmutable); | |
| return false; | |
| } | |
| const InternalFormat &formatInfo = | |
| isSubImage ? *texture->getFormat(target, level).info | |
| : GetInternalFormatInfo(internalformat, GL_UNSIGNED_BYTE); | |
| if (formatInfo.depthBits > 0 || formatInfo.compressed) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidFormat); | |
| return false; | |
| } | |
| if (isSubImage) | |
| { | |
| if (static_cast<size_t>(xoffset + width) > texture->getWidth(target, level) || | |
| static_cast<size_t>(yoffset + height) > texture->getHeight(target, level) || | |
| static_cast<size_t>(zoffset) >= texture->getDepth(target, level)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kOffsetOverflow); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| if ((texType == TextureType::CubeMap || texType == TextureType::CubeMapArray) && | |
| width != height) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kCubemapIncomplete); | |
| return false; | |
| } | |
| if (!formatInfo.textureSupport(context->getClientVersion(), context->getExtensions())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| int maxLevelDimension = (maxDimension >> level); | |
| if (static_cast<int>(width) > maxLevelDimension || | |
| static_cast<int>(height) > maxLevelDimension) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kResourceMaxTextureSize); | |
| return false; | |
| } | |
| } | |
| // Do not leak the previous texture format for non-subImage case. | |
| if (textureFormatOut && isSubImage) | |
| { | |
| *textureFormatOut = texture->getFormat(target, level); | |
| } | |
| // Detect texture copying feedback loops for WebGL. | |
| if (context->isWebGL()) | |
| { | |
| if (readFramebuffer->formsCopyingFeedbackLoopWith(texture->id(), level, zoffset)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kFeedbackLoop); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| const char *ValidateProgramPipelineDrawStates(const Context *context, | |
| const Extensions &extensions, | |
| ProgramPipeline *programPipeline) | |
| { | |
| for (const ShaderType shaderType : gl::AllShaderTypes()) | |
| { | |
| Program *program = programPipeline->getShaderProgram(shaderType); | |
| if (program) | |
| { | |
| const char *errorMsg = ValidateProgramDrawStates(context, extensions, program); | |
| if (errorMsg) | |
| { | |
| return errorMsg; | |
| } | |
| } | |
| } | |
| return nullptr; | |
| } | |
| const char *ValidateProgramPipelineAttachedPrograms(ProgramPipeline *programPipeline) | |
| { | |
| // An INVALID_OPERATION error is generated by any command that transfers vertices to the | |
| // GL or launches compute work if the current set of active | |
| // program objects cannot be executed, for reasons including: | |
| // - There is no current program object specified by UseProgram, there is a current program | |
| // pipeline object, and that object is empty (no executable code is installed for any stage). | |
| // - A program object is active for at least one, but not all of the shader | |
| // stages that were present when the program was linked. | |
| if (!programPipeline->getExecutable().getLinkedShaderStages().any()) | |
| { | |
| return gl::err::kNoExecutableCodeInstalled; | |
| } | |
| for (const ShaderType shaderType : gl::AllShaderTypes()) | |
| { | |
| Program *shaderProgram = programPipeline->getShaderProgram(shaderType); | |
| if (shaderProgram) | |
| { | |
| ProgramExecutable &executable = shaderProgram->getExecutable(); | |
| for (const ShaderType programShaderType : executable.getLinkedShaderStages()) | |
| { | |
| if (shaderProgram != programPipeline->getShaderProgram(programShaderType)) | |
| { | |
| return gl::err::kNotAllStagesOfSeparableProgramUsed; | |
| } | |
| } | |
| } | |
| } | |
| // [EXT_geometry_shader] Section 11.1.gs Geometry Shaders | |
| // A non-separable program object or program pipeline object that includes | |
| // a geometry shader must also include a vertex shader. | |
| // An INVALID_OPERATION error is generated by any command that transfers | |
| // vertices to the GL if the current program state has a geometry shader | |
| // but no vertex shader. | |
| if (!programPipeline->getShaderProgram(ShaderType::Vertex) && | |
| programPipeline->getShaderProgram(ShaderType::Geometry)) | |
| { | |
| return gl::err::kNoActiveGraphicsShaderStage; | |
| } | |
| return nullptr; | |
| } | |
| // Note all errors returned from this function are INVALID_OPERATION except for the draw framebuffer | |
| // completeness check. | |
| const char *ValidateDrawStates(const Context *context) | |
| { | |
| const Extensions &extensions = context->getExtensions(); | |
| const State &state = context->getState(); | |
| // WebGL buffers cannot be mapped/unmapped because the MapBufferRange, FlushMappedBufferRange, | |
| // and UnmapBuffer entry points are removed from the WebGL 2.0 API. | |
| // https://www.khronos.org/registry/webgl/specs/latest/2.0/#5.14 | |
| VertexArray *vertexArray = state.getVertexArray(); | |
| ASSERT(vertexArray); | |
| if (!extensions.webglCompatibilityANGLE && vertexArray->hasInvalidMappedArrayBuffer()) | |
| { | |
| return kBufferMapped; | |
| } | |
| // Note: these separate values are not supported in WebGL, due to D3D's limitations. See | |
| // Section 6.10 of the WebGL 1.0 spec. | |
| Framebuffer *framebuffer = state.getDrawFramebuffer(); | |
| ASSERT(framebuffer); | |
| if (context->getLimitations().noSeparateStencilRefsAndMasks || | |
| extensions.webglCompatibilityANGLE) | |
| { | |
| ASSERT(framebuffer); | |
| const FramebufferAttachment *dsAttachment = | |
| framebuffer->getStencilOrDepthStencilAttachment(); | |
| const GLuint stencilBits = dsAttachment ? dsAttachment->getStencilSize() : 0; | |
| ASSERT(stencilBits <= 8); | |
| const DepthStencilState &depthStencilState = state.getDepthStencilState(); | |
| if (depthStencilState.stencilTest && stencilBits > 0) | |
| { | |
| GLuint maxStencilValue = (1 << stencilBits) - 1; | |
| bool differentRefs = | |
| clamp(state.getStencilRef(), 0, static_cast<GLint>(maxStencilValue)) != | |
| clamp(state.getStencilBackRef(), 0, static_cast<GLint>(maxStencilValue)); | |
| bool differentWritemasks = (depthStencilState.stencilWritemask & maxStencilValue) != | |
| (depthStencilState.stencilBackWritemask & maxStencilValue); | |
| bool differentMasks = (depthStencilState.stencilMask & maxStencilValue) != | |
| (depthStencilState.stencilBackMask & maxStencilValue); | |
| if (differentRefs || differentWritemasks || differentMasks) | |
| { | |
| if (!extensions.webglCompatibilityANGLE) | |
| { | |
| WARN() << "This ANGLE implementation does not support separate front/back " | |
| "stencil writemasks, reference values, or stencil mask values."; | |
| } | |
| return kStencilReferenceMaskOrMismatch; | |
| } | |
| } | |
| } | |
| if (!extensions.floatBlendEXT) | |
| { | |
| const DrawBufferMask blendEnabledActiveFloat32ColorAttachmentDrawBufferMask = | |
| state.getBlendEnabledDrawBufferMask() & | |
| framebuffer->getActiveFloat32ColorAttachmentDrawBufferMask(); | |
| if (blendEnabledActiveFloat32ColorAttachmentDrawBufferMask.any()) | |
| { | |
| return kUnsupportedFloatBlending; | |
| } | |
| } | |
| if (context->getLimitations().noSimultaneousConstantColorAndAlphaBlendFunc || | |
| extensions.webglCompatibilityANGLE) | |
| { | |
| if (state.hasSimultaneousConstantColorAndAlphaBlendFunc()) | |
| { | |
| if (extensions.webglCompatibilityANGLE) | |
| { | |
| return kInvalidConstantColor; | |
| } | |
| WARN() << kConstantColorAlphaLimitation; | |
| return kConstantColorAlphaLimitation; | |
| } | |
| } | |
| if (!framebuffer->isComplete(context)) | |
| { | |
| // Note: this error should be generated as INVALID_FRAMEBUFFER_OPERATION. | |
| return kDrawFramebufferIncomplete; | |
| } | |
| bool framebufferIsYUV = framebuffer->hasYUVAttachment(); | |
| if (framebufferIsYUV) | |
| { | |
| const BlendState &blendState = state.getBlendState(); | |
| if (!blendState.colorMaskRed || !blendState.colorMaskGreen || !blendState.colorMaskBlue) | |
| { | |
| // When rendering into a YUV framebuffer, the color mask must have r g and b set to | |
| // true. | |
| return kInvalidColorMaskForYUV; | |
| } | |
| if (blendState.blend) | |
| { | |
| // When rendering into a YUV framebuffer, blending must be disabled. | |
| return kInvalidBlendStateForYUV; | |
| } | |
| } | |
| else | |
| { | |
| if (framebuffer->hasExternalTextureAttachment()) | |
| { | |
| // It is an error to render into an external texture that is not YUV. | |
| return kExternalTextureAttachmentNotYUV; | |
| } | |
| } | |
| // Advanced blend equation can only be enabled for a single render target. | |
| const BlendStateExt &blendStateExt = state.getBlendStateExt(); | |
| if (blendStateExt.getUsesAdvancedBlendEquationMask().any()) | |
| { | |
| const size_t drawBufferCount = framebuffer->getDrawbufferStateCount(); | |
| uint32_t advancedBlendRenderTargetCount = 0; | |
| for (size_t drawBufferIndex : blendStateExt.getUsesAdvancedBlendEquationMask()) | |
| { | |
| if (drawBufferIndex < drawBufferCount && | |
| framebuffer->getDrawBufferState(drawBufferIndex) != GL_NONE && | |
| blendStateExt.getEnabledMask().test(drawBufferIndex) && | |
| blendStateExt.getUsesAdvancedBlendEquationMask().test(drawBufferIndex)) | |
| { | |
| ++advancedBlendRenderTargetCount; | |
| } | |
| } | |
| if (advancedBlendRenderTargetCount > 1) | |
| { | |
| return kAdvancedBlendEquationWithMRT; | |
| } | |
| } | |
| if (context->getStateCache().hasAnyEnabledClientAttrib()) | |
| { | |
| if (extensions.webglCompatibilityANGLE || !state.areClientArraysEnabled()) | |
| { | |
| // [WebGL 1.0] Section 6.5 Enabled Vertex Attributes and Range Checking | |
| // If a vertex attribute is enabled as an array via enableVertexAttribArray but no | |
| // buffer is bound to that attribute via bindBuffer and vertexAttribPointer, then calls | |
| // to drawArrays or drawElements will generate an INVALID_OPERATION error. | |
| return kVertexArrayNoBuffer; | |
| } | |
| if (state.getVertexArray()->hasEnabledNullPointerClientArray()) | |
| { | |
| // This is an application error that would normally result in a crash, but we catch it | |
| // and return an error | |
| return kVertexArrayNoBufferPointer; | |
| } | |
| } | |
| // If we are running GLES1, there is no current program. | |
| if (context->getClientVersion() >= Version(2, 0)) | |
| { | |
| Program *program = state.getLinkedProgram(context); | |
| ProgramPipeline *programPipeline = state.getProgramPipeline(); | |
| const ProgramExecutable *executable = state.getProgramExecutable(); | |
| bool programIsYUVOutput = false; | |
| if (program) | |
| { | |
| const char *errorMsg = ValidateProgramDrawStates(context, extensions, program); | |
| if (errorMsg) | |
| { | |
| return errorMsg; | |
| } | |
| programIsYUVOutput = executable->isYUVOutput(); | |
| } | |
| else if (programPipeline) | |
| { | |
| const char *errorMsg = ValidateProgramPipelineAttachedPrograms(programPipeline); | |
| if (errorMsg) | |
| { | |
| return errorMsg; | |
| } | |
| errorMsg = ValidateProgramPipelineDrawStates(context, extensions, programPipeline); | |
| if (errorMsg) | |
| { | |
| return errorMsg; | |
| } | |
| if (!programPipeline->isLinked()) | |
| { | |
| return kProgramPipelineLinkFailed; | |
| } | |
| programIsYUVOutput = executable->isYUVOutput(); | |
| } | |
| if (executable) | |
| { | |
| if (!executable->validateSamplers(nullptr, context->getCaps())) | |
| { | |
| return kTextureTypeConflict; | |
| } | |
| if (executable->hasLinkedTessellationShader()) | |
| { | |
| if (!executable->hasLinkedShaderStage(ShaderType::Vertex)) | |
| { | |
| return kTessellationShaderRequiresVertexShader; | |
| } | |
| if (!executable->hasLinkedShaderStage(ShaderType::TessControl) || | |
| !executable->hasLinkedShaderStage(ShaderType::TessEvaluation)) | |
| { | |
| return kTessellationShaderRequiresBothControlAndEvaluation; | |
| } | |
| } | |
| if (state.isTransformFeedbackActive()) | |
| { | |
| if (!ValidateProgramExecutableXFBBuffersPresent(context, executable)) | |
| { | |
| return kTransformFeedbackBufferMissing; | |
| } | |
| } | |
| } | |
| if (programIsYUVOutput != framebufferIsYUV) | |
| { | |
| // Both the program and framebuffer must match in YUV output state. | |
| return kYUVOutputMissmatch; | |
| } | |
| if (!state.validateSamplerFormats()) | |
| { | |
