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/* Copyright (c) 2012 The Chromium OS Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef AUDIO_THREAD_H_
#define AUDIO_THREAD_H_
#include <pthread.h>
#include <stdint.h>
#include "cras_types.h"
struct buffer_share;
struct cras_iodev;
struct cras_rstream;
struct dev_stream;
/* Open input/output devices.
* dev - The device.
* wake_ts - When callback is needed to avoid xrun.
* coarse_rate_adjust - Hack for when the sample rate needs heavy correction.
* input_streaming - For capture, has the input started?
*/
struct open_dev {
struct cras_iodev *dev;
struct timespec wake_ts;
int coarse_rate_adjust;
int input_streaming;
struct open_dev *prev, *next;
};
/* Hold communication pipes and pthread info for the thread used to play or
* record audio.
* to_thread_fds - Send a message from main to running thread.
* to_main_fds - Send a synchronous response to main from running thread.
* tid - Thread ID of the running playback/capture thread.
* started - Non-zero if the thread has started successfully.
* suspended - Non-zero if the thread is suspended.
* open_devs - Lists of open input and output devices.
*/
struct audio_thread {
int to_thread_fds[2];
int to_main_fds[2];
pthread_t tid;
int started;
int suspended;
struct open_dev *open_devs[CRAS_NUM_DIRECTIONS];
};
/* Callback function to be handled in main loop in audio thread.
* Args:
* data - The data for callback function.
*/
typedef int (*thread_callback)(void *data);
/* Creates an audio thread.
* Returns:
* A pointer to the newly create audio thread. It must be freed by calling
* audio_thread_destroy(). Returns NULL on error.
*/
struct audio_thread *audio_thread_create();
/* Adds an open device.
* Args:
* thread - The thread to add open device to.
* dev - The open device to add.
*/
int audio_thread_add_open_dev(struct audio_thread *thread,
struct cras_iodev *dev);
/* Removes an open device.
* Args:
* thread - The thread to remove open device from.
* dev - The open device to remove.
*/
int audio_thread_rm_open_dev(struct audio_thread *thread,
struct cras_iodev *dev);
/* Adds an thread_callback to audio thread.
* Args:
* fd - The file descriptor to be polled for the callback.
* The callback will be called when fd is readable.
* cb - The callback function.
* data - The data for the callback function.
*/
void audio_thread_add_callback(int fd, thread_callback cb,
void *data);
/* Adds an thread_callback to audio thread.
* Args:
* fd - The file descriptor to be polled for the callback.
* The callback will be called when fd is writeable.
* cb - The callback function.
* data - The data for the callback function.
*/
void audio_thread_add_write_callback(int fd, thread_callback cb,
void *data);
/* Removes an thread_callback from audio thread.
* Args:
* fd - The file descriptor of the previous added callback.
*/
void audio_thread_rm_callback(int fd);
/* Enables or Disabled the callback associated with fd. */
void audio_thread_enable_callback(int fd, int enabled);
/* Starts a thread created with audio_thread_create.
* Args:
* thread - The thread to start.
* Returns:
* 0 on success, return code from pthread_crate on failure.
*/
int audio_thread_start(struct audio_thread *thread);
/* Frees an audio thread created with audio_thread_create(). */
void audio_thread_destroy(struct audio_thread *thread);
/* Add a stream to the thread. After this call, the ownership of the stream will
* be passed to the audio thread. Audio thread is responsible to release the
* stream's resources.
* Args:
* thread - a pointer to the audio thread.
* stream - the new stream to add.
* devs - an array of devices to attach stream.
* num_devs - number of devices in the array pointed by devs
* Returns:
* zero on success, negative error from the AUDIO_THREAD enum above when an
* the thread can't be added.
*/
int audio_thread_add_stream(struct audio_thread *thread,
struct cras_rstream *stream,
struct cras_iodev **devs,
unsigned int num_devs);
/* Begin draining a stream and check the draining status.
* Args:
* thread - a pointer to the audio thread.
* stream - the stream to drain/remove.
* Returns:
* zero if the stream is drained and can be deleted. If the stream is not
* completely drained, then the number of milliseconds until is is drained
* are returned.
*/
int audio_thread_drain_stream(struct audio_thread *thread,
struct cras_rstream *stream);
/* Disconnect a stream from the client.
* Args:
* thread - a pointer to the audio thread.
* stream - the stream to be disconnected.
* iodev - the device to disconnect from.
* Returns:
* 0 on success, negative if error.
*/
int audio_thread_disconnect_stream(struct audio_thread *thread,
struct cras_rstream *stream,
struct cras_iodev *iodev);
/* Dumps information about all active streams to syslog. */
int audio_thread_dump_thread_info(struct audio_thread *thread,
struct audio_debug_info *info);
#endif /* AUDIO_THREAD_H_ */