| return kSamplerFormatMismatch; | |
| } | |
| // Do some additional WebGL-specific validation | |
| if (extensions.webglCompatibilityANGLE) | |
| { | |
| const TransformFeedback *transformFeedbackObject = state.getCurrentTransformFeedback(); | |
| if (state.isTransformFeedbackActive() && | |
| transformFeedbackObject->buffersBoundForOtherUseInWebGL()) | |
| { | |
| return kTransformFeedbackBufferDoubleBound; | |
| } | |
| // Detect rendering feedback loops for WebGL. | |
| if (framebuffer->formsRenderingFeedbackLoopWith(context)) | |
| { | |
| return kFeedbackLoop; | |
| } | |
| // Detect that the vertex shader input types match the attribute types | |
| if (!ValidateVertexShaderAttributeTypeMatch(context)) | |
| { | |
| return kVertexShaderTypeMismatch; | |
| } | |
| if (!context->getState().getRasterizerState().rasterizerDiscard && | |
| !context->getState().allActiveDrawBufferChannelsMasked()) | |
| { | |
| // Detect that if there's active color buffer without fragment shader output | |
| if (!ValidateFragmentShaderColorBufferMaskMatch(context)) | |
| { | |
| return kDrawBufferMaskMismatch; | |
| } | |
| // Detect that the color buffer types match the fragment shader output types | |
| if (!ValidateFragmentShaderColorBufferTypeMatch(context)) | |
| { | |
| return kDrawBufferTypeMismatch; | |
| } | |
| } | |
| const VertexArray *vao = context->getState().getVertexArray(); | |
| if (vao->hasTransformFeedbackBindingConflict(context)) | |
| { | |
| return kVertexBufferBoundForTransformFeedback; | |
| } | |
| // Validate that we are rendering with a linked program. | |
| if (!program->isLinked()) | |
| { | |
| return kProgramNotLinked; | |
| } | |
| } | |
| } | |
| return nullptr; | |
| } | |
| void RecordDrawModeError(const Context *context, angle::EntryPoint entryPoint, PrimitiveMode mode) | |
| { | |
| const State &state = context->getState(); | |
| TransformFeedback *curTransformFeedback = state.getCurrentTransformFeedback(); | |
| if (state.isTransformFeedbackActiveUnpaused()) | |
| { | |
| if (!ValidateTransformFeedbackPrimitiveMode(context, entryPoint, | |
| curTransformFeedback->getPrimitiveMode(), mode)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kInvalidDrawModeTransformFeedback); | |
| return; | |
| } | |
| } | |
| const Extensions &extensions = context->getExtensions(); | |
| switch (mode) | |
| { | |
| case PrimitiveMode::Points: | |
| case PrimitiveMode::Lines: | |
| case PrimitiveMode::LineLoop: | |
| case PrimitiveMode::LineStrip: | |
| case PrimitiveMode::Triangles: | |
| case PrimitiveMode::TriangleStrip: | |
| case PrimitiveMode::TriangleFan: | |
| break; | |
| case PrimitiveMode::LinesAdjacency: | |
| case PrimitiveMode::LineStripAdjacency: | |
| case PrimitiveMode::TrianglesAdjacency: | |
| case PrimitiveMode::TriangleStripAdjacency: | |
| if (!extensions.geometryShaderAny() && context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kGeometryShaderExtensionNotEnabled); | |
| return; | |
| } | |
| break; | |
| case PrimitiveMode::Patches: | |
| if (!extensions.tessellationShaderEXT && context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kTessellationShaderExtensionNotEnabled); | |
| return; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidDrawMode); | |
| return; | |
| } | |
| // If we are running GLES1, there is no current program. | |
| if (context->getClientVersion() >= Version(2, 0)) | |
| { | |
| const ProgramExecutable *executable = state.getProgramExecutable(); | |
| ASSERT(executable); | |
| // Do geometry shader specific validations | |
| if (executable->hasLinkedShaderStage(ShaderType::Geometry)) | |
| { | |
| if (!IsCompatibleDrawModeWithGeometryShader( | |
| mode, executable->getGeometryShaderInputPrimitiveType())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kIncompatibleDrawModeAgainstGeometryShader); | |
| return; | |
| } | |
| } | |
| if (executable->hasLinkedTessellationShader() && mode != PrimitiveMode::Patches) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kIncompatibleDrawModeWithTessellationShader); | |
| return; | |
| } | |
| if (!executable->hasLinkedTessellationShader() && mode == PrimitiveMode::Patches) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kIncompatibleDrawModeWithoutTessellationShader); | |
| return; | |
| } | |
| } | |
| // An error should be recorded. | |
| UNREACHABLE(); | |
| } | |
| bool ValidateDrawArraysInstancedANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| PrimitiveMode mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawArraysInstancedBase(context, entryPoint, mode, first, count, primcount)) | |
| { | |
| return false; | |
| } | |
| return ValidateDrawInstancedANGLE(context, entryPoint); | |
| } | |
| bool ValidateDrawArraysInstancedEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| PrimitiveMode mode, | |
| GLint first, | |
| GLsizei count, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawArraysInstancedBase(context, entryPoint, mode, first, count, primcount)) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| const char *ValidateDrawElementsStates(const Context *context) | |
| { | |
| const State &state = context->getState(); | |
| if (context->getStateCache().isTransformFeedbackActiveUnpaused()) | |
| { | |
| // EXT_geometry_shader allows transform feedback to work with all draw commands. | |
| // [EXT_geometry_shader] Section 12.1, "Transform Feedback" | |
| if (!context->getExtensions().geometryShaderAny() && context->getClientVersion() < ES_3_2) | |
| { | |
| // It is an invalid operation to call DrawElements, DrawRangeElements or | |
| // DrawElementsInstanced while transform feedback is active, (3.0.2, section 2.14, pg | |
| // 86) | |
| return kUnsupportedDrawModeForTransformFeedback; | |
| } | |
| } | |
| const VertexArray *vao = state.getVertexArray(); | |
| Buffer *elementArrayBuffer = vao->getElementArrayBuffer(); | |
| if (elementArrayBuffer) | |
| { | |
| if (elementArrayBuffer->hasWebGLXFBBindingConflict(context->isWebGL())) | |
| { | |
| return kElementArrayBufferBoundForTransformFeedback; | |
| } | |
| if (elementArrayBuffer->isMapped() && | |
| (!elementArrayBuffer->isImmutable() || | |
| (elementArrayBuffer->getAccessFlags() & GL_MAP_PERSISTENT_BIT_EXT) == 0)) | |
| { | |
| return kBufferMapped; | |
| } | |
| } | |
| else | |
| { | |
| // [WebGL 1.0] Section 6.2 No Client Side Arrays | |
| // If an indexed draw command (drawElements) is called and no WebGLBuffer is bound to | |
| // the ELEMENT_ARRAY_BUFFER binding point, an INVALID_OPERATION error is generated. | |
| if (!context->getState().areClientArraysEnabled() || context->isWebGL()) | |
| { | |
| return kMustHaveElementArrayBinding; | |
| } | |
| } | |
| return nullptr; | |
| } | |
| bool ValidateDrawElementsInstancedANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| PrimitiveMode mode, | |
| GLsizei count, | |
| DrawElementsType type, | |
| const void *indices, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawElementsInstancedBase(context, entryPoint, mode, count, type, indices, | |
| primcount)) | |
| { | |
| return false; | |
| } | |
| return ValidateDrawInstancedANGLE(context, entryPoint); | |
| } | |
| bool ValidateDrawElementsInstancedEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| PrimitiveMode mode, | |
| GLsizei count, | |
| DrawElementsType type, | |
| const void *indices, | |
| GLsizei primcount) | |
| { | |
| if (!context->getExtensions().instancedArraysEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidateDrawElementsInstancedBase(context, entryPoint, mode, count, type, indices, | |
| primcount)) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetUniformBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location) | |
| { | |
| if (program.value == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kProgramDoesNotExist); | |
| return false; | |
| } | |
| Program *programObject = GetValidProgram(context, entryPoint, program); | |
| if (!programObject) | |
| { | |
| return false; | |
| } | |
| if (!programObject || !programObject->isLinked()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (!programObject->isValidUniformLocation(location)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidUniformLocation); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateSizedGetUniform(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (!ValidateGetUniformBase(context, entryPoint, program, location)) | |
| { | |
| return false; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kNegativeBufferSize); | |
| return false; | |
| } | |
| Program *programObject = context->getProgramResolveLink(program); | |
| ASSERT(programObject); | |
| // sized queries -- ensure the provided buffer is large enough | |
| const LinkedUniform &uniform = programObject->getUniformByLocation(location); | |
| size_t requiredBytes = VariableExternalSize(uniform.type); | |
| if (static_cast<size_t>(bufSize) < requiredBytes) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = VariableComponentCount(uniform.type); | |
| } | |
| return true; | |
| } | |
| bool ValidateGetnUniformfvEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLfloat *params) | |
| { | |
| return ValidateSizedGetUniform(context, entryPoint, program, location, bufSize, nullptr); | |
| } | |
| bool ValidateGetnUniformfvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLfloat *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetnUniformivEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLint *params) | |
| { | |
| return ValidateSizedGetUniform(context, entryPoint, program, location, bufSize, nullptr); | |
| } | |
| bool ValidateGetnUniformivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetnUniformuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetUniformfvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| // bufSize is validated in ValidateSizedGetUniform | |
| if (!ValidateSizedGetUniform(context, entryPoint, program, location, bufSize, &writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetUniformivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| // bufSize is validated in ValidateSizedGetUniform | |
| if (!ValidateSizedGetUniform(context, entryPoint, program, location, bufSize, &writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetUniformuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformLocation location, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLuint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| // bufSize is validated in ValidateSizedGetUniform | |
| if (!ValidateSizedGetUniform(context, entryPoint, program, location, bufSize, &writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateDiscardFramebufferBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLsizei numAttachments, | |
| const GLenum *attachments, | |
| bool defaultFramebuffer) | |
| { | |
| if (numAttachments < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeAttachments); | |
| return false; | |
| } | |
| for (GLsizei i = 0; i < numAttachments; ++i) | |
| { | |
| if (attachments[i] >= GL_COLOR_ATTACHMENT0 && attachments[i] <= GL_COLOR_ATTACHMENT31) | |
| { | |
| if (defaultFramebuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kDefaultFramebufferInvalidAttachment); | |
| return false; | |
| } | |
| if (attachments[i] >= | |
| GL_COLOR_ATTACHMENT0 + static_cast<GLuint>(context->getCaps().maxColorAttachments)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kExceedsMaxColorAttachments); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| switch (attachments[i]) | |
| { | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (defaultFramebuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kDefaultFramebufferInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_COLOR: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| if (!defaultFramebuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kDefaultFramebufferAttachmentOnUserFBO); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateInsertEventMarkerEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLsizei length, | |
| const char *marker) | |
| { | |
| if (!context->getExtensions().debugMarkerEXT) | |
| { | |
| // The debug marker calls should not set error state | |
| // However, it seems reasonable to set an error state if the extension is not enabled | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| // Note that debug marker calls must not set error state | |
| if (length < 0) | |
| { | |
| return false; | |
| } | |
| if (marker == nullptr) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidatePushGroupMarkerEXT(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLsizei length, | |
| const char *marker) | |
| { | |
| if (!context->getExtensions().debugMarkerEXT) | |
| { | |
| // The debug marker calls should not set error state | |
| // However, it seems reasonable to set an error state if the extension is not enabled | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| // Note that debug marker calls must not set error state | |
| if (length < 0) | |
| { | |
| return false; | |
| } | |
| if (length > 0 && marker == nullptr) | |
| { | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateEGLImageObject(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType type, | |
| GLeglImageOES image) | |
| { | |
| egl::Image *imageObject = static_cast<egl::Image *>(image); | |
| ASSERT(context->getDisplay()); | |
| if (!context->getDisplay()->isValidImage(imageObject)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidEGLImage); | |
| return false; | |
| } | |
| if (imageObject->getSamples() > 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kEGLImageCannotCreate2DMultisampled); | |
| return false; | |
| } | |
| if (!imageObject->isTexturable(context)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kEGLImageTextureFormatNotSupported); | |
| return false; | |
| } | |
| // Validate source egl image and target texture are compatible | |
| size_t depth = static_cast<size_t>(imageObject->getExtents().depth); | |
| if (imageObject->isYUV() && type != TextureType::External) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| "Image is YUV, target must be TEXTURE_EXTERNAL_OES"); | |
| return false; | |
| } | |
| if (depth > 1 && type != TextureType::_2DArray && type != TextureType::CubeMap && | |
| type != TextureType::CubeMapArray && type != TextureType::_3D) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kEGLImageTextureTargetMismatch); | |
| return false; | |
| } | |
| if (imageObject->isCubeMap() && type != TextureType::CubeMapArray && | |
| (type != TextureType::CubeMap || depth > gl::kCubeFaceCount)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kEGLImageTextureTargetMismatch); | |
| return false; | |
| } | |
| if (imageObject->getLevelCount() > 1 && type == TextureType::External) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kEGLImageTextureTargetMismatch); | |
| return false; | |
| } | |
| // 3d EGLImages are currently not supported | |
| if (type == TextureType::_3D) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kEGLImageTextureTargetMismatch); | |
| return false; | |
| } | |
| if (imageObject->hasProtectedContent() && !context->getState().hasProtectedContent()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| "Mismatch between Image and Context Protected Content state"); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateEGLImageTargetTexture2DOES(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType type, | |
| GLeglImageOES image) | |
| { | |
| if (!context->getExtensions().EGLImageOES && !context->getExtensions().EGLImageExternalOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (type) | |
| { | |
| case TextureType::_2D: | |
| if (!context->getExtensions().EGLImageOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| } | |
| break; | |
| case TextureType::_2DArray: | |
| if (!context->getExtensions().EGLImageArrayEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| } | |
| break; | |
| case TextureType::External: | |
| if (!context->getExtensions().EGLImageExternalOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| return ValidateEGLImageObject(context, entryPoint, type, image); | |
| } | |
| bool ValidateEGLImageTargetRenderbufferStorageOES(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLeglImageOES image) | |
| { | |
| if (!context->getExtensions().EGLImageOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| egl::Image *imageObject = static_cast<egl::Image *>(image); | |
| ASSERT(context->getDisplay()); | |
| if (!context->getDisplay()->isValidImage(imageObject)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidEGLImage); | |
| return false; | |
| } | |
| if (!imageObject->isRenderable(context)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kEGLImageRenderbufferFormatNotSupported); | |
| return false; | |
| } | |
| if (imageObject->hasProtectedContent() != context->getState().hasProtectedContent()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| "Mismatch between Image and Context Protected Content state"); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateProgramBinaryBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| GLenum binaryFormat, | |
| const void *binary, | |
| GLint length) | |
| { | |
| Program *programObject = GetValidProgram(context, entryPoint, program); | |
| if (programObject == nullptr) | |
| { | |
| return false; | |
| } | |
| const std::vector<GLenum> &programBinaryFormats = context->getCaps().programBinaryFormats; | |
| if (std::find(programBinaryFormats.begin(), programBinaryFormats.end(), binaryFormat) == | |
| programBinaryFormats.end()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidProgramBinaryFormat); | |
| return false; | |
| } | |
| if (context->hasActiveTransformFeedback(program)) | |
| { | |
| // ES 3.0.4 section 2.15 page 91 | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kTransformFeedbackProgramBinary); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetProgramBinaryBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLenum *binaryFormat, | |
| const void *binary) | |
| { | |
| Program *programObject = GetValidProgram(context, entryPoint, program); | |
| if (programObject == nullptr) | |
| { | |
| return false; | |
| } | |
| if (!programObject->isLinked()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (context->getCaps().programBinaryFormats.empty()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kNoProgramBinaryFormats); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateDrawBuffersBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLsizei n, | |
| const GLenum *bufs) | |
| { | |
| // INVALID_VALUE is generated if n is negative or greater than value of MAX_DRAW_BUFFERS | |
| if (n < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeCount); | |
| return false; | |
| } | |
| if (n > context->getCaps().maxDrawBuffers) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kIndexExceedsMaxDrawBuffer); | |
| return false; | |
| } | |
| ASSERT(context->getState().getDrawFramebuffer()); | |
| FramebufferID frameBufferId = context->getState().getDrawFramebuffer()->id(); | |
| GLuint maxColorAttachment = GL_COLOR_ATTACHMENT0_EXT + context->getCaps().maxColorAttachments; | |
| // This should come first before the check for the default frame buffer | |
| // because when we switch to ES3.1+, invalid enums will return INVALID_ENUM | |
| // rather than INVALID_OPERATION | |
| for (int colorAttachment = 0; colorAttachment < n; colorAttachment++) | |
| { | |
| const GLenum attachment = GL_COLOR_ATTACHMENT0_EXT + colorAttachment; | |
| if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != GL_BACK && | |
| (bufs[colorAttachment] < GL_COLOR_ATTACHMENT0 || | |
| bufs[colorAttachment] > GL_COLOR_ATTACHMENT31)) | |
| { | |
| // Value in bufs is not NONE, BACK, or GL_COLOR_ATTACHMENTi | |
| // The 3.0.4 spec says to generate GL_INVALID_OPERATION here, but this | |
| // was changed to GL_INVALID_ENUM in 3.1, which dEQP also expects. | |
| // 3.1 is still a bit ambiguous about the error, but future specs are | |
| // expected to clarify that GL_INVALID_ENUM is the correct error. | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidDrawBuffer); | |
| return false; | |
| } | |
| else if (bufs[colorAttachment] >= maxColorAttachment) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExceedsMaxColorAttachments); | |
| return false; | |
| } | |
| else if (bufs[colorAttachment] != GL_NONE && bufs[colorAttachment] != attachment && | |
| frameBufferId.value != 0) | |
| { | |
| // INVALID_OPERATION-GL is bound to buffer and ith argument | |
| // is not COLOR_ATTACHMENTi or NONE | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidDrawBufferValue); | |
| return false; | |
| } | |
| } | |
| // INVALID_OPERATION is generated if GL is bound to the default framebuffer | |
| // and n is not 1 or bufs is bound to value other than BACK and NONE | |
| if (frameBufferId.value == 0) | |
| { | |
| if (n != 1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kInvalidDrawBufferCountForDefault); | |
| return false; | |
| } | |
| if (bufs[0] != GL_NONE && bufs[0] != GL_BACK) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kDefaultFramebufferInvalidDrawBuffer); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateGetBufferPointervBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| BufferBinding target, | |
| GLenum pname, | |
| GLsizei *length, | |
| void *const *params) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_BUFFER_MAP_POINTER: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| // GLES 3.0 section 2.10.1: "Attempts to attempts to modify or query buffer object state for a | |
| // target bound to zero generate an INVALID_OPERATION error." | |
| // GLES 3.1 section 6.6 explicitly specifies this error. | |
| if (context->getState().getTargetBuffer(target) == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBufferPointerNotAvailable); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateUnmapBufferBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| BufferBinding target) | |
| { | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == nullptr || !buffer->isMapped()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBufferNotMapped); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateMapBufferRangeBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| BufferBinding target, | |
| GLintptr offset, | |
| GLsizeiptr length, | |
| GLbitfield access) | |
| { | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| if (offset < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeOffset); | |
| return false; | |
| } | |
| if (length < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeLength); | |
| return false; | |
| } | |
| Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBufferNotMappable); | |
| return false; | |
| } | |
| // Check for buffer overflow | |
| CheckedNumeric<size_t> checkedOffset(offset); | |
| auto checkedSize = checkedOffset + length; | |
| if (!checkedSize.IsValid() || checkedSize.ValueOrDie() > static_cast<size_t>(buffer->getSize())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kMapOutOfRange); | |
| return false; | |
| } | |
| // Check for invalid bits in the mask | |
| constexpr GLbitfield kAllAccessBits = | |
| GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_RANGE_BIT | | |
| GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_UNSYNCHRONIZED_BIT; | |
| if (buffer->isImmutable()) | |
| { | |
| // GL_EXT_buffer_storage's additions to glMapBufferRange | |
| constexpr GLbitfield kBufferStorageAccessBits = | |
| kAllAccessBits | GL_MAP_PERSISTENT_BIT_EXT | GL_MAP_COHERENT_BIT_EXT; | |
| if ((access & ~kBufferStorageAccessBits) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidAccessBits); | |
| return false; | |
| } | |
| // It is invalid if any of bufferStorageMatchedAccessBits bits are included in access, | |
| // but the same bits are not included in the buffer's storage flags | |
| constexpr GLbitfield kBufferStorageMatchedAccessBits = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT | | |
| GL_MAP_PERSISTENT_BIT_EXT | | |
| GL_MAP_COHERENT_BIT_EXT; | |
| GLbitfield accessFlags = access & kBufferStorageMatchedAccessBits; | |
| if ((accessFlags & buffer->getStorageExtUsageFlags()) != accessFlags) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAccessBits); | |
| return false; | |
| } | |
| } | |
| else if ((access & ~kAllAccessBits) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidAccessBits); | |
| return false; | |
| } | |
| if (length == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kLengthZero); | |
| return false; | |
| } | |
| if (buffer->isMapped()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBufferAlreadyMapped); | |
| return false; | |
| } | |
| // Check for invalid bit combinations | |
| if ((access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAccessBitsReadWrite); | |
| return false; | |
| } | |
| GLbitfield writeOnlyBits = | |
| GL_MAP_INVALIDATE_RANGE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT | GL_MAP_UNSYNCHRONIZED_BIT; | |
| if ((access & GL_MAP_READ_BIT) != 0 && (access & writeOnlyBits) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAccessBitsRead); | |
| return false; | |
| } | |
| if ((access & GL_MAP_WRITE_BIT) == 0 && (access & GL_MAP_FLUSH_EXPLICIT_BIT) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAccessBitsFlush); | |
| return false; | |
| } | |
| return ValidateMapBufferBase(context, entryPoint, target); | |
| } | |
| bool ValidateFlushMappedBufferRangeBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| BufferBinding target, | |
| GLintptr offset, | |
| GLsizeiptr length) | |
| { | |
| if (offset < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeOffset); | |
| return false; | |
| } | |
| if (length < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeLength); | |
| return false; | |
| } | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (buffer == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidFlushZero); | |
| return false; | |
| } | |
| if (!buffer->isMapped() || (buffer->getAccessFlags() & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidFlushTarget); | |
| return false; | |
| } | |
| // Check for buffer overflow | |
| CheckedNumeric<size_t> checkedOffset(offset); | |
| auto checkedSize = checkedOffset + length; | |
| if (!checkedSize.IsValid() || | |
| checkedSize.ValueOrDie() > static_cast<size_t>(buffer->getMapLength())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidFlushOutOfRange); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGenOrDelete(const Context *context, angle::EntryPoint entryPoint, GLint n) | |
| { | |
| if (n < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeCount); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateRobustEntryPoint(const Context *context, angle::EntryPoint entryPoint, GLsizei bufSize) | |
| { | |
| if (!context->getExtensions().robustClientMemoryANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeBufferSize); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateRobustBufferSize(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLsizei bufSize, | |
| GLsizei numParams) | |
| { | |
| if (bufSize < numParams) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInsufficientParams); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetFramebufferAttachmentParameterivBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum attachment, | |
| GLenum pname, | |
| GLsizei *numParams) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| int clientVersion = context->getClientMajorVersion(); | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR: | |
| if (clientVersion < 3 || | |
| !(context->getExtensions().multiviewOVR || context->getExtensions().multiview2OVR)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT: | |
| if (!context->getExtensions().multisampledRenderToTextureEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING: | |
| if (clientVersion < 3 && !context->getExtensions().sRGBEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kES3Required); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT: | |
| if (!context->getExtensions().geometryShaderAny() && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kGeometryShaderExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| // Determine if the attachment is a valid enum | |
| switch (attachment) | |
| { | |
| case GL_BACK: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (clientVersion < 3 && !context->isWebGL1()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_COLOR_ATTACHMENT0: | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| default: | |
| if ((clientVersion < 3 && !context->getExtensions().drawBuffersEXT) || | |
| attachment < GL_COLOR_ATTACHMENT0_EXT || | |
| (attachment - GL_COLOR_ATTACHMENT0_EXT) >= | |
| static_cast<GLuint>(context->getCaps().maxColorAttachments)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| } | |
| const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->isDefault()) | |
| { | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kDefaultFramebufferTarget); | |
| return false; | |
| } | |
| switch (attachment) | |
| { | |
| case GL_BACK: | |
| case GL_DEPTH: | |
| case GL_STENCIL: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| if (attachment >= GL_COLOR_ATTACHMENT0_EXT && attachment <= GL_COLOR_ATTACHMENT15_EXT) | |
| { | |
| // Valid attachment query | |
| } | |
| else | |
| { | |
| switch (attachment) | |
| { | |
| case GL_DEPTH_ATTACHMENT: | |
| case GL_STENCIL_ATTACHMENT: | |
| break; | |
| case GL_DEPTH_STENCIL_ATTACHMENT: | |
| if (!framebuffer->hasValidDepthStencil() && !context->isWebGL1()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| } | |
| } | |
| const FramebufferAttachment *attachmentObject = framebuffer->getAttachment(context, attachment); | |
| if (attachmentObject) | |
| { | |
| ASSERT(attachmentObject->type() == GL_RENDERBUFFER || | |
| attachmentObject->type() == GL_TEXTURE || | |
| attachmentObject->type() == GL_FRAMEBUFFER_DEFAULT); | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| if (attachmentObject->type() != GL_RENDERBUFFER && | |
| attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: | |
| if (attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: | |
| if (attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE: | |
| if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidAttachment); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: | |
| if (attachmentObject->type() != GL_TEXTURE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kFramebufferIncompleteAttachment); | |
| return false; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| } | |
| else | |
| { | |
| // ES 2.0.25 spec pg 127 states that if the value of FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | |
| // is NONE, then querying any other pname will generate INVALID_ENUM. | |
| // ES 3.0.2 spec pg 235 states that if the attachment type is none, | |
| // GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME will return zero and be an | |
| // INVALID_OPERATION for all other pnames | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE: | |
| break; | |
| case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kInvalidFramebufferAttachmentParameter); | |
| return false; | |
| } | |
| break; | |
| default: | |
| if (clientVersion < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kInvalidFramebufferAttachmentParameter); | |
| return false; | |
| } | |
| else | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kInvalidFramebufferAttachmentParameter); | |
| return false; | |
| } | |
| } | |
| } | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetFramebufferParameterivBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum pname, | |
| const GLint *params) | |
| { | |
| if (!ValidFramebufferTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFramebufferTarget); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_FRAMEBUFFER_DEFAULT_WIDTH: | |
| case GL_FRAMEBUFFER_DEFAULT_HEIGHT: | |
| case GL_FRAMEBUFFER_DEFAULT_SAMPLES: | |
| case GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS: | |
| break; | |
| case GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT: | |
| if (!context->getExtensions().geometryShaderAny() && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kGeometryShaderExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_FRAMEBUFFER_FLIP_Y_MESA: | |
| if (!context->getExtensions().framebufferFlipYMESA) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| const Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); | |
| ASSERT(framebuffer); | |
| if (framebuffer->isDefault()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kDefaultFramebuffer); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetFramebufferAttachmentParameterivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum attachment, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetFramebufferAttachmentParameterivBase(context, entryPoint, target, attachment, | |
| pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetBufferParameterivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| BufferBinding target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetBufferParameterBase(context, entryPoint, target, pname, false, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetBufferParameteri64vRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| BufferBinding target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint64 *params) | |
| { | |
| GLsizei numParams = 0; | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateGetBufferParameterBase(context, entryPoint, target, pname, false, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetProgramivBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| GLenum pname, | |
| GLsizei *numParams) | |
| { | |
| // Currently, all GetProgramiv queries return 1 parameter | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| if (context->isContextLost()) | |
| { | |
| context->validationError(entryPoint, GL_CONTEXT_LOST, kContextLost); | |
| if (context->getExtensions().parallelShaderCompileKHR && pname == GL_COMPLETION_STATUS_KHR) | |
| { | |
| // Generate an error but still return true, the context still needs to return a | |
| // value in this case. | |
| return true; | |
| } | |
| else | |
| { | |
| return false; | |
| } | |
| } | |
| // Special case for GL_COMPLETION_STATUS_KHR: don't resolve the link. Otherwise resolve it now. | |
| Program *programObject = (pname == GL_COMPLETION_STATUS_KHR) | |
| ? GetValidProgramNoResolve(context, entryPoint, program) | |
| : GetValidProgram(context, entryPoint, program); | |
| if (!programObject) | |
| { | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_DELETE_STATUS: | |
| case GL_LINK_STATUS: | |
| case GL_VALIDATE_STATUS: | |
| case GL_INFO_LOG_LENGTH: | |
| case GL_ATTACHED_SHADERS: | |
| case GL_ACTIVE_ATTRIBUTES: | |
| case GL_ACTIVE_ATTRIBUTE_MAX_LENGTH: | |
| case GL_ACTIVE_UNIFORMS: | |
| case GL_ACTIVE_UNIFORM_MAX_LENGTH: | |
| break; | |
| case GL_PROGRAM_BINARY_LENGTH: | |
| if (context->getClientMajorVersion() < 3 && | |
| !context->getExtensions().getProgramBinaryOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_ACTIVE_UNIFORM_BLOCKS: | |
| case GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH: | |
| case GL_TRANSFORM_FEEDBACK_BUFFER_MODE: | |
| case GL_TRANSFORM_FEEDBACK_VARYINGS: | |
| case GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH: | |
| case GL_PROGRAM_BINARY_RETRIEVABLE_HINT: | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumRequiresGLES30); | |
| return false; | |
| } | |
| break; | |
| case GL_PROGRAM_SEPARABLE: | |
| case GL_ACTIVE_ATOMIC_COUNTER_BUFFERS: | |
| if (context->getClientVersion() < Version(3, 1)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| break; | |
| case GL_COMPUTE_WORK_GROUP_SIZE: | |
| if (context->getClientVersion() < Version(3, 1)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| // [OpenGL ES 3.1] Chapter 7.12 Page 122 | |
| // An INVALID_OPERATION error is generated if COMPUTE_WORK_GROUP_SIZE is queried for a | |
| // program which has not been linked successfully, or which does not contain objects to | |
| // form a compute shader. | |
| if (!programObject->isLinked()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (!programObject->getExecutable().hasLinkedShaderStage(ShaderType::Compute)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kNoActiveComputeShaderStage); | |
| return false; | |
| } | |
| break; | |
| case GL_GEOMETRY_LINKED_INPUT_TYPE_EXT: | |
| case GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT: | |
| case GL_GEOMETRY_LINKED_VERTICES_OUT_EXT: | |
| case GL_GEOMETRY_SHADER_INVOCATIONS_EXT: | |
| if (!context->getExtensions().geometryShaderAny() && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kGeometryShaderExtensionNotEnabled); | |
| return false; | |
| } | |
| // [EXT_geometry_shader] Chapter 7.12 | |
| // An INVALID_OPERATION error is generated if GEOMETRY_LINKED_VERTICES_OUT_EXT, | |
| // GEOMETRY_LINKED_INPUT_TYPE_EXT, GEOMETRY_LINKED_OUTPUT_TYPE_EXT, or | |
| // GEOMETRY_SHADER_INVOCATIONS_EXT are queried for a program which has not been linked | |
| // successfully, or which does not contain objects to form a geometry shader. | |
| if (!programObject->isLinked()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| if (!programObject->getExecutable().hasLinkedShaderStage(ShaderType::Geometry)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kNoActiveGeometryShaderStage); | |
| return false; | |
| } | |
| break; | |
| case GL_COMPLETION_STATUS_KHR: | |
| if (!context->getExtensions().parallelShaderCompileKHR) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_TESS_CONTROL_OUTPUT_VERTICES_EXT: | |
| case GL_TESS_GEN_MODE_EXT: | |
| case GL_TESS_GEN_SPACING_EXT: | |
| case GL_TESS_GEN_VERTEX_ORDER_EXT: | |
| case GL_TESS_GEN_POINT_MODE_EXT: | |
| if (!context->getExtensions().tessellationShaderEXT && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kTessellationShaderExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!programObject->isLinked()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kProgramNotLinked); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetProgramivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetProgramivBase(context, entryPoint, program, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetRenderbufferParameterivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetRenderbufferParameterivBase(context, entryPoint, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetShaderivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID shader, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetShaderivBase(context, entryPoint, shader, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetTexParameterfvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetTexParameterBase(context, entryPoint, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetTexParameterivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetTexParameterBase(context, entryPoint, target, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetTexParameterIivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetTexParameterIuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateTexParameterfvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize, true, params); | |
| } | |
| bool ValidateTexParameterivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateTexParameterBase(context, entryPoint, target, pname, bufSize, true, params); | |
| } | |
| bool ValidateTexParameterIivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateTexParameterIuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetSamplerParameterfvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetSamplerParameterBase(context, entryPoint, sampler, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetSamplerParameterivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetSamplerParameterBase(context, entryPoint, sampler, pname, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| bool ValidateGetSamplerParameterIivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetSamplerParameterIuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLuint *params) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateSamplerParameterfvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateSamplerParameterBase(context, entryPoint, sampler, pname, bufSize, true, params); | |
| } | |
| bool ValidateSamplerParameterivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| return ValidateSamplerParameterBase(context, entryPoint, sampler, pname, bufSize, true, params); | |
| } | |
| bool ValidateSamplerParameterIivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLint *param) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateSamplerParameterIuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLuint *param) | |
| { | |
| UNIMPLEMENTED(); | |
| return false; | |
| } | |
| bool ValidateGetVertexAttribfvRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLfloat *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, entryPoint, index, pname, &writeLength, false, false)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, entryPoint, index, pname, &writeLength, false, false)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribPointervRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| void *const *pointer) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, entryPoint, index, pname, &writeLength, true, false)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribIivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, entryPoint, index, pname, &writeLength, false, true)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribIuivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLuint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetVertexAttribBase(context, entryPoint, index, pname, &writeLength, false, true)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetActiveUniformBlockivRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformBlockIndex uniformBlockIndex, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei writeLength = 0; | |
| if (!ValidateGetActiveUniformBlockivBase(context, entryPoint, program, uniformBlockIndex, pname, | |
| &writeLength)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, writeLength)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, writeLength); | |
| return true; | |
| } | |
| bool ValidateGetInternalformativRobustANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum internalformat, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| const GLsizei *length, | |
| const GLint *params) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, bufSize)) | |
| { | |
| return false; | |
| } | |
| GLsizei numParams = 0; | |
| if (!ValidateGetInternalFormativBase(context, entryPoint, target, internalformat, pname, | |
| bufSize, &numParams)) | |
| { | |
| return false; | |
| } | |
| if (!ValidateRobustBufferSize(context, entryPoint, bufSize, numParams)) | |
| { | |
| return false; | |
| } | |
| SetRobustLengthParam(length, numParams); | |
| return true; | |
| } | |
| // Perform validation from WebGL 2 section 5.10 "Invalid Clears": | |
| // In the WebGL 2 API, trying to perform a clear when there is a mismatch between the type of the | |
| // specified clear value and the type of a buffer that is being cleared generates an | |
| // INVALID_OPERATION error instead of producing undefined results | |
| bool ValidateWebGLFramebufferAttachmentClearType(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLint drawbuffer, | |
| const GLenum *validComponentTypes, | |
| size_t validComponentTypeCount) | |
| { | |
| const FramebufferAttachment *attachment = | |
| context->getState().getDrawFramebuffer()->getDrawBuffer(drawbuffer); | |
| if (attachment) | |
| { | |
| GLenum componentType = attachment->getFormat().info->componentType; | |
| const GLenum *end = validComponentTypes + validComponentTypeCount; | |
| if (std::find(validComponentTypes, end, componentType) == end) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kNoDefinedClearConversion); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateRobustCompressedTexImageBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLsizei imageSize, | |
| GLsizei dataSize) | |
| { | |
| if (!ValidateRobustEntryPoint(context, entryPoint, dataSize)) | |
| { | |
| return false; | |
| } | |
| Buffer *pixelUnpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack); | |
| if (pixelUnpackBuffer == nullptr) | |
| { | |
| if (dataSize < imageSize) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kCompressedDataSizeTooSmall); | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateGetBufferParameterBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| BufferBinding target, | |
| GLenum pname, | |
| bool pointerVersion, | |
| GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 0; | |
| } | |
| if (!context->isValidBufferBinding(target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidBufferTypes); | |
| return false; | |
| } | |
| const Buffer *buffer = context->getState().getTargetBuffer(target); | |
| if (!buffer) | |
| { | |
| // A null buffer means that "0" is bound to the requested buffer target | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBufferNotBound); | |
| return false; | |
| } | |
| const Extensions &extensions = context->getExtensions(); | |
| switch (pname) | |
| { | |
| case GL_BUFFER_USAGE: | |
| case GL_BUFFER_SIZE: | |
| break; | |
| case GL_BUFFER_ACCESS_OES: | |
| if (!extensions.mapbufferOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_BUFFER_MAPPED: | |
| static_assert(GL_BUFFER_MAPPED == GL_BUFFER_MAPPED_OES, "GL enums should be equal."); | |
| if (context->getClientMajorVersion() < 3 && !extensions.mapbufferOES && | |
| !extensions.mapBufferRangeEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_BUFFER_MAP_POINTER: | |
| if (!pointerVersion) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidMapPointerQuery); | |
| return false; | |
| } | |
| break; | |
| case GL_BUFFER_ACCESS_FLAGS: | |
| case GL_BUFFER_MAP_OFFSET: | |
| case GL_BUFFER_MAP_LENGTH: | |
| if (context->getClientMajorVersion() < 3 && !extensions.mapBufferRangeEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_MEMORY_SIZE_ANGLE: | |
| if (!context->getExtensions().memorySizeANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_RESOURCE_INITIALIZED_ANGLE: | |
| if (!context->getExtensions().robustResourceInitializationANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kRobustResourceInitializationExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| // All buffer parameter queries return one value. | |
| if (numParams) | |
| { | |
| *numParams = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetRenderbufferParameterivBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (target != GL_RENDERBUFFER) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidRenderbufferTarget); | |
| return false; | |
| } | |
| Renderbuffer *renderbuffer = context->getState().getCurrentRenderbuffer(); | |
| if (renderbuffer == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kRenderbufferNotBound); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_RENDERBUFFER_WIDTH: | |
| case GL_RENDERBUFFER_HEIGHT: | |
| case GL_RENDERBUFFER_INTERNAL_FORMAT: | |
| case GL_RENDERBUFFER_RED_SIZE: | |
| case GL_RENDERBUFFER_GREEN_SIZE: | |
| case GL_RENDERBUFFER_BLUE_SIZE: | |
| case GL_RENDERBUFFER_ALPHA_SIZE: | |
| case GL_RENDERBUFFER_DEPTH_SIZE: | |
| case GL_RENDERBUFFER_STENCIL_SIZE: | |
| break; | |
| case GL_RENDERBUFFER_SAMPLES_ANGLE: | |
| if (!context->getExtensions().framebufferMultisampleANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_MEMORY_SIZE_ANGLE: | |
| if (!context->getExtensions().memorySizeANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_IMPLEMENTATION_COLOR_READ_FORMAT: | |
| case GL_IMPLEMENTATION_COLOR_READ_TYPE: | |
| if (!context->getExtensions().getImageANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kGetImageExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_RESOURCE_INITIALIZED_ANGLE: | |
| if (!context->getExtensions().robustResourceInitializationANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kRobustResourceInitializationExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetShaderivBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID shader, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (context->isContextLost()) | |
| { | |
| context->validationError(entryPoint, GL_CONTEXT_LOST, kContextLost); | |
| if (context->getExtensions().parallelShaderCompileKHR && pname == GL_COMPLETION_STATUS_KHR) | |
| { | |
| // Generate an error but still return true, the context still needs to return a | |
| // value in this case. | |
| return true; | |
| } | |
| else | |
| { | |
| return false; | |
| } | |
| } | |
| if (GetValidShader(context, entryPoint, shader) == nullptr) | |
| { | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_SHADER_TYPE: | |
| case GL_DELETE_STATUS: | |
| case GL_COMPILE_STATUS: | |
| case GL_INFO_LOG_LENGTH: | |
| case GL_SHADER_SOURCE_LENGTH: | |
| break; | |
| case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE: | |
| if (!context->getExtensions().translatedShaderSourceANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_COMPLETION_STATUS_KHR: | |
| if (!context->getExtensions().parallelShaderCompileKHR) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetTexParameterBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if ((!ValidTextureTarget(context, target) && !ValidTextureExternalTarget(context, target)) || | |
| target == TextureType::Buffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getTextureByType(target) == nullptr) | |
| { | |
| // Should only be possible for external textures | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kTextureNotBound); | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() == 1 && !IsValidGLES1TextureParameter(pname)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| break; | |
| case GL_TEXTURE_USAGE_ANGLE: | |
| if (!context->getExtensions().textureUsageANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| if (!ValidateTextureMaxAnisotropyExtensionEnabled(context, entryPoint)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_IMMUTABLE_FORMAT: | |
| if (context->getClientMajorVersion() < 3 && !context->getExtensions().textureStorageEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_IMMUTABLE_LEVELS: | |
| case GL_TEXTURE_SWIZZLE_R: | |
| case GL_TEXTURE_SWIZZLE_G: | |
| case GL_TEXTURE_SWIZZLE_B: | |
| case GL_TEXTURE_SWIZZLE_A: | |
| case GL_TEXTURE_BASE_LEVEL: | |
| case GL_TEXTURE_MAX_LEVEL: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumRequiresGLES30); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| if (context->getClientMajorVersion() < 3 && !context->getExtensions().shadowSamplersEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!context->getExtensions().textureSRGBDecodeEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_DEPTH_STENCIL_TEXTURE_MODE: | |
| case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE: | |
| if (context->getClientVersion() < ES_3_1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| break; | |
| case GL_GENERATE_MIPMAP: | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| // TODO(lfy@google.com): Restrict to GL_OES_draw_texture | |
| // after GL_OES_draw_texture functionality implemented | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| break; | |
| case GL_MEMORY_SIZE_ANGLE: | |
| if (!context->getExtensions().memorySizeANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClampOES && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_NATIVE_ID_ANGLE: | |
| if (!context->getExtensions().textureExternalUpdateANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_IMPLEMENTATION_COLOR_READ_FORMAT: | |
| case GL_IMPLEMENTATION_COLOR_READ_TYPE: | |
| if (!context->getExtensions().getImageANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kGetImageExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| case GL_RESOURCE_INITIALIZED_ANGLE: | |
| if (!context->getExtensions().robustResourceInitializationANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kRobustResourceInitializationExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_PROTECTED_EXT: | |
| if (!context->getExtensions().protectedTexturesEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kProtectedTexturesExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = GetTexParameterCount(pname); | |
| } | |
| return true; | |
| } | |
| bool ValidateGetVertexAttribBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint index, | |
| GLenum pname, | |
| GLsizei *length, | |
| bool pointer, | |
| bool pureIntegerEntryPoint) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (pureIntegerEntryPoint && context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| if (index >= static_cast<GLuint>(context->getCaps().maxVertexAttributes)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kIndexExceedsMaxVertexAttribute); | |
| return false; | |
| } | |
| if (pointer) | |
| { | |
| if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| switch (pname) | |
| { | |
| case GL_VERTEX_ATTRIB_ARRAY_ENABLED: | |
| case GL_VERTEX_ATTRIB_ARRAY_SIZE: | |
| case GL_VERTEX_ATTRIB_ARRAY_STRIDE: | |
| case GL_VERTEX_ATTRIB_ARRAY_TYPE: | |
| case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED: | |
| case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING: | |
| case GL_CURRENT_VERTEX_ATTRIB: | |
| break; | |
| case GL_VERTEX_ATTRIB_ARRAY_DIVISOR: | |
| static_assert( | |
| GL_VERTEX_ATTRIB_ARRAY_DIVISOR == GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE, | |
| "ANGLE extension enums not equal to GL enums."); | |
| if (context->getClientMajorVersion() < 3 && | |
| !context->getExtensions().instancedArraysAny()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_VERTEX_ATTRIB_ARRAY_INTEGER: | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_VERTEX_ATTRIB_BINDING: | |
| case GL_VERTEX_ATTRIB_RELATIVE_OFFSET: | |
| if (context->getClientVersion() < ES_3_1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| } | |
| if (length) | |
| { | |
| if (pname == GL_CURRENT_VERTEX_ATTRIB) | |
| { | |
| *length = 4; | |
| } | |
| else | |
| { | |
| *length = 1; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidatePixelPack(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum format, | |
| GLenum type, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| const void *pixels) | |
| { | |
| // Check for pixel pack buffer related API errors | |
| Buffer *pixelPackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelPack); | |
| if (pixelPackBuffer != nullptr && pixelPackBuffer->isMapped()) | |
| { | |
| // ...the buffer object's data store is currently mapped. | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBufferMapped); | |
| return false; | |
| } | |
| if (pixelPackBuffer != nullptr && | |
| pixelPackBuffer->hasWebGLXFBBindingConflict(context->isWebGL())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kPixelPackBufferBoundForTransformFeedback); | |
| return false; | |
| } | |
| // .. the data would be packed to the buffer object such that the memory writes required | |
| // would exceed the data store size. | |
| const InternalFormat &formatInfo = GetInternalFormatInfo(format, type); | |
| const Extents size(width, height, 1); | |
| const auto &pack = context->getState().getPackState(); | |
| GLuint endByte = 0; | |
| if (!formatInfo.computePackUnpackEndByte(type, size, pack, false, &endByte)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (bufSize >= 0) | |
| { | |
| if (pixelPackBuffer == nullptr && static_cast<size_t>(bufSize) < endByte) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| } | |
| if (pixelPackBuffer != nullptr) | |
| { | |
| CheckedNumeric<size_t> checkedEndByte(endByte); | |
| CheckedNumeric<size_t> checkedOffset(reinterpret_cast<size_t>(pixels)); | |
| checkedEndByte += checkedOffset; | |
| if (checkedEndByte.ValueOrDie() > static_cast<size_t>(pixelPackBuffer->getSize())) | |
| { | |
| // Overflow past the end of the buffer | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kParamOverflow); | |
| return false; | |
| } | |
| } | |
| if (pixelPackBuffer == nullptr && length != nullptr) | |
| { | |
| if (endByte > static_cast<size_t>(std::numeric_limits<GLsizei>::max())) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| *length = static_cast<GLsizei>(endByte); | |
| } | |
| if (context->isWebGL()) | |
| { | |
| // WebGL 2.0 disallows the scenario: | |
| // GL_PACK_SKIP_PIXELS + width > DataStoreWidth | |
| // where: | |
| // DataStoreWidth = (GL_PACK_ROW_LENGTH ? GL_PACK_ROW_LENGTH : width) | |
| // Since these two pack parameters can only be set to non-zero values | |
| // on WebGL 2.0 contexts, verify them for all WebGL contexts. | |
| GLint dataStoreWidth = pack.rowLength ? pack.rowLength : width; | |
| if (pack.skipPixels + width > dataStoreWidth) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kInvalidPackParametersForWebGL); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateReadPixelsBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLint x, | |
| GLint y, | |
| GLsizei width, | |
| GLsizei height, | |
| GLenum format, | |
| GLenum type, | |
| GLsizei bufSize, | |
| GLsizei *length, | |
| GLsizei *columns, | |
| GLsizei *rows, | |
| const void *pixels) | |
| { | |
| if (length != nullptr) | |
| { | |
| *length = 0; | |
| } | |
| if (rows != nullptr) | |
| { | |
| *rows = 0; | |
| } | |
| if (columns != nullptr) | |
| { | |
| *columns = 0; | |
| } | |
| if (width < 0 || height < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kNegativeSize); | |
| return false; | |
| } | |
| Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); | |
| ASSERT(readFramebuffer); | |
| if (!ValidateFramebufferComplete(context, entryPoint, readFramebuffer)) | |
| { | |
| return false; | |
| } | |
| // needIntrinsic = true. Treat renderToTexture textures as single sample since they will be | |
| // resolved before reading. | |
| if (!readFramebuffer->isDefault() && | |
| !ValidateFramebufferNotMultisampled(context, entryPoint, readFramebuffer, true)) | |
| { | |
| return false; | |
| } | |
| if (readFramebuffer->getReadBufferState() == GL_NONE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kReadBufferNone); | |
| return false; | |
| } | |
| const FramebufferAttachment *readBuffer = nullptr; | |
| switch (format) | |
| { | |
| case GL_DEPTH_COMPONENT: | |
| readBuffer = readFramebuffer->getDepthAttachment(); | |
| break; | |
| case GL_STENCIL_INDEX_OES: | |
| readBuffer = readFramebuffer->getStencilOrDepthStencilAttachment(); | |
| break; | |
| default: | |
| readBuffer = readFramebuffer->getReadColorAttachment(); | |
| break; | |
| } | |
| // OVR_multiview2, Revision 1: | |
| // ReadPixels generates an INVALID_FRAMEBUFFER_OPERATION error if | |
| // the number of views in the current read framebuffer is more than one. | |
| if (readFramebuffer->readDisallowedByMultiview()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_FRAMEBUFFER_OPERATION, | |
| kMultiviewReadFramebuffer); | |
| return false; | |
| } | |
| if (context->isWebGL()) | |
| { | |
| // The ES 2.0 spec states that the format must be "among those defined in table 3.4, | |
| // excluding formats LUMINANCE and LUMINANCE_ALPHA.". This requires validating the format | |
| // and type before validating the combination of format and type. However, the | |
| // dEQP-GLES3.functional.negative_api.buffer.read_pixels passes GL_LUMINANCE as a format and | |
| // verifies that GL_INVALID_OPERATION is generated. | |
| // TODO(geofflang): Update this check to be done in all/no cases once this is resolved in | |
| // dEQP/WebGL. | |
| if (!ValidReadPixelsFormatEnum(context, format)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidFormat); | |
| return false; | |
| } | |
| if (!ValidReadPixelsTypeEnum(context, type)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidType); | |
| return false; | |
| } | |
| } | |
| // WebGL 1.0 [Section 6.26] Reading From a Missing Attachment | |
| // In OpenGL ES it is undefined what happens when an operation tries to read from a missing | |
| // attachment and WebGL defines it to be an error. We do the check unconditionally as the | |
| // situation is an application error that would lead to a crash in ANGLE. | |
| if (readBuffer == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kMissingReadAttachment); | |
| return false; | |
| } | |
| GLenum currentFormat = GL_NONE; | |
| GLenum currentType = GL_NONE; | |
| switch (format) | |
| { | |
| case GL_DEPTH_COMPONENT: | |
| case GL_STENCIL_INDEX_OES: | |
| // Only rely on ValidReadPixelsFormatType for depth/stencil formats | |
| break; | |
| default: | |
| currentFormat = readFramebuffer->getImplementationColorReadFormat(context); | |
| currentType = readFramebuffer->getImplementationColorReadType(context); | |
| break; | |
| } | |
| bool validFormatTypeCombination = | |
| ValidReadPixelsFormatType(context, readBuffer->getFormat().info, format, type); | |
| if (!(currentFormat == format && currentType == type) && !validFormatTypeCombination) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kMismatchedTypeAndFormat); | |
| return false; | |
| } | |
| if (!ValidatePixelPack(context, entryPoint, format, type, x, y, width, height, bufSize, length, | |
| pixels)) | |
| { | |
| return false; | |
| } | |
| auto getClippedExtent = [](GLint start, GLsizei length, int bufferSize, GLsizei *outExtent) { | |
| angle::CheckedNumeric<int> clippedExtent(length); | |
| if (start < 0) | |
| { | |
| // "subtract" the area that is less than 0 | |
| clippedExtent += start; | |
| } | |
| angle::CheckedNumeric<int> readExtent = start; | |
| readExtent += length; | |
| if (!readExtent.IsValid()) | |
| { | |
| return false; | |
| } | |
| if (readExtent.ValueOrDie() > bufferSize) | |
| { | |
| // Subtract the region to the right of the read buffer | |
| clippedExtent -= (readExtent - bufferSize); | |
| } | |
| if (!clippedExtent.IsValid()) | |
| { | |
| return false; | |
| } | |
| *outExtent = std::max<int>(clippedExtent.ValueOrDie(), 0); | |
| return true; | |
| }; | |
| GLsizei writtenColumns = 0; | |
| if (!getClippedExtent(x, width, readBuffer->getSize().width, &writtenColumns)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| GLsizei writtenRows = 0; | |
| if (!getClippedExtent(y, height, readBuffer->getSize().height, &writtenRows)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIntegerOverflow); | |
| return false; | |
| } | |
| if (columns != nullptr) | |
| { | |
| *columns = writtenColumns; | |
| } | |
| if (rows != nullptr) | |
| { | |
| *rows = writtenRows; | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateTexParameterBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| bool vectorParams, | |
| const ParamType *params) | |
| { | |
| if ((!ValidTextureTarget(context, target) && !ValidTextureExternalTarget(context, target)) || | |
| target == TextureType::Buffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getTextureByType(target) == nullptr) | |
| { | |
| // Should only be possible for external textures | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kTextureNotBound); | |
| return false; | |
| } | |
| const GLsizei minBufSize = GetTexParameterCount(pname); | |
| if (bufSize >= 0 && bufSize < minBufSize) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() == 1 && !IsValidGLES1TextureParameter(pname)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_SWIZZLE_R: | |
| case GL_TEXTURE_SWIZZLE_G: | |
| case GL_TEXTURE_SWIZZLE_B: | |
| case GL_TEXTURE_SWIZZLE_A: | |
| case GL_TEXTURE_BASE_LEVEL: | |
| case GL_TEXTURE_MAX_LEVEL: | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| if (context->getClientMajorVersion() < 3 && | |
| !(pname == GL_TEXTURE_WRAP_R && context->getExtensions().texture3DOES)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kES3Required); | |
| return false; | |
| } | |
| if (target == TextureType::External && | |
| !context->getExtensions().EGLImageExternalEssl3OES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (target == TextureType::VideoImage && !context->getExtensions().videoTextureWEBGL) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| } | |
| break; | |
| case GL_GENERATE_MIPMAP: | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| if (target == TextureType::_2DMultisample || target == TextureType::_2DMultisampleArray) | |
| { | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| case GL_TEXTURE_BORDER_COLOR: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| { | |
| bool restrictedWrapModes = ((target == TextureType::External && | |
| !context->getExtensions().EGLImageExternalWrapModesEXT) || | |
| target == TextureType::Rectangle); | |
| if (!ValidateTextureWrapModeValue(context, entryPoint, params, restrictedWrapModes)) | |
| { | |
| return false; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_FILTER: | |
| { | |
| bool restrictedMinFilter = | |
| target == TextureType::External || target == TextureType::Rectangle; | |
| if (!ValidateTextureMinFilterValue(context, entryPoint, params, restrictedMinFilter)) | |
| { | |
| return false; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_MAG_FILTER: | |
| if (!ValidateTextureMagFilterValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_USAGE_ANGLE: | |
| if (!context->getExtensions().textureUsageANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_NONE: | |
| case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| { | |
| GLfloat paramValue = static_cast<GLfloat>(params[0]); | |
| if (!ValidateTextureMaxAnisotropyValue(context, entryPoint, paramValue)) | |
| { | |
| return false; | |
| } | |
| ASSERT(static_cast<ParamType>(paramValue) == params[0]); | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| // any value is permissible | |
| break; | |
| case GL_TEXTURE_COMPARE_MODE: | |
| if (!ValidateTextureCompareModeValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| if (!ValidateTextureCompareFuncValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SWIZZLE_R: | |
| case GL_TEXTURE_SWIZZLE_G: | |
| case GL_TEXTURE_SWIZZLE_B: | |
| case GL_TEXTURE_SWIZZLE_A: | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_RED: | |
| case GL_GREEN: | |
| case GL_BLUE: | |
| case GL_ALPHA: | |
| case GL_ZERO: | |
| case GL_ONE: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BASE_LEVEL: | |
| if (ConvertToGLint(params[0]) < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kBaseLevelNegative); | |
| return false; | |
| } | |
| if (target == TextureType::External && static_cast<GLuint>(params[0]) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBaseLevelNonZero); | |
| return false; | |
| } | |
| if ((target == TextureType::_2DMultisample || | |
| target == TextureType::_2DMultisampleArray) && | |
| static_cast<GLuint>(params[0]) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBaseLevelNonZero); | |
| return false; | |
| } | |
| if (target == TextureType::Rectangle && static_cast<GLuint>(params[0]) != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kBaseLevelNonZero); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_LEVEL: | |
| if (ConvertToGLint(params[0]) < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| break; | |
| case GL_DEPTH_STENCIL_TEXTURE_MODE: | |
| if (context->getClientVersion() < Version(3, 1)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumRequiresGLES31); | |
| return false; | |
| } | |
| switch (ConvertToGLenum(params[0])) | |
| { | |
| case GL_DEPTH_COMPONENT: | |
| case GL_STENCIL_INDEX: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!ValidateTextureSRGBDecodeValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_FORMAT_SRGB_OVERRIDE_EXT: | |
| if (!ValidateTextureSRGBOverrideValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_GENERATE_MIPMAP: | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_CROP_RECT_OES: | |
| if (context->getClientMajorVersion() > 1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kGLES1Only); | |
| return false; | |
| } | |
| if (!vectorParams) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClampOES && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!vectorParams) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInsufficientBufferSize); | |
| return false; | |
| } | |
| break; | |
| case GL_RESOURCE_INITIALIZED_ANGLE: | |
| if (!context->getExtensions().robustResourceInitializationANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kRobustResourceInitializationExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_PROTECTED_EXT: | |
| if (!context->getExtensions().protectedTexturesEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kProtectedTexturesExtensionRequired); | |
| return false; | |
| } | |
| if (ConvertToBool(params[0]) != context->getState().hasProtectedContent()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| "Protected Texture must match Protected Context"); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template bool ValidateTexParameterBase(const Context *, | |
| angle::EntryPoint, | |
| TextureType, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLfloat *); | |
| template bool ValidateTexParameterBase(const Context *, | |
| angle::EntryPoint, | |
| TextureType, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLint *); | |
| template bool ValidateTexParameterBase(const Context *, | |
| angle::EntryPoint, | |
| TextureType, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLuint *); | |
| bool ValidateGetActiveUniformBlockivBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| ShaderProgramID program, | |
| UniformBlockIndex uniformBlockIndex, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| Program *programObject = GetValidProgram(context, entryPoint, program); | |
| if (!programObject) | |
| { | |
| return false; | |
| } | |
| if (uniformBlockIndex.value >= programObject->getActiveUniformBlockCount()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, | |
| kIndexExceedsActiveUniformBlockCount); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_UNIFORM_BLOCK_BINDING: | |
| case GL_UNIFORM_BLOCK_DATA_SIZE: | |
| case GL_UNIFORM_BLOCK_NAME_LENGTH: | |
| case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS: | |
| case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES: | |
| case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER: | |
| case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| if (pname == GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES) | |
| { | |
| const InterfaceBlock &uniformBlock = | |
| programObject->getUniformBlockByIndex(uniformBlockIndex.value); | |
| *length = static_cast<GLsizei>(uniformBlock.memberIndexes.size()); | |
| } | |
| else | |
| { | |
| *length = 1; | |
| } | |
| } | |
| return true; | |
| } | |
| template <typename ParamType> | |
| bool ValidateSamplerParameterBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| bool vectorParams, | |
| const ParamType *params) | |
| { | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidSampler); | |
| return false; | |
| } | |
| const GLsizei minBufSize = GetSamplerParameterCount(pname); | |
| if (bufSize >= 0 && bufSize < minBufSize) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInsufficientBufferSize); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| if (!ValidateTextureWrapModeValue(context, entryPoint, params, false)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_FILTER: | |
| if (!ValidateTextureMinFilterValue(context, entryPoint, params, false)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAG_FILTER: | |
| if (!ValidateTextureMagFilterValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| // any value is permissible | |
| break; | |
| case GL_TEXTURE_COMPARE_MODE: | |
| if (!ValidateTextureCompareModeValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| if (!ValidateTextureCompareFuncValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!ValidateTextureSRGBDecodeValue(context, entryPoint, params)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| { | |
| GLfloat paramValue = static_cast<GLfloat>(params[0]); | |
| if (!ValidateTextureMaxAnisotropyValue(context, entryPoint, paramValue)) | |
| { | |
| return false; | |
| } | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClampOES && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!vectorParams) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInsufficientBufferSize); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| return true; | |
| } | |
| template bool ValidateSamplerParameterBase(const Context *, | |
| angle::EntryPoint, | |
| SamplerID, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLfloat *); | |
| template bool ValidateSamplerParameterBase(const Context *, | |
| angle::EntryPoint, | |
| SamplerID, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLint *); | |
| template bool ValidateSamplerParameterBase(const Context *, | |
| angle::EntryPoint, | |
| SamplerID, | |
| GLenum, | |
| GLsizei, | |
| bool, | |
| const GLuint *); | |
| bool ValidateGetSamplerParameterBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| SamplerID sampler, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| if (!context->isSampler(sampler)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInvalidSampler); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_WRAP_S: | |
| case GL_TEXTURE_WRAP_T: | |
| case GL_TEXTURE_WRAP_R: | |
| case GL_TEXTURE_MIN_FILTER: | |
| case GL_TEXTURE_MAG_FILTER: | |
| case GL_TEXTURE_MIN_LOD: | |
| case GL_TEXTURE_MAX_LOD: | |
| case GL_TEXTURE_COMPARE_MODE: | |
| case GL_TEXTURE_COMPARE_FUNC: | |
| break; | |
| case GL_TEXTURE_MAX_ANISOTROPY_EXT: | |
| if (!ValidateTextureMaxAnisotropyExtensionEnabled(context, entryPoint)) | |
| { | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_SRGB_DECODE_EXT: | |
| if (!context->getExtensions().textureSRGBDecodeEXT) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BORDER_COLOR: | |
| if (!context->getExtensions().textureBorderClampOES && | |
| context->getClientVersion() < ES_3_2) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kExtensionNotEnabled); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = GetSamplerParameterCount(pname); | |
| } | |
| return true; | |
| } | |
| bool ValidateGetInternalFormativBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum target, | |
| GLenum internalformat, | |
| GLenum pname, | |
| GLsizei bufSize, | |
| GLsizei *numParams) | |
| { | |
| if (numParams) | |
| { | |
| *numParams = 0; | |
| } | |
| if (context->getClientMajorVersion() < 3) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kES3Required); | |
| return false; | |
| } | |
| const TextureCaps &formatCaps = context->getTextureCaps().get(internalformat); | |
| if (!formatCaps.renderbuffer) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kFormatNotRenderable); | |
| return false; | |
| } | |
| switch (target) | |
| { | |
| case GL_RENDERBUFFER: | |
| break; | |
| case GL_TEXTURE_2D_MULTISAMPLE: | |
| if (context->getClientVersion() < ES_3_1 && | |
| !context->getExtensions().textureMultisampleANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kMultisampleTextureExtensionOrES31Required); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES: | |
| if (!context->getExtensions().textureStorageMultisample2dArrayOES) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kMultisampleArrayExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTarget); | |
| return false; | |
| } | |
| if (bufSize < 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInsufficientBufferSize); | |
| return false; | |
| } | |
| GLsizei maxWriteParams = 0; | |
| switch (pname) | |
| { | |
| case GL_NUM_SAMPLE_COUNTS: | |
| maxWriteParams = 1; | |
| break; | |
| case GL_SAMPLES: | |
| maxWriteParams = static_cast<GLsizei>(formatCaps.sampleCounts.size()); | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kEnumNotSupported); | |
| return false; | |
| } | |
| if (numParams) | |
| { | |
| // glGetInternalFormativ will not overflow bufSize | |
| *numParams = std::min(bufSize, maxWriteParams); | |
| } | |
| return true; | |
| } | |
| bool ValidateFramebufferNotMultisampled(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| const Framebuffer *framebuffer, | |
| bool checkReadBufferResourceSamples) | |
| { | |
| int samples = checkReadBufferResourceSamples | |
| ? framebuffer->getReadBufferResourceSamples(context) | |
| : framebuffer->getSamples(context); | |
| if (samples != 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, | |
| kInvalidMultisampledFramebufferOperation); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateMultitextureUnit(const Context *context, angle::EntryPoint entryPoint, GLenum texture) | |
| { | |
| if (texture < GL_TEXTURE0 || texture >= GL_TEXTURE0 + context->getCaps().maxMultitextureUnits) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidMultitextureUnit); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTexStorageMultisample(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLsizei samples, | |
| GLint internalFormat, | |
| GLsizei width, | |
| GLsizei height) | |
| { | |
| const Caps &caps = context->getCaps(); | |
| if (width > caps.max2DTextureSize || height > caps.max2DTextureSize) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kTextureWidthOrHeightOutOfRange); | |
| return false; | |
| } | |
| if (samples == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kSamplesZero); | |
| return false; | |
| } | |
| const TextureCaps &formatCaps = context->getTextureCaps().get(internalFormat); | |
| if (!formatCaps.textureAttachment) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kRenderableInternalFormat); | |
| return false; | |
| } | |
| // The ES3.1 spec(section 8.8) states that an INVALID_ENUM error is generated if internalformat | |
| // is one of the unsized base internalformats listed in table 8.11. | |
| const InternalFormat &formatInfo = GetSizedInternalFormatInfo(internalFormat); | |
| if (formatInfo.internalFormat == GL_NONE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kUnsizedInternalFormatUnsupported); | |
| return false; | |
| } | |
| if (static_cast<GLuint>(samples) > formatCaps.getMaxSamples()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kSamplesOutOfRange); | |
| return false; | |
| } | |
| Texture *texture = context->getTextureByType(target); | |
| if (!texture || texture->id().value == 0) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kZeroBoundToTarget); | |
| return false; | |
| } | |
| if (texture->getImmutableFormat()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kImmutableTextureBound); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateTexStorage2DMultisampleBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target, | |
| GLsizei samples, | |
| GLint internalFormat, | |
| GLsizei width, | |
| GLsizei height) | |
| { | |
| if (target != TextureType::_2DMultisample) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTarget); | |
| return false; | |
| } | |
| if (width < 1 || height < 1) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kTextureSizeTooSmall); | |
| return false; | |
| } | |
| return ValidateTexStorageMultisample(context, entryPoint, target, samples, internalFormat, | |
| width, height); | |
| } | |
| bool ValidateGetTexLevelParameterBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureTarget target, | |
| GLint level, | |
| GLenum pname, | |
| GLsizei *length) | |
| { | |
| if (length) | |
| { | |
| *length = 0; | |
| } | |
| TextureType type = TextureTargetToType(target); | |
| if (!ValidTexLevelDestinationTarget(context, type)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getTextureByType(type) == nullptr) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kTextureNotBound); | |
| return false; | |
| } | |
| if (!ValidMipLevel(context, type, level)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidMipLevel); | |
| return false; | |
| } | |
| switch (pname) | |
| { | |
| case GL_TEXTURE_RED_TYPE: | |
| case GL_TEXTURE_GREEN_TYPE: | |
| case GL_TEXTURE_BLUE_TYPE: | |
| case GL_TEXTURE_ALPHA_TYPE: | |
| case GL_TEXTURE_DEPTH_TYPE: | |
| case GL_TEXTURE_RED_SIZE: | |
| case GL_TEXTURE_GREEN_SIZE: | |
| case GL_TEXTURE_BLUE_SIZE: | |
| case GL_TEXTURE_ALPHA_SIZE: | |
| case GL_TEXTURE_DEPTH_SIZE: | |
| case GL_TEXTURE_STENCIL_SIZE: | |
| case GL_TEXTURE_SHARED_SIZE: | |
| case GL_TEXTURE_INTERNAL_FORMAT: | |
| case GL_TEXTURE_WIDTH: | |
| case GL_TEXTURE_HEIGHT: | |
| case GL_TEXTURE_DEPTH: | |
| case GL_TEXTURE_SAMPLES: | |
| case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS: | |
| case GL_TEXTURE_COMPRESSED: | |
| break; | |
| case GL_RESOURCE_INITIALIZED_ANGLE: | |
| if (!context->getExtensions().robustResourceInitializationANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kRobustResourceInitializationExtensionRequired); | |
| return false; | |
| } | |
| break; | |
| case GL_TEXTURE_BUFFER_DATA_STORE_BINDING: | |
| case GL_TEXTURE_BUFFER_OFFSET: | |
| case GL_TEXTURE_BUFFER_SIZE: | |
| if (context->getClientVersion() < Version(3, 2) && | |
| !context->getExtensions().textureBufferAny()) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, | |
| kTextureBufferExtensionNotAvailable); | |
| return false; | |
| } | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| if (length) | |
| { | |
| *length = 1; | |
| } | |
| return true; | |
| } | |
| bool ValidateGetMultisamplefvBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLenum pname, | |
| GLuint index, | |
| const GLfloat *val) | |
| { | |
| if (pname != GL_SAMPLE_POSITION) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidPname); | |
| return false; | |
| } | |
| Framebuffer *framebuffer = context->getState().getDrawFramebuffer(); | |
| GLint samples = framebuffer->getSamples(context); | |
| if (index >= static_cast<GLuint>(samples)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kIndexExceedsSamples); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateSampleMaskiBase(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GLuint maskNumber, | |
| GLbitfield mask) | |
| { | |
| if (maskNumber >= static_cast<GLuint>(context->getCaps().maxSampleMaskWords)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_VALUE, kInvalidSampleMaskNumber); | |
| return false; | |
| } | |
| return true; | |
| } | |
| void RecordDrawAttribsError(const Context *context, angle::EntryPoint entryPoint) | |
| { | |
| // An overflow can happen when adding the offset. Check against a special constant. | |
| if (context->getStateCache().getNonInstancedVertexElementLimit() == | |
| VertexAttribute::kIntegerOverflow || | |
| context->getStateCache().getInstancedVertexElementLimit() == | |
| VertexAttribute::kIntegerOverflow) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kIntegerOverflow); | |
| } | |
| else | |
| { | |
| // [OpenGL ES 3.0.2] section 2.9.4 page 40: | |
| // We can return INVALID_OPERATION if our buffer does not have enough backing data. | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kInsufficientVertexBufferSize); | |
| } | |
| } | |
| bool ValidateLoseContextCHROMIUM(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| GraphicsResetStatus current, | |
| GraphicsResetStatus other) | |
| { | |
| if (!context->getExtensions().loseContextCHROMIUM) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| switch (current) | |
| { | |
| case GraphicsResetStatus::GuiltyContextReset: | |
| case GraphicsResetStatus::InnocentContextReset: | |
| case GraphicsResetStatus::UnknownContextReset: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidResetStatus); | |
| } | |
| switch (other) | |
| { | |
| case GraphicsResetStatus::GuiltyContextReset: | |
| case GraphicsResetStatus::InnocentContextReset: | |
| case GraphicsResetStatus::UnknownContextReset: | |
| break; | |
| default: | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidResetStatus); | |
| } | |
| return true; | |
| } | |
| // GL_ANGLE_texture_storage_external | |
| bool ValidateTexImage2DExternalANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureTarget target, | |
| GLint level, | |
| GLint internalformat, | |
| GLsizei width, | |
| GLsizei height, | |
| GLint border, | |
| GLenum format, | |
| GLenum type) | |
| { | |
| if (!context->getExtensions().textureExternalUpdateANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidTexture2DDestinationTarget(context, target) && | |
| !ValidTextureExternalTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| if (context->getClientMajorVersion() <= 2) | |
| { | |
| if (!ValidateES2TexImageParametersBase(context, entryPoint, target, level, internalformat, | |
| false, false, 0, 0, width, height, border, format, | |
| type, -1, nullptr)) | |
| { | |
| return false; | |
| } | |
| } | |
| else | |
| { | |
| if (!ValidateES3TexImageParametersBase(context, entryPoint, target, level, internalformat, | |
| false, false, 0, 0, 0, width, height, 1, border, | |
| format, type, -1, nullptr)) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| bool ValidateInvalidateTextureANGLE(const Context *context, | |
| angle::EntryPoint entryPoint, | |
| TextureType target) | |
| { | |
| if (!context->getExtensions().textureExternalUpdateANGLE) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_OPERATION, kExtensionNotEnabled); | |
| return false; | |
| } | |
| if (!ValidTextureTarget(context, target) && !ValidTextureExternalTarget(context, target)) | |
| { | |
| context->validationError(entryPoint, GL_INVALID_ENUM, kInvalidTextureTarget); | |
| return false; | |
| } | |
| return true; | |
| } | |
| bool ValidateProgramExecutableXFBBuffersPresent(const Context *context, | |
| const ProgramExecutable *programExecutable) | |
| { | |
| size_t programXfbCount = programExecutable->getTransformFeedbackBufferCount(); | |
| const TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback(); | |
| for (size_t programXfbIndex = 0; programXfbIndex < programXfbCount; ++programXfbIndex) | |
| { | |
| const OffsetBindingPointer<Buffer> &buffer = | |
| transformFeedback->getIndexedBuffer(programXfbIndex); | |
| if (!buffer.get()) | |
| { | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| } // namespace gl |